- Publisher: Midway
- Release Date: May 29, 2007
- Also On: PlayStation 2
Buy Now
- Critic score
- Publication
- By date
-
A little better than your average port. The Wii controls work pretty well and the game has always been a solid gaming experience. With the inclusion of the Wii-only Khameleon and the tons of replayability the game offers, fans of the series have a lot to be thankful for, but only if they haven't already played the PS2 or Xbox versions to death.
-
This one doesn’t redefine the fighter genre, but it’s still a fun Wii fighter that interested players can enjoy if they’re willing to put up with some small problems here and there.
-
Mortal Kombat Armageddon hasn't changed much in six months. There are a few new bonuses and executing moves is done different but the game is still very enjoyable.
-
The problem with the game is that it doesn't have as much support to the one-on-one fighting that previous games in the series has had.
-
The new motion-controls - a feature we cringed at when first announced - unexpectedly make the game that much more enjoyable.
-
To me Armageddon still is an enjoyable game, but is still one that does require a lot of patience to get into the controls and the game itself.
-
The millions of die-hard fans who wanted to get their Kombat on will have no doubt already picked up the superior PS2/Xbox version six months ago.
-
The Wii-specific controls are fun for while, but quickly degenerate from thrilling to gimmicky.
-
Your best bet for head-to-head fighting fun on Nintendo's newest platform.
-
games(TM)Physically throwing that spear and yanking your foe towards you is immensely satisfying – it’s given the franchise a new appeal. [July 2007, p.122]
-
It just isn’t revolutionary in any way. Nothing about it grabbed me by the eyeballs and shook me around until my head caved in.
-
Electronic Gaming MonthlyIt's pretty telling that it's a simple cash-in when the game is far better using last generation's controller. [Aug 2007, p.70]
-
Play MagazineAs much hype as the gesture system has generated, using the Wiimote to play a fighting game designed for a standard interface just doesn't work. [June 2007, p.80]
Awards & Rankings
|
30
|
|
|
34
|
#34 Most Discussed Wii Game of 2007
|
|
32
|
#32 Most Shared Wii Game of 2007
|
User score distribution:
-
Positive: 35 out of 48
-
Mixed: 10 out of 48
-
Negative: 3 out of 48
-
Jul 16, 2023Honestly, if this got a full remake (not just a hd tune up or remaster) into the mk9 to mk11 era. This could shake things up in 3d fighting games.
-
Sep 1, 2022
-
Jul 15, 2021