User Score
7.7

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 17 out of 30
  2. Negative: 2 out of 30

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  1. Nov 7, 2021
    5
    While the design and the sound is done perfectly the actual game play is boring, quite simple, and repetitive. The offered choices in the game do not have a consequence and the story is not very entertaining.
  2. Nov 5, 2021
    7
    As others have said, this is not a card game, this is an RPG using cards as the art style. That being said, the RPG itself is okay. There's nothing new here. If you're a veteran RPG player, then the gameplay is something you've seen before and you'll find this game to be incredibly easy. If you're new to RPGs, this is actually a pretty good place to start. It's pretty straightforward andAs others have said, this is not a card game, this is an RPG using cards as the art style. That being said, the RPG itself is okay. There's nothing new here. If you're a veteran RPG player, then the gameplay is something you've seen before and you'll find this game to be incredibly easy. If you're new to RPGs, this is actually a pretty good place to start. It's pretty straightforward and incredibly forgiving. Unfortunately, that's also a bit of it's downfall.

    The game is short. You could beat this in 6-8 hours easy. I looked at all the extra material, so I took 12 hours. This feels like 1/4 of an RPG, but you're also kind of glad that it didn't go any longer, once you've beaten it. A lot of the animations and mechanics aren't slow enough to make you quit the game, but they're slow enough to make the game feel long without actually being long. A setting to speed up dice rolls, attack animations, speech text, and such would be very welcome.

    The entire game's premise is that you've got a Game Master that's talking you through the adventure, kind of like a Dungeon Master for D&D. Unfortunately, the GM speaks pretty much evenly the entire time, never bothering to make the characters sound different in any way. All of the characters speak the same, flat monotone, no matter what is happening to them. The game could have upped itself quite a bit just by adding a few more people to the voice acting mix, or by having the game master actually try to add some sort of tone to his speech. It kinda feels like they paid a guy $500 to read every line of the game over the course of 10 hours.

    Likewise, the music and sound doesn't do much here. There's basically 3 background tracks. They're all incredibly well done, but they don't help the already monotonous GM add any sort of excitement to the game. The sound effects are all pretty dull and samey as well, but I wasn't expecting much from an RPG in that area.

    Finally, the story and characters are all... fine. It's a pretty predictable, tried-and-true plot. You'll know every beat and every twist well before it happens. The characters don't really develop and the emotional moments of the game don't feel earned, but that's also because the game is just too short. Were this a 40 hour game, I could see myself really feeling the weight of some of the things that happen here. As it is, I just kinda went "oh" to most of it. The dialogue does need some serious overhaul though. The dialogue feels like it was written by a space alien that was studying human interaction through movies and TV, but has never actually interacted with a human before. Funny at random times, but mostly just left me going "Well that was awkward."

    All that being said, this isn't a bad game. It's just not worth what they 're charging you. The only real criticism I have is that the random encounters happen a little too frequently. Fortunately, they're pretty fast, but when you just kinda go through them automatically without any thought, they just kinda get in the way and aren't very interesting. Reducing these or making them not random would also help this game a lot. Again, the encounters aren't so frequent that you want to just walk away from the game, but they are frequent enough to be annoying by the end.

    Overall, this isn't a terrible game. I'd play a sequel. I would NOT recommend buying it at full price, however. They're asking $30, I'd say it's worth $10-15. None of the DLC is worth purchasing, either. A good first experiment, and I'll likely play the next one, but they've gotta improve and redo quite a bit if they want to really make this into something that will keep bringing people back.
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  3. Nov 29, 2021
    7
    Voice of Cards: the Isle Dragon roars doesn’t do anythinn spectacularly, and that’s okay. Everything about the game is polished and fine, yet it never exceeds in any area. The combat is unique enough to make it worth your time and the aesthetic is interesting enough to keep you engaged.
  4. Apr 3, 2022
    7
    Very pleasant experience! Game is short and condensed and that's why story is really engaging. It lacks of little background in the life of all characters but it's not a big deal. Maybe Voice of cards is not revolutionary game but it surely have nice charm and really warm atmosphere. Although game is really polished and it's a great feeling just to walk around the map and discovering everyVery pleasant experience! Game is short and condensed and that's why story is really engaging. It lacks of little background in the life of all characters but it's not a big deal. Maybe Voice of cards is not revolutionary game but it surely have nice charm and really warm atmosphere. Although game is really polished and it's a great feeling just to walk around the map and discovering every part of it bit by bit. If you're searching for something short and relaxing between often long and exhausting RPGs this is really excellent choice! Very pleasant surprise. Expand
  5. Dec 19, 2021
    6
    Gameplay 4/10 - battles are fun and unique. Way too many monster and event encounters - also many pointless things that just take up time. It feels bad to move, as i await a monster encounter which I would just run away from. It's basically impossible to traverse the map while staying sane.

    Design 7/10 - Unique - but i feel over done how the whole game is built on cards, from the map to
    Gameplay 4/10 - battles are fun and unique. Way too many monster and event encounters - also many pointless things that just take up time. It feels bad to move, as i await a monster encounter which I would just run away from. It's basically impossible to traverse the map while staying sane.

    Design 7/10 - Unique - but i feel over done how the whole game is built on cards, from the map to the combat to the monsters to the characters. I feel like the map could have been not cards. While it feels unique and cool at the start, it just seems clunky how your card moving around the map moves from card to card.

    Music 8/10? - That one soundtrack is so Nier-esqe I couldn't help but love this game the first hour of gameplay. I can't really recall the other music but yeah the music is the best part of the game.

    Overall unsatisfying how the ivory trio, or some other guy shows up after you beat a boss - so u traverse through 100 random monster encounters to kill a boss just to have the excitement taken out when someone else shows up. Really? The framework for this game had potential, but definitely tarnished by the gameplay and plot direction.
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  6. Apr 2, 2023
    7
    The game is beautifull, but the difficult is not very good. The game is too easy and the only challenge on the main story of the game is the last boss, which is where you realize that the main character is pretty useless to the party since there are better healers and dps characters. The random battles can be annoying, but i love turn base combat so i will let it slide.
Metascore
76

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 14
  2. Negative: 0 out of 14
  1. Feb 15, 2022
    80
    Voice of Cards: The Isle Dragon Roars is a game with a simple structure, but one that brings a solid experience that is very well built. The story starts simple and surprises players by it’s end and the characters become more interesting with time. The combat, mechanically simple, is elevated due to it’s animation and good balancing. This is not a RPG that will surprise for bringing new things to the genre, but by how well it does all things that we usually take for granted.
  2. Jan 18, 2022
    80
    Voice of Cards: The Isle Dragon Roars is a strange mix of table top and video games that manages to add something new to the very traditional JRPG genre. It’s a short, cozy experience that doesn’t overstay its welcome while also feeling fully fleshed out.
  3. Jan 4, 2022
    70
    Due to the difficulty, or mostly lack thereof, and simplified concepts I could recommend Voice of Cards: The Isle Dragon Roars as a beginner or more laid-back RPG. More experienced gamers might bemoan the straightforward gameplay or lack of difficulty, but those who are interested in the charm and humour only need bring their cards to the table. At the very least you should give the demo a try.