User Score
8.0

Generally favorable reviews- based on 363 Ratings

User score distribution:
  1. Negative: 46 out of 363
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  1. Mar 6, 2022
    6
    Actual review.

    Pros: Gorgeous visuals, though they can at times be a tiny bit janky. All in all its among the most pleasant to look at on switch. 9/10 Music: As memorable and infectious as anything from Square. Though definitely not very unique. 7.5/10 Mechanics: The games true sweet spot. The battles and systems are engaging without being overwhelming or impossible. Some can be
    Actual review.

    Pros: Gorgeous visuals, though they can at times be a tiny bit janky. All in all its among the most pleasant to look at on switch. 9/10

    Music: As memorable and infectious as anything from Square. Though definitely not very unique. 7.5/10

    Mechanics: The games true sweet spot. The battles and systems are engaging without being overwhelming or impossible. Some can be quite challenging but for the most part hard but fair difficulty.9.5/10

    Cons:

    Script: Written like a middle school fan fiction of the War of the Roses. While it picks up later in the game its still very poorly written and expects a LOT of the player to endure completely unneeded linguistic flourishes that are strewn about haphazardly and add nothing to the plot but run time. 3/10

    Which brings to the worst element in the game

    Voice acting: Inexcusable. The voice actors all sound bored and disinterested. Too many of the voice actors sound nearly identical making characters indistinguishable. You would be better served to turn voice down to zero than listen to this because it is grating and really detracts from the game. It might be something you could overlook had it not been for how much narrative exposition went into the game. 0/10

    Pacing: Poor. Its too much like a JRPG pacing where it inexcusably takes like 2 hours worth of cut scenes before getting to any actual game play. Its worse here. In 7 hours of play there was all of 2 battle sequences. YMMV but dont expect much different. It takes far too much time trying to set up these three kingdoms and their strife at the expense of the player. Once it gets that out of the way and picks up the pace it becomes enjoyable but that is beyond the 10 hour mark. That is a MASSIVE commitment on the part of the player to slog through such poorly written and voice acted drek. 3.5/10

    Summary: 6/10
    If you can endure the horrendous voice acting and ball and chain pacing there is a true gem here. The mechanics and battles do make up for the terrible cliched and uninspired story once you actually get to them. I would almost say another year of development time would have benefitted this project but its not the technicals that are lacking, Someone should be fired for thinking the writing and voice acting was in any way acceptable. So it definitely drags the whole project down and inevitably this is a game that will quickly get traded in and in a year you will see copies of this for sale about 25-35 dollars because of the quality of those fatal flaws.

    Definitely worth a buy, but definitely not at full 60$ price tag.
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  2. Mar 6, 2022
    5
    If you have an endless amount of money, this game is a fine addition to your Switch collection. However, I like to use the price tag on a game as a benchmark for my expectations. Up to 20 bucks would be a good buy or even a steal. 30 seems average and fair. But anything above it, especially the 60 euro triple A game standard price tag, is just better spent elsewhere. 60 bucks on a SwitchIf you have an endless amount of money, this game is a fine addition to your Switch collection. However, I like to use the price tag on a game as a benchmark for my expectations. Up to 20 bucks would be a good buy or even a steal. 30 seems average and fair. But anything above it, especially the 60 euro triple A game standard price tag, is just better spent elsewhere. 60 bucks on a Switch nets you games like Breath of the Wild, Mario Odyssey and Fire Emblem: Three Houses. This game doesn't hold a candle to those games.

    The game looks like Final Fantasy Tactics Advanced with a bit more polish. That's a GBA game. Back then, in 2003, when the standards for games were a lot lower FFTA was a solid buy. paying 60 bucks 20 years later for basically a graphical update and a more expansive story just doesn't make sense considering what other studios are putting out on the Switch. If you ever get this on sale for 15-30 then read this review as a 7.5. This game definitely received some love and it does scratch that grid based tactics game itch if that's what you're looking for. The combat is fine, the story isn't really my favourite but it could be yours, and the spritework does look appealing if it's your thing. But for 60, I can't give it more than a 5.
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  3. Mar 6, 2022
    6
    triangle strategy is not a bad game but several things could have been done better. The graphics are very retro and that by design. The story is something you get beat over the head with told in sever different ways I felt like the game was 90% story 10% gameplay. The voice acting, excellent it was included but it wasn't very good. New game plus requiring 4 playthroughs ? to complete.triangle strategy is not a bad game but several things could have been done better. The graphics are very retro and that by design. The story is something you get beat over the head with told in sever different ways I felt like the game was 90% story 10% gameplay. The voice acting, excellent it was included but it wasn't very good. New game plus requiring 4 playthroughs ? to complete. Nier automata has been the only game to do new game playthroughs well. Expect to need to rehash several parts of the story. Not a bad game, just should only be for people who like lots of story and tactics gameplay. Expand
  4. Mar 6, 2022
    5
    Very Average game you "THINK" is going to be a successor to Final Fantasy Tactics. Then the game begins with 2 hours of dialogue and hand holding. Followed by a map you cannot move on freely, battles sparsed between hours of boring, predictable dialogue. Game even has soft locks based on invisible decisions that are based off of vague dialogue options you pick.

    OVerall very
    Very Average game you "THINK" is going to be a successor to Final Fantasy Tactics. Then the game begins with 2 hours of dialogue and hand holding. Followed by a map you cannot move on freely, battles sparsed between hours of boring, predictable dialogue. Game even has soft locks based on invisible decisions that are based off of vague dialogue options you pick.

    OVerall very dissappointing. Also no recruitable common soldiers or generic party members. Everyone has to have a personality and voice over now... and that sucks.
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  5. Mar 7, 2022
    5
    Coming off the back of Octopath Traveller I expected a strategy RPG of similarly high quality, and while Triangle Strategy has decent combat, the game just doesn't want you to play it. Buyers should be aware that this game plays more like a visual novel with a bolted on strategy RPG than the full on strategy game we were sold. This would be OK if the game were marketed as a hybridComing off the back of Octopath Traveller I expected a strategy RPG of similarly high quality, and while Triangle Strategy has decent combat, the game just doesn't want you to play it. Buyers should be aware that this game plays more like a visual novel with a bolted on strategy RPG than the full on strategy game we were sold. This would be OK if the game were marketed as a hybrid SRPG/Visual novel, but it isn't and what's worse, the plot taking up 90% of the game, isn't particularly interesting.

    Pros:
    Combat is fun and engaging.
    Art direction is on point.
    Large number of recruitable characters

    Cons:
    Graphics are blurry.
    Music is uninteresting.
    The balance of combat to story is way off.
    The story is boring and uninspired with a terrible script.
    Character progression is extremely linear with no real customization.
    The voice acting is horrendous.

    In conclusion, if you want a good strategy game any Fire Emblem, FF Tactics or Tactics Ogre entry does it as good, if not better. If you love the art direction and 2D/3D hybrid style, Octopath is exactly the same only without the blur. Triangle Strategy is maybe worth a look if you're a die hard fan of the genre and really don't mind slogging through the mundane plot to get to the combat, but for most this game just isn't worth the asking price.
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  6. Mar 9, 2022
    6
    The gameplay is great, but the plot is really boring and lengthy. 8/10 mechanics and 1/10 story.
  7. Mar 18, 2022
    5
    For me this is the biggest disappointment in 2022 (so far).

    Triangle Strategy is unfortunately nowhere as good as Octopath Traveler... It's just average game. It may be important information for people who were excited about this game due to OT, like myself. I know it's different genre, and I very much like games like Fire Emblem (which I scored 8 or even 9 in case of Three Houses),
    For me this is the biggest disappointment in 2022 (so far).

    Triangle Strategy is unfortunately nowhere as good as Octopath Traveler... It's just average game. It may be important information for people who were excited about this game due to OT, like myself.

    I know it's different genre, and I very much like games like Fire Emblem (which I scored 8 or even 9 in case of Three Houses), but it's not the point. Anyway, there has already been told enough about all drawbacks of Triangle Strategy in here, so please refer to other mixed comments which cover them honest in detailed way.

    I just wanted to warn all people who could possibly hope Triangle Strategy would be of similar quality to Octopath Traveler - there is a big chance you'll be disappointed :(

    Also, It's a pity to read all these "Very positive" comments with little justification. Not because of the other people opinions. It just makes me sad how much money they put nowadays into marketing and amplifying a product instead of making simply a good one. It makes me really sad, because if developers keep same trajectory in Octopath Traveler 2 one day, this could be disaster... :(
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  8. Mar 15, 2022
    5
    Whoever wrote the story for this game really thought their audience would be captivated with dull political lore and hidden nuances within the story. I have probably skipped like 6 early game cutscenes waiting for the next battle. Even octopath wasn't this bad. Square Enix dropped the ball on this Story wise. Gameplay is what you'd expect out of a tactical rpg. Nothing blew me away.
  9. Mar 13, 2022
    6
    This review contains spoilers, click expand to view. I tried to like this game but it's just lacking. The story pacing is slow that made me keep on putting the game down and do other stuff. Just didn't keep my interest outside of the battles. Characters definitely lacking skills or far too similar with one another: 3 elemental spells, push, multiple slash tiles, pretty much it. And what I dislike the most, there's one ending where you need to do veeeery specific choices in the game. I would've been fine that there'd be multiple paths to reach such ending, but with the way how the game is so slow, 1 playthrough is enough for me. Game is pretty though, but the graphics isnt as crisp as I thought it was gonna be. When I look at it hard, I find it hazy and cloudy. Character promotion could've been nicer but then again, it's just 1 path. No other choices. Only special thing about this is its 2D HD and a lil bit of a story that tries. Expand
  10. Mar 25, 2022
    7
    I just want to start by saying I wanted to love this game. I am a huge fan of tactics ogre, final fantasy tactics, and fire emblem, and even Fell Seal. One of the things that made those games great was the ability to customize characters skills. This game has very limited customization for the most part. Each of the characters have a few unique skills which are well-thought out and makeI just want to start by saying I wanted to love this game. I am a huge fan of tactics ogre, final fantasy tactics, and fire emblem, and even Fell Seal. One of the things that made those games great was the ability to customize characters skills. This game has very limited customization for the most part. Each of the characters have a few unique skills which are well-thought out and make every character important on the battle field. Nobody really feels overpowered. This serves the game well in the fact that battles are balanced, but customizing characters is a huge draw for tactics games that this is severely lacking. Furthermore, there are no unique items to uncover, so everything feels static and not particularly rewarding.

    The battles are really well done and there are a variety of win-loss conditions presented within them. I often left the battles challenged but not overwhelmed by unfairness. The balance really is well thought out in this game. The mental mock battles are okay, but I would have preferred side quests with battles that had some story to them.

    The story serviceable (I am only about 20 hours in though, so I can't speak on the later parts). At first the voice acting is a bit jarring, but ultimately it does well enough to tell the story. I was interested in certain parts, but it did occasionally drag and put me to sleep. I think maybe five to ten minutes of story between battles would have been sufficient. Although, some of the decisions are pretty interesting, and you have to convince your characters to agree with you before actually going through with the decision. This is an interesting system, but it is typically pretty easy to convince the characters to agree with you. Ultimately, knowing that the majority will agree with me makes it less exciting. (I haven't completed the game so it could change later, I don't know).

    Ultimately, there is a good game here that lacks the customization I would expect in a game like this. The story can also get in the way of a well-thought out combat system. I would like more games like it honestly. I am just baffled that they excluded all of the things that made its predecessors in the genre addictive and fun.
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  11. Mar 17, 2022
    7
    As usual, the 10s and 0s are all ignoring important points; the game deserves neither extreme.

    Pros: - Very fun turn based combat. This is the most important thing about the whole game. - The story is like "choose your own adventure" GoT. - Huge cast of unique characters - High replayability Cons: - The music is absolutely shockingly bad. Colossal disappointment after
    As usual, the 10s and 0s are all ignoring important points; the game deserves neither extreme.

    Pros:
    - Very fun turn based combat. This is the most important thing about the whole game.

    - The story is like "choose your own adventure" GoT.

    - Huge cast of unique characters

    - High replayability

    Cons:
    - The music is absolutely shockingly bad. Colossal disappointment after hearing the Octopath Traveler soundtrack, which they just did not long ago. The music is extremely important in a game like this because it's designed after FFT... and the music was extremely important back then. because you're forced to listen to battle music for hours. The battle music in TS is just grating and repetitive. I had to turn it off, which says a lot.

    - The story blatantly "borrows" moments from GoT and FFT. Not original enough.

    - Story recaps "the story so far" over and over and over and unfolds very slowly.

    - Rewards on New Game+ do not scale with the increased difficulty. So, you can't afford upgrades for the first half of New Game+

    It would be 8.5-9 easily if not for the huge misstep of the soundtrack.
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  12. Apr 27, 2022
    5
    Very disappointing overall. The only thing good about this game is the visuals.

    It's basically an interactive movie with 80% cutscenes and 20% fights in between. This would be fine had the story been exceptional. Unfortunately it's a quite dull political tale that you've already seen so many times. The game economy is extremely frustrating. All upgrades are extremely expensive,
    Very disappointing overall. The only thing good about this game is the visuals.

    It's basically an interactive movie with 80% cutscenes and 20% fights in between. This would be fine had the story been exceptional. Unfortunately it's a quite dull political tale that you've already seen so many times.

    The game economy is extremely frustrating. All upgrades are extremely expensive, combined with the fact that you have 18 characters. You will only be able to upgrade a few and thus has to be really careful with who you chose to upgrade as there is no room for experimentation here.

    The fact that there is no exp share and most encounters only allow 10 characters means you're looking into some serious grinding to level them all up unless you want to focus on a few which I ended up doing. What makes grinding worse is that outside of the story battles, the only way of getting exp is to repeat the same few tavern mock battles over and over. Fun? No...

    The voting system is also fundamentally broken. It's based on a random number generator which is affected by invisible stats that you gain from doing various things that are never really explained. If these hidden stats are not high enough it doesn't matter which dialogue options you use when trying to persuade characters. Also some characters are listed as "undecided" when they in fact are 100% aligned to one outcome unless you can persuade them. The whole system just stinks.

    Unfortunately the game has too many fundamental design flaws that I simply can't recommend it to anyone but hardcore fans of the genre.
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  13. Apr 18, 2022
    7
    I like the game, the story, and the choices very much. But to be honest, I spent the first 2 hours of my playthrough looking desperately through the game options and system options for a Large Font or High Contrast option. The highly idiosyncratic serif font and the fact it's always shown against a gray or brown background makes it dramatically harder to read with astigmatism than anyI like the game, the story, and the choices very much. But to be honest, I spent the first 2 hours of my playthrough looking desperately through the game options and system options for a Large Font or High Contrast option. The highly idiosyncratic serif font and the fact it's always shown against a gray or brown background makes it dramatically harder to read with astigmatism than any other game I can think of. I've played games all my life, I play FPS shooters without glasses just fine, but this font is very hard to read when you're seeing three of each letter. Please include some accessibility options to make the text bigger! Expand
  14. Mar 18, 2022
    7
    amazing Gameplay, but takes a LOT to start, from the first to second battle it takes almost 1h of story so you get used to everyone, after that there aint much long scenes like that.

    story wise:it's a 10/10 for this Kind of game, Graphic wise:its a question of opinion ion if you like the style, for me its not good or bad the story battles: 10/10 so well made maps and encounters
    amazing Gameplay, but takes a LOT to start, from the first to second battle it takes almost 1h of story so you get used to everyone, after that there aint much long scenes like that.

    story wise:it's a 10/10 for this Kind of game,

    Graphic wise:its a question of opinion ion if you like the style, for me its not good or bad

    the story battles: 10/10 so well made maps and encounters make every battle unique and fun

    Non story battles : 7/10 the non story battle are push overs with no fun just play for the XP/itens

    Customization 3/10 there is none, most stuff is based on level, you cant equip anything besides 2 accessories for each person. there is no class choices, you just level up until a upgraded class unlocks, and its the same as previous class with a new sprite + 2 skills then 1+ skill.

    the game is based in the story of your main party, the story is good, the main party is so/so and they change according to your choices, ALL Choices stats are hidden, but some are too obvious other are not.

    and here we get to the good part, the choices, there are so many that changes the course of game play, that is the high light, even that 80% of the choices are obvious if someone will like or not, also every 5m a message saying that you resolve changed will pop up, but since its a hidden stats... well

    and here the bad: the main party suck compared to the people with no story that joins... and you cant take everyone into to battle so you have to choose, good chars? or story important people that you can care?
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  15. Mar 25, 2022
    7
    Triangle Strategy (TS) is a rather enjoyable SRPG with your run of the mill SRPG mechanics. Where the game shines is in its artistic design, sporting beautiful pixelart akin to Octopath Traveler.

    The plot is serviceable, but can actually be pretty dull at times. The cast of good guys is perfectly likable and the cast of wrongdoers are perfectly detestable - but the story just isn't that
    Triangle Strategy (TS) is a rather enjoyable SRPG with your run of the mill SRPG mechanics. Where the game shines is in its artistic design, sporting beautiful pixelart akin to Octopath Traveler.

    The plot is serviceable, but can actually be pretty dull at times. The cast of good guys is perfectly likable and the cast of wrongdoers are perfectly detestable - but the story just isn't that notable. It tends to tread very familiar territory, but the characters are likable enough for me to have seen it through to the end. The scales of conviction are a unique addition that offers a way for the player to directly change the path that the story takes - if the player can persuade the party members to go along with it, that is. I thought sections with the scales were rather fun and unique and set triangle strategy apart from other SRPGs in that regard.

    The sheer amount of text really burnt me out during my first playthrough, but it was because I liked the characters and wanted to see them fleshed out that I continued to view all of the optional character stories. However, Even skipping all of the optional cutscenes, the player will still do a considerable amount of watching, listening, and reading in order to experience the main story (these sections can be skipped as well if the player isn't feeling them). I enjoy story-rich games and don't mind reading walls of text in moderation but, unfortunately, Triangle Strategy doesn't do a great job of juggling story and gameplay. The experience to me seemed somewhat stilted.

    The gameplay is pretty average in terms of SRPGs. Its great for newcomers due to the mechanics in play being simple to understand, but I can't help but compare the game to other SRPGs already available on the switch such as the Disgaea series and FE Three Houses. There are a lot more options in those games in terms of combat mechanics and character customization that leaves Triangle Strategy feeling like a dumbed down version - I think Square Enix did much better previously with their own SRPG Final Fantasy Tactics.

    Triangle Strategy is by no means a bad game, and I encourage anyone who is interested to check it out. I would say this game would be more enjoyable for newcomers to the SRPG genre and much less so for SRPG enthusiasts. Still, I would recommend to those same players that they check out Three Houses first.

    TLDR: its an enjoyable experience for the most part but there are better SRPGS on switch.
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  16. Apr 11, 2022
    6
    Pros:
    Unique story progression (conviction system)
    Great visuals; 2D HD is eye candy. Music is okay Cons: Customization is lacking - each character only has one progression to follow which takes away the fun from building unique and interesting builds. I was looking forward to the weapon skills/promotion abilities, but none of them changes how you would play that character. It just
    Pros:
    Unique story progression (conviction system)
    Great visuals; 2D HD is eye candy.
    Music is okay

    Cons:
    Customization is lacking - each character only has one progression to follow which takes away the fun from building unique and interesting builds. I was looking forward to the weapon skills/promotion abilities, but none of them changes how you would play that character. It just allows you to play it better.
    Main characters are boring AF
    Voice acting is trash
    Pace is very slow (it's practically a visual novel with a few battle scenes). I'm a sucker for story-driven SRPG games like FE and and FFT. I love the cutscenes in FFT and I'm excited to see the story progress. But TS has far too much cutscenes. If you're taking an hour just to go through all the cutscenes and character stories before popping into a 20-min story battle (and this happens every story battle), you're playing a visual novel, not a tactics game.
    Story isn't even great, character dialogues are questionable most of the times.
    Gameplay isn't as deep as you would like.
    Controls are bad
    - there are countless times where I press B to reset the cursor only for it to default the character to "SKIP TURN". There's already a shortcut (+) for the SKIP TURN, why use B as well?
    - some time when camera angles shift (either due to player or game changing the angles), the directional controls get's swapped (right goes up, and up goes left, etc). it's confusing and annoying AF.

    TLDR: 6/10
    it's a visual novel with a few battles in between where character progression is close to none, and the story is 'meh'. But visuals are great anyway. Suits it I guess, since it's a visual novel.
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  17. Jun 13, 2022
    5
    One dimensional characters and a mind numbingly railroaded boring cliché story does not a masterpiece make. The moderately enjoyable gameplay and art style are this game's biggest strengths. For me, this game is the quintessential definition of mediocre. Even if your a fan for turn based tactics RPGs, I think you can safely give this one a pass.
  18. Dec 7, 2022
    7
    I like this game but something about it just never really clicked for me. There are some interesting characters and there's good replay to get all the endings value but nothing about the story really stood out for me and the tactical gameplay isn't anything new or unique either. If you want a tactical game and you've already played everything else on switch then this will certainlyI like this game but something about it just never really clicked for me. There are some interesting characters and there's good replay to get all the endings value but nothing about the story really stood out for me and the tactical gameplay isn't anything new or unique either. If you want a tactical game and you've already played everything else on switch then this will certainly scratch that itch, but for me it doesn't hold a candle to fire emblem, langrisser, or tactics ogre reborn. Expand
  19. Jun 12, 2022
    7
    A great game with a lot of lost opportunity. I really did enjoy this game and will easily recommend it to fans of the genre as it is a solid strategy RPG. I bought the game thinking I would be addicted to the gameplay and the story would be decent, but it turns out it is the other way around. To start with the positive, the game tackles storytelling in such an engaging and digestibleA great game with a lot of lost opportunity. I really did enjoy this game and will easily recommend it to fans of the genre as it is a solid strategy RPG. I bought the game thinking I would be addicted to the gameplay and the story would be decent, but it turns out it is the other way around. To start with the positive, the game tackles storytelling in such an engaging and digestible approach. The first 4-5 chapters (the demo) are a complete drag, and they really just lay down the backdrop, introduce the characters, and allow you some opportunity to build a foundation for your convictions, which are the three “decision trees”. The story is a bit complex, but the chapters, summaries, and world map really illustrate the war that is the main vehicle for the story. I really respect how they were able to make a somewhat complex story into something that is so engaging and easy to follow. Typically, I enjoy a good story, but I sometimes lose interest in RPGs that go on well past 20 hours, but it turns out that the story was what I enjoyed the most. The convictions system and decision making system are awesome and really make the story connect with you. As the game progresses, you are asked to make some decisions where it feels like there isn’t a clear correct answer, and each option has related benefits and consequences. I also appreciate that there are some decisions that are completely wrong despite you thinking it could have been the right path, and it has immediate effects in the story and gameplay. It feels like just about every interaction is meaningful, unlike similar games in the genre, like Fire Emblem: Three Houses, which feels like it is mostly filler.

    As far as the gameplay goes, it’s still excellent, but it doesn’t really shine as much as I anticipated going into this game. I really like that it is challenging and punishing, and it requires you to fully think out your moves as the punishment can be devastating. However, it really doesn’t do anything that most other strategy RPGs have done. It almost feels like a slightly simplified version of the genre as a whole. It also feels a bit robotic at times, because you quickly learn that every chapter has two major story elements and then a battle, which makes it flow poorly. That’s not to say the gameplay is bad, because it’s really good, but it just feels like they fell pretty short on the actual gameplay and progression. The lack of any type of post game content proves just reiterates that they were far less focused on the gameplay than they were on the story.

    The presentation is also a bit on the weaker side. I love the HD2D art style, particularly that of similar games like Octopath Traveler. However this game has a visual identity crisis - the graphics are too good and polished for it to feel like a classic 2D pixel game, but they’re not good enough to be modern graphics. It almost makes the visual aesthetic of the game feel a bit lazy. The music is also a bit underwhelming. Although I thought the voice acting was pretty good.

    All in all, it’s an excellent strategy RPG with a fantastic story, I do recommend it to everyone. It just feels like there is a lot of wasted opportunity and it could have been much more than what it became.
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  20. Feb 2, 2023
    7
    Interested concept, nice game, but it gets frustrating with trying to get others to agree to your choice. The battles, at times, feel like they are WAY above the recommended level and some made me think they were devised by a vengeful 5 year old that wasn't given ice-cream.
  21. Jul 11, 2023
    5
    5 score is because of the battle system, which is great! but it's more like playing a novel, with too much text, and 0 actions. I honestly will buy this game with an 80% discount.
Metascore
83

Generally favorable reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    A great title that manages to tell a gripping political thriller while entertaining you with great tactical battles that are simple at the core but offer a wide range of possibilities. A great, slow, relaxing game to keep your brain occupied. [Issue#319]
  2. Jan 17, 2023
    85
    The adventures through the Kingdom of Glenbrook provide a compelling experience, more so for those who love choice-based games that involve intriguing plots and tactical combat. Triangle Strategy is one of the few games where making decisions that matter is harder than actually winning battles. This is one of those games that could leave a mark on an entire gerne if Square Enix decides to turn it into a franchise.
  3. Game World Navigator Magazine
    Oct 19, 2022
    78
    Story battles take about 20 minutes, while dialogue, inventory management, practice fights and everything else that takes place in-between them can take up to two hours. Nevertheless, the quality of story battles makes up for the wait because they offer a lot of variety, and every problem can be solved in a multitude of ways. [Issue#260, p.44]