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Official Xbox MagazineThis mediocre trudge is definitely one you'll regret. [Apr 2008, p.79]
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Dark Messiah is a frustrating title, since moments of fun are outweighed by long stretches of tedium.
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Nearly two years after its buggy debut on the PC, Dark Messiah of Might and Magic comes to the Xbox 360 with even more problems.
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I could inundate you with tales of vital objects disappearing, level-ending enemies failing to appear, and an A.I. that fluctuates between omniscience and fetal stupidity.
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The staggering lack of quality apparent in Dark Messiah of Might and Magic Elements has left us incredibly disappointed.
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While the content is a mediocre for-gaming-babies version of a solid game, the technical issues are a whole new drag. In kind words: This is a pretty terrible port.
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Of all the painful aspects of Dark Messiah, the bulk of the problems lie with the controls. It feels like you're moving through a bowl of thick, hearty pea soup; simply walking through the game is exhausting.
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It’s sad to see a beloved series sink so low—like watching a childhood friend fall to drink and destitution, stumbling into the street to be hit by a truck.
Awards & Rankings
User score distribution:
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Positive: 34 out of 58
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Mixed: 10 out of 58
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Negative: 14 out of 58
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TankH.Feb 27, 2008I feel like a god when I
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JackJ.Feb 26, 2008
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Jan 10, 2023This review contains spoilers, click full review link to view.