- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Apr 16, 2013
- Also On: PlayStation 3, Wii U
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- Critic score
- Publication
- By date
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X-ONE Magazine UKMay 22, 2013Great presentation and a wealth of content make up for technical shortcomings. [Issue#98, p.74]
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games(TM)May 20, 2013There's a good fighting game here, one that'll support drunken post-pub scraps as well as tournament play, but Injustice: Gods Among Us doesn't quite match up to its stellar NetherRealm predecessor. [Issue#135, p.104]
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Apr 19, 2013The story mode is highly entertaining, but unless you plan on venturing online or having your friends over for some multiplayer beatings, you might find the amount of content a bit lacking.
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Apr 19, 2013It's slightly lightweight, sure, but Injustice will slap a grin on your face for a few days and then entice you back with the promise of idiotic multiplayer battles.
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Apr 18, 2013A lack of decent advanced tutorials keeps the bats firmly separated from the boys and the likelihood of extensive replay fairly slim. But for fans of the DCU, it's show-stopping fun. It's the game we deserve, if not the one we need right now.
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Apr 16, 2013A hard-hitting fighter that plays to the hardcore crowd. Its creative use of background objects coupled with satisfying fighting mechanics make it both fun and distinct from it contemporaries. But for newer players, the minimal instruction modes and disappointing story provide little incentive for your sustained interest. And the absence of replay support is a loss for everyone involved.
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Apr 16, 2013Even though NetherRealm Studios has packed Injustice: Gods Among Us with fanservice and added a really nice single-player mode, the fighting engine just isn't good enough.
Awards & Rankings
User score distribution:
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Positive: 311 out of 422
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Mixed: 76 out of 422
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Negative: 35 out of 422
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Apr 16, 2013