Lost in Shadow
Wii- Publisher: Hudson Soft
- Release Date: Jan 4, 2011
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- Critic score
- Publication
- By date
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Oct 22, 2010This starts out as an ingenious platformer but samey levels mean it gets stale quickly.
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Feb 4, 2011With such terrible pacing, you might not want to continue. But if you do, you'll be treated to a solid, if underdeveloped platformer. Patience is a virtue.
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Jan 17, 2011Lost In Shadow overstays its welcome, which is disappointing. If the game had been less ambitious in scale and more ambitious in content, it would perhaps be one of the best games in recent memory. Instead, it falls just short of something truly great.
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Jan 16, 2011What could have been another must-have Wii 2D platformer, A Shadow's Tale is still worth your time as long as you keep your expectations in check.
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games(TM)Jan 11, 2011A Shadow's Tale can feel a little discouraging at first, but those who persevere will find that it eventually hits its stride, piling on one idea after another until it evolves into one of the cleverest puzzlers on Wii. [Christmas 2010, p.124]
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Jan 4, 2011Lost in Shadow comes together to form a unique package and is often inspired in its complex play of light and shadow. It's a fun game that sometimes frustrates, but also really works your brain's capacity for spatial awareness.
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Jan 4, 2011Thankfully, the designs of the bulk of Lost in Shadow's platforming trials are clever enough, providing a mostly fun and memorable experience, if not an emotionally empty one.
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Jan 4, 2011It can be disappointing, but it's easier to view Lost in Shadow is an earnest effort with few great ideas rather than a fabrication forged of influence and familiarity.
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Jan 3, 2011Lost in Shadows is the classic game for passionate gamers. Like Ico and Shadow of the Colossus, this game isn't perfect, but the great visual style, the perfect atmosphere and the high quality of the main concept, are enough to turn a simply good title in a valuable piece for any collection.
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Oct 28, 2010A good game which had some elements to become outstanding, although it should not be discarded too soon, as it is a game very different to the rest of the Wii library, and will be liked by classic gameplay lovers, specially for its platforming and puzzle elements.
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It's inconsistent and never quite fulfils its potential but this is far more inspired than it first appears and one of the best Wii games of the year.
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Jan 11, 2011As I trudged through hour after hour of Lost in Shadow's adventure, a singular, pervasive thought cycled through my head: I wished this game were shorter.
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Jan 7, 2011Fans of platformers with a good deal of patience will discover some of the great ideas strewn about Lost in Shadow (most of which occur in the final hours), but most will probably want to quit before they get there.
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Jan 5, 2011The laid-back nature of the game, combined with the use of color and lounge music ensure a relaxed experience. But the easy puzzles and overfamiliar gameplay make it a little bit too relaxed. It's a shame, because the art direction of this game made us think we'd be playing something special.
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Jan 4, 2011It feels like a decent downloadable game trying desperately to stretch itself into a full retail suit that doesn't quite fit. As it is, its joys are like its formless protagonist: ephemeral.
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Edge MagazineDec 21, 2010That twist, however, is the root of the game's disappointments, hinting at something beyond a typical platform game, yet leaving players to go through the genre's familiar motions - just in the shade. [Dec 2010, p.91]
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Oct 22, 2010Quotation forthcoming.
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Oct 22, 2010A Shadow's Tale tries too hard to be subtle and artsy; qualities that Ico pulled off so effortlessly. It's endearing to an extent, but the experience as a whole is marred by poor visuals, uninspiring level design and dated platforming.
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Feb 2, 2011Director George Lucas famously said that a "special effect without a story is a pretty boring thing." A special effect without strong gameplay is also a boring thing, which is Lost in Shadow's greatest fault.
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Jan 13, 2011Lost in Shadow is unfortunately true to its name. The player will feel lost in a sea of mediocre gameplay that doesn't have a foreseeable end in sight.
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Oct 22, 2010There's nothing sadder than a great idea wasted, but it's no longer enough to simply come up with a concept and let it do the heavy lifting for the entire length of a game.
Awards & Rankings
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24
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18
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#18 Most Discussed Wii Game of 2011
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19
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#19 Most Shared Wii Game of 2011
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User score distribution:
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Positive: 20 out of 24
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Mixed: 3 out of 24
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Negative: 1 out of 24
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Nov 10, 2011This review contains spoilers, click full review link to view.
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Apr 29, 2011
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Dec 12, 2020