User Score
7.2

Mixed or average reviews- based on 40 Ratings

User score distribution:
  1. Positive: 28 out of 40
  2. Negative: 8 out of 40
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  1. Oct 25, 2017
    9
    I'll make this brief, the game is awesome. Metroidvania fans and some of the action/retro fans will love this. It's really one of the best platformers at the moment on the eShop, along with Shantae, shovelknight and Axiom Verge.
  2. Dec 6, 2017
    9
    I completed the game about 2 weeks after it was released and I personally think it is an awesome/amazing game! I played a lot of games (mostly platformers) in the past year and this is probably my favorite title! It was a ''almost perfect'' game for me in regards to the level of difficulty, gameplay, map (simple, but good and I like linear games), atmosphere, items, soundtrack (90% wasI completed the game about 2 weeks after it was released and I personally think it is an awesome/amazing game! I played a lot of games (mostly platformers) in the past year and this is probably my favorite title! It was a ''almost perfect'' game for me in regards to the level of difficulty, gameplay, map (simple, but good and I like linear games), atmosphere, items, soundtrack (90% was very good/creepy style), hidden areas, bosses etc. WayForward makes great games and this is another gem. It does not happen often that I want to complete a game for a second time and it is the case with this game! Just buy it or buy it if it comes on sale if you are not convinced.

    PS : It was a little ''buggy'' on the Switch (docked) towards the end of the game (last hour) as there were many enemies. It still should not happen...
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  3. Oct 24, 2017
    9
    Everyone has a genre that is a sort of comfort food. Something that you can jump into no matter how bad or campy it may be – mine is JRPGs. Whether it’s a AAA title, or an indie game emulating what worked well in the 90s, I can always appreciate a JRPG to some extent. But there’s a “genre” that is defined by two series that I may love as much, if not more: metroidvanias.

    WayForward
    Everyone has a genre that is a sort of comfort food. Something that you can jump into no matter how bad or campy it may be – mine is JRPGs. Whether it’s a AAA title, or an indie game emulating what worked well in the 90s, I can always appreciate a JRPG to some extent. But there’s a “genre” that is defined by two series that I may love as much, if not more: metroidvanias.

    WayForward started making games back in the 90s, and before they had a chance to release their big IP Shantae, they would create licensed games. When you think of games based off of movies or television shows, your feelings are probably mediocre at best. And to be honest, those feelings would be valid for most games that were released. The difference is, WayForward puts their all into everything they create. I’m not say Barbie in the 12 Dancing Princesses was the best game of 2006, but it is likely the best Barbie game you can play. When I heard that the most recent Mummy movie was getting a game, I was cautiously optimistic based on the initial screens I saw. After I heard who was developing it, I knew there was no reason to fear.

    The Mummy Demastered is a classic metroidvania title in the style of WayForward. You have a map with waypoints of where to go, different colored rooms based on what they contain, and secrets galore, often hiding upgrades to health or weaponry. You’ll also gain new abilities as you progress, allowing you access to previously unreachable areas. The first is given very early on in the form of a grenade, which opens up boarded off rooms. After the first boss, you’re given the ability to climb along ceilings, stopping to shoot if need be. For each ability you gain, a new obstacle will keep you from progressing, meaning you’ll have to come back when you have the right artifact.

    Having never seen the recent movie, I can’t speak to how much of a crossover there is in content. I know that Princess Ahmanet is in both, but that’s about it. While I haven’t seen Tom Cruise battle one of the Universal monsters in their new expanded movie universe, I can tell you that it’s not needed for the enjoyment of this game. While some tie-in games like to reference the movie and make you go “oh yeah, we’re at this part,” this is fantastic without any context. For me, the characters could have been anyone else and it would’ve been just as good.

    The basic controls of the game involve moving, shooting in 8 directions, rolling, and jumping. As stated previously, you will gain new abilities as you progress, but these are what you’ll use most. Weapons have limited ammunition outside of your initial machine gun, although picking up ammo is as easy as killing an enemy or shooting a lantern or any other breakable objects. It wasn’t until the first boss that I even bothered to use my secondary weapon. It’s also here that you see the game’s way of telling you where a boss is with its life – they gradually turn red. For those of us that played a lot of games in the 90s, this will be familiar. You know how some developers you loved as a child have gone in directions you disagree with? WayForward is the developer that has stayed true to themselves after almost 30 years. If you took 90s Capcom or Konami and dropped them in present day, this is what they’d be making.

    If you’re familiar with Castlevania or Metroid, you should be right at home here. Enemies will throw their bones at you, projectiles will pass through the ground or the walls that would protect you otherwise, and the enemies are never-ending. Wall crawling foes will drop on you if they happen to see you below. Winged beasts will fly up and down in your general direction; shooting balls of plasma every chance they get, hoping to knock you off that platform you strove to reach only to fall in some acid (quite honestly, this is what upset me the most while playing – the knock back from damage did elicit several choice words throughout). Enemies will also flood the screen, and you’ll have to time your jumps and shoot with precision to avoid death. But don’t worry; there are plenty of save points around the map. And you can always farm health from enemies by leaving a room and coming back, or by using spawn areas for certain mobs. The game even has collectibles for you to find if you fancy yourself a completionist. Finding them all may or may not affect the endgame.

    This is very much the type of game that brought me into this field of entertainment. This is what a solid 90s game looks and feels like when made today. This is the type of the thing that WayForward is known for, and another reason you should care about what they develop and publish. The Mummy Demastered is the type of game you show someone that says they miss the “good ol’ days” of video games. If you dislike 2D shooters with upgrades, secrets, and bosses, stay away. For everyone else, welcome home.
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  4. Nov 1, 2017
    2
    Looks good, plays smooth but then you run into its finer details. It’s enemy and level design could use some major balancing, the weapons and upgrades are hardly useful, and it’s respawm mechanic is so frustratingly moronic it damn near ruins the entire game. This isn’t Metroidvania, it’s metroidstargate. Anybody remember Stargate for the snes? When it comes down to the finer detailsLooks good, plays smooth but then you run into its finer details. It’s enemy and level design could use some major balancing, the weapons and upgrades are hardly useful, and it’s respawm mechanic is so frustratingly moronic it damn near ruins the entire game. This isn’t Metroidvania, it’s metroidstargate. Anybody remember Stargate for the snes? When it comes down to the finer details this game resembles Stargate for snes more than anything else. And that’s not something to be desired. Expand
  5. Mar 24, 2021
    0
    This game has a major glitch close to the end where if you die straight after the penultimate boss you can no longer progress. Can you believe they never bothered to fix this bug? Completely spoiled what was an okay game otherwise
  6. Oct 16, 2019
    8
    As a game, Mummy Demastered is void of originality. It is 70% Metroid, 20% Castlevania and 10% Contra. As reference points you could most certainly do worse and to be honest, this game does a great job of emulating its influences. WayForward knows how to make retro-inspired games, as a matter of fact that's their bread and butter: Duck Tales Remastered, Double Dragon Neon, Contra 4, MightyAs a game, Mummy Demastered is void of originality. It is 70% Metroid, 20% Castlevania and 10% Contra. As reference points you could most certainly do worse and to be honest, this game does a great job of emulating its influences. WayForward knows how to make retro-inspired games, as a matter of fact that's their bread and butter: Duck Tales Remastered, Double Dragon Neon, Contra 4, Mighty Switch Force, River City Girls, etc... The studio has made a name for itself remastering, imitating, and making sequels to classic 8-bit and 16-bit games.

    The other thing they are known for is making solid franchise games, which is unique in itself because generally games based on movies/cartoons are frankly not known for their quality, as a matter of fact in the 8-bit and 16-bit era, as a general rule, your best bet was to avoid them at all cost (Capcom/Konami ones excluded). Their successes in that realm include Aliens Infestation, Adventure Time, Scorpion King: Sword of Osiris, and now The Mummy Demastered. The movie itself might have been a massive flop and the nail in the coffin for the Universal Monsters Universe that had been planned before release, but for WayForward it was just another opportunity to flex their Metroidvania muscles.

    It's a short game 5-7 hours depending on how many secrets you go after, but that is perfect, because you do not have time to get bored and sometimes short and sweet is exactly what you want in world riddled with 100 hour + AAA games. Solid level design and gameplay, satisfying shooting and weapon upgrades, as well as power upgrades, combined with 16-bit pixel art that will remind you of the best Metroid and Castlevania GBA entries.

    Liked:

    Lovely 16-bit Pixel Art
    Fun Giant Boss fights
    Super fun weapons (shout-out to plasma gun and Flamethrower)
    Perfect Length, Never Gets Tedious
    Satisfying sound design and music
    Scratches that Metroid itch.

    Disliked:

    Very straightforward, you always know where to go and even secrets are barely hidden, however, it also prevents the game from veering into backtracking hell and becoming a slog. A happy medium would have been nice.

    8.2/10
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  7. Sep 26, 2018
    8
    Feels a lot like Super Metroid from way back on the SNES and that is definitely not a bad thing. Only gripe I have with it would be the amount of backtracking you'll end up doing but if you go into this knowing it's a Metroidvania game then you're prepared for that.
  8. Mar 21, 2018
    8
    Growing up in the Genesis generation, the Mummy Demastered feels like a significantly more polished version of the action platformers I loved as a kid.

    Yes, it is a Metroidvania. It utilizes the 16-bit influenced pixel art style to its fullest potential and crafts an atmospheric world that does not detract from the gameplay. The animations are smooth and fluid, the dialogue doesn't
    Growing up in the Genesis generation, the Mummy Demastered feels like a significantly more polished version of the action platformers I loved as a kid.

    Yes, it is a Metroidvania. It utilizes the 16-bit influenced pixel art style to its fullest potential and crafts an atmospheric world that does not detract from the gameplay. The animations are smooth and fluid, the dialogue doesn't insult your intelligence, and the levels are crafted with a classic Metroid feel, pulling you into deeper exploration to both max out your characters abilities, and progress through the story.

    Well recommended for $20, even more so if it goes on sale.
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  9. Nov 13, 2018
    7
    This game deserves a lot of credit for the incredible pixel sprites, backgrounds and music. (Those, alone, are worth giving it a shot!) The control and gameplay feel refreshingly tight and satisfying, too. But for all those great bullet points, the game itself feels a bit half-baked. The level design is pretty samey across the whole game, and the game is fairly short, as well. It'sThis game deserves a lot of credit for the incredible pixel sprites, backgrounds and music. (Those, alone, are worth giving it a shot!) The control and gameplay feel refreshingly tight and satisfying, too. But for all those great bullet points, the game itself feels a bit half-baked. The level design is pretty samey across the whole game, and the game is fairly short, as well. It's absolutely worth a play if you're into Action Platformers or Retro Revival Metroidvanias, but it doesn't do much to reinvent the genre.

    At it's best, Mummy Demastered is a treat to see, hear and play. It doesn't overstay its welcome, which is great, but it doesn't do anything new with itself in the second half of the game. Definitely worth buying if you see it on sale, but there are plenty of other Metroidvanias, even by WayForward, which do more to satisfy.
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  10. Sep 28, 2019
    10
    This game is a masterpiece! If you like Metroidvania's then you will like it. I played through it twice in a row to get all the trophies and it was fun both times! I want more games like this.

    And the music is some of the best you'll hear in any game.
  11. Jul 6, 2019
    8
    The Mummy Demastered is another addition to the long list of Metroidvanias with some good elements to it but is kept from being great from its many flaws.

    What you will find is some great and fluid pixel art, a stellar soundtrack, and good run n' gun gameplay somewhat similar to Contra. As usual, you'll need to find upgrades to traverse further along the map, but this time you'll need
    The Mummy Demastered is another addition to the long list of Metroidvanias with some good elements to it but is kept from being great from its many flaws.

    What you will find is some great and fluid pixel art, a stellar soundtrack, and good run n' gun gameplay somewhat similar to Contra. As usual, you'll need to find upgrades to traverse further along the map, but this time you'll need to manage ammo for the weapons you find along your journey, which I thought was a different but interesting idea. The areas and enemies are sufficient enough, but I would have liked to see some more variety thrown in.

    Here is my biggest flaw with the game, and the one that really knocks the score down a few points: the challenge/difficulty doesn't come from having to fight tough enemies, but rather having a lot of enemies thrown at you all the time. It becomes especially frustrating when you need to platform; you'll find yourself getting knocked off constantly and having to redo it all multiple times.

    So, is it worth picking up? I say yes, especially if you are an avid Metroidvania fan. The game is by no means perfect, and its flaws may possibly put off a lot of players, but its still very much a good game that should be added to your collection.
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  12. Oct 31, 2021
    0
    The death system is game breaking. Basically if you die you lose absolutely all your upgrades, including your 6x life upgrade. You have to get back to your dead body to get it back

    So if you die far from you body at eand game, you're possibly locked out of your game completely because you die in 1 or two rooms, and your body is 10 rooms away. Enemies will 2-shot you making it absolutely
    The death system is game breaking. Basically if you die you lose absolutely all your upgrades, including your 6x life upgrade. You have to get back to your dead body to get it back

    So if you die far from you body at eand game, you're possibly locked out of your game completely because you die in 1 or two rooms, and your body is 10 rooms away. Enemies will 2-shot you making it absolutely impossible to get back. I had to
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  13. Oct 30, 2021
    7
    Engrossing yet short, but don’t pay full price. At $10, I squeaked out barely 6 hours of gameplay. And the game itself is a riff on the industry’s habit of adapting movies into video games that have little to do with the source material. It’s fun, but forgettable. If you haven’t played The Messenger, Hollow Knight, Dead Cells, Salt and Sanctuary, buy those instead. Save this long in-jokeEngrossing yet short, but don’t pay full price. At $10, I squeaked out barely 6 hours of gameplay. And the game itself is a riff on the industry’s habit of adapting movies into video games that have little to do with the source material. It’s fun, but forgettable. If you haven’t played The Messenger, Hollow Knight, Dead Cells, Salt and Sanctuary, buy those instead. Save this long in-joke for when you have nothing else to play. Expand
  14. Oct 30, 2020
    6
    Pretty good game. The map is quite good, the upgrades are decent, the weapons quite cool, the mechanics in general are working allright - but it's all a bit stale. The rooms get quite repepetive, and there are hardly any original designs at all. The enemies are OK, but after a point the whole game feels a bit repetitious, and just doesn't really go anywhere. There are too few hooks to kindPretty good game. The map is quite good, the upgrades are decent, the weapons quite cool, the mechanics in general are working allright - but it's all a bit stale. The rooms get quite repepetive, and there are hardly any original designs at all. The enemies are OK, but after a point the whole game feels a bit repetitious, and just doesn't really go anywhere. There are too few hooks to kind of keep you going, in my opinion. Still, I did enjoy it for a good few hours, and for the price I paid for it (on sale), it was value for money. Expand
  15. May 5, 2021
    9
    para um jogo indie ate que esta bacana . joguei do comeco ao fim e adorei.
    jogo com elementos metroidvania
    curti as armas jogo bem fluido sem bugs. valeu
  16. Jul 3, 2020
    8
    It’s good, but a little bit unfinished. I do not have much experience in subway diving and platforming in general, but even with this condition, the game is fairly easy. Constantly resurrecting monsters (crows, etc.) at first greatly interfere, but you should abandon the idea of ​​completely clearing the location where it is not needed - and the game goes like clockwork. Bosses lookIt’s good, but a little bit unfinished. I do not have much experience in subway diving and platforming in general, but even with this condition, the game is fairly easy. Constantly resurrecting monsters (crows, etc.) at first greatly interfere, but you should abandon the idea of ​​completely clearing the location where it is not needed - and the game goes like clockwork. Bosses look impressive, but only one has required me more than two attempts (I'm an inexperienced player, remember?) - this can be both a plus and a minus. It is noteworthy that I went through the whole game without finding a single relic, each of which gives a bonus to the characteristics or even a full-fledged ability, and learned about their existence only when I was puzzled by the post-game clearing of hiding places. In general, it seems that all the chips available in the game could be arranged more successfully, but this does not make the game bad at all - it provides 5-6 hours of gameplay pleasure. Expand
  17. Nov 6, 2022
    8
    At first I found the controls clunky but after giving myself time to adjust I feel completely in control of my character.
    Very rarely do Metroidvania games vary far from the formula and this one sticks to the formula but somehow makes it feel unique.
    I enjoyed the boss battles, a little easy but just enough challenge to not be too dull. Definitely recommended
Metascore
75

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. Nintendo Force Magazine
    Jan 7, 2018
    75
    The Mummy Demastered isn't a bad game, but does stand apart from its progenitors in the genre in ways both interesting and annoying. [Issue #31 – January/February 2018, p. 22M]
  2. Nov 20, 2017
    80
    The Mummy Demastered feels less like a movie tie-in and more like a love letter to the metroidvania genre. The art style will appease a retro gamer appetite while it brings some modern elements to keep it fresh and engaging. If you're a fan of games of this ilk, then it is a must-have purchase. If you're not sure what metroidvania is, give it a go anyway. You'll be pleasantly surprised.
  3. Nov 14, 2017
    83
    The Mummy Demastered gives Switch owners a Metroidvania style game, while also delivering an experience that brings in some twists of its own. It has a few small warts that hold it back from the classic status of the video game franchises that inspired it, but the fact that can be said for a licensed game in 2017 is nothing short of remarkable.