• Publisher: Sega
  • Release Date: Nov 16, 2005
  • Also On: PC
User Score
8.2

Generally favorable reviews- based on 182 Ratings

User score distribution:
  1. Negative: 8 out of 182
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  1. Aug 23, 2010
    5
    This game was pretty dull. But there was one scene that literally caused me to **** myself. Other than said scene it's pretty dull, repetative, and grind like.
  2. Nov 7, 2013
    5
    An OK-ish title that really failed to impress me. I got it a year after it came out and I remember everyone telling me it was really scary and so much fun. No it wasn't. There weren't really any scares, just a few weak mind f**ks that really were rather poor. The occasional jump scare that really were more annoying than scary. Combat was mostly boring and the enemies didn't feel thatAn OK-ish title that really failed to impress me. I got it a year after it came out and I remember everyone telling me it was really scary and so much fun. No it wasn't. There weren't really any scares, just a few weak mind f**ks that really were rather poor. The occasional jump scare that really were more annoying than scary. Combat was mostly boring and the enemies didn't feel that challenging.

    Story was decent and I will give the developers credit for making the game have a creepy atmosphere, a shame the rest didn't live up to it.

    Overall:
    Condemned is really a jump scare game aimed to scare people who are feint of heart. or not that emotionally developed (i.e. kids) kind of curious since it has an M rating (18 in the UK.) Still, the game is OK as a weekend rental if there is nothing else available, but you won't be missing anything major by skipping this game.
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  3. Apr 29, 2014
    6
    game was overall pretty enjoyable gameplay was a bit dull at times as it was quite repetitive in this sense, however the story, settings and atmosphere were not dull or repetitive. It had one particular chapter of this game which was unusually scary for a game and oozed the bioshock vibe this game did come out 2 years earlier though. I am giving it a six for lack of gameplay, also playinggame was overall pretty enjoyable gameplay was a bit dull at times as it was quite repetitive in this sense, however the story, settings and atmosphere were not dull or repetitive. It had one particular chapter of this game which was unusually scary for a game and oozed the bioshock vibe this game did come out 2 years earlier though. I am giving it a six for lack of gameplay, also playing it 9 years after it was released doesn't help it from a graphical point of view but gritty enough to not look too dated. Expand
  4. Alex
    Feb 17, 2006
    5
    i'm not quite sure what everyone sees in Condmned. i played it for a little while, and walked away happy that i had rented it first, rather than buying it. the graphics and sound are good, but the game has too many flaws to be fun. first: why can't i crouch or jump? it makes it a little hard to take cover from gun fire if i can't crouch. second: the fighting controls feel i'm not quite sure what everyone sees in Condmned. i played it for a little while, and walked away happy that i had rented it first, rather than buying it. the graphics and sound are good, but the game has too many flaws to be fun. first: why can't i crouch or jump? it makes it a little hard to take cover from gun fire if i can't crouch. second: the fighting controls feel WAY too unresponsive. blocking is just not possible without hours of practice. third: your character walks way too slow, and the default sprint button is in completely the wrong place. on top of that, the other two control schemes are way too confusing to use. Fourth: this game just isn't that scary. sure there are a couple jumpy moments, but it just didn't feel that scary. i was more scared playing Half-Life 2, in the Ravenholm chapter. if you want a scary FPS, get Doom 3. Condemned is barely worth a weekend rental. Expand
  5. DevinJ.
    Feb 22, 2006
    7
    The graphics on this game were outstanding and gameplay was very smooth with no dips in the framerate. There are a total of 10 chapters in the game, with little to no progression in the storyline from chapter 2-4. These chapters were a little boring and amounted to you going through the motions of finishing the levels. The game leads you through the process of collecting evidence step by The graphics on this game were outstanding and gameplay was very smooth with no dips in the framerate. There are a total of 10 chapters in the game, with little to no progression in the storyline from chapter 2-4. These chapters were a little boring and amounted to you going through the motions of finishing the levels. The game leads you through the process of collecting evidence step by step taking that element of the game out of your hands completely. Overall this is a great game to rent. It only took me seven hours to beat this game and I did not see any re-playability with this title. Expand
  6. Aug 11, 2015
    7
    This review contains spoilers, click expand to view. This is one of the few 'nostalgic journeys' into the early launch titles of the Xbox 360, the unknown gem known as Comdemned: Criminal Origins. I hadn't been very full into the Condemned lore but I found initial interest in the concept behind Criminal Origins fundamentally for it's unique combat style and gritty urban sprawls, especially of the subway scenes. I finally managed to get a copy and dig into the world for Condemned, and overall got a satisfactory, if not so scary platter of atmospher and potato-shaped characters. Don't get me wrong that Criminal Origins tries it's damndest to add some scary imagery, what with the vision streaking and the whole conspiracy with the unusual death of crows corellated to gang violence, but the poor 2006 graphics usually throws you away from the experience of being scared. Although I do admit there was some parts where I jumped, but all of those were inherent jump scare moments meant to make you jump rather put you in perpetual fear for your own life. As I said with combat, all of the melee weapons have drawbacks and advantages as well as uses for advancing in the game, although for only a select few weapons, so don't expect to use a mannequin hand for any interesting segments. Guns are present but to keep balance you only have the ammo in the gun's clip which won't always be a full clip, but you get a taser that can also help you time your melee and/or gun shots and a 'judo kick' to keep those nasty vagrants back. As for the story, while it does keep the tension and tries to piece all of the other subplots togeter, they soon far apart as the mysterious Vanhorn becomes a antagonist out of the blue with some weird 'visage' that only shows up in the very end of the game and doesn't have any connection to the events beforehand. Although like with Far Cry 3 where Vaas was superior a villain than his upper man Hoyt, Criminal Origin's 'Serial Killer X' is indefinitely more interesting and better at pulling at the strings of the protagonist than this 'visage' that apparently is controlling him and the protagonist. The protagonist, while sometimes being deadpan and straight faced, can actually emote even for the shoddy graphics while adding subtleties to him being a part of the string of crimes going around. The enemies you'll face also have interesting attacks, being able to recoil swings from being hit and also able to perform fakies to break your defense, although none of the vagrants aren't any good with shooting, which probably helps considering how quickly they can kill you. Although the gameplay is innovative, the game itself isn't all to hard to accomplish as the ol' one-two with the taser and a fire axe or equally high-damage weapon will dispose of most enemies, even the bulkier and hardier ones in later parts of the game. Also the prevalence of health kits also doesn't help with the necessity to survive, with a somewhat shoddy sprint meter and sprint, often moving awkwardly at a speed walk rate rather than actually 'running'. A lot of the launch title gimmicks of the game are still prevalent, what with the unecessary collectibles around the various areas, and the almost spoon-fed achievements you can get in this game overall, as well as the really shoddy invisible walls of small pieces of furniture that otherwise shouldn't stop you from getting around them. Fortunately the final boss battle isnt a QTE **** although it is hard since the enemy can pull a bunch of samurai-esque moves and when you hurt him to the point to press the prompt you can **** up the prompt if you accidentally hit him, making you have to hurt him BACK to the point to bring back the prompt, resulting in many unecessary deaths. While this game is blocky, rigid, and a little bit boring, there is a lot of promise made in result of the combat mechanics and the well-designed environments as well as the smart AI. Expand
Metascore
81

Generally favorable reviews - based on 72 Critic Reviews

Critic score distribution:
  1. Positive: 62 out of 72
  2. Negative: 0 out of 72
  1. 87
    An unforgettable experience. At no point in the game will you be calm or feel comfortable, and that's the best part about it.
  2. 80
    Ultimately, what really makes Condemned worthy of your sleepless nights is its relentless pursuit of total ambience, a design quality that's intrinsically tied to the power of the Xbox 360. Survival horror has simply never looked this good.
  3. This first-person action game hits you like a sledgehammer with its astounding, stunningly creepy presentation, but it sacrifices opportunities for more shocks and surprises by settling for repetition.