User Score
7.5

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 20 out of 30
  2. Negative: 4 out of 30

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  1. Mar 22, 2012
    7
    I didn't play the original in 2003 on PC / Ps2, and pick up this title to know it better: I thinks this is a good remake, although it don't have the same refinement as other recent remakes (Beyond Good and Evil, DMC Collection, SH Collection, etc.). The graphics style, and gameplay doesn't show many improvements, as the Critics Reviews says, it seems to be a 2000's game indeed. The gameI didn't play the original in 2003 on PC / Ps2, and pick up this title to know it better: I thinks this is a good remake, although it don't have the same refinement as other recent remakes (Beyond Good and Evil, DMC Collection, SH Collection, etc.). The graphics style, and gameplay doesn't show many improvements, as the Critics Reviews says, it seems to be a 2000's game indeed. The game has many troubles with the camera and with the gameplay too... it seems clunky sometimes, and this could be improved. The general feel while playing this game, is the one of playing a old game in a PC emulator. Still it is a nice classic action-adventure game, on a 3D platform style, with a nice and funny story and diversified gameplay- I recommend to the ones who played the original (and miss it), or the ones who wanted to know a classic game (like me), but in either cases without many great expectations. My score: 6,8 / 10,0 . Expand
  2. Jul 7, 2018
    6
    Rayman 3 HD
    From fun to frustrating
    Rayman 3 HD is an 8 hour long 3D platformer and revamped version of 2003’s Rayman 3: Hoodlum Havoc where you set out to stop these hoodlum punks running around the forest.. And we wouldn’t see another mainline rayman game until 8 years later with rayman origins, and going back to 2d that is this series routes was clearly the right call We all have
    Rayman 3 HD
    From fun to frustrating
    Rayman 3 HD is an 8 hour long 3D platformer and revamped version of 2003’s Rayman 3: Hoodlum Havoc where you set out to stop these hoodlum punks running around the forest..
    And we wouldn’t see another mainline rayman game until 8 years later with rayman origins, and going back to 2d that is this series routes was clearly the right call
    We all have nostalgia of 3d platformers, but Rayman 3D is a reminder that this genre wasn’t as great as we remember them being…
    Rayman 3 comes from a time where frustrating equaled fun…
    that isn’t the case throughout the entiriety of this game.. but it rings true for the ultimate delivery…
    the first half of this game is very casual and fun..
    I was surprised how much I was enjoying this 15 year old game, collecting gems to unlock bonus levels, progressing through the levels with the different powers the game gives you, that all really bring you back, you have some tordano power, a fist power, a rocket power, and a flying power..
    these are for the most part used in great ways to keep the gameplay fresh through your 8 hour journey..
    a lotr of the times youll have to defea enenemies for them to drop this power that you need to progress…
    at first its really hard to die in this game..
    I was relieved thinking okay not every 3d platformer was some annoying obstacle to overcome…
    and then the game throws in annoying enemies that fly around and feel impossible to hit, dodging all of your attacks, and then I die trying to defeat them..
    In a modern game no big deal… ill start at the beginning of the room and try again..
    That isn’t the case here…
    The checkpoint system in this game is absolute garbage…
    I died twice in this spot befgore I figured the enemy out and I had tio start from the beginning of the chapter each time… running through the same areas, recollecting the gems, re fighting the enemies in between that spot, redoing the simple yet tedious environmental puzzle…
    and moments like this show up a lot in this game… dying in a boss battle will sometimes make you have to go through a series of platforming to get back into the room to give It another try..
    and the final boss is just a bunch of cheap pultiple stage garbage… the 2nf to last stage youre not only fighting the boss but youre fighting the camera and draw distance as platforms are loading back in as you fall trying to cimb to the top, taking damage… and getting to this point in the fight was frustrating enough.. but if you fall, its game over and you have to redo the 2 stages before it…
    theres just so much awful dated feeling delivery here during a itme where autosaving and checkpoints weren’t really a thing yet and it really makes the final stretch of the game feel hard to enjoy.. especially since it does that thing all platformers do where everything was fun and colorful, but not its all dark and lava, and ugly, full of steam, all mixed in a soup of unfun anxiety with credits at the bottom of the bowl.
    I still do believe this game is worth playing through..
    its has its moments of fun, decent level design, a great feeling of discovery and exploration.. it just would’ve been so much better with modern staples and a respect of the players time and effort,
    I give Raman 3 HD
    a 6/10
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  3. Jun 16, 2022
    7
    It's okay. There are moments that are truly 10/10, there are moments were I wanted to put down the controller and never pick it up again, but for the most part it's mediocre.

    The game has a very light hearted tone and the platforming is fine enough. At the start of the game I was kinda afraid I would get lost, but on one occasion when I didn’t know where to go this hasn’t happened. The
    It's okay. There are moments that are truly 10/10, there are moments were I wanted to put down the controller and never pick it up again, but for the most part it's mediocre.

    The game has a very light hearted tone and the platforming is fine enough. At the start of the game I was kinda afraid I would get lost, but on one occasion when I didn’t know where to go this hasn’t happened. The power ups are okay, but are used very sparingly for puzzles that aren’t that cleverly designed. It very often boils down to “lower this platform here, defeat the guy there so you get the next power up which you’ll use for getting to the upper ground. There’s a point system, which I don’t care about.

    This game does very heavily focus on the battle mechanics. Foes are varied and the general guy requires three hits to make them go away. You’ll need to focus on them and then you get the ability to give them rights and lefts hits. You can technically also hit them from the front, but most foes will be able to defend themselves from such attacks. This does make for a very engaging fighting mechanics.
    What kind of makes this a downer, is that next to fighting the foes you’re also fighting the camera. While during platforming the camera usually isn’t that much of a problem (unless they take control away for some reason), during fighting it makes it really difficult to consistently focus on foes. This is especially frustrating when you’ll have to deal with multiple foes. This problem does get worse the further you go.

    The presentation is really good. Graphically speaking, the game looks really nice. It’s very colourful, the areas are very varied, the foes look really villainess and Rayman itself communicates his movements really effectively.

    The later worlds do start giving really fun platform challenges, while the combat becomes more bothersome. You’ll move through tight corridors which means a lot of fighting with the camera.
    Expand
Metascore
69

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 17
  2. Negative: 0 out of 17
  1. X-ONE Magazine UK
    May 3, 2012
    60
    Fighting with an awkward camera system certainly feels a lot more noticeable today than it did back in 2003. [Issue#84, p.105]
  2. 60
    Rayman 3 isn't a lacking experience because Ubisoft botched the HD conversion, but because the original is simply one of the weakest chapters of the series.
  3. Official Xbox Magazine UK
    Apr 23, 2012
    80
    A very welcome nostalgia kick. [May 2012, p.99]