Spider-Man 3
Wii- Publisher: Activision
- Release Date: May 4, 2007
- Also On: PC, PlayStation 3, Xbox 360
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Sure, the Wii version throws in some new motion-sensing controls, and you still get to swing around inside a giant, open-ended version of New York City. But everything else about these iterations of Spider-Man 3 is ugly, clumsy, or utterly boring.
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That same swinging goes awry more often than not, and the graceful Spider-Man smacks face-first into a building.
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Official Nintendo Magazine UKDull, and in many cases, incredibly annoying and frustrating. [July 2007, p.86]
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It's so dumbed down that it might actually be more appropriate for children if it weren't for the T rating on the package. Just play the 360 version. Actually, scratch that, just go play Spider-Man 2 instead. It's worlds better than this. There are actually parts of this that look like they're right out of the original PlayStation game from 2000.
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The graphics never rise above abysmal, with disappearing textures tag-teamed and an uneven frame rate. The controls, however, ruin the experience. While web swinging offers a few fleeting moments of joy, the tedious combat and horrific camera controls (even worse than the other versions) kill the fun, causing achy wrists.
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If you want scripting and performance, go see the movie, and unless you are a Marvel devotee, you'd be wise to steer well clear of this friendly neighbourhood Spider-Man.
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Games Master UKDerivative of "Spider-Man 2" and with double the problems. [July 2007, p.74]
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The obvious rush has resulted a very boring and lifeless Manhattan. We all know the Wii isn't exactly a powerhouse when it comes to graphics, but when it looks like an early port of the PSP game, you're better off looking elsewhere (PS3/Xbox 360) for your Spidey fix -- this isn't even worthy of being called a "guilty pleasure."
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This is one spider you'll want to squish.
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This proves nothing is infallible, but for such a high profile release you do have to wonder how long this took to put together and why it shipped in such a state.
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The uninspired fighting is replicated by waggling the Wii remote instead of hitting a button, which is as much of a disaster here as it is in any other game.
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The game fails on every level. The controls are a mess, the camera is terrible, and the presentation is offensively bad.
Awards & Rankings
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83
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52
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#52 Most Discussed Wii Game of 2007
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User score distribution:
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Positive: 11 out of 31
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Mixed: 7 out of 31
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Negative: 13 out of 31
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Dec 14, 2014
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Apr 28, 2014
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AnonymousMCDec 10, 2008