Metascore
47

Generally unfavorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 13
  2. Negative: 6 out of 13
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  1. 2K and Blue Castle Games are definitely on the right path but I think they could have spent a few more months or so to finish the game before releasing it; though, with Spring training camps on the way and the upcoming release of MLB 2K9 it’s understandable as to why the publisher decided to release MLB Front Office Manager right away. If you can get past the technical nuisances of the game, you will find a really interesting and enjoyable management simulation, one that actually tests your wits.
  2. This game had great potential, but unfortunately it fails to deliver. Only the most hardcore baseball fanatics are going to be able to stomach the breadth and depth of this title. I'm a pretty big baseball fan, and it was even too much for me.
  3. 66
    There are a considerable number of issues holding MLB Front Office Manager back. Lack of three-team deals, a mediocre interface, and questionable AI logic are unacceptable even from a new IP. I hope 2K gives Front Office another go next year, because with some fixes to very obvious issues, this could be a great game.
  4. MLB Front Office Manager was a good opportunity for console gamers to experience the joys and hardships of a standard MLB general manager. Unfortunately, with a very cumbersome menu system and nothing else to make it exciting, the title becomes a boring mess.
  5. A poorly designed excuse to cash in some more on 2K’s MLB license.
  6. Unfortunately, it mostly feels like you're being charged $40 for something that offers little beyond what you've seen in previous games' GM and Owner modes. [Feb 2009, p.84]
  7. A lethal combination of clunky menus, lack of guidance, and general tedium combine to make Front Office Manager a dud.
  8. An obtuse interface makes MLB Front Office Manager bewildering even to baseball-sim veterans.
  9. Baseball text simmers have dreamed for a game like this for years, but if you want to be taken seriously by the sim crowd you need to do a better job of simulating the sport – otherwise it’s simply not worth the time and money.
  10. The nuts and bolts of gameplay are apocalyptic failures, but the awfulness doesn't stop there. Managing games is utterly pointless. [Feb 2009, p.85]
  11. To say MLB Front Office Manager was a good attempt at a console management simulation is like spitting on your dirty dishes and saying they’re washed.
  12. AceGamez
    30
    MLB Front Office Manager is a game with a lot of potential, as demonstrated by the thoughtful inclusions of thirty-player online leagues and a fantasy league. However, its admittedly slick interface is maddening in terms of design, resulting in a game that's extremely hard to play because it takes far too much effort just to accomplish one simple thing, quickly sapping you of the will to continue.
  13. If you're not a die-hard baseball fan with years of knowledge on its rules and practices, you'll more than likely be lost extremely quickly, wondering when it will end.
User Score
4.6

Generally unfavorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 3 out of 10
  2. Negative: 5 out of 10
  1. jc
    Feb 3, 2009
    3
    I'm glad they made an effort to bring a baseball sim game to consoles but this game is terrible. I'm not sure they did one thingI'm glad they made an effort to bring a baseball sim game to consoles but this game is terrible. I'm not sure they did one thing even ok, there is probably 15-20 major fixes that need to be addressed. Maybe they will put some effort into it for next year because i think there is a market for this stuff. The franchise mode in the show is way better than this piece of crap. Full Review »
  2. DaveEckelberry
    Mar 15, 2009
    2
    Not just bad, but bad on multiple fronts.

    I'm a baseball fan, and based on the reviews here, I didn't expect a great, or even a
    Not just bad, but bad on multiple fronts.

    I'm a baseball fan, and based on the reviews here, I didn't expect a great, or even a good game. But I was surprised by a failure on so many levels: design, programming, and artistic. No offense to any of the people who probably worked quite hard to make this with little time and little budget, but at some point you have to look at the result and go, why bother?
    Full Review »