- Publisher: Bethesda Softworks
- Release Date: Nov 20, 2007
- Also On: PlayStation 2
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Star Trek: Conquest was way too rushed and seems for all practical purposes a quick cash in on the intense popularity of the Wii console at the time this was being made.
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Regardless - this is a classic example of a solid game suffering from poor execution.
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AceGamezStar Trek: Conquest has the look and feel of a free online-based RTS offering, but without the whole online part. The game's Achilles' heel, of course, is its complete lack of depth.
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It’s good to see a Star Trek game on Wii; it’s just too bad it’s such a short and shallow affair.
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Unless you routinely wear your Federation uniform in public, you're probably not rabid enough to get your money's worth from this one.
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The game only offers a couple of hours' entertainment and they'd be better spent watching the TV show or one of the films, or trawling the Internet for erotic Wesley Crusher fan fiction.
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It's an offensively bad use of a cherished license, and it's an offensively simple and thoughtless strategy game.
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GameProSet phasers to "avoid". [Mar 2008, p.87]
Awards & Rankings
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93
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83
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#83 Most Discussed Wii Game of 2007
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48
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#48 Most Shared Wii Game of 2007
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User score distribution:
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Positive: 5 out of 14
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Mixed: 4 out of 14
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Negative: 5 out of 14
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GregM.Jan 27, 2010
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CmdrW.May 1, 2008
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MarkB.Jan 27, 2008