- Publisher: XSEED Games
- Release Date: Mar 16, 2010
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Fragile Dreams: Farewell Ruins of the Moon is a gorgeous, engaging and touching experience, and one that no Wii owner should be without.
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Fragile Dreams is definitely better than the sum of its parts: while there are some gameplay and controls issues, the excellent work made by Tri Crescendo in terms of setting, characters and storyline is really what will make you go on until the credits roll.
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Fragile Dreams: Farewell Ruins of the Moon is a really cool action-adventure with some RPG-, action- and adventure feeling. You’ll get a stunning story with an awesome atmosphere and up-to-date graphics.
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It may not have the best control scheme or the most fluid combat system, but Fragile Dreams is still a beautiful, emotional, and insightful look into what defines us as humans. It pushes the boundaries of storytelling in games and is another fantastic addition to the Wii library.
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When Fragile Dreams is good, it’s excellent, with great cutscenes, a beautiful decaying world to explore and enough mystery to make Professor Layton hang up his hat. The combat is the only downside, though you soon learn to avoid where possible.
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Fragile Dreams: Farewell Ruins of the Moon is very interesting adventure and recommended for all Wii owners who want to live a unique and fascinating experience immersed in a world seemingly desolate but where emotions are still strong.
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Despite some flaws, it establishes itself positively as one of the Wii's early standout RPG experiences.
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I couldn’t recommend this game to a lot of people though, as it is more of a movie then a game. It’s niche and like I said, I can’t blame anyone for passing it up on store shelves.
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The combat is sure to frustrate even the most forgiving of gamers, as you'll be doing more fighting with the controls than the actual enemies in the game. That being said, Fragile Dreams is worth fighting for.
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The most existentialist Action-RPG comes to Wii, and its name is Fragile: Fareewell Ruins of the Moon. The game has an interesting plot and an incredible "mise-en-scène", but it hasn't a compelling battle system or many hours of gameplay.
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It delivers its story well, features great design and technical prowess, and fills a niche not currently met on Wii. However, the uninspired combat, control irritations, and vestiges of survival horror games of days past bring the experience down.
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If you own a Wii and you are looking for something different that will challenge your emotions then give Fragile Dreams: Farewell Ruins of the Moon a shot.
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Its flaws hint at the game it could have been. As it is, it's a raggedy curiosity well worth checking out.
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Fragile Dreams: Farewell Ruins of the Moon is an evocative game, filled with all the oriental charm you’d expect from a high-level adventure game made in Japan. Yet, some serious flaws in the game design – its combat structure above all – hinder the overall experience, relegating this title to a small niche of fans.
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As far as Wii games go, Fragile Dreams is definitely one of the most attractive out there.
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The story and aforementioned items are definitely worth the price of admission. Just be wary of what you are getting into before taking the plunge.
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Fragile Dreams is touching at some moments and irritating at others, but taken as a whole, it's an adventure that's worthy of your time.
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This atmospheric journey through a lonely world remains captivating in spite of some glaring flaws.
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The game looks very good and the atmosphere and soundtrack are as good as well. But there's a lack of depth and the game has annoying controls on certain moments, so therefore the game is nothing more than just a snack. However, Fragile Dreams: Farewell Ruins of the Moon remains advisable to try if you have nothing to do.
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Certainly one of the Wii's most abstract and unusual offerings, marred by minor control issues, and a considerable amount of general repetition in tasks and exploration.
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Despite some cumbersome game mechanics, particularly the shoddy combat, Fragile Dreams is an interesting, emotional experience.
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Interesting but lacked in too many ways. Fragile's a good mix between Action and RPG, with an outstanding story that dig deep into the feeling of the main character, represented a young teenager. The gameplay style's a total mess, but still, there's something that will make players love this game - the Personal Frame that becomes the new best friend of Seto. An interesting choice, but not for everyone.
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Nintendo GamerAn endearing story and a thoroughly enchanting world marred by a game that's too simple to pull off its lofty ambitions. An acquired taste. [Apr 2010, p.58]
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Fragile Dreams offers an intense RPG mixed with a survivor horror eeriness that is bound to provide some with hours of enjoyment. Those who don't the patience to put up with the game's flaws, however, are best to look at a survival horror game for their survival horror fix or to an RPG for their RPG fix.
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Fragile caught our attention from the beginning because we noticed something that made it special. Unfortunately, although it is still quite special, it has important problems with make it less from what could have been.
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Fragile Dreams is a great example of a spectacular concept whose execution could have used a little more thought and time.
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This is a gorgeous, unique, emotion-filled game. It looks and sounds great, and I dare you to find another game that makes you misty-eyed as often as this one does.
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Games Master UKAn endearing and engrossing world, but one that hosts a bit of a dud game. [June 2010, p.85]
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Boring and repetitive combat, excessive and misdirected objectives, and a relentlessly depressing theme encumber what is otherwise a triumph in moody, explorative gameplay.
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Fragile Dreams: Farewell Ruins of the Moon is beautiful. I thank the developers for making it. I resent the developers for not making it good enough.
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And this is a shame; Fragile Dreams has the potential to be a classic survival horror, but instead its merely a slightly flawed, quirky, original and triumphantly Japanese addition to the genre.
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An atmospheric action-adventure set in a post apocalyptic wonderland. Fragile Drams is both sweet and scary, but is unfortunately hampered by a uneven script and some tedious gameplay segments.
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Fragile Dreams’ premise of a young boy having to fight his way through a dead and lonesome world has some weight behind it, and walking down a desolate hallway with nothing but your flashlight to guide you does have its particular merits. However, with the clunky combat, overly punishing weapon system, and hollow writing the game never really builds up any steam to keep you going.
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This is one flawed gem of an adventure that perhaps only the most patient of us can enjoy.
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Fragile has a great emotional impact, but the gameplay is repetitious and boring.
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Nintendo PowerThe developers have accomplished a rare feat in producing a game that is legitimately thought-provoking, original, and visually distinctive. Too bad they couldn't find a way to make it fun. [Apr 2010, p.88]
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AceGamezIf you’re the kind of person who loves to watch dramas like Survivors, Coronation Street or EastEnders on TV and are disappointed by the overuse of violence in modern games, then I recommend this game as there really aren’t many other titles like it that focus solely on drama. However, if, like me, you prefer games that blow your mind – steer clear of this one.
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Somehow less than the sum of its parts, Fragile Dreams fails to match its ambition with its systems and imagination.
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Fragile Dreams: Farewell Ruins of the Moon is utterly depressing. I wouldn’t mind, if there seemed to be a reasonable, unified theme. I want to love it for the beautiful world and frightening ghosts within, but beauty can only overcome absolute boredom for so long.
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One of the Wii's best-looking games, but this role-playing hybrid is all atmosphere and no substance.
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Although the controls were solidly implemented, the graphics were some of the best I've seen on the Wii, and I do believe the developers' hearts were in the right place, Fragile Dreams: Farewell Ruins of the Moon is a tedious, trying experience that didn't offer enough reason for me to carry on in spite of its downsides.
Awards & Rankings
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71
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17
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#17 Most Discussed Wii Game of 2010
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37
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#37 Most Shared Wii Game of 2010
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User score distribution:
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Positive: 61 out of 74
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Mixed: 8 out of 74
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Negative: 5 out of 74
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Dec 8, 2013
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Mar 22, 2014
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Oct 4, 2012