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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Mar 10, 2011
    9
    This sequel has made a lot of changes to streamline the series. However, I'd hardly call these changes "selling out". Most are welcome changes: the dialogue setup with clearer meanings and quicker navigation is a welcome change, as are the major upgrades to graphics and presentation. Others, such as smarter map layout to avoid drawn out wandering, are a good change with some ill benefits;This sequel has made a lot of changes to streamline the series. However, I'd hardly call these changes "selling out". Most are welcome changes: the dialogue setup with clearer meanings and quicker navigation is a welcome change, as are the major upgrades to graphics and presentation. Others, such as smarter map layout to avoid drawn out wandering, are a good change with some ill benefits; in this case, the maps are more linear with less of a sense of actual exploration. We get the same locales in different settings, which brings the benefit of seeing it change over time, but also brings the negative effect of feeling like we've been there too many times already. The frame story is a nice touch, and unlike the Fable series, Bioware has actually made me feel attached to my character while he/she evolves and becomes Champion. The plot twists are actual twists, and as always, Bioware has done a superb job with writing, character development, etc. Giving Hawke a voice was likely their best decision in this sequel.

    The game is being unfairly bashed by people who expected an even tougher and longer-winded experience than the last game. Though they have every right to not approve of changes they don't like, this is by no means whatsoever a bad game. It just appeals to a broader audience, and with all of the benefits that brings, it also brings some negative changes. Not everyone can be made happy. It's still a high quality title and one of the best single-player experiences available this year. I highly recommend the purchase.

    Though, while I'm here, I'd also like to say that making every character romanceable by any Hawke ruins the narrative element of said romance. Suddenly everyone is bisexual and you can flirt no matter what their perception of Hawke is. It cheapens the value, and I feel not only less invested but also more... I don't know, crude? Dirty? My Hawke is apparently a whore and a pimp all at the same time, and I didn't really want to be. I'm sure they made everyone available to shutup the arguments of "whaaa I want THIS character to be gay/bi", but giving no one a defined preference in gender or personality ruins the idea of romance and cheapens it to very bad polygonal porn. With clothes on. That's the worst kind.

    But unlike Fox News, I don't portray the worth of a game in the amount of sexuality it has or doesn't have. There's PLENTY of content to keep you engaged for some time. I'm thirty hours in now, and I've still got quite a ways to go. Don't pay attention to the extremely negative user scores; they really are the vocal minority here.
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  2. Mar 10, 2011
    10
    Bioware punched up the action for this sequel. I was bummed that character creation wasn't as in depth as the original before I played the game, however, I don't even care about that anymore. Good times.
  3. Mar 10, 2011
    2
    As a sequel to DA:O this is a total let down. It is sad that i pre-ordered it at all. I would have never expected this from BioWare.The game itself is a total console port and I couldn't say anything good about it. Everything is just dumbed down, except maybe dialogues. Totally linear story. You could compare it's graphics to Gothic II. I guess I was expecting just too much. It has noAs a sequel to DA:O this is a total let down. It is sad that i pre-ordered it at all. I would have never expected this from BioWare.The game itself is a total console port and I couldn't say anything good about it. Everything is just dumbed down, except maybe dialogues. Totally linear story. You could compare it's graphics to Gothic II. I guess I was expecting just too much. It has no similarity to DA:O but if you like action rpg's you might like it and if you loved DA:O, just don't bother.. Expand
  4. Mar 10, 2011
    4
    So terribly dissapointed. Don't we have enough watered down mainstream games out there? That might even have been okay if this game was a good mainstream game. But its not. It tries to be a hybrid between an action game like God of war and a classical rpg, and it ends up failing at both. The story is also the worst I have seen from Bioware. The story never picks up a main goal and all youSo terribly dissapointed. Don't we have enough watered down mainstream games out there? That might even have been okay if this game was a good mainstream game. But its not. It tries to be a hybrid between an action game like God of war and a classical rpg, and it ends up failing at both. The story is also the worst I have seen from Bioware. The story never picks up a main goal and all you do ALL game is run around in one city and do quests that all feel like side missions. Suddenly the game ends with a bam and a cliffhanger... Not only that but they reuse every dungeon like 15 times, and there are only like 6-7 small dungeons. Any real rpg elements are taken out, you never even get the opportunity to talk your way out of a fight everyone just charge you. If I want an action rpg I will rather play diablo or titan quest.... this is a bad action rpg and it shames the dragon age franchise. I might be a little harsh, its an okay game, but nothing more... don't expect anything. Expand
  5. Mar 10, 2011
    4
    Dragon Age 1, although not the BGII second-coming I was hoping for, offered a close-to-perfect compromise between micro-management of Inventory, Spells and Tactics and hack-and-slash action -- this is what I buy RPGs like this for. Dragon Age 2 takes a different approach: attacking is, for the most part, fire and forget, spell management is limited and inventory is over-simplified.Dragon Age 1, although not the BGII second-coming I was hoping for, offered a close-to-perfect compromise between micro-management of Inventory, Spells and Tactics and hack-and-slash action -- this is what I buy RPGs like this for. Dragon Age 2 takes a different approach: attacking is, for the most part, fire and forget, spell management is limited and inventory is over-simplified. Moreover, the story is convoluded and didn't motivate me to keep playing. Good dialogue and voice acting redeems this game a bit, but nothing can save it from it's pander-to-the-lowest-common-denominator simplicity.

    This game is definitely not worth $60, either on PC or console. Either hold out for the bargain bin or until you can find it used, or just pass (you're not missing much).
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  6. Mar 10, 2011
    0
    Dragon Age: Origins was a groundbreaking RPG with an engrossing plot within an intricate fantasy world, with well-written characters and good replay value. Dragon Age 2, by comparison, is a lazy, cynical slap in the face. The visuals are the most obvious flaw. Somewhat dated graphics can be forgiven, but the art direction seems almost nonexistent. Kirkwall, the main setting of theDragon Age: Origins was a groundbreaking RPG with an engrossing plot within an intricate fantasy world, with well-written characters and good replay value. Dragon Age 2, by comparison, is a lazy, cynical slap in the face. The visuals are the most obvious flaw. Somewhat dated graphics can be forgiven, but the art direction seems almost nonexistent. Kirkwall, the main setting of the game, looks like something out of a 1990's first-person shooter; it's comprised of large, sparsely-populated open areas with drab walls that essentially form long corridors with only 90 degree turns. The "bazaars" are a handful of people standing next to chests under otherwise empty tents. Assassin's Creed-level detail isn't necessary, but to actually have *less* graphical intricacy than the first game - and substantially so - is baffling. Outdoor levels fare slightly better, but are still inferior to the first game. Of course, this could be somewhat forgiven if the core story and gameplay were decent, but they both paid a similar lack of attention. The story fluctuates between being completely uninteresting and being simply generically mediocre, spending most of the time closer to the former due to a plethora of mindless and unengaging side quests, not to mention leaving things wide open for future DLCs. The branching dungeons and outdoor areas of the first game have been replaced by linear paths that would be navigable by a decapitated chicken. The inventory system has been similarly simplified. The tactical gameplay remains, thankfully, mostly intact, with a welcome action-oriented twist, but with so many other flawed elements, the game simply loses its appeal, becoming an arduous grind rather than an addictive adventure. This is easily the biggest disappointment of the year, and it's shameful that so many gaming "publications" (aka EA mouthpieces) are giving it stellar reviews. Expand
  7. Mar 10, 2011
    0
    Quite simply a horrendous sequel in every way possible, bioware have truly let their fanbase down. Casualized combat coupled with horrific graphics and a dull plot really let this game down. It borders practically on being unplayable becuase it's that easy and boring. A game that has simply been created and tampered with to suit frat boys more accustomed to call of duty and halo. In otherQuite simply a horrendous sequel in every way possible, bioware have truly let their fanbase down. Casualized combat coupled with horrific graphics and a dull plot really let this game down. It borders practically on being unplayable becuase it's that easy and boring. A game that has simply been created and tampered with to suit frat boys more accustomed to call of duty and halo. In other words bioware have ruined a once respectable RPG series and dumbed it down for the consumer market with quite horrific results. Spend your money elsewhere if you are looking for a good RPG experience, or even for that matter, a gaming experience on any level, because frankly I would rather play through crap like sonic riders than play this absolute abomination of a game again. Expand
  8. Mar 10, 2011
    0
    I did not like this game. I thought it was majorly dumbed down compared to DA:O, which wasn't even that good of a game. I hope Bioware can learn from this fiasco and do a much better job with the equally anticipated Mass Effect 3 title.
  9. Mar 10, 2011
    1
    If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die out - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!

    This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs
    If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die out - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!

    This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs Gate 2 creators.
    If DA2 succeeds comercially, this kind of gameplay re-imagining may very well happen to possible Baldurs Gate 3. Just imagine this nightmare - Baldurs Gate 3 : God of War style.
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  10. Mar 10, 2011
    2
    ´As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPG´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! That´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a´As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPG´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! That´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a Action Adventure/Hack´n Slay ? THIS, Dragon Age 2, is the Call of Duty of RPG´s. DA2 doesn´t even deserve to be named a RPG. One Town, No Worldmap, ridiculous characters, a "not so interesting Story", Graphics from 2005 (Hello bioware, we have 2011 now, Even the current console generation hardware is bored to death with this program), really bad environments, no armor management for party mambers and always the same cloned level structures like the dungeons in Oblivion. They oversimplyfied everything in this game. DAII does not make ONE simple point better than part 1. A downgrade all along the line. DA II is no RPG. It´s a slap in the face of every single person who loves role playing games. Expand
  11. Mar 10, 2011
    10
    There's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what item you have geared up unless you mouse-over.

    Or how about the fact that you can now pick locks in plain sight of guards and everyone else right under their nose! Either my memory of DA:O is really terrible, but I think I recall that you couldn't just
    There's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what item you have geared up unless you mouse-over.

    Or how about the fact that you can now pick locks in plain sight of guards and everyone else right under their nose! Either my memory of DA:O is really terrible, but I think I recall that you couldn't just pick locks in plain sight.

    Not to mention these treasure chests are in plain sight in the oddest locations - in DA:O they were in regular places, not in the middle of a busy market but in a back alley.

    The layout of the Kirkwall city sucks too - it's far too big with streets being incredibly wide despite almost no people being around. I much prefer DA:O's towns and cities which felt bustling and hectic and cramped - like they should be. Not to mention all the straight angles as if the maps were drawn using a pencil and a ruler.

    Ugh, I really really try to like this game but every 10 secs I get slapped in the face by yet another thing they did wrong. Like "the office of the visceral is off limits" yet I can freely open the door, walk in, and loot his treasure chest. This game is soooooo lazy, soooo wrong. It just FEELS wrong - the world doesn't add up. The characters don't behave right, the world doesn't respond the way it should, etc. People trust you for no reason, they want your help for no reason, etc. etc.
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  12. Mar 10, 2011
    3
    (skip to the paragraph starting with "Then along came DA2" to skip the DA:O-related intro)

    As a PC gamer, DA:O was my introduction into RPGs. And I have to say, even getting started was daunting to me. I had envisioned a vast open world of freedom, choice, adventure and fun, based on the reviews I had read and all the buzz I had been hearing about the game. Instead what I got with the
    (skip to the paragraph starting with "Then along came DA2" to skip the DA:O-related intro)

    As a PC gamer, DA:O was my introduction into RPGs. And I have to say, even getting started was daunting to me. I had envisioned a vast open world of freedom, choice, adventure and fun, based on the reviews I had read and all the buzz I had been hearing about the game.
    Instead what I got with the first Dragon Age was a linear, repetitive, unimaginative and boring affair where nothing really seemed to come alive and "choice" was a thinly-veiled illusion conjured up most ham-handedly by uninspired developers.
    Also I did not care for the looks of this world and its inhabitants, which does not help immersion one bit (bland lighting, unimpressive structures, flat and unexpressive faces, goofy armor, ...).
    What got me the most though was a thing called "level scaling". Gone is the thrill of slaying a beast that once seemed completely indomitable, after having spent hours "training" your characters in preparation for your revenge. Instead everything and everyone simply levels up along with you. Disgusting.

    Then along came DA2. From what I was reading this true sequel to the Dragon Age saga promised to be substantially different from DA:O, and I was excited. Even though DA:O was a huge letdown, it had kindled within me the hope for something truly epic and inspired.
    I had been reading various outcries from die-hard RPG fans and DA:O fans, but since the latter game had disappointed me so these outcries only strengthened my conviction that DA2 might actually be different; and I might actually enjoy it.
    Not so.
    Take all the negative comments on DA:O above (uninspired, unimaginative, linear, ugly, repetitive, devoid of actual choice, ....) and multiply them by any factor you may deem impressive, and you have DA2.
    * The corridors of DA:O have become even narrower and more confining;
    * The level design is unapologetically lazy (copy-pasted dungeons and caves);
    * The choice of story-progressing replies has dwindled to a basic three;
    * The graphics are at a playstation 2 level (although the overall style has improved);
    * Combat has been dumbed down to a button-mashing fest artificially rendered more difficult with mid-fight enemy spawns (only remotely enjoyable difficulty setting is "nightmare" but as said before the difficulty is artificial);
    * Kirkwall (where all but the entire game takes place) feels and looks artificial and devoid of any bustle and - indeed - life itself;
    I could go on and on about how much I have started to loathe DA2, but in the end it really is my fault for pre-ordering a game which promised to be "different" but turned out to be merely "worse".
    Much worse.
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  13. Mar 10, 2011
    0
    Quit playing after 4 hours into the game. This game is a slap in the face of DA:O fans.
    - conversation wheel with 3 options in a role-playing game
    - Mortal Combat style fighting
    - bad characters and story
    - linear plot
    In summary, this game is not worth my time.
  14. Mar 10, 2011
    0
    What a Disappointment.!
    Why did they dumb down the game like that?!
    There is not any fun in the combats anymore! The camera mechanics are extremely frustrating. There is not enough dezoom to think any tactical choice. You can't even move the camera around. The combats are way too fast paced and look completely ridiculous. Since you pass most of your time in combat, it's hugely
    What a Disappointment.!
    Why did they dumb down the game like that?!

    There is not any fun in the combats anymore!
    The camera mechanics are extremely frustrating. There is not enough dezoom to think any tactical choice. You can't even move the camera around. The combats are way too fast paced and look completely ridiculous. Since you pass most of your time in combat, it's hugely unsatisfying.

    It feels super scripted with cinematic every two seconds. Loading times every two seconds.

    I'm really sad for bioware! They are loosing a lot of credibility with this joke of a game.
    It's an insult to rpg players. It has lost almost all the elements that gave some interest to the first opus. And it was already pretty dumbed down compared to Baldur's Gate.


    Save your money!
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  15. Mar 10, 2011
    1
    This review contains spoilers, click expand to view. I must say this is one of the biggest disappointments I had in the last couple of years in terms of games. I have spent over 50h playing DA1 and even though it had its flaws it managed to give a memorable and overall enjoyable experience, cool locations and character development. It was solid. I don't really know where to start when it comes to DA2. It's such a wasted title. With all the built up hype and promises from the ever so self-content developers the end result is appalling. The worst thing in my opinion is how Bioware treats us, their paying customers, delivering a product of such low standards and still advertising it as an improvement over the first installment. Day 1 DLC with an additional NPC character? Seriously? There is so little to go with in the game itself and yet you cut out one party members? I've just finished the chapter with the expedition and to my dismay discovered that I am still confined to the same city, the same locations (with re-rolled resource items so you have to look for them again). There are what - four unique dungeon/building maps which repeat over and over only to change the initial spawn point and lock some of the doors. The dialogues, although pleasantly voiced, have no impact on the story whatsoever. It doesn't matter whether you pick the nice option or the aggressive one - the show goes on no matter what. You can bad-mouth most of the important npc characters with no penalty. At some point I started skipping lines altogether and just relying on the map marker to guide me to the next objective - yes this is what this game degrades to after some time - running around delivering answers / questions to the next individual and slaying groups of cloned enemies appearing from thin air on scripted locations. I once had spiders descend on their webs straight from the bloody sky. Combat although presented as dynamic and engaging comes down to mindless button-mashing. Large groups of cloned enemies appear in waves very much alike to some arcade games. The fighting is so high-paced all you see on the screen is bloody pulp exploding all the time and severed limbs flying all over the place. I mean how is it possible to hit someone with a dagger so that the body explodes and only the boots are left standing? After a while, when you have seen all the animations and effects, combat becomes more of a nuisance rather than fun. As for me I am abandoning the game completely - it's not worth the time and it feels more like punishment or some chore. I strongly advise you to skip this game and keep your money. Expand
  16. Mar 10, 2011
    9
    Though not as good as Dragon Age: Origins it is still a very enjoyable game. The graphics are better than then the original. Party members are well done. They do re-use environments like caves, warehouses, etc.
  17. Mar 10, 2011
    2
    I am a big RPG fan and I was crawing for Dragon Age since i heard it for the very first time. I must say even Dragon Age: Origins had flaws although the game was ultimately sucessful on almost most of it's main points that I was simply ignoring these stuff. That is why I am so genuinely disappointed about Dragon Age 2 this much.

    They took away pretty much everything that made the original
    I am a big RPG fan and I was crawing for Dragon Age since i heard it for the very first time. I must say even Dragon Age: Origins had flaws although the game was ultimately sucessful on almost most of it's main points that I was simply ignoring these stuff. That is why I am so genuinely disappointed about Dragon Age 2 this much.

    They took away pretty much everything that made the original Dragon Age such a big sucess. Story is a way too simplified thanks for the hunger of pulling new gamers to the franchise. Dialogue options are limited which makes the Characters less and less developed and beliveable. Graphics even the animations are a little off but these are flaws that i can let go. What i can't ignore is, the fact that Dragon Age 2 is a train wreck. I played the Demo and it was horrible, though i kept my hopes high for the game hoping it would improve somehow. This is not a story that would fill it's player with awe, and make him beg for more. Dragon Age 2 is a over simplified hack and slash game where not even the gameplay but the story itself is simplified in order to make the game more accessible. I am sorry really sorry for Bioware. A game where accessiblity takes over quality and immersiveness is destined the sink to the bottom. This is trully not what I expected from developers that made such a great game like Dragon Age.
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  18. Mar 10, 2011
    3
    Bioware have abandoned us, they just wanted more money, so they got rid of every kind of complex aspect about this game, people blames wii for being casual, but sadly the whole industry is everyday more and more casual. And with Dragon age 2, I just reached the limit, everything on this game, from the lack of story and complexity, the lack of any sort of deph in the gameplay, and the wayBioware have abandoned us, they just wanted more money, so they got rid of every kind of complex aspect about this game, people blames wii for being casual, but sadly the whole industry is everyday more and more casual. And with Dragon age 2, I just reached the limit, everything on this game, from the lack of story and complexity, the lack of any sort of deph in the gameplay, and the way its portrayed as a hack and slash, is just an example of how much companies, like EA or bioware really care about their fans. They dont give a crap. This is the last time I am buying a bioware game, I guess they'll do the same with mass effect 3, I bet they will make a game for casual people who dont want to think about anything but follow instructions and pressing buttons to kill things to the end. The RPG is dead this generation gentlemen. Expand
  19. Mar 10, 2011
    1
    A Dynasty Warriors from Bioware? wtf
    I loved their games but this is awful in all ways. No NPC reaction for stealing, fighting, etc. Tube Levels, cloned caves, a dumb story, cloned NPC (thx for the big **** BW! if this would be real, yeahhh!)
    Please make RPG instead of this crap Bioware!
  20. Mar 10, 2011
    2
    i liked the story of dragon age 1, despite the mediocre graphics. what i really don´t liked, was the straight forward level design, it´s the same with mass effect which is exactly taken just "dragon age in space". after playing da:o i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallouti liked the story of dragon age 1, despite the mediocre graphics. what i really don´t liked, was the straight forward level design, it´s the same with mass effect which is exactly taken just "dragon age in space". after playing da:o i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallout (every part of it). different paths, a open world linked with decision making and character development with different impacts.

    but what are the changes in dragon age 2? they try to make it easier and more simple, to meet the casual gamers wishes.

    i hope this works out for EA, it´s good that nobody is forced to buy this game. life is too short for another "run of the mill - hack and slay" game.
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  21. Mar 10, 2011
    10
    Game is very good if we are thinking about xbox version. I don't know why so many people gave it so low score. One disadvantage is simplification of equipment of our team. I can't understand why bioware didn't left it. Howevery the story is very good, characters also, even graphic after few hours look good. I know that in PC version lack of izometric point of view can dissapoint, howeverGame is very good if we are thinking about xbox version. I don't know why so many people gave it so low score. One disadvantage is simplification of equipment of our team. I can't understand why bioware didn't left it. Howevery the story is very good, characters also, even graphic after few hours look good. I know that in PC version lack of izometric point of view can dissapoint, however on xbox and PS3 there wasn't such possibility also in Dragone Age: Origin and honestly I can't see big differences between that games so why so many people is crying??? I would gave it 8,5/10, however to help that game fight with not fair scores as 0 and 1/10 I gave it 10!!! Expand
  22. Mar 10, 2011
    10
    Why slander this game people. All these minor details your all nitpicking at are irrelevant, no game is perfect, they all have flaws. Don't take it so seriously, just enjoy the ride and chill!!
  23. Mar 9, 2011
    9
    Good thing for us, in this case it is easy to tell who is trolling. Anyone who mentions the fact that the graphics are of a lesser/equal quality then DA:O is obviously trolling. The graphics go way beyond what has been seen in the previous games. --As for my review, 9.5/10 graphics 9/10 storyline 8/10 on the mechanics and a big thumbs up for the main character being able to talk-- OverallGood thing for us, in this case it is easy to tell who is trolling. Anyone who mentions the fact that the graphics are of a lesser/equal quality then DA:O is obviously trolling. The graphics go way beyond what has been seen in the previous games. --As for my review, 9.5/10 graphics 9/10 storyline 8/10 on the mechanics and a big thumbs up for the main character being able to talk-- Overall i give a 9/10. Expand
  24. Mar 9, 2011
    7
    I've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artistsI've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artists mess with the original DA:O engine and give me another 40 hours of adventure, I'd have been +10 content. This one doesn't feel nearly as complex and deep as the first Dragon Age, and I don't feel as immersed and connect to the characters. I just don't care very much about them. The other aspect I really miss is the feeling of exploring a huge, mythical country. And I struggle with the framing story that just leaves unexplored gaps. Expand
  25. Mar 9, 2011
    9
    This game is incredibly impressive, the story, the gameplay, and the overall experience are solid. Yes it is true that you can mash buttons and be marginally successful but if you take the time to customize your character, items, abilities and overall fighting style than this game will be well worth every penny you pay for it. The fact that you spend the majority of the game in the sameThis game is incredibly impressive, the story, the gameplay, and the overall experience are solid. Yes it is true that you can mash buttons and be marginally successful but if you take the time to customize your character, items, abilities and overall fighting style than this game will be well worth every penny you pay for it. The fact that you spend the majority of the game in the same city is a little bothersome but the fact that the city does have differences and areas that make the environment much more enjoyable than expected. This game has done little to advance the RPG genre but what it has done is take the good aspects of many other RPGs and mash them into one very enjoyable experience. I enjoyed the game and cannot am already working on my second play through. Don't listen to these other wannabee critics. This game is solid, definitely not perfect but fun all the less. Expand
  26. Mar 9, 2011
    10
    I keep reading a lot of "compared to DAO" critiques when really, this game is not DAO. DAO was a behemoth of an adventure. DA II is slicker and slimmer than the original but not dumber. The storytelling style keeps you moving along the plot nicely, the combat just, well, just feels Good. The opening scene hooked me completely. I have to say, I find that I do not miss playing dress upI keep reading a lot of "compared to DAO" critiques when really, this game is not DAO. DAO was a behemoth of an adventure. DA II is slicker and slimmer than the original but not dumber. The storytelling style keeps you moving along the plot nicely, the combat just, well, just feels Good. The opening scene hooked me completely. I have to say, I find that I do not miss playing dress up with my followers the way I thought I would. I find not having to micromanage my inventory constantly freeing and gives me more quality play time. I can't tell you how it ends because, well, I have a life and I haven't finished it yet but so far I'm more than pleasantly surprised by the awesome factor. If the game keeps this up, I may like it even better than DAO. Already DA II feels like a bridge to the Real sequel - much the same way ME II felt like a short stop on the way to ME III. I will be disappointed if DA III is not, shall we say, more robust than DA II but it certainly hits the spot until the next full course comes around. Expand
  27. Mar 9, 2011
    9
    I believe most of the people reviewing this game are haters. No one who likes this game has been able to pull themselves away long enough to write a review, I have to imagine. Even 15 hours into the game, I'm barely able to waste this much time, rather than playing this amazing game Bioware's created. I don't know if it's because Bioware usually makes such good turn-based games, and thisI believe most of the people reviewing this game are haters. No one who likes this game has been able to pull themselves away long enough to write a review, I have to imagine. Even 15 hours into the game, I'm barely able to waste this much time, rather than playing this amazing game Bioware's created. I don't know if it's because Bioware usually makes such good turn-based games, and this one is more action-based, that people can't accept this game, or if it's due to bad press pre-release and everyone's jumping on the bandwagon. But this is a good game. No, this is a great game, and by nearly every metric. The combat is intuitive, yet as difficult and complex as you want to make it. The more I play this game, the more I love it. There are, admittedly, some things that DA2 does worse than DA: Origins, much in the manner that Mass Effect 2 was worse in some regards to the original Mass Effect. However, these things are few and far between. The writing, graphics and storyline are all improved in this game from the first. And, after getting used to it, I believe the combat system is at least as good as the old one, if not better. You get a true rush of adrenaline in some major fights. Absent, mainly from the original title. This game is so good, in fact, that I'm utterly and completely bewildered by many people's responses on here. Very little was dumbed down here, contrary to belief. In regards to world-building, character development and voice acting, the game achieves the same grandeur as, or in many cases surpsasses, it's predecessor. I know I'm not going to change any one's opinion who hates the game, but I give this game a very solid 9 out of 10, with leanings toward the higher end of the 9.Xs. This is, simply put, the best gaming experience I've had in years. Expand
  28. Mar 9, 2011
    10
    I love the new updates to the races and overall art style. Very Sharp! Definitly worth picking up.
    The progression, while different from DA:O, is streamlined and very slick.
  29. Mar 9, 2011
    2
    I'll preface this mini-review with: I actually like the game. I do, it's mindless. After working long days at my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you inI'll preface this mini-review with: I actually like the game. I do, it's mindless. After working long days at my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you in with it's story and setting; the characters are supposed to be memorable, witty, devious, intelligent. But none of that really applies here. What we got was a game so vapid, so unintelligent, so... test grouped, that it's now not much more than a mindless Facebook game. Re-used maps everywhere. Lack of personality in it's setting and characters. Plenty of loot, but only one character to equip it on. (Oh that's nice, a 'mage only' item that has stats that my rogue will never be able to equip. Maybe I'll equip it on to one of my mages on my team, oh wait..) Poorly written characters that are voice acted quite well. And what happened to the Qunari? I mean, what? I honestly thought they were Darkspawn. Who even thought that was a good idea? I'm starting to go off the rails, the game itself is not worthy of calling itself a sequel. The people who spent the passed year or two working on this game should not be proud of their work. They were forced to make a game that they I'm sure knew would be a big disappointment for the people who actually enjoyed the first game. Sorry fellas, people aren't trolling, they're genuinely disappointed that you (Bioware) made a subpar game. Borrow this from your friends if you really really want to play it, please do not spend your (or your parents') hard earned money on this. Expand
  30. Mar 9, 2011
    0
    Bioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linearBioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linear rambling between two bored sounding cookie cutter people, and the instead of influencing the conversation, you are only allowed to select whether the character will do the conversation angry, soft, or sarcastic.

    Gone is any hint of stategy of depth to combat. The game is a click fest, a poor mans devil may cry, that requires no skill to beat on hard or lower difficulties. On nightmare, a mode they obviously ran out of time on balancing, is just frustratingly impossible, not because it provides a good challenge, but because instead of balancing it, they just added 10000hp to every enemy and said "done".


    The graphics represent and huge step back not only from Dragon Age origins, but for the whole generation. This looks like something you'd find on the Playstation 2. The game lacks any art direction, and any sense for colors other than brown.

    Dragon Age 2 is not only a huge step back for the series, but a huge step back for video games in general. The dumbing down of the series marks the biggest leap in what has become a trend in video game design. I can only hope that Bioware listens to the fans after this outing and, pun intended, return to their origins as RPG designers in their next outing.
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  31. Mar 9, 2011
    2
    This review contains spoilers, click expand to view. I had high hopes for Dragon Age 2. I loved the first one and was so looking forward to this one. I anxiously awaited the day the demo was available so I could get a look at this sequel and I was terribly disappointed. Against my better judgment I did not cancel my pre order and decided to give it a chance anyway. Honestly I should have saved the 50$ I spent on it. Leaving out the fact that the new combat system is just dreadful in my opinion....

    The characters are ugly, the art style is terrible, the character creator is mostly just a rehash of the same options you get in DA: Origins. The same hair styles with a couple of new additions, the same tattoos etc. You would think that with a new game they might try to come up with some new options for your character.


    Then we have the characters... I played all day as soon as I got my game and installed it. I did not feel any connection at all to the characters. My own character is not very interesting and I know some people love that the character is voiced but it just makes it harder to give my character the personality I want her to have. I don't care for it at all. I don't care for the conversation system either. I liked being able to initiate random conversations with my companions. Being able to only talk to them when they feel like it is not immersive at all. I feel absolutely no connection with these people even though when I can talk to them I explore all the conversation options and really try to get to know about them. My sister died in the beginning and my only thought was oh damn the one with the heals died. Seriously I felt nothing at the prospect of my sister dying. In origins I was actually saddened by the deaths of my companions even the redshirts that were doomed from the start I cared when they died. In this game I really don't care.

    Then there is the story. It is boring and lacks the sense of urgency and epic feel of Origins. Where is the story? Where is the reason for my characters actions. I feel nothing, no sense of purpose, no urgency no desire to see what happens next. To me this game is a complete and utter failure. Granted I am only about 10 hours into it but it should have grabbed me by now. Origins had me in the first 15 minutes of game play. An RPG, like a good book should grab you from the first sentence and make you not want to put it down. This one fails to do that. I could look past every other flaw it has if it could do that but it doesn't.
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  32. Mar 9, 2011
    0
    Terrible decepción. Se ha consolidado el juego en PC. ¿Ha esto ha quedado reducido el legado de Baldur´s gate?
    Graficos desfasados, falta la visión cenital.
    Parche con texturas de casi 1GB tras su venta.
  33. Mar 9, 2011
    0
    You can buy all the positive reviews you want from gaming sites/magazines. This won't change the fact that your PC user base loathes the changes you're making to RPG gaming.
  34. Mar 9, 2011
    0
    I loved Dragon Age: Origins and i was hyped for Dragon Age 2. But my anticipation quickly died when i played the demo. This is not Dragon Age, this is not an RPG, this is like fast-food and junk. I am disappointed BioWare.
  35. Mar 9, 2011
    1
    Thanks Bioware for all the shades of brown. It's like there was a giant mystical power in the sky just **** out brown the entire time. Also, great job on all the paid reviews, does it feel good to know that everyone thinks your game is **** Oh wait, you only care about the money and profits you can make. The 2005 graphics mix well with all the brown. The dialogue is also very well writtenThanks Bioware for all the shades of brown. It's like there was a giant mystical power in the sky just **** out brown the entire time. Also, great job on all the paid reviews, does it feel good to know that everyone thinks your game is **** Oh wait, you only care about the money and profits you can make. The 2005 graphics mix well with all the brown. The dialogue is also very well written and probably took months to come up the extremely complicated and sophisticated "I want to be a dragon." line.
    **** you Bioware.
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  36. Mar 9, 2011
    5
    1. Rogue Archer is useless. The NPC dude is much better and it's almost impossible to run from mobs with two rogues and one mage. I had to cheese every single engagement. I hope you get a warrior if you keep playing because ****
    The worst thing: The difficulty on insane is not from tactical depth. All you need is luck and button-mashing (and running around in circles, if your party
    1. Rogue Archer is useless. The NPC dude is much better and it's almost impossible to run from mobs with two rogues and one mage. I had to cheese every single engagement. I hope you get a warrior if you keep playing because ****
    The worst thing: The difficulty on insane is not from tactical depth. All you need is luck and button-mashing (and running around in circles, if your party sucks).

    At least I can spec the Dwarf to be melee if I want my character to be ranged.
    Oh wait I can't. That's right, **** your RPG-ism. You play like we want.


    2. The gameplay has nothing to do with tactical RPG. Your only real option is when to press the ability buttons.
    Tactical placement of characters, stealth, backstab etc. doesn't mean **** All you need to do is press the button since _everything_ is an ability now.
    I don't even see what I could be doing differently. There are a few battles where you can chokepoint enemies in doorframes, otherwise there is little to do tactically.
    It feels like half of the elements of BG2 combat are missing. In BG2 I usually ended up planning hard engagements, leading different enemies into traps I set earlier, buying specific items and buffs just for that engagement. DA2 is so far away from that complexity. DA:O wasn't perfect, but it was at least a bit closer.
    Rogue used to be about using a few things like stealing, positioning and stealth. Now it's just like beeing a mage - a Rogue mage.

    Also, I hate the amount of enemies. The screen is littered with em and any amount of tacticality that remained is pretty much an efford in futility. Most mobs should have been about the size of your party, but with interesting foes. I don't even particulary analyze what enemies I am fighting, I am doing the same charade over and over again.
    Miles and miles away from previous RPGs.


    3. You never get to plan ahead anyway, since ALL enemies just drop on you literally. This is the worst thing ever and I can't grasp how they thought this would be a good idea.
    It's almost like Mass Effect 2 now. "Oh look an empty room. Welp, ambush. How surprising"
    Preparation doesn't get you any further. I also haven't used any potions or buffs yet previous to engagements. Maybe it was too early in the game for that though.

    4. Camera angle.. whatever. Isometric view wouldn't have salvaged the gameplay.

    5. Everything feels so restricting. You have almost no choice in what your character does and how he looks etc. Inventory has become more or less obsolete. It doesn't even feel like an RPG in that sense.
    For some reason the character creation process and the initial RPG immersiveness has - for me- never felt so disappointing in any PC RPG.
    It feels like a movie.
    Everytime. Cutscene. Go somewhere, enemies appear out of thin air, second wave, cutscene. Repeat. Every.. single .. time.
    Immersion level is very low. If you care about those things.

    6. Graphics are fine, voice acting is nice etc.

    7. Art style is ****ed. The ****ing Dalish elves look like cartoon characters. This has bothered me the most. It's like an anime. I expect this will be even worse later on. Not that the gameworld is completely unattractive. It just feels like EVERY SINGLE THING they changed is worse than in DA:O.
    I HAVE to use that dwarf with the cyberpunk Machine gun in an high fantasy RPG? Yeah thanks, totally works for me. **** you.

    8. You can interact even less with the gameworld. In the spirit of dumbing it down this is not too surprising. But there is so little loot, so little to pick up or see or get.
    You just don't get the feeling the enemies are actually carrying weapons or whatever.
    It feels like you get a generic reward, instead of actually "going through their stuff for useful ****".
    Feels wrong.

    9. The interface is **** I don't even know why, but it annoys me hugely. Probably because back in the day the interface symbolized a backback or inventory or a spellbook or whatever. Now it's literally a list of computer buttons. Just like the loot is not actual loot, but a computer-given reward. Also feels wrong.



    With a decent story I could see myself buying this for 10â
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  37. Mar 9, 2011
    4
    Yet again a company decides to "improve" their game by removing the complexity and mechanics that made it great in the first place. No longer can you equip your companions with any item you find, you now have set upgrades. The skills have also been dumbed down. Removing or merging skills like trap-making, poison making, etc.

    The combat is also a mess. A slight speed up would have done
    Yet again a company decides to "improve" their game by removing the complexity and mechanics that made it great in the first place. No longer can you equip your companions with any item you find, you now have set upgrades. The skills have also been dumbed down. Removing or merging skills like trap-making, poison making, etc.

    The combat is also a mess. A slight speed up would have done Dragon Age well, but they went extremely too far with it. Animations are jerky, gore is over the top, they've basically turned it into a hack and slash RPG game.

    They went away from a lot of what made Dragon Age: Origins great. It's sad that they would insult the people who supported the first game.
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  38. Mar 9, 2011
    0
    A total embarrassment of a game, bioware should be ashamed of themselves.
    Terrible graphics, Terrible story,do not buy this poc
  39. Mar 9, 2011
    0
    "You are not the landed gentry and intelligentsia of these forums â
  40. Mar 9, 2011
    2
    ... way to go EA for turning Bioware into a factory... you should have waited another year to release this and actually make a decent game...
    steamy triple coiler....
  41. Mar 9, 2011
    3
    After the scam EA/Bioware pulled with the Signature Edition I decided to buy the regular copy of the game and my experience wasn't very good this whole game seems more like a scam project than a game, as many have said it's shorter than the previous title, the characters are quite interesting upon first meet but then it goes downhill from there. The areas seem different in some ways butAfter the scam EA/Bioware pulled with the Signature Edition I decided to buy the regular copy of the game and my experience wasn't very good this whole game seems more like a scam project than a game, as many have said it's shorter than the previous title, the characters are quite interesting upon first meet but then it goes downhill from there. The areas seem different in some ways but more or less copied and pasted work and for the story.....it wasn't one of Bioware's best. Overall this game as I said in the beginning feels like a giant scam. Expand
  42. Mar 9, 2011
    10
    This is a fantastic piece of work. There are a lot of haters being haters for that reason and no other. I'm sure if they actually gave the game a solid effort, they would realize how foolish they sound. It's not the same as DA0 for sure, and a person needs to go in realizing that, but being open to what the game is presenting. I love it. I highly recommend it.
  43. Mar 9, 2011
    8
    Dragon Age II was one of my most anticipated games of 2011, I loved the first game a bunch, that's why it was my choice for Game of the Year 2009. So obviously I couldn't wait to get my hands on the new game. Was it worth the wait, .... uhh..... kinda. I have to admit, Dragon Age II is not as good as I thought it would be, but it's still a really good game. The game takes place 30 yearsDragon Age II was one of my most anticipated games of 2011, I loved the first game a bunch, that's why it was my choice for Game of the Year 2009. So obviously I couldn't wait to get my hands on the new game. Was it worth the wait, .... uhh..... kinda. I have to admit, Dragon Age II is not as good as I thought it would be, but it's still a really good game. The game takes place 30 years after Dragon Age Origins, and this time the game has a real protaganist. Garret Hawke, who is trying to secure his family to protect them from the Blight. Story-wise, the game is ok. I have to say, I think it's badass that your character actually talks this time. The game seems to operate more on the Mass Effect engine this time, Fans of Mass Effect will be very familiar with the layout of the game. Unlike the first game, Dragon Age II plays more like a hack-n-slash. You're not just watching your party do all the work this time, however, your only melee button is A, or in the PS3's case it's X. So you really have to maneuver around your enemies this time. Rogues are more hack-n-slash than the other classes because your primary weapon of choice as a rogue is dual weilding daggers. This was my first choice in DA2, was to be a rogue, I always start as a rogue in these kinds of games. Obviously, this game has huge differences that seperate it from Origins. There's less freedom this time, since the game has a real protaganist this time, you can't choose your race, you're stuck with being a human. So if you were hoping to be an elf or a dwarf, you're out of luck. That disapointed me, because I was always an elf in the first game. You can still customize your character though, and just like in Mass Effect 2, you can import your save from Origins, so the choices you made in Origins affect how DA2 will run, which is a very nice add on. Leveling up and equipting your characters works the same way it did in Origins. and of course you still have to keep your party members happy. Another complaint I had with DA2 is the soundtrack. It's nowhere near as deep and intense as the music from Origins. Origins has some of the best music in a game I have ever heard, but the music in DA2 was indeed a downgrade. Compare the two soundtracks, you'll fins that the Origins soundtrack is way better. Another complaint is how the game even has a protaganist in the first place. Origins was all about choosing your Origin, and building your own story. The game started differently every time, depending on your race and origin, that's why it was called Dragon Age Origins. This gave players the freedom to build up their own story of adventure, that was the magic of Dragon Age. In DA2, it's gone, you follow the story that Bioware gave you. Which is fine, but again, DA was about making your own tale of adventures, so yet another downgrade. Overall, it's still a fun game, but the awesome freedom that DA Origins had is gone, and that really downs the game quite a bit. However it is still very enjoyable. Fun combat system, nice story, very memorable characters, and a good choice system. Not Game of the Year quality, but still a great game. 8/10. Expand
  44. Mar 9, 2011
    10
    I've practically lived in this game for the last two days (spring break, don't judge me) and I am very pleased. I liked the last Dragon Age, but the combat was a real chore (especially for Xbox players). I used to play on the easiest difficulty because I just wanted to experience the story without all of the burdensome controls and clunky mechanics. The new combat system is visceral andI've practically lived in this game for the last two days (spring break, don't judge me) and I am very pleased. I liked the last Dragon Age, but the combat was a real chore (especially for Xbox players). I used to play on the easiest difficulty because I just wanted to experience the story without all of the burdensome controls and clunky mechanics. The new combat system is visceral and immediate - much like Jade Empire, if anyone wants a good reference. Interactions are excellent; voice acting, graphics, story-telling are all superb. Unlike the last game, I actively sought each and every side quest I could find simply because almost every one of them guarantees a memorable experience. My two complaints are the lack of choice in the beginning - you HAVE to be a male human - and the framed narrative nonsense. The story is told in chunks, leaving large gaps of missing time in the life of Hawke. The worst part of it is that you are given very little insight into what happens during these breaks of time, and it sorely breaks up the pacing of the narrative. Still, a great improvement to the previous entry (at least for console gamers). I absolutely recommend this game for RPG and action fans alike. I am about 15 hours in after just 2 days; it is that addictive. Expand
  45. Mar 9, 2011
    4
    After nearly 10hrs of game play I'll start with the "game is a step backwards" statement. Anyone who believes otherwise is a blind fanboy(and yes I really did and do like previous BW titles and was a fanboy). The real problems start when the game moved from a cRPG(dao/a) to a action RPG. Where your PC does lightening fast **** that makes things explode! Well I suppose if you like that,After nearly 10hrs of game play I'll start with the "game is a step backwards" statement. Anyone who believes otherwise is a blind fanboy(and yes I really did and do like previous BW titles and was a fanboy). The real problems start when the game moved from a cRPG(dao/a) to a action RPG. Where your PC does lightening fast **** that makes things explode! Well I suppose if you like that, this game is for you. There's serious problems with how bosses are dealt with. First if you attack a boss, they spawn 'friends'. Then as you keep attacking them, they spawn more, and sometimes more! This is the cheap way of making content hard. Sure I can understand having minions, but repeatedly spawning 8 groups of 10 mobs to make something difficult? No dice. The level designs are lack luster(the city itself is pretty). But you're going to revisit the same areas, again, and again, and again. Did I mention going to the same areas again? Maybe not. You will not have party conversations while out and about, nope you must goto their house/building/hideout. The difficulty scaling is messed up, no longer following a core set of rules. If you're waiting for us modders to fix the game? Well who knows, because they have yet to even say if we'll get a toolset. And the original toolset doesn't work in the game, missing assets and all that.

    I could carry on with the spell changes, and several other things but there's no real point. I'll say this, if you want to buy the game wait for the super-ultra-deluxe version, where you won't be nickeled and dimed over DLC. And hopefully by then we'll have a toolset, and be able to fix this horrid game.
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  46. Mar 9, 2011
    8
    There needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather thanThere needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather than get past a few streamlined aspects of the game and see this title for what it is: good.

    Note that I say good, not great. I will agree that the limitations of destination as well as a relatively unclear conversation system hamper the experience. There is a severe disconnect between an option in chat and what is said, and you will find yourself caught off guard by the way your idea is conveyed and the way it is received. This needs to be changed. I will rebut the notion that the graphics are poor, as the vistas that you visit are stunningly well designed and a joy to look at. Those arguing against are simply trolling or idiots. The combat shifting to faster pace rather than the old pause and issue of DA:O is a breath of fresh air. The previous iteration's "combat" was ill designed and created numerous issues based upon clipping, character reaction times, as well as relatively boring mechanics. Players seeking a challenge here would do well to turn the difficulty up and be greeted with combat that is not only frantic, but every bit as nuanced as the previous version. Those complaining about its pace are simply refusing to try a higher level of difficulty. For that I cannot value their opinion as highly on this subject.

    Still, there needed to be more locations. The entire world is out there waiting and yet we are restricted to a relatively small area. The microcosm that is Kirkwall can be interesting and exciting at times, but the spirit of discovery that could have been is disappointingly non-existent. It's hard to judge if this is an improvement over the old slow crawl across the map and random meeting with a useless dwarf vendor, so in this regard I can say it was a step forward and back at the same time.

    Is this game worth $60? Yes. There are very few titles that can give bang for the buck, but don't let the jaded idiocy of people who cry fowl when a game isn't made the way it was a decade ago scare you. The industry has evolved since then, and the rose tinted glasses only serve to hide the fact that those old RPGs were difficult not out of intentional design, but out of poor balance/craft. This game is not ground-breaking, but a 3.9 is only the result of people using the typically sad and droll fallacy of appealing to the majority to fit in with a perceived "cool crowd" of 40-something RPG vets who refuse to let go of the past.

    If this game drives you away, I say good riddance to bad rubbish. You are the crowd that cannot be pleased and the crowd that drives games into the ground. See Final Fantasy? That is the result of your hard work to ensure nothing ever changes. There is a reason the franchise is dying a slow death. You. 8.5/10
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  47. Mar 9, 2011
    0
    this game sux in any way it can. worst console port ever. DA1 was good RPG, not perfect but just good.
    DA2 is just step back: bad graphics, bad gameplay, bad story and incredible high requirements.

    if u want play good cRPG just stay away from DA2. it's waste of ur time
  48. Mar 9, 2011
    5
    After having a blast playing Dragon Age: Origins I had high expectations for DA2. A few weeks before the release date I read on some forums that they were trying to pull "a new audience" to the game but things would remain the same for the so called "elitist rpg player". I don't think Bioware will ever be able to please both type of players in the same game but I understand that money isAfter having a blast playing Dragon Age: Origins I had high expectations for DA2. A few weeks before the release date I read on some forums that they were trying to pull "a new audience" to the game but things would remain the same for the so called "elitist rpg player". I don't think Bioware will ever be able to please both type of players in the same game but I understand that money is what drives the world and right now the money is on the "press a button something awesome happens" crowd. Eventually some new action game will come, DA2 will be overshadowed and only the old fans will remember Bioware and most of those will probably still be enraged by this weak RPG game. - No character customization, lack of classes;
    - Cannot equip different armor on party members (that is just to cruel in a party based game);
    - Lack of in-game items! Lots of useless junk (it even goes to a section called Junk in the inventory) that you can't use. Couldn't you be bothered to create some simple items?
    - Items stats are not enough. Most rings give +stamina/mana (not even separated, it's decided based on character's needs);
    - Some parts of the story are quite good but they are just too few to make a difference. - Voice acting is not that good, Hawke doesn't really sound mad or pissed when you press the RED DIALOGUE FOR SOMETHING AWESOME TO HAPPEN;
    - Map is too small, there's no exploration and you keep on re-using the same map for different places! I went into dozens of different caves, they are ALL the same. The only difference is that in one door A is open, and in another door A is closed preventing you from going further. Even a mine used the same level design for a cave. What's going on with that? Didn't you learn anything from Mass Effect?
    - Kirkwall looks too empty;
    - Combat is spamfest of mobs... There's no tactics to it, just keep on mashing buttons, eventually you'll make it... I tried Nightmare but i spent more time fighting the camera than the enemies so i went back to hard;
    - You don't run out of reagents for potions/runes/bombs.... All you need to do is find the ingredient (on that same map you already went to dozens of times before but this time on a different quest) and you'll be able to brew everything you want (as long as you have the coin);
    Now, for the good points:
    + Some companions have nice stories;
    + There are alot of quests but since you keep going to the same places over and over again they just feel boring;
    + Some dragon fights;
    + Good use for gold, + A lot of books to read and some interesting stuff in the codex;
    + Qunari leader;
    + You press a button and something awesome happens... (Kidding on this one)
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  49. Mar 9, 2011
    0
    I love dragon age. Or at least the first one. This much anticipated sequel is a wreck. I played the demo and it's obvious this game has problems. First, all the systems from origins that were "improved" looked retarded and weren't to my liking. All the skills were cartoonized, the leveling tree is stupid, and your portraits are minuscule! I made a mage and guess what? They gave me oneI love dragon age. Or at least the first one. This much anticipated sequel is a wreck. I played the demo and it's obvious this game has problems. First, all the systems from origins that were "improved" looked retarded and weren't to my liking. All the skills were cartoonized, the leveling tree is stupid, and your portraits are minuscule! I made a mage and guess what? They gave me one stunning spell and that was it. The new loading screen even grinds my gears! It looks high tech, at least for dragon age, while the old one was realistic, looking like parchment and blood. And the hurlocks have no detail! Their faces were completely black and I used maximum quality. This is a degraded sequel comparable only to the force unleashed two (I haven't played many games so this is all I could come up with). A major disappointment for a long time bioware fan. Expand
  50. Mar 9, 2011
    10
    What an amazing game.
    Engaging, beautiful, fun and exciting.
    You don't have to be a hardcore RPG player to become involved in a long, detailed fantasy storyline.
    I think the people bashing this game are just trying to be RPG snobs and can't stand the fact that you no longer have to roll dice to slice someone's head off.
  51. Mar 9, 2011
    10
    Wow, F-ing priks! Go play the game and stop trolling like this! Just because you don't care for the direction the game is going, you shouldn't spam MC like this. Ha, those 144 0's and 1's are probably from all the PC gamers left. Get a console and stop crying.
  52. Mar 9, 2011
    7
    I've played over 20 hours on this game and I realized I didn't truly appreciate it until I changed the difficulty to 'hard'. The combat on normal is wayyyyy too easy and you will very quickly become bored. 'Hard' and 'Nightmare' actually require the tactics that DA:O did. The graphics look fine to me and I'm still enjoying it, but I'm disappointed that I cannot change most of the armorI've played over 20 hours on this game and I realized I didn't truly appreciate it until I changed the difficulty to 'hard'. The combat on normal is wayyyyy too easy and you will very quickly become bored. 'Hard' and 'Nightmare' actually require the tactics that DA:O did. The graphics look fine to me and I'm still enjoying it, but I'm disappointed that I cannot change most of the armor on my companions. Picking character skills is a blast in this game, but you won't need them unless you play on hard or nightmare. Expand
  53. Mar 9, 2011
    8
    I think a lot of users here are unfairly beating this game up, not for what it is, but for what it isn't. This isn't Baldur's Gate 2 with improved graphics. Sensibilities by most gamers have change since the release of BG2, so re-releasing it with prettier graphics wouldn't cut it either. This game has note been diluted to the point that most would lead you to believe - this game still hasI think a lot of users here are unfairly beating this game up, not for what it is, but for what it isn't. This isn't Baldur's Gate 2 with improved graphics. Sensibilities by most gamers have change since the release of BG2, so re-releasing it with prettier graphics wouldn't cut it either. This game has note been diluted to the point that most would lead you to believe - this game still has more of an "RPG" heart than Mass Effect 2. Skill trees still exist and tactical combat pausing still is a must (especially on the harder difficulties).

    Sure, Bioware "streamlined" the game over DA:O - but I would argue most of the changes were for the better. Trap making, for example, has gone by the wayside, but I would venture to bet that 90% of DA:O players on consoles never touched most of these "advanced" features. Combat is FAR superior to the console version of DA:O - it is far more engaging and faster paced. Graphics are also much improved over the console version of it's predecessor.

    Voice work is almost uniformly excellent. I may be in the minority, but I don't think much was lost by going with the conversation wheel. In DA:O, you may have had 6 canned lines to choose from, but in most cases, they'd only lead to 2 different responses anyway. I think this lack of this perceived conversation finesse is largely overstated.

    I admire Bioware for the chances it took with the story in DAII. Many will fault it because it doesn't follow the generic fantasy trope of "saving the world from the bad guy" (as much as I enjoyed DA:O, I felt like its story often fell too much on the "generic fantasy" side of fence). At least this story takes some chances by going against the expectation with its tale of political intrigue and shades of gray decision making. The scope is reduced, but the result is a quality, yet tighter, tale.

    If you come in with an open mind and not have expectations of this being Baldur's Gate 3, you will enjoy the improved graphics, faster paced combat, and compelling story.
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  54. Mar 9, 2011
    10
    I have loved it so far. Still getting used to it. My only griped is the inventory system. I really enjoyed the DA:O setup and being able to customize everyone. This is a great game though.
  55. Mar 9, 2011
    8
    I'm highly surprised at all the negative user reviews on this site. I played the game for about 4 hours last night and could barely pull myself away from the TV at midnight. Dragon Age: Origins had its share of problems, from clunky combat to (yes, it's true) linear gameplay and maps. I'm not sure why people would say DA2 is more linear than DA:O though. When I got to Kirkwall, I had aboutI'm highly surprised at all the negative user reviews on this site. I played the game for about 4 hours last night and could barely pull myself away from the TV at midnight. Dragon Age: Origins had its share of problems, from clunky combat to (yes, it's true) linear gameplay and maps. I'm not sure why people would say DA2 is more linear than DA:O though. When I got to Kirkwall, I had about 10 different quests I could complete right off the bat. And while I was completing those quests, 3 or 4 more popped up out of random encounters with NPCs. The combat is much more action-packed and less just pressing buttons while your character yells at you for doing so. It feels like you're actually controlling your character and you can issue more than one command at a time without feeling like an idiot. As for the maps, they are somewhat linear but no more so than in DA:O. The graphics could have been better, as they don't really offer much over DA:O but they still look pretty good on the 360.

    For those people complaining about DLC, just stop it. If you don't want to shell out the 800 points for it, then don't. If you had pre-ordered the game and gotten in on the Signature Edition deal, you would have gotten a slew of DLC for free right off the bat so I have no sympathy. So far the story is also solid and loading a DA:O save really adds to the background you hear from characters within the game. My score could change as I get further into the game, but so far it seems like an engaging, action-packed adventure that compliments the original very well. All the negative reviews on here sound like RPG fanboys that just didn't get what they wanted.
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  56. Mar 9, 2011
    10
    Im giving this game a 10 just because the low review scores are absolutely unjustifiable. This game is far from a perfect 10 but its also far from a 0. Come on people if you are going to write a review on this game atleast make it somewhat believable. Dragon Age Origins may have more memorable characters but this games graphics, combat, and story are way better than the first. Im certainIm giving this game a 10 just because the low review scores are absolutely unjustifiable. This game is far from a perfect 10 but its also far from a 0. Come on people if you are going to write a review on this game atleast make it somewhat believable. Dragon Age Origins may have more memorable characters but this games graphics, combat, and story are way better than the first. Im certain that atleast half of the negative reviews are from people who have never even played the freaking game. Expand
  57. Mar 9, 2011
    1
    I think the number of Bioware reps jumping onto this site to defend this sorry excuse for a game is pathetic. Oh no! People are actually going to discover what horrible dreck DA2 actually is! In all honesty, I have never been so disappointed from when I bought a game, to actually getting home and playing it. This is the worst game Bioware has ever released, and I played Jade Empire. II think the number of Bioware reps jumping onto this site to defend this sorry excuse for a game is pathetic. Oh no! People are actually going to discover what horrible dreck DA2 actually is! In all honesty, I have never been so disappointed from when I bought a game, to actually getting home and playing it. This is the worst game Bioware has ever released, and I played Jade Empire. I was so upset I even went back to the store and bought the PC version to see if it was any better......WRONG. In addition to being just as boring as the console version, the PC one was buggy beyond belief! I am never buying a Bioware game again without reading reviews first, and NOT the paid-for "professional" reviews. Expand
  58. Mar 9, 2011
    10
    A great follow up to Origins. Bioware has changed enough of the menus and controls to keep it fresh yet familiar. The graphics are superb and the music sets the right mood. One thing that was kind of a disappoint in Origins was the "silent hero" problem but that has been addressed with solid voice acting. You are also able to import your decisions from Origins and Awakening into DA2. EvenA great follow up to Origins. Bioware has changed enough of the menus and controls to keep it fresh yet familiar. The graphics are superb and the music sets the right mood. One thing that was kind of a disappoint in Origins was the "silent hero" problem but that has been addressed with solid voice acting. You are also able to import your decisions from Origins and Awakening into DA2. Even RPG fans that didn't enjoy the first Dragon Age should give this one a shot. Remember this is just my opinion but I hope you will find it helpful. Expand
  59. Mar 9, 2011
    10
    Improved upon in almost every way. More immersive, better storytelling mechanics (especially the fact that relationships develop over a series of years) and combat is just downright more fun. If you think the graphics are worse than the original, you are lying to yourself. The combat is strategic as ever, just FASTER AND MORE FUN. The abilities all actually DO something, unlike DA:OImproved upon in almost every way. More immersive, better storytelling mechanics (especially the fact that relationships develop over a series of years) and combat is just downright more fun. If you think the graphics are worse than the original, you are lying to yourself. The combat is strategic as ever, just FASTER AND MORE FUN. The abilities all actually DO something, unlike DA:O where you spent points on things you would never use. And if you really have a problem with the dialog wheel, go play D&D in your basement. Interactive cinema is what its all about. Expand
  60. Mar 9, 2011
    9
    What's with all the trolls? I am about 9 hours into the game and loving it. This morning at work all i could think of was getting back to the game. The story is fantastic, the graphics are much better than the original, and the combat is fun in medium, and quite challenging in hard. A great game from BioWare!
  61. Mar 9, 2011
    8
    This game is certainly causing a lot of Asperger style tantrums and itâ
  62. Mar 9, 2011
    0
    Terrible graphics, terrible dialogue, forgettable music, bland characters, linear gameworld, uninteresting locations, terrible button-mashing gameplay. Overall: A very very bad game that you should avoid
  63. Mar 9, 2011
    9
    After seeing all these negative review scores, I had to create an account to chime in. I was hesitant at first to believe that Dragon Age 2 would be better than DAO, but after playing all my fears were erased. The character customization is better, the itemization is better, the VO acting is better, the combat is WAY better, and everything else has been streamlined. I went back to play DAOAfter seeing all these negative review scores, I had to create an account to chime in. I was hesitant at first to believe that Dragon Age 2 would be better than DAO, but after playing all my fears were erased. The character customization is better, the itemization is better, the VO acting is better, the combat is WAY better, and everything else has been streamlined. I went back to play DAO after my first session in DA2 as a comparison and i realized how clunky it really was. DA2 ftw Expand
  64. Mar 9, 2011
    10
    Don't listen to the haters rating the game below 5, they are hardcore nerds mad that the game is now more accessible to a broader audience. This game lives up to all the hype and is a ton of fun to play. Well worth the $60 in my books.
  65. Mar 9, 2011
    9
    Loads of improvements over the original. Main character being voiced is a huge plus. Genuinely care about what I'm doing. About half way through and really enjoying it.
  66. Mar 9, 2011
    10
    This game is AWESOME! Don't believe all the obvious trolls out there. They fixed all my complaints with Origins and I'm having a blast playing this game. It's obvious that the people who are giving crappy reviews haven't even played the game. Buy it! You won't be disappointed.
  67. Mar 9, 2011
    10
    Purchased, played for a bit, saw the same levels copy/pasted all over the place. This is a sloppy addition to the dragon age series. A clear cash in, 1 year development time, with bought off reviews and 'high praises' from random people that have clearly been hired to inflate the rating on metacritic.

    I just hope Bioware has enough dignity left for a proper DA:O sequel.. god forbid this
    Purchased, played for a bit, saw the same levels copy/pasted all over the place. This is a sloppy addition to the dragon age series. A clear cash in, 1 year development time, with bought off reviews and 'high praises' from random people that have clearly been hired to inflate the rating on metacritic.

    I just hope Bioware has enough dignity left for a proper DA:O sequel.. god forbid this happens to ME.


    0/10
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  68. Mar 9, 2011
    2
    I tried to keep an open mind, I really did, But Bioware messed up big time. Literally everything about this game is what is wrong with the gaming industry. from the insane amount of pre order DLC that they put out to the "nerdy" jokes they try to force, DA2 did not deliver at all. Now, I was a Bioware fan, played Baldur's Gate, Kotor, and Mass Effect is one of my favorite series. Hell, II tried to keep an open mind, I really did, But Bioware messed up big time. Literally everything about this game is what is wrong with the gaming industry. from the insane amount of pre order DLC that they put out to the "nerdy" jokes they try to force, DA2 did not deliver at all. Now, I was a Bioware fan, played Baldur's Gate, Kotor, and Mass Effect is one of my favorite series. Hell, I even played the First Dragon age as well, but the quality of DA2 is drastically lower. from the casualized button mashing combat, to the sappy attempt at romances, to the maps that simply with a different skin. im not lying, there are 3 dungeons with the EXACT SAME LAYOUT. They said that they improved the game from the original, no, they did no such thing. in fact it's worse. the original was fun because you caould play it with rts tactics. with this, it's like they got rid of that and tried to copy dynasty warriors. And it seems they spent more on marketing than the actual game for crying out loud.
    Now The "New dialogue system?" it's a direct copy from mass effect, and your only choices are to be a boy/girl scout, a "funny" guy (not that funny at all), or an **** not much else. the graphics are only slightly better, but both the default character presets literally look decent like 3rd party hair mods. The graphics are so terrible, BW even released an official patch to help it along. Now the Characters... oh god the characters. They are too oversexualized and forced. there's a pirate with the biggest pair of knockers Ive ever seen in an WRPG and She has a Jay Leno chin. They Butchered the awesome Mage guy from the Origins Expansion. your sister is probably the best looking female in the game, why would you do that? The Templar chick looks like a dyke, Fenris was pretty cool. and The elf Merrill is literally Tali 2.0. The only saving grace in this game was Varric, the Dwarf telling the story. I found him to be very interesting and unique, considering he breaks away from the traditional dwarf, and he;s an interestin character.

    in the end, DA2 is a terrible game. i dont know what the official reviewers such as IGN etc were thinking, but it's just terrioble
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  69. Mar 9, 2011
    1
    Here's the best analogy I can think of to summarize my feeling about Dragon Age II. Imagine you love heavy metal music and this new band released their debut album (Dragon Age: Origins) a couple years ago and it was simply awesome. Heavy, deep, rewarding. You counted down the days in giddy anticipation to their second album (Dragon Age II). You couldn't wait to see how they couldHere's the best analogy I can think of to summarize my feeling about Dragon Age II. Imagine you love heavy metal music and this new band released their debut album (Dragon Age: Origins) a couple years ago and it was simply awesome. Heavy, deep, rewarding. You counted down the days in giddy anticipation to their second album (Dragon Age II). You couldn't wait to see how they could possibly improve on the first album, but you knew this band would not disappoint. Finally the day is here and you have the album in hand. You put on your best set of cans, press play, and........find out your favorite band sold out and is now producing "pop" music for the masses. Yes, they may sell more albums, but man, what a bummer. Total sell out. Expand
  70. Mar 9, 2011
    10
    th1s game is so awsome! omggg it deserves like. an 11/10. my mom bot it 4 me 4 my bday an i havnt been able to put it down yet!!!!!!!! the only reson this gaem has a low score is cuz of the mean ppl at **** /v/ board r mad and dont like the game even tho they never playd it so their trying 2 raid medacritic 2 give it a low score by all giving it a 1
  71. Mar 9, 2011
    2
    When Dragon Age 2 was announced, I like many hardcore RPG gamers looked forward to it. While in the past several years Bioware hasn't been producing awe-inspiring games as they once did, they've remained a very solid developer who's RPG's are interesting, characters are varied and get you involved, and build worlds which have depth and are enjoyable. Dragon Age 2 is a complete betrayal ofWhen Dragon Age 2 was announced, I like many hardcore RPG gamers looked forward to it. While in the past several years Bioware hasn't been producing awe-inspiring games as they once did, they've remained a very solid developer who's RPG's are interesting, characters are varied and get you involved, and build worlds which have depth and are enjoyable. Dragon Age 2 is a complete betrayal of this standard. The combat feels jolty and unrealistic. The characters wield a 2 handed sword that would make Braveheart sweat like it was made from tissue paper. The weapons were equally large in Dragon Age: Origins, but at least they felt like they were actually that big. Instead, what we have here is a combat system that resembles crappy anime more than anything else.

    As if the combat wasn't bad enough, the dialogue has been dumbed down into the wheel-of-fail style that was implemented with Mass Effect. Not only that, but every single piece of dialogue feels like it was written by an 8 year old who just read his first fantasy novel. There is no character depth, I'd as soon stab my party members as look at them, and to glue all this together the voice acting feels more like a group of Live Action Roleplayers than paid voice actors.

    To top all this off, the game not only doesn't look and present itself better than Origins, it actually looks worse. I can't recall another time when a sequel to a game looked worse than its predecessor. It feels as though Bioware did everything in their power to make this a worse RPG in an effort to alienate their hard-earned fan base and sell to the mass media'd console market.

    The only thing that kept this game from getting a 0 from me is the fact that maybe Bioware didn't intend for this to be an RPG at all, and simply another generic, boring, railroaded action game. As a lifelong Bioware fan, I truly hope they don't stay on this road. They've proven time and again their ability to make a solid RPG, but this game was an utter betrayal of everything I as an RPG fan have come to love and expect from them.
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  72. Mar 9, 2011
    1
    If this game was promised to be a worthy successor to Dragon Age 2 and this game breaks all of those promises to try to be something that not only undermines everything that was good about Dragon Age: Origins, it spits on those mechanics and insults the player's intelligence at every moment in some new spectacular way. When the game runs out of ways to prove it's not it's more matureIf this game was promised to be a worthy successor to Dragon Age 2 and this game breaks all of those promises to try to be something that not only undermines everything that was good about Dragon Age: Origins, it spits on those mechanics and insults the player's intelligence at every moment in some new spectacular way. When the game runs out of ways to prove it's not it's more mature sibling it begins to plateau into boring and repetitive quests that leave you asking, "Was this supposed to be fun?"

    The setting was supposed to be stylized more to look more exciting, though someone forgot to tell the art direction what stylization meant and they just assumed it means making boring designs and making them look ridiculous. The best example of this is the gigantic weapons that look like they'd be more fitting in a cartoon, which are lazily animated to rest on the back two inches away as if held there by magic. Also another pet peeve that's plucked about the weapons is that staffs (tools that are normally used to assist walking) are placed on the back in an absolutely ridiculous manner. Knives are also held on the back in this way and look absolutely ridiculous while placed as such.

    The writing is downright elementary and the game treats the subject matter of sex like a bunch of giggling school children who've just seen a breast for the first time in their life. We've grown far beyond this juvenile stage in video games and EA should feel ashamed to publish this trash that's dragging down the medium of video games.
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  73. Mar 9, 2011
    0
    If you want to play RPG stay away from Dragon Age 2 I.e.:
    - Speechless NPC;
    - Boring quests: kill, kill, kill or kill kill bring something to me;
    - Lack of interactions with game ecosystem, or being honest lack of any ecosystem.

    If you want something like full of blood fantasy movie - go and spend your money.

    The choice is your.
  74. Mar 9, 2011
    0
    After hearing about dragon age 2 i was ecstatic, i could not sit still waiting for this game! more Dragon Age, i thought. how naive i was. After trusting Bioware to much, and shaking off the strange new changes as upgrades, improvements or merely thinking "Bioware know what there doing, i mean hey, they made DA:O, right?" I was wrong, the game is not good. it does not play way, it doesAfter hearing about dragon age 2 i was ecstatic, i could not sit still waiting for this game! more Dragon Age, i thought. how naive i was. After trusting Bioware to much, and shaking off the strange new changes as upgrades, improvements or merely thinking "Bioware know what there doing, i mean hey, they made DA:O, right?" I was wrong, the game is not good. it does not play way, it does not look good, it does not sound good, its a lazy, bad game.

    Do not buy this game.
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  75. Mar 9, 2011
    0
    Well, what can I say really? Its becoming the norm for Bioware now to covet what it doesnt have at the expense of what it does already. I saw it in ME2, and Ive seen it in this too. It really isnt that surprising that if you structure the game around a combat system designed for the lowest common denominator, the rest will suffer.

    Crappy environments based around ploughing through endless
    Well, what can I say really? Its becoming the norm for Bioware now to covet what it doesnt have at the expense of what it does already. I saw it in ME2, and Ive seen it in this too. It really isnt that surprising that if you structure the game around a combat system designed for the lowest common denominator, the rest will suffer.

    Crappy environments based around ploughing through endless dumbed down combat. Poor story?

    It really is the transition from Mass Effect 1 to 2 in fantasy form. Both games just redisinged their core combat mechanic and made it the overriding focus of the game and all its pre-release hype in order to try and snare something approaching COD sales figures (which the PR folks are practically admitting openly).

    For me, its simple: ME3 is last chance saloon for Bioware. Currently as an RPG powerhouse, theyre simply dead to me. Its a question of if the final act of what started out to be a promising sci-fi RPG-shooter hybrid can get out the defibrillators and recapture some of that spark, or if its simply going to remain a dumbed down TPS.

    As DAII so closely mirrors it, Id have to say the same. After such a mediocre affair, the only way I could ever take interest again is from a concerted effort from Bioware to make up for all this dumbing down.
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  76. Mar 9, 2011
    10
    Im a level 7 right now and I give this a 10 so far.I find it hard to believe 180 users have played through out this whole game already, then rushed to Metacritic to review it and take the time to warn others of a Illuminati conspiracy of gaming developers taking the fun out of gaming. Most all the negative reviews are from new accounts. Not clever enough trolls.
  77. Mar 9, 2011
    9
    Wow, the low scores for this game are incredible. I understand the fan base of true Bioware RPGs being upset over this simplified version of a great game. When you look at the game as a whole without bias, you find a surprisingly good game. In the end the story elements come together. The small quirks are amazing, and they do feed some nerdcore passions. My main issue is a city thatWow, the low scores for this game are incredible. I understand the fan base of true Bioware RPGs being upset over this simplified version of a great game. When you look at the game as a whole without bias, you find a surprisingly good game. In the end the story elements come together. The small quirks are amazing, and they do feed some nerdcore passions. My main issue is a city that is supposedly filled with refugees and is the largest city in the Free Marches is almost completely empty and pristine. Now I do like the combat system, because on the PC you can truly delve a little deeper into the game. Truth is Bioware is in this business to make money and catering to we few hardcore RPG gamers does not always pay off. Now I wait for 8 mos till Elder Scrolls: Skyrim hits the market. Expand
  78. Mar 9, 2011
    2
    When I first heard of DA2, my heart soared. Wow! A sequel to one of my favourite WRPG's of all time! The initial trailers showed promise, but when the demo finally hit, everything turned sour and quick. I got the full game to confirm my suspicions, and I can tell you right now: This is NOT a Dragon Age game. Ok, picture Mass Effect. Now throw in some swords and magic and you've got DragonWhen I first heard of DA2, my heart soared. Wow! A sequel to one of my favourite WRPG's of all time! The initial trailers showed promise, but when the demo finally hit, everything turned sour and quick. I got the full game to confirm my suspicions, and I can tell you right now: This is NOT a Dragon Age game. Ok, picture Mass Effect. Now throw in some swords and magic and you've got Dragon Age 2. Next to nothing of the original game remains in this sequel, save a similarity in the combat systems. Everything else is just...No.

    The game has you play as Commander Shep- Hawke, a refugee from Lothering which just got destroyed by the dreaded Darkspawn (Think orcs, but led by a giant dragon.) This is my first gripe with the game: Hawke. In Dragon Age: Origins, you played as a character of your own creation. You could choose from 3 different races and several different origin stories. The character felt unique to you, since everything about him could be customized. Hawke, on the other hand, is always a human, and has 3 different personalities, depending on your choices: The second coming of Jesus in terms of pure selflessness, Satan in disguise in terms of full-on evil, or an arrogant prick. I went with the third option because that's how I felt Hawke's character wanted to be portrayed: An arrogant prick that has nothing better to do that ruin a perfectly good franc- kill Darkspawn.

    For those of you that enjoyed the 8-9 different dialogue choices given in DA:O when prompted that allowed the player to sculpt their character as they saw fit, there's a fun little surprise here in DA2 just for you. Gone are the dialogue choices. Instead, we get the Mass Effect choice wheel. New and exciting!

    Enjoyed exploring all of Ferelden, gathering armies to confront the Darkspawn in an epic battle of glory and chaos? Too bad. You're stuck in the city of Kirkwall, with occasional (read: rare) instances of outside exploration. Instead of gathering armies, you're gathering party members. Mass Effect 2 called, Bioware, and he wants his EVERYTHING back.

    The combat might be considered DA2's saving grace, but only because it's the only thing that remains from DA:O. Bioware claims that it's a great improvement, but I didn't see it. The only thing improved are the animations, which do well to excite the easy-to-please gamers out there who only play games because of the "pretty lights". Apart from that, the combat is the same as DA:O, minus any semblance of challenge. Protip: Play the game on the hardest difficulty setting. It equates to DA:O's easy setting.

    All in all, Dragon Age 2 is one hell of a disappointment. Many reviewers are kneeling at it's feet, saying that it's the "reboot the series needed". Yes, because a "series" that's composed of one game and an expansion for that game clearly needed a reboot.

    Bioware, let me give you some friendly advice: Don't try to Mass Effect everything. Yes, Mass Effect is a hit series and we all love it to bits, but when you start making games that are pretty much Mass Effect but in a different era, that's when you've lost everything. You guys have shown that you can make compelling games that aren't Mass Effect with DA:O. Now you went and completely **** that up with Dragon Age 2. Did someone in the office just yell "Wait! This isn't Mass Effect-y enough!"? Hopefully, Bioware will rectify all the issues outlined in this ran- review by releasing a patch. (read: Recalling all copies of DA2 and printing more copies of DA:O while they work on the real DA2.)

    This was my review of Mass Effe- Dragon Age 2. Thank you for reading.
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  79. Mar 9, 2011
    3
    Classic case of a game developer "dumbing down" a franchise to appeal to a larger audience. Dragon Age: Origins laid a great foundation for the future of the DA franchise. It was a deep game with complex RPG elements.

    Dragon Age II, however, basically stripped down most of the RPG elements to the lowest common denominator. So instead of a deep, fulfilling game that appeals to RPG fans,
    Classic case of a game developer "dumbing down" a franchise to appeal to a larger audience. Dragon Age: Origins laid a great foundation for the future of the DA franchise. It was a deep game with complex RPG elements.

    Dragon Age II, however, basically stripped down most of the RPG elements to the lowest common denominator. So instead of a deep, fulfilling game that appeals to RPG fans, the result is a watered-down "hack-and-slash" game that tries to call itself an RPG that appeals to no one.
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  80. Mar 9, 2011
    8
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would Bioware remove such a good idea and feature from it's sequel? I have no clue.

    The player character can now speak in conversations, must like Mass Effect. This in my opinion is a good thing because the silent protagonist in Dragon Age: Origins was really awkward and left much of the decisions you did pick in conversations up to you imagination of what was truly said.

    Facial animations are far better but the overall graphics seem lacking in some ways. On the console version I noticed Dragon Age 2 to be alot smoother and less jagged, but seemed less polished. I don't think Bioware was trying to make another Dragon Age: Origins, but was trying to go for something different.
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  81. Mar 9, 2011
    0
    I don't know what the developers were doing all this time. Squalid landscapes, a total simplification of the RPG-component. As a result, low-grade slasher.
    Epic Fail. Sad but true.
  82. Mar 9, 2011
    0
    Dragon Age II will be recorded as one of the worst blunders in video game history. Bioware somehow managed to take a promising series, and do a Tomb Raider with it. The game visually looks like a mod for Knights of the Old Republic, if that mod were to lower all the games textures and was inspired by minecraft. The writing in this game is exactly what you'd expect an autistic 12 year oldDragon Age II will be recorded as one of the worst blunders in video game history. Bioware somehow managed to take a promising series, and do a Tomb Raider with it. The game visually looks like a mod for Knights of the Old Republic, if that mod were to lower all the games textures and was inspired by minecraft. The writing in this game is exactly what you'd expect an autistic 12 year old farm hand. Gone are the "grey" moral areas, and choices that affect the story. Instead, a dialogue wheel now lets you choose between 3 options, Sissy school girl, comedic relief in b-movie, and complete jerkwad. With such rivieting dialogue options as "Hey, I wunna be a dragon too!" and "Boy, I'm hungry", it's hard not to believe that Bioware is doing a psychological experiment to see how much punishment masochistic fans will put up with. Most of the game takes place in the confines of a single "city". I say "city" loosely, because it is actually nothing more than a collection of buildings, devoid of life. All areas outside of the city and bland and repetitive. Let me be clear on this: EVERY SINGLE OUTDOOR AREA outside of the city consists of a rock wall on one side of the map, and a large, lifeless, poorly textured vista on the other. I've seen 2 year olds that can color better than the job Bioware did with this vista. Dungeons are frequently repeated. Yes, you heard that right, the exact same cave is used over and over and over again. You can no longer equip armor to companions, and the new companions are dull and lifeless. Every voice actor in the game sounds the exact same, and they all sound utterly bored with their jobs. Of course, I needed even comment on the combat to anyone who has played the demo. Bioware decided to strip out all tactical and RPG elements, and instead turn the game into a poor man's Dynasty warriors, complete with waves of spawning powder rangers running at you, while you perform the same over the top animations over and over carrying massive JRPG styled swords. I award this game no points, and may God have mercy on it's soul.â Expand
  83. Mar 9, 2011
    4
    Sadly DA2 is no roleplay Game in my Oppinion anymore. The only thing this game has is fighting (with much blood and exploding hordes of enemies - like the Marketing said.. for every button something flashy happens) also there are no Skills anymore, beside the fighting skills... The other thing is the story presentation, which Bioware still is good at.
    But things like the restricted
    Sadly DA2 is no roleplay Game in my Oppinion anymore. The only thing this game has is fighting (with much blood and exploding hordes of enemies - like the Marketing said.. for every button something flashy happens) also there are no Skills anymore, beside the fighting skills... The other thing is the story presentation, which Bioware still is good at.
    But things like the restricted inventory and kodex entries (50% percent of the things you find are nondescript junk?? really?), the MMO Interface.. this all makes it to an Action Adventure at best. As a roleplay game it sadly fails in nearly every way :(
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  84. Mar 9, 2011
    2
    This game is such a disapointment. I am SICK of developers screwing over the PC games because of console playing peasants. Starting with DA2 , Bioware became just another EA wh0re , pushing out subpar games to please the unwashed masses.

    Really looked forward to playing this game, but the god-aweful combat, subpar conversations ( YES , LOL YES , HELL YES used as dialog wheel options) ,
    This game is such a disapointment. I am SICK of developers screwing over the PC games because of console playing peasants. Starting with DA2 , Bioware became just another EA wh0re , pushing out subpar games to please the unwashed masses.

    Really looked forward to playing this game, but the god-aweful combat, subpar conversations ( YES , LOL YES , HELL YES used as dialog wheel options) , pityful graphics and a lifeless world killed the mood entierly.

    :(
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  85. Mar 9, 2011
    0
    Worst game ever of the year. Don't buy it for $60, because it's TOTALLY not worth it. They're going to hit you with a **** of DLC costs too. Wait a year until the ultimate edition comes out ... and then wait until it's on sale for $20.
  86. Mar 9, 2011
    5
    I always believe that a game should be played in entirety before being judged. I would still stand by that belief if said game inspired me to continue.

    The word 'improvement' has been thrown around like confetti at a New Years party since we first heard of the sequel early last year. Does it live up to the promise? Yes, no and maybe so. There a improvements on some fronts but it seems to
    I always believe that a game should be played in entirety before being judged. I would still stand by that belief if said game inspired me to continue.

    The word 'improvement' has been thrown around like confetti at a New Years party since we first heard of the sequel early last year. Does it live up to the promise? Yes, no and maybe so. There a improvements on some fronts but it seems to be at a cost of other aspects that made the first (in my mind) as good as it was and in essence put us all back at square one.

    I'm only 10 hours or so into the game (as that's all I can manage to bear playing at the moment) the lingering doubts I had from the demo, are slowly making its way to me at full force. The improvements are rare and meager to wow anyone, small minor details here and there so far, can not redeem its glaringly obvious faults. The loss of immersion is a big blow. The bigger insult is the loss of being able to forge a character you want. Even though i have full control of Hawke, I feel as though I know as much about him as I did about a random guard in DA:O. Being a gamer fond of a challenge I found myself constantly checking, double checking and in my immense annoyance, triple checking whether or not I had it tuned to the correct difficulty setting. I did, Nightmare mode and I felt like I was playing on a mode designed for a 5-year-old. The PC version seems to be a lame attempt at a port of the console versions, as I found through playing the game briefly on my roommate's PS3 that it played nicer. The classic smash until it dies games, hasn't died a horrible death it seems.

    It's a game that has snippets for all type of gamers and that sort of combination of gamer types (all seemingly unfinished) molded into one may not appeal to the masses. I'm still on neutral territory as I haven't played enough to know for sure if I should hate and trade the game at the quickest moment, for now I'm hoping for the best. My roommate is chugging the game down pretty fast, again, not for everyone but maybe a small few may find appeal to it.

    My earlier suspicion as to why the Signature Edition wasn't priced more than the standard copy has been confirmed. Nothing like freebies to win a gamer's heart, no Bioware? At the moment, I feel like it has sorely backfired on you.
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  87. Mar 9, 2011
    2
    Very disappointing... I was hoping for even more depth, better, more creative graphical designs and more interesting combat. Instead it delivered less of all those things. A lot of the characters and monsters look absolutely ridiculous. It's not 'dark', it's just bad design. I do not get the sense of scale that DA:O had at all. It's fine that the adventure is 'smaller' but this is justVery disappointing... I was hoping for even more depth, better, more creative graphical designs and more interesting combat. Instead it delivered less of all those things. A lot of the characters and monsters look absolutely ridiculous. It's not 'dark', it's just bad design. I do not get the sense of scale that DA:O had at all. It's fine that the adventure is 'smaller' but this is just plain uninteresting. And everything sexual is still cringe worthy, just so shallow and unexciting. This game shouldn't exist. Expand
  88. Mar 9, 2011
    1
    One of the most overrated games ever, second to Treyarch's works. You say graphics are good? In my opinion old Dungeon Siege looks better and juicier. Game looks like poor MMORPG. Dialogues are flat, boring, predictable, and trying so hard to be epic, that are actually parody of RPG genre. The whole history of hero's family is like "The Bold and the Beautiful" or "Dallas" with dragons. TheOne of the most overrated games ever, second to Treyarch's works. You say graphics are good? In my opinion old Dungeon Siege looks better and juicier. Game looks like poor MMORPG. Dialogues are flat, boring, predictable, and trying so hard to be epic, that are actually parody of RPG genre. The whole history of hero's family is like "The Bold and the Beautiful" or "Dallas" with dragons. The most funny thing is the masturbation mode for 12 y.o.: dragon-sized boobs everywhere. Hell yeah, I just drowned in epicness, singing the song of the old days. What is good? I really don't know, maybe music here and there? This game is not BAD, it deserves more than 3.5 (user score at the time I'm writing) - I'd say it's something between 5 and 6 (7 if you really love dragons). It still offers adventure and ugly creatures to kill and for sure it's better than Arcania.. But in order to balance these crazy optimistic rates I give it 1. Because I have enough of this stupid trend, that if BioWare did this, or Bethesda did this, or some part of the title says "Call of Duty", than we give 8 or 9 at the very beginning and then we play the game. No, folks, all the glitters is not gold! And Dragon Age 2 don't deserve to be called VERY good game (8/10), fantastic game (9/10) or masterpiece (10/10). This game has nothing more to offer, than dozens of similar RPG games. My score is my protest against such practice mentioned above. (Sorry for bad spelling). Expand
  89. Mar 9, 2011
    9
    Just really fun. Maybe we expect too much from Bioware. I can see why some people are disappointed, but in the end Dragon Age 2 is an extremely good game, set in a beautiful game world that is really fun to play. Sometimes that is enough.
  90. Mar 9, 2011
    1
    This game is a clera example on how a company maximizes profits using a brand name, lot of resouces to advertising and marketing (INCLUDING PROFESSIONAL REVIEWERS... SHAME ON YOU) and an awful product.
    This "Sonic-like" game doesn't deserve a review, this game doesn't deserve nothing. Stay away, save your money, it's the best thing you can do.
  91. Mar 9, 2011
    5
    This game is like Fallout 3. Not a bad game at all, but sucks like a sequel. I hate the new dialogue system (unfortunately games like PS:T will never return - zylions of text lines to read, I loved that), I hate lack of tactical view (and action style of combat) and I hate scrypted, miraculously spawned enemies. So if this game was called Hawke Adventures it would get 7 note from me, butThis game is like Fallout 3. Not a bad game at all, but sucks like a sequel. I hate the new dialogue system (unfortunately games like PS:T will never return - zylions of text lines to read, I loved that), I hate lack of tactical view (and action style of combat) and I hate scrypted, miraculously spawned enemies. So if this game was called Hawke Adventures it would get 7 note from me, but as a continuation of good (not a legendary, like Fallout) cRPG it could get only 5. Expand
  92. Mar 9, 2011
    4
    Just dire. Did not think BioWare could make games this bad. Is it the EA effect? This is neither a proper action game nor a proper RPG - it's some mutant ugly hybrid trying to appeal to both types of gamer, and failing. And a cliffhanger ending? So much for epic story - just an ad for some DLC or DA3. The graphics are worse than Dragon Age 1, like some 2005 console port. The combat is justJust dire. Did not think BioWare could make games this bad. Is it the EA effect? This is neither a proper action game nor a proper RPG - it's some mutant ugly hybrid trying to appeal to both types of gamer, and failing. And a cliffhanger ending? So much for epic story - just an ad for some DLC or DA3. The graphics are worse than Dragon Age 1, like some 2005 console port. The combat is just a button mashing cartoon, dumbed down from DA1. LOTS of things have been cut. It's short - like 12 hours for the main campaign. The characters you meet feel lifeless, and the same scenery is recycled. To hide this, BioWare stuck in lots of bink cinematics and sex scenes. Get ready to be fleeced with tons of DLC now that will raise the cost of this disgusting trainwreck to over $100. Last BioWare game I buy - I dont even trust they can do Mass Effect 3 right after this.â Expand
  93. Mar 9, 2011
    10
    I was genuinely looking forward to this game. I didn't think DA: O was a perfect game, but it was a solid RPG with only a few little problems could have been ironed out. Expecting that from DA2, I was severely disappointed. It seems the developers were just trying to cash in on the success of the first; this game is ugly, corny, and shallow. DO NOT BUY IT.
  94. Mar 9, 2011
    1
    RPG is not a full voiced hack n slash. RPG is not a linear cinematic scenes. RPG is not a copy paste dungeons. You want profit of casual gamers but you are losing your fan player base. DLC policy are totally abusive and greedy. ad graphics, bad gameplay, bad story, loaded with day 1 DLC that you have to pay for. What is there to like? Dragon age origins is so much better than this POS.RPG is not a full voiced hack n slash. RPG is not a linear cinematic scenes. RPG is not a copy paste dungeons. You want profit of casual gamers but you are losing your fan player base. DLC policy are totally abusive and greedy. ad graphics, bad gameplay, bad story, loaded with day 1 DLC that you have to pay for. What is there to like? Dragon age origins is so much better than this POS. Don't give into bioware and stop buying their products. Save your money and buy something better. Expand
  95. Mar 9, 2011
    2
    I don't normally write reviews, nor read them prior to playing a game. I enjoyed DA:O, so why wouldn't I try DA II? Big mistake. I'm 4 hours into the game, and I think I'm giving up. I'm bored. The first hour of the game is 45 minutes of badly written cutscenes and 15 minutes of combat. How is the combat? Terrible. I just hold down a button. Being a rogue is usually a fun and interestingI don't normally write reviews, nor read them prior to playing a game. I enjoyed DA:O, so why wouldn't I try DA II? Big mistake. I'm 4 hours into the game, and I think I'm giving up. I'm bored. The first hour of the game is 45 minutes of badly written cutscenes and 15 minutes of combat. How is the combat? Terrible. I just hold down a button. Being a rogue is usually a fun and interesting class to play. Nope, not in DA II. The characters are boring and uninteresting. They don't draw me in like they do in DA:O or Mass Effect. The voice acting is meiocre at best.

    It's like they took DA:O and watered it down with Fable 3.
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  96. Mar 9, 2011
    0
    Ive never reviewed a game on here before, but after about 10-15 hours into this, i just could not do it anymore. i needed to tell people not to buy this game. you might argue that that game has good RP systems, or whatever, and it dosent deserve a flat out 0, mabye a 3 or 4, but a game that when i play it, all i want to do is **** STOP playing it, deserves a 0 in my eyes. god i hope i canIve never reviewed a game on here before, but after about 10-15 hours into this, i just could not do it anymore. i needed to tell people not to buy this game. you might argue that that game has good RP systems, or whatever, and it dosent deserve a flat out 0, mabye a 3 or 4, but a game that when i play it, all i want to do is **** STOP playing it, deserves a 0 in my eyes. god i hope i can get my money back on this junk. it is a total insult to all DA:O fans, and PC gamers in general. terrible console port, from a company that once made such great games. Bioware, if you are reading this, do NOT let your DA team ANYWHERE near Mass Effect 3. Expand
  97. Mar 8, 2011
    10
    The best RPG ever, you never played as fun and tactical party RPG combats, it's the biggest and most interesting town that you ever seen in RPG. There are many player choices with consequences on the story. The story is very well written and will make your eyes wet many times. Some companions are much more attaching than any companion of DAO. DA2 fixes many weakness of DAO, the fights areThe best RPG ever, you never played as fun and tactical party RPG combats, it's the biggest and most interesting town that you ever seen in RPG. There are many player choices with consequences on the story. The story is very well written and will make your eyes wet many times. Some companions are much more attaching than any companion of DAO. DA2 fixes many weakness of DAO, the fights are better balanced and more deep. DAO fights was ridiculously easy and now at Hard difficulty they are hard and at Nightmare it's a real challenge. In DAO the companions was sort of dead puppets once out of the camp. Now they are lively and really participate to the adventure, and even, your companions will influence the evolution of the story. In DAO you had only very few build per class, now in DA2 you have plenty more builds making you character building a lot more fun and deep. In one play through DA2 isn't as long than in DAO, because of the multiples alternatives coming from player choices and companions choose the replays are much more interesting and setup a longer play value with replays. Expand
  98. Mar 8, 2011
    8
    This game is pretty good. Comparing to previous game:
    + Less generic story and setting, no ususal boring you are chosen one crap, The stroy feels less childish compared to the first installment in the series.
    + Class system got reballanced. Warriors became more interesting to play (their abilities are a bit cartoonish, but they now have more versalitie and uses, thats more important, i
    This game is pretty good. Comparing to previous game:
    + Less generic story and setting, no ususal boring you are chosen one crap, The stroy feels less childish compared to the first installment in the series.
    + Class system got reballanced. Warriors became more interesting to play (their abilities are a bit cartoonish, but they now have more versalitie and uses, thats more important, i think).

    - Restrictions to playable characters customizations. Unability to choose a specialization may be a good or bad thing (they have custom specializations, usually quite interesting ones, but only one, and they cant choose one of the specializations aviable for player. you have to play 3 times with different classes to see all of them), but the inventory restrictions is just playin lazieness of developers. Linear location argument is crap. Locations usually have branches and overall feeling is the same to dao, nothing has changed, became worse or better. Gameplay hasnt changed much, the only difference - it looks a little faster due to new animations (i dont have problems with that) and warriors now have more active role in combat (they can cc and aoe right from the start, they are as usefull as mages are). It doesnt feel like slasher, it feels like dao. Design changes arent that much of a deal. You dont see darkspawn often, Flemeth looks hot and qunari looks more interesting (change in their appearance seem quite unbeliavable and radical though, but who cares, you didnt seen them much in dao). Quests seem of the same quality, i even think da2's are better, but so far nothing to remember (i havent finished the game yet though). But they dont seem boring or tedious, so i am genereally satisfied.
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  99. Mar 8, 2011
    0
    This game makes FFXIII feel like Chrono Trigger. Terrible combat, story, graphics, and even better, DLC on day one. You can see where the priorities lie. You are being robbed at $60 - don't think twice about it.
  100. Mar 8, 2011
    0
    From the beginning Bioware knew that would "streamline" the sequel to Dragon Age Origin to attempt to draw in more and more action fans. There entire advertising philosophy was "push buttons and awesome happens". However, this left out many of the old school RPG fans out in the cold. The game has not been improved by this streamlining it has been Dumbed Down. From the lack of changing yourFrom the beginning Bioware knew that would "streamline" the sequel to Dragon Age Origin to attempt to draw in more and more action fans. There entire advertising philosophy was "push buttons and awesome happens". However, this left out many of the old school RPG fans out in the cold. The game has not been improved by this streamlining it has been Dumbed Down. From the lack of changing your characters armor to alterations in combat, the game is no longer a RPG its an action game with elements of RPG tacked on to it Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.