- Publisher: Bethesda Softworks
- Release Date: Nov 20, 2007
- Also On: PlayStation 2
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Star Trek Conquest is an interesting game to say the least. The core game design is fun, but the amount of options, polish, and multiplayer (or entire lack thereof) brings the experience down more than a few notches.
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Nintendo GamerQuite tedious at times, although the occasional close battle helps jazz it up a bit. [Feb 2008, p.62]
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This is a decent little distraction for the right kind of board game-playing, Star Trek-nerd, Wii-owning gamers out there, but most of the rest will probably want to stay away.
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The limited gameplay itself is solid enough to warrant a few hours of space combat, but as a Star Trek title, Conquest simply doesn't live up to expectation.
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Hardcore fans of the series should give it a look, as long as you can get past the out-of-place story, and fans of the strategy genre will find a little solace here, but everyone else need not apply as Star Trek: Conquest is too simple and too bland to warrant its price tag.
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Games Master UKA passable strategy game, but not even fans will find much to love. [June 2008, p.80]
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If you spend large chunks of free time debating the relative merits of Captain Picard and Captain Kirk, there's probably a teensy bit of enjoyment to wring out of this bare-bones game. Just do yourself a favor and pick up the cheaper PS2 version (or really, just rent it).
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Leave this one stranded on Ceti Alpha V – it’s of no use to you or the cause of the Federation.
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We suspect this game was rolled out with a minimum staff and development time so as to maximize profits in the tradition of the worst sort of licensed games. But in spite of all of that, with simple mechanics and classic board game style play, it can become quite addictive.
Awards & Rankings
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93
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83
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#83 Most Discussed Wii Game of 2007
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48
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#48 Most Shared Wii Game of 2007
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User score distribution:
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Positive: 5 out of 14
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Mixed: 4 out of 14
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Negative: 5 out of 14
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GregM.Jan 27, 2010
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CmdrW.May 1, 2008
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MarkB.Jan 27, 2008