User Score
6.0

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 10 out of 20
  2. Negative: 6 out of 20

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  1. Feb 7, 2013
    3
    Dragon's Lair's game play was designed back in the days when computer graphics were in their infancy. What it did was give you the only way to have stunning graphics, by hand drawing them out as a cartoon. This left no "free choice" for the game players' movement, but instead relied on timed joystick movement or pushing a single button. If successful in your timing the cut-scenes wouldDragon's Lair's game play was designed back in the days when computer graphics were in their infancy. What it did was give you the only way to have stunning graphics, by hand drawing them out as a cartoon. This left no "free choice" for the game players' movement, but instead relied on timed joystick movement or pushing a single button. If successful in your timing the cut-scenes would play out in a semi- continuous way until the end of the story. When I was growing up, I was always fascinated by this arcade game; however, after dropping in $1.00 and only having thirty seconds of game play, I left it mostly alone, wondering what type of storyline would unfold but forever out of my reach. Well, after just purchasing this game online, I've gone through the whole story and, considering how games have evolved todays, I was left very unimpressed. The cutscenes are poorly edited together, the flashing signals used in front of you, sort of blend into the background leaving you to have to view the game using your peripheral vision instead of enjoying the animated art work, the sound system and music is poor, the same scenes get played over repetitiously but in a opposite view to make you think you are advancing to a different part of the dungeon (Maybe this is were Dragon Age II received its inspiration from?) and in the end, the game is just extremely short. I finished it in less than twenty minutes. The only good thing about it is that I can now feel good about myself from avoiding putting more coins into this arcade when I was a kid. I probably saved myself $40 worth. Expand
  2. Jan 29, 2014
    0
    I just threw away $10. I know that is not a lot, but I usually don't just drop a tenner into the waste basket. There is not enough time to complete the desired actions, sometimes the arrows blend in the background, and sometimes even if I did do the action in time, it didn't matter. God I'm irritated.
Metascore
41

Generally unfavorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 18
  2. Negative: 11 out of 18
  1. Official Xbox Magazine UK
    Aug 12, 2012
    10
    Why punish yourself? [Sept 2012, p.105]
  2. X-ONE Magazine UK
    Jul 26, 2012
    40
    Though you might think Kinect would be the perfect fit for its staccato gameplay, it ultimately makes things even more frustrating. [Issue#87, p.87]
  3. Jul 17, 2012
    30
    Dragon's Lair is not the game you're looking for on Xbox Live. The controls don't work well and you don't need a lot of time to beat the entire game. So leave your sword where it is, because Dragon's Lair doesn't ever make you feel like a knight.