Metascore
52

Mixed or average reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 15
  2. Negative: 5 out of 15
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  1. Jul 8, 2016
    70
    Violent, vulgar and crude, Carmageddon: Max Damage is downright offensive and all the better for it. And with a highly entertaining gameplay loop that gives you a great degree of freedom, it’s a blast from the past that occasionally puts a foot wrong but is easily forgiven.
  2. Jul 8, 2016
    65
    With the right power-ups and speed, Carmageddon can eventually become a beautifully manic game full of offensive humour and gratuitous gore. While this may be the best Carmageddon game, Carmageddon was sadly never that great to begin with.
  3. Jul 24, 2016
    60
    Although suffering a not-excelling technical framework, the overall result is fairly good, offering engaging and functional gameplay. The guys at Stainless Games brought this new chapter of Carmageddon to life addressing their work toward the brand lovers. That is, we can't recommend the game to everyone but it will surely be appreciated by the franchise fans - ready to dive in this perverted mix of crazy cars - as well as by the outsider old-school game seekers. The newbies may find it quite trivial though: the entertainment is strongly hooked to the 90s concept without any significant change.
  4. Jul 15, 2016
    60
    Carmageddon: Max Damage is fun when it accomplishes what it sets out to do, but the disappointing online and limited modes really drag it down. If it had launched a little cheaper it would be an easy recommendation for fans of the original games. As it stands though, it needs a little more polish to be worth checking out.
  5. Jul 13, 2016
    60
    Max Damage is good fun when played either online or in short solo bursts. Despite the hefty wedge of content on offer, I do question the game’s long-term appeal, but I would rather run out of interest before I run out of content, as opposed to the other way around, which is so often the case in modern video games.
  6. Jul 13, 2016
    60
    Carmageddon: Max Damage is a decent return for the franchise but the driving mechanics and AI need to be tweaked a bit to improve the overall feel of the game.
  7. Jul 11, 2016
    60
    The Carmageddon: Max Damage formula is always the same, but with a mediocre technical sector and obnoxious controls the game is just average.
  8. Jul 8, 2016
    55
    Not the best racing game out there, nor the best action game. A remake that tries to relive the good old times for Carmageddon, but doesn't manage to achieve the glory.
  9. Jul 13, 2016
    54
    Max Damage is a collection of ideas that looked good on paper and sounded good in its Kickstarter pitch, but in practice it would only have been an acceptable sequel if it’d come out in 1999.
  10. Jul 13, 2016
    50
    Carmageddon: Max Damage has a certain appeal, but if you don't get the game's uniquely sick sense of humour, you're going to hate it.
  11. Jul 17, 2016
    45
    Making a new game that’s so much like the original — right down to the borderline excessive load times — was a terrible decision.
  12. Jul 18, 2016
    42
    Carmageddon: Max Damage is another in an increasingly long list of games and products that sound amazing, get crowdfunded and then fail to impress or deliver on their promised grandeur.
  13. Jul 25, 2016
    40
    In short, if you're not a fan, steer well clear of this one.
  14. 30
    Carmageddon: Max Damage could have been fun, but low production values, terrible controls, spastic AI and a general lack of care make it an easy pass.
  15. Jul 16, 2016
    20
    This series reboot fails to replicate the cleanness of the original games' racing mechanics.
User Score
7.0

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 12 out of 23
  2. Negative: 6 out of 23
  1. Jul 11, 2016
    10
    Growing up Carmageddon was one of my favourite game series, I love how they've somewhat gone back to their roots with this. The humour is justGrowing up Carmageddon was one of my favourite game series, I love how they've somewhat gone back to their roots with this. The humour is just as great as the original and is refreshing to see amongst the tripe which is released upon mass at present. All we need now is a decent Duke Nukem games and I'll be a happy clappy chappy. Full Review »
  2. Jul 8, 2016
    10
    It is just like the old ones. so totally offensive that no morally correct person would live longer than 5 minutes before heart failureIt is just like the old ones. so totally offensive that no morally correct person would live longer than 5 minutes before heart failure kicked in and they exploded in the most satisfying way. It does everything a carmageddon game should do and more. Nostalgia or not its bloody good. Full Review »
  3. Aug 31, 2016
    2
    As you explore you are rewarded with powerups and unlock tokens. The powerups can be fun and I was amused at throwing anvils from my car atAs you explore you are rewarded with powerups and unlock tokens. The powerups can be fun and I was amused at throwing anvils from my car at the other racers as well as some of the others but there is a risk/ reward aspect as the powerups are random and you may pick up a power down or a powerup that affects the pedestrians. The unlock tokens allow you to upgrade your vehicle but these unlocks are unlocked as you play through the campaign and vehicles are upgraded separately so you can't transfer upgrades from one to another.

    The Graphics are rough and to be honest I have seen better looking original Xbox games from 10 years ago e.g. Black which whilst not a racing game just shows how bad the graphics in this game are.

    The A.I.s all seem to act the same and just charge in, there's no difference between the other drivers. It would have been nice to have different drivers attempt to win the race in different ways e.g. some aggressive whilst others go for pedestrians to add variety to the races, for example, during one of my races I witnessed an A.I. driver just constantly driving round in circles oblivious to everything around him and even a few small taps from myself wouldn't knock him out of the loop.
    Full Review »