- Publisher: Paramount Digital Entertainment
- Release Date: Oct 26, 2011
- Critic score
- Publication
- By date
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Nov 14, 2011The War of the Worlds adapts H.G. Wells' classic novel into a visually appealing platformer that unfortunately falls short in a number of key areas.
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X-ONE Magazine UKDec 8, 2011We were both bored and angered by it. [Issue#79, p.100]
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Official Xbox Magazine UKDec 6, 2011Teeth-grindingly frustrating platforming. [Christmas 2011, p.111]
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Nov 24, 2011This adaptation of the best-seller, narrated perfectly by Patrick Stewart, but the visuals and animations are clearly sub-par. For a platformer reminiscent of Limbo, it's particularly bad, since it makes the levels hard to read, and the poor gameplay doesn't help at all, making it frustratingly difficult. Too many shortcomings for a title that could have been quite nice, too bad.
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Nov 9, 2011The game is affected by several problems that make gameplay repetitive, through a hard level design and a flawed control. The atmosphere is great, but the experience is not.
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Oct 31, 2011War of the Worlds hurts its notable successes with its drive to make you fail, and it proves to be a hugely disappointing test of tolerance.
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Oct 28, 2011The War of the Worlds has the trappings of a solid game. But because it's such a frustrating chore to play, in the end it only proved extremely effective at stressing me out with little reward. Good games just don't do that.
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Oct 28, 2011For someone interested in videogame design or history, The War of the Worlds is an interesting case study. But is it fun? Dear god, no. Just, no.
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Nov 7, 2011If you favor frustration over fun then you might enjoy this game, but bring along lots of lube because this game is going to screw you more than an alien anal probe.
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Nov 10, 2011Even with the talent of Patrick Stewart the game is just not playable in a way that would make for a fun and enticing experience.
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Oct 28, 2011A visually stunning, dreadfully fussy and cruelly unsatisfying hardcore game - one that does very little indeed to reward the near-infinite levels of patience required to get anywhere close to the value of your time or money.
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Dec 4, 2011Say what you will about the 2005 Spielberg film adaptation turning the invasion literature into an explosive action romp, it probably would have been a better starting point for the game adaptation. Then again, maybe this is a project that should never have got off the ground to begin with; after all, some pages are better left unturned.