Spider-Man 3
Wii- Publisher: Activision
- Release Date: May 4, 2007
- Also On: PC, PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 31 Ratings
User score distribution:
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Positive: 11 out of 31
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Mixed: 7 out of 31
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Negative: 13 out of 31
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mikesMay 5, 2007The graphics look about on par with an Atari Jaguar game from 1993, yet the framerate is inexplicably low. Controls feel tacked on and are often completely unresponsive -- an exercise in frustration. This is nothing but shovelware --- grab the Gamecube version of Spiderman 2 if you want to play a Spiderman game on your Wii.
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audiotheoryMay 5, 2007
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JoeF.May 7, 2007This game wasn't even worth renting! Horrible graphics, story and gameplay. It really seems this game was rushed in order to make it out on time with the film. I played about 45% of the game until I had enough of the same. Saving fruit pies from mobsters is not what I had in mind for a spidey adventure. Complete dissapointment!
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M.E.Oct 9, 2007
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AnonymousMCDec 10, 2008It was fun at first but when I finished the game you need to get 50 (mabey more I can't remeber) to have the black suit which was alot of crud and the story was so of track since it went with the comics. I may get it again but right now it is a game of poor levels, gaming, and fredom of the black suit unless you unlocked it
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Apr 28, 2014The swinging is this game is very fun and that's the only good thing about this game. The game play is to repetitive. The graphics are terrible and fighting is boring. I stopped playing 2 hours into the game and after I threw it out of the window.
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Dec 14, 2014
Awards & Rankings
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52
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#52 Most Discussed Wii Game of 2007
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Slinging webs is an accelerated, exhilaration-pushing experience that offsets the return of an old and repetitive combat engine. Wii players have the benefit of using their remotes to attack, which sharply cuts the repetition tied to pressing one button thirty million times.
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The sub-par visual presentation really hurts; the Wii version chugs with an inconsistent framerate despite lots of city pop- up and the fact that many 3D structures lack textures completely when viewed at a distance. The battle system, in spite of some gameplay- enhancing upgrades, feels clunky and unrefined. And many of the story arcs, while original, are neither very interesting nor very well executed.
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Vicarious Visions has worked very hard on this title to ensure that it utilizes the unique control scheme of the Wii in the best way possible, and they have succeeded. The city is bigger and the storyline is expanded to take advantage of that.