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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Mar 18, 2011
    0
    Wow, lol i cannot believe this, I s*** you not, like 3/4 through Act 2 i was like F*** this. Everything is the same not just map that i have already painfully accepted. But holy crap there was not 1 epic quest that actually took me a on a journey that was memorable. I really hated everything about this game. The only + was the combat, but even that got old after i have fractured my thumbWow, lol i cannot believe this, I s*** you not, like 3/4 through Act 2 i was like F*** this. Everything is the same not just map that i have already painfully accepted. But holy crap there was not 1 epic quest that actually took me a on a journey that was memorable. I really hated everything about this game. The only + was the combat, but even that got old after i have fractured my thumb on the mute...... i mean A button ;) (really Bioware?). And the lack of strategy, if there even needed to be any. When i played DAO i played the whole game on normal difficulty until the end, i just had to turn it on Casual cause i simply had no clue wtf i was doing wrong. But things would just beat the living s*** out of me. Now DA2 I played on normal the whole way through ACT 1, thinking wtf, why is this so easy. I had to turn it on Hard, and i never do that in any games, i hate challenges lol. But what the heck, all i was doing before was push a button and things started exploding right if front of me. I know its not major, but i feel like that just furthermore proofs how this games was just dumbed down to little schnitzel scheisters. Iam also playing a warrior, another thing that pissed me off is for me to wait for brittle *sigh, i need more brittle orgasms in this game. And although DOA was full of tactics and all that crap that i just wasnt used to in an RPG i began to love it. Sure it pissed me off that i spent most of the time during a battle at times in the Radial Menu, but w/e. I just missed the tactics in DA2. I also want to point out my final F*** this Game moment. So as i was doing the nightmare mission i was like yaay back in the fade killing shades and all that junk. I was sooooo prepared for like an epic long quest journey and bought poisons and potions to stock up for some action, just like in DAO. And then after 15 minutes the quest was over LOL. The dialogues before the quest took as much time as the the actuel fighting time. Wow i was pissed lol. I have to stop right here cause this isnt really constructive anymore, iam too pissed to continue, In summation DAO = Wow something new, something fresh, epic journeys, amazing world and areas, EPIC STORY DA2 = I just ran out of toilet paper, but even there it fails. I then tried DAO, and of course as clean a newborns butt. PS: Casey Hudson, I have complete Faith in you that you will not even remotely screw up Mass Effect 3, your team has brought RPGs to another level. Now please do me a favor go to your DA2 buddies office and break your foot up David Gaiders a** Expand
  2. Mar 26, 2011
    0
    They said this game had a 8 month development cycle, i think most of us could tell based on how lazy everything was. The gameplay, the characters, the environments, the missions, hell even the soundtrack itself was all lazy Bioware lost respect from me after this release the game was even more lazy than Jade Empire was. It seems Bioware is destined to streamline all their games. AlsoThey said this game had a 8 month development cycle, i think most of us could tell based on how lazy everything was. The gameplay, the characters, the environments, the missions, hell even the soundtrack itself was all lazy Bioware lost respect from me after this release the game was even more lazy than Jade Empire was. It seems Bioware is destined to streamline all their games. Also Bioware needs to stop getting their dev team to come on these sites and give false good reviews own up to the crap you created. Expand
  3. Mar 10, 2011
    2
    Bioware is death for me.
    Púdrete en el infierno Bioware, cómo puedes venderte de esta manera? traicionando lo que te ha hecho grande, Dragon Age II es basura. Juego sin emoción, pasillero, diálogos estériles, trama aburrida, sin cámara cenital, no vale la pena decir mucho más,
  4. Mar 11, 2011
    0
    -entire game takes place in 1 location, (imagine playing all of DA:O in Denerim without leaving)
    -re-used environments (you keep going to the same 100% identical dungeon)
    -you cant speak to your companions (you speak to companions once and then they ignore you) -you cant customize your companions -the companions are awful, boring, 1 dimensional and hideous looking -Filled with bugs (you
    -entire game takes place in 1 location, (imagine playing all of DA:O in Denerim without leaving)
    -re-used environments (you keep going to the same 100% identical dungeon)
    -you cant speak to your companions (you speak to companions once and then they ignore you)
    -you cant customize your companions
    -the companions are awful, boring, 1 dimensional and hideous looking
    -Filled with bugs (you cant play on "very high detail" setting or the game breaks down)
    -gameplay is a joke (you stab people with your knife and they explode into jelly like they got hit by a grenade)
    -the game is short (about 20 hours, and you wont want to play again)
    -character creation uses same hairstyles, tattoos and resources from DA:O -terrible value, game not worth money, you will feel 100% disappointed
    -I want my money back
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  5. Mar 11, 2011
    0
    It's a big shame to see a studio that was responsible for legendary titles such as Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cut-scenes with cheesy dialogs, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoring articles... Game just gotIt's a big shame to see a studio that was responsible for legendary titles such as Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cut-scenes with cheesy dialogs, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoring articles... Game just got released and we have DLC already - laughable. Making money on well-known IP, that's all. It's sad. Expand
  6. Mar 14, 2011
    0
    The developers claim that they have "streamlined" the game, but in actuality all they have done is ripped out the characteristics that made DA:O fun and unique. Catering to the mainstream user was a huge failure.
  7. Mar 23, 2011
    4
    This game is **** great if you love jrpg's.

    If you like $60 epic sequels from premiere developers to award winning and critically acclaimed games, you will be disappointed however.
  8. Mar 22, 2011
    0
    This was the worst Bioware game I've ever played. Where to begin... the overall plot was pathetic, with Act 3 being a complete disaster. Act 2 should have been the final act, with the minor conflict that was Act 3 being just an event that occurred sometime before the final events of Act 2. In other words, the two acts should have been switched. In addition, the combat was terrible, withThis was the worst Bioware game I've ever played. Where to begin... the overall plot was pathetic, with Act 3 being a complete disaster. Act 2 should have been the final act, with the minor conflict that was Act 3 being just an event that occurred sometime before the final events of Act 2. In other words, the two acts should have been switched. In addition, the combat was terrible, with the respawning of enemies becoming so predictable that you can literally expect it to happen in every single fight (YAWWWWN). Just press the attack button over and over, occasionally use a special ability, and you can play the game without even looking at the screen. This game is a complete disaster, and anyone who says they like it is probably deficient in some way. Expand
  9. Mar 12, 2011
    1
    Simply a damn console game for inept inapt. The 1 was so much better. Fail bioware. As someone say : Boring, boring and boring ... Can't even compare it to DA:O not to mention BioWare's older RPG games. Incredible disappointment. No much more to say. Simply a damn console game for inept inapt. The 1 was so much better. Fail bioware. As someone say : Boring, boring and boring ... Can't evenSimply a damn console game for inept inapt. The 1 was so much better. Fail bioware. As someone say : Boring, boring and boring ... Can't even compare it to DA:O not to mention BioWare's older RPG games. Incredible disappointment. No much more to say. Simply a damn console game for inept inapt. The 1 was so much better. Fail bioware. As someone say : Boring, boring and boring ... Can't even compare it to DA:O not to mention BioWare's older RPG games. Incredible disappointment. No much more to say. Expand
  10. Olf
    Mar 11, 2011
    1
    A game that resembles every other RPG game tossed out for consoles. No imagination or creativity. The ingenuity that made Dragon Age origins so ground breaking is totally lost on this sequel that would make DAO get an emancipation from Dragon Age 2 if it could so it would not stain its good name. A terrible at best sequel and a very sub par game in general. Poorly done Bioware, and EA youA game that resembles every other RPG game tossed out for consoles. No imagination or creativity. The ingenuity that made Dragon Age origins so ground breaking is totally lost on this sequel that would make DAO get an emancipation from Dragon Age 2 if it could so it would not stain its good name. A terrible at best sequel and a very sub par game in general. Poorly done Bioware, and EA you should be ashamed by the lack of imagination it took to create this game. Expand
  11. Mar 14, 2011
    5
    I see a lot of 10's here from BioWare employees that are trying to increase the metascore. I've played this game and it's middle-of-the-road. Not amazing, not terrible. I'm sick of reviews done by developers to try inflating their ratings. The graphics and game play were good but I really liked DA:O much more.
  12. Mar 15, 2011
    0
    I made an account just for this.Dragon age 2 is **** sequel ever made. Not to mention Avanost gave a 10/10 because he works at Bioware ! seriously? Give your own game a 10/10 shame on you! Umm where to start? o yea sh!t graphics, for dx11 game the game looks like junk, something that was made 4 years ago and not now, we expected great, people working on the game said it will look amazingI made an account just for this.Dragon age 2 is **** sequel ever made. Not to mention Avanost gave a 10/10 because he works at Bioware ! seriously? Give your own game a 10/10 shame on you! Umm where to start? o yea sh!t graphics, for dx11 game the game looks like junk, something that was made 4 years ago and not now, we expected great, people working on the game said it will look amazing and it turn out to be for lack of better word Sh1tty.
    Game play = Tone down so much feel like diablo 2 hack/slash all day yawn.. requires zero skills. I bet a retard with IQ of 5 can beat this game. LIterally
    Console port! 100% is a console port don't fuking bs EA or bioware this PIECE OF SH1t is a console port ~! I dont give a fuk what you say it's a **** console port! ok? everyone it's A CONSOLE PORT NOT a PC game.

    OOOO not to mention the environment is reused, so everywhere you go it looks the same, which is more like a CONSOLE PORT!!!
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  13. Mar 15, 2011
    0
    Inspired by the success of Mass Effect 2, Bioware decided to send the Dragon Age franchise down the same dirt brown road. Taking an interesting universe, populated by interesting characters, and replacing it with a bland hero story that tries to hard at every direction. The only button you should press to make something awesome happen with this game is the eject button. :D
  14. Mar 16, 2011
    1
    Wow. What a disappointment. I don't know what EA are paying the critics, but it must be a very large amount.
    I've given this game a 1 instead of a 0 because the graphics are spectacular. Unfortunately, that's all that's good about this game.
    This wasn't an RPG and I didn't feel like I was in control of the story. It seemed too scripted which is unlike a typical BioWare title. I do not see
    Wow. What a disappointment. I don't know what EA are paying the critics, but it must be a very large amount.
    I've given this game a 1 instead of a 0 because the graphics are spectacular. Unfortunately, that's all that's good about this game.
    This wasn't an RPG and I didn't feel like I was in control of the story. It seemed too scripted which is unlike a typical BioWare title.
    I do not see why this was called "Dragon Age II" - because there was little, if any continuation from the previous game. It was hard to see where this game linked to the first.

    Oh, and releasing a DLC before the game was even out yet? Shame on you EA!
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  15. Mar 17, 2011
    0
    This game is a mess. The Ishtar of video games. Everything is a downgrade from the first game in the series. The graphics are sloppy and cheap. The game play is dumbed down. The story and characters are worse than the original, if that is even possible. Bioware has really been going downhill since they have been bought by EA.
  16. Mar 20, 2011
    0
    BIOWARE AND EA WROTE THE POSITIVE REVIEWS FOUND ON METACRITIC! Google: "Dragon Age Metacritic Review". I'm sure that most of these positive reviews were written by people with a connection to EA, Bioware or the employees friends and family. If you need to deceptively self promote that is a sign of a BIG PROBLEM! This is not even an RPG at all. Action game, yes...kind of. Devoid of anyBIOWARE AND EA WROTE THE POSITIVE REVIEWS FOUND ON METACRITIC! Google: "Dragon Age Metacritic Review". I'm sure that most of these positive reviews were written by people with a connection to EA, Bioware or the employees friends and family. If you need to deceptively self promote that is a sign of a BIG PROBLEM! This is not even an RPG at all. Action game, yes...kind of. Devoid of any life, the main city feels like an empty shell. The story is poor and the NPC's are lame. I am shocked that this was the sequel. And with the DLC, it feels like a complete money grab. Now I know why EA didn't offer a collector's edition, they can make far more money this way. Bioware has slid to a new low and this is from someone that has been a lifetime fan. All I want to do is bring forth the truth about this so we as gamers can influence a change for the better from a corporate entity that has turned their eyes to dollars instead of quality. Expand
  17. Apr 8, 2011
    5
    I like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is veryI like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is very important to me. With that said, losing the abilities to lie, intimidate, persuade people lessons my ability to play out interesting role-playing scenerios within the world as does the greatly limited npc interactions. A major part of rpgs that I enjoy is the non-quest non combat interactions with the environment (i.e. conversations etc). Expand
  18. May 22, 2011
    4
    This review contains spoilers, click expand to view. It's impossible to review this game without comparing to it's predecessor. The most direct reason being that it's billed as a sequel with the "II" hanging there rather than a sub-title indicating this is a relative concurrent adventure to the original. I played through Origin so many times, I had to remove some of the save character profiles to a flash drive because there was a limit on how many characters that I could create. For DA2, I played through four times to find any variation with regard to choice. There wasn't any. That being said...

    Pros: -The graphics engine has been improved. The set pieces are more picturesque than the original. Even the combat animations are more diverse and compelling. -The audio. Both effects and soundtrack are even better than the original. Inon Zur earned his keep yet again. If only there was someone to download the remix of Florence and the Machine's track. -Having a voiced hero does allow for a deeper connection to your hero. It's fun to hear your hero reflect your choices in tone. And the voice acting is excellent. -There are a few more character customization options as far as hair and facial hair... -You can import your saved games from Dragon Age: Origins. -Skill progression as far as branching rather than directly progressive is was more rewarding than just unlocking the next in a row or skills. -Your companions have individual skill trees that are useful. -There were a number or armor variations and weapon variations as far as appearance and textures. -The companion characters are unique and voiced well.

    Cons: -You can import your saved games from Dragon Age: Origins, but it makes no difference at all. The only purpose is to slightly vary a dozen or so comments made by ancillary characters. -A large amount of character customization is gone. No choice of who your character is with regard to backstory. No variation of races. You can choose your class, change your face, and upgrade skills. The opportunity to give more options to the player was lost. -The skill trees were inventive, but there was little in the way of improving skills. Rather than investing in skills that work with your style of gameplay you unlock another skill. Most skills are maxed at a single upgrade. -The endless repetition of dungeons. You see the same locations again and again. And again. -While the weapons and armor looked good, only your main character can use the armor. Your companions are only slightly customizable. -Choice doesn't matter like it once did. You side with someone or help someone escape harm and you end up getting a nice letter and do all the same quests regardless of choice. Your choices don't open up new locations or options only vary dialogue. The biggest choice you have is to not do some of the quests. -You spend 85% of your time in the same city. The story is suppose to take place over a decade but any change in the city are minimal. There are no new area or expansions. There's an occasional new wall or statue and you move live... once. And the only change to your mansion after a few year is you gain a few bottles of liquor and your love interest moves in a mandolin. -Where are the traps, the different types of arrows, various grenades, the runes, and all the potions. Instead of increasing variation, they are either stripped down or just plain gone. This also decreases tactical options. -The stories of all the potential love interests are all depressing. There are no options for happy endings. You're going to find out Fenris is alone, Merrill will alienate her clan, Isabella will do anything to get her ship, and Anders will start a war. While the stories and personalities are unique, their arcs are all downers. -The main story is a set of sidequests. While many are good, when you see the same locations more than a dozen times, it blurs into a mindless hack and fetch experience. Made more boring the second time because even if I sided with the mages on the first playthrough, I get to do the same missions on the second playthrough when siding with templars. And on the third playthrough while trying to stay impartial... which you can't. Further, the threads connecting the acts are thin. I find an artifact while trying to become rich and somehow it corrupts the final boss who I never really interact with till the final act. There's no sustained rivalry and no real growth considering you're supposed to enact the emergence of a hero. Nor do your companions really evolve over the course of the story, they seem obsessed with singular goals. It's a linear story with the false promise of choice. -The highlight that should have been the connection to your family fell way short. You have one act to get to know a sibling then you don't see them till the end of the game... or they died. The promise fell to the same overly dark theme of either killing everybody off or bitter realizations. -Plain lack of satisfaction upon completion compared to most games.
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  19. Mar 14, 2011
    0
    This is easily Bioware's worst game to date. Extremely repetitive and grueling combat. A lackluster progression system where you never feel any more powerful. A storyline with no internal consistency to itself or its predecessor and there's zero choices except for choosing whether Hawke is nice, angry or sarcastic. Companions are average at best and terrible at worst. And it's incrediblyThis is easily Bioware's worst game to date. Extremely repetitive and grueling combat. A lackluster progression system where you never feel any more powerful. A storyline with no internal consistency to itself or its predecessor and there's zero choices except for choosing whether Hawke is nice, angry or sarcastic. Companions are average at best and terrible at worst. And it's incredibly buggy with cutscenes firing out of order and other strange glitches.

    And I say this as someone who has loved Bioware since the days of Baldur's Gate. This is the game that will shake Bioware's reputation amongst fans and consumers, which is more harmful than any number of bad reviews.
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  20. Mar 13, 2011
    0
    Worst game iv ever played, I think ill go play barbie playhouse instead. They've rushed this game so bad, Copy and paste copy and paste copy and paste copy and paste.
  21. Mar 12, 2011
    3
    I really enjoyed the first dragon age game. It was one of my favorite game of all time. But I did not enjoy this second installment. The history is bland, the role-playing elements has been dumbed down. You cannot pick your race, talk to your companions during missions. The dialogs are boring and the characters forgettable. A note to Bioware: graphics and combat are not the onlyI really enjoyed the first dragon age game. It was one of my favorite game of all time. But I did not enjoy this second installment. The history is bland, the role-playing elements has been dumbed down. You cannot pick your race, talk to your companions during missions. The dialogs are boring and the characters forgettable. A note to Bioware: graphics and combat are not the only things that I enjoy in a game! Expand
  22. Mar 13, 2011
    2
    An unfortunate, utter disappointment. I started into this game hoping it would be as every bit enjoyable as Dragon Age: Origins, which was a pretty good RPG in its own right, if not what I would consider classic. The game is marred by shoddy writing, some rather terrible voice acting, bad facial animations (though BIoware has never been known for *good* facial animation), and copy andAn unfortunate, utter disappointment. I started into this game hoping it would be as every bit enjoyable as Dragon Age: Origins, which was a pretty good RPG in its own right, if not what I would consider classic. The game is marred by shoddy writing, some rather terrible voice acting, bad facial animations (though BIoware has never been known for *good* facial animation), and copy and paste levels, where you will often find yourself fighting through the same dungeon several times. It's also rather linear for an RPG, you feel like you're merely along for the ride with a choice here and there, than an actual driving force in the story. The only upside is the combat is sometimes fun, but even that is tarnished by the endless "waves" of enemies, which soon render it boring.

    2/10, stay away from this one, or at the most rent it.
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  23. Feb 28, 2012
    0
    This was the most disappointing game that I ever played. Not because it was the worse, but because it did not measure at all to the first one. There's only one city during the whole game. The dungeons are reused with the entrances reversed and some rooms blocked. The characters are flashy, but not very deep. You can't equip your NPC's now - what's up with that?! It's a terrible failure inThis was the most disappointing game that I ever played. Not because it was the worse, but because it did not measure at all to the first one. There's only one city during the whole game. The dungeons are reused with the entrances reversed and some rooms blocked. The characters are flashy, but not very deep. You can't equip your NPC's now - what's up with that?! It's a terrible failure in light of the previous game - it's as if the game was not made by the same company. I don't know what else to say. Expand
  24. Mar 15, 2011
    2
    Well, the combat was better than the first, but that was about it. I tried to play all the way through but couldn't bear to keep playing. I am now scared for Mass Effect 3. For me it was like when something not very funny happens and someone makes a joke about it and laughs nervously while everyone else just stares at them. I was extremely disappointed, that is probably why I couldn'tWell, the combat was better than the first, but that was about it. I tried to play all the way through but couldn't bear to keep playing. I am now scared for Mass Effect 3. For me it was like when something not very funny happens and someone makes a joke about it and laughs nervously while everyone else just stares at them. I was extremely disappointed, that is probably why I couldn't enjoy it. Expand
  25. Mar 15, 2011
    4
    No multiplayer, Huge amount of copy paste, allot less skills, allot less items, enchantment system could have been flushed out and made far better then it is, and worst of all this game will not have a toolset.
  26. Mar 17, 2011
    1
    This sequel reminds me of the disappointment I felt when I played CoD3, after loving CoD2. Same game engine, but a completely different take on the game and game world. Not so much a sequel as a homage or reboot.

    DA2 really feels like it was made by a different studio, one with no regard for stylistic continuity. I'd argue DA2 is more linear than past incarnations of this genre and
    This sequel reminds me of the disappointment I felt when I played CoD3, after loving CoD2. Same game engine, but a completely different take on the game and game world. Not so much a sequel as a homage or reboot.

    DA2 really feels like it was made by a different studio, one with no regard for stylistic continuity.

    I'd argue DA2 is more linear than past incarnations of this genre and doesn't shape up to offerings like Mass Effect that continue plot and character decisions across sequels. Mass Effect and DAO made me want to play them again to see how things would have turned out had I made different decisions. My choices in DA2 felt inconsequential, at least individually. The world itself is fairly linear as well, rather than the story or action pushing you forward - the maps / landscape forces you to move in a specific direction.

    Perhaps my biggest disappointment was when I realized I could not import my character from DAO, I had to be a specific new character. I could pick my gender and class, although they all looked very similar, but there were less options than DAO which went beyond the typical 3 classes and 2 genders to offer up different races and unique back stories. I really think RPG fans expect more from this genre than a choice between Mage, Warrior or Rouge. I loved DAO and to be honest was hoping for more of the same with DA2. I played DAO through as three different characters - each experience had enough unique elements to keep me coming back for more. I especially liked that I could import my characters into the expansions packs and really enjoyed Awakenings (which in my opinion felt more satisfying as a sequel than DA2).

    DA2 does allow you to import key plot points from your save game, although considering the first character I met in DA2 from DAO was one I killed in DAO - I'm not sure what impact this actually had. To be fair I think the part of DA2 I'm referring to is set before I killed said character in DAO (yep it's a kind of parallel story line as opposed to a continuation), but even so the character looked completely different. Had the name not been mentioned several times, I would not have guessed it was the same character.

    DA2 also has none of the detail or depth of DAO.

    It's highly stylised compared to DAO, icons replace images of weapons and armor in the inventory for example. Part of the fun of DAO was considering the look of the character as much as the features of items - but in DA2 with items represented by icons and the wider camera, you tend to just pick items purely on their stats like an old school Ever Quest game. Icons are a lot more abstract / stylised as well, so aren't always obvious what they represent - particularly the spells and skills. Likewise many back story elements and cut scenes are highly stylized 2d flash style animations. Similar to the flashbacks in the cartoon Mulan. The abstraction / style comes across as an animation cheat rather than an artistic decision.

    The camera perspective is higher and wider than DAO, which has the effect of taking you out of the action and makes the battle field look more like Dynasty Warriors or Warriors Orochi - it's often confusing and the wider view means you see less detail in the charters and models. This is compensated for by the inclusion of non-interactive elaborate "finish him" cut sequences when you kill a boss. Combined with the faster pace and the single action button for attack that triggers combo / attack animations - the fighting feels very much like the Samurai button mashers I mentioned. The combat in DAO was always pretty basic compared to other RPGs, DA2 has simplified it further. The speed of the action also means less detail and more animation cheats for things like spells. Again this more realistic timing has been replaced by stylistic animation loops. Action is broken up by the turn based system, but even this doesn't feel as rewarding as DAO, with the wider view effecting enemy selection. There seems to be more enemies as well, but you seem to be able to take more damage and dispatch them faster than DAO as well. The gaps in the enemy waves allow you to regenerate, so all these aspects combined mean there's less reliance on the turn based tactics and more button mashing. The specialization system is similar to what was on offer in the DAO Expansions, but the layout isn't as clear. With specialization groups displays as trees rather than in a matrix with prerequisites. AI tactics seem better, but probably because combat is less complicated. In terms of visuals, you won't be having any Red Dead Redemption moments.

    Bottom line is it really doesn't feel like a sequel. It feels more like a poor copy or a stylistic re-imagining
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  27. Mar 9, 2011
    3
    After the scam EA/Bioware pulled with the Signature Edition I decided to buy the regular copy of the game and my experience wasn't very good this whole game seems more like a scam project than a game, as many have said it's shorter than the previous title, the characters are quite interesting upon first meet but then it goes downhill from there. The areas seem different in some ways butAfter the scam EA/Bioware pulled with the Signature Edition I decided to buy the regular copy of the game and my experience wasn't very good this whole game seems more like a scam project than a game, as many have said it's shorter than the previous title, the characters are quite interesting upon first meet but then it goes downhill from there. The areas seem different in some ways but more or less copied and pasted work and for the story.....it wasn't one of Bioware's best. Overall this game as I said in the beginning feels like a giant scam. Expand
  28. Mar 15, 2011
    0
    By reading this review you already put more effort forth then the designers did in this game. In fact, Bioware put more effort into trying to bump up the user score on this site then they put into their game.
  29. Mar 13, 2012
    7
    This game really gets a bum rap as far as games go, and the reason for it is two fold.

    1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative
    This game really gets a bum rap as far as games go, and the reason for it is two fold.

    1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative overreaction to this game as evidenced by the inaccurate and unfair Zero's, One's, and Two's.

    2) Bioware's Marketing Department is really really bad. They gave a distinct impression to the fan base about what Dragon Age "2" was going to be like, and then what was delivered was quite different. Which explains much of the backlash.

    Granted none of this was helped by the extremely short development cycle that resulted in a game that feels incomplete and has a really crappy, bland, and boring ending.

    In spite of this however I still feel like a lot of the really low user reviews are unfair, because IMO the game is decent.
    The engine runs much more smoothly, and is much more stable than in Dragon Age Origins. The Character based textures are much cleaner, and much prettier. The dialogue, and interpersonal interactions with NPC companions are much deeper and more emotive than in Dragon Age Origins. And the overall story arc is coherent and mostly complete, even if it ends a little abruptly, and crappily with SuperEvilNinja!Meredith.

    Claims that the combat has been dumbed down to flashy hack'n'slash mechanics are untrue. Combat runs almost exactly the same as in DAO. The differences are mostly cosmetic, with faster animations, a lack of "finishing" moves, and the missing isometric camera.
    Or are different in the execution/presentation of the combat scenes - example: The Parachuting from the Sky Heavily Armoured Waves of enemies, or occasional cut scene "finishing" move.
    Tactics work the same, and talents (although streamlined) work the same. The guts, the actual mechanics of combat are exactly the same.

    If DA2 were an exam, it would get a solid and respectable B IMO (with DAO getting an A).
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  30. Apz
    Mar 11, 2011
    0
    Dragon Age 2 was incredibly short, and felt unrefined and rushed at many points in the game. Instead of boring you with a long spiel that'd likely repeat some of the strong opinions already voiced here, you should observe Bioware/EA's response. They're kicking and screaming like a bunch of **** Threatening their player base because they made a terrible game. Their reaction is so strongDragon Age 2 was incredibly short, and felt unrefined and rushed at many points in the game. Instead of boring you with a long spiel that'd likely repeat some of the strong opinions already voiced here, you should observe Bioware/EA's response. They're kicking and screaming like a bunch of **** Threatening their player base because they made a terrible game. Their reaction is so strong because even they know their game is so **** Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.