- Publisher: Nintendo
- Release Date: Aug 25, 2008
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- Critic score
- Publication
- By date
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Games Master UKA step back for Wii baseball controls, but enough of a gameplay leap to warrant playing. [Sept 2008, p.70]
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A major improvement on the formula first introduced in 2005 with "Mario Superstar Baseball" on the GameCube.
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The biggest control-related issues arise from the system's imperfect recognition of your motions and button presses.
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I recommend it highly to anyone that missed the first game, but anyone who played the GameCube original to completion won’t see much of a difference.
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Mario Super Sluggers oozes the kind of kinetic gameplay and light-hearted fun that the Wii was built for.
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Nintendo loses the chance of releasing an "Excellent" game, as it only remains "Great" because of the repeated graphics engine and only being an upgrade to "Mario Superstar Baseball."
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Nintendo GamerIt isn't quite the game we were hoping for, but taken as another Mario sports game rather than a baseball sim, it's as solid and enjoyable as you'd expect. [JPN Import; Sept 2008, p.52]
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Nintendo PowerThis baseball diamond loses some of its luster with occasionally confusing or clunky play (it's too easy to accidentally pitch or swing prematurely), but the game's simplified approach is great for sports-curious gamers looking to avoid the complexities of a real simulation. [Oct 2008, p.87]
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Super Sluggers succeeds and fails as most Mario sports games do. Its quick, arcade-style action is easy to get into and plenty fun, coming at the expense of the nuances -- and balance -- you'll find in a sim.
Awards & Rankings
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73
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9
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#9 Most Discussed Wii Game of 2008
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20
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#20 Most Shared Wii Game of 2008
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User score distribution:
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Positive: 63 out of 93
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Mixed: 22 out of 93
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Negative: 8 out of 93
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Aug 7, 2013
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Jan 11, 2014
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Apr 23, 2022