Metascore
77

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 13
  2. Negative: 0 out of 13
  1. Apr 24, 2014
    92
    With two episodes to go I’m more invested in the story than ever and am waiting with baited breath to see what I can uncover next. If you’ve played the first two episodes go away and play now. If you haven’t yet played The Wolf Among Us, well, go do the same thing.
  2. Apr 8, 2014
    90
    After the ever-so-slightly lackluster Smoke and Mirrors, A Crooked Mile brings the series back up to its promising beginnings. The plot is increasingly dire and bleak, but it’s also one of the most sharply written games in recent memory.
  3. Apr 9, 2014
    86
    The Wolf Among Us recovers the great level of its first entry and brings us a superb episode: interesting, with some nice interactions and some really great moments. A high point of the series.
  4. 85
    The trick that Crooked Mile pulls off particularly well is in ditching “right” and “wrong” — this is ever more the land of shades of gray, and we found our choices dictated increasingly by the impact they’d have on the characters Bigby clearly cares for.
  5. 80
    As new characters emerge near the end of this chapter, it appears that the storytelling is going to continue to grow even more bleak and grim. For a game drenched in neon colours and featuring new takes on childhood fables, this is an accomplishment in and of itself.
  6. Apr 10, 2014
    80
    This third episode delivers a new pace to the series and puts the player under a pressure that really changes the experience. Fine dialogues, new characters, new clues and an enraged Bigby, this is what makes "A Crooked Mile" an indubitable milestone for The Wolf Among Us.
  7. Apr 8, 2014
    80
    That aside, I think it's fair to say that A Crooked Mile is a more substantial chunk of content than Smoke & Mirrors was, and I'm eagerly looking forward to seeing what happens next.
  8. X-ONE Magazine UK
    Jun 1, 2014
    70
    Another lovely instalment to Telltale's noir thriller, though cracks in the studio's model and/or ambition are starting to show. [Issue#111, p.80]
  9. May 1, 2014
    70
    A Crooked Mile continues the Fabletown tale in fine form, elevating it above the weaker second chapter and putting it on a par with the first.
  10. 70
    Telltale make the most of what could have been a flabby third entry by piling on the pressure and ensuring you know that no-one is to be trusted. That said, the game's mechanics are clearly starting to show, which doesn't do the story any favours.
  11. 70
    An improvement on the last episode and although some of the storytelling tricks are a bit of a cheat they’re all in the service of an increasingly intriguing plot.
  12. Apr 8, 2014
    70
    I hope that Telltale is playing the long game here and that the final two episodes will pull everything together in a satisfying way. Not so much for the story - I find myself curiously unconcerned by the prospect of discovering the identity of the killer - but because I want to feel like I made a real difference during the time I spent in Wolf's clothing.
  13. Apr 8, 2014
    70
    Taken by itself, it's unsatisfying and half-missing, but of course it's not meant to be taken by itself. It's the centerpiece of a larger whole, the lock that will let everything eventually make sense. Crooked Mile has a hard job to do, and has the bruises to show it.
User Score
7.9

Generally favorable reviews- based on 58 Ratings

User score distribution:
  1. Positive: 41 out of 58
  2. Negative: 6 out of 58
  1. Jun 22, 2014
    8
    Thus far the series has not disappointed fans of the original Vertigo comic series or fans of the Telltale Games company. A definite must buyThus far the series has not disappointed fans of the original Vertigo comic series or fans of the Telltale Games company. A definite must buy if you were a fan of the book series "Choose Your Own Adventure" growing up. Full Review »
  2. Apr 24, 2014
    7
    Without even having played the episode i say that crane was glittered or w/e.

    Overall the series has been good so far but very linear with
    Without even having played the episode i say that crane was glittered or w/e.

    Overall the series has been good so far but very linear with little branching paths or impacting decisions.
    Full Review »
  3. Apr 22, 2014
    6
    This is probably the worst episode in the series so far. I'm really getting tired of each episode leading you one way and then suddenlyThis is probably the worst episode in the series so far. I'm really getting tired of each episode leading you one way and then suddenly switching directions. It's only interesting the first time (or two). At this point it is expected such that I don't put much trust into what the episode reveals, it'll be proven wrong in the next episode anyway.

    The QTEs are back again and they still suck. But this episode has 1 particular QTE that is completely useless. It doesn't matter what you do the results will be the same. It is just TTs way of making you mash a button for a few minutes. Boring.

    I'm not that big of a fan of missable stuff. For this episode you have to replay certain sections to get all the books. This just equates to me watching the same cutscenes over and over again. I've got other games to play so I don't want to sit through the same scene 2 or 3 times.

    There are 2 episodes left. TT needs to start wrapping up the threads because at this point the drama is wearing thin. It's like a soap opera that has gone on too long. Let's stop with the "false" story lines. It isn't unexpected anymore.
    Full Review »