• Publisher: Ubisoft
  • Release Date: Nov 18, 2008
User Score
7.2

Mixed or average reviews- based on 45 Ratings

User score distribution:
  1. Positive: 29 out of 45
  2. Negative: 7 out of 45
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  1. Nov 26, 2011
    0
    Silly game developers, rabbids are for kids! Rabbids are about potty jokes and simple physical humor. This game repeats the mini-games from other rabbid titles, wrapped in a framing device of watching TV all day. But the kids young enough to enjoy the humor barely understand what broadcast TV was, and certainly won't get all the adult in-jokes.

    For example, a frequent mini-game involves a
    Silly game developers, rabbids are for kids! Rabbids are about potty jokes and simple physical humor. This game repeats the mini-games from other rabbid titles, wrapped in a framing device of watching TV all day. But the kids young enough to enjoy the humor barely understand what broadcast TV was, and certainly won't get all the adult in-jokes.

    For example, a frequent mini-game involves a movie studio where they're filming an old late-night movie, such as Night of the Living Dead, or Red Planet. (I'm 41, and those movies were way before my time.) While they're filming the movie, actors from other movies wander through the set and spoil the shot. Your job is to shoot the invading actors and prevent the movie from being ruined. It's all very clever in an abstract intellectual way, but it's a terrible mismatch with the simple physical humor of the Rabbids.

    My son is 10, and he loved all the other Rabbid games. I'm 41, and many of the jokes left me scratching my head. We turned it off after an hour.

    If you're over 50 and still have the sense of humor of a grade-schooler, then you might enjoy this. Otherwise stay away. The humor is too lowbrow for most adults, and the jokes are too archaic for kids. It's sad because somebody obviously put a lot of work into this. But the concept is self-contradictory.

    And don't be fooled by the positive user reviews. They reek of spam.
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  2. Dec 8, 2021
    4
    This review contains spoilers, click expand to view. Reviewing these games is like joining a cult, you have to give into the madness to enjoy yourself. While I may have a soft spot for this series, playing the Wii games in my childhood...I'm no diehard fan of these mutant clowns. The third party game installment and final Rayman crossover takes place in the TV realm. While trying to evade some angry Rabbids(You've fought nightmare monsters and robot pirates, why don't make their dreams come true and send them to the moon?) they get struck by lightning and are now trapped in Rayman's TV! And honestly, it makes a pretty dull adventure despite the idea sounding pretty good on paper. Rabbids are creatures that leave zany chaos where ever they go, so the thought of them being able to manipulate television sounds like a hilarious adventure! But no matter where I looked, I see wasted potential. Frankly, this game isn't as bad as Travel in Time, but it's also not as enjoyable as Rabbids 2. It's some where in between frustrating and acceptable, gameplay wise. I think the ideas and the new cartoon art designs are promising, but the overall game feels lacking. You know how Rabbids 2 had some decent customization options, where you customize the design of your Rabbid with various outfits? Well, now that feature is limited to only a single mini game called "Pimp my Rabbid"! And not only is that title disturbing, but all you do is choose clothes that match the listed credentials and see if the crowd hates it or not! I'm sorry, you ask me to make these unfunny bunnies "sexy and tight"...just...no man...no. This is an E10 game! JUST NO MAN...no. This is just weak, Rabbids 2 isn't the world's greatest party game, but it does have some really enjoyable moments. The title screen has this chaotic, but soothing airport background that helps players chill out before heading into the insane mini games. There's a jukebox! An arcade containing all the great shooter games! This title screen is just a bland game setting selection...and nothing else! This feels wrong. You couldn't make some kind of hub area within the TV for the Rabbids? An interactive TV guide? Hell, you could make Rayman's house the hub area! His name is in the damn title! Use it! This time Rayman isn't evil character. And the only thing that makes players stick out this time is the new ability to customize your icon and name...and that's pretty mediocre. Customization is a really great feature in these games, but here...everything is a half asked job. Because even the mini games get old pretty fast. I like playing MegaBalls, where get to control a Rabbid wearing a lottery ball costume, collecting as many orbs as you can, while making careful jumps, and dodging laser traps. There's plenty of time trial vehicle stages. Music games make a return. And what I can only assume is beta tests for the next Just Dance games. The control for these games may not be perfect, but I only found myself struggling in the "Tractor Racing" games. It's a lot easier to control with the Wii wheel. Rabbid developers like to experiment with different control styles to add more variety to the party. Sometime it gets interesting in the line drawing games, but the controls aren't all that responsive, frustrating a lot of younger players. You could throw your A-game into a so-called easy mini game and receive 0 points for your efforts! The game is pretty mean-spirited sometimes, shaming the players who lose during the final scoring session in multiplayer and even during Solo mode the game insults me for not being a no-brainer during the final mini game. While party games don't need a fancy boss fight to complete the experience. A final challenge in the story mode or a unique final level will give the competitive players a nice sense of progression. And sadly, the final mini game this time around is a collection of all the quick time events called Mega Clicker. I was really looking forward to playing some kind a secret hidden challenge. I could awaken some kind of TV monster for the Rabbids to take down! Or use all the crazy stuff from the TV world to break out of the virtual prison before Rayman tosses it in the ocean! But...no. You get to play a lot reused mini games, manly ones have you hold the remote in awkward positions for what feels like eternity, and the game takes no time at all to complete, there's a lot less mini games this time around and some just feel like rejects that didn't make it into the previous titles. But hey, the game has a world competition! For the 20 people still playing this game. Honestly, just play this for the shooter games. You get to take down protesting script writers while the movie is being filmed, it's just good fun. At least this game introduced me to some old hits. I'd like to end this game jamming to that great "Wake Me Up! Before You Go-Go" song. At least that magic will put me in a better mood. It's not the worst party game on the Wii, but I wish more effort went into the ideas. It's a forgettable party. Expand
  3. Sep 3, 2023
    4
    trash, the game is boring, the minigames are unfunny, rayman dosen't appear

Awards & Rankings

45
27
#27 Most Discussed Wii Game of 2008
46
#46 Most Shared Wii Game of 2008
Metascore
73

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 24
  2. Negative: 0 out of 24
  1. Nintendo Gamer
    80
    Easily the best Rabbids have been, making TV Party the minigame compilation to get. Wobbly and very, very silly. What more can we say? [Christmas 2008, p.44]
  2. 60
    The series' trademark quirky sense of humor is in full effect, but with monotonous gameplay hampered by unresponsive controls, TV Party never really stands out in a sea of mini-game compilations.
  3. 70
    Rabbids TV Party doesn't rewrite the mini-game genre. It's a tried and true third installment in the series that I feel shares more in common with the original than its boring sequel.