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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Apr 22, 2011
    9
    First of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent andFirst of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent and definitely above average. You can script your characters to do certain things, activate spells or abilities, or behave in certain ways. This scripting cuts down the micromanagement, but allows you to more fully enjoy the game. Pluses: Interesting characters, sweeping story, and well over 30 hours of gameplay, and that's not completing most of the sidequests. Cons: Graphics look a little dated, dialouge options often lead to the same outcome, combat is mostly button mashing. I was disappointed importing your character has very little effect on the game. Many of the negative . It's not perfect.

    I definitely would recommend this game for RPG fans. You wont be disappointed.
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  2. Apr 20, 2011
    0
    A dumbed-down RPG, simplified for console users, rapidly released to capitalize on the success of DA Origins and Bioware's reputation. Combat is a clickfest, more akin to a streetfighter game than an RPG. Enemies teleport in, everyone warps around the battlefield, everyone flips around like ninjas, and fountains of blood erupt from every wound. The storyline is simply a grouping ofA dumbed-down RPG, simplified for console users, rapidly released to capitalize on the success of DA Origins and Bioware's reputation. Combat is a clickfest, more akin to a streetfighter game than an RPG. Enemies teleport in, everyone warps around the battlefield, everyone flips around like ninjas, and fountains of blood erupt from every wound. The storyline is simply a grouping of unrelated quests. The zones are totally linear, and are continually reused (every cave looks like one of two possible cave templates, etc). Conversation options have little or no impact on the story. Graphics are ok, though nothing special. This game is not an RPG. It is nothing like Dragon Age Origins. I am a huge fan of previous Bioware games, but I'll never buy another until I read user reviews several weeks after release. Expand
  3. Apr 20, 2011
    7
    Not as good as "Dragon age: Origins" but not bad. I find it good that the combats are now more action-packed. The story is interesting but not as epic as it was in Origin. What i really hated was the copy-paste levels. In every Chapter the levels were the same. I am a little bit disapointed but nonetheless it is a good game.
  4. Apr 20, 2011
    3
    Wow. This game has failed on so many levels. It's almost the complete opposite of "Dragon Age- origins" Every room is the same, every cave is the same, the map is small, the story has no driving force (no finishing line) and the main character's only motivation seems to be money. I did like the companions and the combat was greatly improved but, overall, it's weak
  5. Apr 19, 2011
    6
    I'm more of an Action-RPG fan than a straight up RPG fan so I was more forgiving with this title. I understand a lot of people's frustration with this game but regardless, this game is enjoyable. The gameplay is more action this time around but I like that. What I don't like is the horrible story. I won't spoil anything but when you get to the end of the game it FEELS as if that's theI'm more of an Action-RPG fan than a straight up RPG fan so I was more forgiving with this title. I understand a lot of people's frustration with this game but regardless, this game is enjoyable. The gameplay is more action this time around but I like that. What I don't like is the horrible story. I won't spoil anything but when you get to the end of the game it FEELS as if that's the mid-point of the game. But no, it's a cliffhanger for a sequel or an expansion. Dragon Age 2 is not a bad game. But I care about story and when the beginning is so well done you find yourself faced with a piece of crap at the end. I can't really recommend this game to hardcore RPG or Bioware fans. If you like Action-RPG's I'd say give this a rent or buy it when it's cheap. Expand
  6. Apr 19, 2011
    5
    First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2 lacks freedom of choice (one we have is actually a masterfuly done illusion, which waves if you try to replay game second time), exploration; to some extend, character customisation; puzzles; it does't give player any tactical challenges. Dragon Age 2 also laughs at many DA:O aspects and characters, beating any decentness from them with black emo stick, and fails to deliver long, gripping dialogues. Overall, one can have some fun with this game, but it's almost painful experience to begin with. This game does't worth it's 60$, and makes you sorry and sad for yourself, your time and money after. Expand
  7. Apr 19, 2011
    4
    Here lies a perversion of the original Dragon Age. Shedding anything that made it special, leaving it devoid of a soul and presenting the bare-bones minimum for this game to be functional. Repetitiveness lazy level, enemy, and quest design all make for a mediocre game.
  8. Apr 18, 2011
    0
    When will companies learn that value does not equal labor. Supply and demand is how the economy works. Bioware ruined any interest I had in this game by destroying its value by adding DRM. Someday maybe companies will learn not to treat legitimate customers like criminals. Until that day I will not be playing anymore games with DRM. Especially not ones from Bioware or EA.
  9. Apr 18, 2011
    4
    First I believed it was great deserving a 9 or 8, then after a few hours of playing the game I understood that it was a poor plot with characters not as likable as in ME 2 or DA:O and deserved more like a 7 or 6. Then I discovered a bunch of bugs piling up that underscored the impression of a rushed game and deserved more like a 5 or 4. The average user score of 4.4 is correct in theirFirst I believed it was great deserving a 9 or 8, then after a few hours of playing the game I understood that it was a poor plot with characters not as likable as in ME 2 or DA:O and deserved more like a 7 or 6. Then I discovered a bunch of bugs piling up that underscored the impression of a rushed game and deserved more like a 5 or 4. The average user score of 4.4 is correct in their unbiased verdict. Expand
  10. Apr 17, 2011
    10
    I am TRULY baffled by the user reviews on this game, especially seeing that Mass Effect 2 got a 90. I thought the critics score was too low! Also out of 2,883 ratings on Gamefly the members give it an 82.(xbox 360) What is going on with the people on this site? The game is nearly flawless, perfect 10!
  11. Apr 16, 2011
    1
    Let's see, where to start? Dragon Age: Origins was one of my favorite games in a long while. This game is a shell of that game. That's actually an insult to our shell-covered brethren. I would say that the graphics are much improved, but that's kind of a hollow endorsement in that you keep seeing the same graphics over and over and over. There is really no excuse for recycling the same mapLet's see, where to start? Dragon Age: Origins was one of my favorite games in a long while. This game is a shell of that game. That's actually an insult to our shell-covered brethren. I would say that the graphics are much improved, but that's kind of a hollow endorsement in that you keep seeing the same graphics over and over and over. There is really no excuse for recycling the same map over and over with some lame obstacle keeping you from exploring the same map you saw five minutes ago. Some say the combat has improved, but I am not one of them. The game teases you by suggesting that you set a tank at the choke point to protect your mage or ranged character, only to then see enemies fall from the sky behind you. You can back up to what looks like a 4 story building and enemies just drop from the sky. Pathetic. Where to go next? Oh yeah, the loot system. I can see this conversation playing out. Some wasted dude in the corner says "Hey, let's make 80% percent of the loot they find worthless". Some equally wasted dude says "Okay, that sounds cool and to top that, let's have them sell their cool looking 3 star weapons with cool names when they pick up plain 4 star weapons with cooler names like"dagger"". Seriously, you couldn't take the time to make all the weapons have names that represented their properties? Once again, pathetic. Okay, and why do enemies explode? That just seems juvenile. This is a mature rated game right? Why appeal to the basest of gaming instincts? Blood everywhere!!! Stupid. I wish I could think of a movie sequel that disappointed as much as this game "sequel" did, but I'm drawing a blank. That's probably because I'm drinking, which I had stopped doing until I tried to finish this game. Actually, in retrospect, Dragon Age:Awakening was a better sequel to DA:O than this game. Did I mention that there is absolutely no story here? A bunch of random fetch quest with no real purpose. And tell me, how do I pick up a random item from a chest and magically know to give it to some random person for, get this, a 1 gold piece reward? Insanely stupid! I rarely use exclamation points by the way. This is the saddest follow-up to a great game that I have ever encountered. I thought Mass Effect 2 was a step down from the original, but it was okay. I hear they are looking at online co-op play for DA3. I fear what we have on the horizon is a "Call of Dragon Effect" where, in an effort to maximize profits, Bioware decides to appeal to the brain-dead co-op button mashers at the expense of those of us who actually like RPGs. I have bought every Bioware game since I started buying games because I trusted them. That ends now. Expand
  12. Apr 15, 2011
    7
    This may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game wasThis may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game was mostly taken away seeing how your character is picked for you but you can pick his/her face and that about it besides armor and weapons. Dont get me wrong i still like this game but the first one was better. Expand
  13. Apr 15, 2011
    1
    Everything is bad: design, storyline, characters (except Warric), copy-paste locations (really copy-paste), mindless boring combat with spawn frags from the space... it is just a one more asian MMORPG, just it's not MMO and RPG and it is from bioware. Don't waste your money and time!
  14. Apr 15, 2011
    5
    Much worse than the previous game. Besides, this game will make you homophobic. Really, despite the fact that I am tolerant. A lot of members of sexual minorities in the game. In the story there is no epic and the whole game is boring. Side quests just sad.
  15. Apr 14, 2011
    5
    Short review: Game is ok, not as good as the first one. Too many recycled environments, uninspired missions and combat. Best part of the game are still the companions and their conversations.
  16. Apr 14, 2011
    4
    Is this an action game or an RPG? Perhaps a ARPG? I played the first dragon age and I give that one a 7 out of 10, DA 2 gets a 4 and that is being genourous. I have never seen such a game, where they copy and paste areas. I know a lot of games do this because the creators are lazy, but that is all this game is. Take out all the copy and pasted elements in this game and what do you have?Is this an action game or an RPG? Perhaps a ARPG? I played the first dragon age and I give that one a 7 out of 10, DA 2 gets a 4 and that is being genourous. I have never seen such a game, where they copy and paste areas. I know a lot of games do this because the creators are lazy, but that is all this game is. Take out all the copy and pasted elements in this game and what do you have?
    It's like going to a museum and seeing the same painting with different color. This game is only good enough to wipe your ass with, and even then, it aint charmin..
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  17. Apr 13, 2011
    8
    Dragon Age II suffers from the same ailment as Fallout: New Vegas - people were expecting their worlds to be completely shattered, and when it wasn't, they went onto Metacritic and started trolling the threads and giving the game "0" ratings. This game is not a 0. It's not a 5. It's also not a 10, but a 7 or 8 is fair. Why? It's a fun game! It might not be what you expected, and itDragon Age II suffers from the same ailment as Fallout: New Vegas - people were expecting their worlds to be completely shattered, and when it wasn't, they went onto Metacritic and started trolling the threads and giving the game "0" ratings. This game is not a 0. It's not a 5. It's also not a 10, but a 7 or 8 is fair. Why? It's a fun game! It might not be what you expected, and it might have eliminated some of the elements that you enjoyed from DA:O, but it's also drastically better in a number of ways. What shocks me is how people call this came "dumbed down" in relation to DA:O, when really very few mechanical elements changed between the games. First, I don't see why people are saying the combat system got a "complete overhaul" and is "dumbed down." It's the exact same combat system, except you have to press A over and over to make your character use his/her basic attack, instead of your character simply automatically attacking the target. There's still the same hot buttons, same radial menu, same tactics slots for your companions, same everything. Combat is nearly identical in terms of interface to DA:O, except now it LOOKS a whole lot cooler. Not dumbed down in the least, unless you thought DA:O was dumbed down, too. Second, the use of the Mass Effect dialogue wheel vastly improves conversation, making the story far more engaging. Playing a character with a discernible voice and personality is a lot more fun than playing an awkward mute. As is typical of Bioware games, the characters are well-developed; the voice-acting and writing are excellent, and the story is unfolded in an interesting, compelling manner. Again, maybe you can call this dumbed-down, but many people happen to prefer it.

    Third, the graphics are markedly improved over the original. DA:O couldn't hold a candle to many of its contemporaries, including Mass Effect 2. DA2 stands on its own as an impressively designed, intricately detailed and beautifully rendered world. Though somewhat limited in scope (you'll spend most of your time in Kirkwall), you'll embark on enough excursions outside - to mountains, coasts, mines, the Deep Roads - that you won't feel claustrophobic. Finally, I think the classes and skill trees are much more intuitive and well-balanced than in DA:O. You also level more evenly than in DA:O. To me, the skill trees makes more sense and have real benefits associated will completely filling out certain ones as opposed to dabbling in several. There are some really diesel abilities and passive traits in the latter portions of the skill trees, and it gives your characters more defined roles. There are some issues, as it's not a perfect game. The inventory system hasn't been fixed, and you still end up collecting a lot of meaningless and essentially worthless loot. While you still have to fully customize your own character's weapons, armor and accessories, you can't customize your companions' armor (still their weapon/shield and accessories, though). You CAN purchase "upgrades" that add slots for runes, increase attack, defense, etc. It seemed like they were thinking of implementing Mass Effect 2's no-inventory system, but abandoned it at some point without removing the hallmarks of its once-intended existence. It's also annoying when you think you've eliminated a group of enemies, only to find that a new group has spawned ON TOP OF YOUR RANGED ATTACKERS. However, it becomes very obvious early on that this is something that will happen in every battle. If you keep getting killed by these rear-spawning enemies, you're not playing the game intelligently. The game isn't going to stop doing it just because you don't like it, so be aware of that and move your mages/archers as SOON as you finish off a set of enemies...not that hard. Also, there are a good number of fetch quests which don't relate to the main story line. Many of them have interesting little side stories, but they go get old after a while. However, the storylines carry over from act to act, and the quests you get in later acts depend on your actions in prior acts. This adds an interesting element to the consequences of player actions, and it gives the game high replay value.

    Overall, I think people rushed to judgment on this game. It really is still very, very similar to DA:O, with more of an illusion of change rather than actual, substantive changes. The important facts are that the graphics are better, the story-telling is better (although the story itself may not be), combat is more fun and it remains a highly customizable experience within the confines of its more linear storyline. Not a bad game at all, and definitely not worth all the 4.5 it current has per user reviews.
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  18. Apr 12, 2011
    2
    The crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just notThe crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just not much to defend here. There isn't a single battle in the game (including bosses) that doesn't involve waves and waves of enemies spawning out of thin air waiting for you to mow them down. Sometimes, even when you give them a gentle whack, they explode into a dozen pieces... which I guess is suppose to make me feel like a bad ass. The entire game takes place in one city made up of a few small disconnected areas and the same two or three dungeons that are reused for the entire game. They even try to trick you into thinking this is a new area by blocking off doors you were previously able to go through and opening other ones. Why can't you go through that door you see this time around? Who knows! You just can't click on it! Look, when asked about this problem in an interview, the developers claim they had two choices: give us all original content and cut the game length down to a couple hours or reuse the same areas over and over until the game lasted twenty-five hours. If that doesn't give you an idea of how rushed this product is, I don't know what will. There is not 60 dollars worth of content here and yet so many people have already bought this game because the video game press is looking out more for themselves and not for us. The sad part of this is that underneath it all, the character interaction is great even if the overally story arc, like the rest of the game, is not well thought out at all. It's clear there were talented people working on Dragon Age II, but they weren't given the liberty or time to make this into a good product. Buyer beware. Expand
  19. Apr 12, 2011
    2
    A classic example of a game not matching the overall franchise's core values and brand. DA Origins was strongly designed and communicated as a solid old-school Western RPG hearkening back to Baldur's Gate, which itself was strongly influenced by the pioneering Ultima games from the 80's and 90's. Halmarks of these games are 1) large, non-linear open worlds 2) strategic combat 3)A classic example of a game not matching the overall franchise's core values and brand. DA Origins was strongly designed and communicated as a solid old-school Western RPG hearkening back to Baldur's Gate, which itself was strongly influenced by the pioneering Ultima games from the 80's and 90's. Halmarks of these games are 1) large, non-linear open worlds 2) strategic combat 3) character statistic and equipment customization for the protagonist and supporting party members. DA II fails on all accounts.

    There's obviously still a decent market for the traditional western RPG, as DA Origins sold a LOT of copies. And let's be honest, DA Origins wasn't a masterpiece by any means, but it at least targeted a specific segment of the market and served that segment decently well.

    This was bad brand management. Whoever is in charge of the DA franchise at EA should be canned, he's done incredible harm to the DA brand and ultimately devalued EA's investment in Bioware.
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  20. Apr 12, 2011
    10
    I agree that Dragon Age 2 has been dumb down a notch.
    It has taken the mainstream path to lure in more young players.
    This is the road that all games take now days when money talks and unique gameplay walks. None the less. You will not find a better game in this genre for a few years. It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also for
    I agree that Dragon Age 2 has been dumb down a notch.
    It has taken the mainstream path to lure in more young players.

    This is the road that all games take now days when money talks and unique gameplay walks.
    None the less. You will not find a better game in this genre for a few years.
    It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also for the extensive campaign.

    The game should be considered as a action-rpg from now on. If you are the one who love the old pen n paper play style and prefer baldurs gate 1 & 2 in front of Dragon age 1, then maybe you should take a second thought, but I would suggest you to pick this up anyway. It's not money wasted, no matter what your preferences are.


    /dancodan
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  21. Apr 11, 2011
    0
    I heard that Bioware had an employee review on here giving it a perfect 10 score. For that, I am going to write a review with a "0" to even it out. I love Metacritic and always will trust its integrity.
  22. Apr 11, 2011
    8
    Dragon Age II offers a lot of solid RPG gameplay and fresh storytelling. Many of the issues of Dragon Age: Origins have been resolved and the visuals are generally improved. However, BioWare has also made extensive changes where there was no obvious need with mixed results. As a big fan of the original, my initial reaction to Dragon Age II was disappointment and frustration with some ofDragon Age II offers a lot of solid RPG gameplay and fresh storytelling. Many of the issues of Dragon Age: Origins have been resolved and the visuals are generally improved. However, BioWare has also made extensive changes where there was no obvious need with mixed results. As a big fan of the original, my initial reaction to Dragon Age II was disappointment and frustration with some of these changes. The game slowly grew on me and by the middle I was enjoying it on its own merits and was still engaged by the story and character progression through to the end of the lengthy game and already thinking about a second play through.
    As a sequel, Dragon Age II didn't live up to my expectations, but is still quite a good game. Hopefully BioWare has the opportunity to move forward with this franchise in the future rather than taking another step laterally.
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  23. Apr 10, 2011
    9
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten is because of the lack of 'heroic stats' that was present in DA:Orgins, which kept track of the damage dealt, received, strongest enemy defeated etc. for all your characters. If that could at some point be modded in, this would be one of my favourite games ever!
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  24. Apr 9, 2011
    2
    As soon as the corporate behemoth that is EA swallowed up Bioware, this was the inevitable result- trying to get an RPG, a game genre that will always appeal to a specific rather than general audience, and make it appeal to the masses of Gears of War and Halo fans. In the process they rushed development, leaving in several game-breaking bugs, and decided to re-use all the environments inAs soon as the corporate behemoth that is EA swallowed up Bioware, this was the inevitable result- trying to get an RPG, a game genre that will always appeal to a specific rather than general audience, and make it appeal to the masses of Gears of War and Halo fans. In the process they rushed development, leaving in several game-breaking bugs, and decided to re-use all the environments in the game (of which there are no more than what, eight?) so the player spends most of his time either in the same very few city locations (day or night versions), or in caves or mansions which all look identical but in which different random doors will be impassably locked (even to my lockpicking expert rogue) and unbreakable, and different passages which have been seemingly concreted up. What is in Act 1 of the game the entrance to a warehouse is magically transformed 3 years later to be the entrance to an alleyway, despite being clearly the door to a building. To compund this, areas are far too small. For instance, apparently the Elven Alienage area of Lowtown is where all the thousands of elves in the city live, despite consisting of about 12 houses and a big tree. There's no sign of any effort whatsoever to even give the impression of a larger city beyond, as in Mass Effect and other games. Areas outside of the city are made up of strange winding path-based areas with no open areas whatsoever, and various versions of the one-size-fits all dungeon/cave/underground base area. Undetailed, unrealistic environments like this have only previously been acceptable in RPGs because gamers knew that the price you paid for having loads of different places to explore was that they would inevitably have to be a bit scaled-down and simplified. When there are so few different areas in the game, it's inexcusable. Combat is a major problem too: even IF my character wasn't now moving at half-speed due to a bug. Acts 1 and 2 are absurdly easy, and almost every fight can be won in seconds by basically bashing A. In Act 3, suddenly the difficulty level shoots through the roof, which is not helped by the unbalanced economy of the game- i've been everywhere, done everything, looted all the corpses and opened every chest, yet there are items on sale in shops that cost four times the gold my character has got his hands on in the entire game. Basic healing potions etc. are far too expensive. How my character affords to maintain his 'estate' (which has about four rooms and one double bed, despite at least six people living there) is beyond me.
    And then there's the story-telling. It shows how terrible it has generally been in games if people think this is good. One example (trying to be spoiler-free for anyone fool enough to actually buy this game): a companion ends up in a situation where they have to do something that would haunt most of us for the rest of our lives, although they have no choice. They have destroyed all that mattered to them. But seconds later, that character will, it seems, have forgotten all about it and be back to making mildly humourous remarks.
    To sum up: it's broken, it's boring, and Bioware games should in future be approached with caution.
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  25. Apr 8, 2011
    5
    I like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is veryI like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is very important to me. With that said, losing the abilities to lie, intimidate, persuade people lessons my ability to play out interesting role-playing scenerios within the world as does the greatly limited npc interactions. A major part of rpgs that I enjoy is the non-quest non combat interactions with the environment (i.e. conversations etc). Expand
  26. Apr 7, 2011
    5
    Take a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as wellTake a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as well finish it" feeling instead of playing because I couldn't wait to see what was next. Your decisions have no impact really. The story does not flow. It is kinda like watching the first half of a Batman movie, then replacing the last half with Tron...it makes about that much sense. Fortunately, I can play a game with a bad story and enjoy it just fine, if the rest of the game is great.

    So much gear to upgrade for you and your party! I love it...oh wait, I can't really upgrade my party? And I wore most of the same gear from about the 10th hour until the end? Well, so much for that part.

    So many spells to cast! Wait what? Everything has a long cooldown, so I can only use it once, maybe twice, in a battle? Well, so much for that part.

    So many ways to progress in this open RPG! Uh-oh, what's this? Everything is about as linear as you can get? Well, so much for that part.

    So I give it a 5. If you are one who believes the story is awesome, play a mage, and all of the inconsistencies will present themselves, especially for a blood mage. I go with a 5 because of the amount of fun I had in the first half of the game. I kept thinking ok this game is gonna open up, but once I realized I would see the same locations over and over and over again and follow a strict story line with a few side quests, it became no more fun.
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  27. Apr 7, 2011
    4
    DA2 was a very basic game to me. Quest seem more like chores and the story seems flat. I did like the combat system though it put you more into the action in every battle. I'm very suprised at Bioware for this one they usually never put out average games like this.
  28. Apr 7, 2011
    1
    Does bioware not know what rpg means anyway? I feel geberous giving it a 2 and not a zero just for the effort but it feels like there was no effort put in this game. the thing that made DA:O great was its rpg elements and DA2 has none infact.... WHY BIOWARE WHAT HAPPENED TO YOU WTF!! thats what im screaming inside my head while playing this game..
  29. Apr 7, 2011
    0
    Utterly disappointing. I was intending to write a long thought out review explaining in detail my dislike of this game. But why should I bother? Bioware obviously couldn't be bothered to spend time creating a faithful sequel, so likewise I won't bother spending time writing a thorough review. I have totally lost faith in Bioware.
  30. Apr 7, 2011
    9
    This was an extremely solid game with a ton of content, a lot of fun dialogue and gameplay which was improved over the original. The story is a bit fragmented and the ending is an enormous cliffhanger, but the amount of content and dialogue available to you in this game makes up for such shortcomings.

    In my opinion this was overall a much better game than the original.
  31. Apr 7, 2011
    7
    Dragon Age 2 was a let down from the previous Dragon age game. The more "Spartan" like fighting scheme did not work as well as I first thought. It became less about tactics and became more "Get Money!" and endless pressing of the attack button. It was a good game with a plot that did not enjoy me Although it was a good enough game to play to pass the time.
  32. Apr 6, 2011
    10
    The game is tremendously disappointing. There is no story, the characters are unlikeable, the dialogue is terrible and the voice acting worse, there is no pacing in story or battles, and skills and character options have been dramatically whittled down since the original. Towns are empty, boring and lifeless. And there's only one town to explore. The same 5 dungeons are reused overThe game is tremendously disappointing. There is no story, the characters are unlikeable, the dialogue is terrible and the voice acting worse, there is no pacing in story or battles, and skills and character options have been dramatically whittled down since the original. Towns are empty, boring and lifeless. And there's only one town to explore. The same 5 dungeons are reused over and over and linear and simple. There is almost no equipment in the game and companions can't even wear armor. The same 4 enemies continually jump you to the point where it feels like the entire game is killing bandits. Enemies continually respawn so tactics are useless and the game degenerates into a button mashing mess. One fight in the entire game is difficult and mainly because it requires hitting attack hundreds of times.

    I bought the game excited and traded it in wary of bioware. I will rent Mass Effect 3 first and hope the development team doesn't get their hands on that game. Until then I will buy Planescape Torment and play a real RPG>
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  33. Apr 6, 2011
    5
    It is trimmed down, dumbed down ,consolised version of previous game, the story falls flat on its face and is not at all entertaining. It is better to avoid this game
  34. Apr 5, 2011
    10
    Dragon Age 2 is fantastic. The 'Story within a Story' perspective is outstanding, and I love the fact that the gameplay has a stream-lined, action oriented feel to it. The story itself and the dialogue that goes with it are fun and engaging, and really play on the fact that the story is being told by someone else. I really enjoyed DAO, and I think DA2 is a great experience in a worldDragon Age 2 is fantastic. The 'Story within a Story' perspective is outstanding, and I love the fact that the gameplay has a stream-lined, action oriented feel to it. The story itself and the dialogue that goes with it are fun and engaging, and really play on the fact that the story is being told by someone else. I really enjoyed DAO, and I think DA2 is a great experience in a world crafted by one of the gaming industry's most dedicated and inventive developers. Bioware are outstanding.
    The bottom line is: This game is fun. Do yourself a favour and play it.:)
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  35. Apr 4, 2011
    7
    While I had my issues with this game, I feel like all they did was go the route that Mass Effect 2 did with streamlining, cutting fat, and focusing on character stories more than a main story. Strangely enough though, because this game did it, people are out in droves to give it an unfair 0 rating. I mean really? is that not the same crap you blame critics for when it comes to the gameWhile I had my issues with this game, I feel like all they did was go the route that Mass Effect 2 did with streamlining, cutting fat, and focusing on character stories more than a main story. Strangely enough though, because this game did it, people are out in droves to give it an unfair 0 rating. I mean really? is that not the same crap you blame critics for when it comes to the game being overrated, you turn around and severely underrate it? So why are the user reviews of ME 2 so high when for the most part they went the same route with DA 2? I don't get it, this is a solid game that does nothing special but yet does not deserve the self-serving terrible review a lot of you have given it. At least rent it and try for yourself. Expand
  36. Apr 3, 2011
    4
    This review contains spoilers, click expand to view. I have been a follower of BioWare's games since the release of the Baldur's Gate series - they generally put out high quality products. Dragon Age 2 is not of the same caliber as previous games, but it is moderately entertaining. They have made some changes to improve the overall game play experience - some are successful, while others are not.

    PROS:
    - Combat system feels more responsive and visceral. While the option to manage companions and their tactics remains, you can definitely get right into some button mashing fun without every combat being an agonizing tactical slog or ending in a funeral pyre for you and your friends.

    - I enjoyed the way the the story unfolded as a combination of cut-scene dialogue and direct player involvement. The cut-scenes between Varric and Cassandra are excellent and work to unfold your time in Kirkwall.

    -Great character companions, with involving stories, certainly made the game interesting. They were well voice-acted and written. More dialogues would have been even better.

    CONS:
    -Some quest bugs had me running around scratching my head as to what I was doing wrong - all of which can be fixed with a patch. Although I did find it funny when my character assumed the daggers ready stance for 1/3 of the game while moving and talking to people - she looked like a car crash victim, hobbling along. Seriously, buggy games are not cool.

    - Player options are severely limited. After the tour de force that was Dragon Age:Origins, with multiple races and origin stories, your time as a human male/female seems downright pitiful. Not the usual buffet of choice presented in BioWare's games. It is not inconceivable that there may have been other survivours from Lothering, or characters that had been related to the Battle at Ostagar in a different way. -Player choices don't have the same impact that they have in Dragon Age: Origins. Whether you are an apostate or a supporter of the Templars does not make a difference to the game ending. You fight the same boss and the game ends exactly the same way - as a cheap cliffhanger. Choices made during the game have no actual impact on on how the story unfolds. As an example, I supported the mages and Templars during different play throughs and got the same result. I felt like decisions made during the game were pointless. -The story is somewhat limited. In other games like ME, ME2 and DA:O there were extensive plot lines and character development. In comparison, DA 2 felt short and contrived. It did not have the same epic feel as these other games. Most of the time you are completing mundane fetch/carry/find quests. The plot which is suppose to be the back bone of this story is sometimes non-existent and when it does rear its head you are left wondering how things got to this point. The idea of a rags to riches story is great in theory, but falls short in this game. On my first play through I stumbled on the end game - very annoying since I had unfinished quests. -Environments and NPC's - I don't know if BioWare was under pressure to save money or if they only had one guy working on these but, the places you go and the people you see are severely limited. Just because you make me run through a place backwards doesn't mean I don't realize that it is the exact same environment. At one point, when an NPC said that I could meet him at his base on the Wounded Coast, I felt like asking if everyone in Kirkwall was time-sharing this place, because three other NPC's were using it as their base as well. No effort was made to change any of the layout's or anything. I understand that the story takes place in one city - it's good to be familiar with a place that you are living in for an extended period of time, but creating one cave and two outdoor sets really seems like someone got lazy. It really makes the game hard to replay when you know you will be trudging through the same 10 rooms over and over again. Character models are also limited - the mobs that you meet in the streets wear the same outfits. At one point I was like "Hey! Didn't I kill you guys in the other alley over there... at least 30 times!?" -A lack of really memorable foes. Besides the Arishok and the High Dragon (which really came out of nowhere the first time I fought it) the villains you meet really are not that memorable. Meredith seems like a foe of convenience rather than, someone you have been building to face - like the Archdemon or Saren/Reaper.

    While not un-fun, this game is certainly a shadow of its predecessor. It lacked the momentous choices of DA:O and the involved story that went along with that. It worries me that this may be a trend that BioWare's games are going to follow. Perhaps BioWare will take player concerns into account when releasing DLC and DA 3. I certainly hope that the issues with this game are not the result of being tied to EA - generally more concerned with profit than quality.
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  37. Apr 3, 2011
    5
    This game would have received a 9 from me, but I am giving it a lower score due to the fact that it has very unacceptable game breaking bugs, which prevent people from finishing the game. I liked the game enough to forgive the bugs if only Bioware had been prompt in releasing a patch, but nearly a month after the release we are still waiting. I liked the game too much to give it a 0-1This game would have received a 9 from me, but I am giving it a lower score due to the fact that it has very unacceptable game breaking bugs, which prevent people from finishing the game. I liked the game enough to forgive the bugs if only Bioware had been prompt in releasing a patch, but nearly a month after the release we are still waiting. I liked the game too much to give it a 0-1 like some hater have done, but I cannot give it a high score either, because as it currently stands the game is broken. I cannot encourage others to buy a broken game. I am surprised that the so called professional game reviewers could score the game so high, did they actually play the same game that I did, and did they do a complete play-through? It is really a shame, because unlike the a lot of the people who felt negatively towards the game, I was really loving it, until my Hawke character slowed down making him unusable in battle. I still want to love this game, but the way that Bioware is handling the patch is killing my respect for them. They make excuses, but no apology, they seem to feel they are entitled to screw up this way and it is perfectly acceptable, but it really isn't. I don't work in gaming, but considering that I have seen other companies put out patches in one-two weeks after release, why is it different for Bioware? Please Bioware, get it together. From the looks of the customer reviews you have already lost a lot of fans, and I would hope you would do everything in your power to hold on to the ones who still love you. Fix the game please, and QC future releases better. Please do not become the next SquareEnix - a company that used to make good games but now just pisses fans off. Expand
  38. Apr 3, 2011
    4
    Honestly, Bioware's first bad game and a poor successor to a great first game. All strategy has been taken out of combat, making it a "point and click" game until all waves of enemies are destroyed. The role playing aspect has been cut, leaving the player with only the ability to select one of three dialogue choices: "peaceful, humorous, aggressive." This has no affect on how the gameHonestly, Bioware's first bad game and a poor successor to a great first game. All strategy has been taken out of combat, making it a "point and click" game until all waves of enemies are destroyed. The role playing aspect has been cut, leaving the player with only the ability to select one of three dialogue choices: "peaceful, humorous, aggressive." This has no affect on how the game plays out. Environments are rarely as detailed as the first game and are recycled to an amazing degree. Most of the game play is uninspired delivery quests. Loot is random and you cannot equip armor on the other team characters. The main story feels more like an expansion pack. The pros? Good graphics and excellent voice work. Hopefully player created mods will eventually add the content that the developers did not. Still, it is sad to think that EA has purchased and eliminated another creative game company. Expand
  39. Apr 3, 2011
    9
    Giving a game that has many obvious merits a "zero" rating is just an annoying way of looking bitter and foolish. I played, and enjoyed, DA:O on PC and 360. That being said, it was obviously made for PC. Looking back at my calendar of 2009 I scarce remember the big fallout of console gamers crying foul about the fact that DA:O was clearly made for PC. Rather the console gamer simplyGiving a game that has many obvious merits a "zero" rating is just an annoying way of looking bitter and foolish. I played, and enjoyed, DA:O on PC and 360. That being said, it was obviously made for PC. Looking back at my calendar of 2009 I scarce remember the big fallout of console gamers crying foul about the fact that DA:O was clearly made for PC. Rather the console gamer simply felt blessed that Bioware attempted, seemingly, the impossible, to port a Baldur's Gate-esque game to a console with not-so-terrible results. DA2 is a good game. It, and all games, have their problems (the repeating dungeons just seem lazy) and if that bothers you terribly then by all means, rant. To complain that the problem with this game is development time though is ridiculous. Plenty of Maddens or 2K sports games are put out every single year with little to no improvement and the reviewers are more than happy to give them 8/10 or 9/10's. This game is different. It is not DA:O. It doesn't take away what DA:O was and is though, so if you want Origins then play Origins, if you want something different then play this. It is addictive, with good characters, story, and gameplay. But it's not Origins. If you can remember that, then you'll probably reserve your 'zero' review scores for the games they rightly belong to (Barbie's Horse Adventures, never played it but I mean, come on) and not Dragon Age II Expand
  40. Apr 2, 2011
    1
    Utter betrayal of a loyal fan base. Designed entirely to accommodate a simplistic console community. Origins was a massive success both critically and financially, so why did Bioware suddenly think everything needed to be changed in a sequel. If its not broken don't fix it.
  41. Apr 2, 2011
    10
    Reading so many reviews, I am baffled by the amount of gamer negativity to this game! Looking at this game, there have definitely been some changes from the original game- however to look past them and judge DAII on it's own merits is the right way to review this game.

    Storyline- The cinematic feel of this game far exceeds the original, and whilst the scope of the game is centered solely
    Reading so many reviews, I am baffled by the amount of gamer negativity to this game! Looking at this game, there have definitely been some changes from the original game- however to look past them and judge DAII on it's own merits is the right way to review this game.

    Storyline- The cinematic feel of this game far exceeds the original, and whilst the scope of the game is centered solely around the events in one main city (and a few outlying areas), to me this still felt like an epic journey where your actions had true consequences upon the outcome of the game. The storyline behind each of your companions is fleshed out very well, and offers a deep experience and distraction from the main story. As usual Bioware comes through with a great storyline, a deep fantasy world to explore and great development of the characters within the story.

    Graphics- Not of the same caliber as a Mass Effect title, however, it is still a nice looking game. Length- My first playthrough took me 52.5 hours, and my second took me 50 hours. Some people are talking about an extremely short game, whereas it is not short at all. If you explore this game and exhaust the gameplay in this game you will get a lot of value for your money out of this title.

    Combat- this is where the big improvement in this game lies. The fights are now faster paced, and for those who argue it is not as deep an combat experience as DAI, I completely disagree. The combat is fast paced, and full of action- whilst still giving you the option to slow things down with the "wheel" to issue orders to each of the member in your party (which is my personal preferred way of fighting). On top of this, the "combat tactics" still exist for each character, where you can set a bunch of orders for each of your companions to follow- adding a depth of strategy to how you want your team to fight when you are not issuing direct orders. Miscellaneous- There is still plenty of loot, and character development is still there with the ability to level up characters and customise them to your playstyle. Enchanting weapons and upgrading armor returns as well. in short, the RPG elements have been retained to an acceptable level (even though some people may disagree with not being able to equip armor on your companions).

    My conclusion is that DAII is a great game, and whilst some things have been simplified/streamlined, there is no doubt that this has not had a negative effect on the game. I can imagine some RPG purists may find it hard to overcome this, however, should people judge this game on it's own merits they will find a deep, rewarding and entertaining experience from Bioware yet again!
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  42. Apr 2, 2011
    10
    Dragon Age II si è evoluto nel corso dei mesi rimanendo costantemente in bilico su un sottile filo all'apparenza sempre in procinto di spezzarsi. Fin dal primo incontro in una delle fiere di settore, vedere dal vivo il sequel, talvolta anche provandolo in prima persona, ci trasmetteva sensazioni sempre diverse talvolta persino in contrasto tra loro. Ogni tanto rimanevamo conDragon Age II si è evoluto nel corso dei mesi rimanendo costantemente in bilico su un sottile filo all'apparenza sempre in procinto di spezzarsi. Fin dal primo incontro in una delle fiere di settore, vedere dal vivo il sequel, talvolta anche provandolo in prima persona, ci trasmetteva sensazioni sempre diverse talvolta persino in contrasto tra loro. Ogni tanto rimanevamo con l'amaro in bocca, altre volte uscivamo dalla sessione di test esaltati e non sono mancate le volte in cui ci siamo sentiti completamente indifferenti nei confronti del gioco. Questo miscuglio di stati d'animo li abbiamo riprovati anche nel corso delle prime, lunghe ore di gioco in vista della recensione; ma fortunatamente più ci siamo lasciati trasportare dal flusso degli eventi e più le nostre sensazioni negative venivano dissolte e soppiantate da quelle positive. Dragon Age II è evidentemente un titolo schizofrenico che ha costretto BioWare a raggiungere grandi compromessi in fase di design nel tentativo finale di realizzare un gioco di ruolo action profondo e dettagliato nei contenuti ma allo stesso tempo immediato e semplificato nelle meccaniche di gioco.
    In questo sequel sono decisamente più presenti e meglio delineati soprattutto nelle caratterizzazioni dei personaggi. Rimane la scelta multipla senza alcun tipo di limite temporale con l'aggiunta di una piccola indicazione visiva che dovrebbe suggerire al giocatore l'approccio di Hawke al dialogo se si sceglie quell'opzione. Il sistema funziona piuttosto bene, soprattutto nella componente di approfondimento al dialogo: è infatti possibile indagare durante le chiacchierate per avere maggiori elementi di storia e, a seconda dei personaggi presenti nel party, talvolta si sbloccano opzioni per far partecipare alla discussione o per far agire i propri compagni. Purtroppo non mancano delle volte in cui inevitabilmente si fraintende la scelta che si sta per fare e soprattutto ci sentiamo di criticare la precisa scelta di BioWare di eliminare del tutto una competenza del protagonista nella persuasione: scordatevi quindi opzioni di dialogo per evitare combattimenti o raggirare l'interlocutore se non in casi rarissimi previsti dalla storia stessa. Ma arriviamo al cuore di Dragon Age II: i combattimenti. Qui si esplicita con forza quella ricerca di un compromesso operata da BioWare durante la realizzazione del suo progetto. E' evidente come si sia voluto semplificare e rendere molto più immediati, attivi e probabilmente coinvolgenti i combattimenti spostando il focus sull'azione in tempo reale quasi a voler ricercare l'anima più action di un qualsiasi RPG d'azione che si rispetti. Il risultato è buono solo in parte ed è estremamente legato al livello di difficoltà scelto (che può comunque essere cambiato in qualsiasi momento del gioco). Giocando infatti ai livelli facile o normale si andrà avanti suonando con forza il pulsante X, quello del colpo standard, quasi sul limite del button mashing di un qualsiasi picchiaduro a scorrimento. L'importante è gestire adeguatamente il mana o il vigore a seconda della classe per attivare le varie magie e abilità speciali e aver "configurato" i membri del party a ogni cambio di livello attraverso il menu delle tattiche, ripreso di sana pianta da quello di Origins. In questo modo ad esempio sarà possibile impostare, anche automaticamente attraverso dei set pre-impostati, l'aggressività dei compagni di squadra e far gestire all'intelligenza artificiale l'uso delle loro abilità. La cosiddetta pausa tattica è sempre presente con la pressione del grilletto sinistro ma sarà necessario solo negli scontri più difficili bloccare l'azione per far magari bere una pozione a un compagno o indirizzarlo verso un nemico in particolare. Il risultato è un'azione costante, frenetica e anche piuttosto adrenalinica ma che ovviamente tralascia in blocco la profondità tipica di una gestione avanzata del party.
    Gestione che diventa invece cruciale e costante se si scelgono i due livelli di difficoltà maggiori ma con un drammatico rovescio della medaglia: comandare manualmente i compagni diventa un'esigenza fondamentale per superare anche gli scontri con i nemici più stupidi, soprattutto se questi si presentano in grandi numeri, pena la morte costante dei personaggi più deboli o l'uso incessante di pozioni (a discapito dell'economia del protagonista). Ma così facendo viene fuori tutta la macchinosità del sistema di controllo che si appoggia a un menu radiale che compare quando si utilizza la pausa tattica e che serve a dare qualsiasi tipo di comando. L'impossibilità di muovere liberamente la telecamera (se non tramite l'uso di magie e abilità con area di effetto) e un sistema di targeting basato sull'angolo di visuale dei personaggi contribuiscono a rendere ogni scontro una sorta di micro-gestione certosina. Sicuramente questo stile può soddisfare i giocatori di ruolo più incalliti.
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  43. Apr 2, 2011
    1
    I rate this game a 3. Terrible game, do not buy it, avoid.

    If you loved DAO you'll most likely hate DAO2. It's just a brainless dumbed-down button-masher. All the beauty, poetry and epic from DAO has been removed. Why? Boring. Wait for the GOTY edition if you really want to play it.
  44. Apr 1, 2011
    5
    After the initial shock I decided to make a third attempt at Dragon Age 2. I couldn't do it. There are indeed a few things RIGHT with this game like the better flowing combat and re-used mass effect 2 engine, but there are so many things wrong with this game that make it unplayable to me. For one, it feels insulting. This isn't an RPG, there is not a suitable amount of depth to be had forAfter the initial shock I decided to make a third attempt at Dragon Age 2. I couldn't do it. There are indeed a few things RIGHT with this game like the better flowing combat and re-used mass effect 2 engine, but there are so many things wrong with this game that make it unplayable to me. For one, it feels insulting. This isn't an RPG, there is not a suitable amount of depth to be had for a bioware level RPG. Through my entire 16 hours of play I found one particular thing eating at my head, I couldn't shake the feeling that I was playing a beta. The game has an overwhelming unfinished feeling to it. It literally seems like the developers had so much more in store, but were rushed out the door before they got completely dressed. Dragon Age 2 could use some polish in ALL departments. The product I'm playing is at best a raw attempt at people trying to capture the dragon age feel, but failing to do so. This is the first time I've ever been able to put down a bioware game without finishing it. My 5/10 review is only as such because 5/10 denotes that yes, there is indeed a game somewhere in here, but it's so lost in a pile of problems that it's nearly impossible to find and enjoy. Sorry bioware, it has to be said. Expand
  45. Mar 31, 2011
    7
    On it's own Dragon Age 2 is a good game, not a great game or an epic game mind you, but a good game. Good: The combat system is streamlined and simplified (a blessing for console players but a curse for PC gamers). Good/Excellent/Serviceable- voice acting. The visual style is excellent, with excellent facial expressions and interesting and varied character designs (from the buxom isabella,On it's own Dragon Age 2 is a good game, not a great game or an epic game mind you, but a good game. Good: The combat system is streamlined and simplified (a blessing for console players but a curse for PC gamers). Good/Excellent/Serviceable- voice acting. The visual style is excellent, with excellent facial expressions and interesting and varied character designs (from the buxom isabella, small thin flat chested elves, tall horned qunari, short stout dwarves). The quest locator system is awesome, just awesome. I also appreciated the fast travel abilities. The load times after I installed it on my HD was quick, i loved it. Visually it's not a bad looking game. The interface is much easier to navigate. Bad- A roleplaying game lives and dies by its story and its level designs. This is where DA2 dies a hard death. The pacing of the story is a disjointed mess. There is no flow. The epic storyline is absent here, A story, should have an arc, a climax, and a conclusion but the climax is so abrupt and conclusion so unsatisfying that it takes away what should be dramatic moments of the game. The level design is actually good, so what detracts from it then? It is reused to such a degree that you will begin to dread having to slog through the same cityscapes, soulless buildings types, dungeons, and outdoor environments. This kills the replay value for me. I swear by the end of the game I had the perverse wish that I could cast mega apocalypse just so I would never have to suffer through one more stupid repetitive level.

    This game is a good game, but usually I associate bioware games with the height of excellent. This game I associate with the height of mediocrity. By all means...buy the game....when the price drops and its a remastered edition with DLC bundled in it but don't buy brand new. Not worth it.
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  46. Mar 31, 2011
    1
    The stats on the game tell the story Dragon Age Origins requires 20 GB HD space while Dragon Age 2 requires 7 GB HD space. why duplicate scenes, less game!
  47. Mar 31, 2011
    6
    Repetitive, good graphics , dumb storyline!!! Cools magic but thats about it!Basically the same as the first so I would call it a long expansion! Wish it was better!!!
  48. Mar 31, 2011
    4
    Dragon Age Origins was an excellent game.

    Dragon Age 2 is a big disappointment for me. Specially because there's no epic feeling at all. Why I have to spend 90% of the game going around Kirkwall doing small "kill this guy", "bring this stuff" missions? I'd like to battle hordes of enemies, be part of an epic story, command an army, lead a desperate mission or kill the king.. I don't
    Dragon Age Origins was an excellent game.

    Dragon Age 2 is a big disappointment for me.

    Specially because there's no epic feeling at all.

    Why I have to spend 90% of the game going around Kirkwall doing small "kill this guy", "bring this stuff" missions?

    I'd like to battle hordes of enemies, be part of an epic story, command an army, lead a desperate mission or kill the king.. I don't know, something EPIC, difficult, impossible for no one but my character and his foes.

    But what I got in exchange is... hey, you can be a small smuggler/assassin.. and spend hours and hours of gameplay just moving around this city, doing "no one cares about it" missions.

    **** I want to be a hero! That's why I buy a game with "DRAGON" in its cover!
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  49. Mar 31, 2011
    4
    Very disappointing. The game lacks almost everything that made the first one so enjoyable. The characters are uninspiring, the story is almost non-existing and the interactions with your teammates are boring. The gameplay works, but everything else is inferior to the first game.
  50. Mar 31, 2011
    2
    Very dissapointing for a Bioware game.
    Gameplay short and pretty pointless .
    Storyline..well there just isn't one . City of kirkwall..like a quiet village on a sunday Fighting..arcade beat em up. The storyline was hugely uninspired, I was bored after the first 2 hours and this stayed right through to the end,thank goodness it was short TBH. Fighting waves of random darkspawn with
    Very dissapointing for a Bioware game.
    Gameplay short and pretty pointless .
    Storyline..well there just isn't one .
    City of kirkwall..like a quiet village on a sunday
    Fighting..arcade beat em up.

    The storyline was hugely uninspired, I was bored after the first 2 hours and this stayed right through to the end,thank goodness it was short TBH.
    Fighting waves of random darkspawn with no objective made it a chore.
    Kirkwall was a HUGE dissapointment in itself.An empty city on par with chernobyl
    Save your money as this was a let down..or buy it and post yourselves here like I have
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  51. Mar 30, 2011
    10
    Dragon Age 2 is an RPG that takes a close look at a large, living world full of culture, racial clash, national identities. If you loved DAO you won't love DA2 for the same reasons. If you come into DA2 with an open mind, like you should all games, you will find a high quality story filled with characters who have their own opinions and viewpoints. You will see the journey of a man (orDragon Age 2 is an RPG that takes a close look at a large, living world full of culture, racial clash, national identities. If you loved DAO you won't love DA2 for the same reasons. If you come into DA2 with an open mind, like you should all games, you will find a high quality story filled with characters who have their own opinions and viewpoints. You will see the journey of a man (or woman) named Hawke, who was dealt a bad hand and had to flee his his country. He arrives in an alien culture and quickly realizes he must learn a whole new set of politics to make his way as a foreigner in the city of Kirkwall. You know the beginning of his story and the end right from the start, but you get to fill in the large blank in the middle and explain how he made the decisions that got him to the end. I am a huge fan of Bioware. And I feel like Bioware is one of the only developers devoted to creating high quality, large storied worlds the way they create their RPGs. I find all the negativity towards DA2 as peoples lack to manage their expectations before a game is released. No game that is in working condition and has so much high quality content deserves a 0 unless that person hasn't managed their own expectations. Expand
  52. Mar 30, 2011
    3
    Disappointing, on the whole. None of your choices actually matter in the game. There is a serious lack of art in the game which leads to extreme repetitive environments and enemies. The "wave" enemies appearing from nowhere are an insult to DA:O more strategic gameplay. The siphoning off much of the game to release as DLC later is stupid. There isn't enough game there to siphon off.Disappointing, on the whole. None of your choices actually matter in the game. There is a serious lack of art in the game which leads to extreme repetitive environments and enemies. The "wave" enemies appearing from nowhere are an insult to DA:O more strategic gameplay. The siphoning off much of the game to release as DLC later is stupid. There isn't enough game there to siphon off. Overall, I'd call it a quick cash-in on a much better title. Hopefully EA will do better next time. (I'm really not even sure you can call them Bioware after this). Expand
  53. Mar 30, 2011
    8
    Dragon Age 2 is the sequel to Dragon Age: Origins but some could actually argue it's more of a side story. You don't actually continue the actions and decisions from the first game, you can still pick an Origins' save or a set list of what happened in the world of Dragon Age. Instead you take on the role of Hawke, a similar Mass Effect protagonist like Commander Shepard (in fact manyDragon Age 2 is the sequel to Dragon Age: Origins but some could actually argue it's more of a side story. You don't actually continue the actions and decisions from the first game, you can still pick an Origins' save or a set list of what happened in the world of Dragon Age. Instead you take on the role of Hawke, a similar Mass Effect protagonist like Commander Shepard (in fact many design aspects of Mass Effect 2 are infused into Dragon Age). This time you're also given a voice for the main character, which I found to be enjoyable and helpful in my immersion. The game is played out by what one of your companions is describing, which I thought was a nice fresh way of storytelling. This is similar to what the Call of Duty franchise did with Black Ops. The player has the option to bring over their character from Origins or create from three classes; a warrior, rogue, or a mage (all with varying gameplay styles). Throughout the game you'll be able to unlock more skills and develop a specific skill tree. The combat feels fresh. At many times tactical, this depends highly on difficulty chosen, with the player's decisions on how to counter what enemy with what skill/companion or what sequence of moves to use. There is an overwhelming amount of character progression with the main character along with many of his/her party members. The world that Bioware has crafted is told very well and often times similar or repetitive information which was given in Origins feels fresh and interesting. There are a set amount of environmental pieces however that you'll frequent and at times you may find yourself stuck with a serious glitch, (certain party friendship bonuses can actually give you a negative effect if they're not enrolled in your current party) that affects the difficulty immensely. You might also not like the exclusion of companion armor management but this will come down to personal taste, I believe. Those issues aside I found Dragon Age 2 to be a very fun RPG that I grew attached to the characters and the believability of the world that Bioware created. The plethora of side quests, the little improvements over Origins (the inclusion of item ratings/accessible hotkeys/superb voice work/an enjoyable art style,lore,story/quests showing up on the world map now), the streamlined dialogue system and overarching story makes Dragon Age 2 a buy for any RPG fan. Recommend Expand
  54. Mar 30, 2011
    10
    UUUUGH where do i begin, the combat is terrible, there are only 4 dungeons in the entire game, only difference are weather or not some doors are unlocked, the game is FULL of bugs, and they took away one of the most original and best features of origins, being able to pick your race and background.

    i could make a list of stuff taken out of this game since origins, and think of only a
    UUUUGH where do i begin, the combat is terrible, there are only 4 dungeons in the entire game, only difference are weather or not some doors are unlocked, the game is FULL of bugs, and they took away one of the most original and best features of origins, being able to pick your race and background.

    i could make a list of stuff taken out of this game since origins, and think of only a couple good additions.

    The one upgrade since origins is the art style, which i liked, bur even so, most people dont.

    And on a final note, BIOWARE you might possibly have the worst marketing department EVER.

    Well you post fake reviews in metacritic advertising your game, then accuses 4 chan of doing the same thing against you. then you ban a guy from playing a game that he payed for because he broke a rule on your forum.

    All in all DA2 isnt Horrible, but its not that good, and as a sequel to DAO it just plain sucks.

    If you want a good RPG just wait for Skyrim
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  55. Mar 30, 2011
    4
    Without a doubt, a middling, muddling attempt to cater to the hack and slash / Mass Effect fans while TRYING to lightly cater to the fans that made Dragon Age Origins a hit. In the end it succeeds at doing neither. From reusing maps that are surprisingly similar in design from random quest #33 to random quest #85 (which was surprisingly similar in design to the map used in random questWithout a doubt, a middling, muddling attempt to cater to the hack and slash / Mass Effect fans while TRYING to lightly cater to the fans that made Dragon Age Origins a hit. In the end it succeeds at doing neither. From reusing maps that are surprisingly similar in design from random quest #33 to random quest #85 (which was surprisingly similar in design to the map used in random quest #10), to the tactic-less approach to combat. Companions who were, for the most part, never really a "stand out" kind of lot. No Urdnot Wrex, no Tali vas, no HK-47. They're OK, but they are no Wrex. I also felt no real sense of purpose, no feeling that what I was doing was shaping or changing the future of Kirkwall, other than having Hawke move from rags to riches. Every event I played, seemed lifeless and self contained in their Acts, with no real significance or impact on the overall. My only one true praise is that it at least looks better than the drab lifeless world experienced in the first (and still superior) game. Expand
  56. Mar 29, 2011
    8
    Before you read any further, take note that the views expressed here are mine and mine alone. Dragon Age 2, despite the fact that many critics and fans believe that it is a sad excuse for a sequel to such a great game, is a more than exceptional game in it's own right. Let me first say that Dragon Age: Origins, is better than Dragon Age 2, this does not mean that Dragon Age 2 is bad, notBefore you read any further, take note that the views expressed here are mine and mine alone. Dragon Age 2, despite the fact that many critics and fans believe that it is a sad excuse for a sequel to such a great game, is a more than exceptional game in it's own right. Let me first say that Dragon Age: Origins, is better than Dragon Age 2, this does not mean that Dragon Age 2 is bad, not by a long shot. DA:O, had a more gripping story and more in depth combat than DA2. DA2, on the other hand, had more fluent combat, better graphics, though that doesn't make the game, and more interesting characters. DA:O's story was gripping from the very first hour to the end credits, the story just made you want to continue to gather your forces together to destroy the Archedemon. DA2 on the other hand was both exciting and dull throughout the story, of course most games become dull at one point or the other. Some side quests just seem as though there was no point in them to be there, as though they are just filler material. What is a good thing is that some quests that you do in Act 1 continue into Acts 2 and 3, where they affect the world around you. To add to all of this in DA:O you could be a different race AND pick your class, while in DA2 you could only be a human. Graphics in DA2 don't look as gritty and blurry as they did in DA:O. Instead, they look more slick and sharp. Just remember that the graphics aren't everything in a game, and that having amazing graphics is not as important as core gameplay, though it is still important nonetheless. In DA:O, the combat system, even though it was on a console, seemed much more in depth than DA2. While playing DA:O, I often paused the game and issued commands to my party, while in DA2 I rarely, if ever, issued tactical commands. DA2 is more of a hack n' slash game, with tactical elements blended in. So, DA:O is more tactical, while DA2 is more fast paced. The characters in DA2 seemed much more humorous, and it seemed like they had their own personalities. In DA:O some characters had personalities, while others showed little emotion. What makes the characters, are the voice actors, and the voice actors are quite good in DA2, though there are some instances where it is questionable. Dragon Age 2, is a well thought out sequel, though it could have used some polishing. You don't have to play Dragon Age: Origins to understand it, so its a good place to start, if you wish. Expand
  57. Mar 29, 2011
    9
    A genuinely involving and finely crafted experience. The combination of the new art style, combat system, dialogue system, characters and setting go to show that Bioware are the best in their field. Everything hasn't just been streamlined from DA:O, it's been refined into a fine powder and liberally poured over the cake of western RPGs to an effect that just keeps on working. Yes their areA genuinely involving and finely crafted experience. The combination of the new art style, combat system, dialogue system, characters and setting go to show that Bioware are the best in their field. Everything hasn't just been streamlined from DA:O, it's been refined into a fine powder and liberally poured over the cake of western RPGs to an effect that just keeps on working. Yes their are shamelessly reused areas, but since when did you play a Bioware RPG for the scenery? The mechanics are slick, the characters feel as peopley as possible (peopley is a word...shush), the story very much tugging between the personal and the epic in that way that fantasy should. It's different, but that's what sequels are meant to do. If you wanted the exact same experience as DA:O then go play that, or if the concept of a new experience in the same series is too much for you, just sod off back to Blops and leave everyone everywhere alone forever. If that's cool? Expand
  58. Mar 29, 2011
    10
    Great game 10 out of 10......well done bioware keep up the good work....:-)...............................cannot wait for the movie...................
  59. Mar 29, 2011
    0
    Dragon Age 2 was a disappointment, plain and simple. A lot of you Bioware fanboys are trying to say that you have to judge this game based on its own merits and not those of its predecessor, WTF?! Is this game's title not DRAGON AGE 2?! So quit spewing Bioware's BS and develop an informed opinion of your own! And for the Bioware developers of DA2 who decided to post their own positiveDragon Age 2 was a disappointment, plain and simple. A lot of you Bioware fanboys are trying to say that you have to judge this game based on its own merits and not those of its predecessor, WTF?! Is this game's title not DRAGON AGE 2?! So quit spewing Bioware's BS and develop an informed opinion of your own! And for the Bioware developers of DA2 who decided to post their own positive reviews to try to save the user review score, you should be ashamed. You're obviously biased and user reviews should reflect the gamers, not the creators trying to shield themselves from the negative backlash of their own failures. Whatever good intentions that may have been possessed going into development of DA2 were wasted, the game is only worth mentioning as the titanic failure that it is in the wake of Dragon Age: Origins. The character and background artwork/animation are poor design. The storyline, if it even exists, is pathetically weak. Character interaction w/ companions is tedious as sin and not worth the effort due to lackluster personalities. The inability to equip companions w/ unique armor strips the game of one of the fundamental values of the RPG genre and is in my opinion the worst detraction from DA2. Recycled maps? Even the reviewers who gave DA2 a good review bashed Bioware for the recycled maps. And the new combat system that so many reviewers want to boast about effectively turns this game into a hack and slash button masher devoid of tactical approach. The same system used in ME2 was possible w/out detraction because the characters were equipped w/ ballistic weapons and could use cover that created seperation of opposing forces and still allowed the player to effectively perform as a team leader when making decisions for the team. DA2 on the other hand requires players to engage in close combat which works as a major distraction from the rest of the team's welfare because the player is personally caught up in their own struggles so distinctly. Dragon Age: Origins benefitted from the almost 3rd person POV because it allowed the player to control a character right in the midst of a battle but the player could still easily step back and view/alter the other companions behaviors w/out adversely affecting the character they controlled. All said, Bioware is still the best in the business at what they do, I just hope for future titles that they go back to their roots and return to producing games that reward their true fans, not dumbed down garbage for the ignorant masses Expand
  60. Mar 29, 2011
    3
    As a fan of Bioware, I can honestly say that I never expected quite an "exprience" like the one I received from this game. Bioware, to me, is a forward thinking developer of Great Western RPGS and experiences like the Mass Effect Series, Baldur's Gate, Dragon Age: Origins and of course, Knights of the Old Republic. Despite my great anticipation of Dragon Age 2, the game feels very rushedAs a fan of Bioware, I can honestly say that I never expected quite an "exprience" like the one I received from this game. Bioware, to me, is a forward thinking developer of Great Western RPGS and experiences like the Mass Effect Series, Baldur's Gate, Dragon Age: Origins and of course, Knights of the Old Republic. Despite my great anticipation of Dragon Age 2, the game feels very rushed from the stand point of the story, which is completely linear and somewhat unsatisfying, a rare failure by Bioware. The "rushed to the shelves" feeling also comes from the lack of Item descriptions and the complete failure of the Inventory System. Companion Armor is nonexistent and probably 80 percent of the items you will loot are useless as you are unable to equip them based on your characters stats or your character's build. (Warrior, Rogue or Mage) Thankfully, you have access to several vendors and storage almost immediately , unfortunately, it still requires either going back to your home base to store or constantly visiting vendors to unload several pairs of "Torn Trousers" you have come across in Thedas. The generic item names also led to several things being sold that weren't meant to be sold, thus more trips back to the vendors. This caused a large disconnect from the game world for me.

    The Story is spilt into three Acts, with each one hinging on a end act climax. Bioware really pushed this game as an "Interactive Framed Narrative", where your choices have real consequences, but nothing could be further from the truth. Every descision your character makes all leads to the same result, regardless of how you play through the game. Bioware has already written the end before you kill you're first Darkspawn, all you are doing is telling them if your Character is a jerk or a nice person. Little to no depth from the standpoint of the PC, you're character is billed as one of the most important people in the world by the end of the game, but you feel dragged along since you're choices just don't matter.

    Promised fresh new enviornments was what i was also looking forward to, alas, the game failed to deliver in this respect as well. The Environments are bland and HEAVILY recycled, giving you a deja vu feeling everytime you are sent to a quest location. You are constantly revisiting the same areas over the course of the story with no real change, despite being told over a decade, nothing in the city or the surrounding landscape, outside of a few corpses to loot, ever changes. The Battle system, which was tweaked to be more natural feeling on consoles was hit and miss. I liked the new skill trees and the new animations, even if they were a bit "over the top" however, the "wave fights" were handled poorly with enemies basically dropping off high buildings or out of the sky, in some cases. This also made the "tactical" side of combat completely useless with enemies poping in and out all the time.

    The story was driven by the sidequests, but there were only a few that actually mattered to the overall story of the game, the rest felt like "filler", but there was always a unique hook or angle from which the quest went. Some of the later side quests were bugged, further leading to the assumption that the game was rushed. Act 1 and 2 were hit and miss but the Last act, act 3, was an absolute nightmare, it was buggy, glitched in some respects and led to a hollow, empty ending.

    The dialogue was witty and clever, for the most part. Utilizing a Conversation wheel, like Mass Effect, along with a voiced character really added to the experience in the sense that you could, at least navigate responses, even if you couldn't affect the story in any measurable way. The Bioware writing and lore salvaged what little respect the game gets from me. Certainly, its hard not to see this has an attempt to blind the gamer with unfulfilled promises and cheap flair. The questionable release of a DLC pack day one that seems like it was meant to be part of the original game as well is disappointing. Hopefully, Bioware will realize that trying to totally reinvent something has risks. I'm glad that the same development team isn't working on other Bioware products. This game clearly isn't worth what was charged for it and I think you would've seen an even bigger outcry had Bioware/EA charged extra for the Signature Edition (instead of just setting a "Pre-Order By" deadline)

    A disappointing ride from start to finish. Clearly not a product that stands up with its predecessor or any other Bioware titles that I've had the pleasure of playing and enjoying.

    No need to try and reinvent the wheel if its still working, Bioware. You have a strong enough team of writers that just minor tweaks to the Origins system would have brought this game much more widespread acclaim amongst the consumers.
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  61. Mar 29, 2011
    7
    Dragon Age 2 was a Good game, However it had many flaws in it which keeps it from receiving a better score from me. DA:O was a game that was almost the perfect RPG but it too had flaws as in a slow combat system and shotty graphics for the 360. While DA 2 Fixed the slow combat system it went away from the core of what made DA:O a great game. For it didn't have varied areas and you wereDragon Age 2 was a Good game, However it had many flaws in it which keeps it from receiving a better score from me. DA:O was a game that was almost the perfect RPG but it too had flaws as in a slow combat system and shotty graphics for the 360. While DA 2 Fixed the slow combat system it went away from the core of what made DA:O a great game. For it didn't have varied areas and you were stuck in one city the entire game. While the story and the side quests were amazing, but the areas were just used over and over again and after awhile you just started to get bored of doing the same thing over and over. The only saving grace for this was the combat system was fluid and the story was amazing.

    I can only imagine that if Bioware kept this game in development for another 6months it would have produced a much better game. As it stands sadly while the game was fun it just wasn't as impressive as DA:O was with it's epic feel of adventure, and settings. DA2 had a better story and combat system however it just fell down on variety and the feel of epic. Cause really I'll never forget going into the Deep Roads and the mage tower in the first game, The experience these places produced were one of a kind.
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  62. Mar 29, 2011
    4
    I'm really digusted with how the critics have managed to forgive this game's glaring flaws. Not that there aren't things about the game that I love. It has excellent characters and an addictive, refined battle system... It's just a shame that the ridiculous amount of recycled content really kills it for me. There aren't even that many explorable areas in the game, and those that areI'm really digusted with how the critics have managed to forgive this game's glaring flaws. Not that there aren't things about the game that I love. It has excellent characters and an addictive, refined battle system... It's just a shame that the ridiculous amount of recycled content really kills it for me. There aren't even that many explorable areas in the game, and those that are there are all narrow corridors that are re-used over and over for the entire game. Also, the storyline apparently spans nearly a decade, except the only way you would know that are the cut-scenes at the end of each act (of which there are three) telling you a number of years have passed... except, NOTHING, literally NOTHING changes over the years. At the beginning of Act 3 your party starts off standing in the exact spot where you finished Act 2 as if no time had passed at all. Laughable. This game could have been a classic had only more time been put into development. As it is, it's only recommendable if you think you can overlook these huge flaws and enjoy the strong combat and fairly interesting cast. Expand
  63. Mar 28, 2011
    5
    This game will get a 5 or a mixed review from me. The game was such a mix of good and bad. On the one hand, the characters were awesome,( perhaps a little too exaggerated at times) the quests were fun and actually had a story behind some of them, the combat was greatly improved from the first game, and Bioware did something different, not the standard four to five main missions beforeThis game will get a 5 or a mixed review from me. The game was such a mix of good and bad. On the one hand, the characters were awesome,( perhaps a little too exaggerated at times) the quests were fun and actually had a story behind some of them, the combat was greatly improved from the first game, and Bioware did something different, not the standard four to five main missions before confronting th final boss. The bad side is something that could have been fixed if the 'EA Overlords' allowed this game to become more than a cash grab: development for a couple extra months. Seriously, how hard is it to release a *finished* game? The game itself is so buggy, the last quarter of the game convinced me it was rushed out the door, no polish or final testing. I pre-ordered the Signature Edition, and enthusiastically looked forward to a game from the best developer of rpg's out there. They did put out a great story,but they also put out a mess of a game. As a college student/casual gamer, this game convinced me to put down the video games for awhile. I have sadly never been more convinced what a waste of time video games can be. Expand
  64. Mar 28, 2011
    4
    Giving this a 4 (should be a 6) to counteract all the lies and "user" reviews written by people associated with the company and the outright lies fed to us by the game review industry (they're obviously getting something for giving the game such inflated scores). Hard to suspend disbelief in regards to the story line, tedious gameplay, lazy environment creation, linear gameplay, nearlyGiving this a 4 (should be a 6) to counteract all the lies and "user" reviews written by people associated with the company and the outright lies fed to us by the game review industry (they're obviously getting something for giving the game such inflated scores). Hard to suspend disbelief in regards to the story line, tedious gameplay, lazy environment creation, linear gameplay, nearly every quest havingg nothing to do with the story and the inability to make the player care about the characters is enough to stay away. If we support this type of mediocre game creation that is all we are going to get. Expand
  65. Mar 28, 2011
    9
    Not sure why this game is getting such negative reviews from the user-base. I think they've improved on every aspect of the first game which was a little clunky and aimless at times. Combat is a lot easier to manipulate and direct with the streamlined interface and overall it feels like you're more in control without having to sacrifice as much of the stop-start mechanics required in theNot sure why this game is getting such negative reviews from the user-base. I think they've improved on every aspect of the first game which was a little clunky and aimless at times. Combat is a lot easier to manipulate and direct with the streamlined interface and overall it feels like you're more in control without having to sacrifice as much of the stop-start mechanics required in the first game to set everyone's actions up one by one. The ally AI is much improved and I find they employ the correct attacks to sync up with mine as my main character to get the best results. Playing as a mage I found all spells to have much better feedback in terms of the effects and damage they can do. The storyline is typical Bioware - they certainly know what they are doing and despite a slow start it settled quickly into the epic game you'd expect with myriads of characters whose lines were personal and meaningful throughout. Very little repetition of common lines across multiple peripheral characters you are used to seeing in other RPGs. 'Hardcore' RPG fans who are slating the game have probably made their mind up before playing it simply because a few of more mainstream reviews have described the streamlining that has taken place and automatically decided it means 'dumbed down' when nothing could be further from the truth. This is by far the most natural-feeling RPG interface on the Xbox360 so far and they make good use of the controller buttons and interface. It also performs extremely well will slow-down only occurring very very briefly in some of the most populated fighting scenarios. I would highly recommend any RPG fan to play it through. Expand
  66. Mar 27, 2011
    9
    In a nutshell Dragon Age II is a Dragon Age game with a clear focus and direction and because of it you as the player have to sacrifice certain things ( race choice, certain RPG elements, ect. ) in order for the story to be told with that clear focus. It can make people angry at first, but give it a chance. The game feels much more like a complete story. If you forget about all theIn a nutshell Dragon Age II is a Dragon Age game with a clear focus and direction and because of it you as the player have to sacrifice certain things ( race choice, certain RPG elements, ect. ) in order for the story to be told with that clear focus. It can make people angry at first, but give it a chance. The game feels much more like a complete story. If you forget about all the external reasons you should hate the game ( the betrayal to PC gamers, the simplification of the RPG aspects) and you pick the game up and play it you will NOT be disappointed. This is one of the best games I've played in years and topples the first game completely. Why? The characters are so much more interesting and likable. RPG's ( including the previous Dragon Age ) contain too many cynical and brooding characters. In Dragon Age II there is only one and he's almost a caricature of himself - Fenris. Varric is such a likable person, a robin hood in dwarf form with all the charm and a bit of storytelling. Party chatter as you run around the world is hilarious, sad, engaging, and really adds to the experience.

    The new combat system ( I know ). I was afraid and initially appalled that they would take the RPG style system and degrade it to a hack and slash style play.... but... its so much more FUN! And natural on the 360, I know, sorry PC players. I played a rogue and it required precise tactics and timing to use all your abilities it was really involved for "hack and slash". Beyond that the story is really well done as well and there is a real sense of progress. I really felt as though I started out a weary refugee looking for shelter who worked her way into a place of respect and financial stability for her, her family and her friends. The citizens revile you at first, a cursed Ferelden rat... and eventually they call you Champion and hail your name. There were quite a few WTF moments with quests and character backgrounds where I stared mouth agape at the horror and unexpectedness of what was happening and then shook my head and said wow, they really did that? That's awesome.

    Allowing romances open to any gender. THANK YOU Bioware. As a female gamer I felt very set aside in the previous game ( and in both the Mass Effects ) when it came to romance choices for female lead characters. Unlocking romances for anyone gives everyone the ability to experience the same thing and not get stuck with some lump, or none at all because of unrequited love ; )

    What could be better?

    The character interactions are SO stunning it leaves the player wanting more. I truly felt like I made friends while playing the game but the companion quests and encounters are too far and few between. This goes for the main plot as well. It would have been better to have a little more fleshing out.

    FIX THE BUGS. I was afflicted by the save bug which caused every 20th or 30th save to corrupt and sometimes I would have to restart the console because the game would be stuck eternally attempting to save. On top of that the game doesn't recognize my old Dragon Age saves so I couldn't import.... that was a huge bummer as my previous choices weren't reflected in game. I cringed every time the characters would refer to the hero of Ferelden as "he" when in my experience.... surely that was not the case.

    Bring back random chatter with NPCs. When the only NPCs that converse are questgivers it makes the world feel less alive.
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  67. Mar 27, 2011
    9
    Pros:
    -Likeable cast with emphasized individuality
    -improved performance -improved character design -greater depth to the combat tactics menu -Interactions with party members feel more personal -combat works better on console -improved spell effects -cross-class combos Cons -repetitive environments -lack of a tactical view during combat -main story lacked cohesion Score
    Pros:
    -Likeable cast with emphasized individuality
    -improved performance
    -improved character design
    -greater depth to the combat tactics menu
    -Interactions with party members feel more personal
    -combat works better on console
    -improved spell effects
    -cross-class combos

    Cons
    -repetitive environments
    -lack of a tactical view during combat
    -main story lacked cohesion

    Score representing my overall enjoyment of the game: 9/10

    Thank you,
    Roguish98
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  68. Mar 27, 2011
    6
    Being a Massive fan of Origins I was excited immensely for DA2. While the plot in general doesnt at all disappoint, in fact Bioware know how to add suspense, the simple fact this game is rushed shows over and over again. Bugs (some game breaking), reuse of the same areas, glitches and clipping show how unpolished the game is. Dumbing down on inventory, loot and and simplifying manyBeing a Massive fan of Origins I was excited immensely for DA2. While the plot in general doesnt at all disappoint, in fact Bioware know how to add suspense, the simple fact this game is rushed shows over and over again. Bugs (some game breaking), reuse of the same areas, glitches and clipping show how unpolished the game is. Dumbing down on inventory, loot and and simplifying many things also shows this game was about sales rather then vastly improving the original game. Having said that its still a fun game and Bioware were very mature in including homosexual romances. Something it was nice to see introduced. However the romances in general seemed stale at times compared to Origins. The combat is vastly improved and it shows. However im on my second play now and I discovered how repetitive things can get (not just with same old level aesthetics) but the fact there is no randomness in the enemies you encounter. Its all scripted. But the vastness of choices available and the different ways of doing things means theres plenty of replay value. It may be rushed replaying though as you just want to get it done. Overall, many improvements that are good are overshadowed by its vast amount of flaws, which came as the game was rushed. Expand
  69. Mar 27, 2011
    0
    This game is awful. Combat is faster but looks absolutely ridiculous. RPG players usually want more detail - not less. I spent over 120 hours on various playthroughs of Origins (that's more than 5 days). I tapped out and returned my signature edition of DA2 after less than 5 hours. I never write these reviews but I'm hoping it will give Bioware a hint going forward.
  70. Mar 26, 2011
    0
    A remarkable disappointment. With dumbed down gameplay, an uninteresting story and very poor game design, this game is not worth your money. As a stand alone game it is acceptable at best. As the sequel to one of the greatest games made, it's a travesty.
    This may well mark the end of Bioware as we know it - a company that never waver in the quality of its products. If so, it will be the
    A remarkable disappointment. With dumbed down gameplay, an uninteresting story and very poor game design, this game is not worth your money. As a stand alone game it is acceptable at best. As the sequel to one of the greatest games made, it's a travesty.
    This may well mark the end of Bioware as we know it - a company that never waver in the quality of its products. If so, it will be the greatest tragedy in recent gaming history.
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  71. Mar 26, 2011
    2
    I have enjoyed almost all the games Bioware has produced in the past. Hardly anyone can deny that games like Baldurs Gate II, Dragon Age Origins and Kotor provide tons of entertainment. They received high ratings from professional reviewers and the community was pleased.

    What happened? How is it possible for a gaming company to take such a nosedive in one year? It would have been
    I have enjoyed almost all the games Bioware has produced in the past. Hardly anyone can deny that games like Baldurs Gate II, Dragon Age Origins and Kotor provide tons of entertainment. They received high ratings from professional reviewers and the community was pleased.

    What happened? How is it possible for a gaming company to take such a nosedive in one year?

    It would have been UNFATHOMABLE to even consider that the average community score for a Dragon Age sequel would be less than 60/100 but here we are.

    How is it that in almost every single installment before Dragon Age 2 we had the ability to impact the world around us and the ending of the game would change depending on our choices? But now it doesn't matter who you support, not one bit. One tragedy after another isn't the core problem here but that you can't do anything about it.

    What's the replay value people? Really, what is it? What can I do differently? Have sex with Merrill instead of Isabela and change my tone of voice while speaking during pre-determined events?

    And how is it that romances have devolved into *press heart symbol to have h0t s3x*

    What happened to gameplay? What happened to stealing, creating potions, collecting resources and having a connection with the world around us?

    Where is the possibility to lie, intimidate and charm during conversations? Isn't that what roleplaying has been all about in your previous releases? You dont even need to read your own lines in DA2 (nor can you). Just choose one option from *calm*, *joke* or *angry*. Talking yourself out from a bad spot isn't really an option if the game has already decided what is going to happen.

    What happened to being able to choose your own race. What's the point of having racism towards elves if you cant even play one anymore?

    Customizing the armor of your companions might not seem like a big deal to many people since we are forced to use the best armor sets anyway and sell all the junk. But it does look completely stupid to have some pirate woman in a prostitute uniform fighting against a high-dragon. This is something I expect to see from square and Final Fantasy, not Bioware.

    And the worst thing is that after investing over 40 hours of gameplay, there is no real ending or closure. So what's the idea behind this? Rip us off with DLC's?

    And people really need to stop being naive. I hardly doubt this is going to be a prequel to some epic tale. Why should I believe that a savegame import would matter now when it has never had a major impact in the past? It's just going to be another set of cameos, letters from the people you saved and a couple of mentions about what happened in the past.

    This game does its job as a linear adventure hack'n'slasher but that's it.

    Just one year ago Bioware put square on blast by stating that "Final Fantasy XIII is not an RPG yadayada". And here we are now....I hope CD Projekt stays silent and walks the walk with Witcher 2, because you guys need a reality check.

    On a scale from 1 to pretzel, I'm mad salty lol. I guess it's time to go back to hyping the upcoming Mass Effect 2 DLC, because atleast you still have dev-teams that know what the hell they are doing.
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  72. Mar 26, 2011
    8
    Overall DA II has been a very enjoyable game for me. around 35 + hours of game time. very twisted dark storyline. For people who have never played DAO... you will enjoy it, if you have played DAO then enter the game with the understanding that istis not much like it's predecessor. Overall I was very pleased with DA II the length of the game was satisfactory, The combat is superior toOverall DA II has been a very enjoyable game for me. around 35 + hours of game time. very twisted dark storyline. For people who have never played DAO... you will enjoy it, if you have played DAO then enter the game with the understanding that istis not much like it's predecessor. Overall I was very pleased with DA II the length of the game was satisfactory, The combat is superior to DAO. the overall theme and storyline is dark... The combat feats, are superior to DAO... You get the interactive speaking lead character much in the vein of ME and MEII which is a plus.... Honestly the only negatives to this game are.... recycled enemies and areas. and the companion Dialogue is somewhat limiting. Other than those issues I liked the game. in fact I feel as if it is one of the better games I have played in sometime.. I notice some people have given the game a 0... Who seem to be unable to Act with necessary distinction by transcending subject/object dichotomy. They have an axe to grind with Bioware for not making THEIR game exactly how they wanted it. so they are trolling and giving the game a 0... Overall I give the game an 8, it's a good game. Maybe not a game of the year type game. but worth playing. and certainly not as bad as most of the detractors are claiming
    I see the overall rating for this game is bad. a 0 rating? C'MON man...
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  73. Mar 26, 2011
    0
    They said this game had a 8 month development cycle, i think most of us could tell based on how lazy everything was. The gameplay, the characters, the environments, the missions, hell even the soundtrack itself was all lazy Bioware lost respect from me after this release the game was even more lazy than Jade Empire was. It seems Bioware is destined to streamline all their games. AlsoThey said this game had a 8 month development cycle, i think most of us could tell based on how lazy everything was. The gameplay, the characters, the environments, the missions, hell even the soundtrack itself was all lazy Bioware lost respect from me after this release the game was even more lazy than Jade Empire was. It seems Bioware is destined to streamline all their games. Also Bioware needs to stop getting their dev team to come on these sites and give false good reviews own up to the crap you created. Expand
  74. Mar 26, 2011
    8
    It is not fair to give this game a 0-4 score for not being as great as the first Dragon Age game. The game is still good, even if it does not match its predecessor. The graphics are an improvement from the first one. Even though I did have quite a few instances with texture pop in and during cutscenes characters would shake around occasionally, it didn't hamper my enjoyment. The dialogueIt is not fair to give this game a 0-4 score for not being as great as the first Dragon Age game. The game is still good, even if it does not match its predecessor. The graphics are an improvement from the first one. Even though I did have quite a few instances with texture pop in and during cutscenes characters would shake around occasionally, it didn't hamper my enjoyment. The dialogue is excellent, and the characters are memorable themselves. The story, well if you can call it that, is mediocre. Throughout the entire game I kept thinking that the game was just a bunch of sidequests piled together, but I see the game has rather three stories which are divided into three acts. The quest are fun and interesting, but do not really correlate to create an actually "story." The combat is a lot of fun on the consoles. Being faster paced and more involved than the first, which I could see others not liking, improved the experience. All in all, Dragon Age 2 is a very good game, with interesting characters and dialogue, improved graphics, and a more engaging combat system. It is certainly not without flaws due to a few glitches and the lack of a developed story, but Dragon Age II is still a fun game that you should definitely pick up. Expand
  75. Mar 26, 2011
    0
    I am really disappointed. The game seems to be unfinished, and it has no "soul". It isn't worth the name "Dragon Age". The main-story is boring, the NPCs look all the same and most of them have nothing to say.
  76. Mar 26, 2011
    3
    Horrible ending and just like the first game it just falls really short. This game needed more time in development. Not worth 60 dollars at all =(....
  77. Mar 26, 2011
    7
    Dragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvementDragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvement over Origins. The graphics, while still not nearly as good as the best in the industry right now, are a massive step up from the muddled, poorly textured mess that was DA:O. However, given the fact that there are only a scant handful of relatively tiny areas in the entire game, I am personally shocked that they are not the best graphics I've ever seen. There is a distinct lack of inspiration and polish in the visuals (with the exception of the blood effects, which are excellent even if they are a little over the top), and to be honest I find that fairly unforgivable due to the small volume of content that the devs had to polish. The sound is a technical high point here; battle is a cacophony of clanging, banging, grunting, and yelling and often sounds far more epic than it actually is. The voice acting is superb in most cases, and even the bad sections are better than the acting found in most games these days. I am truly floored by the amount of work that must have gone into recording all the possible conversations for Dragon Age II, and I have to give BioWare credit for not shirking here. The musical score is decent, but there are sections that seem as if they were recycled from Mass Effect 2 and, for the most part, none of the orchestral background music really does much to add to the experience. It's just sort of there most of the time. On the narrative side, BioWare once again shows that they are the kings of story telling in video games today, and even though the vast majority of the story is told without some looming evil or major focal point beyond your character's development it still succeeded in keeping me interested. The fact that the narrative engaged me on little more than a character development is quite impressive, and I actually wish more developers would choose this route over the cliched good vs. evil stories most RPGs give us. The other characters in your party are collected through a series of missions and happenings in the first act, and by and large they are quite well fleshed out. Despite some claims I have read to the contrary, I found nearly all of the new companions to be quite memorable and unique - the Dalish Merril is cute and naive, but has a substantial darkside, Fenris is suitably bitter and revenge-focused to fit nicely into his backstory, and Isabella the sensual pirate captain is a seemingly shallow woman who actually has a somewhat tragic past. These three were by far my favorites, but other characters such as Varric and Anders were also well thought out even if I personally found them both a little irritating. There is plenty of dialogue between your companions as you wander the world, and some of it is actually quite entertaining. As for the gameplay, combat has been vastly altered; the game now plays as more of a deep hack and slash than the standard BioWare RPG (think closer to Diablo than KOTOR). While I initiallly favored this change, I soon found myself wishing for the old click-once-to-attack functionality. I think the problem is that the abilities (shield bash, backstab, etc.) take far too long to cool down in most circumstances. This is coupled with enemies that seem far tougher than one would expect in terms of hit points, and the end result is a feeling of endlessly mashing A while waiting for abilities to cool down. I think there is potential in this system - even a heavy attack button would break up the A mashing - but as it stands now it feels a bit shallow. Finally, the setting. This is where I feel a lot of people, including myself, feel a little let down by the old and faithful BioWare. Let's get one thing out of the way: this is not the world-travelling DA:O. Nearly all of the game takes place in one city. While I can appreciate that BioWare wanted to tell a focused and relatively small scale story, the game certianly needed more areas to explore. Most quests take place in only slightly altered dungeons (some doors open for some quests, and for others they close), and it's hard not to feel a bit disappointed when you recieve an achievement for exploring ten caves and know that all ten caves were actually the same tiny piece of game painted in different contexts. It is forgivable in the beginning, but by about 25 hours (the game is roughly 30-40 hours in length) it begins to feel extremely repetitive and downright lazy on the part of the dev team. I am not sure why they made this decision, and I hope it is different next time. For now, we will have do make do knowing that this great game could have been much greater. I say rent. Expand
  78. Mar 26, 2011
    9
    Many of us have been waiting to get our hand on the sequal to Origins. But when that day finally arrived, many of us thought it was a bad game, even awful. For me, this is... not true. Yes, the game can be different than Origins, but they still manage to keep the core. What I mean with 'Core' is very simple... -> If you've played Origins, you'll feel the resemblance, but with a much moreMany of us have been waiting to get our hand on the sequal to Origins. But when that day finally arrived, many of us thought it was a bad game, even awful. For me, this is... not true. Yes, the game can be different than Origins, but they still manage to keep the core. What I mean with 'Core' is very simple... -> If you've played Origins, you'll feel the resemblance, but with a much more fluent Combat System.

    POSITIVE:
    - An incredible story finished with a climax ending.
    - Stunning graphics
    - Fluent gameplay
    - Cool interaction/involvement with the characters
    - 3 very different classes, each with subclasses

    NEGATIVE:
    - Repetitive surroundings (especially inside buildings/caves)
    - Somewhat annoying bugs that kill quests

    All in all, Dragon Age 2 delivers. It's a worthy successor and I hope they'll make exciting DLC in the near future.
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  79. Mar 26, 2011
    4
    A very disappoint sequel.
    The original was disappointing in itself, but this game manages to undermine that effort in almost every way. The combat mechanic has been improved, but the story is boring, and play areas are extremely uninteresting and repetitive. A rushed sequel, one to avoid.
  80. Mar 25, 2011
    9
    This game was immense, immersive and enjoyable. It is different than the original, but expands the arc and breadth of the series in a way that has me very excited about future iterations. As for the gameplay mechanics complaints--I really don't get it, there's a difficulty slider for that. Combat has as much depth and complexity as a player would like, assuming the player levels pastThis game was immense, immersive and enjoyable. It is different than the original, but expands the arc and breadth of the series in a way that has me very excited about future iterations. As for the gameplay mechanics complaints--I really don't get it, there's a difficulty slider for that. Combat has as much depth and complexity as a player would like, assuming the player levels past the first two hours before posting a review with a 0 score because the game doesn't have their favorite potion crafting shortcut from the original. The art, animations, and voice acting are beautiful.

    The game takes place in three distinct acts, and the quality really shows through in the second and third. What will be really interesting going forward is seeing how the open-endedness of the original (and the sequel, to a lesser extent) is reconciled with the need for a stable canon to build on in future editions. Right now the more perverse imported saves and gameplay choices already don't seem to fit with story arc, and I think that problem will only compound as the threads come together in future editions. The first two games have given us two major characters we really care about, and there is a platform to build on with that in an amazing setting, but something has to give. I lean towards hoping that the designers retcon a reasonable canon going forward...but I also hope that said canon looks a lot like my imports, while somehow resolving the fact that both The Warden and Hawke look a lot like me. Holding the game back from a 10 are the excessive setting reuse and the launch bugs--in my play-through the chronological jumbling of Merrill's companion quest cutscenes was the major one here. That said, the game could have still reached a 10 with a higher ratio of interpersonal cutscenes and role playing to mindless murder of waves of henchmen. The set up is all there--great characters (including art and voice) and a great conversation mechanism, but still not nearly enough relationship catharsis and interaction with those characters! Especially later in the game. The issue of realism and roving hordes of minor enemies could maybe be resolved with a preference slider for random encounters. The implementation solution of completely undeveloped side quests with no depth at all beyond some Twitter-length codex entires and places to go to kill enemies was hollow.
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  81. Mar 25, 2011
    10
    Yes, the maps can get repetitive and boring. Yes, it is disappointing that you are only basically one location throughout the entirety of the game. And yes the second and third acts feel rushed and all too brief in comparison with other Bioware games. However, the gameplay is undeniably better than Origins and the skill tree system of character evolution is a step up from the linear oneYes, the maps can get repetitive and boring. Yes, it is disappointing that you are only basically one location throughout the entirety of the game. And yes the second and third acts feel rushed and all too brief in comparison with other Bioware games. However, the gameplay is undeniably better than Origins and the skill tree system of character evolution is a step up from the linear one seen in Origins. DA2 is a great rags to riches story with its share of triumph and tragedy moments. Most of the characters throughout the game are unique and memorable, and there are a few laugh out loud moments with their dialogue (see Varric and Isabella). I believe DA2 is meant to be a stepping stone for the franchise, sort of another prelude. Much in the way Origins set up the world of the Dragon Age Franchise, DA2 set up the story of the Dragon Age Franchise. Expand
  82. Mar 25, 2011
    0
    Bioware, I find your lack of effort disturbing in Dragon Age II.
  83. Mar 25, 2011
    8
    Dragon age 2 isn't Dragon Age: Origins, and that's a good thing. Origins was an almost perfect game but i'm glad Bioware decided to mix things up it DA2. There are many things great about this game, but as with many other games as well, it has its down sides.
    Pros:
    Combat has been sped up to increase action Graphics have improved from the original Side missions have been made more
    Dragon age 2 isn't Dragon Age: Origins, and that's a good thing. Origins was an almost perfect game but i'm glad Bioware decided to mix things up it DA2. There are many things great about this game, but as with many other games as well, it has its down sides.
    Pros:
    Combat has been sped up to increase action Graphics have improved from the original
    Side missions have been made more interesting and have a lasting impact
    Having a character that actually talks is nice along with the dialogue wheel
    The story- while it isnt straight forward like DA:O, it has its twists, its cool bosses, and it builds up from the start. The way the game is separated into 3 acts and the way it tells Hawke's story is very well done

    Cons: Inventory: only you can change armor and your companions sometimes get upgrades. Also, almost everything you pick up is garbage.
    Characters: while they are very good characters, they don't compare to DA:O characters.
    Romances: again, arent as good as DA:O
    Leveling up: there are a lot more options, which sounds like a good thing, but it really actually isnt because in this game, having a well rounded character isnt the best.

    Overall, Dragon Age 2 is a very good game. If you buy it only to compare it to Origins, then you might be disappointed. But if you buy it to play it as its own game then you'll be very happy with the outcome.
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  84. Mar 25, 2011
    8
    This review contains spoilers, click expand to view. Sadly lacks the polish of previous BioWare titles, but it's still an enjoyable (Action)-RPG.

    Intriguing story, well fleshed out characters, at last a fully voiced PC (with the option to be sarcastic/humorous), like you would expect. This does get tainted by over-the-top combat and constant reuse of the very same environments. Also, as of right now, the game does have quite a few bugs and glitches.
    If those get corrected, it's an enjoyable 8/10 - but no masterpiece. Consider it a set up for DA3. If the bugs won't get fixed, subtract 1-2 points from the score.
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  85. Mar 25, 2011
    0
    This is NOT an RPG, folks. I should've listened to the negative reviews posted here but my excitement for a new console RPG took over and I purchased it anyway. Think of this game as a "Dynasty Warriors" or the related "Samurai Warriors" game. Now if mindless hack-and-slash doesn't appeal to you, this game won't either. Funny thing is, I love hack-and-slash as well as a good RPG butThis is NOT an RPG, folks. I should've listened to the negative reviews posted here but my excitement for a new console RPG took over and I purchased it anyway. Think of this game as a "Dynasty Warriors" or the related "Samurai Warriors" game. Now if mindless hack-and-slash doesn't appeal to you, this game won't either. Funny thing is, I love hack-and-slash as well as a good RPG but this game is neither! Download the demo and you will see what I mean. DO NOT HEED ANY OF THE GOOD REVIEWS ON THIS SITE! Did they even PLAY the game??? Expand
  86. Mar 25, 2011
    7
    First off, loved DA: Origins and admit to being initially disappointed in this sequel. However, as others have already said, taken on it's own merits it is actually a good game. It's only in comparison to the original that it suffers. There are a couple of things which I feel are very poor, such as the re-use of areas with parts blocked off, and the carry object to person quests which hadFirst off, loved DA: Origins and admit to being initially disappointed in this sequel. However, as others have already said, taken on it's own merits it is actually a good game. It's only in comparison to the original that it suffers. There are a couple of things which I feel are very poor, such as the re-use of areas with parts blocked off, and the carry object to person quests which had no real sense to them without being related to a conversation.
    I believe part of the perceived lack of depth could also be because we aren't newly discovering this world as in DA:O (despite taking it's inspiration from Tolkien it did have either unique or interesting twists), and so we are familiar with many things that this storyline requires (mages and their predisposition to a case of the abominations, darkspawn and the blight, the chantry/templar/mage relationship etc although the last one was fleshed out a bit more).
    There were some excellent and disturbing plot points, the companions were good (though no-one as memorable as Shale, Morrigan or Leliana - with the possible exception of Varric), the combat was good though not great (and exploding bodies was a bit daft).
    For this to be a much better game only a few things would have needed to be added
    1.) More companion content, including more conversations between companions, and personally I would prefer the ability to kit out their armour
    2.) More areas to explore, and definitely more distinct art and design
    3.) A bigger game, possibly more and longer sidequests that would increase replayability.

    I really have to disagree with all of the zero ratings, most of these state that they are in response to some of the overly hyped critic reviews but it gives an unfair picture of what is a good but flawed game.
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  87. Mar 25, 2011
    4
    This review contains spoilers, click expand to view. (TL;DR at bottom)

    I give this game a 4 only because if you ignore the fact that this was suppose to be a sequel to Origins/Awakening it can be sort of fun. This game took the "Spiritual Successor" to the Baldur's Gate Series, killed it, mutilated its corpse, burned it, and pissed on its ashes. From characters that have the depth of a pot hole to the entire campaign being one giant linear repeat of the same 4 rooms. Everything has been dumbed down to the point where if you want a classic tank/healer/dps style part you're character locked into almost a singular party setup due to only ONE CHARACTER IN THE GAME HAVING THE ABILITY TO USE A SHIELD, and one other character being the only one who can AoE heal and ressurect. Spoilers below on characters:

    Your initial tank in the game, Aveline, is probably the most annoying character in the Dragon Age universe (Yes, even Anders makes an appearance and redeems his stupidity from Awakening). Mrs. Goody two-shoes cry about my dead husband. She is the anti-Morigan. Characters that lean entirely to one side with uncompromising ethics are boring.

    Isabela is a character who seems to have been written by the same brilliant 13 year old boys who wrote Lara Croft. Her only redeeming factor, like Lara, is that her **** are the size of watermelons... wait, how does this redeem anything? Anders, along with Justice, is, imo, the best character in this game. He actually has an interesting story since Awakening and isn't a whiny little girl anymore. Sadly he does not make up for the rest of this game's failings.

    Combat:

    The combat system has been dumbed down to the point of, to be blunt, console standards. Once you get a mage with proper end of tree spells the game becomes "Gravity well, AoE the **** out of everything, loot" which I guess is right on target for the kind of audience this game is shooting for. Dialog and Choices:

    Your choices honestly don't mean dick in this game other than party friendship. Kill the templar? What consequences does this action hold? Oh, nothing, -20 Aveline rep and +20 Anders. The Mass Effect style wheel dialog options are rather bad, though I do enjoy my character being voiced this time around. You see the text on the wheel but what comes out of Hawke's mouth isn't even close to the option you chose half the time. Final Thoughts (TL;DR):

    I have no idea who at Bioware thought locking characters to a specific role was a good idea. One of my favorite aspects on DA1 was changing a characters role to better fit the party I wanted to run. The characters lack depth and the entire story is a linear romp with no real choices of consequence. The entire game feels like it was designed to try and lure in Call of Duty fans to make more money. EA boosting the Metascore by having employees post as critics just shows they screwed up and they know it.
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  88. Mar 24, 2011
    6
    Playing Dragon Age 2 was a very mediocre experience... The companions are flat and 2 dimensional. There is only a handful of maps that you will visit over and over to ad nauseum. The most disappointing aspect of the game is: other than a couple of lines in the epilogue, the ending plays out the same no matter your choices. Overall, a very disappointing effort by Bioware.
  89. Mar 24, 2011
    7
    I feel if they had marketed this game as something other than Dragon age 2 ( Perhaps a dragon age Tale) the reviews would have been better. People who loved the first one expected it to play like the first one and were justly disappointed.
  90. Mar 24, 2011
    8
    Another engrossing game from Bioware. Combat was intense and still had the complexity of previous dragon age titles, even if there were slightly less spell combinations. Story was very engaging and had plenty of decent plot twists. Only two faults were that I spent most of the game feeling that I was greedy psychopath massacring the poor citizens of Kirkwall for my own personal gain, andAnother engrossing game from Bioware. Combat was intense and still had the complexity of previous dragon age titles, even if there were slightly less spell combinations. Story was very engaging and had plenty of decent plot twists. Only two faults were that I spent most of the game feeling that I was greedy psychopath massacring the poor citizens of Kirkwall for my own personal gain, and the limited number of enivroments that the game is set in, Expand
  91. Mar 24, 2011
    3
    bad rpg (the story is very disapointing), very bad dragon age, the fighting part is badly done it's more a hack & slash than a strategic fighting system and moreover there are way too much fights in the game, we can also add bugs, unfinished quest, and bad graphic. I'm very disappointed in bioware, until now i always preordered their game blindly, this time is over.
  92. Mar 24, 2011
    1
    This review contains spoilers, click expand to view. DA2 is absolutely terrible. They took out everything that made the first DA fun. I want to shoot the breeze with my characters, learn about them, have real battles instead of facing endless hordes and spend time setting up their equipment (which, on easy, you barely had to do in DA:O). The characters just plain sucked too, I didn't even like Hawke. Just when I was starting to get Avelina leveled up they just killed her off randomly in the deep roads, what the heck ? Now I am stuck with that loser Anders for the rest of the game if I want a healer, and he's a murderer! If I had paid more then a $10 rental fee for this game I'd be even more pissed. You have your right to like this game, I have the right to hate it. Poor writing, lack of customization, endless recycling of boring and drab environments, just an all around bad game. Expand
  93. Mar 24, 2011
    2
    This game lacked everything.Story was weak and very boring .Levels were disgracefully reused.

    The whole game screamed rushed and dumbed down.

    Bioware appear to have this PC elitist approach ..thinking we on console are so dumb we only want a dumbed down peice of garbage hack and slash.Very let down by the lack of effort that went into DA2
  94. Mar 23, 2011
    2
    The Good: The name
    The Bad: The game
    The Ugly: The elves

    Hardly an RPG at all. A disgrace to the title Dragon Age. Poorly built, uninspired and shallow gameplay with predictable characters and anime style combat. Almost complete garbage. Beats looking at a blank screen, but not by much.
  95. Mar 23, 2011
    4
    This game is **** great if you love jrpg's.

    If you like $60 epic sequels from premiere developers to award winning and critically acclaimed games, you will be disappointed however.
  96. Mar 23, 2011
    6
    When I go to rate a game that I played I base my score off of my desire to continue playing that game from the time I first turn it on until the time I beat it. Games like DA:O, TES, and ME to a point; even when I wasn't actually playing the game I was thinking about what I wanted to do next or where I wanted to explore next. DA2 I really had to push myself through the game just to finishWhen I go to rate a game that I played I base my score off of my desire to continue playing that game from the time I first turn it on until the time I beat it. Games like DA:O, TES, and ME to a point; even when I wasn't actually playing the game I was thinking about what I wanted to do next or where I wanted to explore next. DA2 I really had to push myself through the game just to finish it. Don't get me wrong DA2 isn't a bad game by any means, it just isn't a great game. Some parts were improved over DA:O (combat, voices, and plot to a point) while other parts of the game seem to have been rushed through development (recycled environments, consequences of your decisions, and bugs) . I played this on the 360, which I think was part of the problem. The number of bugs I ran into was insane, a few bugs here and there are to be expected but multiple game breaking bugs is unacceptable.

    All things said as a stand alone game (assuming you never played DAO) I think DA2 is a 6/10, meaning its barely above average.

    If i were to rate DA2 with DAO in mind it would have to be a 4/10.
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  97. Mar 23, 2011
    10
    Never put my four-penny worth in on anything online before, but, with so many bad reviews, I felt I had to chip in... So, I gave it a ten.
    Not a real life ten but a computer game ridiculous marking system 10.
    There are faults. It's not perfect... What is? Ok then, what is wrong? 1) Recycling of environments you cheap ass Bioware swine. 2) Not being able to re-clothe the rest of your
    Never put my four-penny worth in on anything online before, but, with so many bad reviews, I felt I had to chip in... So, I gave it a ten.
    Not a real life ten but a computer game ridiculous marking system 10.
    There are faults.
    It's not perfect...
    What is?

    Ok then, what is wrong?
    1) Recycling of environments you cheap ass Bioware swine.
    2) Not being able to re-clothe the rest of your party.- though actually after a while you kinda forget that as there's plenty of cool stuff for the main protagonist to collect, so...
    3) If you're ass kickingly good at battle strategy then the difficulty level doesn't go up high enough...
    4) Dialogue choices- they could have stretched to 4 or 5 choices some of the time if not the amount you get in Dragon Age 1.
    5) And, well, for me... that's about it.
    A confession.
    I'm a gamer.
    Not a strictly rpg gamer, or a strictly fps gamer, or whatever... just a gamer.
    What did I like?

    1) The changes made to the combat seem to me improvements. You press a button something happens without having to wait. It doesn't mean you can play this like Fable-( which incidently I did like- that's Fable 2 not 3- which had multiple story-telling faults) If you do play this like Fable you will have your butt handed to you.
    2)The graphics are way better than the first.
    3) Hearing the hero speak makes a nice change.
    4) Non-linear story that strayed from the usual 'I will become a totally mighty hero...' quest- I don't know, given the context of this being a pop-culture fantasy, it just seemed a little more adult, maybe?
    5) The comedy was up to the usual standard.
    6) The characters felt rounded. 7) It was Dragon Age- ie I've run out of things to say that were wrong or right because 85% of this game is the same thing we've come to ecpect whatever all those bad reviews say. The differences make up 15% and I'd say two thirds of those are improvements and a 1/3rd, or 5% of the total, are missteps.
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  98. Mar 23, 2011
    4
    Same review I've posted in other forums...One word. Unfinishable. This was like watching a long bad direct-to-video fantasy. Wow. I'm really shocked at how bad the storytelling was here. Just so unlike Bioware to utterly fail at the story. Possibly it was the production timeline? I can excuse the repetitive maps, the hack-and-slash, the idiotic AI, the auto-spawn enemies that always seemSame review I've posted in other forums...One word. Unfinishable. This was like watching a long bad direct-to-video fantasy. Wow. I'm really shocked at how bad the storytelling was here. Just so unlike Bioware to utterly fail at the story. Possibly it was the production timeline? I can excuse the repetitive maps, the hack-and-slash, the idiotic AI, the auto-spawn enemies that always seem to materialize out of closed spaces, even the giant spiders who web down from a clear blue sky. Over-powered rouges and buggy system that clearly handicaps damage when there are more enemies than less, no problem. I can even excuse the locked companion armor, nameless equipment and the disjointed, often-times mindless quests, but never, ever have I bought a Bioware game and was so frustrated where I just preferred not to finish. I'm a hardcore RPG fan and not only is this worse than Dragon Age Origins, it's more like some strange alternate world spin-off. It doesn't even feel like Dragonage. I got to the final part of the end of the final act and was so disgusted with the story, I turned my Xbox off. It's been a long, long time since I've done that.

    Look for copies to show up on the pre-owned shelves soon. Remember it's a very LONG game and Bioware earned credibility with DA:O that despite bad experiences people are still trying to give it a chance. I think some are coming to the conclusion that I've arrived at. I'm done. Not even a DLC can save this .......... abomination. LOL.
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  99. Mar 23, 2011
    0
    I'll just leave this here:

    http://www.gamecritics.com/brad-gallaway/dragon-age-ii-review#comment-38510

    btw I'm giving this a 0 to do my part to offset the 10s given by the EA/Bioware review writers.
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.