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8.5

Generally favorable reviews- based on 2500 Ratings

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  1. Jan 27, 2021
    7
    This is one of or the best arpg on the switch. The characters are fun and well developed. Get this game now! You won’t regret it! The voice actors in English aren't the best and the nopons are super annoying.
  2. Feb 19, 2020
    7
    El juego es bueno, gráficamente es espectacular, es muy intuitivo a la hora de llevarte por el mapa, pero el problema es su sistema de combate extremadamente complejo, eso le hace bajar bastante mi forma de verlo.
  3. Mar 12, 2020
    7
    The game mechanics and the RPG action is quite fun. However there are quite some holes in the story telling and it kept bothered me. For example, when characters had ability to fly in one part of the scene then right after they just suddenly falls down from sky in the next scene. I tried to ignore these plot holes but ultimately there were multiple minor things in the story that was justThe game mechanics and the RPG action is quite fun. However there are quite some holes in the story telling and it kept bothered me. For example, when characters had ability to fly in one part of the scene then right after they just suddenly falls down from sky in the next scene. I tried to ignore these plot holes but ultimately there were multiple minor things in the story that was just like this. It is still a good game if you can ignore unreasonable story telling plots. Expand
  4. May 14, 2020
    7
    The open-world, MMORPG-like offline game, and gacha that you can get with grinding or in-game currency. XC2 looks ambitious and promising, but the execution is kind of awkward. The following issues are
    1. Mobs can unfairly overlevel and kill you without being provoked. Some can fly and no way to run from it consistently.
    2. Battle system is innovative but lacks proper tutorial and
    The open-world, MMORPG-like offline game, and gacha that you can get with grinding or in-game currency. XC2 looks ambitious and promising, but the execution is kind of awkward. The following issues are
    1. Mobs can unfairly overlevel and kill you without being provoked. Some can fly and no way to run from it consistently.
    2. Battle system is innovative but lacks proper tutorial and cannot look back again. PPl who don't want to rely on external help might be turned off.
    3. The field skill relies on Blade, which relies on gacha and luck. The other annoying thing is you can equip only 3 blades then have to swap them around to get the needed skill to unlock or obtain the items from the field. Kind of clumsy, unpolished system.
    4. The story is dropped down for the sake of open worldness.

    In conclusion, the new ideas in the game are promising, but it lacks polishment and unfriendly to newcomers of rpg and non-hardcore players. I feel they are keeping it for a remake or definitive version. If you are into MMORPG, you can check this out. If not then might wait for the remake with quality of life improvement.
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  5. Aug 25, 2020
    7
    I played this game right after finishing XC;DE (which is a fantastic game. 10/10) , this game's like an MMORPG but for single player, same as the first game,
    I would have given it a 9 if not for the sheer number of unnecessary hindrance and inconveniences this game has, it's like the developers thought: this game is too good, we can't let that happen, let's shackle the players and piss
    I played this game right after finishing XC;DE (which is a fantastic game. 10/10) , this game's like an MMORPG but for single player, same as the first game,
    I would have given it a 9 if not for the sheer number of unnecessary hindrance and inconveniences this game has, it's like the developers thought: this game is too good, we can't let that happen, let's shackle the players and piss them off!!
    here are the cons:
    - helpful tips that teach you how to fight and interact with the game are displayed once only, you don't have access to a menu to check if you are stuck later or need a reminder, you have to look it up on google.
    - enemies will detect/fight you unless you are 10 levels higher, it makes exploring sucks.
    - fighting system is too complicated, refined but complicated. (remember, no HELP menu)
    - [[[[ Ursula's side quest, you send her on missions to collect 99 pieces of each three different key items, these missions range from 1 through 5, mission 1 gives you 1 piece of key item, mission 2 gives you 1 piece key item, missions 3 and 4 gives 2 key items , mission 5 gives 3 key item ,,,,, WHY?!!! why doesn't mission 5 give 5! (Ursula isn't even worth it! she's a nightmare to completionists and a proof of developers being bullies!) ]]]]
    - Tiger! Tiger! , a mean mini game.
    - some of the requirements to increase a skill are displayed as question marks [??????] the game won't tell me how and no NPC will tell me what do they want! google everything.
    - no guide to tell you what collectable are where and nothing to keep record of what you collected and what not, just walk in the dark, if an NPC asks you to collect something, go to every region in the game and hope you find it soon by chance, or google it.
    - the menu controls are all over the place, I finished the game and still not used to it.

    I said I would give XC2 a 9 if the above mentioned problems are not present in the game, that's because some problems can't be fixed,
    - music tracks and sound editing in this game is not good. (a region named Tantal has the most intense music ever (day music) it's like you are facing the last boss), (some environmental sounds are just annoying and not immersive (Spirit Crucible Elpys), (sound effects when summoning a blade).
    - voice acting is not the best, weird accents and sometimes it's hard to understand what the pronounced word is (the game Ni No Kuni had different accents but was amazing).

    that's the cons, now let's do the pros:
    - Vast open world to explore (like the first game but better because treasure chests and secret areas)
    - Great detailed world building, you would know how this world came to be when you finish the game.
    - blades are designed by different game designers, cool designs (except Nim).
    - Nopons are hilarious in this game more that the first game, especially their dialogue in side quests.
    - the Gacha system is fun in this game.
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  6. Jun 22, 2021
    7
    Un juego que de inicio me dio la impresión de ser un doble AA; sin embargo nadie me había calladonla boca tan rápido y contundentemente, es una delicia poder perderse en un mundo tan grande como el que ofrece este juego, respecto al sistema de combate en realidad no es tan complicado como muchos analistas se quejan, aunque efectivamente pudo explicarse de mejor forma, sobre quieres perderUn juego que de inicio me dio la impresión de ser un doble AA; sin embargo nadie me había calladonla boca tan rápido y contundentemente, es una delicia poder perderse en un mundo tan grande como el que ofrece este juego, respecto al sistema de combate en realidad no es tan complicado como muchos analistas se quejan, aunque efectivamente pudo explicarse de mejor forma, sobre quieres perder en una historia genia y disfrutar de un juegazo no lo dudes y prueba está joya. Expand
  7. May 31, 2020
    7
    This review contains spoilers, click expand to view. As someone who loves the original Xenoblade Chronicles, this game is somewhat of a disappointment. It takes a lot of steps back in my opinion, and has problems that weren't even present in the original.

    To start off, I don't find the combat to be all that fun. Xenoblade 2 is a lot more auto attack centered than the first game, which I don't really like. Most of the time, I was just auto attack cancelling for my arts to fill up so I could use them just to do the same thing again, and after that do a blade or driver combo. The game's combat is really repetitive, and gets incredibly dull, and boring.

    The story is also something that's a huge step down from the first Xenoblade. The first few chapters are really boring, nearly nothing happens in them that's really exciting or fun (aside from the awakening of Mythra). The late game isn't much better either, the story by then gets really cool and interesting, yeah but you're stuck in this really lame and generic space station, with generic robot enemies, far from being unique like the Mechon from Xenoblade 1. I think the final area genuinely killed some of my excitement I had going in to fight the final boss. Most Xenoblade 2 areas are really cool, but again, they're brought down by just being worse than the original Xenoblade's areas. The original had much better and memorable areas, on top of just being a whole lot more unique than Xenoblade 2's in my opinion.

    Xenoblade 2 has really cool characters, that's a bit of a given seeing its a Xenoblade game. The party in Xenoblade 2 is really awesome, and their interactions are really cute, and charming. Heart to Hearts in this game are really good, just like in Xenoblade 1, but this time they have Heart to Hearts voiced, which is a huge plus. I think my favorite characters were Zeke and Pandoria, they are really funny, awesome, and have a unique charm. Rex gets way too much hate, by the end of the game, he's changed a lot, and I really like him then. Mòrag kind of reminds me of Jotaro just a bit from the outfit, she's just as badass as Jotaro. Nia is cute and always had me laughing. Tora was my least favorite, and honestly kind of irritating sometimes, but I adore Nopon, and he had some good lines.

    I think this game doesn't live up to Xenoblade 1 at all, but that doesn't mean it's a bad game. It had a lot of expectations to live up to, and it just didn't meet those expectations to me. If you're a fan of JRPGs or RPGs in general, I recommend just buying Xenoblade Definitive Edition first, and then playing Xenoblade 2.
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  8. May 25, 2021
    7
    Xenoblade 2 retains many of its predecessor's great traits, such as a beautiful open world to explore, and a (mostly) fantastic soundtrack. The combat remains strong, with some major improvements to things such as auto attacks, and major downgrades such as the time-wasting, irritating chain attacks. The mechanic also comes with a great perk in the new overkill feature, which curbsXenoblade 2 retains many of its predecessor's great traits, such as a beautiful open world to explore, and a (mostly) fantastic soundtrack. The combat remains strong, with some major improvements to things such as auto attacks, and major downgrades such as the time-wasting, irritating chain attacks. The mechanic also comes with a great perk in the new overkill feature, which curbs xenoblade chronicles' 1's only notable flaw in forcing exploration for the sake of not having to grind, but also makes the game a bit on the easy side. Overall, I see this as a bit of a sidegrade, and the series retains a similar level of quality here to before.

    However, the game falls flat on its face in the story, a core element of JRPGs, and delivers a story I'd expect to see out of only the most horrendous anime the world has to offer. It truly feels as though you're playing through something like Sword Art Online, and I detest most of what this story has to offer. There are still some enjoyable characters, but just as many irritating, annoying ones on top of it. Overall, I understand the shift in style, but I feel it to be a bit of a betrayal to those who fell in love with the well-crafted story and incredible characters of the first game. The game's still enjoyable despite this, thankfully, but it serves as a major hit to the game's quality.
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  9. Dec 10, 2021
    7
    After 150 hours of gameplay, I figured it's time to write a review for Xenoblade Chronicles 2.

    Sadly, XC2's story failed to amaze me. It was a good emotional ride; there were goosebumps here and there but there was nothing that made me think that the story is exceptional. The pace was not good in my opinion, and the overall tone of the game is a bit inconsistent with the narrative.
    After 150 hours of gameplay, I figured it's time to write a review for Xenoblade Chronicles 2.

    Sadly, XC2's story failed to amaze me. It was a good emotional ride; there were goosebumps here and there but there was nothing that made me think that the story is exceptional. The pace was not good in my opinion, and the overall tone of the game is a bit inconsistent with the narrative.

    The world was very good, but it's not as good as the world of XC1 which was incredible.

    Most of the characters have enough quirks to be memorable... but I didn't appreciate the anime character archetypes that were a bit too cheesy at times.

    I don't like Rex as much as I like Shulk from XC1. To me, Rex is a stale, typical Shonen protagonist fighting against the odds with the power of friendship, recklessness, stubbornness, naivety, and optimism. There is a sweet spot in every character that lies between ideal and flawed. Rex is a character more skewed towards the former, which I didn't like simply because I couldn't connect with his struggle. His struggles were only ever fleshed out whenever the "boy meets girl" theme comes into place. I loved how Shulk reacted to the things around him the same way me and other people normally would; Rex lacked that authenticity. Also... Shulk's growth with the monado is incorporated in the gameplay which I think is very cool.

    I love the music! I really hated the background music for two locations but aside from that, the music in this game are EARGASMIC.

    The gameplay is nice. I just hate the grind because some of my experience with it are ridiculous... jump from a high point, jump 6,000 times, walk a lot. What the heck, game? Can't you think of something else to do? (I grinded hours to unlocked all blades, except for the ones you can get from new game plus.)

    Overall, I think the game is mediocre because of the emotional but average Shonen story and the main character BUT...
    The sheer amount of work put into this game is amazing. There is a ton of side content in the base game, and I am looking forward to playing the DLC. If you love JRPGs, you should not miss this one. It's great, but it's far from being a masterpiece. I don't hate the game, I was just a tad disappointed with the main character, the grind, and the story; the most important RPG elements to me... I felt like they could've been executed a lot better.

    I thought the English dub was horrible in general... but Japanese voice DLC fixed it for me, at least there's that.
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  10. May 17, 2022
    7
    Good game with lovely characters and great open world, combat system its very complex and the story is confusing. Overall not my kind of game but enjoyed it a lot.
  11. Sep 16, 2022
    7
    Im almost 40+hours in the game and I cant push myself further to finish it. I wanted to love it and finish it because I wanted to finish xb1 and 2 before i play XB3. Too much emphasis on boobs and sexy body of the female characters (can be good for some folks) but for me its like drinking coffee with ten spoons of sugar. Rex's voice acting is the worst. The only thing "good"in the VA isIm almost 40+hours in the game and I cant push myself further to finish it. I wanted to love it and finish it because I wanted to finish xb1 and 2 before i play XB3. Too much emphasis on boobs and sexy body of the female characters (can be good for some folks) but for me its like drinking coffee with ten spoons of sugar. Rex's voice acting is the worst. The only thing "good"in the VA is the accent, other than that there is no emotion. storyis uninteresting and unable to hook my attention and make me want to play it nonstop. I personally dont like the blade driver style of gameplay, map navigation is a mess which Im glad they fixed on 3.Xeno 1 and xeno 3 are GREAT. 2 is meh meh meh. Its not a bad game, its just not for me. Expand
  12. Apr 25, 2021
    7
    Here I am again, trying an RPG, and not understanding why people like RPGs. Putting aside that I don't care for these kinda games and anime women, (sword things...?) it seems pretty good in terms of design and graphics. Not for me at all though. You guys do you.
  13. Feb 17, 2022
    7
    Luego de que Monolith Soft nos entregara su magnifica y aclamada obra Xenoblade Chronicles en 2010 uno vería con demasiada expectativa y emoción su 2da entrega de la saga luego de 7 años en su lanzamiento en 2017.Contradictoriamente esta secuela toma casi todo lo que logro convertir a su anterior entrega en una de semejante calibre y lo vuelve un juego mediocre en todos esos aspectos. LaLuego de que Monolith Soft nos entregara su magnifica y aclamada obra Xenoblade Chronicles en 2010 uno vería con demasiada expectativa y emoción su 2da entrega de la saga luego de 7 años en su lanzamiento en 2017.Contradictoriamente esta secuela toma casi todo lo que logro convertir a su anterior entrega en una de semejante calibre y lo vuelve un juego mediocre en todos esos aspectos. La historia se vuelve la de un anime (me gusta y veo mucho anime/manga) estándar sin una premisa interesante o llamativa que ofrecer, los personajes son planos con personalidades sacadas de los prototipos que cualquier historia de anime te puede mostrar sin nada único o carismático en ellos, la sobre sexualisacion/ecchi y fanservice puestas en las 2 protagonistas principales (y en otros secundarios mas) sumado a las escenas y momentos clichés con el MC y en el resto de la historia es algo que implementaron para atraer mas a este tipo de publico y consumidor pero que la esencia y encanto de la saga nunca necesito,ni hablar del bajon impresionante de calidad en el villano principal. Curiosamente lo que mejoro fue su sistema de combate al volverlo mas dinámico, pero nada mas.
    Como fan de la saga, esperando que la nueva entrega prevista en septiembre aprenda de estos errores y nos ofrezca un 3er titulo a la altura de lo que fue el 1ro y a lo que el potencial de la serie puede dar.
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  14. May 16, 2023
    7
    Xenoblade Chronicles 2 suffers from a lot of problems such as the bad tutorials and the field skill system, but even still it's not that bad. The story is great, the characters are great, and the combat is great. I would not recommend this game as a starting point, however. Start with Xenoblade Chronicles Definitive Edition.
  15. Oct 11, 2022
    7
    ยกระดับเกมเพลย์จากภาคแรกขึ้นมาได้น่าสนใจ โครงเรื่องและไอเดียดี แต่กลับเขียนบทออกมาได้แย่และโบราณไปหน่อยในหลายจุด
  16. Nov 24, 2022
    7
    Un gran juego que se ve menoscabado por su horrible tutorial y protagonista que le quita gracia a la historia.
  17. May 12, 2023
    7
    A solid sequel with its flaws. Right off the bat the art style and mechanics are completely different from the first. This isn't a bad thing by any means but it took a second to get used to. I feel like at the start of the game there a good amount of cringe moments but as you progressed they were far and few in-between. For me personally it took about 10ish hours to really get hooked butA solid sequel with its flaws. Right off the bat the art style and mechanics are completely different from the first. This isn't a bad thing by any means but it took a second to get used to. I feel like at the start of the game there a good amount of cringe moments but as you progressed they were far and few in-between. For me personally it took about 10ish hours to really get hooked but once I was I couldn't put it down. Just as the first one the the story is immersive and a joy to get through. I wish that the after credit scene wasn't there but I get why it was put in, just a personal preference is all. If you like the first game you'll find enjoyment in this as well. Expand
  18. Aug 29, 2023
    7
    Solid game. Story was not as good as xc1, but I still enjoyed it. Combat was a lot of fun, better than xc2. Problem is the game has arbitrary game mechanics that seem to only hurt the player and make the game artificially longer. Such as the whole gatcha mechanic for getting new blades. Would be a solid 8/10 without these meaningless mechanics
  19. Jul 16, 2023
    7
    Really fun and endearing, but it's definitely got problems. Some sections of the story and gameplay really drag on, and there is much more awkward delivery and dialogue than you can find in any of the other MAIN Xenoblade games (we don't talk about X). However, the gameplay may be even better than the original and story-wise, the ending is fantastic.
  20. Jul 11, 2020
    6
    This review contains spoilers, click expand to view. A strongly mediocre game.

    The story is decent. Pretty standard JRPG fare, doesn't really hold a candle to Monolith's previous work. Good concept for a world, but it's lacking in development.

    The characters are a mix of good and bad. Rex is annoyingly optimistic, Pyra/Mythra barely have personalities, Nia brings some much needed sarcasm and cynicism to counter Rex, Mòrag is cool, Zeke's an idiot, but not in an annoying way.

    Then there's Tora. Tora somehow managed to take the title of Most Obnoxious JRPG Character away from Zell, a feat I never thought could be done. He has an annoying voice, talks in an even more annoying way than the rest of his race, and is generally an idiot in the annoying way. And then there's his constant string of Meh!Meh!Meh!Meh!Meh!Meh!Meh!Meh! in battle.

    Overall, I'd say the story is probably the most enjoyable part of the game, but it's not going to rank anywhere close to the greats of the genre.

    The battle system is by far the worst I've ever experienced in a JRPG. It's designed as if the developers went to painstaking lengths to remove as much control from the player as possible. Each character can have up to three other characters called blades equipped that they may switch between them in battle. Each blade is of a different element, and using the right elements is key to performing combos. It's centered around using your driver arts to charge your specials, then using your specials to perform driver combos, then using completed combos of different elements in a big chain attack to finish the boss. Problem is, you can only control one character at a time, and cannot switch in battle. The only control you have over the other characters is to tell them when to use their special. You cannot control which blade they have active, leading to frequent frustrating situations where you want them to use a specific blade and they simply will not use them. You also cannot control the AI's positioning in any way, meaning that you cannot include positioning of party members in your strategy. Now, what are you allowed to do in battle beyond what I described there? Nothing beyond reviving downed characters. No items, no magic, no other abilities whatsoever. This leads to very binary difficulty in the combat. If your characters are high enough level and set up right, the battle is near-effortless. If not, the battle is impossible or only possible with very good RNG rolls. There is no in-between. If I were basing this rating solely on the battle system, this game would be rated around a 2 or 3.

    As for the gatcha system for blades: I'd long wanted to see a gatcha system without the pay-to-win and other monetization mechanics games such as Brave Frontier and Fire Emblem: Heroes have. it worked fairly well for this game. You have a bunch of blades to pick from and if you like grinding and leveling things in RPGs, you will love this mechanic. The drop rates are reasonable (except for one particular blade), and your ability to resonate with more blades is limited by your ability to grind them and how much time you spend, and not your bank account. That said, I'm not sure I want to see any other games experimenting with a system like this. It felt more limiting than anything while playing through the main story, and fortunately by far the strongest blade for the main story is tied to the main character.

    Overall, this is a game that could have been good but is held back by an atrociously bad battle system.
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  21. Jan 12, 2018
    6
    I personally wasn't a fan of the first two games in the series, both Chronicles 1 and X, but I was hoping that this game would buck that trend. And, while I thought this game was better then the first two, it still didn't do enough for me to stand out from the crowd in a very cluttered JRPG scene. There are tons of similarities from the previous two games in here that fans of those willI personally wasn't a fan of the first two games in the series, both Chronicles 1 and X, but I was hoping that this game would buck that trend. And, while I thought this game was better then the first two, it still didn't do enough for me to stand out from the crowd in a very cluttered JRPG scene. There are tons of similarities from the previous two games in here that fans of those will enjoy. However the series continued reliance on a very inactive battle system, very similar to an MMO battle system, and the horrible side quests that mostly focus on extremely random RPG elements to complete did nothing to hook me. Even if the storyline here was more interesting then the previous two entires, with a good cast of characters (even though they all were seemingly ripped straight from a Guy Ritchie movie with how British they all were). I was hoping to see a bit more change with the elements from the previous games that everyone admitted were just tedious. Instead those elements are very obvious from the start and I could never get over them. Thankfully for the Switch, this wasn't the game that needed to sell consoles during the holiday season. I was really hoping for more from this game but the series in general seems to be a bit stagnant at this point. Expand
  22. Dec 29, 2017
    6
    Pros:
    - Wonderful music
    - Exciting story and animation
    - Astonishing and attractive open world setting

    Cons:
    - Extremely boring and repetitive combat system (Currently in chapter 7 with over 80 hours in into the game)
    - Combat pace is slow. At level 20, it still costs over a minute to KO a level 12 monster
  23. Dec 4, 2017
    6
    Xenoblade II is an decent JRPG, but a huge step down quality wise from it's predecessor. The game has a rich world, an in depth story and complex nuanced systems. However the story is tainted by a one of the worst protagonist voice actor choices I've ever seen, the undocked mode looks offensively low quality with resolutions dropping as low as 386p. Acquisition of your blades is locked toXenoblade II is an decent JRPG, but a huge step down quality wise from it's predecessor. The game has a rich world, an in depth story and complex nuanced systems. However the story is tainted by a one of the worst protagonist voice actor choices I've ever seen, the undocked mode looks offensively low quality with resolutions dropping as low as 386p. Acquisition of your blades is locked to a gatcha style randomized system meaning building a meaningful party setup as you play is all but impossible without massive amounts of grinding. Many areas and sidequests in the game are gated behind field skills tied to blades, and as blade acquisition is totally RNG, your ability to progress is heavily determined by your luck, or willingness to grind. Some of these field skill gates are in the middle or end of a side quest meaning you can potentially waste hours on content you can't actually finish yet.

    Xenoblade II is still well worth a look if you can stomach it's glaring problems, but the further I've gotten into the game, the less I find myself wanting to pick it back up.
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  24. Aug 1, 2020
    6
    Honestamente no entiendo porque el juego está bien posicionado. Soy fan de los juegos RPG y sabemos que este género tiene una piedra angular, su narrativa... En el caso de xenoblade la narrativa es un cliché, y aunque muchos RPG ya caigan en lo mismo, estos si son señalados por eso, pero a xenoblade parece que se le está perdonando. La historia es la misma, eres una persona normal, teHonestamente no entiendo porque el juego está bien posicionado. Soy fan de los juegos RPG y sabemos que este género tiene una piedra angular, su narrativa... En el caso de xenoblade la narrativa es un cliché, y aunque muchos RPG ya caigan en lo mismo, estos si son señalados por eso, pero a xenoblade parece que se le está perdonando. La historia es la misma, eres una persona normal, te encuentras un artefacto que te mete en una disputa entre personas poderosas y ahora tendrás que salvar al mundo y a una chica linda. Las misiones secundarias no aportan nada nuevo, las mismas de cada RPG, la música llega a ser muy buena y hay melodías bastante rescatables, por otro lado hay algunas combinaciones de música instrumental con sonidos industriales que son un dolor de cabeza. Gráficamente es pasable, se ve borroso en modo portátil y se sigue viendo borroso en modo rock, los que dicen que se ve hermoso me imagino que se refieren a los paisajes o que nunca han visto un juego bien pulido. El entorno está lleno de vida, pero el mapa me parece aburrido. El sistema de batalla es complicado de dominar, lo cual es un acierto y a decir verdad hace divertido al juego, pero solo hasta que te van introduciendo cada comando, una vez que ya te enseñaron todo, pues... Se vuelve aburrido, con batallas largas hasta con los enemigos más débiles, eso si, puedes experimentar con muchas opciones, personalizar tus armas y, elementos de la misma y eso le da variedad. En conclusión lo recomiendo para los fans del RPG, pero no es un juego destacable, ni merece ser llamado joya, como muchos lo han hecho Expand
  25. Feb 13, 2018
    6
    First of all, the combat system in this game is incredible. I really enjoyed getting to grips with it. Western RPG's could learn a thing or two from this game about implementing deep combat that takes many many hours to master. However the combat is the only thing that kept me playing to the end, as I don't think this is a particularly good game. The storyline is total nonsense with a hardFirst of all, the combat system in this game is incredible. I really enjoyed getting to grips with it. Western RPG's could learn a thing or two from this game about implementing deep combat that takes many many hours to master. However the combat is the only thing that kept me playing to the end, as I don't think this is a particularly good game. The storyline is total nonsense with a hard to understand plot that has nonsensical twists and turns constantly. Characters seem to behave in odd ways at random times, and many of the characters motivations are completely impenetrable. There are also waaaaay too many cut-scenes. I don't mind long cut scenes, but the way they are done in this game is totally obnoxious. You watch one cut scene which lasts 5 minutes, then it goes back to the game, you run forward for literally 30 seconds, then there is a 2 minute cut scene, then so on and so forth. This got a lot worse in the last few chapters of the game, and this is when I really stopped enjoying it and just started ploughing through to finish it (as I had already sunk so many hours into it I felt the need to complete it). One thing I will say though is I quite enjoyed the banter between the main characters earlier one when it wasn't so serious and exposition heavy, and despite what other reviewers have said I quite liked the english voice acting and it's nice to hear regional British dialects in a game like this.

    In terms of graphics it can be a wonder to behold at times, with a very pleasing anime art style and incredibly vast open areas. This all changes in handheld mode though, as the resolution drops to something close to standard definition and the frame rate chugs along even at this low res. It also has some weird artifacting effect round the edges of models in handheld mode which makes it look very amateurish. Graphics aren't everything but when it's this bad it actually takes you out of the game. I think they should have been less ambitious with the textures etc so as to keep the resolution up.

    This is the first JRPG I've played since FF8 on the PS1, but I don't think I will be playing another tbh.
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  26. Feb 18, 2018
    6
    This game is horrible. It has made me cringe so many times. I made an account on this website just to warn anyone that is looking to play this game... Don't buy it. If you do buy it, don't buy the DLC. I played the original Xenoblade and I loved it. The original Xenoblade had a great story and great characters. Most importantly the original Xenoblade had a feeling that it wasn't justThis game is horrible. It has made me cringe so many times. I made an account on this website just to warn anyone that is looking to play this game... Don't buy it. If you do buy it, don't buy the DLC. I played the original Xenoblade and I loved it. The original Xenoblade had a great story and great characters. Most importantly the original Xenoblade had a feeling that it wasn't just another Japanese RPG, it had a very European feel. And the mouths didn't move like I was watching some old Bruce Lee English Dubbed movie (as it does in Xenoblade 2 :( ). I can tell that there is still a bit of Monolith Soft in there. There are good things scattered throughout this game. But Nintendo put some... person... in charge of the team for this game or something and they just screwed everything up. I really wanted to love this game as I did the original but it is just so bad that I can't. I got to this cutscene in the third world and I was watching it with my sister and it was just so painful to watch and she agreed. I couldn't play it anymore after that and I don't know if I can pick it up again. Expand
  27. Jul 20, 2020
    6
    Como eu gostaria de gostar mais desse jogo... Trilha sonora linda, gráficos bonitos apesar de baixa resolução em alguns momentos (em modo portátil piora), história +ou- boa. Mas decididamente não gostei do sistema de luta apesar de similar ao 1, as lutas não são fluidas, são demoradas mesmo com inimigos de níveis bem mais baixos que dos seus personagens
  28. May 14, 2018
    6
    Auto save feature of this game serverely destroys my game experience. I definitely support the developers to use auto-save feature to prevent players to use Save&.Load to repeatdly draw crystal and the developers actually done well on this point [1 save per draw]. But... please do not just let your auto-save feature only works here... I have used 5 hours to upgrade my Zenobia's KizunaAuto save feature of this game serverely destroys my game experience. I definitely support the developers to use auto-save feature to prevent players to use Save&.Load to repeatdly draw crystal and the developers actually done well on this point [1 save per draw]. But... please do not just let your auto-save feature only works here... I have used 5 hours to upgrade my Zenobia's Kizuna Circle to full and when i almost done the game crashed. No even 1 time auto-save worked during this duration even i killed several dozens of Elite monsters for Zenobia. Originally i prepare to score 8 to this game but now only 6. This game can be better if the developers can pay more time to improve the game experience [not only auto-save]. Expand
  29. May 24, 2018
    6
    This game was good, just not Zelda good. The game was too big for its own good in my opinion. There were plenty of times where I wandered around endlessly not knowing where to go because the game doesn't really help you with directions. The game was fun and emotional, but it lacked that X factor, funny saying this because the games name starts with an X! The game did get repetitive atThis game was good, just not Zelda good. The game was too big for its own good in my opinion. There were plenty of times where I wandered around endlessly not knowing where to go because the game doesn't really help you with directions. The game was fun and emotional, but it lacked that X factor, funny saying this because the games name starts with an X! The game did get repetitive at times, and the lack of customization ruined it for me, but I did still enjoy it for the most part... Expand
  30. Dec 28, 2018
    6
    Xenoblade Chronicles 2 is sadly a game that I cannot recommend. One of the first highly rated games on here that I did not enjoy on the Switch. My initial reaction upon starting the game was that the graphics are pretty blurry compared to other big titles on the Switch. This problem becomes especially noticeable in handheld mode.

    The story is what you'd expect from a JRPG, and it
    Xenoblade Chronicles 2 is sadly a game that I cannot recommend. One of the first highly rated games on here that I did not enjoy on the Switch. My initial reaction upon starting the game was that the graphics are pretty blurry compared to other big titles on the Switch. This problem becomes especially noticeable in handheld mode.

    The story is what you'd expect from a JRPG, and it definitely picks up later on. The voice acting was interesting to say the least, I downloaded the Japanese voice pack DLC and played with that for the most part. Really the only strong points that I found were the music and story, which is disappointing for a game as hyped as this.

    There is about 50 hours of gameplay packed into this game, or 36 if you subtract the 14 hours of cutscenes. There's a lot of content in Xenoblade Chronicles 2, some of which is interesting and may help to distract you from the long and grueling combat. The combat system isn't as bad as people say, a couple of short YouTube tutorials will set you on the right path. The actual length of the combat itself is the problem, many of the enemies feel as if you are fighting a tank. Usually, when I play an RPG I like to explore every part of the dungeon and defeat all the enemies. Xenoblade Chronicles 2 was probably the first game I decided not to do this. Eventually, it became a hilarious game of "how fast can I sprint past these enemies to get to the next cutscene?"

    I will give credit though, a lot of games tend to drag out the ending with useless stuff but Xenoblade Chronicles 2 did not do this and the pacing was very good. Overall, I give Xenoblade Chronicles a 6/10.
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  31. May 17, 2019
    6
    Overall, do I think Xenoblade Chronicles 2 is overrated? Yeah. It has subpar Graphics, a complicated-yet uninteresting battle system, way too much play time for just the story mode, mediocre characters, and Voice Acting that is MegaMan 8 levels of bad.
    However, it has enough pros for me to say that I still recommend it to RPG fans and even those interested. I'm relatively alone on this.
    Overall, do I think Xenoblade Chronicles 2 is overrated? Yeah. It has subpar Graphics, a complicated-yet uninteresting battle system, way too much play time for just the story mode, mediocre characters, and Voice Acting that is MegaMan 8 levels of bad.
    However, it has enough pros for me to say that I still recommend it to RPG fans and even those interested. I'm relatively alone on this. I'll just give it the coveted "Not My Thing" award.
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  32. May 26, 2019
    6
    Personally not a fan of the new anime-esque aesthetic that this game tries to portray compared to the others in the series. The game tends to lay several anime tropes on pretty thick which for me made it hard to get invested in the plot.

    Combat in the game is significantly more linear compared to the previous entries and leaves a lot to be desired. Additionally there is a gachapon
    Personally not a fan of the new anime-esque aesthetic that this game tries to portray compared to the others in the series. The game tends to lay several anime tropes on pretty thick which for me made it hard to get invested in the plot.

    Combat in the game is significantly more linear compared to the previous entries and leaves a lot to be desired. Additionally there is a gachapon system for obtaining essential equipment for your characters and the game forces you to save beforehand so you cannot reset for what you want despite the game being an offline single player game.

    While I do have my issues with this game, I wouldn't call it outright bad, just kind of disappointing compared to the previous entries.
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  33. Sep 4, 2019
    6
    Interesting entry for the franchise. Worst than the original, but with some great additions. Tutorials are BY FAR the worst thing this game has, a lot of them, and soo bad explained. Story is interesting but a bit too much "anime alike" and the music is AMAZING. Good game.
  34. May 3, 2020
    6
    The gameplay is fun. But the mechanics aren't explained well and the story is absolutely awful.
  35. Feb 5, 2021
    6
    Anyone who gave this game a 10 has never played more than 20 hours of it. This was the RPG for my switch that i was most excited about and after over 120 hours in, i can say that the game has so much charm but just falls to pieces under its ridiculously messy systems. Xenoblade Chronicles 2 starts off and really wows you with the sheer size of the titans and the interesting storyline. ForAnyone who gave this game a 10 has never played more than 20 hours of it. This was the RPG for my switch that i was most excited about and after over 120 hours in, i can say that the game has so much charm but just falls to pieces under its ridiculously messy systems. Xenoblade Chronicles 2 starts off and really wows you with the sheer size of the titans and the interesting storyline. For a majority of the game, the storyline remains decent though a tad predictable. As you start to approach Chapter 7, things start to fall flat and the tedium really starts to weigh you down. The battle system (once you finally figure out how it all works - probably with the help of a youtube video or 2) starts to feel a bit boring. This sounds crazy as it really shouldn't be since you're constantly busy doing driver combos, blade combos, fusion combos, breaking elementals and moving around to flank enemies. However, it turns into a wash/rinse/repeat process that drags on as you consistently run into enemies with tons of health even though they may be several levels beneath you. To mix it up, get ready for bosses and enemies who do things like 'burst damage' with no obvious heads up or information that this damage is happening differently from normal damage - nor a tutorial on what it is and how to stop it. Imagine my surprise when i kept dying and had to consult the internet to figure out why i suddenly went from winning a battle to dying in about 5 seconds. This continues with bosses that start to interrupt your combos by sealing you in the most wonderfully inconvenient of times. There are also weird glitches such as enemies/yourself falling to a lower level and becoming unreachable, hard won rare items falling off the side of structures only to be uncollectable as they've landed in water or on a ledge that is hard to reach (not to mention, they only last onscreen for a short period of time so you'd better be close enough to reach them somehow).

    The weapon collection/blade system is a gatcha game (albeit, no real money is needed) that feels out of place and unhelpful to the purpose of gaining new blades. Locking them behind subquests would at least have been more logical as the several sidequests in that vein work well and provide backgrounds for each blade. Transfering them amongst team members is complicated and limited. Which makes it hard to really enjoy blade collecting.

    The map is awful. Figuring out where you need to go (for side quests in particular) is just brutal. I cannot stress this issue enough. The mapping system in this game is atrocious.

    The UI is so cumbersome and unfriendly. Managing blades and then needing to go back into the character select menu to equip them made no sense to me. Nor did the million different items with near identical effects that could be bought from the many stores (yay - two different things that reduce damage by 1.0%! thanks?). Nor did the various key items that give bonuses when you get them but seem to be trivial in application (increasing my item collection reach by 50cm? That sounds tiny - and you're right it is! I still need to be on top of an item to pick it up!).

    I was so saddened by how messy this game was and am praying xenoblade chronicles definitive edition is not burdened with the same issues. Really saddened by how this turned out.
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  36. Apr 28, 2020
    6
    Great production values, story and world building are somewhat marred by an unintuitive battle system, overcomplicated pathfinding and tedious quests. Oh, and the oversexualized portrayal of several female characters is just annoying.
  37. May 12, 2020
    6
    This review contains spoilers, click expand to view. Game has an amazing soundtrack. The battle system is also pretty fun and unique. Outside of those, the summoning system was pure RNG and was extremely annoying. Field skills were also a hindrance because part of the story is gated by field skills and if you don't have the right blades, or you didn't farm field skills, prepare to waste a lot of time. For the most part, the story was pretty enjoyable. Xeno games usually have very character driven narratives, as a result, some people may not be impacted or even remotely enjoy the ending which requires the player to actually like the characters. Character driven narratives like Xenoblade 2 are hit or misses because of that. Finally, just like it's predecessors, combat can be really slow early onto the game. Expand
  38. Jun 26, 2020
    6
    Xenoblade Chronicles 2 (XC2)

    XC2 is a mixed bag I love the story and the characters but I despise the gameplay you play as a treasure scavenger called Rex and met his humanoid blade called Prya, you only have 5 playable characters that can switch between their blades Rex, Nia (a catgirl from a race called Gormotti) a Nopon called Tora who makes a robot that is his only blade and there
    Xenoblade Chronicles 2 (XC2)

    XC2 is a mixed bag I love the story and the characters but I despise the gameplay you play as a treasure scavenger called Rex and met his humanoid blade called Prya, you only have 5 playable characters that can switch between their blades Rex, Nia (a catgirl from a race called Gormotti) a Nopon called Tora who makes a robot that is his only blade and there is a 4th + 5th member I won't reveal who they are. The Problem with XC2 it takes until chapter 4 to finally start going as a game if you didn't like Legend of Zelda Skyward Sword's Proluge damn. XC2's prologue exceeds it in lengthwise, oh, and a lot of tutorials like EVERY FLIPPING 10 steps. One mechanic is you have to have multi-blades due to them have special overworld abilities that are required to progress and at least in my game I had to have them equipped some require like fire mastery rank 7 very late game so I think 40 hours of 180+ Hour playthrough was grinding and DLC was good but not that great, this review is not counting XC2: Torna in this review because it's also its own game tbh and that will get reviewed someday. But the Soundtrack in Xenoblade is always so great. You have different element blades btw and element enemies you can have 3 blades on all blade masters except Tora which elemental battles are a slightly fun but get repetitive really fast. The Overworld is you exploring these giant creatures called Titans up in the clouds and some maps are great some are average at best
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  39. May 1, 2021
    6
    The Good:
    - The art style;
    - A bit slow at the beginning, but it get better; - Great soundtrack; - Tons of side quests; - A fantastic world to explore; - The story and the characters; - If you liked Xenoblade Chronicles 1, you will like this sequel too; The Bad: - Even after beating the game, I can't see a good reason why Rex is the protagonist instead of Pyra; - Tutorial
    The Good:
    - The art style;
    - A bit slow at the beginning, but it get better;
    - Great soundtrack;
    - Tons of side quests;
    - A fantastic world to explore;
    - The story and the characters;
    - If you liked Xenoblade Chronicles 1, you will like this sequel too;

    The Bad:
    - Even after beating the game, I can't see a good reason why Rex is the protagonist instead of Pyra;
    - Tutorial heavy;
    - Combat system takes a really long time to get into it;
    - Combat takes extremely long, even against weaker enemies;
    - Some game mechanics are not explained in game;
    - Excessive use of grinding in almost every aspect of the game;
    - Getting rare blades is extremely luck dependant, some blades, have a 1/1000 spawn chance;
    - Terrible voice sync, but the voice actors did a great job;
    - The line: you win the boss fight, just to lose in the cutscene right after it, happens too many times and gets really frustrating/annoying later on;
    - Some graphics elements could be better;
    - The textures takes some time to load randomly.
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  40. Apr 30, 2021
    6
    Not horrible. Rex is annoying, combat is meh. Appeals to sex addict weebs too much. World is cool tho
  41. Jul 23, 2023
    6
    Strong First Impression but....

    Many things to hate or dislike from Xenoblade 2 but I can still say I enjoy my time with it. Although, I will never play it again. Things that went wrong in my opinion: - The Worst Navigation system in gaming I've ever experienced so far. - Rough texture on handheld mode. If they go with Zelda kind of art style, it should be fine, but they go with
    Strong First Impression but....

    Many things to hate or dislike from Xenoblade 2 but I can still say I enjoy my time with it. Although, I will never play it again.

    Things that went wrong in my opinion:
    - The Worst Navigation system in gaming I've ever experienced so far.
    - Rough texture on handheld mode. If they go with Zelda kind of art style, it should be fine, but they go with realistic kind of look and it's make things worst from visual perspective.
    - Way too complex for Blade/ Drive/ Combat mechanic. Many features should be always good for players but in this case, it's not necessary in my opinion.
    - Weird EXP system where they separate the one you gain from combat and the one you gain from Quests. You have to rest at the in to claim that EXP from Quests
    - One of the worst quest design. You can accept some side quests and somehow you are not able to complete that, yet. Why don't you unlock the side quests once we are fully compatible for it? On top of that, way too many "subs" in those side quests which makes it very lengthy + with that bad navigation system, it's a complete nightmare to do the side quests.
    - Story is debatable but I skip it after Chapter 6 due to overloaded dialogues here and there, lengthy cutscenes and overload of information as well which left me with "huh?". So, it's just unappealing story for me. All I know is we are trying to get to Elysium with our lovely blade but some bad guy got in your way by wanting to stole your lovely blade. The end of the story.

    Besides that, it's a great game that I believe for JRPG fans, you'll definitely able to enjoy it. But this game completely kills of my intention to try Xenoblade 3.
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  42. Mar 7, 2022
    6
    6/10. Tutorial lasts 10 years, story and characters are uninteresting. Combat gets relatively fun and engaging once an understanding is reached which takes 25 hours. JRPG shenanigans.
  43. Oct 23, 2022
    6
    There is so much to love here which makes the pitfalls of this game so utterly painful to me. The story and gameplay mechanics are strong, but cringey dialogue and moments make me question why I'm playing. I took several month long breaks from the game throughout my playthrough because of this, which may have further contributed to my negative feelings about the experience as a whole. I'mThere is so much to love here which makes the pitfalls of this game so utterly painful to me. The story and gameplay mechanics are strong, but cringey dialogue and moments make me question why I'm playing. I took several month long breaks from the game throughout my playthrough because of this, which may have further contributed to my negative feelings about the experience as a whole. I'm still glad I got to the end though, it's conclusion impactful and beautiful in a way, retroactively improving the first Chronicles game, which I love. Has its issues but if you can sit down for a 60 hour game and get past the bad moments, there is something truly enjoyable here.

    Also this game has the worst tutorial of all time, I'd recommend Chuggaaconroy's "Everything I wish I knew about Xenoblade Chronicles 2" guide video as it clears up a ton of stuff the tutorial utterly fails to properly explain.
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  44. Jan 25, 2023
    6
    Rex is pretty unbearable as far as main characters go, and a lot of the dialog feels like typical anime schlock. The gameplay wasn't that engaging but the music is very good.
  45. Dec 18, 2017
    5
    The greatest and most obtuse and opaque game I have ever played. This really is a great game, but figuring out how all it's mechanics work can take more time and effort than your average gamer wants to invest. I thought this game would be more accessible, but don't be fooled, it is not accessible unless you are an experienced JRPG and Xenoblade gamer. If you can use all of its systems andThe greatest and most obtuse and opaque game I have ever played. This really is a great game, but figuring out how all it's mechanics work can take more time and effort than your average gamer wants to invest. I thought this game would be more accessible, but don't be fooled, it is not accessible unless you are an experienced JRPG and Xenoblade gamer. If you can use all of its systems and understand how to buff all your stats and figure out everything that is going on in combat then you will probably love this game. Expand
  46. Feb 14, 2018
    5
    This review contains spoilers, click expand to view. This is the most mediocre JRPG I've ever played in my entire life.
    Xenoblade Chronicles 2 is...neither good or bad, it's just mediocre, and I'm going to give my literal 2 cents about why:
    1)Bad story and characters: the game starts incredibly fast, WAY too fast, and in less than 2 hours your dull main protagonist - called Rex no less - will become the next savior of the earth...nothing too different from your general jrpg plot so far.
    The problem starts at chapter 4 because the plot literally stops and instead of giving us a good presentation of our main protagonists and antagonists and their backstory, we get to do literally nothing until chapter 7: this is when the plot decides to come back and explains all the motivations and the reasons for their action, at about 70-80 hours.
    Suffice to say, this is really bad pacing and writing and I recall getting bored most of the time because nothing was happening: all I was doing was just filling the time with pointless and meaningless cutscenes, which explained nothing to me!

    Add the fact that the main plot is quite literally two bad guys wanting to destroy the world "because", I really couldn't bother to follow it and I just rushed through to the end. 110 hours of gameplay, but it felt like it was triple at least...

    And to top it all off, the main protagonists are just dull and uninteresting, to say the least: Rex is the usual boy with a big heart and no brain, and Nia is just your generic tsundere cat-gurl who has a crush on Rex because...she likes blandness I guess. Morag - a potentially good character, great even - is just another bland soldier with no character development at all and will remain the generic "tough woman in male clothing", without much else to add. And Tora is Tora: He's a nopon, the comic relief, so you either like him or hate it. I prefer Riki: Nuff said.
    But among all this blandness, I'm glad to say that Zeke is probably the best character of the bunch and it's odd to say this, because he starts off as a comic relief himself and will get himself defeated twice for silly reasons, only to show his true nature later during the filler chapters. He is quite literally the representation of "don't judge a book by its cover", because he is far smarter than he looks and has something that the rest of the cast hasn't: a personality.

    To be honest, also the rare blades have great personality and their sidequests are probably the best bits of storytelling you'll get from this bland of a game, so not everything is lost. Just look for their quests: you won't regret it.

    2)First and foremost, I did play Xeno 1 and X, and both combats had their issues but it wasn't so big to be bad - at worst it was unbalanced. Xenoblade 2 combat, however, is just too slow, lacks the adrenaline and the impact that 1 and X had, it heavily tunes down the arts and overall it's an objectively worse combat than its predecessors.

    I could explain how the combat is slow, the cooldown for each of the 9 arts are slow and how you can't auto attack while moving, but it doesn't matter: all that matters is racking up orbs after doing elemental combos and doing chain bursts to kill bosses: that's really all there is to it, because you can't kill enemies or bosses with normal arts due to their enormous hp pool.
    Meanwhile, a full burst can do up to 6m+ damage within few minutes so, it's probably just best to look for the right elemental blades and rack those orbs up!

    that is if you have enough luck to find the right blades since they had the great idea of locking rare blades into lootcrystals (it's actually core crystals but do you care?), which makes the entire ordeal frustrating. Seriously, why random lootcrystals? Did they have microtransaction planned? I think so because you can get 3 kinds of lootcrystals (common, rare, and legendary) and even then it feels useless: I've wasted about 30 legendaries and I've had zero rares before I called it (I have about 25 blades now, give or take). Not cool Nintendo/Monolith, not cool.

    What wasted potential...I spent money for the collector's edition and after playing Xeno 1 and X, I expected greatness from this,Instead all I got is a piss poor jrpg that was clearly rushed to meet a deadline and just not enough polish in the story and content.
    Do I recommend it? Barely, because it still has enough content to get 40-50 hours going, but wouldn't recommend it at full price: it's not worth it and you can find much better jrpgs about anywhere and on any platform.

    Or if you didn't, just play the original Xenoblade Chronicles and forget this travesty of a sequel: Xenoblade Chronicles X is a far better sequel than this, and that game had nothing to do with Shulk and the Monado!

    At least it has quite the Xenoblade in it!
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  47. Jan 16, 2018
    5
    Note: I haven't beaten the game, but have >36 hours logged in my save, so I think I can form an opinion at this point.

    I genuinely don't get the praise this game is getting. I've been playing RPGs (Japanese and otherwise) for 20 years, since I was a kid, and I just think this game is a mess, I can normally understand the appeal, even in games I don't like, but not here. I do think the
    Note: I haven't beaten the game, but have >36 hours logged in my save, so I think I can form an opinion at this point.

    I genuinely don't get the praise this game is getting. I've been playing RPGs (Japanese and otherwise) for 20 years, since I was a kid, and I just think this game is a mess, I can normally understand the appeal, even in games I don't like, but not here. I do think the environments are lovely and the music is good. However, the writing is boilerplate, the characters are bland things I've seen done better before, the voice-acting is mostly pretty bad and repeats endlessly in combat. (THINK YOU CAN TAKE ME? DON'T FORGET ME!)

    The maps are open world, but lack both the proper waypoints towards objectives modern games have and the narrative directions and in game signposting older games used. Instead, exploration is tedious guess and check. Exploration is rewarded primarily with boring collection spots where you gather bland, lifeless icons. Occasionally you find a Heart-to-Heart spot where you get a fun cut-scene and this is actually pretty great, but also pretty rare. I will also note here that the map system is abysmal. especially when the map frequently features height variations as obstacles. I can enjoy exploration in games, Morrowind is a contender for my favorite game ever, but XC2 doesn't seem to get that its not enough to make navigating your game obtuse. You have to encourage exploration by making an interesting world where I genuinely wonder about what will be around the next corner. XC2's world is pretty but ultimately boring.

    The gameplay takes a solid basis and proceeds to ruin it in innumerable small ways. Combat starts out bland, but builds up to something more engaging if somewhat overcomplicated for what depth it has. takes a longer term, strategic view for the most part. You use normal attacks to build up your bars for your special moves which build up your super moves which you chain together with your teammates super moves of specific elements to land debuffs and elemental orbs on your opponent which you then burst with moves activated by a party-wide gauge to cause massive damage. There are plenty of small complications to timing for these and your choice of both specials and elements but this is the overall flow and it honestly is just a bit too much watching bars slowly creep up for me. Plus, sometimes your allies, needed to execute the most damaging of charged bars, are just not cooperative. Still, it isn't a bad system overall.

    What is bad is the way you acquire blades. Blades are characters that are bonded to your main characters (drivers) and determine your element and provide your specials as well as various field abilities. The game focuses heavily on how important and sacred the bond between a blade and their driver is, and your male and female lead are a romantically involved driver+blade pair. Imagine my surprise when it is revealed that drivers generally form bonds with tons of different blades. Imagine my further surprise to discover that you get new blades through a lootbox/gacha system that is inexplicably in a game that doesn't seem to have any microtransactions. Blades are divided into common and rare varieties, with the common ones all being generic looking robots while the more powerful rare blades are designed by a huge team of guest artist with varying degrees of success. Yes, the roles and elements available to your character are up to RNG lootboxes you open from the menu screen. Remember that elements are pretty key to forming these important party combos. My surprise was further maxed out when I started recycling my blades into element boosters to try to aim for rare blades of the elements I needed. The gameplay and world here just do not match up, and furthermore this system is miserable.

    More lore friendly but perhaps most annoying of all, with one sort of major exception, your blades are bound to whatever character you chose before opening the lootbox. You can transfer them using an incredibly limited item you get a few of throughout the game, but if you happen to randomly get that great rare tank on your healer? Well, it isn't of much use to you outside the automated missions you can send unused blades are. (this is just Progress Quest)

    The annoyances go on and on. The game just seems insistent on not explaining what anything does outside of the combat tutorials, the menus are sluggish and the game doesn't even run consistently or well on the switch. I have sunk a complete day and a half of my life into this game and I have to say it has only gotten progressively less fun as it goes on. XC2 has tons of small, mostly insignificant systems that don't ever form a larger whole. I went into XC2 with high hopes thanks to countless recommendations, but I do not get it. The game is an inelegant mess and probably the least fun I have had with a JRPG in years.
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  48. Mar 7, 2021
    5
    Pros:
    + Character design; and I mean not only visual but all together: voice, personality, story and such
    Cons: - Blurry image & stuttering because of underpowered hardware of Nintendo Switch - Territorial Rotbart runs wild around the green plain and kills you with just one hit. Is there any sense in this design decision? Any at all? - To find items required for a quest you have run
    Pros:
    + Character design; and I mean not only visual but all together: voice, personality, story and such

    Cons:
    - Blurry image & stuttering because of underpowered hardware of Nintendo Switch
    - Territorial Rotbart runs wild around the green plain and kills you with just one hit. Is there any sense in this design decision? Any at all?
    - To find items required for a quest you have run around and guess where they are
    - Level grind level grind level grind; as soon as the 2nd chapter starts, you have to grind from level 15 to level 35 to progress further. Why???
    - Only one save slot. Why?
    - Random blades -> lootbox mechanics bad. Get the same blade 6 times? Yes. Exactly what I want to see in a game (no it's not).
    - Most battles are boring because you're either level above so you kill the foes easily or the foes are level above so you run away which is not fun. When the level is close or the same then it's not boring but it happens rarely

    Overall the two biggest problems are: poor tech (blurry, stutter) and level grind. Both need to be solved for this game to be even considered remotely good. Perhaps SwitchPro will fix the tech side but it's too late anyway for a 2017 game. It should be good when it's released and not 4 years later. Level grind is awful, it needs to go away. From all games, not from just this one!
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  49. Dec 14, 2017
    5
    My first attempt in XENOBLADE series. I decide to give it a try. Before chapter 3 all good, but then for new player is hard. Map is horribe, get some where without proper map is impossible for me. It take ages to get some where, because in quest log is not clear to how to get there + horrible map where you cant open in it in full and view the whole titan to figureout how to get some whereMy first attempt in XENOBLADE series. I decide to give it a try. Before chapter 3 all good, but then for new player is hard. Map is horribe, get some where without proper map is impossible for me. It take ages to get some where, because in quest log is not clear to how to get there + horrible map where you cant open in it in full and view the whole titan to figureout how to get some where is not pleasent experiance. I start to google thing to make it faster, but then after few quest I just gave up. It not fun to google and play this game. And its just hard time getting into it for me. Most of the time, I didnt know what to do or where to go. If you are not a fun of this series, please avoid. Enjoy Zelda! Expand
  50. Mar 8, 2018
    5
    The story is great and the world itself is vast as well, but this game is far from great. Combat is slow to get into, doesn't really get that engaging until late game honestly. Bosses were ok at best, and the music was pretty decent. The quests were a nice change of pace, but the characters in the game are a strong point. Overall, I enjoyed Xenoblade Chronicles X a lot more than this..butThe story is great and the world itself is vast as well, but this game is far from great. Combat is slow to get into, doesn't really get that engaging until late game honestly. Bosses were ok at best, and the music was pretty decent. The quests were a nice change of pace, but the characters in the game are a strong point. Overall, I enjoyed Xenoblade Chronicles X a lot more than this..but it's worth a play-through. Just don't 100% before doing new game +, I did that and quickly shelved the game after restarting due to boredom. Not game of the year, for sure. Expand
  51. Jan 6, 2018
    5
    One of the most time wasting games I've ever experienced. If you dig mobile games, mmo's and flavor of the week anime you might really get a kick out of this game. Otherwise, I highly advise staying away. While the original Xenoblade Chronicles had a very compelling plot that brought back memories of epics like Star Wars, Lost Odyssey, and even the original XenoGears, Xenoblade ChroniclesOne of the most time wasting games I've ever experienced. If you dig mobile games, mmo's and flavor of the week anime you might really get a kick out of this game. Otherwise, I highly advise staying away. While the original Xenoblade Chronicles had a very compelling plot that brought back memories of epics like Star Wars, Lost Odyssey, and even the original XenoGears, Xenoblade Chronicles 2 does nothing but slog through a mediocre anime trope story that brings back memories of the worst of the Tales series or even Hyper Dimension Neptunia. The gameplay feels like an immense time sink, with redundant open world concepts such as long winded fights and RNG loot box style dice rolls for new party members. I wanted desperately to like this game - I beat it with a 120 hour playthrough, but my time spent was entirely in the name of integrity. How could anyone like a game where the combat has next to no user input? Where even the easiest of mobs take 8 minutes each to fight? Fights where there are upwards of 12 characters SCREAMING THEIR MOVES AND BARKING THEIR TAUNTS AT THE SAME TIME? And where there exists no actual area map except for the local fast travel map (I played before the patch which didn't even add a map but made the fast travel menu simply start on the area you are in)? I just had to know what everyone was going on about. And I never saw eye to eye with any of these other players, which has never happened to me before. I simply see so very little to enjoy. I can't even comment on the music because I never got to hear it over the battle commands, which can't be turned off without disabling the voice acting outside of cutscenes entirely.

    The game feels half baked, which is a shame because I wanted so bad for it to rival Persona, Final Fantasy, and other RPG's in terms of quality and I felt that Xenoblade 1 came close. But I feel completely gypped of my time and money and can't recommend this game for anyone looking for a good or serious plot with any good characters, or anyone looking for a game with compelling gameplay.
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  52. Mar 2, 2018
    5
    Pros: Initially the game was really charming -- fun music, the story is entertaining and funny enough, the characters have colorful personalities and there are huge animated boobs bouncing around all over the place. So in short -- the setting is a pretty traditional JRPG

    Cons: Where do I begin... to start, the menus are redundant and extremely convoluted. Just getting to the world map
    Pros: Initially the game was really charming -- fun music, the story is entertaining and funny enough, the characters have colorful personalities and there are huge animated boobs bouncing around all over the place. So in short -- the setting is a pretty traditional JRPG

    Cons: Where do I begin... to start, the menus are redundant and extremely convoluted. Just getting to the world map is tedious and the map itself does not serve you well. Combat is clunky and tries to be super complex -- so much so that 10 hours into the game you're still getting lots of tutorials. In the end, it doesn't really matter and all the upgrading and stat boosting feels super irrelevant. The battle controls are just over done and the movement feels like it's from older generation systems like the Gamecube -- glitchy and clunky. Sometimes it has very poor & simple "dungeon" & level design that looks like late ps2 era graphics and I KNOW the Switch is much more capable than this. It makes some levels very boring to explore.

    Not the best comparison, but After playing Zelda on the Switch it set a standard for beautiful smooth gameplay that showed us what the Switch can do. XC2 is a game that could be played on the Wii or possibly even the Gamecube -- all in all this game was a huge letdown for me because systems are too deep, redundant and convoluted.

    I really wanted to love this game and looked forward to it for months, I even pre-ordered it. At the end of the day - Monster Hunter World turned out being everything I wanted XC2 to be and I'm much happier with it.
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  53. Jan 19, 2019
    5
    As a huge fan since Xenoblade and I went back and played almost all the developer's library this is probably the weakest game they've put out since saga II. That being said it's worth a play if you're a fan of 1 not so much X though. The combat is dumbed down from X with many combat features being removed/downgraded. Auto Attacking in previous games served little purpose besides interimAs a huge fan since Xenoblade and I went back and played almost all the developer's library this is probably the weakest game they've put out since saga II. That being said it's worth a play if you're a fan of 1 not so much X though. The combat is dumbed down from X with many combat features being removed/downgraded. Auto Attacking in previous games served little purpose besides interim damage while you waited for arts to charge on a timer but now they charge with it instead. There's ways you can change this with the new pouch items which is basically a brand new kind of equipment except it's on a timer and you can only hold an incredibly limited amount of them (Until late game you gain access to shop deeds) Auto attacking is now restricted to when your character is standing still so now positioning yourself in combat is now tedious instead of challenging. Because of this height no longer matters in the game. This slows down combat A TON in the early game. You wont get that familiar speed until well after the midway point of the game. But when you finally hit NG+ you'll enjoy almost instant arts charges and ridiculous combos faster than even X. Also removed: the soul voice mechanic but now instead we get... a button press. party members get a button you can push to do a super move. This is probably one of the bigger losses combat wise. Aura arts are also all gone. There's no more build variety now everyone fits solidly into Healer, DPS, or Tank, while characters can maintain multiple roles between them you're gimping yourself a bit by doing so. Returning from 1 though is Chain attacks which are now INFINITELY WORSE, made more powerful by the orb mechanic. when you set up these easy to execute blade combos that inflict orbs onto enemies. You can now control EXACTLY how long your chain attack lasts with these and these ALSO has a damage bonus. if it wasn't for mid-battle cutscenes you could easily just take a boss from nearly full health to dead with just one chain attack, given you aren't severely under leveled. To make matters worse you don't execute specific arts now you execute specials which are super moves that normally take a little while to charge but if you successfully bust orbs while in a chain attack you steadily progress until you're literally unleashing super moves after super moves. New to 2's mechanics is the Blade system, which is a generic Gacha system. you're given a core and you awaken a random blade and just hope it's a unique one and not one of the random generic ones. Thankfully they don't charge for these but it's still incredibly obnoxious. Other removed features is the UI customization, the affinity chart (Instead we get these skill trees that are called affinity charts but are nothing like prior affinity charts), the collectopedia, the quest system is revamped for better or worse I couldn't decide, 1 and X's incredibly robust equipment system (most characters get at max 3 slots with no visual changes except for weapons), The amount of arts was reduced significantly, there is FAR less options for long range weapons as well. Weapon switching is now on a cooldown (this one is timed). As for the world there isn't much to say here. It's not nearly as nice to look at as X or even 1. The areas aren't connected. you just sail to different continents. There's one area that's literally just a massive field with nothing but enemies in it. It's just a huge step down there. The story is infinitely worse than X or 1. Say what you want about X but it at LEAST showed promise and a cohesiveness that a sequel could easily fix. 2 has some great ideas but it is executed so horribly and it turns into the MOST generic shonen plot you can think of which becomes worse because there's multiple chances for it to break but the characters make the MOST inane choices to drag the plot back onto the generic shonen rails. Not to mention how obnoxiously contrived it is. Near the beginning 3 characters decide to take the direct approach and go right to the final area of the game, BUT it's guarded by a beast and a giant hole in the sea that are both well known about. Except one of them knows a way to go almost DIRECTLY there and she literally forgets about it until the last 10 hours of the game. Literally everything between the party setting out to the World Tree in ch 3 and when the characters land on the Cliffs in ch 7 is just complete filler, because one character forgot that the place existed. They turn around and immediately get swallowed by a Titan which is INCREDIBLY CONVENIENT because it has a mercenary group whose leader just so happens to have a dead son who the main character reminds him of and he just so happens to know a guy who has an in with the effin Pope who just so happens to know how to get past the void but not before he sends you out on his filler quests. And that's just 1of the contrived plot points, there's at minimum 3 points the party survive a huge fall because of a random updraft. Expand
  54. Oct 11, 2018
    5
    This sequel title has unfinished, contradictory, and choppy main story especially compared to the previous "Xenoblade Chronicles" and "Xenogears" title. There are "too much" boring side quests, and I found it's difficult to empathize with main characters and villains. These three main issues ruin the best quality of music and massive landscapes/worlds. I suppose this title could becomeThis sequel title has unfinished, contradictory, and choppy main story especially compared to the previous "Xenoblade Chronicles" and "Xenogears" title. There are "too much" boring side quests, and I found it's difficult to empathize with main characters and villains. These three main issues ruin the best quality of music and massive landscapes/worlds. I suppose this title could become another masterpiece as a "legitimate sequel of Xenoblade Chronicle" if staff could invest more time to make the story more persuasive and give more emotional reality on the main characters.
    I feel very sorry about the staff who tried to cover the incomplete quality of its main story with less-interesting side stories of rare blades and side quests which force players to work on boring routines over and over again without strong emotional motivation.
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  55. Feb 18, 2021
    5
    Xenoblade 2 is simply "ok" at almost everything it tries to do and is bogged down by convoluted and tedious systems. It's soundtrack is the only thing I would call a standout (Torigoth Day is a particularly nice song). While not a bad game, it does not, as a whole, do anything remarkable enough to warrant the 60 hour time-sink.
  56. Mar 1, 2020
    5
    I want to love this game so badly, the gameplay is very fun and the story is mostly, engaging, but the fan service, the sheer level of cringe, unnecessary fan service, just ruins the story and makes me actively want to stop playing. Pyra is supposed to be this powerful, ancient weapon, but she acts like a 12 year old trapped in the body of a magic stripper, constantly having cringe sexualI want to love this game so badly, the gameplay is very fun and the story is mostly, engaging, but the fan service, the sheer level of cringe, unnecessary fan service, just ruins the story and makes me actively want to stop playing. Pyra is supposed to be this powerful, ancient weapon, but she acts like a 12 year old trapped in the body of a magic stripper, constantly having cringe sexual interactions with Rex. So many scenes that just close up on female characters chests, or are weirdly pervy and sexual for no reason while grinding the story to a halt and ruining what these characters are supposed to be in the story by forcing them to be cringe, cliche anime waifu, wank bait for neckbeards and it's really a shame.. it actually gets to such a level that it ruins the experience. Expand
  57. Sep 17, 2022
    5
    Es una autentica pena lo de este juego. La historia, sin ser gran cosa, no es mala, y la jugabilidad de los combates, una vez lo pillas, es muy divertida. Pero tiene puntos negativos que, al menos a mí, me han hecho plantearme dejar el juego a medias en varias ocasiones.

    Quizás el más grave es que te hace perder el tiempo, muchísimo. Las primeras horas pensé que simplemente tenía
    Es una autentica pena lo de este juego. La historia, sin ser gran cosa, no es mala, y la jugabilidad de los combates, una vez lo pillas, es muy divertida. Pero tiene puntos negativos que, al menos a mí, me han hecho plantearme dejar el juego a medias en varias ocasiones.

    Quizás el más grave es que te hace perder el tiempo, muchísimo. Las primeras horas pensé que simplemente tenía mecánicas algo anticuadas, falta de pulido, que se solía ver más en juegos de PS1 o PS2. Después te das cuenta que es totalmente deliberado. No se si querían ostentar el récord de juego offline más largo de la historia, pero es lo que parece. Algunos ejemplos:
    Cada situación que requiere de habilidades de blade tiene que reproducirse una animación de cada uno de los blades, cuando avanzas algo en el juego esto puede significar hasta 15 animaciones solo para extraer un mísero material.

    Muchos de los artículos, en lugar de poder venderse en bloque, hay que ir vendiéndolos de uno en uno, artículos que los enemigos sueltan a patadas, 99,9% repetidos y casi inservibles, he llegado a estar 10-12 minutos vendiendo equipamiento hasta que me he cansado y lo he dejado.

    Creación de blades lo mismo que el anterior punto. Hay que ir de uno en uno, haciendo varias selecciones de por medio y luego aguantando otra animación. Esto sumado a la ridícula probabilidad de que no te salga un blade genérico lo convierte en un auténtico dolor de cabeza. Con cheats he llegado a usar más de 100 cristales legendarios sin obtener un solo blade raro, a pesar de faltarme un tercio de la lista. Añadir también la imposibilidad de eliminarlos en bloque y, de nuevo, necesidad de aguantar una animación de 2-5s por cada eliminación.

    El juego triger, necesario para una adecuada evolución de varios de los blades, requiere de miles de partidas (cosa que ya me parece totalmente innecesaria). Cada maldita partida tienes que ver la animación de inicio, las puntuaciones, la recogida de "premios"...

    Cada blade raro requiere de misiones secundarios propias para su desarrollo. Misiones que son en su práctica totalidad insufribles por aburridas y por largas, como repetir un millón de veces la misma misión de mercenario para que, al terminar, te digan que tienes que repetirte otro millón de veces otras 10 misiones; tener que patearte todos los continentes 1000 veces probando una y otra vez puntos de extracción cada una de las veces, y así un largo etc. Si a esto sumamos que cada blade tiene 0 profundad de personaje e historia y que no se molestan en que estas misiones tengan el más mínimo interés esto no es más que un suplicio.
    El punto anterior lleva a las misiones secundarias. No pido que tengan la calidad de las de The Witcher 3 (no es ni mucho menos de mis juegos favoritos, pero en este punto era brillante), pero al menos pediría misiones que no despierten en mi ansias asesinas por largas y aburridas. Diría que en todo el juego a penas han despertado en mi algo de interés las misiones de Blades de Dagos y algún otro más.
    Llegamos a encontrar misiones secundarias en las que los puntos de transporte no funcionan, con el único objetivo de hacernos perder el tiempo recorriendo el mapa entero.
    Con respecto a la pérdida de tiempo en este juego podría hablar casi tanto como el tiempo que hace perder el juego, por ello no me extenderé más.
    Otro punto negativo es lo irritante que puede ser el juego en muchos momentos, diría que precisamente con la intención de prolongarlo. Por ejemplo, poniendo enemigos que multiplican por 2-10 tu nivel en lugares de tránsito habitual con el añadido que se mueven casi buscándote. En cuanto te matan, vuelta automática al punto del que venías.
    Otro ejemplo que a mi me saca de mis casillas es la cantidad de enemigos que están al borde de precipicios, al borde del agua, en cuestas...intentas farmear algo y pierdes la mitad o la totalidad del botín por este motivo. Si intentas sacarlos de estas zonas con el método de llamarlos, además de tirarte un buen rato, encontraras que el enemigo ni se inmuta, que practicamente no se mueve nada o que cuando se mueve se desvanece y vuelve a su punto de origen.
    Por último, y mira que es algo que me suele dar bastante igual, lo de este juego con el sexismo es de juzgado de guardia, y mira que no soy ningún woke. Misiones como la de "Femineidad" entre Mythra y la otra eléctrica, las proporciones de Dahlia o el hecho de que en plena escena dramática solo se preocupen en sacar planos del culo y las tetas de un personaje, incluso recreándose haciéndolas botar como flanes en ese preciso instante...no se a los demás, pero lo único que produce en mi es ganas de agachar la cabeza por vergüenza ajena.

    Como ya he dicho, creo que podría ser un grandísimo juego, pero se cargan lo que podría ser una experiencia de juego genial con estas decisiones tan absurdas.
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  58. Dec 5, 2021
    5
    I don‘t get it. This is a masterpiece for many? The story is dumb and flat, also the characters are one-dimensional. And then they are constantly shouting the same one liners at you. Like „with the power of friendship“. Oh Man! Graphics are mediocre and stylewise it’s that typical Japanese obersexualized anime look; horny but desperate. Man, I don‘t know where to start. The map and evenI don‘t get it. This is a masterpiece for many? The story is dumb and flat, also the characters are one-dimensional. And then they are constantly shouting the same one liners at you. Like „with the power of friendship“. Oh Man! Graphics are mediocre and stylewise it’s that typical Japanese obersexualized anime look; horny but desperate. Man, I don‘t know where to start. The map and even the compass are the worst. You‘re constantly running around, don‘t know where to go. And these things just don‘t help. The fights are sooooo boring and most of the time you’re loosing because, yeah why exactly? Because you don‘t know what is happening. Wtf!? Expand
  59. Oct 10, 2021
    5
    I think the plot of Xenoblade 2 is well written, and the performance and music are very good. On the contrary, the map and combat system are not very good. It's really boring in the first 10 hours. If it is optimized, it can sell better.
  60. Jul 31, 2022
    5
    This game is a shame in so many ways that is hard to say. The storyline is childish. The story is **** The gameplay is confusing. I don't know what the hell happened from the frist game, which is a masterpiece. But I would feel ashamed if I was the director of this.
  61. Dec 3, 2017
    4
    Tl;dr : The game isn't as good as it should have been. It has a blatant disregard for the player's time and the mixed bag that's design/characters/story keeps it from being fun.

    I was a fan of the first XBC, I never finished it cos it was wayyyyyy too long for me but the time I spent with the game was fun. XBC2 however seems to throw away most of what XBC was about. The world is still
    Tl;dr : The game isn't as good as it should have been. It has a blatant disregard for the player's time and the mixed bag that's design/characters/story keeps it from being fun.

    I was a fan of the first XBC, I never finished it cos it was wayyyyyy too long for me but the time I spent with the game was fun. XBC2 however seems to throw away most of what XBC was about. The world is still gorgeous but a lot less polished. The combat is still MMO-ish but you have a lot less to do in combat and a lot more useless mechanics. The story is, so far, run-of-the-mill Shounen **** Go here, do 3-4 fetch quests, watch a cutscene, do 3-4 more fetch quests, and I'm talking about main story quests, not optional side quests.

    Lets add some examples so people reading this can decide if this game is for them or not.
    I died around 30-40 times to roaming flying mobs that are higher level than me. The initial area has around 5 of them, with another area off the side where you have another 4. You puling mobs cos they look interesting and you wanna fight them? A flying mobs joins and kills you. You grind to become strong enough to kill it? You get the mob low and another on of the **** joins in.
    Like, seriously, who is the idiot who designed the enemies in that world? I'm at the point where I don't want to explore because every area has 5 of these **** killing whenever I try to engage anything. It's like the game doesn't know if it wants me to explore the beautiful world they built, or it wants to **** me over for **** and giggles.

    Story is boring so far, I'm around 12 hours in, it might get interesting but I doubt it. The main protagonist is a blank slate nice guy with no personality and an annoying voice. Pyra, the second protagonist is more interesting and better voiced but her design makes her impossible to take seriously. She looks like she not only doesn't belong to the world but was also designed by a 13 year old boy who wanted to make Tron porn. E.g. at night she glows, which makes her fake looking huge boobs shine with green neon lights. I have no idea who designed her, he obviously never saw boobs in his life, or why he decided that this is the feature he wants to emphasize, but whatever.

    Lastly, the game's combat is, for the most part, boring. You need to time your skills to see the shining blue ring (still don't know what it does) and you need to combine skills for elemental trees (which is arguably the best part of combat) and you need to use skills to make enemies drop potions(?!?!?!?!) but the whole thing only comes together in boss fight where you have the time to build up combo chains. The usual combat isn't just a grindfest, it's a boring grindfest where you wait for icons to fill up. Also, did I mention you have 3 skills per character? Yup, you have 3 skills. 3 on each blade but the transition between blades is on cooldown as well. So you just wait...

    Some of the griped I have with the game are not design flaws but issues that can be patched out (like the **** enemy placement) but a lot of it is part of the way the game was built. They want you to grind and they want you to wait and they don't want you to have any fun.
    I'll try and finish it so I can get my money's worth but I don't recommend others play this.
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  62. Feb 17, 2018
    4
    I was so excited for this game. I was very disappointed with it. The game felt incredibly shallow compared to the first game. The battles are painfully slow and drawn out. They completely removed the premonition system the first game was known for even though they included it in the games story. It felt like they ran out of time, and wanted to include it but fell short. Battles began toI was so excited for this game. I was very disappointed with it. The game felt incredibly shallow compared to the first game. The battles are painfully slow and drawn out. They completely removed the premonition system the first game was known for even though they included it in the games story. It felt like they ran out of time, and wanted to include it but fell short. Battles began to feel like a chore. I wanted to see this story play out, even with all of its faults. But I cannot justify going through 100's of hours of battles when they are so taxing and boring just to see some of the story.

    The characters fall flat and are just shallow. I'm not against tropes, but that is all the characters felt like they had to offer. And if you did not like the voice acting in the first xenoblade, they have done nothing to improve it. The story takes forever to get rolling, and feels padded down with tons of filler. It felt like a cheesy, cringey, first person's anime. Like the most terrible anime you can watch because you just started getting into all of that stuff.

    Don't even get me started on the main character. He felt like he had no emotional connection to the story, and like he is just along for the ride. In all the other games you could see the character struggle and grow from the trauma and loss they experienced. In this one the most he can do is a repetitive "Daaaaamnnn" line.

    Then you'll run into story quests that have a timer. Once in particular either expected you to grind and have great luck in order to get a required skill, or instead send a team of people to do it while you waste away 30 minutes. I don't understand why you would put an app game trapping into a console game like that.

    I wanted to like this game, I loved all of Monolith Soft's previous works in the "Xeno" series. it was my motivation for getting a switch. It was a terrible let down. Do yourself a favor and look into the battle system, watch a few battles online. Watch a trailer or two, and don't just buy the hype. If it still looks fun, then you might have a good time. I was excited, and loved monolith soft's past games, so I really wanted to love this one.
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  63. May 25, 2018
    4
    This game looks like a Xenoblade game but once you really start looking at it you can kinda see that this game was shambled together to get it out the door for the Switch. There are plenty of mechanics in this game, but so many of them feel like they were put in then somebody shoved them into the game and refused to let the designer do anything interesting with them.

    Then there is the
    This game looks like a Xenoblade game but once you really start looking at it you can kinda see that this game was shambled together to get it out the door for the Switch. There are plenty of mechanics in this game, but so many of them feel like they were put in then somebody shoved them into the game and refused to let the designer do anything interesting with them.

    Then there is the map for this game. The map and waypoint system for this game is beyond useless, one of the MAIN STORY QUESTS for the game requires you to go find "dawnview grotto" which is way up on a mountain with one way up. You want to know where it is? You have to climb a tree root, then climb another tree root so narrow it doesn't look like somewhere you're actually intended to walk then you follow the one linear path up to the five items you need to collect. There is only one way to go up and it's just a crappy fetch quest.

    That is so much of a problem with the game, collectathon RPG but without the movement mechanics to back that sort of gameplay up. You' think you're done with this quest? NO you have to pay for this lady to fix her stove because screw you. No matter what the quest is no matter how tiny and insignificant it seems it generally feels like they plucked it out of Vanilla World of Warcraft, stretched out the distance you need to walk and stapled four or five more quests to the end there.

    As an RPG and especially compared to Xenoblade 1 and even Xenoblade X this game feels like I'm eating packets of unflavored bulk dry instant ramen instead of playing an RPG, because NO LADY I DON'T want to fix your goddamn stove and I shouldn't have to pay to fix YOUR stove, and this quest should have ended when i gave you everything you needed to make a pie. In case you're wondering that isn't the only sidequest that pissed me off, it was just the one that stood out the most for how crap it was.
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  64. Jan 29, 2018
    4
    I don't understand why this game is rated so highly (unless the site reviews were written by 12yo boys), there's some good stuff there but getting to it feels like swimming through ****

    The dialogue and accompanying animation is babyish, like a children's cartoon, the interface is somewhat clunky, the gameplay is chock full of skinner box elements and QTEs, the budding romance (I'm
    I don't understand why this game is rated so highly (unless the site reviews were written by 12yo boys), there's some good stuff there but getting to it feels like swimming through ****

    The dialogue and accompanying animation is babyish, like a children's cartoon, the interface is somewhat clunky, the gameplay is chock full of skinner box elements and QTEs, the budding romance (I'm still in chapter 3, and unlikely to continue) is also right out of a kid's cartoon, except that the female characters are modelled and dressed as porn stars rather than anything you'd want to show a kid. What a mess.
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  65. Aug 26, 2018
    4
    El juego está roto.

    Enemigos 5, 10 o 15 niveles por debajo del mío que me matan de 2 golpes, pero el siguiente enemigo, siendo el mismo, le mato yo de 2 golpes. (no, no son de esos especiales que tienen un contador de tiempo) Todos mis personajes tienen blades sanadores, pero ninguno sana. De hecho tuve que quitar un blade de los raros de mi personaje para poner uno genérico, ya que
    El juego está roto.

    Enemigos 5, 10 o 15 niveles por debajo del mío que me matan de 2 golpes, pero el siguiente enemigo, siendo el mismo, le mato yo de 2 golpes. (no, no son de esos especiales que tienen un contador de tiempo)

    Todos mis personajes tienen blades sanadores, pero ninguno sana. De hecho tuve que quitar un blade de los raros de mi personaje para poner uno genérico, ya que éste no tenía un solo ataque que diera pociones y los especiales tampoco regeneraban salud (entonces no entiendo que tiene de sanador)

    Todos mis aliados se pasan por el forro de los cojones cuando aprieto el botón de concentrar el ataque sobre un enemigo, cada uno ataca al que le da la gana, siempre, da igual cuentas veces apriete el botón. Esto significa que la fuerza se mi grupo se dispersa y yo muero porque todos los enemigos tienden a buscarme a mi. Ello unido al punto anterior que los blades no sanan, pues siempre acabo huyendo cuando hay 2 o más enemigos.

    Encima a partir del capítulo 6 el juego empieza a exigir al jugador que los blades tengan conocimientos de viento, superfuerza, conocimiento antiguo... algo que debería ser opcional y estar reservado para las misiones secundarias porque lo único que hace es frenarte de golpe el avance del juego y tener que perder el tiempo con estupideces como buscar insectos para desbloquear esas habilidades.

    todo esto convierte el juego en una experiencia de lo mas frustrante
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  66. Mar 2, 2022
    4
    Heavily flawed and incredibly frustrating at times.
    No actual Autosaves, one crash cost me 3 hours of progress.
    The Tutorials are utter **** better be ready to watch video guides on how to actually play the damn game. The enemies have way too much HP at times which makes the combat feel like a complete slog. The music ranges from generic music that grates on the ears after a few hours
    Heavily flawed and incredibly frustrating at times.
    No actual Autosaves, one crash cost me 3 hours of progress.
    The Tutorials are utter **** better be ready to watch video guides on how to actually play the damn game.
    The enemies have way too much HP at times which makes the combat feel like a complete slog.
    The music ranges from generic music that grates on the ears after a few hours to some good tracks but mostly generic JRPG music.
    The graphics are blurry, it cant keep a constant resolution always changing every few seconds which gets annoying really fast, the game looks best on the small switch screen(not the oled model, there the blur is way more noticable).
    The "localization" is bad, not Fire Emblem Fates level of bad but still bad, they changed many texts, names and stuff from the original japanese, some people don't mind but i prefer an experience that is as close as possible to the way the devs/writers originally intended, playing with Japanese voices gets rid of the horrible british accents that plague the characters and voices that absolutely dont fit the characters(Rex especially) but the texts don't line up with what is actually being said a lot of times which is frustrating in itself.
    The game is grindy as **** some people like it but for me it's too much.

    Get the game for 30 or less if you are interested, it's not worth even a cent more than that
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  67. Dec 17, 2017
    4
    Everything is worse than X1 and XCX in all regards. Story, characters, gameplay, music, world, quests - not even the menus are decent. Incredibly slow and tedius to things in, and you have to use them A LOT.

    The game started OK, but by the end of the game I just hated it and every aspect of it. I never want to play it again. What a massive dissapointment this was. It just feels like the
    Everything is worse than X1 and XCX in all regards. Story, characters, gameplay, music, world, quests - not even the menus are decent. Incredibly slow and tedius to things in, and you have to use them A LOT.

    The game started OK, but by the end of the game I just hated it and every aspect of it. I never want to play it again. What a massive dissapointment this was. It just feels like the worst parts of anime combined with the worst parts of gaming.

    It also crashed multiple times, and has no auto-save, so have fun with that if you forget to save.
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  68. Dec 2, 2017
    4
    Bad gameplay (is better the game play of the Xenoblade 1 from Wii and DS).
    Bad history.
    Bad translation to English.
    Bad graphics.
    If you want a JRPG you must play Xenoblade 1 or X. This game is not really for you if you have been play the 1st or X.
    It is a game of 5 but it has DLCs (-1)
  69. Aug 4, 2018
    4
    Pros:
    - Incredible graphics
    - Original story

    Cons:
    - Combat is extremely repetitive and grindy
    - Some mechanics, like canceled attacks, are poorly named and/or unintuitive
    - Cutscenes are too long and too plentiful
    - Plays like a single player MMO
    - Feels like a boring single player MMO
  70. Jan 1, 2018
    4
    This game is weak .It is weak in so many aspects. The combat is boring and slow. The story-line is simple and blank. Characters are cringe. The game feels like a bad anime. I don't understand how an adult person can like this game.
  71. Mar 4, 2022
    4
    After playing the absolute Masterpiece that is Xenoblade Chronicles Definitive Edition I immediately went out and purchased the sequel expecting it to be not as good as the original but still a great 80/100 time with fluid combat and an epic large-scale story but what I got was a worse experience in every way possible compared to the original. Buckle up because this is gonna be long...After playing the absolute Masterpiece that is Xenoblade Chronicles Definitive Edition I immediately went out and purchased the sequel expecting it to be not as good as the original but still a great 80/100 time with fluid combat and an epic large-scale story but what I got was a worse experience in every way possible compared to the original. Buckle up because this is gonna be long...

    First of all, if you like or even love this game and haven’t played the original on switch then I HIGHLY request you do because maybe you’ll be able to understand where I’m coming from. (This review won’t have story spoilers for the original game).

    To start, combat in this game feels worse, you can no longer identify which enemies are hostile or docile until you get close and see if they attack you or not. In the first game there was a symbol that told you so.
    The game punishes you for moving around an enemy in combat as you can no longer auto attack while moving and not to mention that movement speed in combat is excruciatingly slow making the combat feel sluggish. Normal enemies are complete damage sponges and since they're normal enemies, they're not hard fights. So, I always found myself in easy, unengaging and long fights. however, the boss battles seem fine to me since they actually pose a challenge (sometimes).
    AND DONT GET ME STARTED ON THAT STUPID GACHA MECHANIC! this game feels like its design to be a mobile game with the slow-paced progression and gacha mechanics.

    The story feels like a first draft accompanied by plot holes and unanswered questions. I would like to over them, but I want this to be a spoiler free review. Admittedly I didn’t beat the game (because I couldn’t stand the combat anymore) so I watched the rest of the games cutscenes on YouTube so I might be missing something important story wise, but I doubt it since I was over 80% done.

    To start, the protagonist (Rex) is actually the worst protagonist I have ever witness, he is a reckless baby that gets bailed out of trouble MULTIPLE TIMES by other cast members and instead of facing consequences or reflect on his behavior he gets rewarded by gaining more power to use in combat. Rex’s english voice acting is cringeworthy whenever he's in combat. it would've been nice if Rex's arc was about growing up and owning responsibility but nope, a baby biggening to end with no character arc whatsoever.
    Two more nit-picks about Rex, in combat he’ll sometimes UNIRONICALLY say “We’ll beat them, with the power of friendship!” Like come on. Also type in “bad character design” on google and guess who’ll show up.
    Nintendo must've thought they struck gold with that design considering its in Smash and BOTW.

    I also want to talk about the female lead Pyra for a bit. All I have to say is that she has a personality of a cup of distilled water and she’s the biggest waifu bait I’ve ever seen in a game and judging by the amount of Pyra profile pictures I see on YouTube comments and live streams I can say those people took it hook, line, and sinker.
    I won’t be talking about the over sexualization of women in this review but I what it to be known that because of it I can’t take the majority of the female cast seriously.

    So, what do I think this game did right? Some of the locations are pretty (only on docked mode) (and only some locations because a lot of them are drab looking). The OST is a banger, there are some side characters I actually like aaaaaaaaaaaaaannnnnnnnnnnnnd that’s it. Not to mention the numerous annoyances I decided to leave out. If you learned anything from this review hopefully it’s that you get the original instead.
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  72. Dec 9, 2017
    4
    I have played both previous titles. This game ruins all chance of this getting a fourth. The weakness is the voice acting. By far the worst main character i have ever heard and ruins every interaction. He makes vanille from ff13 and the wierd dumpling creatures in xenoblade chronicles x a delight. Take that in for a second. If you can deal without a story or disliking an other wiseI have played both previous titles. This game ruins all chance of this getting a fourth. The weakness is the voice acting. By far the worst main character i have ever heard and ruins every interaction. He makes vanille from ff13 and the wierd dumpling creatures in xenoblade chronicles x a delight. Take that in for a second. If you can deal without a story or disliking an other wise likeable character due to his voice or the girl supporting character. You will probably enjoy this title. Expand
  73. Jan 7, 2018
    4
    I loved Xenoblade Chronicles and even enjoyed X but this game has so many critical flaws that have undermined imo the countless hours that must of gone into making it. It is one of those games that I started off enjoying but by the end could not wait to finish. Once I got the hang of it I really enjoyed the combat system but the the average combat takes way to long and quickly becomeI loved Xenoblade Chronicles and even enjoyed X but this game has so many critical flaws that have undermined imo the countless hours that must of gone into making it. It is one of those games that I started off enjoying but by the end could not wait to finish. Once I got the hang of it I really enjoyed the combat system but the the average combat takes way to long and quickly become tedious.

    The previous games had clear maps, ways of tracking side quests, plus achievements and the collepedia which made exploring these huge worlds fun and rewarding. I love fully completing RPG’s but in Xenoblade 2, I released after 40 hours or so playing that doing the side stuff is completely pointless, tedious and frustrating.

    The main character is complete dud both personality wise and character design. The huge boobed Pyra and Bridget are just stupid looking and make you feel like your in some **** teenage boy’s fantasy. The villains are also dull except for the ok Jin. The plot is ridiculous even by JRPG standards and by the end I wanted them all to die, I like crazy plots being a big fan of Metal Gear but this games plot is just bucket loads of boring stupid nonsense.

    I feel sorry for devopment crew as there really is a lot of stellar world and monster design in this game but I imagine most gamers will ignore the swathes of content to make a bee line for the ending. I was really looking forward to XB2 but it is really is a waste of your time as the directors juvenile vision and scripting have ruined what could of been a brilliant game.

    The high reviews from critics and users are puzzling and I wonder if they really have only played 20 or 30 hours of this game. Early on I would of given this game 7 or 8. But the deeper you go the worse it gets. If after a full play through people genuinely enjoy this game well good for them but I cannot understand the love for this deeply flawed time suck of a game. I want those waisted hours back.
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  74. Feb 20, 2018
    4
    Time is limited, why should I waste my time on so many anti-human details? You can only summon one blade once and when you summon a blade, you have to see the blade shining several seconds. The main character is very naive and shallow, the Xenoblade Chronicles IP is ruined by the game.
  75. May 30, 2019
    4
    HONEST REVIEW - NO BIAS - NO FANBOY

    To begin with, this is my first time playing a game in this franchies.- I've played final fantasy games, i've played tales games.- i've had every single nintendo / playstation console as well as played a lot of PC games. So an actual honest Review. Now for starters. what you can expect. Story, It is excellent, nothing to say there. Combat.
    HONEST REVIEW - NO BIAS - NO FANBOY

    To begin with, this is my first time playing a game in this franchies.- I've played final fantasy games, i've played tales games.- i've had every single nintendo / playstation console as well as played a lot of PC games. So an actual honest Review.

    Now for starters. what you can expect. Story, It is excellent, nothing to say there.

    Combat. Horrific. This game is like Runescape.- you can't even hit while walking you must remain still.- and let the fight play out, and then as you hit, you build up gauge, which you spend to use on special attacks "Arts" the worst part is, let's say 3 enemies front of you, you killed the first one? Bam.- your gauge is reset. it's pathetic really to kill 3x enemies where gauge resets every single time so you can't use your arts, and just have to watch your dude auto them super boring. I swear i felt asleep several times, but promised a friend to play it for the story, so i did.

    Game Mechanics : You can jump, that's cool, but when you are climbing ladders, walls , you must wait as if it is a game belonging to the 90's you played zelda botw? fine you can jump while climbing. this is QoL update really, - they love to waste your time it's a game made december 2017, so i call it a 2018 game.- and they never heard of fast climb.

    while you play. you get 99 notifications. and the game thinks you wish to read everything 24/7. the worst part is that, it doesn't just explain you tutorial, it talks to you as if you have an AI partner who wants to remind you of things. "Btw did you know" "Oh yeah you should totally do this" it's just waste of everyone's time.- like they type so much I fking forget daheck the hint was to begin with. So i'm like thanks for talking so much daheck were you saying again?

    So yes.- this game, has a story, You will enjoy it, it's cool, characters are amazing. but seriously. when it comes to gameplay. it could fking use a huge upgrade.

    This is my honest review, 0 % **** everyone who disagree's with me are just fanboys. except i'll accept if they enjoy the combat system. that's alright personal preference, but these clunky gameplay.- no way, you have to lie to admit that it's actually a good idea.
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  76. Mar 10, 2023
    4
    Cutscenes and character designs are cringe weeb s**t, gameplay consists of approximately 5000 convoluted systems that fail to interlock in any meaningful way, writing and voice acting are absolutely horrendous, and the game berates you with dumb tutorials every five minutes for ten hours plus. I really liked Xenoblade DE, but this is borderline unplayable.
  77. Apr 11, 2018
    4
    It's honestly not a very good game compared to the previous 2 games

    Level progression is super slow so the game becomes impossible to progress if you don't want to grind levels for 2 hours and the extremely slow battles make it a bit worse It's not very polished The main protagonist (rex) is just really childish and has pretty bad voice acting, most of the other protagonists are great
    It's honestly not a very good game compared to the previous 2 games

    Level progression is super slow so the game becomes impossible to progress if you don't want to grind levels for 2 hours and the extremely slow battles make it a bit worse
    It's not very polished
    The main protagonist (rex) is just really childish and has pretty bad voice acting, most of the other protagonists are great though. He is mainly just pretty annoying
    There are some good things though like the story is pretty interesting, although I didn't finish it because I didn't want to grind levels for 2 hours like I said before.

    On the other hand xenoblade chronicles x is pretty well polished and xenoblade chronicles had great characters and was also pretty well made
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  78. Jun 20, 2018
    4
    The result ended with me closing the software and pulling the chip out saying "Why play this when there are more important things to do and many other competent, fun and entertaining games I can play instead."

    Introduction: I was really looking forward to this game and in the end, it's one of the worst RPGs I have ever played in my life. While the game has a lot of good moments to
    The result ended with me closing the software and pulling the chip out saying "Why play this when there are more important things to do and many other competent, fun and entertaining games I can play instead."

    Introduction:

    I was really looking forward to this game and in the end, it's one of the worst RPGs I have ever played in my life. While the game has a lot of good moments to keep you going; It is also filled with many frustrating and terribly implemented moments and components.

    Pros:

    * Graphics are visually enjoyable on portable mode for the Switch.
    * Environments and open world terrain is quite beautiful.
    * Like the idea of various accents for the game's characters. Representing how they have come from
    different places in the world.
    * Highly detailed tutorial explains a lot to help new comers.
    * I REALLY like the Empire's soldier's uniform. Looks really nice.

    Cons:

    * Resolution and graphics are painfully terrible and obvious when the Switch is in dock mode.
    Basically up scaling a 720p resolution to a 1080p monitor. ~ Yuck >XP
    * Large open world, once again, filled with nothing with exception to lots of enemies and collection
    points.
    * Who the hell decided to put extremely high level monsters, that move around, right next to batches
    of small, low level monsters? I died so many times simply because I was attacked behind by one of
    these monsters. Really killed the mood and beginning of the game for me.
    * The worst map ever implemented into a game! (Literally the reason why I stopped playing)
    * Game play reminds me of the old auto-attack from Knights of the Old Republic. Just here, it's very
    repetitive and bland. Most enemy engagements take a while to defeat and your selection to
    powers (arts) are limited to 3/4. Not exciting at all.
    * English voice acting is terrible.
    * Subtitles barely ever show up even though the feature is on.
    * Pointless and time consuming quests. Both for the main and side quests.
    * High detailed tutorial is incredibly wordy, numerously appears and still misses important
    components of the game.
    * The humour falls flat. Whether it starts off well or end wells, it always feels mediocre and poorly
    thought out. Worse part is the humour in this game appears way to often and bunch together. One
    joke after another and after another.

    Conclusion:

    I really recommend people save their money instead of playing this. I personally feel like I wasted 13 hours playing this poorly made game when I could have just played Zelda Breathe of the Wild instead which many people love.
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  79. Nov 25, 2019
    4
    Upon first playing this game i thought it was great, but the more i play it the more flaws show. I now realise i just jike the lore and world of this game. The english dubbingbis awfull as every character gets a scottish accent. When tryng to play in japanese it is still difficult because every character is given a new name for sme reason. The combat sysem is automatic where you onlyUpon first playing this game i thought it was great, but the more i play it the more flaws show. I now realise i just jike the lore and world of this game. The english dubbingbis awfull as every character gets a scottish accent. When tryng to play in japanese it is still difficult because every character is given a new name for sme reason. The combat sysem is automatic where you only combo specials together. I walk away whenever a fight starts and let the game play itself. You need to switch characters often in the middle of a fight, and thats not an option. There in combat menu! You are actively punshed for not partcipating in mini games. The cut scenes are far longer than ive ever played even in other multi hundred hour rpgs averageing at least 20 minuets. If you think you will like this game because you are a jrpg fan or even a xenoblade fan, BEG you to reconsider. I wish i could finish the story right now, but i can't play for 30 minuets because the game is punishing me for doing too much main story content! Expand
  80. Jan 7, 2020
    4
    The Good.
    The music is awesome.
    The story and world building is super cool. The characters are acceptable if you can handle anime tropes. Monster design is cool too. The Bad The gameplay though, urrgh too slow and sloppy for my taste. Too much timewasters in missions and and battle systems is super slow and not intuitive until later on, but even then, after everything is unlocked,
    The Good.
    The music is awesome.
    The story and world building is super cool.
    The characters are acceptable if you can handle anime tropes. Monster design is cool too.

    The Bad
    The gameplay though, urrgh too slow and sloppy for my taste. Too much timewasters in missions and and battle systems is super slow and not intuitive until later on, but even then, after everything is unlocked, it still feels too slow. Maybe the battle system is just not for me, I like either relaxing old school like Dragon Quest or super real time adrenaline like YS series.

    Maps and navigation are terrible, If you want to see whole area's map, you have to press X and wait for awhile before it loads and it gets annoying. If you want to see the map while moving, you can only have a partial map loaded, and for the small map, it's too small that it's useless.

    I give up playing after halfway slog and just watch other people play on youtube for the sake of finishing the stories. One of my regrets on buying a hype game without further research first.

    Only play this if you got a lot of free time to get through the very slow battle system in my opinion even though is is real time.
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  81. Aug 30, 2021
    4
    The game can be summed up as a jumble of ideas that just don't connect well. With some of the worst and longest tutorials in video games, out-of-sync and misdirected voice acting, a predictable story for the most part, apart from gameplay that can be entertaining but is overshadowed by repetitiveness due to its lousy in-game explanation.
    One of the few aspects in which it stands out is in
    The game can be summed up as a jumble of ideas that just don't connect well. With some of the worst and longest tutorials in video games, out-of-sync and misdirected voice acting, a predictable story for the most part, apart from gameplay that can be entertaining but is overshadowed by repetitiveness due to its lousy in-game explanation.
    One of the few aspects in which it stands out is in the soundtrack and the world design, which are very varied and interesting.
    Still, I don't think it's worth wasting so much time in this game just to entertain yourself a bit at the end, especially when the first installment fulfills all these sections in a better way.
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  82. Feb 9, 2021
    3
    After playing previous two games, this one was an extreme disappointment.
    Pros:
    - Beautiful graphics and colorful visuals. - Amazing and inventive world/location design. - Deep and complex RPG system. For casual players it doesn't require any optimization, but if you're playing on harder difficulties, you might need to spend time tweaking all the buffs, and skill settings, and Blade
    After playing previous two games, this one was an extreme disappointment.
    Pros:
    - Beautiful graphics and colorful visuals.
    - Amazing and inventive world/location design.
    - Deep and complex RPG system. For casual players it doesn't require any optimization, but if you're playing on harder difficulties, you might need to spend time tweaking all the buffs, and skill settings, and Blade affinities, etc. There are a lot of challenging enemies that can test your setup and skills.
    - Fun and diverse battle system.

    Cons:
    - Boring story. What's worse - it is a long and boring story. A very generic JRPG plot stretched out way too much. For the game that is so imaginative with it's design, the plot is so unoriginal, it's a crime against Xeno-series fans. At least it was cool to look for plot connections with XC1.
    - Questionable character design. I'm Ok with a step back towards more childish anime-style, but why did they make some female characters with such a huge breasts and exposing outfits? Those are distracting and break the immersion.
    - Field skills everywhere. Field skills were Ok in Xenoblade Chronicles X - the requirements to open containers and do some actions were not as often and added a bit more depths to exploration. In XC2 field skills checks are EVERYWHERE. Almost every side-quest, and some progression in main story quests are locked behind a multitude of field skill requirements that can be a pain in the ass to fulfill. But the worst thing, that probably is my main grudge against this game, is MICROMANAGEMENT. It is ridiculous, how much micromanagement with blade switching you have to do in this game just to match field skill requirements with the proper configuration of Blades. Some quests and locations require you to do the same thing several times in a row just because of several field skill checks one after another. Same mind-numbing steps: go to the menu, spend several minutes looking for a Blade with a proper field skill, assign it to the character, repeat with other field skills, go back from the menu, pass the check, then repeat the same steps for the next check. Seriously, out of more than 100 hours spent in this game, I probably spent 5-10 hours just on Blade micromanagement alone.

    Overall, this game was fun to play for a while just for its battle system and visuals. But boring story hours spent on mechanical Blade micromanagement made it unbearable after a while.
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  83. Dec 2, 2017
    3
    This is so bad it's good. Character interactions and combat dialogue are a joke and that's pretty much what the game is all about. Pretty sad if you ask me.
  84. Dec 1, 2017
    3
    Really easy game...
    Slow figthers...
    Bad story...
    Bad art....
    Bad graphics...
    Long load times....
    Bad Characters ...
    Bad music...
    Bad game...

    in another console would be one of many

    not recommended
  85. Sep 2, 2021
    3
    There's a solid foundation here, ruined by the excessive sexualization, obnoxious voice acting, and way too heavy handed "lets appeal to all the weebs!" approach.

    XC1 didn't have this same issue imo, but it made this game completely unplayable to me. If this style appeals to you, you'll absolutely love this game [or, more realistically, probably already do]. If you're not an anime girl
    There's a solid foundation here, ruined by the excessive sexualization, obnoxious voice acting, and way too heavy handed "lets appeal to all the weebs!" approach.

    XC1 didn't have this same issue imo, but it made this game completely unplayable to me. If this style appeals to you, you'll absolutely love this game [or, more realistically, probably already do]. If you're not an anime girl obsessed person & are easily annoyed? Give this one a hard pass.
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  86. Feb 14, 2018
    3
    Yeah this game is not something i'd recomend to a lot of people unless you want to see anime boobs but don't know what a google is. Let's just cut the **** gameplay is a bore, story is very poorly acted by the protagonists, though the antagonists surprisingly had good acting. The music is top notch but you barely hear it in game since your party never stops shouting pointless voicelines,Yeah this game is not something i'd recomend to a lot of people unless you want to see anime boobs but don't know what a google is. Let's just cut the **** gameplay is a bore, story is very poorly acted by the protagonists, though the antagonists surprisingly had good acting. The music is top notch but you barely hear it in game since your party never stops shouting pointless voicelines, The way you unlock blades is extremely boring, the worlds look kindof nice but then you realize the grass renders well within the camera and that looks really bad, exploration is kinda boring as movement in this game is quite slow and uninteresting, the story is good and bad, the bad guys are alright like jin and malos, but then the protagonists are just not well acted and not very well written, pyra is very boring, rex is both boring and annoying, nia is alright i guess but her voice acting is pretty bad. Morag has alright voice acting and brighid is an alright written character, i like the diary thing with her. If you like being bored, you'd probably love this game, but for me i'd much rather just sleep, i finished the game and beat the final boss and i still felt the gameplay was just boring. Expand
  87. Aug 10, 2021
    3
    This game is by my mind highly overrated because of it’s very bad game design. Following a list of what I disliked the most:
    - E.g. the story tells you the time is pressing because the next day something really bad will happen. Next thing you‘ve been told is that to solve this you have to go on some quests that will take several in game days.
    - Some story elements come over as fabricated
    This game is by my mind highly overrated because of it’s very bad game design. Following a list of what I disliked the most:
    - E.g. the story tells you the time is pressing because the next day something really bad will happen. Next thing you‘ve been told is that to solve this you have to go on some quests that will take several in game days.
    - Some story elements come over as fabricated like this:
    You need that extremely rare item and the party is standing in the middle of the town and guess what an unknown NPC comes over to you asking you for help and in return you will get that extremely rare item.
    - You get led by the nose to every quest giver and it‘s solution
    - The world is cluttered with icons showing you the way to everything that is important
    - There is an extra store for every little type of equipment so you have tons of stores in every city and their big icons are cluttering the scenery
    - Convoluted battle system
    - Extremely high level monsters roaming the world killing your party with one hit. E.g.:
    My party was around level 8 and in front of them they have open savanna where wildlife around the same level is strolling around. Some are up to level 18 so the party had to run through the land in a zigzag course not to walk into one of these level 18ish monsters. When the party stopped for a sec they got hit by an unseen foe and all got killed by this one hit. Luckily I had saved a few seconds before that and when I loaded the game and looked around to find what killed my party I found a level 81 monster roaming the world in high speed.
    - Bad tutorials leaving you with questions you can only solve by searching the www
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  88. Jul 24, 2019
    3
    This is a boring, mediocre game that is incredibly overhyped. I loved the original Xenoblade and Xenogears (and thought the Xenosaga games were okay) and my favorite games of all time are RPGs like FFVI and Chrono Trigger.

    The art style of this game makes me cringe and I felt like I needed to apologize to anyone who entered the room while I was playing it. They could have easily toned
    This is a boring, mediocre game that is incredibly overhyped. I loved the original Xenoblade and Xenogears (and thought the Xenosaga games were okay) and my favorite games of all time are RPGs like FFVI and Chrono Trigger.

    The art style of this game makes me cringe and I felt like I needed to apologize to anyone who entered the room while I was playing it. They could have easily toned down the sexuality of the game without diminishing anything except the pervier humor elements (like characters ogling each other like they were about to start bleeding from the nose). If any of this felt necessary to the characters or their development, then I might be able to accept it but it is clearly just added as an uncomfortable sort of fan service.

    The story is boring and predictable and involves several variations on the "cut scene fight where the good guys are getting dunked on, followed by them learning an important lesson about friendship/perseverance/sacrifice and winning" trope. Even for people who enjoy that trope, it is massively overdone. The game is also full of pointless side quests and time sinks to keep you playing the game even if you aren't actually making any complicated decisions or tactical choices. The combat has a little tactical depth, but you can't access most of the actual options until hours into the game as they slowly trickle mechanics to you. I played this game for over 80 hours and eventually realized I never enjoyed it and was just lured into continuing to play in order to complete it.
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  89. Feb 22, 2020
    3
    Short summary: short boy with tight ass cheeks travels with boobgoddess to garden Eden and catches some more sexgoddesses on his way.
    - character design: ridiculously bigger boobs than headsize, even though anime characters already have a bigger head than human standard. Literally ever female character carries 2 melons on herself. It looked physically ridiculous and was irritating to me.
    Short summary: short boy with tight ass cheeks travels with boobgoddess to garden Eden and catches some more sexgoddesses on his way.
    - character design: ridiculously bigger boobs than headsize, even though anime characters already have a bigger head than human standard. Literally ever female character carries 2 melons on herself. It looked physically ridiculous and was irritating to me.
    0 For my taste Rex got a strange unappealing character design. I did not want to see his ass cheeks in this tight suit 70% of the time. He also looks like a child, which makes it more disturbing.
    0 Xenoblade is the new "pokemon" for erotic half naked anime girls (rated this 0, because it is personal taste and interest, I think).
    - feti**ization of a child robot "poppy" and (maybe?) Rex too. Her primary function is being cute in a sexy "cutie-bun-bun" costume to her master, which she says herself in a conversation. Her introduction was also in a sexualized manner as the "slutty maid".
    + long gameplay, around 10 chapters.
    + The story is interesting and has some eastereggs from the Xeno-Saga, like KOS-MOS or the Zohar, which is why I will probably play the game till the end of the story.
    - combat is the most frustrating part here for me. It is repetitive and relatively to the level difference slow. Fighting a single lvl 17 enemy with lvl 24? Nah this takes a while. Also the auto-combat reminds me of those afkleveling mobile games. This shouldn't be a thing to beginn with. The so called "complex" fighting system, aka blade combos and chain attacks, don't improve the boring auto-attacking. The main issue is the lack of dynamic in the combat, as it has a constant slow fighting speed like a watermill. I was sleeping with half of my brain at every fight.
    - through the story the main characters will repeat the same annoying battle voices again and again.
    - Sometimes there is terrible voice acting (AAAAAAIYAH), Rex sounds like a race car at his battle cry lmao. I couln't stand the english voice acting, it sounded forced and childish (which is fine for 6 year olds playing the game).
    - talking to most npcs, which do not give a quest or are not part of the story, is irrelevant and does not give anything positive to it, most of the time not even interesting lore. Why would the devs give this option to begin with? I also could'nt skip boring dialogues. Usually people are given the option to speedup dialogue speed, but not in this game (?)

    I loved the Xenosaga series and Xenoblade 1 was a masterpiece. Thought I might give this game a try because it got KOS-MOS in it, but after Xenoblade 1 this is definitely a 180° turn the wrong way.
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  90. Oct 12, 2020
    3
    This review contains spoilers, click expand to view. I didn't like this game for one reason; it's not Xenoblade Chronicles. it says it's a sequel to the first, but it isn't. It doesn't have any of the characters as the first, nor does it have the same location, story, or even main weapon! The battle system was hard to adapt to from the first game to the second, also. If this was a standalone game, it would've been great, but it's not. Overall, it was just disappointing, and if you want this game because you liked the first and want more, I beg of you, please don't. It will just disappoint. Expand
  91. Jan 23, 2022
    3
    It's really bad
    The only good thing is the story... Although is really cliche... If you see a bit of anime, then you won't get any suprises... Really simple story.
    But the gameplay and how the world work is TERRIBLE, it needed some adjustments, and also a better wiki or guide. The tutorial is really bad and it's doesn't help or explains all the mechanics. It has a terrible way
    It's really bad
    The only good thing is the story... Although is really cliche... If you see a bit of anime, then you won't get any suprises... Really simple story.

    But the gameplay and how the world work is TERRIBLE, it needed some adjustments, and also a better wiki or guide. The tutorial is really bad and it's doesn't help or explains all the mechanics.
    It has a terrible way of balancing difficulty... In normal is hard, and in easy isn't fun... And even in easy there're moments that became too hard.
    There are too many roadblocks and some secondary missions are impossible until you finish the main story... And not even finishing it, makes you viable in ending a mission.
    You also need a bit of luck... So if the games can't balance the gameplay properly, why you should play it?!... It also need a lot of time to barely finish the main story or get in the good parts...
    Play anything else, and you can even COMPLETE games before you finish the main story of this bad game.
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  92. Dec 7, 2021
    3
    After playing the absolute Masterpiece that is Xenoblade Chronicles DE I went out and purchased the sequel expecting it to be not as good as the original but still a great time with fluid combat and a epic large scale story but what I got was a worse experience in every way possible. Buckle up cause this is gonna be long...

    First of all... if you love this game and haven’t played the
    After playing the absolute Masterpiece that is Xenoblade Chronicles DE I went out and purchased the sequel expecting it to be not as good as the original but still a great time with fluid combat and a epic large scale story but what I got was a worse experience in every way possible. Buckle up cause this is gonna be long...

    First of all... if you love this game and haven’t played the original on switch then I HIGHLY REQUEST you do because maybe you’ll be able to understand where I’m coming from. (This review won’t have story spoilers for the original game). To start, combat in this game is objectively worse, you can no longer identify which enemies are hostile or docile until you get close and see if they attack you or not. In the first game there was a symbol that told you so.
    The game punishes you for moving around a enemy in combat as you can no longer auto attack while moving unlike the first game, making the combat feel sluggish.
    The moves you manually use in XBC games are called “Arts”. In the first game you had 8+ different Arts and you can use them immediately at the start of any battle. In XBC2 you can only use three different Arts at a time and you can’t use them immediately until dozens of hours into the game so you can unlock the ability to do so, making the combat feel restricted.
    Normal battles take WAY longer than the original and since the stat boosts from leveling up are not as impactful as the original, it makes the game more grindy and time consuming. So in short, the combat is more sluggish, restricted and grindy. The story feels like a first draft accompanied by plot holes and unanswered questions unlike the first game which tied everything together perfectly an satisfactorily. Admittedly I didn’t beat the game (because I couldn’t stand the combat anymore) so I watched the rest of the games cutscenes on YouTube so I might be missing something important story wise but I doubt it since I was over 80% done. To start, the protagonist (Rex) is awful, he is a reckless baby that gets bailed out of trouble MULTIPLE TIMES by other cast members and instead of facing consequences or reflect on his behavior he gets rewarded by gaining more power to use in combat unlike Shulk in XBC1 who takes great responsibility of his power and considers the consequences before using said power. Rex’s voice acting is cringeworthy whenever he lets out a battle cry and in one cutscene he was talking somewhat calmly but was flailing and panicking in the cutscene ALSO unlike Shulk who’s voice acting is AMAZING! Two more things about Rex, in combat he’ll sometimes UNIRONICALLY say “We’ll beat them, with the power of friendship!”. Also type in “bad character design” on google and guess who’ll show up. I also want to talk about the female lead Pyra. All I have to say is that she has a personality of a cup of distilled water and she’s the biggest waifu bait I’ve ever seen in a game and judging by the amount of Pyra profile pictures I see on YouTube comments and live streams I can say those people took it hook, line, and sinker. I won’t be talking about the over sexualization of women in this review but I what it to be known that because of it I can’t take the majority of the female cast seriously. (Skip ahead a paragraph to avoid vague/minor spoilers) Moving onto the main villain of the game... he was supposed to be a “twist villain” but it was so predictable for me, and later on Rex and friends asks why he’s doing the things he’s doing he says something along the lines of bECaUse iM tHe bAD GuY cAuSE Im bORn BAd BecAuSE IM ThE BAD GUUUUUUUUUY!
    The main villain in the first game was good because they actually had logic and reasoning to go with their plan rather than blind hatred. One of the other villains of the game is too edgy it hurts. Speaking of the same villain, He could’ve killed Rex and any other form of opposition in quick work but just chooses not to until it’s too late because he let Rex get too powerful.

    In short, I don’t like the villains... and that also goes for a TON of the side characters. So what do I think this game did right? Some of the locations are pretty and jaw dropping (only on docked mode) (and only some locations because a lot of them are drab looking). The OST is a banger, there are some characters I actually like aaaaaaaaaaaaaannnnnnnnnnnnnd that’s it. If you learned anything from this review hopefully it’s that you get the original instead.
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  93. Jan 3, 2018
    2
    I will keep this short but could go on and on in detail;

    1. HORRIBLE and I mean really horrible voices/voice acting - laughable 2. Ps2 quality graphics for a lot of the content (characters look good) 3. Map and quest finder is really confusing 4. Confusing... when I say confusing I mean it is simple in principle but it is like playing an onion. If you don't do this to make that
    I will keep this short but could go on and on in detail;

    1. HORRIBLE and I mean really horrible voices/voice acting - laughable
    2. Ps2 quality graphics for a lot of the content (characters look good)
    3. Map and quest finder is really confusing
    4. Confusing... when I say confusing I mean it is simple in principle but it is like playing an onion. If you don't do this to make that happen to make this build to make that work... it is stupid. It is as if someone said "we have a good thing... now lets make it more complicated than it needs to be so we can suck the fun out of it"

    I only wish I could return this game. Truly a shame as it could have been amazing! SO many fanboys would lie to you and make you believe it is amazing.
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  94. Jan 28, 2019
    2
    I've played this for about 70 hours now and I honestly can't continue

    In a nutshell, what started as a promising RPG with a unique take on the world, fight mechanics and various complexities that are usually absent in RPGs, turned into a boring chore with a cheesy Japanese storyline and absolutely abysmal game design choices. The story as you are aware, takes places on large titan
    I've played this for about 70 hours now and I honestly can't continue

    In a nutshell, what started as a promising RPG with a unique take on the world, fight mechanics and various complexities that are usually absent in RPGs, turned into a boring chore with a cheesy Japanese storyline and absolutely abysmal game design choices.

    The story as you are aware, takes places on large titan like creatures, that are essentially continents, each filled with various missions and monsters to fight. Despite the idea itself sounding great, what you end up having is a bunch of difficult to track and locate fetch quests, some of which suffer from horrible pathing or from map bugs and some end up taking you through areas you're not ready for. The monsters are all mixed, so you'll always find yourself one shotted by random mobs everywhere.
    The quests for the most part are unimaginative and boring and the main storyline feels like it was written by a prepubescent Japanese high school boy.

    Battle mechanics dont' change almost at all throughout the game, so you will actually be fighting the auto battles with even trash mobs until late parts of the game. This means you have to spend at least a minute of just watching your characters doing cheesy moves and shouting their attack slogans even when fighting a monster 10-20 levels below your level. The scaling in this game is non existent and after fighting 100s of these nonsense encounters, I juts feel like it left me numb.

    The worst part of the game for me personally is the constant cheesy waifu intermissions that are literally so cringy and so out of place that I have no idea whose idea it was to put this into this title. Previous Xenoblade games were serious in their undertone and were so much better executed storyline wise, with this one just being so ridiculous that I can't even bother to care.

    So after 70 hours of struggle and not really wanting to finish this crap anymore, I'm just going to leave this here: it's a good JRPG on paper and you may enjoy it for a bit, but it's horribly made, has some of the worst game designs I've seen in years and is just overall a very dull and boring RPG.

    3/10 is all I'm going to give it, +1 for having a complex and potentially interesting battle system -7 for ruining everything else

    FINAL EDIT: I finished this junk and it only gets worse. The game kept trying to teach tutorials until literally last chapter and there were some parts in the game where you can literally get stuck and not be able to advance if you made certain choices throughout the game in terms of your characters. It's abysmally bad in terms of game design and I can only give it one praise - environments and monsters design.
    The actual storyline and gameplay are horrible. There are several half an hour long cutscenes with the clingiest dialogue I've seen in an RPG and at some point I literally just went to watch a TV show while it was playing.

    This game is HORRIBLE!
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  95. May 22, 2018
    2
    cosa?! dov'é la mia recensione? l'avevo già scritta..
    poco male: XC 2 é uno dei peggiori jrpg mai creati, migliore di XCX ma non ci voleva molto.
    In xb2 abbiamo: -una storia piena di cliché che stenta a decollare -personaggi insopportabili -fanservice che esce dalle orecchie -CS noioso, basta guardare senza fare nulla per grindare, se vuoi attivi abilità per -finire prima gli
    cosa?! dov'é la mia recensione? l'avevo già scritta..
    poco male: XC 2 é uno dei peggiori jrpg mai creati, migliore di XCX ma non ci voleva molto.
    In xb2 abbiamo:
    -una storia piena di cliché che stenta a decollare
    -personaggi insopportabili
    -fanservice che esce dalle orecchie
    -CS noioso, basta guardare senza fare nulla per grindare, se vuoi attivi abilità per -finire prima gli scontri
    -realizzazione tecnica vergognosa, soprattutto su portatile
    -posizionamento e aggro di nemici senza senso
    -tutorial, come da prassi monolith, inutili

    statene lontani
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  96. Mar 15, 2019
    2
    This review contains spoilers, click expand to view. Bad battle mode
    Bad map
    Bad story
    Bad chest
    Stupid Designer

    1 for breasts
    1 for music
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  97. Jun 27, 2018
    2
    so. i love xenoblade chronicle 1 and x both where extraordinary, but xenoblade chronicle 2 was a pure joke. there why
    i have now 90 hours in the game and their my concern
    the good the break, topple, launch, smash is crazy enjoyable to perform the blade combo are very satisfying when you finally understand how they are suppose to work (took me 60 hours). the story look great, i'm at
    so. i love xenoblade chronicle 1 and x both where extraordinary, but xenoblade chronicle 2 was a pure joke. there why
    i have now 90 hours in the game and their my concern
    the good
    the break, topple, launch, smash is crazy enjoyable to perform
    the blade combo are very satisfying when you finally understand how they are suppose to work (took me 60 hours).
    the story look great, i'm at chapter 5 only and the side quest are interesting
    the legendary blade are very interesting
    the world aesthetic is quit nice
    the music is good

    the bad
    the whole art system. they are all the same but just some variation in how they will do more damage. only rare are those that give the player the opportunity to heal. where are the aura? where are the basic art combo?
    Blade switch system: because that thing is very ugly, and that all art are the same but for the break, topple, launch, smash and the 2 healing art, the only strategy is. spam all your offensive art from your first blade, when a miraculous break statue appear perform the topple,launch, smash then go back to the first blade to wait for the next break. some time do the special
    level design: the level design of that title is terrible.
    the marked objective
    the lake of depth into the Npc

    the ugly:
    the AI: basically nia is a healer that never heal even if you give her 3 healing blade, your ally while never try to do intelligent basic thing like using their break art when it's ready.

    the compass. the compass get me more lost then not following it. it so bad that some time it show that the objective is in front of you while in fact the objective is in back of you. I still don't understand how it work after 90 hours

    the art system: why using 3 different blade while they all do the same thing and you have to count 3 hit before using an art? so actually my art is already ready to use after the third hit so just using the back slash equivalent is sufficient.

    the field Skill:
    some time you swapped 1 blade and then loose 1 field skill that is needed during talking quest. that is very heretating.
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  98. Oct 13, 2018
    2
    Xenoblade 2 is basically a one-player MMORPG.

    Semi-automatic battles with little to no strategy nor gameplay involved, HP sponge enemies, hundreds of quests based on mindless resource fetching, random drops and resources, gigantic empty environments, etc... Everything in this game is simply designed to waste the player's time with boring, braindead activities. Story is mildly
    Xenoblade 2 is basically a one-player MMORPG.

    Semi-automatic battles with little to no strategy nor gameplay involved, HP sponge enemies, hundreds of quests based on mindless resource fetching, random drops and resources, gigantic empty environments, etc...

    Everything in this game is simply designed to waste the player's time with boring, braindead activities.

    Story is mildly interesting, but nothing is interesting enough to make me invest so much time in such boring activities to move it forward. Open-World RPGs have evolved but Monolith Soft seems to have lived in a cave the last decade.

    If you are into MMORPGs then buy it by all means, you will find more than 250 hours of repetitive grinding, farming and blindly search for resources in gigantic environments here.

    If you value your time though, stay clear from this one.
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  99. Jul 26, 2019
    2
    Just finished this game on my Switch and I have to start off by saying I believe this game is not for everyone. Either you're gonna love it or hate it, there's no middle ground, unfortunately I'm in the latter category. Never played any Xenoblade titles before this one and I believe it will be my first and last.

    The story is interesting and it's what kept me playing, even though it
    Just finished this game on my Switch and I have to start off by saying I believe this game is not for everyone. Either you're gonna love it or hate it, there's no middle ground, unfortunately I'm in the latter category. Never played any Xenoblade titles before this one and I believe it will be my first and last.

    The story is interesting and it's what kept me playing, even though it contains typical japanese weeabo/loli themes. The music is actually amazing, Mor Ardain night theme has to be my personal favorite.

    However, the combat is absolut garbage, hated every minute of it. If you've ever played an MMO like WoW, it can be compared to raiding, except solo and you use your blades (kinda like pokemons) to perform elemental combos. Only one problem, it's really bad compared to todays MMO combat standards.
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  100. Aug 4, 2019
    2
    This game is wayyy too complex for a typical JRPG-lover like me. I expectet it to be a simple but beautiful journey. But it was more like a Dark Souls with a heavily complex combat-system. I got killed for over an hour again and again before the first city and didn't get the combat mechanics at all.

    Now I have to sell it for half the price. NO REVIEW did mention this. So be warned!
Metascore
83

Generally favorable reviews - based on 92 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 92
  2. Negative: 1 out of 92
  1. Game World Navigator Magazine
    Mar 2, 2018
    73
    A fight with an ordinary enemy whose level is slightly higher can drag on for minutes, especially if you’re fighting it alone. The combat itself is also rife with problems: sometimes main character even fails to draw his weapon, or locks onto a far-off enemy, while another already is eviscerating him in close combat. [Issue#226, p.64]
  2. Nintendo Force Magazine
    Feb 26, 2018
    80
    Despite some rough patches, Xenoblade Chronicles 2 is a worthy addition to any Switch owner's library, especially if you have a predilection for RPGs and enjoyed either of the previous entries in the series. [Issue #32 – March/April 2018, p. 75]
  3. LEVEL (Czech Republic)
    Feb 16, 2018
    80
    Extensive and massive JRPG. Although with a rather cliché story and characters, it comes with a beautiful world and a fighting system growing more and more complex with every hour played. [Issue#282]