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8.3

Generally favorable reviews- based on 2573 Ratings

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  1. Mar 30, 2017
    7
    As a Zelda fan, I consider Breath of the Wild a good game but it's not as perfect as most reviewers say because:

    1. Poor acting choices (Zelda) If you decide to include a few (and just a few) voices in the game just do it right! Zelda has always been one of my favourite characters since Ocarina of Time. She was mysterious, daring and somehow cool. I'm so disappointed with her
    As a Zelda fan, I consider Breath of the Wild a good game but it's not as perfect as most reviewers say because:

    1. Poor acting choices (Zelda)

    If you decide to include a few (and just a few) voices in the game just do it right! Zelda has always been one of my favourite characters since Ocarina of Time. She was mysterious, daring and somehow cool. I'm so disappointed with her ridiculously trembling voice that no one can believe nor take seriously.

    There are a few other issues with the game but Zelda's voice is something that could have been chosen right easily!

    2. Frustrating climbing

    It rains a lot in Breath of the Wild and whenever it rains, you can't climb. It's that simple. I was stuck on an island with no shrines around and no way to make fire but I wanted to explore it anyway. All I could do was wait a long while until I was able to climb to keep checking the island. Another good example is when you are near the top of the mountain and then it starts raining and you fall all the way down. Lovely! To make things worse, 90% of the terrain requires climbing.

    3. Disappointing dungeons (including the mystical ones)

    I firmly believe that they are the worst in the series. Mostly, they are superficial and gimmicky.

    4. Awkward inventory system

    You have to eat food to restore hearts and stamina in a pause menu which feels very awkward to do while climbing and fighting. Also, all weapons break easily so you have to hold right to open the weapons menu and select another weapon in the middle of almost every single fight, which literally breaks the action.

    5. Technical issues (choppy frame rate and game freezing)

    Noticeable technical issues don't make a good game bad but they are detrimental to the enjoyment of the game, period.

    6. Visuals are good and bad

    Some places look quite good, like the beaches and sea, while other places look not exactly pointillist but just blurry a la Skyward Sword.

    7. Music (where?)

    Seriously, where's the music? All you are going to hear most of the time is some short harmonies (no, it's not your phone's notifications) or background sounds. And why did they replace the old ranch music with the new and much worse one? Zora's music is still awesome but it's drowned in the water and can hardly be heard.

    Conclusion

    I still like the game quite much regardless of its issues but after over 80 hours I can't see why it should be considered the best Zelda game ever. Reviewers will admit this eventually, once enough time has passed by. There are a few articles daring to say so already. I think some hidden Switch marketing is the reason for many websites to crown Breath of the Wild. Nevertheless, it's a good game that is so overrated.
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  2. Mar 30, 2017
    10
    After the disaster that was Skyward Sword & the terrible controls of Phantom Hourglass and Spirit Tracks (having to cover the entire screen Link is on with my hand to be able to move around is just a terrible design decision), I didn't go into this game expecting anything. If not for the trailers showing it to be much better, I might not have gotten the game at all. I got the Wii U versionAfter the disaster that was Skyward Sword & the terrible controls of Phantom Hourglass and Spirit Tracks (having to cover the entire screen Link is on with my hand to be able to move around is just a terrible design decision), I didn't go into this game expecting anything. If not for the trailers showing it to be much better, I might not have gotten the game at all. I got the Wii U version and found the game to be quite good. I had started to grow concerned for the series, but with this amazing game, I no longer feel that way. The open world feels more like the original NES Zelda than any other game in the series, while still being very much its own thing, and this return to the series roots breaks a lot of the conventions that I've had a problem with ever since Ocarina of Time.

    Though as someone who enjoys exploration far more than combat, I do feel like the enemies should have far less health than they do. In the original Zelda, fighting a group of blue lynels with the wooden sword was very difficult, but completely possible. Fighting just one with a boko club in this game is simply impossible... But at least the combat difficulty curve isn't based on how patient you can be, like it was from Ocarina of Time through to Skyward Sword, which was a terrible design decision.

    The enemies also don't feel very varied, simply because such a large percentage of them are humanoids, which all seem to act pretty similarly. Where are the tektites, leevers, pols voice, & poes? And if you're going to favor humanoids so much, why not a few with play styles that are a bit more different, like the boomerang-favoring goriyas, or the slow-but-tough gibdos and redeads? Thankfully, most combat can pretty much be ignored for those who wish to simply run past it, so I'm not going ding the game on that, but it's a thought to share..

    The world to explore is huge without feeling empty like Ocarina of Time's larger areas, or feeling repetitive like most open worlds seem to do. For example, I enjoyed Fallout 3 & New Vegas, but didn't get Fallout 4 simply because I got so tired of staring at a brown screen, and with the same assets everywhere, most places didn't feel unique enough to really remember where what was in relation to one another. Breath of the Wild's regions are colorful and varied, with no areas feeling too samey to one another.

    All in all, great job on this. 10/10 from me!
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  3. Mar 29, 2017
    6
    This review contains spoilers, click expand to view. This might be the worst Zelda game I have played yet, which is so sad because it easily could have been the best if they didn't pull typical modern Nintendo and modern triple A tactics to ruin their game.

    The strong point of this game is the beginning of the game (yep, typical triple A game) and the exploration aspect of it. It's mostly pretty to look at too. That's about where the strengths end unfortunately.

    We don't get many characters so I'll just summarize my gripes with the game:
    -The weapon durability system in this game is trash. I'd say every weapon was made of glass but that'd be an insult to glass, it's more like fighting with peanut brittle. I'm not kidding you that every single weapon in this game breaks after one or two enemies. There is no indication of durability aside from your weapon will notify you when it is 1 or two wacks away from breaking. As a result you are never excited to ever receive a new weapon (which makes up most of the shrine treasure chests in the game) because you know it's just pointless.
    Literally the only weapon in the game you have any excitement for is the master sword, not because it's necessarily anymore bad ass than the rest of the weapons, but because IT DOES NOT PERMANENTLY BREAK. Oh don't worry, it still breaks, it just comes back into your inventory after a set amount of time.
    Why oh WHY are people ok with this god awful weapon system? It is not fun at all plain and simple. It doesn't "solve open world issues" like everyone is claiming it does, all it does is pointlessly slow down the game and kill the momentum with constant micro managing of your inventory. In fact, that leads into my next gripe:

    -The game is big but it's not actually as big as it needs to be... it's made much "bigger"(aka longer) due to pointless unfun mechanics that slow the game down. We've gone over the weapons, but how about rain and lightning? Half the game it's raining it seems, and since 90% of what you'll be doing in this game is climbing the **** of mountains everywhere, you basically are forced to just put your controller down, go into the kitchen, come back and see if the rain has let up yet, because you'll never be able to climb any significant cliff in this game (yes even with full climbing gear) due to slipping down constantly in the rain. And since your stamina is such a joke in this game until you hit end game, you'll never climb a decent sized cliff in the game for the majority of it. Lightning is even more annoying. If you have any metallic weapon, bow, OR shield equipped, you have to manually removed them. And considering 90% of **** everything you'll get in those categories is metallic - surprise - you get yet another unfun inventory managing pause of the game to unequip everything or else you'll get one shot killed by lightning. I'm not even exaggerating.

    The difficulty in this game is jacked up beyond all repair as well. It's open world so you are free to complete it in any order you like, but let's just say you are somewhat directed to complete the zora dungeon first due to mian quest lines nudging you to that area of the map. If this was actually a well designed game, the option to go take on harder dungeons would be a good one but it should not be the one you are nudged into going to first. Believe me when I say the zora dungeon is hands down the hardest thing you will ever do in the game. I'm not exagerating when I say you'd have an easier time just going straight to hyrule castle and taking on ganon.

    Meanwhile the rito dungeon is so laughably easy that many of the 120 shrines in the game are actually harder than that entire dungeon. And don't get me wrong, the zora dungeon is not hard due to a well designed set of puzzles or anything. You can just google it and do the dungeon in 30 seconds but where's the fun in that? The four main dungeons in the game are basically just brain teasers, but while the other 3 are at least somewhat clever, the zora one just makes no sense at all and goes against everything the game has taught you up until that point.

    Running out of characters so I'll get on to the ending - boy oh boy I haven't been this disappointed in an ending anticlimactic sequence since Fallout 3 (and this is actually worse). The only good thing about it is the music of hyrule castle. Beyond that, there is zero thought you have to put into getting to Ganon, literally just climb a few mountains and you're there. And Ganon himself... hoo boy. I am not kidding you when I say that a silver bokoblin puts up a harder fight than this guy. It is such a joke of a final boss. I don't even think I ever got hit once by him on the first try beating him and I am not a good gamer at all. His movements are slow and telegraphed, his health total is a joke, and once you beat him you don't get treated to any decent epilogue ending sequence at all (would have at least given SOME point to all the pointless quests you did in the game)
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  4. Mar 29, 2017
    6
    Gameplay hours does not equal a good game. Neither does freedom or a good physics engine. These are novelties, or components, of what can make a good game. But you take these things away from BOTW and there's not as much there as other Zelda games. I'll admit, I'm in the minority, but I personally don't care much for open world games, and I don't like RPG's. I do love Zelda though.Gameplay hours does not equal a good game. Neither does freedom or a good physics engine. These are novelties, or components, of what can make a good game. But you take these things away from BOTW and there's not as much there as other Zelda games. I'll admit, I'm in the minority, but I personally don't care much for open world games, and I don't like RPG's. I do love Zelda though. Ocarina of Time is the best game of all time, and Link's last outing in a Link Between Worlds was nothing short of pure genius. I even liked Skyward Sword a lot. But those games were about varied gameplay and puzzle solving. In prior Zelda's there were constantly new items and abilities that would change the gameplay. Getting the hookshot didn't just change where you could go but it changed how you could solve puzzles, how you could travel, and how you could fight in a way that made the game feel slightly different once you got the hookshot. There isn't that varied gameplay in this entry. There's something to be said for having all your abilities available so soon in the game and being able to travel wherever you want immediately, but they did sacrifice gameplay variation for this. From start to finish the gameplay never really changes or is varied much, and that is very different from any other Zelda. I did mention earlier that I like puzzle solving elements of Zelda games, and that is what is very good about this game. Previous Zelda's often only had one way to solve a puzzle, this games unique physics engine has made it so you can solve a puzzle in a variety of ways. That is very cool. But it takes 35 minutes to traverse to the puzzle because along the way you break 1 shield and 3 swords, have to cook 3 meals and die Dark Souls style 4 times from random enemy camps. This thing is a time pit, and not in a way that I like. Skyward Sword had varying temples and lands that were very artistically inspired. Breath of the Wild is inspired not by art, but by nature. And I can understand that appeal, but the flashy, highly stylized and varying elements of Skyward Sword appealed to me a lot more. I wanted to like this game, but I'm nearing the end I just haven't found it as enjoyable as any Zelda I've played before it. A miss from Nintendo in my book. Expand
  5. Mar 29, 2017
    6
    I have played about 12 hours of this of Legend of Zelda Breath of the Wild for the Nintendo Wii U.
    I will weight my review in 3 areas. Overall impression, Gameplay, and Graphics. I will not dock points for performance as mentioned above i played this game for Wii U. This is also 100% my opinion of the game based on my experience so far. i have not read a single review yet as i want to
    I have played about 12 hours of this of Legend of Zelda Breath of the Wild for the Nintendo Wii U.
    I will weight my review in 3 areas. Overall impression, Gameplay, and Graphics. I will not dock points for performance as mentioned above i played this game for Wii U. This is also 100% my opinion of the game based on my experience so far. i have not read a single review yet as i want to have the least biased review possible.

    Overall Impressions:
    The game starts off with a voice speaking to link. I was surprised that a Zelda game could finally have some sort of voice acting. It was also nice that the game doesnt force you into pointless tutorials, the game teaches as you play and become immersed in the world around you. after you leave the starting room, the title appears and introduces you to the massive world you will soon explore. Overall a decent start to the game. The starting section of the massive world however is linear at first with little to do except power through.

    Overall 2/3

    Graphics:
    The look and atmosphere of BOTW is stunning, even on Wii U. The world seems to be alive. plants regrow, the textures look well designed and the sound track is incredible. Not much else to say here

    3/3

    Gameplay:
    While it is refreshing to depart from the old Zelda formula, this does have its clear flaws. Alot of element of gameplay are simply borrowed from other games ex: Elder Scrolls, Far Cry, Assassins Creed. But what the game does barrow makes sense for an open world game. The Combat leaves much to be desired. I enjoy learning my enemies and figuring out how to use my weapons to win a combat, this quickly becomes tedious when constantly switching to different weapons when they break. Crafting is bare bones with little customization and some enemies can attack from what seems to be outside of the render distance. What first impressions i had and the appearance of the game makes up for lacks heavily in overall game play. i found looking for new weapons to be more of a chore. Perhaps the biggest drawback to the combat is the lack of rolling. Im not against changing the zelda formula, i welcome it, but removing such a useful game play mechanic made my experience suffer greatly. Just try to play any Dark Souls game without rolling at all. you cant. Links powers on the other hand are creative original and fun to experiment with. On a final note, WHERE DID THE DUNGEONS GO?????? its just simple and easy challenges like, 1 puzzle or 2 despite being hundreds of these locations in the game. this just seems like lazy game design to me.

    1/4

    Final Score 6/10

    I enjoy this game, but it still leaves much to be desired. i have been a Zelda fan for years, and i praise all additions to the series. But i think there is a long way to go, i hope Nintendo can at the very least going forward(for a new zelda game), bring back the roll, fix the weapon degrade system and include ACTUAL DUNGEONS.
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  6. Mar 29, 2017
    10
    muy conforme con este lanzamiento para wii u... valio la pena esperarlo durante 3 años... muy conforme con el mundo abierto pero pienso que la historia principal podria haberse explotado más y sacarle mas jugo. DZaga
  7. Mar 29, 2017
    9
    Good game, the graphics are amazing and the cooking system is great. I had fun playing the demo. I can't wait until i get the full game to enjoy,!!!!!!!
  8. Mar 28, 2017
    10
    While Breath of the Wild does have flaws and shortcomings, its great qualities vastly outweigh its flaws, it is undoubtedly one of the best games of all time. I have been a fan of the Zelda series for most of my life and have played all of the 3d Zelda games multiple times. While I have really enjoyed every 3D Zelda game, I have felt that each one after Ocarina slipped a bit further downWhile Breath of the Wild does have flaws and shortcomings, its great qualities vastly outweigh its flaws, it is undoubtedly one of the best games of all time. I have been a fan of the Zelda series for most of my life and have played all of the 3d Zelda games multiple times. While I have really enjoyed every 3D Zelda game, I have felt that each one after Ocarina slipped a bit further down in quality. Ocarina of Time was the best Zelda for me and while new entries always offered a few cool new features they usually seemed to lose something as well, so the series never really got better with time. Every entry I kept hoping that Nintendo would expand upon the basic formula of the series and make something even better. This is the first time that I really feel they have delivered on that potential. Breath of the Wild has finally given me the vast living breathing version of Hyrule that I had hoped for as a kid. It dramatically improves on its predecessors in several categories and offers an adventure that rivals the best in gaming.

    Not only is this version of Hyrule more than ten times the size of any past version, it is also the most full of life and the most interactive. The sheer freedom of being able to climb any mountain and jump off, soaring over the landscape, hunting any animal, taking unique weapons from every enemy, etc. There are countless open world games these days but very few of those offer close to this level of freedom. There are hundreds of secrets to be uncovered and the fact that you can travel in any direction from the start makes it all the more liberating an experience. The bad swimming and total lack underwater exploration is pretty disappointing though. I did find a few areas of the world (such as Eldin) to be a bit boring but the world is so massive that having some regions be a little stale is forgivable. It's one of the best game worlds I have every experienced.

    While it doesn't have the best combat in gaming, the combat is still very fun and due to the dozens of unique items and special abilities I was still finding new things to try after 50+ hours of play. Also, unlike past Zelda games there are actually some really challenging enemies. There were many times in Breath of the Wild that I actually had to run away or avoid enemies altogether. It felt far more believable and far more rewarding to actually have to increase my power, prepare better gear, and plan to take down stronger enemies. On the downside though, the Bosses in this game are mediocre. The main dungeon bosses are all very similar and while the first time I encountered one it was pretty epic the ones that followed felt quite mundane. Nintendo really should have put more effort into making each of the main dungeon bosses more unique, especially considering there are only 4 of them. With that said though, there are quite a few mini-bosses in the open world, not as much variety as I would have liked but enough. The Talus mini-bosses are really cool because you can climb on them, it's just too bad that mechanic wasn't used for more enemies and that added a really cool dimension to combat. Having enemies wield a vast array of different weapons also made the combat quite interesting.

    The puzzle dungeons in this game aren't as big as many of the past games in the series but there are way more of them and the variety of puzzles is excellent. With over 100 shrines, four divine beasts, stealth dungeons, and countless environmental puzzles, this game has more puzzle solving content than any other game in the series. Yes, I still missed the large tradition temples of past Zelda games but I wouldn't trade those for these either. Ideally we could have gotten both but honestly that isn't a fault of this game, it's just something that they can hopefully aspire to in the future. I loved the shrines and the divine beasts. This game also has by far the best version of Hyrule castle ever, it's totally non-linear and full of secrets.

    Honestly, the biggest weakness of this game is the story but with that said, it isn't a bad story, it just isn't the best in the series and it could have been a lot better. The story is actually a really cool concept, where it fails is it's lack of depth. With that said this was undeniably one of the most complex depictions of Princess Zelda. I still preferred Zelda from Ocarina of Time because I liked the transition of the character from child to adult and the way she guides adult Link with her identity hidden but Breath of the Wild's Zelda is also a pretty good take on the character. My bigger complaint is that aside from Zelda all the other characters are pretty one note. There are plenty of appealing side characters but it would have been nice to see them have more story content.

    All in all, this game deserves the praise it gets. Not perfect but a massive step in the right direction.
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  9. Mar 28, 2017
    10
    If someone in 2016 had told me that in 2017 a functionally perfect open world game would be released, I would have guessed Bethesda or maybe Bioware. If they had said it would be Nintendo I would not have believed them.
    Nevertheless, it is 2017 and Nintendo has released a functionally perfect, (I would give it a 9.6 rounded to 10), open world game called LoZ Breath of the Wind.
    I do not
    If someone in 2016 had told me that in 2017 a functionally perfect open world game would be released, I would have guessed Bethesda or maybe Bioware. If they had said it would be Nintendo I would not have believed them.
    Nevertheless, it is 2017 and Nintendo has released a functionally perfect, (I would give it a 9.6 rounded to 10), open world game called LoZ Breath of the Wind.
    I do not know how Nintendo did it but they just nailed everything. Want to complete quest lines? Go for it. Want to just wander around collecting and crafting, you can just do that too. Even the combat can be stealthy or direct with whiffs of Dark Souls! There are as many ways as you can think of to accomplish something.
    The cooking animation alone, IMO, is worth the price of the game.
    This is a review not an article so I will wrap it up by saying that if you like open world exploration games like I do, this game nails every aspect with near perfect design.

    The only problem I really have is that the X/Y, A/B buttons are reversed from the Xbox controller which is in my muscle memory and I frequently am hitting the wrong ones. I am sure after another 40 or 50 hrs that will not be a problem (although it will become one on the Xbox).
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  10. Mar 28, 2017
    2
    Why the low score? Several reasons. The first are completely hotfix-able if Nintendo wishes to resolve them.

    The Yiga Clan Hideout. You will be forced to play stealthy or die to one-hit enemies. Okay, fine. Spend 20 minutes or so learning how to get to the final boss the first time. Then spend 5-10 minutes doing it again. And that is only if you were lucky enough to save once manually
    Why the low score? Several reasons. The first are completely hotfix-able if Nintendo wishes to resolve them.

    The Yiga Clan Hideout. You will be forced to play stealthy or die to one-hit enemies. Okay, fine. Spend 20 minutes or so learning how to get to the final boss the first time. Then spend 5-10 minutes doing it again. And that is only if you were lucky enough to save once manually as I did. Why? Oh, yeah. Master Kohga has a tendency to despawn if he is hit at the right moment with an arrow. The Yiga Clan Hideout is ridiculous to begin with and we are forced to suffer this insult to injury. Forced stealth with one-hit capable enemies who somehow prevent Fairy or Zora revival is just ridiculous in-and-of itself. Add this mess with the boss to the mix and we have this intolerable circumstance.

    Tip for Nintendo: Please fix the boss. And fix the entire encounter while you are at it please. It is beyond maddening.

    Weapon durability is horrendous. Weapons rarely last a single fight. Yet somehow your armor is completely unbreakable. I guess we should just swing our armor at the enemies in the game. And if only we could craft weapons from the same materials our amazing unbreakable armor is made from to make weapons.

    Tip for Nintendo: Increase weapon durability. Give us a durability status bar. And, give us more options for later weapons what are unbreakable made from the material of our armor which is apparently immune to breaking.

    Your horse. Somehow in a land of magic and miracles, your horse must strictly obey the laws of in-game physics. You cannot summon your horse. If your horse is not in range when you whistle it will not come when called. Okay, so, get back to your horse or get to a stable and board and then take your horse. Fine. The annoyance? The annoyance comes with how often you must leave your horse behind. And then, either getting back to the poor beast becomes a chore or starting back, once again, from the nearest stable.

    Tip for Nintendo: How about, you just whistle and the horse enters stage left; or behind? It would work just fine.

    Dungeons? Trials. Okay 120 trials. 4 divine beast encounters. Sadly all lack the proper dungeon look and feel. I am fine with them. I just wish they had included a handful of solid dungeon content worthy of previous Zelda titles.

    Tip for Nintendo: Please do not forget the dungeon content.

    Music is atmospheric but overall lacking.

    Tip for Nintendo: Bring back more sections with catchy Zelda-themed music.

    Finally, the story. Yes, I know, it is Zelda. The excuse is harder to make in 2017 than it would have been in 2002 or 1995 or even 1985. The story is okay. Not bad. Not great. Just okay. This last one has no easy fix so I will simply accept that this is Zelda and that Nintendo is stuck on that front.

    Tip for Nintendo: While I am not expecting the Witcher 3 in terms of content or subject matter, try taking the Zelda approach for a more expansive story and not just an expansive game world.

    In short, if they fix these issues I will reconsider. Until that point, too many bugs or just plain poorly chosen game design sections to recommend.
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  11. Mar 28, 2017
    10
    Believe the hype. I was skeptical at first, seeing so many 10s and 100s given out to this game. I went blindly into Breath of the Wild knowing nothing about it except for the main trailer of the game. Hours into the game I can only agree: this game is a masterpiece.

    There is so much contect, so many things to do, so many places to explore. You are given complete freedom in this
    Believe the hype. I was skeptical at first, seeing so many 10s and 100s given out to this game. I went blindly into Breath of the Wild knowing nothing about it except for the main trailer of the game. Hours into the game I can only agree: this game is a masterpiece.

    There is so much contect, so many things to do, so many places to explore. You are given complete freedom in this adventure, you can even try to beat the game as soon as you start. Freedom and exploration are perhaps the best gameplay aspects, without leaving behind the sheer amount of actions possible: cooking, riding horseback, climbing... Whether you actually beat the story is also up to you, there is so much to invest in this game you might never grow bored of it.

    Go play this game. Now. This isn't your typical 10/10 game, it goes beyond that. This game is now videogame history.
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  12. Mar 28, 2017
    9
    This is my favorite Zelda game by far. I think that it was right for Nintendo to delay this game just so they could make it better. I just can't think of anything else to play on the Wii U except for this game. I don't know when i will get tired of this game. There is so much to do in this game. There's like a thousand characters, a thousand side-quests, a thousand locations, it is so muchThis is my favorite Zelda game by far. I think that it was right for Nintendo to delay this game just so they could make it better. I just can't think of anything else to play on the Wii U except for this game. I don't know when i will get tired of this game. There is so much to do in this game. There's like a thousand characters, a thousand side-quests, a thousand locations, it is so much to explore. I'm really impressed how they got all this stuff to fit into a Wii U disc. And i really like that they don't have a long tutorial of how to do everything, like in other Zelda games. It just puts ju right in the Shrine of Resurrection and let you go anywhere. Which is probably my favorite part about the game. It's not like a giant boulder in the way, so that you need bombs to pass. Everything is free. After the Great Plateau, you can even try to defeat Ganon right away (even though that would be pretty hard). Some things that i don't really like about the game is the bland music. There's like a couple of piano notes played here and there but other than that there's not much music. The dungeon bosses were a little lame as well. Almost all of them are just shooting arrows at them. And the weapons breaking can be annoying. But other than those minor flaws, the game is amazing. A must have game for the Wii U and the Switch. Expand
  13. Mar 28, 2017
    6
    A beautiful game brimming with atmosphere that is brought down by it's stale mechanics, boring story and awful fanbase. Open world game where you climb towers to unlock parts of the map, get collectibles and solve childishly easy puzzles is nothing I haven't seen before. All of this was however done by Horizon Zero Dawn, but that is a better game by miles.
    However I did enjoy alot of
    A beautiful game brimming with atmosphere that is brought down by it's stale mechanics, boring story and awful fanbase. Open world game where you climb towers to unlock parts of the map, get collectibles and solve childishly easy puzzles is nothing I haven't seen before. All of this was however done by Horizon Zero Dawn, but that is a better game by miles.
    However I did enjoy alot of aspects, but the cons outweighted the pros. (I was going to give it a 7 but the cancerous fanbase who send death threats to the wonderful Jim Sterling becuase he didn't give it a 10 brought it down. **** you.)
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  14. Mar 28, 2017
    10
    loved...it...
    everything from the combat to the vast open world. I was skeptical to the low resolution graphics at first, but after I had played a few hours it didn't bother me at all since they've achieved so many other stunning graphical features that more than make up for it!
  15. Mar 27, 2017
    9
    I took my time with this game and finally finished it last night, complete with all shrines and memories. While a great game, its shortcomings are too significant to receive the utmost praise.

    Its open world design is a bold step for the series. Hyrule is vast, varied, and filled with little secrets and treasures, but follows industry formula more than ardent fans would have you
    I took my time with this game and finally finished it last night, complete with all shrines and memories. While a great game, its shortcomings are too significant to receive the utmost praise.

    Its open world design is a bold step for the series. Hyrule is vast, varied, and filled with little secrets and treasures, but follows industry formula more than ardent fans would have you believe, complete with watchtowers to unlock the map and outposts to clear. The survival elements are substantial and incorporation with your gear impressive, but can also be more hassle than fun when you sometimes spend nearly as much time in the menus as playing live. Speaking of hassles, there's nothing mixed about the weapon 'fragility' system, as it's been coined; it's just a pain for weapons not to last even one big battle, pause midfight to swap gear, discard prized items because there is no proper locker in the game, have to hang up and never use unique weapons if you don't want to lose them, or have no way of even maintaining weapons before they break. Combat is serviceable; there's lots of ways to play around but the meat is simple and getting a handle on your dodges and parries is all you really need.

    The puzzles, I think, suffer from quantity over quality. The shrines will keep you busy for hours but are breakable via the physics and the numerous strength trials are painfully repetitive. The koroks all over the world are fun to spot and unearth but end up recycling the same handful of tasks some hundred times each. Shrine quests are good fun but most side missions are extremely unremarkable. Completing all of any of these can eventually become a drag, and with all of these in the game the main 'dungeons' have suffered, being smaller and less memorable than past entries.

    Presentation is good but has its rough spots. At one point the visuals can dazzle with beautiful plains, rich color, lovely shading, effects, physics, and art, the next it can grate with inconsistent textures, chugging performance (I've even had 0fps spikes), and bad image quality. Sound is nice, but I've heard better. Still, it's impressive what they've been able to pack into relatively low power hardware.

    Finally, there's the storytelling, which has never been Nintendo's strong suit. Most of the story is entirely optional and must be hunted down. That could be a benefit for those who just want to play but create a very fragmented and piecemeal narrative for those interested. What little voice acting there is is mediocre. Characters run the gamut from forgettable to one dimensional to amusing, while a handful rise up to be delightful or even well written. One thing I must credit though is some of the unexpected chuckles that pop up in the dialogue menus, even from our laconic hero. Taken as a whole the story is passable.

    I've been critical, but over all, Breath of the Wild is a great game. It's vast and detailed and lots of bang for your buck, I just don't think it's quite worthy of all the perfect scores critics and consumers alike have been tripping over themselves to give it - or of being called the best Zelda game.

    P.S.: It's not as hard as some make it out to be, either.
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  16. Mar 27, 2017
    10
    Okay, so, this game is Nintendo at their best.
    I've played some of their best games from the original Super Mario Bros to Super Metroid to Splatoon; and I can say for certain that they're in fine form. I've had some experience with the Legend of Zelda before, and I loved it, but this takes it to a whole other level. This is probably the most free and non-linear game of all time, or at
    Okay, so, this game is Nintendo at their best.
    I've played some of their best games from the original Super Mario Bros to Super Metroid to Splatoon; and I can say for certain that they're in fine form. I've had some experience with the Legend of Zelda before, and I loved it, but this takes it to a whole other level. This is probably the most free and non-linear game of all time, or at least very close to it. Rather than make a map and graft paths and story onto it, Nintendo have made a massive map, dispersed story elements and boss fights, and let you loose. The art style is Nintendo through and through, STYLE and BEAUTY over realism: this game nails the open-air feel it set out to capture not by having ultra photo-realistic graphics that imitate the real world to the atomic level, but by conveying the wonder and beauty of the world and creatures through delicious, simple yet complex, visuals and art. The characters are hilarious and relateable, the dialogue is perfect and the voice-acted cutscenes keep the gameplay light and fun and important story moments dramatic and attention-grabbing. Speaking of fun, this is THE most fun game I've ever played. I mostly play games for challenge and story, because they don't focus on fun, only driving you insane with massive challenges and small rewards to keep you coming back. What kept me coming back to BOTW was the FUN, the immense fun. This comes from plentiful mechanics that seek to give and enhance the open feel of the game, without being too realistic and dragging you down. The openness, WOW. If you want to do something one particular crazy way, chances are, you can: there is no limit on height, you can cheat at puzzles, and go wherever you want.
    I was hesitant for a long time with scoring this, I'd had such fun, but was worried that it would dwindle and I'd just get used to it. I didn't. I entered a completely new area, extremely hostile and beautiful, full of awesome new characters that had me busting my gut with their ego and ineptitude. The game was fresh again, the variety limitless, the Zelda charm amplified by the new style and risk. I realised that this was the best and most engaging game I'd ever played, and was beyond perfect. Exploration and taking risks were hugely rewarding, and I ended up sacrificing speed and efficiency by not fast-travelling, because the world is so beautiful and exploration is a joy.
    My final score for The Legend Of Zelda: Breath Of The wild is 20/10
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  17. Mar 27, 2017
    10
    A lot of reviews are blatant shills trying to discredit the game. Don't believe less than a 7 rating. This game is amazing and will be the focal point of many games to come because of its uniqueness.
  18. Mar 27, 2017
    8
    es un buen juego me gusta que el mundo sea abierto pero siento que no hay mucha recompesa por explarar el mundo ademas las armas se rompen lo cual no tiene nada de malo pero se rompen con 3 usos y realmente detesto cuando llueve no cabie la lluvia el entorno demasiodo solo cuesta mucho ver el panarama y escalar pero es el primer juego de nintedo de este tipo se que pueden mejorar peroes un buen juego me gusta que el mundo sea abierto pero siento que no hay mucha recompesa por explarar el mundo ademas las armas se rompen lo cual no tiene nada de malo pero se rompen con 3 usos y realmente detesto cuando llueve no cabie la lluvia el entorno demasiodo solo cuesta mucho ver el panarama y escalar pero es el primer juego de nintedo de este tipo se que pueden mejorar pero todavia tiene muchos dieños los cuales no tiene mucho sentido. Expand
  19. Mar 27, 2017
    10
    All these people giving low scores always talk **** about how this Zelda game is a generic open world with no depth, while they don't talk about how much fun it is to just go around and PLAY the game. It seems everyone now-a-days has nothing better to do than **** on a game done right.

    First and foremost, this isn't the first Zelda game I've ever played, and prior to this game I loved
    All these people giving low scores always talk **** about how this Zelda game is a generic open world with no depth, while they don't talk about how much fun it is to just go around and PLAY the game. It seems everyone now-a-days has nothing better to do than **** on a game done right.

    First and foremost, this isn't the first Zelda game I've ever played, and prior to this game I loved Wind Waker and Twilight Princess a lot due to its fun dungeons and game play, however ever since the release of Breath of the Wild, both games pale in comparison. The sheer amount of things you can do in breath of the wild is truly gives this game a magical feeling, something the previous Zelda games have failed to give us. The true open world experience gives the players a choice on how and what they can do on their own accord, rather than to be pre-programed to do like in the previous Zelda titles. This in itself is a feat that would create a great game, but Nintendo didn't stop there. They made it so the game has extremely high replay ability, having no two games play out the same.

    TL;DR
    It's a wonderful game that you should actually try to play and not hop onto the bandwagon of "wow this is actually **** just cause others are praising it.
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  20. Mar 27, 2017
    10
    I swapped my Xbox one for a Wii U so that I could play this game. The guy in the shop was like 'U serious brah?' as were my friends but it was a fantastic decision. This game is better than anything I have played on Xbox and is right up there with my favourite games of all time, even though I am only half way through the game. I hope this doesn't read like an anti Xbox rant but the draw ofI swapped my Xbox one for a Wii U so that I could play this game. The guy in the shop was like 'U serious brah?' as were my friends but it was a fantastic decision. This game is better than anything I have played on Xbox and is right up there with my favourite games of all time, even though I am only half way through the game. I hope this doesn't read like an anti Xbox rant but the draw of this game was so strong that I couldn't wait until the end of the month.

    The first Zelda game I played was Ocarina of Time, it amazes me that although I have played hundreds of other games since then, Ocarina sticks out in my mind massively. I remember my excitement at getting new swords and armour as I stayed up late (It was probably like 11:30 lol) on Friday night playing it. I played Majoras Mask aswell but never beat that game. THIS GAME BRINGS ALL DEM MEMORIES BACK. IT IS AMAZING. There is a temple in this game and a soundtrack plays when you go near it and OMG it hit me right in the nostalgberries.

    You play Skyrim or Fallout and get that opening first world breath where you can go anywhere you want to. This game does that excellently, the piano score just tops it all off.

    I will go back and play all the Zeldas from Majoras mask onwards now that I can play them on the online store. I hope I haven't made a mistake by playing BOTW first but either way I am so happy I made the decision to trade my console. This is one of the best games of all time undoubtedly. It is a console seller. In 6 months, once I have beaten all the Marios and Zeldas I may trade it back again but until then I am loving what Nintendo are offering me and I feel like a dick for not investing in one of these games before. The game is just incredibly fun. It masters old Zelda elements and brings in new and inviting ones.

    I don't even use my horse as I love finding dem mushrooms and bokoblins. Do whatever you need to do to play this game, whether it be Switch or Wii U (Don't be a pirating wanker) it is completely worth it.

    My favourite game is Fallout due to the freedom, this game gives you just as much if not more. I love it. You will too!
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  21. Mar 27, 2017
    10
    This game is a masterpiece, it would definitely feature in my Top 10 favourite games of all times. Simple controls, beautiful environments, great sense of freedom and your discoveries really feel like the result of your own work.
  22. Mar 26, 2017
    10
    Simplemente perfecto, hace mucho tiempo que no probaba un juego de mundo abierto tan extenso y divertido como este, sin duda alguna es merecedor de los 10 de la crítica
  23. Mar 26, 2017
    10
    A near-perfect adventure game, but doesn't really feel like a Zelda game. It's almost easier to see this as a Zelda "Reboot" of sorts. It feels more like playing the original 1986 NES game than playing something like Skyward Sword or Ocarina of Time. Massive open-world games have always bored me, but I'm 90 hours into BOTW and I keep finding new things to distract me from my main quest.A near-perfect adventure game, but doesn't really feel like a Zelda game. It's almost easier to see this as a Zelda "Reboot" of sorts. It feels more like playing the original 1986 NES game than playing something like Skyward Sword or Ocarina of Time. Massive open-world games have always bored me, but I'm 90 hours into BOTW and I keep finding new things to distract me from my main quest. This is perfect game exploration. Expand
  24. Mar 26, 2017
    9
    This game is one of the best video games I have played in a while, one of the few large open world games that I am actually interested in exploring every corner of, there is always an excitement of finding out whats over the next mountain or hill. The abilities, battle system, visuals, story and the world youre given complete freedom to explore are all top notch. I believe that NintendoThis game is one of the best video games I have played in a while, one of the few large open world games that I am actually interested in exploring every corner of, there is always an excitement of finding out whats over the next mountain or hill. The abilities, battle system, visuals, story and the world youre given complete freedom to explore are all top notch. I believe that Nintendo have pretty much set the bar for what an Open World Experience should be like.

    Although there are a vast amount of shrines which are mini dungeons I feel that the Divine Beast dungeons should have had more to them, comparing these main dungeons to previous Zelda Games I feel that they are quite empty and didnt really meet my expectation for a main dungeon. For being the games main dungeons I didnt feel much satisfaction in beating them in comparison to other Zelda games, my only other gripe with the game really is having "special" items locked behind amiibo's that you cannot obtain otherwise, Amiibo's making items easier to obtain is one thing but there should still be other (although harder) methods of getting the same items in game. That is the only reason I have given this game a 9/10 (would be 9.5), even so this game is simply a masterpiece.
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  25. Mar 26, 2017
    10
    When i first played this game on the day of release, like many people who saw the trailer, I had extremely high hopes and expectation for it. It was rumoured about a few years ago about an open world zelda game, and when it was finally announced, you can bet that I was one of the many people rejoicing.

    This game definitely lives up to its expectation and hype. You see, I'm the kind of
    When i first played this game on the day of release, like many people who saw the trailer, I had extremely high hopes and expectation for it. It was rumoured about a few years ago about an open world zelda game, and when it was finally announced, you can bet that I was one of the many people rejoicing.

    This game definitely lives up to its expectation and hype. You see, I'm the kind of person that gets distracted and bored easily. Half-finished games or shows are always left by me, even if I do consider it interesting. So when a game managed to keep me playing for hours, days, weeks, its definitely a 10 for me.

    Breathe of the Wild did just that. The puzzles, bosses, enemies were fun and entertaining. It's definitely not dark souls difficulty in term of enemies, nor is the world as big as that of Skyrim, but I felt it was just right.

    Many people complain about the easiness of the bosses but i felt the difficulty was just right. People tend to forget Nintendo make family games, not scare-the-kids-and-make-them-rage games. Many people also don't have time nor patience to sit down trying what seems to be more than 10 times on an extremely difficult boss like in Dark Souls.

    Next point, the graphics. The graphics are definitely can't compare to that of the Witcher 3, but the texture and graphics in Botw seems to fit those of the Zelda franchise more, giving it more of a fantasy-adventure feel, then a mEdieval feel from the Witcher and Skyrim.

    The storyline is also engaging and fun to watch. (My shipper heart bro)

    The only few problems I have with it, was that there were moments where the frame-rate drop, usually when it is raining in the game, monsters attacking, and I'm running in the grassy field at that same time. I also wished there was a post-game exploring, instead of going back to the last save before the final boss like almost every other Zelda game.

    But, all in all, Breathe of the Wild is an amazing game, that allows not only adults to enjoy playing, but young children like my 9 year-old sister to enjoy as well. The world is huge and beautiful with many hidden suprises at every hidden corner.
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  26. Mar 26, 2017
    8
    Let me start off by saying I bought a Wii U just to play this game. Not a Switch, mostly because I want to play Wii games as well, but I bought one mostly for Zelda: BotW. Was it worth it? Hell yea, it was!

    This is honestly the best open world game I've ever played, & I've played a ton of open world games. Hands down, this one is the best one ever made. It's like playing through an
    Let me start off by saying I bought a Wii U just to play this game. Not a Switch, mostly because I want to play Wii games as well, but I bought one mostly for Zelda: BotW. Was it worth it? Hell yea, it was!

    This is honestly the best open world game I've ever played, & I've played a ton of open world games. Hands down, this one is the best one ever made. It's like playing through an actual living breathing world where people & animals interact with eachother, animals will graze in the grass, or take a nap, enemies will hunt boars, deer, & capture wild horses. People get pissed off when you wake them from a good sleep! Friggen Elder Scrolls never did that! A lot of games advertise living breathing worlds, but god damnit, this Zelda actually delivers it! People don't do the same daily routine, either! One day, you'll see someone working a field, the next day they'll stay home with their family, or go hunting, or explore some ruins! Not everyone, but a lot of people actually do this! Some even travel the world, just like you are! You will find people constantly traveling around in certain areas. Not everyone, but there's a lot of people who do. People run to try and get out of the rain, etc.

    Enough about that though, the gameplay is where this game is at. The combat system is so well done & satisfying. It's also difficult, not Dark Souls hard, but still decently challenging. Some enemies will one shot you early on, but as you get used to it you will learn the in's & outs of combat & start reflecting lazers back at the death statues that are littered throughout hyrule. And by Death Statues, I mean they will kill you in one hit almost every time.

    From what I gather, there are 4 dungeons total (not counting the hundreds of shrines) known as Divine Beasts. Each one is a mechanical animal that you traverse through & these ones house some very unconventional puzzles unlike any Zelda game before it. Trust me, your mind will bend to think of clever ways to tackle some of these puzzles.

    This game isn't perfect, however. The game is littered with areas that drop FPS, especially in towns or when climbing trees or when it rains in some areas. The game especially lags in towns while it's raining. Luckily, the FPS isn't too bad (drops to around 20) which is still okay for being in a town since you're probably just running around shopping & stuff. None of these frame drops hindered my enjoyment of the game, either. The game is just that good. Also, the weapons tend to degrade a little to quick for my tastes. There's no shortage of extra weapons in the game, though. By the time you start to run low on weapons, you'll usually start to find one or to very decent replacements or even upgrades. The downside is they're gonna keep on breaking. This includes melee weapons, bows, & shields. Armor doesn't break at least & is upgradeable & customizable with dyes at a shop you'll eventually run into in one of the major towns. Also, the motion control segments are god awful & make me want to break my gamepad in half. **** these segments, Nintendo needs to shop forcing motion controls down our ****ing throats. Seriously, they are god awful.

    This game isn't perfect, but gosh darn is it friggin' close to it! Worth buying a Wii U for, that's for sure! If it weren't for the god awful motion control segments, the weapons constantly breaking & the FPS issues, the game would be a 10/10.
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  27. Mar 25, 2017
    10
    I have been playing this game for weeks; it is immensely engaging, and I love just about everything about it. I am about halfway through the game, but want to explore every nook and cranny. The elements some are complaining about (weapon durability, motion control puzzles, short Shrine dungeons, etc.) are pretty much Pro's in my book. Could not recommend it more highly, game of the yearI have been playing this game for weeks; it is immensely engaging, and I love just about everything about it. I am about halfway through the game, but want to explore every nook and cranny. The elements some are complaining about (weapon durability, motion control puzzles, short Shrine dungeons, etc.) are pretty much Pro's in my book. Could not recommend it more highly, game of the year for sure, and the ultimate game on the Wii U, not just the last one released. Way to go out with a bang, Nintendo! Expand
  28. Mar 25, 2017
    8
    This new entry into the Zelda franchise is so weird. So many fans waited so long for this title, and its very interesting to see the mass reaction from the critics versus reactions from the players.

    This is one of few games I would stress to avoid critic reviews. The game in actuality is somewhere around a 7 - 9, not a perfect 10 in my opinion. In order for it to be a perfect 10, It
    This new entry into the Zelda franchise is so weird. So many fans waited so long for this title, and its very interesting to see the mass reaction from the critics versus reactions from the players.

    This is one of few games I would stress to avoid critic reviews.

    The game in actuality is somewhere around a 7 - 9, not a perfect 10 in my opinion. In order for it to be a perfect 10, It would need a few things, including:

    - A better working framerate
    - More dungeons, harder puzzles and main story line
    - More engaging side quests
    - Way harsher difficulty curve ( Although there is the Masterquest/Hard mode coming out for expansion pass owners so this one can be exempt for about 20 bucks and some time)
    - More Items (like the runes, I felt so limited with only the bombs, Magnesis, Stasis and Cryosis.)

    I understand the gripe with the music, but as a active music student at a performing arts college I felt the music was very appropriate for the setting. The ambient piano that accompanies you throughout your travels is so soothing, and the themes of the different villages are so underrated. All the music was up to zelda par for me, and I have been listening to the OST's of all the zelda games for years, so there is no bias either. I love the new approach, but I can definitely understand the concern.

    The worst problem of this game is the lack of a satisfying main quest. Eight or so years for this!? Four dungeons that I completed within an hour and a final run at Hyrule castle that I also beat within an hour? Compared to ANY of the old zelda games, this is embarrassing. Even the worst received games in the series had so much more story and challenge, taking me weeks to figure out puzzles. The first entry in the game has 9 levels, so even the title with no linear story had so much more content then this one. Other Zelda games were so hard, I would quit them for months or years, only to come back and finish them when I had more patient or tried something new. I find it hard to believe that could happen to anyone in this game, and I am disappointed for that. I beat it in about two weeks, with college finals and a job outside of classes.

    Compare that to Majora's Mask, Another experimental title in the series that took me about a month or two to beat. It also had only four temples and a main boss, yet it was so much harder and felt so much more satisfying when I beat the game.

    And even if the reason for the lack of main story was for us to explore this "amazing open world" then I need more engaging quests. Not shrines that have me do one basic puzzle and leave. Or fetch quests where I have to bring a boy every weapon I find. Gimme some Skyrim esque quests where it has a story and could be almost considered a main quest as well. Let me join a guild or become Archmage please.

    Dont get me wrong though, this game has amazing, very artistic graphics. They are not meant to be crazy high definition. Graphics have never been why we play Nintendo. The characters were quite interesting as well, although I wish I could have seen them more often. Also, Exploration is the best part of this game. The freedom of exploring the world was so entertaining.

    All in all, this game is a fun start to a new era of Zelda. Lets just hope the following Zelda games will learn from it's mistakes.
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  29. Mar 25, 2017
    9
    If you are debating about getting this game you have too. This was the first Zelda game i've ever played in my life. From the first hour of playing it I knew that it would be one of my favorites. The music is one of my favorite parts. It always feels like the music kicks in right when you need it. I also enjoy the freedom and allowing you to choose your destination. The problem about thisIf you are debating about getting this game you have too. This was the first Zelda game i've ever played in my life. From the first hour of playing it I knew that it would be one of my favorites. The music is one of my favorite parts. It always feels like the music kicks in right when you need it. I also enjoy the freedom and allowing you to choose your destination. The problem about this is you can be up againts very tough enemies without the weapons you will need to kill them. Also the shrines are probably my least favorite part about this game. They seem like someone just spent very little time on them and the also seem like a chor to advance you character. Some shrines are also very tough for beginers like me. The combat is good once you learn how to use it. In the begining i was often losing to enemies worse them me, but after a few tip videos I was getting pretty good at it. Expand
  30. Mar 25, 2017
    10
    he jugado las 2 versiones y me parecen igual de buenas . Claro que hay diferencias en cuanto a detalles de graficos pero son detalles
    Nintendo demostro que a veces no es necesario tener tecnologia de punta para hacer un buen juego y que a veces menos es mas ase que lo unico que puedo decir : Una obra maestra , la perfeccion hecha video juego
  31. Mar 25, 2017
    10
    very good! insane! best zelda game ever made.
    The open world is sick, the gameplay is fun. The bosses are cool. Everything you love about Zelda has come true in a renewd but better way!
  32. Mar 24, 2017
    6
    sorry nintendo to much hype.this game is going in the over rated games of 2017. all these 10s are lies or the kiddies never played zelda games.this game lacked the zelda dungeons that made the game great.i liked going to dungeons getting new weapons instead they hand everything to you in the first 5 mins.very boring open world with the same mobs over every hill.all the beast are aresorry nintendo to much hype.this game is going in the over rated games of 2017. all these 10s are lies or the kiddies never played zelda games.this game lacked the zelda dungeons that made the game great.i liked going to dungeons getting new weapons instead they hand everything to you in the first 5 mins.very boring open world with the same mobs over every hill.all the beast are are puzzles and a end boss so they are not dungeons very boring.also the pausing every 5 swings is very annoying to.i love nintendo been gaming since 85 and own all the old nintendo systems just sucks this was a let down. just glad i didnt waste more money on a switch for this game Expand
  33. Mar 24, 2017
    10
    There are two things that I haven't seen in any other game so flawless than this one. First is the AI which is briliant and the other is the physics engine which is also briliant, making the experience totaly exciting. A fact also that has been noted is that although the game has borrowed several key elements from other games, made them feel so natural and not at all poor theft. I don'tThere are two things that I haven't seen in any other game so flawless than this one. First is the AI which is briliant and the other is the physics engine which is also briliant, making the experience totaly exciting. A fact also that has been noted is that although the game has borrowed several key elements from other games, made them feel so natural and not at all poor theft. I don't understand anyone who says that the world is empty as you have to find 120 (!!!!!!) mini dungeons and complete more than 50 sidequest. Every item in your invetory can be used in multiple ocasions (sell it, cook it, eat it, trade for costume enhancement etc) so you never get bored collecting everything. I don't feel i have to mention the visual beauty of the game, so i will pass it. Maybe there are some flaws but really they don't ruin in the slightest the fun of exploring Hyrule. Expand
  34. Mar 23, 2017
    10
    Espectacular juego para despedir una de las consolas mas buenas de la historia. Lo que digan los demas son porque ni tienen la consola pero es una Gamecube 2,Juegos asombrosos y que la mayoria de la gente por su criterio estupido no jugaba bien (Starfox Zero).
  35. Mar 23, 2017
    10
    Excelente juego, muy divertido, muy amplio, mucho que hacer, excelente apartado técnico, excelente música. Me devolvió las ganas de jugar en consola.
  36. Mar 23, 2017
    10
    Después de jugarlo casi desde que salió puede decir que es una obra maestra, las físicas del juego, el estilo visual, la variedad de elementos por descubrir, la inmensidad colosal del mapa... y así podría seguir. Los que realmente lo han jugado saben que se trata de un juego de época.
  37. Mar 23, 2017
    10
    O jogo foi feito minuciosamente, cada detalhe cada interação com cenário. Desde ocarina não me sentia tão imerso dentro da pele de um personagem. Milhares de opções, milhares de caminhos. Um jogo que relamente te deixa totalmente livre. Serve por pelo menos um ano de estudo, em faculdades ou escolas voltadas para games.
    Apenas não recomendo a jogadores casuais, o jogo teve um aumento
    O jogo foi feito minuciosamente, cada detalhe cada interação com cenário. Desde ocarina não me sentia tão imerso dentro da pele de um personagem. Milhares de opções, milhares de caminhos. Um jogo que relamente te deixa totalmente livre. Serve por pelo menos um ano de estudo, em faculdades ou escolas voltadas para games.
    Apenas não recomendo a jogadores casuais, o jogo teve um aumento significante na sua dificuldade(o que foi super bem vindo).
    Após mais de 70 horas com jogo, ainda não encontrei um ponto para criticar.
    Ver meu wii u rodando uma joia como essa, faz o frame rate ser algo insignificante.
    Alias, se você realmente jogar o jogo, vai reparar que tem momentos muito específicos onde isso acontece.
    E nenhum deles é durante algum momento importante.
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  38. Mar 23, 2017
    10
    hermosos, perfecto, divertido, epico, el mejor juego que he tocado en mi vida, muchas gracias nintendo por darnos esta joya de mundo abierto de zelda. Este juego es un antes y despues, no habra juego que lo supere en el tiempo, solo otro zelda podria eclipsar este juego en el futuro, por algo es la saga mas importante que exite.
  39. Mar 23, 2017
    1
    Not worthy of the Zelda franchise.
    zelda is supposed to have great music but this game doesnt have music!
    i bet 90% of people will never replay breath of the wild!
  40. Mar 23, 2017
    9
    A great addition to the modern era Zelda games. The open world is vast, varied and beautiful. There really isn't much to complain about. My few minor gripes are the very quick gear degradations and the somewhat repetitive orb dungeons. Aside from that the game is near perfect. Only the insane could not enjoy this long and rewarding return to Hyrule!
  41. Mar 22, 2017
    10
    LoZ Breath of the wild, is like a breath of fresh air!!! This game is amazing, and i mean AMAZING! It deserves the credit it is getting! I wont give away spoilers, so this review will be more to just give it the praise it deserves. I am a long time Zelda Fan, ask anyone of my friends, they will all tell you i love LoZ! With LTTP (Link to the Past) being my #1. Now that BotW is here, it isLoZ Breath of the wild, is like a breath of fresh air!!! This game is amazing, and i mean AMAZING! It deserves the credit it is getting! I wont give away spoilers, so this review will be more to just give it the praise it deserves. I am a long time Zelda Fan, ask anyone of my friends, they will all tell you i love LoZ! With LTTP (Link to the Past) being my #1. Now that BotW is here, it is what we deserve. Skyward sword to me.... Was **** this makes up for that blasphemous game! It takes everything that is amazing off the very first LoZ.... Were there was no one telling you were to go and you just had a world to explore. That is what BotW does with modernized gaming! It will not hold your hand, it will not tell you how to get this or that. You need to figure it out with your imagination and what you have around you. There are so many way's to go about one puzzle it is awesome!

    The world is your playground. No restrictions on where you can go on the map of Hyrule, everything is climbable and there is nothing that will say no you can not go that way. Unless it is the edge of the map, then you can climb and walk everywhere and anywhere! So get ready for one of the best games you can play! Legend of Zelda Breath of the Wild! Truly is not the game we need! it is the game we all deserve!
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  42. Mar 22, 2017
    9
    Particularly refreshing experience so far. I have experienced about 10 hours of gameplay and probably just as much or more time watching others stream and all having different experiences. It's not perfect in the technical department but it's just the type of Zelda I was ready for.
  43. Mar 22, 2017
    10
    The legend of zelda Breath of the Wild is the best game ever. Beautifull duangeon, exciting music and perfect
    gameplay. A huge map, so many thing to discover, in a new totally world, all this without losing the magic of every chapter of the saga.
  44. Mar 22, 2017
    10
    Let me say this first, there needs to be a review system for the reviews on here because there are many reviews lowering the score specifically to lower the score and to be a troll.

    Anyway, onto what I came here for. This is my favorite game of all time. Yes there are flaws but that doesn't take too much away from the game play. The frame-rate drops aren't that noticeable but one issue
    Let me say this first, there needs to be a review system for the reviews on here because there are many reviews lowering the score specifically to lower the score and to be a troll.

    Anyway, onto what I came here for. This is my favorite game of all time. Yes there are flaws but that doesn't take too much away from the game play.
    The frame-rate drops aren't that noticeable but one issue is freezing, it only last like three quarters of a second but can get a bit annoying when in a heated battle.
    Weapon durability can be annoying at times but adds this quest almost to find and take weapons from enemies or chests to use against them.
    The story is amazing with many compelling characters it makes the story whole. Yes there are parts with mediocre voice acting but there's also really good voice acting like from Rivalli or Urbosa, their voices were done really well and never seemed flat.
    I also loved to see the characters that I grew up loving, like Impa playing a semi-large role in the game.
    This game deserves every bit of hype it got and is definitely 10/10
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  45. Mar 22, 2017
    10
    Was skeptical with trailers and gameplay, still got the game because I'm a fan of Zelda and good open world (you know, not that generalized **** we're getting everyday now, for example in MGS5) and I as thus I was still hoping for the game to be good.

    Well it's not good. It's stellar. It's undoubtedly the best open world to date. The game gives a degree of freedom that no game, retro,
    Was skeptical with trailers and gameplay, still got the game because I'm a fan of Zelda and good open world (you know, not that generalized **** we're getting everyday now, for example in MGS5) and I as thus I was still hoping for the game to be good.

    Well it's not good. It's stellar. It's undoubtedly the best open world to date. The game gives a degree of freedom that no game, retro, modern, AAA or indie has ever given yet. You can do anything, in any order. Most signature possibilities of the serie (legendary items, important characters) live alongside more modern ARPG features (equipments and armor, choice when levelling up, "respec) but they're not given out to you in an easy to access menu or displayed obviously on the map and available in every city. No you get to explore a huge world that's living and get these features as you discover the world. The weapons you get are gradually better through probably a pretty smart system that's nearly invisible (honestly, it's mostly just you taking on more dangerous enemies with better drops.

    And it all works logically. Cooking is logical and often yields the results you expect once you understand how it works, enemies ALWAYS drop their equipment, it's not random, the physic system is absolutely wonderful.

    The story, while not overly present, is more than decent, decent enough for a Zelda game. And let's face it, it had to be quite absent and in the background. That's the only way so much freedom could work. You wouldn't be wandering the world for tens of hours without accomplishing a single quest line if you had any primary quest to follow with a single target to go to. Most completionists end up still doing the main quests before anything else in ARPGs. Doing this prevents this. You are greeted soon enough by the very main quest, but the game openly tells you "go in this place OR this place OR this place OR this place". And even if you don't plan on doing any wandering first, you will most probably end up doing some anyway.

    So yes, yes the game deserves a 10. For giving the biggest freedom a game ever has, one of the most actually lively world, and one that will not be equaled before probably the next mainline Zelda (I still hope "secondary" Zelda will keep the standard pattern with maybe some inspiration from BotW, and mainline go the BotW with enhancements, if that's even possible).

    Yeah the game is not the future super realistic PBR game, but seriously, if you play video games for the fun of it, who cares ? To be honest, realistic graphics are getting really dull by now. When I play games like this Zelda I almost have a hard time going back to realistic or pseudo realistic looking games because of how awfully bland that looks.
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  46. Mar 22, 2017
    10
    Zelda BOTW is a great game and it's breathtaking plus the game has great character design and great dialogue, the graphics not so much but at least the game is awesome.
  47. Mar 22, 2017
    8
    10 is too high of a score. Let's be honest its not the best game in the world that will top all games to come.
    In my opinion the game is a 8/10.
    -Story was good -The English voice acting was kinda terrible for most characters. Kinda wish for Japanese voices instead. -The graphics and environment is beautiful. - The way you can interact with the environment and people is a
    10 is too high of a score. Let's be honest its not the best game in the world that will top all games to come.
    In my opinion the game is a 8/10.
    -Story was good
    -The English voice acting was kinda terrible for most characters. Kinda wish for Japanese voices instead.

    -The graphics and environment is beautiful.

    - The way you can interact with the environment and people is a nice touch. Such as catching the grass on fire,damaging trees,people fearfully reacting to you aiming a bow at them, catching your arrow on fire when standing next to a camp fire,etc. Not very impressive in most cases as there are other games that allow the players to do so more or less but still it's nice to see the developers including the level of detail in this title.

    -Weapons breaking after hitting a enemy 3-4 times gets annoying at times.

    -Soundtrack is good is some areas while others tend to repeat and gets annoying after hearing the same music playing over and over again.

    I can go on but I'm just going end this by saying the game is worth the buy.
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  48. Mar 22, 2017
    10
    I think its the best game i ever played the graphics everything pretty much and its
    like when ever i play zelda i just end up playing like 3 hours of it
  49. Mar 21, 2017
    1
    Me parece un videojuego muy tedios el mundo abierto al principio esta bien pero se vuelve repetitivo y ese tipo de colores lo hacen ver como un juego para niños de 6 años, me aburrio en un par de horas
  50. dty
    Mar 21, 2017
    7
    A realistic review from a big Nintendo and Zelda fan.

    Amazing open world with incredible exploration potential. Players who like to run around and find things for themselves will get lost in this beautiful world. The story is also decent enough, and there's a bunch of great quirky mechanics particularly in puzzle solving that are a bunch of fun. Also a honorable mention to the cooking
    A realistic review from a big Nintendo and Zelda fan.

    Amazing open world with incredible exploration potential. Players who like to run around and find things for themselves will get lost in this beautiful world. The story is also decent enough, and there's a bunch of great quirky mechanics particularly in puzzle solving that are a bunch of fun. Also a honorable mention to the cooking which is great.

    That being said, this is far from a 10/10 and labeling it as such is just ridiculous. The game has flaws, very big flaws that to overlook and give a perfect score shows nothing more than denial and fanboy-ism. The game performs rather badly, very badly in places, that alone is enough to knock it down. The combat is clunky and not challenging, and the durability is just terrible. Having weapons made of glass is neither fun nor realistic it is just bad design. The stamina system is frustrating and not innovative at all, especially in a game of exploration the mechanic becomes extremely tiresome. Likewise did the shrines become tiresome, repetitive and all look the same. I could go on but you get the picture, the game as flaws.

    People who enjoy exploration and fans of the Zelda franchise will enjoy this game, while it will be a mediocre experience for everyone else.
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  51. Mar 21, 2017
    3
    meh, I didn't really like it.

    I thought it was kind of bland. I made sure I wouldn't get caught in the hype. I played it as if it was another game...not a holy grail.

    It really wasn't the best game ive ever played and it wasn't the worse. I would place it a little under painfully average
  52. Mar 21, 2017
    10
    Acho que esse jogo sinceramente merece um 10.
    Não sou um fanboy que fica querendo aumentar a nota do jogo. Apenas acho que ele realmente é muito bom, logo de cara você percebe que o jogo por mais que seja complexo e longo é muito intuitivo, é fácil pegar esse jogo pela primeira vez e saber o que está fazendo. Os gráficos para um jogo de WII U são lindos, existem jogos mais bonitos mas
    Acho que esse jogo sinceramente merece um 10.
    Não sou um fanboy que fica querendo aumentar a nota do jogo. Apenas acho que ele realmente é muito bom, logo de cara você percebe que o jogo por mais que seja complexo e longo é muito intuitivo, é fácil pegar esse jogo pela primeira vez e saber o que está fazendo. Os gráficos para um jogo de WII U são lindos, existem jogos mais bonitos mas acho que esse jogo está bem acima da média, o sistema de shrine é muito bom existem centenas de shrines e isso é muito bom, o sistema de customização é interessante, o som do jogo é bom, principalmente os efeitos sonoros. Por fim mas não menos importante, esse jogo é divertido.
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  53. Mar 21, 2017
    3
    I really, really wanted to like this game. Ultimately, however, I scarcely found anything that didn't deeply frustrate me about the experience. First, let me go over the pros of the game:

    1. The characters are fun and wacky, exactly what I expect from a good Zelda game. 2. The stamina system is a really good mechanic and balances with health as a choice when 'levelling up'. 3. The
    I really, really wanted to like this game. Ultimately, however, I scarcely found anything that didn't deeply frustrate me about the experience. First, let me go over the pros of the game:

    1. The characters are fun and wacky, exactly what I expect from a good Zelda game.
    2. The stamina system is a really good mechanic and balances with health as a choice when 'levelling up'.
    3. The difficulty is appropriate and creates a good challenge.

    I played through so much just because I know there is hidden stuff in the game that I would love to go through and enjoy. It's just a horrible slog through bad game mechanics and dull atmosphere to get to anywhere and you're constantly getting impeded by mini-puzzles that consistently feel like a chore than a valuable part of the game. All this as well as the fact that the game mechanics seem to be designed to discourage you to do things like fight or progress at all. Now, let me go over the cons:

    1. There are no dungeons and shrines are awful. Most of them have unbalanced fights or horribly gimmicky 'puzzles' where the puzzle is bad controls making it hard for you. Where are the long themed dungeons with awesome boss fights that is literally most of the reason most people play Zelda? There aren't.
    2. Crafting, camping, hunting. Survival stuff detracts from the fun of the game, it's not necessary, but you are playing at a disadvantage by not engaging with it, so I either make the game hard for myself or not fun for myself. Bad set of choices, there.
    3. The music is boring and doesn't inspire anything of either fun exploration or the stand-out songs of a Zelda franchise.
    4. The weapon system is awful. They consistently break, meaning due to the lack of EXP or anything, there is literally no value in engaging with enemies unless it is absolutely necessary.
    5. You get all usable skills at the beginning of the game. So where is my sense of progression and fun classic Zelda items like the Hookshot to keep adding new mechanics to the game to aid progressions and keep it exciting alongside the story? Shh, that would have been a good idea (and they're avoiding those).
    6. The map is huge. Great if you're into a massive time-sink. But most of the world is empty and everything is just really far away, so it takes insanely boring runs to get anywhere - when you do get to a shrine you can fast-travel, but you have to get there first. And. It. Isn't. Fun.
    7. The WiiU version has frame-rate drops and some long loading times. A minor gripe, but worth noting.
    8. Most of the game looks the same. It feels like a grind. Shrines look the same, most of the areas have similar areas with slightly different looking trees. Given how big the world is. It really loses the desire to explore very quickly.

    Overall, I cannot recommend this game at all. The most it does is vaguely remind me of other Zelda games I would rather be playing. Very disappointing title, I am very upset that I couldn't find it in me to have any fun with this.
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  54. Mar 21, 2017
    8
    Personally i enjoyed the game and its one of my favorite Zelda games. I did everything in the game but all the koroks. And its a good game, but its has some flaws. Like the weapon system. Music isnt great most of the time. The english voice acting in the few scenes that has it is kinda "meh". And it struggles to maintain 30 fps, even freezes during combat at times if your in a low fpsPersonally i enjoyed the game and its one of my favorite Zelda games. I did everything in the game but all the koroks. And its a good game, but its has some flaws. Like the weapon system. Music isnt great most of the time. The english voice acting in the few scenes that has it is kinda "meh". And it struggles to maintain 30 fps, even freezes during combat at times if your in a low fps place.
    Its worth playing if you own a Wii U. Its a good game, but with some flaws like i said.
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  55. Mar 21, 2017
    10
    Mejor Zelda de todos los tiempos, un mundo muy muy amplio por explorar con todo tipo de detalles(campamentos, jefes por el mapa, templos, caballos, armas en cuevas y en cualquier tipo de estructuras, cofres...ect) La historia es muy larga y entretenida, una gran recomendacion para los amantes del Zelda.

    En resumen, LIBERTAD TOTAL.
  56. Mar 21, 2017
    9
    A truly magnificent game!
    It is a delight to play and time absolutely flies by whilst doing so! (a time honoured sign that you are indeed having fun!)
    Some people seem to be 'put-off' by the semi cell shading art style, saying "It's too cartoony" For me, that's part of the Zelda charm and is better for it! The game looks absolutely gorgeous, especially in moonlit evenings and at
    A truly magnificent game!
    It is a delight to play and time absolutely flies by whilst doing so! (a time honoured sign that you are indeed having fun!)
    Some people seem to be 'put-off' by the semi cell shading art style, saying "It's too cartoony"
    For me, that's part of the Zelda charm and is better for it!
    The game looks absolutely gorgeous, especially in moonlit evenings and at sunrise!
    Play BotW and your life will be all the better for it!!
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  57. Mar 21, 2017
    10
    Just finished the game and I have to say, this is the first open world game that has kept me interested throughout the game and also made me want to do as much as possible wherever possible. The only downside in the game is probably the FPS issues but I don't really care if it drops sometimes, doesn't make the game any worse for me. Some say that the weapon durability is annoying and atJust finished the game and I have to say, this is the first open world game that has kept me interested throughout the game and also made me want to do as much as possible wherever possible. The only downside in the game is probably the FPS issues but I don't really care if it drops sometimes, doesn't make the game any worse for me. Some say that the weapon durability is annoying and at the beginning of the game that may be true to some extent, although I didn't really think it bothered me that much, but later in the game it gets much better.

    I'm truly surprised how they managed to make this game much more truly open world than other games. I could truly explore any place I wanted. Although there was one point where there was an invisible "wall" so to speak that didn't let me climb a mountain because the game world would end there. That didn't really bother me that much because it's understandable that the game world cannot go on forever.

    There are problems in this game just like any game in existence. No game can be truly perfect. I can understand that some people didn't like this game at all, but hey, you cannot make a game that everyone will love. For me this is, right now, the game of the year.
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  58. Mar 21, 2017
    10
    It's alarming how un-Zelda this game is while being incredibly faithful to earlier entries in the series. Reverting back to the original Legend of Zelda formula, (still one of the best entries) you can basically go wherever you want and do whatever you want at any point in any time. That also means that I played for a week before I realized the game has stock Zelda tropes like faeries andIt's alarming how un-Zelda this game is while being incredibly faithful to earlier entries in the series. Reverting back to the original Legend of Zelda formula, (still one of the best entries) you can basically go wherever you want and do whatever you want at any point in any time. That also means that I played for a week before I realized the game has stock Zelda tropes like faeries and dungeons.
    I was too busy taking weapons from enemies I should have been too weak to beat to actually play the main storyline. I was shocked to discover the game had -people- in it after I stopped goofing around and finished the initial tutorial. The game is that vast. It makes previous games in the series look paltry in comparison. And the crazy thing is, there's still something to do around almost every corner. The game is rife with sidequests, collectibles, heck, just unlocking the visible area on the map is a challenging, nuanced game of its own.
    Luckily you're allowed to teleport to a set of unlockable "shrines" once you've visited one. This helps make the game world more navigable, and it can also get you out of tough situations.
    Multiple complex systems like the map or cooking potions and meals from field ingredients work almost seamlessly together. I started to think seriously about the economics of breaking my sword to finish a quest and get an item. Is it worth it to throw out a weapon for this reward? How valuable is it? You can tell the game's creators somehow put as much thought into the environments as the creatures, people and items in them.
    The save anywhere system suits the game well. You have one manual save and about 5 auto-saves that trigger when you do something like open a chest or enter a new area. I've found myself taking risks and backtracking to my manual save when the end result wasn't worth it. The auto-saves are well-timed and pretty forgiving, but you can't get too comfortable with only them. At least once, my auto-save loaded me into a den of monsters way too strong for me to fight that also just killed me.
    The frequency of death is kind of fun. I've found myself losing battles, then starting over and winning without taking a hit. The diverse amount of strategy can involve stealth, environmental attacks like exploding barrels or pushing boulders, putting distance between your enemies or just running up and swinging the sword wildly.
    While it was presented as the first Zelda with voice acting, speech is pretty scarce, even in scripted events in the main story. The few characters who have spoken lines often revert back to text-only dialogue with a default laugh or grunt playing over the speakers. They could just as easily have done no voices at all and the game would not have lost much.
    The missing gamepad features are a big loss, and the constant blinking of the gamepad screen is a distraction, but after a while, you give in. Some losses are egregious (I had to type using an analog stick for the first time ever on wii u) and some are merely inconvenient. A gamepad map would have been perfect for this game, and it existed in an early trade show demo. Navigating the inventory is clunky (you overshoot the section you wanted at least half the time); some touch features would have been helped immensely. Nevertheless, the game is so immersive that you overlook these minor flaws.
    Everything works together like a big, enjoyable organism. I keep finding myself miles away from a task I intended to complete an hour ago because I was distracted by something interesting that I stumbled upon. I frankly can't put it down. It's so immersive that I get annoyed when it rains because I can't climb as well, and joyous when I stumble on an item I need. It has sucked me in for dozens of hours and I'm quite happy to let it.
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  59. Mar 20, 2017
    10
    Alright, so I originally gave this game an 8, mainly due to the annoyances that were the major frame drops in many parts of the game... however, after putting another 20 or so hours into the game after my initial 20 hours in, I have to give this game a 10! I've ran into a couple of areas and just had some major WOW moments that just make it all worth it! This game may not be the Link toAlright, so I originally gave this game an 8, mainly due to the annoyances that were the major frame drops in many parts of the game... however, after putting another 20 or so hours into the game after my initial 20 hours in, I have to give this game a 10! I've ran into a couple of areas and just had some major WOW moments that just make it all worth it! This game may not be the Link to the Past or Ocarina of Time that some people want it to be, but this game is no doubt a masterpiece on it's own. It reminds me of when Ocarina of Time came out and then every adventure/puzzle game afterwards tried to take from those great ideas for their own use. I believe that the same is going to be said for Breath of the Wild, many open world games are going to take from this because it's just that damn good!! Expand
  60. Mar 20, 2017
    10
    There is an weird abstraction within Zelda Botw, when the subject is innovation. Open world games are everywhere for two years now and yet the new Zelda is able to define what an Open World is and should be. We see all kinds of examples revolving Open worlds with Dynamic elements but Botw is the first game I saw that truly implemented an Open world with a Dynamic World. The Story andThere is an weird abstraction within Zelda Botw, when the subject is innovation. Open world games are everywhere for two years now and yet the new Zelda is able to define what an Open World is and should be. We see all kinds of examples revolving Open worlds with Dynamic elements but Botw is the first game I saw that truly implemented an Open world with a Dynamic World. The Story and Narrative are cleverly implemented in a way that the non-linear aspect is not impaired, and the experiences you have are more important than the experiences game developers want to give you. Expand
  61. Mar 20, 2017
    10
    Simply expect something new, and enjoy.
    If you wish for more explanation this game is the next era of Nintendo's innovation, it hearkens back to the age of N64 and their innovations into the 3rd dimension. Is it a perfect game, No, but in the age of numerical scores it deserves a perfect score because how enjoyable it is in comparison with "flawless" games.
  62. Mar 20, 2017
    10
    Masterpiece. No other words to describe it. It has been the best game since Ocarina of Time. and IT has beaten even other great games such as Witcher III.
  63. Mar 20, 2017
    10
    I purchased this game, and I confess I have been waiting for this game a long time.
    I was afraid my expectations would be let down. But when I started to play... this has exceeded all the expectations!
    I love the new free world experience. the wold is big and it is so fun to explore. I don't feel like there are too many "empty" places in between explorations. I loved the new degradion
    I purchased this game, and I confess I have been waiting for this game a long time.
    I was afraid my expectations would be let down. But when I started to play... this has exceeded all the expectations!
    I love the new free world experience. the wold is big and it is so fun to explore. I don't feel like there are too many "empty" places in between explorations.
    I loved the new degradion system, it really adds up to the "survivalist" mode of this new Zelda
    cooking is really nice and I had to use it wisely to beat some hard foes.
    I love the upgradable system.
    the story is beautiful, and I love the references to old games.
    the game looks AMAZING. cartoonish graphs but placed in a very nice way....
    I confess I got emotional playing this new game. really great job Nintendo!

    just sad to see so many bad reviws giving zeroes from people that did not even play the game and are just upset because their company game didn't make a so big score!
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  64. Mar 20, 2017
    1
    the new zelda is not zelda
    zelda is magic
    your music is horrible the music at game is very important ocarina of time , major mask, wind waker , twilight princess since skysward zelda have lost your magic my score is 1 the game is short, very expensive zelda is a game very popular and am fan of it i thought that the new zelda will to be better that ocarina of time or a remake
    the new zelda is not zelda
    zelda is magic
    your music is horrible
    the music at game is very important
    ocarina of time , major mask, wind waker , twilight princess
    since skysward zelda have lost your magic
    my score is 1
    the game is short, very expensive
    zelda is a game very popular
    and am fan of it
    i thought that the new zelda
    will to be better that ocarina of time
    or a remake of ocarina of time
    the art is very bad.
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  65. Mar 20, 2017
    10
    I have had the Switch and Zelda for a little over two weeks now and with “Only” about 27 hours of playtime put in (I say “only” because from what I can tell I am under 10% complete of the game) I can still say that this has been the best experience I have had with a game and I can only see it getting better. The puzzles have been good, the combat is exciting and super satisfying, and theI have had the Switch and Zelda for a little over two weeks now and with “Only” about 27 hours of playtime put in (I say “only” because from what I can tell I am under 10% complete of the game) I can still say that this has been the best experience I have had with a game and I can only see it getting better. The puzzles have been good, the combat is exciting and super satisfying, and the mechanics are spot on to complement both. The story has been very little so far (and that is totally up to me) but I see where they are going and the way they weave the story elements into how and why you are playing is genius. It makes going out and discovering the world engaging. And that is the best thing about this game, Discovery. This is the quintessential adventure game that rewards the venturing out and wanting to explore. I want to turn every corner around the mountain sides, I want to run through all the blades of grass in the prairies, I want to step on every grain of sand in this world to discover whatever it is that is out there for me. But the game also gives you the freedom to forget about venturing out and just engage in the story, but in doing so you will still be going on an adventure surrounded by discovery. And that is why this has been nothing but genius developing all around. And what makes this all the better is that I get to play in this world anywhere because of the Switch. In my home office on the big tv, on my couch while someone else is watching tv, or while falling asleep in bed, I can get my fix of Zelda. The only bad thing I see about this game is that I don’t think I can play a past 3D Zelda game again, I would just be wishing I was playing Breath of The Wild. Expand
  66. Mar 20, 2017
    10
    Metacritic needs to cull the user reviews or just disable them until a month after the game releases. It's obvious most of them are trolls.

    TL;DR buy a Wii U or Switch for the game. It's worth it. Graphics: 10/10. Perhaps not the most *technically impressive* graphics ever featured in a video game, but absolutely the most beautiful I've seen, even at 720p/30fps (with drops to
    Metacritic needs to cull the user reviews or just disable them until a month after the game releases. It's obvious most of them are trolls.

    TL;DR buy a Wii U or Switch for the game. It's worth it.

    Graphics: 10/10. Perhaps not the most *technically impressive* graphics ever featured in a video game, but absolutely the most beautiful I've seen, even at 720p/30fps (with drops to 20fps, but the "oh noes it sux" for frame drops are drastically overstated). It looks like a masterfully rendered Gouache landscape painting in every frame. Yes, you can get much, much higher detail levels with a high end camera in the hands of a teenager who doesn't know what makes a good photo, but you'd hardly call it beautiful next to a classic French landscape oil-painted masterpiece. And this game is a masterpiece of artwork. Not just straight-up graphics, but the scenery design frames landmarks and points of interest wonderfully from vantage points.

    Moment-to-moment gameplay: 10/10. It's a huge world and thus the density of "stuff" isn't going to be very high. But that's kind of the point. I see that thing there, I want to get there. How do I get there? You've got choices. Find a nearby high point and jump down with the paraglider. See if you can scale it directly (almost every surface allows you to climb it directly, limited only by a generous stamina bar, which can be supplemented with food for virtually infinite climbing). See if there's another way around without climbing. (and there often is). Going downhill? Ride your shield like a snowboard.

    Combat: 10/10. Since becoming an adult, I've never played a Zelda game besides the original and its dark horse sequel where I died in normal combat outside of boss fights. But in this game, I'm getting my butt kicked over and over and over . . . and still coming back for more. And unlike other games with "difficult" combat, it's not frustrating and it never, ever feels cheap. There are cleanly denoted rules about how fighting works, and no enemies ever pull moves without giving a clue in their animations about what exactly they're going to do. You have well defined choices, and lots of them at that. Try to make a break for it, attempt to block or parry, attempt to dodge just in time in order to open up a flurry rush attack, check for options in the environment that can drastically change the combat (i.e. detonate explosive barrels . . . which incidentally doesn't work when it's raining . . . or pick up metal parts with Magnesis ability and swap between slamming enemies with it and using it to block movement), try dropping bombs into their encampments, try throwing your nearly-broken weapons for critical hits at a distance, etc.

    Story: I haven't completed it yet so can't give a number rating, but so far it's engaging. Since the game offers complete freedom to do things in any order you want, a lot of the narrative comes through recovering lost memories.

    Other notes:

    I miss the classic "Zelda Music" that usually sets the franchise apart from everything else. The music instilled a sense of adventure into the games. But in this one, the sense of adventure comes from within, and from the beautiful landscape over this big beautiful world.

    Weapons are a consumable. This frustrates many people. I see it as a big positive in two ways, though -- since the game offers complete freedom, it prevents the player from obtaining an end game weapon and making the rest of the game too easy, and it makes a huge change in how you approach conflict.

    The thing that sets this apart from every other open world game is that it's designed around physics systems. It isn't a game of finding locks and keys, where the lock happens to be big blocks, distant switches, high ledges with grapple points etc. and the keys are, respectively, a power bracelet, a projectile weapon and a grappling projectile, etc.. It has complete physics systems that make their way into normal play. A chopped down tree will float down a river, and you can stand on the tree for a makeshift raft. Round bombs roll down hills. You roll rocks or logs to mow down enemies downhill. You freeze time on an object and impacts add up, essentially allowing you to play golf with boulders. Fire spreads organically in the omniabundant grass, will be blown around by the wind and will create updrafts to lift you into the air with your paraglider. And then the weather changes and all of a sudden you need a different set of strategies because climbing and fire don't work in the rain, metal weapons and armor will get you struck by lightning, and wood will burn in volcanic heat. After you get decimated in standard combat over and over, you'll start looking around at the environment and realizing that there are dozens of possible approaches, and all of them are better than treating it like your regular adventure game.
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  67. Mar 20, 2017
    10
    Breath of the Wild is a pretty amazing game. There is a satisfying feel to pretty much everything you accomplish in the game. There is SOOO much that is done right in this game its hard to put down every night. One of the most refreshing and fun games I have played in a long time.
  68. Mar 20, 2017
    10
    Long time i do not see a masterpiece like Zelda Breath of the Wild, this title is beautiful, fun, and very long. IT deserves to carry the Zelda in its title.
  69. Mar 19, 2017
    10
    An absolute masterpiece. This game will change your life, and how you look at video games forever. The Nintendo magic is here in full force, and they've outdone themselves, and truly cemented themselves as the greatest developer of all time.

    Perfection.
  70. Mar 19, 2017
    10
    A crowning achievement and a breath of fresh air from the humdrum, stale and overly simplistic games that the modern ADHD world demands.
    Breath of the Wild doesn't hold the player's hand through the experience, you're free to go where ever you want.
    That said, through the incredibly well thought out and subtle game design, Nintendo still manages to guide a player through to make good
    A crowning achievement and a breath of fresh air from the humdrum, stale and overly simplistic games that the modern ADHD world demands.
    Breath of the Wild doesn't hold the player's hand through the experience, you're free to go where ever you want.
    That said, through the incredibly well thought out and subtle game design, Nintendo still manages to guide a player through to make good choices and gives the player almost imperceptibly subtle nudges in the right direction to keep the player moving forward towards areas of the world that will provide a challenge, but not overwhelm the player.

    If ever there was a game that shows how impeccable Nintendo can cater to an incredibly large demographic, while providing a game that focuses on removing dull elements and adds in everything that makes other open world games enjoyable and merge it with the puzzle solving and unique world interactions only Zelda titles offer, you get the crowning achiemevents that steers focus towards empowering the player with exciting and interesting interactions, while placing far less emphasis on uninteresting video game tropes like photorealistic graphics or icons and arrows on the horizon leading the player directly where they need to go.

    Nintendo shows that they truly are the greatest video game developers in the world.
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  71. Mar 19, 2017
    10
    Why do i give Breath of the Wild a 10/10?
    Because i loved it, after almost 2 weeks playing every day i can say it's one of my favorite games. Once you start playing this game you'll can't stop.
    There are too many things to do, the story is deep, the art style is really beautiful, the mechanics and physics (when you realise what you can do you'll be amazed, i mean it). By other hand,
    Why do i give Breath of the Wild a 10/10?
    Because i loved it, after almost 2 weeks playing every day i can say it's one of my favorite games. Once you start playing this game you'll can't stop.
    There are too many things to do, the story is deep, the art style is really beautiful, the mechanics and physics (when you realise what you can do you'll be amazed, i mean it).

    By other hand, it has its flaw. The fps drops can be really annoying, but you will get used to it.
    I should give it a 9/10 because this flaw, but....if there are people giving this game a 0/10 cuz "it has PS2 graphics or Link is not left handed or it's too difficult or too different" i can give it the score that i want.
    And i can say, these people are very immature, full of hate, closed minded, possibly with nothing else to do in life and really, really pathetic. #GetALife

    Anyways.
    If you haven't play this game, you should give it a chance, it's worth it./10
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  72. Mar 19, 2017
    10
    El mejor juego que he jugado en mucho tiempo, no entiendo a la gente que le pone un 0, no entiendo como nintendo acerto tanto al hacer un sandbox que es un tipo de juego muy poco usado por nintendo
  73. Mar 19, 2017
    10
    I do not think this great game, just because of the stupidity of some users do not have the score that it deserves. It's a great open world game and a great zelda game
  74. Mar 19, 2017
    10
    I would give this game a 9.8 since i dont give 10s but i rounded it out.
    This zelda game is amazing in every single way.
    from the fighting to the small details. It's not like any other zelda game. which is why it's so good. The game still is zelda and you can know that by looking at it but at the same time you cant. Pros. THE GRAPHICS ARE AWESOME amazing story fighting is so fun the
    I would give this game a 9.8 since i dont give 10s but i rounded it out.
    This zelda game is amazing in every single way.
    from the fighting to the small details. It's not like any other zelda game. which is why it's so good. The game still is zelda and you can know that by looking at it but at the same time you cant.
    Pros.
    THE GRAPHICS ARE AWESOME
    amazing story
    fighting is so fun
    the physics mechanic is awesome and makes the game harder but fair
    voice acting
    you can travel wherever you want to go at any time
    so much to do!
    CONS.
    frame rate drops but i dont care
    And thats it. also this might be the only zelda game i have a chance of finishing
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  75. Mar 19, 2017
    10
    Amazing graphics, amazing story, and Amazing AI. What else is there to say.
    Breath of the Wild manages to create the most expansive and dense game, I've ever played. It manages to make the gameplay feel progressively more challenging, without ever creating a sense of you being overpowered. NPCs are fun to talk to, and are even pretty adaptive.
    Probably the best feature of this game is
    Amazing graphics, amazing story, and Amazing AI. What else is there to say.
    Breath of the Wild manages to create the most expansive and dense game, I've ever played. It manages to make the gameplay feel progressively more challenging, without ever creating a sense of you being overpowered. NPCs are fun to talk to, and are even pretty adaptive.
    Probably the best feature of this game is how well balanced it is. Everything in the game, even things that can severely hurt the player can be used to the player's advantage, if they are clever enough. For this reason BoTW feels incredibly rewarding and enjoyable.
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  76. Mar 19, 2017
    7
    25 hours in. It's a good game, but pretty clear that most traditional media outlets have thrown out high praise because the name on the box is "Zelda". Aesthetics are 2006-ish. Combat controls are very clunky; if you're used to PS/XBox standard controls for RPGs, then you'll struggle a bit to feel confident with BOTW's archaic controls. I'd compare it to playing Resident Evil 7, then25 hours in. It's a good game, but pretty clear that most traditional media outlets have thrown out high praise because the name on the box is "Zelda". Aesthetics are 2006-ish. Combat controls are very clunky; if you're used to PS/XBox standard controls for RPGs, then you'll struggle a bit to feel confident with BOTW's archaic controls. I'd compare it to playing Resident Evil 7, then going back to play original Resident Evil. BOTW's controls aren't *that* bad, but do command a significant adjustment period as you accidentally jump into an enemy sword swing instead of dodging right/left a few times. So far, the puzzles are pretty easy. Ocarina of Time and Majora's Mask had far, far more challenging puzzles and those games are almost 20 years old.

    Exploration is fantastic. I find myself constantly wanting to check that next hill, the next ruin, that little forest up ahead...it's addictive and enticing. This is *the* selling point of the game for me. Many times I've wanted to quit for the session only to be subliminally called to explore that next spot just up ahead.

    The lack of durability of various weapons is maddening and is the worst aspect of the game. Swapping weapons every couple minutes makes combat a major annoyance. I find myself just avoiding combat if at all possible; thus, exploration becomes a bit of a walking simulator for me with minimal interaction with the game's various baddies. If you're the kind of gamer that wants to take out all the bad guys in an area (a sweeper if you will), then this game's weapons mechanics will piss you off more than once as you dutifully pick off the baddies.

    If you've played Zelda games before, this one's worth a try (on a Wii U for sure; only if you want to throw away $400 on a Zelda machine for the Switch). If you haven't played Zelda before, I'd recommend waiting for a sale or an inevitable Game of the Year Edition that'll include the various DLC Nintendo will be pumping out for it. It's a good game, but there's nothing here you haven't seen done better before in other RPGs.
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  77. Mar 18, 2017
    10
    One of the best games I've ever played, soundtrack, physics, art direction, graphics, story, storytelling, is all excellent, Nintendo made a masterpiece, congratulations to Zelda.
  78. Mar 18, 2017
    10
    I have played through 40 hours of this Zelda and I can say that this may in fact be my favorite game of all time.

    If you are a fan of the Zelda series, then you will love this game. Period. It feels fresh and new and exciting, while still retaining its Zelda-ness. Never before have I felt more free to explore the kingdom of Hyrule with virtually no limitation; that by itself is an
    I have played through 40 hours of this Zelda and I can say that this may in fact be my favorite game of all time.

    If you are a fan of the Zelda series, then you will love this game. Period. It feels fresh and new and exciting, while still retaining its Zelda-ness. Never before have I felt more free to explore the kingdom of Hyrule with virtually no limitation; that by itself is an absolutely amazing thing.

    My personal experience with the game has been amazing. I haven't wanted to put it down and it just keeps getting better and better. I have no idea why there are so many negative reviews on this game. Many from people who either never played it or are leaving 0's because they are mad about the amazing critic reviews it got. Do yourself a favor: If you like Nintendo or like Zelda or are at all open minded about the game, give it a chance. You will be so happy that you did.
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  79. Mar 18, 2017
    6
    Would have loved it to be a 10/10 game but it's not.
    A summary of the game is that it is huge but empty and not only that, the dungeons and bosses in the game are too easy except for one of the bosses that was kinda challenging.
    The graphics are not my taste but they could have done better and it has frame drops. The English voice acting is barely ok for most of the characters but they
    Would have loved it to be a 10/10 game but it's not.
    A summary of the game is that it is huge but empty and not only that, the dungeons and bosses in the game are too easy except for one of the bosses that was kinda challenging.
    The graphics are not my taste but they could have done better and it has frame drops.
    The English voice acting is barely ok for most of the characters but they definitely chose a wrong voice actor for Zelda in my opinion.
    The music is good when there is any.
    The controls of the game are good and I liked the durability system but I would've liked a indicator on how much dura you have left on the weapon/shield/bow.
    Hunting and gathering to make your own potions and food is a nice feature in the game that I like so you don't need to buy everything from a shop.
    As for the story it was ok but not great.
    At the end of the game I didn't feel accomplished.
    I probably won't play it again.
    6/10
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  80. Mar 18, 2017
    7
    Recién terminado el juego, puedo decir que he vivido una gran experiencia. No lo considero un 10, ni tampoco el mejor Zelda de la saga. Por momentos se me ha hecho repetitivo, las mazmorras aunque bien planteadas me han sabido a poco, el sistema de duración de las armas es frustrante y la historia es flojilla. En la versión de WiiU el juego se me ha llegado a congelar uno o dos segundos enRecién terminado el juego, puedo decir que he vivido una gran experiencia. No lo considero un 10, ni tampoco el mejor Zelda de la saga. Por momentos se me ha hecho repetitivo, las mazmorras aunque bien planteadas me han sabido a poco, el sistema de duración de las armas es frustrante y la historia es flojilla. En la versión de WiiU el juego se me ha llegado a congelar uno o dos segundos en determinadas zonas, lo cual creo que es imperdonable. Los anteriores defectos son compensados con la magia que desprende el título, las físicas, la inteligencia de los enemigos, la belleza del mundo y el mimo por el detalle que le han puesto los desarrolladores. Me quedo con buen sabor de boca y en el momento que transicione a la Switch me lo volvería a comprar. Expand
  81. Mar 18, 2017
    8
    Legend of Zelda Breath of the Wild is a great experience. If this game interests you, buy the game, its worth it. Although this game doesn't come without its flaws.

    Good: -Story telling -Open world approach -Visuals -Survival mechanics Bad: -Framerate -Inventory Story telling: I really enjoy the story telling in Breath of the Wild (BotW). The voice acting really fits with
    Legend of Zelda Breath of the Wild is a great experience. If this game interests you, buy the game, its worth it. Although this game doesn't come without its flaws.

    Good:
    -Story telling
    -Open world approach
    -Visuals
    -Survival mechanics

    Bad:
    -Framerate
    -Inventory

    Story telling:
    I really enjoy the story telling in Breath of the Wild (BotW). The voice acting really fits with the feel of the game, you feel like you are being talked to with proper emotion compared to a text box with words in and an odd grunt while you try to guess if it means their angry or they are secretly a pig (its worth to note that not everything is voiceacted, there is still some text boxes). Another bonus about the story telling is that you can take it into your own hands about how quickly you want to complete the game. People are standing right there to continue the story if you wish or you could go grab a better weapon.

    Open world approach:
    Within 1 hour of the game, you are able to get every ability you need for your journey. This makes you feel like you are really free within this world and you can run around all the time if you wish. I love this type of mechanic in the game, it really makes the player feel free. If I want to, I could go halfway across the world just walking along admiring the view or I could go round beating all the enemies before starting an early game quest. The reigns are to you. The only problem with this though is the lack of tutorials. At the start of the game you have to reach a cold area. I could not find any hit on how to get to that area or of any clothing that could help me get across as being too cold hurts you over time. After you beat the first area though, the rest of the world opens up to you where the game really shines.

    Visuals:
    The style in the game is outstanding when you think about the limitations they had to put into the game so it could actually run on the WiiU. There are quite a lot of details on link and the enemies when they are breathing down your neck about to one shot you. The draw distance might be a bit of a problem for some people however important things are highlighted and bright in the distance. It is clear to see the next shrine or pillar is even if their a good 10-20 minutes away.

    Survival Mechanics:
    There are quite a few survival mechanics which shine in breath of the wild.
    Map: You are able to stamp areas of interest for you. For example a camp which is quite difficult or a place to rest for the night. I love the use of the map.
    Food: Food crafting is addicting. it seems like you can mix a lot of stuff and it comes out with something interesting. Didn't get a recipe right? Dont worry, you can still use it and eat it. I love just throwing things in the pot and see what comes out of it. You can use it to enhance a foods effects as well. Stealth, speed boost, damage boost its all there and its super cool.
    Clothing: Clothes have an affect on your temperature. If you are too hot or too cold you start losing health until you die. Wrap up warm when you trekking up the mountains and get you beach undies out when you are travelling under the high sun. I enjoy this mechanic as everything has a reason to it. You are forced to switch at time to time instead of sticking to the most powerful suit of Armour you can find.
    Weapons: Im going to go back on myself in this paragraph. Weapons break easily, its not fun at all. You get this high attack sword but after you cleared out a camp it is shattered into pieces. Higher durability is needed because these break WAY too often. This is the biggest downside of the game for me.

    Framerate:
    If you are the type of person who cannot stand frame drops, do NOT buy this video game. This games framerate is mostly soild but when things are happening it can dip. Explosions drop my play experience to 20fps. Villages as well. I do not mind this as their not as often as people are pointing them out to be although I have tried to stay away from bombs as much as I can. It does not feel good for the game and I can only hope they patch this.

    Inventory:
    They tried doing a quick inventory system for your weapons, bows and arrows. It does not work. It feels really clunky especially when im in the middle of the fight. Im going through my weapons as my other one broke in under a minute, I accidentally pressed something and it threw my out the menu and got me killed. It is very minimalist. Once, I was battling a group of baddies and I pulled out a weapon, what I didnt know was that it was flammable and it caught fire. Maybe icons could be added to show if they can burn or attract lightning or have some sort of special affect so I can switch for the moment.

    Conclusion:
    If you like the look of this game, get it. It is worth it. This is a very good game but it has some flaws here and there. Fans of the series will think this is Game of the Year. I wouldn't blame them
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  82. Mar 17, 2017
    10
    When I had first heard of the game from my brother, this was my reaction: :o
    After too much waiting (why, Nintendo, why u delay so manee tymes), it finally came out. And of course we got that the same day. Thanks to whoever made pre-ordering a thing!
    I started playing it and in an instant I LOVED IT! No wonder it took too many delays. They had to make this the best Zelda game out there
    When I had first heard of the game from my brother, this was my reaction: :o
    After too much waiting (why, Nintendo, why u delay so manee tymes), it finally came out. And of course we got that the same day. Thanks to whoever made pre-ordering a thing!
    I started playing it and in an instant I LOVED IT! No wonder it took too many delays. They had to make this the best Zelda game out there (well, besides the OG Zelda). They wanted this to be the hardest Zelda game. They put a lot of thought into this game.

    And just so you guys know, the E3 2014 teaser for it, when you see our boi Link shoot the guardian with the arrow with the glowing blue thing at the pointed part of the arrow, is a thing in the game. They're called Ancient Arrows, according to my brother.

    As I said above, this is a really great game. I like the idea of an open-world Zelda game.

    Now let's see if our boi Link in BOTW gets into Smash Switch. ...Whenever that is.
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  83. Mar 17, 2017
    9
    Just to start this off, this isn't an actual "Review" of this game. I'm simply making this as a response to those who call this game "bad". I'm just gonna say "Shut up this game is good" i'm just going to remind you that thousands of people put 4 years of their life into this game, and you're calling it bad and your main point of argument is " They made stuff different."... It's just soJust to start this off, this isn't an actual "Review" of this game. I'm simply making this as a response to those who call this game "bad". I'm just gonna say "Shut up this game is good" i'm just going to remind you that thousands of people put 4 years of their life into this game, and you're calling it bad and your main point of argument is " They made stuff different."... It's just so disrespectful to those who put years and years of their lives into this.

    just think about it before you call a game garbage and not worth playing
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  84. Mar 17, 2017
    8
    This review contains spoilers, click expand to view. The Legend of Zelda: Breath of the Wild is a fun new entry into the Zelda series that remarkably departs from the formula set by the other 3D games. Though many choices have been questionable, the overall experience is one of quality.

    In BotW, there are no more dungeons. Instead you have around 120 shrines (which are just puzzle rooms), four divine beasts, and Hyrule Castle. Hyrule Castle is the closes the game has to a legitimate dungeon, and even in that respect it falls flat. The divine beasts function more as a large puzzle with a boss at the end. So if you play Zelda for their fantastic dungeons, you'll be disappointed.

    Combat was hit or miss, often you're fighting the camera. You see, your hops are relative to your position and the camera angle. Holding back on the stick won't do a backflip, you have to hold toward's Link's back. In certain fights, this becomes a frustration as the camera angle rapidly changes making that back hop you were planning on doing become a side hop, causing your dodge to fail. Other than camera issues, the actual combat itself, and the freedom allowed within it are refreshing. Your runes have many creative combat uses, the environment can change how certain elements react (like rain making lightning more potent), and allowing the player to jump whenever allows one to easily close gaps with a leap or make use of higher ground more easily.

    Combat brings along the worst part of the game. Durability. In BotW everything you use (weapons, bows, shields) has durability. Unfortunately, weapons last a grand total of no time before they break and you're left fumbling through the menu to grab another. Not even the Master Sword is free from this, use it too much and it'll be "depleted of energy" and you'll have to wait for it to recharge. The biggest issue all this creates is that you'll never ever want to use any cool weapon you pick up, because you'll be afraid it'll break, and by the time you'd ever need to use it.. Well, you're now at the final boss and the Master Sword is all ready to go then.

    BotW unfortunately has a major issue with fps. It seems to use double buffering vsync, if it can't maintain 30, then it immediately bumps down to 20 as the next stable target. In normal running around and exploring, this is mostly fine. But, the minute you enter combat or a town, things start chugging. Towns consistently run 15-20 fps, and fighting is all over the place. You can have 50 fights fine, and then the next will have multiple freezes as the Wii U tries to figure out what "stable framerate" means. Given the dev time, and the fact that BotW was developed for the Wii U first, this is completely unacceptable. They should've held stable framerate above visuals.

    Despite these questionable decisions and technical issues, the overarching gameplay is great. BotW has one of the best sandbox set-ups out there. Literally everything is up for you to discover. While they do use the Ubisoft tower approach, you actually have to find things from the tower, rather than have towers spew out the entire map with store, objective, secret, and brothel locations, This gives BotW an organic method to discovery. On top of that, the vistas and environment are beautiful when the framerate is stable. Enemy animations and AI are top notch, with enemies learning your tricks and trying to use them against you (such as kicking bombs back at you). The armor system is nice, allowing a customization look.

    Voice acting makes its first foray into Zelda, and is hit and miss. The VA's for the King, Urbosa, Daruk, and Rivali are pretty good, while Zelda and Mipha's VA's are very meh. The soundtrack, when it plays, is fantastic. The problem is that the soundtrack doesn't play very often, which is a damn shame.

    The story itself is the epilogue really. The climax happened 100 years ago when you got your ass kicked. You discover most of the story through an interesting, and slightly frustrating, picture hunt. You find areas on your camera that give you memories, on top of the random ones you get right before each beast. Your adventures culminate in you then storming the castle and fighting Ganon.

    Ganon, like most Zelda final bosses, has multiple forms. The first form you fight is a fantastic fight. It combines moves and techniques from every boss you've fought to this point and was the one time you don't fight the camera. It made the combat system shine and makes sure that you've got a good handle on it. His second form, on the other hand is disappointing. It's a big pig that can't hit you unless you literally stand there. Zelda marks spots on him to shoot, and you shoot, culminating in you flying up and killing him in slow motion. While the finisher was cinematic, it was a bit of a let down after the fantastic first phase.

    Overall, BotW is a great game, with many flaws. If you have a system to play it, buy it. If you don't, wait for the Switch to get more games, the
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  85. Mar 17, 2017
    8
    It's a good game. Not a 10 though, unless you are a fanboy.

    What makes this game good is it's gameplay. Surely a 10 in that regard. A game of this size and length needs, at least imho, also a story to keep you invested. In that regard Zelda is only mediocre. Graphic wise it's also just in an average territory. Not that I would rate graphics too high in a rpg though. Overall I think
    It's a good game. Not a 10 though, unless you are a fanboy.

    What makes this game good is it's gameplay. Surely a 10 in that regard. A game of this size and length needs, at least imho, also a story to keep you invested. In that regard Zelda is only mediocre. Graphic wise it's also just in an average territory. Not that I would rate graphics too high in a rpg though.

    Overall I think an 8 would be a reasonable and justified rating. I hope the user review will get to that rating, since atm their seem to many down votes for silly reasons.
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  86. Mar 17, 2017
    10
    I am going to start this whole thing out by saying this game is most certainly not for everyone. And while many people appear to just be trolls, I fully respect anyone who does not like this game, because everything is subjective. That being said, after putting 80 hours into this game (with still around 25 shrines to go) I can easily say that The Legend of Zelda: Breath of the Wild, hasI am going to start this whole thing out by saying this game is most certainly not for everyone. And while many people appear to just be trolls, I fully respect anyone who does not like this game, because everything is subjective. That being said, after putting 80 hours into this game (with still around 25 shrines to go) I can easily say that The Legend of Zelda: Breath of the Wild, has taken over as my personal favourite game of all time.

    The first thing I loved about this game was that there was no bs. Within a minute you are fully into the game. This is something I hate about modern games, since I have an extremely low attention span. The second thing I loved is that even though the Great Plateau is meant to be a tutorial area, it doesn't feel like it in the slightest. That was another thing I dislike about modern games (especially Skyward Sword) was that they baby you too much. Not this game, and I loved every second of it. Usually I cannot stand when a game does too much hand holding or too much story/exposition. But this game understood that it should be more about the GAME then the BACKSTORY. They didn't have to tell me why I should defeat Ganon for 30 hours like in previous Zeldas, they just showed me an image of Ganon in Hyrule and that was more than enough of a motivator.

    Now I'm sure some people like more story heavy vs. game play heavy games (like Uncharted, Until Dawn, Skyward Sword), but for me personally I much enjoy as little story as possible, which is possibly why I loved this game so much. It is--not trying to sound too cliche--the game of my dreams.

    That being said, I played it on the Wii U, and had a fantastic experience. From everything I've seen the Switch version is not THAT much better and even though this game is unbelievably fun, I think you shouldn't waste the money on a Switch, between all the problems it's having and the lack of games, it makes sense to wait a year to pick it up.

    In conclusion, in my personal opinion this game is a masterclass in open-world design and in elevating the game play over the narrative. My only complaint is that I wish there was more, but that's more of a compliment than a complaint, and so I give this game a 10.
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  87. Mar 17, 2017
    10
    Breath of the Wild truly lived up to the hype. Just finished the game today, and it is the BEST Zelda game to date.
    Zelda, to me, is a one-of-a-kind action RPG and with BotW, the franchise is invigorated. Thank God, Nintendo opted out of the motion control. The massive open-world... amazing! Being able to go everywhere on the map with no barriers gives players more freedom to explore and
    Breath of the Wild truly lived up to the hype. Just finished the game today, and it is the BEST Zelda game to date.
    Zelda, to me, is a one-of-a-kind action RPG and with BotW, the franchise is invigorated. Thank God, Nintendo opted out of the motion control. The massive open-world... amazing! Being able to go everywhere on the map with no barriers gives players more freedom to explore and experience Hyrule more in-depth.
    The physic and attention to detail is groundbreaking. I remember playing FF15 and noticed the water surface became frozen when you cast ice magic, that if Noctis was standing on the water, he couldn't move for a while coz his feet were planted on the ice. BotW took it to a whole new level.
    And the most important thing, Nintendo managed to keep the heart of a Zelda game. This is something that's really hard to explain, but I'm sure many Zelda fans will get what I mean if he/she has played Zelda since they were young.
    I really am looking forward to the next iteration of the Zelda game.
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  88. Mar 17, 2017
    10
    I've been playing video games for more than thirty years. It feels like I've been searching for this one the entire time. While playing, I am often so emotionally overwhelmed that I have to pause to collect myself and process the unbridled nirvana that I am experiencing. Somehow, through the collective alchemy of it's developers, Nintendo has managed to infuse The Breath of the Wild withI've been playing video games for more than thirty years. It feels like I've been searching for this one the entire time. While playing, I am often so emotionally overwhelmed that I have to pause to collect myself and process the unbridled nirvana that I am experiencing. Somehow, through the collective alchemy of it's developers, Nintendo has managed to infuse The Breath of the Wild with it's own spark of creation. This is not a game. It is a living, breathing, world of fantastical adventure that only dreams are made of. A true gift from Heaven. Expand
  89. Mar 17, 2017
    10
    This game is amazing and I can't put it down. Its art style is unique and the depth of the game is unparalleled. Whether you are playing this on the Switch or the Wii U, its a must purchase (even for casual gamers). Hands down, the best Zelda game yet.
  90. Mar 17, 2017
    9
    This review contains spoilers, click expand to view. I have never posted a review for a game on any site, but I feel compelled to do so, as this is an amazing game. Really. The graphics are nice, giving it a Studio Ghibli feel. The gameplay is interesting, and breathes new life into the Zelda universe. (Personally, I like the fact that you can use as many bombs as you want and never run out. Also the Cryonis is cool.) I docked a point because of the too frequent fps drops on the Wii U, the fact that the basis for the dungeons were the same (open 5 terminals, open main control panel, fight boss). The story is (finally) slightly different than what is always is for Zelda. At last, there were other heroes! Unfortunately, they were all killed 100 years ago with the rise of Calamity Ganon. Really, Nintendo? Also, Voice acting! The voice acting is decent, but I felt there was too little of it, and that some characters should have had a voice. The world is massive, and diverse, full of fun things to explore and many ways to get killed very easily.

    Bottom line: If you have a Wii U, get this game for it. Otherwise get it for the Switch.
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  91. Mar 16, 2017
    10
    Preface: Just saw a review from a person called TheWinner and I didn't read all of it. I just wanted to quote something they said right quick; "Be wary of people giving this game a high score. They just might be trying to sell you on something.". People read reviews to decide whether or not they want to buy something. Just kinda seems like nonsense by saying that.

    Additionally, I've
    Preface: Just saw a review from a person called TheWinner and I didn't read all of it. I just wanted to quote something they said right quick; "Be wary of people giving this game a high score. They just might be trying to sell you on something.". People read reviews to decide whether or not they want to buy something. Just kinda seems like nonsense by saying that.

    Additionally, I've read a lot of negative reviews to see where people stand. I understand where people are coming from with some of the reviews considering they are issues with the Switch (which shouldn't necessarily affect the game review but whatever) or issues with the game working properly. That all makes sense and by all means make sure you understand there may be some technical issues with some games. That being said, it's not always the case and there are exchange policies in place to alleviate those issues if they do arise. It's an inconvenience when these issues do happen, but they are very rare.

    A lot of the negatives have to do with personal issues with the game, like getting lost or not liking 30 frames per second or not sticking to the traditional Zelda format. Those points are absolutely moot. Sorry about the preface and please read on. I only wanted to convey how ridiculous some of the negative reviews are and how obvious it is that a lot of them are publishers trying to sabotage a fantastic game.

    That out of the way, lemme do a review. First and foremost, this game is large. There is a lot to do. You can get invested in Hyrule easily. There is no hand holding throughout the game (no more Navi or Fi) so you don't have to worry about a nagging AI telling you what you need to do next. In fact, it's replaced with a quest system where you get to choose what you want to do and set yourself a navigational pin. Also, it's not hard to find yourself in an area you've never been to and stay there for a while.

    The game explains things to you so you get how it works. After the first hour or so, I felt like I understood a good chunk of what I needed to know to advance through the game. There is nothing better than a game that allows you to do what you want without leaving you with no understanding of how it works.

    The graphics are superb. Everything, from the villages to the enemies, has an element of detail you'd expect in a game like Skyrim. There are times where I am lost in the landscape and how beautiful it is.

    There is a lot of fan servicing in this game. If you are a fan of the Zelda series, you'll find out when you start playing.

    I'm gonna make this short but basically the weapon system is pretty good. I know a lot of people are complaining about the weapon system but anytime I defeat an enemy, they drop another weapon for me to pick up so you never truly run out of weapons. During a battle, you find that your weapon may break. This is a good way to show your resourcefulness and use other weapons or skills to evade and prepare yourself in a battle. And it's not like the battles are all that hard. So when you do lose a weapon, you hold down a button and switch to another weapon and use that. I can't understand how people have a problem with it. It's not hard at all.

    Finally, I have negatives. I don't like the random lag spikes there are in the game. They're not that often but they do break some of the immersion. I also don't like looking at a map with a crapload of pins everywhere. I really wish they would have made it so you can turn off the shrine pins in the map. Sometimes I need to place a pin on the map and there's shrines making it impossible to do.

    Other than that, it's a great game and I highly recommend BUYING this game because you're clearly here to see whether or not you should BUY the game or SKIP it. (The logic of some people baffles me sometimes.)
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  92. Mar 16, 2017
    10
    This game is amazing, it's fresh and innovative and hasn't really stopped surprising me. The art style is fantastic and will definitely hold up well in the years to come. The character development (especially Zelda) is superb. While it's missing many of the traditional elements that we've grown accustomed to in Zelda games over the years, it introduces many new ones that make for a reallyThis game is amazing, it's fresh and innovative and hasn't really stopped surprising me. The art style is fantastic and will definitely hold up well in the years to come. The character development (especially Zelda) is superb. While it's missing many of the traditional elements that we've grown accustomed to in Zelda games over the years, it introduces many new ones that make for a really unique and engaging experience. It does have issues with frame rate at times, but nothing that has made the game unplayable or unenjoyable. This game is a must for anyone who has loved Zelda through the years and for anyone who only enjoyed the original. It's also a wonderful introduction to the franchise if you've yet to experience a Zelda game. This is the Zelda game that I didn't know I wanted, but am very happy that I got it. Expand
  93. Mar 16, 2017
    10
    This review contains spoilers, click expand to view. Best game i have played for some time, and now that i have almost cleared the game i just want more areas to explore and dungeons, i dint feel that weapon durability was bad because there is lot of weapons and there is just one good weapon in Zelda games and that is the master sword. Expand
  94. Mar 16, 2017
    7
    The game itself is fantastic. Still beautiful, despite low 720p resolution. The freedom of running anywhere and doing or climbing anything is pretty cool. What tanks the score for me is performance, which is quite terrible and cannot be accepted in current state (c'mon Nintendo, you can do better!). And the last, which may be my personal copy - but it's freezing my Wii U very very often.
  95. Mar 16, 2017
    10
    no idea of how the frame rate is supposed to be ruining my experience. everybody is just online way too much nowadays and finding the dumbest things to argue about. this is obviously a magical game -- that's very clear within five minutes of stepping into its world.
  96. Mar 16, 2017
    10
    Absolutely amazing game. Played every console Zelda + a few others, and this absolutely blew my mind with it's quality. It's really annoying how people would sign on here to purposely give it a 0, even after not even playing the game. They probably have issues of their own, so I'll leave it at that. However this game absolutely deserves a perfect score. After beating the main quest line,Absolutely amazing game. Played every console Zelda + a few others, and this absolutely blew my mind with it's quality. It's really annoying how people would sign on here to purposely give it a 0, even after not even playing the game. They probably have issues of their own, so I'll leave it at that. However this game absolutely deserves a perfect score. After beating the main quest line, it still keeps me inspired to play, finding new things everywhere I go, some that are ok, some that are amazing, and that mystery alone keeps me going. 10/10 Expand
  97. Mar 16, 2017
    10
    Great game. Fantastic and truly the best thing I have played..... ever.
    Only thing that costs it one point: Low framerates in villages like Kakariko. But while it can be annoying at times, it does not disturb the fun.
  98. Mar 16, 2017
    10
    Tive aqui a mesma experiência que tive no Switch. Simplesmente sensacional. O jogo é muito bem ambientado e te faz querer explorar tudo, nada vem fácil, O único problema dessa versão é a instabilidade de frames, que com certeza será atualizada em breve.
  99. Mar 16, 2017
    8
    Phenomenal game with a handful of poor design decisions you wouldn't expect from a Zelda title, even one that breaks new ground.

    Impressively styled and expansive world with plenty of landscape variety and distinct biospheres. Settlements have character, whether they're majestic superstructures or quaint villages. Combat is simple but compelling and there are plenty of opportunities to
    Phenomenal game with a handful of poor design decisions you wouldn't expect from a Zelda title, even one that breaks new ground.

    Impressively styled and expansive world with plenty of landscape variety and distinct biospheres. Settlements have character, whether they're majestic superstructures or quaint villages. Combat is simple but compelling and there are plenty of opportunities to use the environment to influence a fight. Shrine and 'dungeon' puzzles are for the most part fun and usually intuitive. I bought the Switch specifically for this game and I'm not disappointed.

    However it's not /all/ sunshine and rainbows.

    The inclusion of ubisoft towers is a cardinal sin for open world games at this point and you wouldn't expect such a tired, cliched 'feature' from Nintendo.

    Shrines themselves are strangely scattered across the landscape as if an afterthought, only there for the benefit of the player and not at all 'integrated' into the world.

    Weapon durability is handled terribly and serves only to force pauses in combat and add another layer of inventory management, and leads to decisions on the cost to reward ratio of most combat encounters being heavily slanted towards 'cost' - the loot dropped by the vast majority of enemies isn't worth the durability loss.

    Character progression seems piecemeal and relies on your desire to scrounge across the world looking for shrines and seeds.

    The dodge mechanic is for some bizarre reason a jump rather than a roll, which adds an unpleasant floaty element to otherwise enjoyable combat.

    There's also an optimisation issue that surfaces when the console is docked. You'll see frequent frame rate drops when playing on a TV that don't arise in handheld configuration, which is bizarre for a system touted as a home console.

    It looks like a long list and reads like most complaints are fairly petty or typical of open world games - and they are quite small complaints, for the most part. I'd still entirely recommend it. However the flaws are there, you will notice them and they do (as far as I'm concerned) justify an 8 rather than a 9 or 10. If you're willing to drop £280 or your regional equivalent on a new system you're unlikely to find a better exclusive game so far this console generation.
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  100. Mar 16, 2017
    10
    Um jogo incrível, nunca um jogo me fez ter vontade de explorar tudo desde Skyrim... mecânicas escondidas que deixam o jogo ainda melhor quando descobertas, excelente e obrigatório a todos.
Metascore
96

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Apr 10, 2017
    91
    The Legend of Zelda: Breath of the Wild is an absolute joy to play as it's an undeniably rewarding adventure set in a deeply immersive world. Although the experience is weighed down by a few minor problems, the overall journey is one that no gamer will soon forget.
  2. Mar 28, 2017
    92
    Breath of the Wild can’t be compared to the likes of The Witcher 3 or Skyrim because it’s not trying to be those games -- it’s a Nintendo game -- and series -- all grown up. It has a lot to offer and will keep you engaged for lengthy periods of time. If you’re playing on Switch as you absolutely should be, then you can also Zelda wherever you go. It’s arguably not the best Zelda game, but damn, it might be the most polished, and the most ambitious.
  3. Mar 20, 2017
    100
    Does it have the best combat system in the world? No. Is it the best looking game out there? No. Does it have the best RPG soundtrack ever? No. Can the game make you feel like you are eight years old again? Hell yes. It certainly had that effect with me. It has been a long time since exploring, fighting, and adventuring has so consistently brought a smile to my face. Breath of the Wild is such a wonderful experience that once you play it, you will likely never look at open world games the same again.