User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Jul 25, 2017
    7
    This review contains spoilers, click expand to view. NOTE: If you don't feel like reading this long review, skip to the end for a summary.

    As a someone who has beaten almost every game in the series, I can say with certainty that while The Legend of Zelda: Breath of the Wild is the most unconventional game in the Zelda series, Nintendo still managed to succeed in making one of the best Zelda games to date; however, that's not to say that this game is not lacking of shortcomings that hold it back.

    This game is absolutely amazing; it's perhaps the first open world game that I've played that doesn't hold your hand or clutter your map with waypoints and icons when you unlock the obligatory tower for certain areas of the map. Nintendo did well in creating a game that allows the player to truly explore at the player's own volition. Furthermore, the open world is not only expansive, but the basic physics of the game make sense and are not isolated, but rather the mechanics work together in ways that will continue to surprise the player. With a plethora of things at your disposal, this game makes good use of the map (for the most part).

    The only real grievance that I have with this open world is the space in between points of interest. many people complain about how the world seems "too barren" or "empty," but I think that the negative space there is good and keeps the map from being cluttered. The thing that I have a problem with, however, is the repetitive filler that is spread throughout areas that are obviously not as busy as others. It doesn't take long to realize that the same minibosses such as hinoxes or lynels, or the exact same skull shaped bokoblin encampments are litttered all over the map. What's perhaps even worse are the same, monotonous korok puzzles that are scattered across Hyrule. Furthermore, it doesn't take long for the player to realize that the various sidequests are relatively similar, and the reward for such sidequests is either a punitive amount of money, or a weapon that's most likely just as strong as the ones in your current inventory.

    As far as the score, Nintendo doesn't fail to amaze the player in beautiful soundtrack. However, Nintendo falls a bit flat on implementing this wonderful music. Much like the map, the music is great in areas that are obvious points of interest, such as towns and shrines, but in areas where there is a lull, the music is a bit lacking. I know that Nintendo stated that they were going for a very melancholy journey that is accompanied with ambient noises rather than a real score, but for a company that is well known for their dynamic music and adaptive soundtracks, it's a bit disappointing to see that Nintendo didn't take this route for a title as large as Breath of the Wild.

    Many people herald the combat as "the best in the Zelda series to date," and I would have to agree. But on the same note, it's sad to see that for a series as old as Zelda, the combat has only evolved to this state. Sure, the combat is unique for a while, but again, its charm wears off and the player soon realizes that there isn't really any difference in the weapons throughout the game other than the way they look and the damage they deal. Even the special weapons still manage to be not interesting; for instance, the elemental weapons or the guardian weapons are certainly interesting, but there's a spear, an axe, and a short sword for both of these weapon types, so they become less unique and less rare than you'd initially expect. Sure, there are some unique weapons such as the windcleaver, the boomerangs, or the magic rods, but they all seem to suffer from some mechanic where they have a fixed damage. So, while interesting to use, their fixed, weak damage output eventually makes them ineffective and obsolete once the player has progressed far enough into the game. Even worse, the combat in this game is plagued by the rudimentary "sit and wait for the oppoent to show his weakspot" based combat that is commonplace in all of the 3D Zeldas, and gimmicky mechanics like the perfect dodge don't help.

    Dungeon design, however, is the best it's been in the 3D Zelda series. The main dungeons, while suffering a lack of any sort of unique theme, including the bosses (a problem that hasn't been seen since A Link to the Past), follow a more systemic and exploration basis for puzzles that will please those who favor a Link to the Past or the Oracle games, while the 120 shrines have the smaller, bite-size gimmick-based puzzles that fans of Ocarina of Time and Twilight Princess will enjoy.

    Summary:
    + Great open world that doesn't clutter your map or hold your hand
    + Interesting and fun physics that allow the player to interact with the large world
    + Best dungeon design in 3D Zelda to date
    + Amazing soundtrack and music
    - The filler in the open world is repetitive
    - Combat, while the best in the series, is still rudimentary and gimmicky
    - Weapons are "cookie-cutter" and flawed
    - Soundtrack is lacking where needed
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  2. Jul 25, 2017
    9
    Short review: It's good, buy it.

    Long review: The Legend of Zelda: Breath of the Wild is a very good game. Graphics: 9/10, The graphics are very nice, I feel like it gave the game a brighter feel whereas if it was super realistic the story may have felt a little darker. Gameplay: 10/10, The gameplay starts off different than a normal Zelda game. The main difference being different
    Short review: It's good, buy it.

    Long review:
    The Legend of Zelda: Breath of the Wild is a very good game.
    Graphics: 9/10, The graphics are very nice, I feel like it gave the game a brighter feel whereas if it was super realistic the story may have felt a little darker.
    Gameplay: 10/10, The gameplay starts off different than a normal Zelda game. The main difference being different classes of weapon, weapon durability and weapons with varying amounts of damage. The durability to some may be a dealbreaker to some however in my experience I had too many weapons and spent time deciding which weapons to toss out.
    Story: 5/10, In the beginning, the ENTIRE story is given to you. The story is very simple but there is definitely some lost potential. The short story does compliment the idea of going wherever you want and doing whatever you want.
    Music: 4/10, There is one reason the score is so low. There is good music when you get to listen to it. The problem is there is no music while exploring the world besides the occasional notes played on a piano.
    Dungeons (and shrines): 6/10 (and 9/10 for shrines), There are 4 dungeons and 120 shrines. The shrines are short and sweet with simple puzzles and a nice break in exploration. Dungeons are longer than shrines but aren't any harder. The more you replay the game the more you start to dislike the dungeons decreasing the replay value.
    Secrets: 10/10, The secrets in the game are both well hidden and not hidden. "Korok seeds" are not too hidden after you figure out a pattern to where they are hidden. Shrines are hidden well sometimes and you feel rewarded when you do find them. Chests are both well hidden and contain good gear.
    Combat: 9/10, The combat is like no other Zelda game. The damage of weapons are different per weapon, weapons break, different classes of weapons and a new form of parrying. The enemy does a significant amount of damage and will kick your butt if you're not careful. You will get a lot of game overs your first time.
    Misc:
    In docked mode on the Switch, there is some frame loss sometimes but this doesn't occur in handheld mode.
    The bosses are fairly easy to understand and have a "rinse and repeat" style making them overall redundant and time-consuming.
    The difficulty in this game is extremely more difficult than past Zelda games. There is little to no "hand holding"
    There is a stamina gauge which appears and can be annoying unless you use a glitch known as whistle sprinting.
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  3. Jul 24, 2017
    10
    There was a crazy amount of stuff I wanted to put out there and that I just plain love about the game, so If you want something shorter, just skip to the end paragraph.

    Having just completed all main story adventures, a hand-full of side quests, and around 30-40 shrines , I can safely say that the Legend of Zelda: Breath of the Wild completely blew my expectations out of the water. I
    There was a crazy amount of stuff I wanted to put out there and that I just plain love about the game, so If you want something shorter, just skip to the end paragraph.

    Having just completed all main story adventures, a hand-full of side quests, and around 30-40 shrines , I can safely say that the Legend of Zelda: Breath of the Wild completely blew my expectations out of the water. I can occasionally over-hype a game to the point of ending up disappointed. However, this game, no matter how much I hyped it up, gave me a sense of adventure, wonder, and excitement every time I booted it up. I always wanted to see what was behind the next corner, or on top of the tallest mountain. There is a stroke of intensity whenever you approach even the smallest of enemies, because you know if you handle it the wrong way, you'll end up with Link on the ground and GAME OVER covering the screen in blood red letters. Right from the start, you find that this game is truly as it says, Open World. After you complete the four shrines on The Great Plateau, You have several different options to choose from in terms of story. I chose the more linear route, and it didn't necessarily make my experience linear, it just made it so the story had more substance. The heart container situation in this game is that there are over one hundred shrines. Complete a shrine, and you receive a spirit orb. Four spirit orbs, and you can choose between a heart container or a stamina vessel. A heart container increases the amount of health link has, and a stamina vessel increases the amount of energy he has (the more energy he has the farther he can sprint/swim/ without stopping. another thing about shrines are the different abilities Link has because of the Sheikah Slate, Link's version of an iPad throughout the course of the adventure. He has powers such as creating ice blocks from water sources, becoming a magnet, taking pictures, etc. and are a lot of fun to goof around and solve puzzles with. This game's controls play very smoothly, a refreshing change of pace from other Zelda entries, and easy to get the hang of. And Despite Link being a loner through this game, there's still a lovable cast of heartwarming and hilarious characters that will make you want to keep playing on. All the side quests are a blast to play through, and are filled with originality. Ranging from touching and personal to hilarious and wacky, I felt more of a desire to play through the side quests. You ,of course , can ride horses in this game and you can either just pick up wild horses and drop them off somewhere or take a wild horse and find a stable to register it under their care. All the classic Zelda locales are back with exciting new twists such as Zora's Domain, Death Mountain, and hey, The Rito are back!

    Overall, this is a fantastic game with a high-stakes story and a sense of adventure pulled of better than the majority of other games on the market. And the reasons to replay it are more than just nostalgia, because you can play it any way you want to. This is definitely one of if not my favorite game of all time, and I highly recommend picking it up, for Switch or WiiU.
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  4. Jul 23, 2017
    10
    Por que será que cuando intento valor este juego con un 10 la página de Metacritic da algún fallo o error... Será casualidad?... O será el poder de los piperos que ejerce gran influencia...

    Así como The Legend of Zelda Ocarina of Time se consideró y aún a día de hoy se considera una obra maestra alabada por todos los profesionales del sector al igual que por toda la comunidad de
    Por que será que cuando intento valor este juego con un 10 la página de Metacritic da algún fallo o error... Será casualidad?... O será el poder de los piperos que ejerce gran influencia...

    Así como The Legend of Zelda Ocarina of Time se consideró y aún a día de hoy se considera una obra maestra alabada por todos los profesionales del sector al igual que por toda la comunidad de jugadores, ya que fue un portento en todos los aspectos tanto técnicos como artísticos, sentando las bases de como se debe hacer un videojuego realmente bueno y apasionante que transmita sentimientos a los usuarios además de hacerles gozar de una experiencia interactiva completa, enriquecedora, única e innovadora, The Legend of Zelda Breath of The Wild vuelve a dar una vuelta de tuerca a está saga legendaria y vuelve a sentar las bases de como hacer un videojuego de 10.
    Al igual que Ocarina of Time creó maneras de jugar de las cuales los juegos de hoy aún siguen imitando, este The Legend of Zelda Breath of The Wild nos enseña como debe ser y como debe hacerse un juego en mundo abierto con el que por supuesto ahora las compañías utilizarán de inspiración y como referente a seguir.

    The Legend of Zelda Breath of the Wild es una obra maestra única e inolvidable que perdurará en tu corazón para siempre. Un juego que te inundará de sentimientos maravilloso con su belleza, te abrumará con la infinidad de contenido y pequeños detalles hasta tal punto que siempre te parecerá que necesitas más tiempo para seguir jugando. Allí donde vallas encontrarás algo o habrá algo que hacer. Nada es al azar, todo tiene un porqué y tendrás libertad absoluta para ir donde quieras y hacer prácticamente cualquier cosa que se te ocurra.

    Cuidado y mimado hasta el último detalle, con cientos y cientos de horas de juego, The Legend of Zelda Breath of the Wild con permiso de Ocarina of Time, pasa a ser el mejor juego jamás creado hasta el momento y seguro que seguirá siendo así por muchos años.

    Obra Maestra Épica.
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  5. Jul 22, 2017
    10
    What to talk about Zelda? is a masterpiece, good story keeping in the classic molds, fluid and attractive gameplay, phenomenal open world with infinite possibilities and missions, beautiful and pleasant graphics, in short, this game will give you many incredible hours of gameplay, Sure Game Of The Year 2017
  6. Jul 22, 2017
    6
    I really tried to like this game as a sort of returner to the series #linktothepast. Alas, I found the game to be tedious and boring like many of other open world games these days. BOTW has the same rinse and repeat pitfalls of farming materials endlessly for little to no reward, Vapid fetch quests and an almost empty landscape of a sandbox that gives me no immersion. Due to the weaponsI really tried to like this game as a sort of returner to the series #linktothepast. Alas, I found the game to be tedious and boring like many of other open world games these days. BOTW has the same rinse and repeat pitfalls of farming materials endlessly for little to no reward, Vapid fetch quests and an almost empty landscape of a sandbox that gives me no immersion. Due to the weapons being fragile I found myself skipping any fight I could in a bid to just get the game over with. the game felt like a chore most of the time and I'm just not having fun. Expand
  7. Jul 22, 2017
    10
    Sem sombra de dúvidas um dos melhores jogos que já joguei. A Física do jogo, a interação com o ambiente, o clima e os gráficos te colocam na pele do link em uma imersão que nunca vi em outro jogo. Achei a questão dos koroks meio sem razão de ser e deveria ter no mapa uma opção de marcar as áreas já exploradas. Nada que atrapalhe a qualidade dessa obra-prima
  8. Jul 21, 2017
    10
    The greatest game of this generation and possibly of all time. The world is huge. The gameplay is nearly perfect and the story is truly great. It's a must have game for any gamer.
  9. Jul 21, 2017
    10
    First I need to say that I haven't played every Zelda game, but this game makes me want to play them ALL. The easiest way to put it is like this: IT'S SKYRIM IN THIRD PERSON WITH FEWER BUGS, and that's not a bad thing. Seriously, this is the best example of a true console seller. AMAZING GAME.
  10. Jul 19, 2017
    8
    This review contains spoilers, click expand to view. I loved this game but, it is no perfect I would't say it was a perfect game it does deserve a 10 but, I have one problem the story.
    The story is not the best combat,riding horses, and exploring are cool but, the story needed to be better the boss fight would of been harder if you didn't get all of the beasts. My favorite feature was the cooking of items! I love zelda it is one of my favorite game series. Some people are complaining about the graphics" it looks like it was made it the 2006." What do you expect! It is on a tablet on on a PS4 pro! Again I love this game it looks like dlc might reveal most about the story so i will wait for that pack.
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  11. Jul 19, 2017
    8
    No, Breath of the Wild is certainly not the best game of all time, probably not even the best Zelda game there is. (Besides the obvious Ocarina of time and Majoras Mask, i even like Twilight Princess more) Nevertheless, it still is an amazing game. I have played through the game with all Shrines and quests to do and even collected about 700 Korok seeds. It really doesnt feel like a ZeldaNo, Breath of the Wild is certainly not the best game of all time, probably not even the best Zelda game there is. (Besides the obvious Ocarina of time and Majoras Mask, i even like Twilight Princess more) Nevertheless, it still is an amazing game. I have played through the game with all Shrines and quests to do and even collected about 700 Korok seeds. It really doesnt feel like a Zelda game at all, but that doesnt take away from the fun. The game convinces not through its amazing but admittedly short story, but through its amazingly open world. If you do not like exploration and finding your own fun in games, then this is definitely not for you. There is infinitely much to do and everything can be done in different ways. It does suffer from some problems though. The fact that weapons break, and very easily too, seems to exist just to exist, but for no other particular reason.

    The general controls and combat are a bit hard to pick up at first ( jump on x? ugh.. ), but pretty good later on. There are lots of different ways to approach encounters, so combat gets boring rather slowly.

    As expected of Nintendo the music is amazing and fits perfecty when it has to (Miphas Theme, Guardian Theme)

    I played the game on the Switch and never ever had to deal with any problems like crahses framedrops or other bugs, but i know that they exist. Ive played about equally much in handheld mode and docked with my Pro controller, though i think i actually like the handheld mode more. 720p in handheld mode and 900p on TV with 30fps on both seems pretty bad for 2017 and it might bother a lot of people, but i think the it still looks beatiful and smooth in-game.

    In conclusion, It's an amazing open-world game with some flaws that might vary from big to nonexistant from person to person.

    Would reccomend anyone with a switch or a Wii U to go pick it up, but dont buy the console just for the game if you dont have them. You could just save your money or buy a pizza instead.
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  12. Jul 18, 2017
    9
    Beautiful game! Truly amazing and very exploration based! The Legend Of Zelda Breath of the Wild offers a very astounding play style. You start off in a weird somewhat scary enclosure, and then awaken to a bright fantastic world filled with amazing trees, animals, waterfalls, and tons upon tons of more beautiful scenes. The game has a very good story mode which pulled me in and got meBeautiful game! Truly amazing and very exploration based! The Legend Of Zelda Breath of the Wild offers a very astounding play style. You start off in a weird somewhat scary enclosure, and then awaken to a bright fantastic world filled with amazing trees, animals, waterfalls, and tons upon tons of more beautiful scenes. The game has a very good story mode which pulled me in and got me hooked emotionally on the characters within the game. The exploration in the game is off the charts, creating hot, cold, and stable environments that are not only huge, but have effects on you whenever you cross into them! You can die of drought, freeze to death in a cold area, or even fall off a mountain or drown in water! The game takes Zelda and reality and mashes them together to create not only one of the best exploration games, but breathtaking adventures as well. However I do feel as replay-ability is going to be difficult to achieve when you complete the game story mode wise and DLC wise, but other than that it is a splendid single player game to play if you want to spend weeks playing a game! Expand
  13. Jul 18, 2017
    10
    Simply amazing. A new evolution of the series and of the open world genre. I've spent 180 hours on this game, completing everything 100% and i never felt bored. I'm truly in love with this game
  14. Jul 18, 2017
    10
    This is an amazing game you can explore you can do loads of stuff. This game is worth buying (if you have the Nintendo Switch or wii u) it is my favourite game by miles. There are many complaints about the pixels but seriously, ocarina of time is the most popular game on this website and look at those pixels. The storyline isn't very good even on the poor side but I don't really careThis is an amazing game you can explore you can do loads of stuff. This game is worth buying (if you have the Nintendo Switch or wii u) it is my favourite game by miles. There are many complaints about the pixels but seriously, ocarina of time is the most popular game on this website and look at those pixels. The storyline isn't very good even on the poor side but I don't really care because I don't really do that much story I prefer to kick monster's butt's. so overall I give this a full 100% rating Expand
  15. Jul 17, 2017
    9
    Breath of the Wild is a beautiful and incredible reimagining of the Zelda series, being one of the most unique open world experiences on the market right now, while at the same time keeping the delightful charm of past installments intact.
  16. Jul 17, 2017
    7
    I must admit I've never been a massive Zelda fan over the years - I've enjoyed some of the games but it's not a series I've been mad for. However, with the hype surrounding this latest installment, I thought it's time to dust out the Wii and have a go! After playing through it, here's my thoughts from a neutral standpoint!

    The Good Given the Wii U or Switch can't compete with PC or
    I must admit I've never been a massive Zelda fan over the years - I've enjoyed some of the games but it's not a series I've been mad for. However, with the hype surrounding this latest installment, I thought it's time to dust out the Wii and have a go! After playing through it, here's my thoughts from a neutral standpoint!

    The Good

    Given the Wii U or Switch can't compete with PC or other consoles from a hardware point of view, Nintendo have done very well to create a distinctive style for this game, and I think it works very well. Sunrises and sunsets are pretty, character models are well designed and the landscape is nice and varied. It's a cartoony style that I think works very well.

    Combat, although basic, is grand. There's a variety of melee, ranged and magical weapons available and encounters with groups of enemies or strongholds include a degree of strategy or planning required. There are some annoyances though, which I'll mention later.

    The inclusion of shrines was a sore point for many but I enjoyed looking for them and completing them, especially as each shrine gave you a token to use toward increasing your heart containers or stamina. Some are very short and simplistic but the majority of them are well thought out.

    The Bad

    The open world, although well designed and very pretty, can be a bit barren at times. There are very few major settlements throughout the map, aside from a handful of villages and stables to rest. I found myself spending too much time running across landscapes looking for something of interest, only to find very little.

    Combat, although quite good, does have it's issues. Firstly, the lack of variety in enemies means it can get repetitive very quickly. Secondly weapon degradation is an issue. Many have pointed out this to be a minor annoyance, however I disagree. There's nothing worse than finding a great weapon only not to use because you don't want it to be destroyed after 3 hits. It takes away from the enjoyment of finding weapons. Also, during battles it's incredibly frustrating to have a weapon break and have to pause the game mid-battle to change it. It certainly helps break the immersion of the game.

    Story is something that is an issue for many open world games (The Witcher 3 and Red Dead Redemption being exceptions), and BOTW is no exception. There's a story in there somewhere, but it's very bare bones, and the open world format takes away any urgency of the main quest - "Please Link, you must get to Castle Hyrule as soon as you can and help Princess Zelda!" "Sure, but after I find 300 Korok seeds and all 120 shrines, then we'll think about it".

    Overall, BOTW is a very good game, and is worth playing if you have a Wii U or Switch (well if you have a Switch, you've already bought it!). However, it's not the best open world game out there, and i fear that the very high scores are a lot to do with the fact that it has "The Legend of Zelda" tacked on to it. There are definitely much better open world games out there (Witcher 3, Skyrim, Horizon ZD, Red Dead Redemption, GTA V) but again, it's faults aside, it is worth playing and is an enjoyable game.
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  17. Jul 16, 2017
    10
    Ive played around 60 hours in and im barely scratching the surface of a massive iceberg that is this game. Probably the most beautiful, fun, unique and exciting game i have ever played in my 25 years of gaming. The game is a masterpiece, and the genius behind all the physics and mechanics is mind blowing, The game has no limits and its the first time in a play through of any game that iIve played around 60 hours in and im barely scratching the surface of a massive iceberg that is this game. Probably the most beautiful, fun, unique and exciting game i have ever played in my 25 years of gaming. The game is a masterpiece, and the genius behind all the physics and mechanics is mind blowing, The game has no limits and its the first time in a play through of any game that i feel like i'm the one in control of my own experience. I believe Nintendo has probably made the best open world game ever created so far. Expand
  18. Jul 16, 2017
    10
    The game is awesome. One of the largest negatives from a lot of people is that the weapons break. I feel like it is missed that it is a positive. It allows you to go anywhere and get stronger weapons, but not be OP for the rest of the game. It isn't the typical Zelda game, but it is a fantastic game.
  19. Jul 16, 2017
    10
    This is an amazing game. There is so much to do it's almost overwhelming at points. This is my first Zelda game. Yes get the gasps out now, but I see why this game series is one of the most beloved game series of all time. The story is so awesome and Link is such a badass. The side stories are all rich with story and a blast to do. There is not one dull moment in this game and there isThis is an amazing game. There is so much to do it's almost overwhelming at points. This is my first Zelda game. Yes get the gasps out now, but I see why this game series is one of the most beloved game series of all time. The story is so awesome and Link is such a badass. The side stories are all rich with story and a blast to do. There is not one dull moment in this game and there is always something to do. I literally bought the Nintendo Switch to play this game. Had to pay a little extra plus the game. So roughly $450 for Zelda. And oh man was it worth it. This is one of the most memorable games I have played in a while. Wow! there is already so many great GOTY contenders and this becomes one of them on that list. As long as Nintendo keeps making games like this they will always stay relevant. Expand
  20. Jul 15, 2017
    10
    After a few hours of playing this game, I came across a flying Klan member dancing around what looked kinda like a burnt house. When I tried getting close to him he began to teleport around me and throw fireballs.

    I have to say this is the best game i have played in a while
  21. Jul 14, 2017
    7
    I don't understand all the 10/10 reviews. I finished this game today. It was disappointing from the start. I've played and enjoyed Ocarina of Time, Link to the past, Majora's mask, and many other legend of Zelda games, so I have some experience of the series.
    The music is dull, the graphics are nice but ultimately do not make up for the sparse storytelling, the uninspired game-play and
    I don't understand all the 10/10 reviews. I finished this game today. It was disappointing from the start. I've played and enjoyed Ocarina of Time, Link to the past, Majora's mask, and many other legend of Zelda games, so I have some experience of the series.
    The music is dull, the graphics are nice but ultimately do not make up for the sparse storytelling, the uninspired game-play and the scaling of difficulty. Worst of all, this game does not live up to the previous series in terms of solving the dungeon puzzles. I didn't enjoy unlocking shrines.
    The first few hours are excruciating. It can take up to 10 hours for the game to pick-up and then the reward is minimal. After climbing this starting requirement, the game is actually too easy and the final boss was pitiful.
    Everyone praises the huge open world but most of is empty. They have taken an ordinary Zelda game and stretched it out. In fact, this is an apt metaphor for this game. The game may be longer, bigger and so forth - but this isn't matched with story elements, interesting characters, or enjoyable game-play - this game lacks depth. Every Zelda game but this one has hooked me from the start by making me care about the characters, having strong story elements, and rewarding puzzles (i.e. getting a cool new item as you complete a dungeon). Finally, the game lacks many of the enjoyable quirks that characterise the Zelda series.
    I look forward to these things being rectified in Breath of the Wild 2.
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  22. Jul 14, 2017
    10
    In the first second of Breath Of The Wild, I felt excitement, just the idea of experiencing what I had been waiting for almost 3 years, and by the end, I just wanted more. Breath Of The Wild is hands down one of the greatest achievements in video game history. Every goddamn pixel in this game shows beauty and style, every character expresses emotions that you could only feel in the realIn the first second of Breath Of The Wild, I felt excitement, just the idea of experiencing what I had been waiting for almost 3 years, and by the end, I just wanted more. Breath Of The Wild is hands down one of the greatest achievements in video game history. Every goddamn pixel in this game shows beauty and style, every character expresses emotions that you could only feel in the real world, the entire map of Hyrule is gigantic, huge, beautiful. You could get lost in the first minute of playing freely in the fields, riding horses, or even cooking! This is a game for everyone, a game so perfectly designed, acted, and presented that leaves you in awe, wanting even more, which you can get thanks to a huge number of side quests, puzzles and activities you can engage in. I cannot express with human words what I've witnessed during my play sessions of Breath Of The Wild, the three words that can define this absolute masterpiece are beauty, freedom, and revolutionary. The problem is, I think those words aren't enough to show how amazingly Nintendo has knocked the ball out of the park, just play it, and come thank me later. Expand
  23. Jul 13, 2017
    10
    We're just past half of 2017, but I already know this is the game of the year. I've never really liked the Zelda franchise, but Breath of the Wild makes me want to play every single entry.
  24. Jul 13, 2017
    10
    I never really was into Zelda per say, I did like Windwaker, but that was it. I think it is safe to assume that due to my 200+ hour journey with this game That I loved it. I loved the feeling I got when I just was walking around and just step into a story mission. I hear a lot of people say this is like HZD, and I played that game and these two are nothing alike. HZD is a pretty game,I never really was into Zelda per say, I did like Windwaker, but that was it. I think it is safe to assume that due to my 200+ hour journey with this game That I loved it. I loved the feeling I got when I just was walking around and just step into a story mission. I hear a lot of people say this is like HZD, and I played that game and these two are nothing alike. HZD is a pretty game, sure, but Zelda is a beautiful game with vast land and rich environments. People complain that it is too empty and I don't think those people actually played the game because there are towns and villages everywhere. The only thing that really bugs me, but I also love, is the weapon destruction system. I love how it forces you to try out different weapons that you would never try before, but it is rather inconvenient when it happens. I hate people comparing this to HZD, or any open-world game released in the last 7 years, this is not just any open world game, there is no hand holding, the game does have hints to how to do certain things like parrying, but you have to find those or just teach yourself how to. This is definitely going to be one of, if not, the best game released this year. Expand
  25. Jul 12, 2017
    10
    This game is amazing. I got it for my birthday and I was psyched to play it. When I got around to it, it was amazing.
    The only problem with this game is that the game is a little cheap at times. Spoiler alert ->
    For example, at the end of the divine beast Rutah, what you have to face is just annoying and it gets repetitive, and if you get hit you're basically automatically dead, even
    This game is amazing. I got it for my birthday and I was psyched to play it. When I got around to it, it was amazing.
    The only problem with this game is that the game is a little cheap at times. Spoiler alert ->
    For example, at the end of the divine beast Rutah, what you have to face is just annoying and it gets repetitive, and if you get hit you're basically automatically dead, even with good armor. And you can't even start from halfway through or anything if you die at the last stretch.
    Pros:
    Ragdoll physics (I love them)
    Combat
    Variety
    Story
    Cons:
    Can be cheap at times
    All in all, the game's not perfect, but the lots of pros overweigh the cons. So, I give it a ten.
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  26. Jul 10, 2017
    5
    This game is overrated beyond belief, them changing the Zelda formula was a bad move and I hope when the next one comes they go back to it. The divine beast are not a good replacement for dungeons and there being **** by hiding the fully powered master sword behind DLC
  27. Jul 10, 2017
    10
    For me this marks one of the beste Zelda games till date. Feels as big a step as Ocarina was back in the day. Would have loved a bit more complex dungeons but with the amount of content present here it is hard to even call that a complaint!
  28. Jul 10, 2017
    10
    Awesome... In my opinion The Legend of Zelda: Breath of the Wild it's better than The Legend of Zelda: Ocarina of Time, and it's the best videogame of the history.
  29. Jul 10, 2017
    7
    The game is very good, but not the masterpiece everybody is overrating.

    The game is amazing when it comes to the sense of adventure. Exploration element is good. It is very immersive as you feel like you have to take notice of everything around you, cook food, take shelter, hunt, change armor depending on area. The art style really suits it. Main quest is good. Shrine puzzles are
    The game is very good, but not the masterpiece everybody is overrating.

    The game is amazing when it comes to the sense of adventure.
    Exploration element is good.
    It is very immersive as you feel like you have to take notice of everything around you, cook food, take shelter, hunt, change armor depending on area.
    The art style really suits it.
    Main quest is good.
    Shrine puzzles are awesome.
    Sound and music are good.
    Game word is diverse in terms of areas but not in terms of enemy diversity.
    After the boasting that Nintendo did about how Zelda is 1.5 times bigger than skyrim map, there are only 8 types of enemies with some enemies having different forms ice, fire, red, blue, etc.

    Cons/needs improvement:
    The game falls short when it comes to actual progression of your character; By this i mean your character will not be any different than your friend who's also playing the game.
    This is a weak area in BotW when compared to the likes of Elder scrolls or Witcher where you have to upgrade skills and stats.

    In Zelda the only choice you get to make when it comes to character progression/customization is whether you want to upgrade your health or stamina.
    Even when it comes to armors, most of the time you will be using a specific armor set not because its strong or looks cool but because you have to (in volcano area you need to equip the flamebreaker armor set for fire resistance, In desert area you need to equip the Gerudo armor for heat resistance, same for when it's raining you need shockproof armor or when its color you need cold resistance).

    Weapons break after 30 seconds of using them means the game is basically treating an the weapon system as scraps/tools to use and throw away after a few slashes, instead of encouraging exploration to get a weapon that you want and grow attached to it.

    Fighting monsters in the wild is pretty useless since you don't gain anything and lose more weapons.

    Side quests are also a bit boring and bland. While some might argue it is a good thing that the game does not tell you where on the map you must go to complete a side quest to encourage exploration and immersion, and i agree to the extent that the side quest is interesting.
    In Zelda's case most side quests are so basic (go fetch "add here") that doing them does not feel worth the time since you rarely get anything noteworthy as a reward.
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  30. Jul 9, 2017
    10
    The biggest and best Zelda of all time, a true 10/10 game. The landscape is full of life wherever you go with animals and enemies. The game truly rises to the occasion for the Switch.
  31. Jul 9, 2017
    10
    9.5/10 The story and music are mediocre, and there can be some brief frame drops that doesn't harm your experience, but the gameplay is what makes this game shine. I got addicted to playing this game and didn't play another game until I beat Breath of the Wild. This along with the great graphics makes this an essential game in your collection, and maybe even a system seller if you don't9.5/10 The story and music are mediocre, and there can be some brief frame drops that doesn't harm your experience, but the gameplay is what makes this game shine. I got addicted to playing this game and didn't play another game until I beat Breath of the Wild. This along with the great graphics makes this an essential game in your collection, and maybe even a system seller if you don't already own a Wii U. This is definitely a contender for game of the year. Expand
  32. Jul 9, 2017
    10
    Zelda Is back!

    Possibly the best game of Zelda's Series.

    If you like to explore, this is for you, if you like good stories, again this is for you, if you like good music and art design, again for you, if you like to have deep characters, this is for you.
  33. Jul 7, 2017
    10
    This is truly, one of the best games I have ever played. It was a blast from beginning to end. It would take forever to read this review which is why I am splitting this in to sections. SECTION 1 Story: Breath of the wilds story isn’t the greatest, but the way you encounter it makes it unique. There is an obvious beginningThis is truly, one of the best games I have ever played. It was a blast from beginning to end. It would take forever to read this review which is why I am splitting this in to sections. SECTION 1 Story: Breath of the wilds story isn’t the greatest, but the way you encounter it makes it unique. There is an obvious beginning and end, but everything between that you haft to find. What I mean is LINK has lost his memories so if you want you can go ahead and find them all but this is optional. That is what makes the story so great. The fact that it is OPTIONELL. SECTION 2 dungeons: All though botw dungeons are similar looking they all have some really good puzzles. But they are not as great as others in the franchise but still really good. SECTION 3 BOSSES: this is the one thing I am disappointed about in botw. The bosses all look the same and are WAY too easy. Their AI was good but the bosses would have been much better and memorable if they were more difficult and had different designs’ did like ganons design but then again he was too easy to defeat. SECTION4 Exploration: Exploration in botw is extremely rewarding. There are countless things to collect and so many awesome places to find. Every time I thought "are there any new cool places left in this game „I found another awesome place. OH and there are 120 shrines to find... SECTION 5 Shrines: Shrines are very rewarding to find. They often times have great puzzles. But there are some Filler shrines and those are combat shrines. They are very lazy since there are plenty of enemies to kill in the vast world of hyrule. But for the reason that they are all so rewarding to find I loved all shrines SECTION 6 gameplay: The best gameplay in a videogame. You can literally go anywhere you want. You see that mountain over there? WELL NOT ONLY CAN YOU GO TO IT BUT YOU CAN ALSO CLIMB IT. You can climb on pretty much any surface and it is great. You also can friking surf on a shield. And you have countless attack abilities which brings me to SECTION 7 Combat: Combat in botw is great. You have so so so much variety on how to kill an enemy I FRIKKEN LOVED IT. SECTION 8 Enemies: extremely smart AI and a good amount of difficulty. I thought some of the mini bosses were much better than the bosses. Lynels were 10000 times harder than any of the actual bosses. So overall the enemies were great and I had so so much fun fighting them. SECTION 9 MUSIK: even though botw musk isn’t as memorable as in other Zelda’s a lot of the music is outright amazing. If I could I would give this game a 98 out of a 100.This and super Mario galaxy 1 and 2 are my favorite games of all time. And if you think this Game is overrated and haven’t played it you are missing out on one of if not the greatest Game of all time. Expand
  34. Jul 6, 2017
    10
    I never saw a game with so much emotion, so much desire to continue playing, even after finishing the game. The Legend of Zelda: Breath of the Wild, makes us rediscover the open world.
  35. Jul 5, 2017
    10
    This review contains spoilers, click expand to view. Game is generally fantastic. A different direction than other Zelda games, and one that was welcome with the new capabilities of the switch. I don't need to ramble on about the positives, others have done that, and there are many.

    Originally, I'd have given this game a 9/10 because I believed the combat to be far too easy, and simple at that. Going around gathering food is a great way to make sure that you can never die against bosses, most of which were too similar. That, and the ending seemed super abrupt, with not quite enough to satisfy you after sinking that many hours into the game.

    That being said, there is a story-based DLC to drop this holiday, so I'll reserve judgement on that front until that comes out. Also, I'm still in the middle of Master Mode, and it seems that the difficulty of enemies in this mode is finally up to a challenging level, which makes upgrading armor and simply getting around about as hard as it should be.
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  36. Jul 5, 2017
    10
    A ver, lo primero para aclarar es que la saga Zelda es una de las más influyentes a día de hoy pero no por eso hay que ponerla en un pedestal por cualquier obra que lleve este nombre, no niego que ocarina of time sea uno de los 5 mejores juegos de la historia gracias a la innovación, y con este nuevo Zelda me ha dado la sensación de que Nintendo está intentando cambiar las convenciones deA ver, lo primero para aclarar es que la saga Zelda es una de las más influyentes a día de hoy pero no por eso hay que ponerla en un pedestal por cualquier obra que lleve este nombre, no niego que ocarina of time sea uno de los 5 mejores juegos de la historia gracias a la innovación, y con este nuevo Zelda me ha dado la sensación de que Nintendo está intentando cambiar las convenciones de la saga, pero olvidamos que estamos en 2017, es muy difícil innovar en las mecánicas de un videojuego (a pesar de que en el desarrollo cinematográfico de los videojuegos todavía queda un largo camino para alcanzar la calidad del de una película) y eso hace que las empresas que quieran innovar tan solo pueden agarrarse a una fórmula y explotarla para que dé lo máximo de sí misma, y esto es algo que este nuevo Zelda hace a la perfección, en este caso no coge los conceptos de su antecesor (Skyward Sword) sino que vuelve a sus inicios en la era de 8 bits que es de donde saca casi la totalidad de sus ideas, desde la libertad que te dan desde el principio del juego hasta los enemigos, estamos hablando de que la saga Zelda ha llegado a lo que quería ser desde que el primer juego salió al mercado, una experiencia de total libertad en todos sus apartados esto es algo ue muchos intentan pero pocos consiguen no hay ni que ir muy lejos ahí están juegos como Watch Dogs los cuales intentan que el entorno se sienta vivo pero faltan opciones para que realmente lo parezca, pero bueno me estoy llendo por las ramas,the legend of Zelda: breath of the wild es un gran videojuego que consigue lo que intenta. Tiene una jugabilidad realmente buena que te obliga a adaptarse continuamente a cada situación (al igual que Dark Souls) y es un sistema inmenso en cuanto a posibilidades hasta que empiezas a ver los límites, y sí, con esto me refiero a la repetitividad de los combates ya que a pesar de lo amplio que parece el sistema el juego no te dá ningún incentivo para no hacer lo mismo en la totalidad de los combates, otro de los grandes problemas es que hay muchos enemigos con muchas animaciones propias pero no están bien aprovechados ya que la inmensa mayoría (por no decir todos) pueden ser derrotados de la misma forma y a diferencia de otros juegos en los que cada enemigo tiene sus mecánicas para ser derrotados aquí la barra de vida es lo único que crea una diferencia real entre (por ejemplo) un bokoblin rojo y uno azul.

    Aquí es donde comienzo la segunda parte del análisis donde voy a pasar explicar los problemas que he tenido con la historia. Está claro que este juego intenta contar una historia de gran calidad sobre una mujer que siente que es inferior al resto y a la que le acompaña un caballero que posee todas las cualidades que ella a querido tener durante la totalidad de su vida pero el problema es que la historia es contada a través de recuerdos, los cuales ocurrieron hace cien años por lo que en todo momento sientes que te gustaría estar realmente en ese instante pero no puedes por cómo limita la trama el hecho de que todo lo que ves ahí ya a ocurrido. Esto es algo que hacen otros juegos como Dark Souls pero ahí sientes en todo momento que todo se ha perdido y que realmente no hay vuelta a atrás al contrario que en Zelda en el cual hay aldeas en los que la gente no tiene problemas para seguir una vida normal y sientes que hay esperanza y que es un viaje en el que vas acompañado eso hace que pierdas el miedo a que es posible que nada se solucione.

    Finalmente quiero decir que este nuevo Zelda es un gran juego y me parece una gran decisión que hayan intentado cambiar la fórmula para no quedarse estancados desde luego lo recomiendo mucho debido a su buena historia (mal contada) a su amplio sistema de combate (el cual se podría haber explotado más) y a su gran libertad (la cual es una locura que nunca antes se había visto en ningún otro videojuego). Se nota mucho que nintendo se ha esforzado para hacer este juego, ahora solo queda ver cómo será el futuro el cuál tiene pinta de ser muy prometedor y de que por fin, la industria va a evolucionar.

    Gráficos: 9’1. Tal vez no sean los mas rompedores que hemos visto pero son preciosos y hacen que el mundo sea un lugar que te incite a explorarlo

    Jugabilidad: 9’7. Posee gran variedad de ideas y conceptos los cuales tienen pinta de que van a trascender en esta saga

    Sonido: 9. Iba a ponerlo a parir en este análisis ya que echas en falta las melodías de otros juegos hasta que me puse a jugarlo con melodías antiguas y me dí cuenta de la belleza que tiene la melodía de este juego

    Contenido: 10. 120 santuarios con su desafío propio, 900 Kologs escondidos en todo el mundo, 76 misiones secundarias de una inmensa calidad…

    Duración: 10. Completarlo al 100% puede llevarte más de 300 horas

    Redactor: Alexander González González
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  37. Jul 4, 2017
    10
    I spent the first 7 hours just exploring the beginning area, thinking about how free and open it felt. Then I got the hand glider. The story is meh but the combat, exploration and world are among the best ever created. This is the most "game" that we have had in a game for a long time. It's not without it's flaws. I could do without the weapons breaking and the game doesn't push the switchI spent the first 7 hours just exploring the beginning area, thinking about how free and open it felt. Then I got the hand glider. The story is meh but the combat, exploration and world are among the best ever created. This is the most "game" that we have had in a game for a long time. It's not without it's flaws. I could do without the weapons breaking and the game doesn't push the switch to it's limit graphically. But this is a Wii U game first and foremost. It was in development long before the switch was a thing and so technically speaking, it's not as impressive as other current gen games. But the ambient sounds, music and art direction are all magnificent. This game is among the best ever made and it is close to a masterpiece. Expand
  38. Jul 4, 2017
    10
    Uno de los mejores juegos de la historia, perfecto en casi todos los aspectos, aunque la unica queja que tengo es que no es un zelda en si, le faltan algunas cosas de la saga, pero eso no quita que sea un gran juego.
  39. Jul 3, 2017
    8
    I'd give this a 7-8. This is a very well made game. The graphics, style, atmosphere, even the BGM are great. They create an immersive world that is a joy to be in. The world map is huge, and there seem to be many things to do in the game... except that there aren't many at all!
    That's my gripe about the game. The huge map, coupled with the lack of hand holding (you'll be spending a lot of
    I'd give this a 7-8. This is a very well made game. The graphics, style, atmosphere, even the BGM are great. They create an immersive world that is a joy to be in. The world map is huge, and there seem to be many things to do in the game... except that there aren't many at all!
    That's my gripe about the game. The huge map, coupled with the lack of hand holding (you'll be spending a lot of time figuring what to do next), creates the illusion that there are many things to do. But what you'll be doing most is map exploration. That could be a very boring task, depending on who you are, given your extremely slow travelling speed. The beautifully crafted world makes it a little more interesting, but that can only go so far.
    Then there are the quests, that feel repetitive, because you aren't emotionally invested in the poorly driven storyline and weak characters. The plot is well written, but because so much of the game is 'exploration', the plot seems to fade away. Link, the main character, doesn't say a word throughout the game. It is seriously difficult to invest yourself into a character like that. Ganon, the main antagonist, appears rarely throughout the game, says nothing, and you know nothing of why it's even the antagonist. Poor character development, and these are the main characters we're talking about here.
    Then all we're left with is a beautiful game world. Sure, it's well made. But it could take you DAYS to fully discover it. I'll bet that you'll get sick of exploration before you even finish travelling the game world.
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  40. Jul 2, 2017
    10
    Como era de esperar, Nintendo lo ha vuelto a hacer, llegando a poner a este nuevo Zelda a la altura del Ocarina of Time.
    Si bien las notas pueden haber sido infladas, ya sea por la emoción, el nombre o simplemente porque se lo merece, nadie puede dudar que este juego es una Obra Maestra. Es tontería compararlo con juegos de otras franquicias, tal y como se ha podido observar en las
    Como era de esperar, Nintendo lo ha vuelto a hacer, llegando a poner a este nuevo Zelda a la altura del Ocarina of Time.
    Si bien las notas pueden haber sido infladas, ya sea por la emoción, el nombre o simplemente porque se lo merece, nadie puede dudar que este juego es una Obra Maestra. Es tontería compararlo con juegos de otras franquicias, tal y como se ha podido observar en las reviews de usuarios que únicamente se dedican a criticar, puesto que cada juego es un mundo.
    Centrémonos en la mecánica de los Zelda de antes. Ahora, la cosa ha dado un vuelco y ha cambiado para bien en muchos aspectos, tanto en gráfica, como en diversión, como en historia. La banda sonora sigue siendo excepcional. Los únicos contras que se pueden encontrar a este juego son subjetivos, debido a los cambios. Alguien que se haya acostumbrado a las mecánicas de los juegos anteriores, podrá sentir un vacío, a pesar de que el juego sea largo y el mundo sea vasto. Sin embargo, no olvidemos los Zeldas que añadieron características nuevas o cambiaron los gráficos como el Wind Waker. Fueron criticados antes de la salida y ahora es considerado por la gran parte de los fans y del resto de jugadores como uno de los mejores juegos de la saga.
    Tanto si eres fan como si no, este juego hará que te sumerjas desde el primer momento. Un mundo abierto, libre, enorme y vivo rodea esta maravilla de juego que coge todo lo bueno de los anteriores y lo mezcla dando lugar a un videojuego que roza la perfección.

    Resumiendo, esta obra maestra es inolvidable. Uno de los mejores juegos de la historia.
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  41. Jul 2, 2017
    10
    Fantastic. One of the best games of all the history. And now with nintendo Switch, I can take it wherever I want.
    FAntástico. Uno de los mejores juegos de la historia. Y ahora, con la nintendo Switch, puedo jugarlo donde quiera.
  42. Jul 1, 2017
    10
    Having actually finished the game, I can say that this game is deserving of the glowingly positive critic reviews its received. There simply isn't anything that this game does wrong. The combat is responsive and satisfying without being a total cakewalk. (You'll probably die a few times, and when you do, it's deserved.) The open world is dense enough to warrant its size, and exploration isHaving actually finished the game, I can say that this game is deserving of the glowingly positive critic reviews its received. There simply isn't anything that this game does wrong. The combat is responsive and satisfying without being a total cakewalk. (You'll probably die a few times, and when you do, it's deserved.) The open world is dense enough to warrant its size, and exploration is heavily rewarding. Many of the greatest weapons I've wielded during my ~75 hours with the game came from solving puzzles or finding chests that weren't blatant and required experimentation to uncover or complete. This game is the reason Nintendo is still relevant. Its design is flawless, and that's coming from someone who's first Zelda game was Breath of the Wild. Buy this game. Now. Expand
  43. Jun 30, 2017
    9
    If you have Nintendo Switch should Buy This awesome Game i freaking love Zelda series but i don't played Zelda games since 2000.Cons: this game only mistake is average Graphic)
    9/10 For this legendary game
  44. Jun 30, 2017
    8
    I'm a huge Zelda fan, as are most people like me who jumped up and down in excitement at the idea of new Zelda game that was...gasp...Open world! It's a big departure from the franchise in a lot of ways, but it does not disappoint (much). Bottom line is this game will keep you rapt for MANY hours of play time and has a TON of content to offer in the form of places to explore, enemies toI'm a huge Zelda fan, as are most people like me who jumped up and down in excitement at the idea of new Zelda game that was...gasp...Open world! It's a big departure from the franchise in a lot of ways, but it does not disappoint (much). Bottom line is this game will keep you rapt for MANY hours of play time and has a TON of content to offer in the form of places to explore, enemies to fight, puzzles to solve, and side quests. I won't ramble on, but I would like to touch on the hits and misses of this game:

    Hits:
    1) Open world. Map is huge and beautiful
    2) Graphics. Beautiful, realistic yet very "cartoon". Fits perfect for the game.
    3) Game play feels very open-ended and not boxed in like most other Zelda titles, though there are definitely easier and harder dungeons. If you try to go for the Gerudo area in the beginning with 3 hearts, for example... well good luck to ya!
    4) Combat systems and controls very good. Aiming the bow and arrow by tilting the controller in 2 axis works amazingly well. Controller has 3 axis gyros which will be used in some of the puzzles.
    5) Many hours of game play in the main quest + side quests. Probably 40 hours on the short end and 80+ if you have your fun with it.
    6) Climbing ability is awesome and very freeing. No more awkwardly hopping up slopes of mountains like Skyrim (man that sucked, right?!).

    Misses (and these are big misses!):
    1) Weapon durability is LUDICROUS. Like, I don't even know how this part made it past testing. Some of the bows wear out and explode after shooting 5-6 arrows.. Seriously? The melee weapons generally last 1-2 enemies, which is just over the top. It's just plain frustrating and annoying having to constantly be throwing away weapons and finding new ones, especially when the fancy "powered up" weapons break hella quick.
    2) Lightning physics. In some areas, lightning storms happen like ALL THE FREAKING TIME and will destroy you. I went out of my way to get the "Rubber Tights" (LOL), which are supposedly electro-resistant and a lightning hit still sucks 10 hearts or more out of me and makes me drop my **** Also, if you're in the sky on your paraglider, you can get struck by lightning. Physics 101 fail. No ground, no electricution. Derp.
    3) Where the hell is the iconic Zelda music? It's so sparse. You only get music maybe 10% of the time. Feels like Nintendo rushed this title out and skimped on soundtrack.
    4) Nintendo has done away with hearts, but you cook your meals... Ths is cool, but they also allow you to shoot completely innocent animals and eat them, as it, for example, shows a little icon of a beautiful fox turning into a steak. WTF, Nintendo... This is not very Zelda IMO. It's a fantasy world. We need not bring the ugliest aspects of humanity into it.
    5) Related to point (4), docile animals like does (that's a female deer for those not in the know) will run and charge at you when startled and sometimes hurt you and knock you down. Major fail. That's not how things work. Deer are afraid of people. They will run away. It's like Nintendo is trying to make it easier for disturbed little children to go out and torture the neighbor's cat after a session of gaming.
    6) The dungeons are a bit repetitive. Find the sometimes-annoyingly hidden "terminals", activate the devine beast, fight a Ganon variation, have a snack, move on.
    7) Koroks to find everywhere, but no payoff. There's apparently literally HUNDREDS of them. I've found like..... 15..... accidently. Woot. Or not.
    8) Graphics choke up bad sometimes. Not a lot, but when they do it can be BAD, like locked up or dipping to sub 1 fps in a combat. No bueno for a new system.

    Hope that sums it up. If you have a Switch, of course buy this game. Don't even think twice about it. Play it, enjoy it, and hope Nintendo fixes some of this crap in the next round. I'm not giving this game a 10 though, as way too many have. It's not perfect. It's a damn good game though. I'm settling squarely on 8.0, though I'd say maybe more an 8.5 if I had decimal capabilities on here.
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  45. Jun 30, 2017
    10
    It's a beautiful game, and with a complex NPC system for example:
    if you don't wear clothes, the NPC's will be scared, it's simple to play and with a cool history...
    The graphics are simple, and beautiful, it's the best game for a nintendo switch, it's not cheap, But it's worth buying the game, the game monsters, animals, weapons are better than others TLOZ games, it's a realistic
    It's a beautiful game, and with a complex NPC system for example:
    if you don't wear clothes, the NPC's will be scared, it's simple to play and with a cool history...
    The graphics are simple, and beautiful, it's the best game for a nintendo switch, it's not cheap, But it's worth buying the game, the game monsters, animals, weapons are better than others TLOZ games, it's a realistic gameplay, for example:
    You can die electrocuted, you can make an enemy attack another enemy, the possibilities are endless!
    But we don't have NAVI in the game saying: Hey, Look, Listen or other companion, just Link alone in the world talking with NPC's and defeating monsters

    Status:
    Soundtrack: 10
    Artstyle: 10
    History: 9,5
    Other: 10

    My Score: 10 - It's a amazing game!
    -MiniDark (UniversoRandom Team)
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  46. Jun 30, 2017
    9
    I'm not a fan of open world games and I was really scared that this could ruin the Zelda feeling. I'm glad to say that it didn't. The world it's so full of interesting stuff to do that you get easily distracted from the main quest just to satisfy your curiosity. It's true that the game is not perfect: there are occasional frame drops and the inventory and weapons management could beI'm not a fan of open world games and I was really scared that this could ruin the Zelda feeling. I'm glad to say that it didn't. The world it's so full of interesting stuff to do that you get easily distracted from the main quest just to satisfy your curiosity. It's true that the game is not perfect: there are occasional frame drops and the inventory and weapons management could be better, but overall the experience is so overwhelming that you forget everything else. It's a true masterpiece that gets inspiration from previous titles of the series and other open world AAA games in a perfect mix. Recommended Expand
  47. Jun 28, 2017
    7
    I can't for the life of me figure out how this game is a 10/10 to so many people...

    This game is not worth investing any more time in than the time it takes to complete the main quests and beat the game. There's nothing cool or interesting to find off the beaten path in this game, and if you go looking for something cool or interesting you'll be let down over and over again. It makes
    I can't for the life of me figure out how this game is a 10/10 to so many people...

    This game is not worth investing any more time in than the time it takes to complete the main quests and beat the game. There's nothing cool or interesting to find off the beaten path in this game, and if you go looking for something cool or interesting you'll be let down over and over again.

    It makes absolutely no sense at all that Skyrim is rated lower on Metacritic than Breath of the Wild when Skyrim offers so much more. Skyrim is packed with quests to do, things to craft, dungeons to plunder, dragons to fight, skills, perks, magic, and more. Skyrim also has several cities that are pretty much all bigger than any and every town in Breath of the Wild and more interesting to boot. It blows my mind that Breath of the Wild not only gets a pass for being devoid of content, but gets 10's almost exclusively. I only really think two things about Breath of the Wild are great, and that's the shrines and the player progression.

    When I first played this game I loved that you don't level up, and instead progress as a player through finding better armor and weapons. That's a concept that you don't see very often in modern open world RPG's, and I love it because it makes the treasure you find have more of an impact on your strength. This also completely removes the need to grind for levels which is a godsend.. Nobody likes grinding. As much as I prefer this way of progressing as a player in an RPG they still managed to screw it up.. The concept of only becoming stronger through finding weapons and armor is only cool if there is a lot of weapons and armor to find. In Breath of the Wild there is a good amount of weapons, but the armor is pitiful. Most of the armor is only good to protect you against the elements, and nothing else. There is only one type of armor that gives you a combat boost or any helpful boost at all. You don't feel like you progress that much as a character because there's no leveling up and there's very little armor to find. There is a decent amount of weapons in this game, but the weapons are leveled which ruins a lot of exploration. In a game about exploration you should be able to find something amazing right from the getgo. It should be hard to actually get, but it should be attainable at any point. Leveling the weapons to whatever metric Nintendo used for your skill level defeats the point of going off to a strange place looking for good loot. You'll always find what the game wants you to find. Where's the fun in that? Without interesting weapons or armor to find you'd think the quests would fill in this lack of fun and satisfaction with exploring. Nope.

    There are only a handful of main quests to do in this game, and that's fine because those main quests are fun and engaging enough. The problem is with the side quests. There is a severe lack of quantity and quality in the side quests of this game. A game with unrewarding exploration and only a few main quests you'd expect the side quests to fill in the rest but they just don't. There aren't that many of them and the ones you do get are mostly "go here and bring me 10 of these" quests. I guess there aren't many side quests simply because there just aren't very many people in this game though. That's another problem. There's about 5 towns in this game and they're all tiny. There's not much to do in them, people to talk to, or quests to do so they're mostly pointless. It's sad that this game set in a huge world in 2017 has villages so tiny that they might all collectively fit into Solitude in Skyrim.

    Generally speaking this game is a HUGE open world with hardly anything in it. It's a pathetic game to give 10's to. Skyrim does almost everything better than Breath of the Wild, but what it mostly does better is having actual THINGS TO DO and a smaller world with less pointless space. Seriously everyone must have rated this game a 10 after playing it for 10 hours or less. This is the most empty and boring game to ever get this high of a rating. The atmosphere is great, the climbing and gliding is great for exploration, I love the shrines although they're way too short, and the divine beasts were fun if just a little too easy. It's not a bad game, it's just not a great game either.
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  48. Jun 26, 2017
    5
    Been playing Zelda games since the early 90s and this is easily the most impressive world they have ever created. It's just a shame they put nothing in it. I 100% completed this game just so I could say this confidently: This game is trite. Look up the word, and you'll know I'm right.

    It's almost as if the creators are laughing at me for collecting all 900 seeds. When you get 900 Korok
    Been playing Zelda games since the early 90s and this is easily the most impressive world they have ever created. It's just a shame they put nothing in it. I 100% completed this game just so I could say this confidently: This game is trite. Look up the word, and you'll know I'm right.

    It's almost as if the creators are laughing at me for collecting all 900 seeds. When you get 900 Korok seeds, you're rewarded with a gold trophy that looks like a pile of **** and in the description it even says it stinks.

    + Huge World
    + Exploring, especially the climbing and flying around
    + Shield surfing

    - There's nothing in the enormous world but repetitive shrines and a billion Korok Seeds. While on the topic of Korok Seeds. There are 900 seeds, discovered by 12 different puzzles. 900/12=75. That means you are doing the the average Korok Seed puzzle 75 times each. That's awful.
    - Cooking was tedious and made Link unkillable
    - Weapons/Shields/Bows all broke too easily
    - The Master Sword has a battery life
    - No balance in the 4 main dungeons (the 2nd was a rubix cube the others were a joke)
    - Lack of enemies, especially in the 4 dungeons
    - All the bosses look the same and took no thought. If you had enough food you could just beat them to death. Not that every boss needs to be puzzle, but I think it would have been better if they were. It is a Zelda after all.
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  49. Jun 26, 2017
    10
    Perfect game, trust me when i say that you will want to pick up this game. It's a fun experience to go around the different landscapes in the game seeing new enemies and new conditions to going through those landscapes. Anyone who gave this a lower score than 8 is having some personal issues with the game or the company behind it going beyond what the game is actually about. The only issuePerfect game, trust me when i say that you will want to pick up this game. It's a fun experience to go around the different landscapes in the game seeing new enemies and new conditions to going through those landscapes. Anyone who gave this a lower score than 8 is having some personal issues with the game or the company behind it going beyond what the game is actually about. The only issue like other people have said is the weapon breaking. I personally didn't mind it since you get so many new weapons anyway, but i suppose it would have been nice if you had a replace weapon smart-button. People say the world is empty, well to those people i can only say that you must have bought the wrong game because this world is far from empty, there are endless things to do and collect, and the best part is even walking through the landscapes and just killing some bokoblin is a lot of fun. Overall i advise everyone who for some reason hasn't picked this up yet to buy it as soon as possible. Expand
  50. Jun 25, 2017
    8
    Amazing game! One of my favorites in the series. Stunning visuals. Combat is a lot of fun and presents many creative ways to defeat enemies. Starts out pretty hard with very little health and garbage weapons. that sounds negative, but I liked this a lot and definitely prefer the early game over the end game. Once you find some good weapons and armor, upgrade your health, and stockpileAmazing game! One of my favorites in the series. Stunning visuals. Combat is a lot of fun and presents many creative ways to defeat enemies. Starts out pretty hard with very little health and garbage weapons. that sounds negative, but I liked this a lot and definitely prefer the early game over the end game. Once you find some good weapons and armor, upgrade your health, and stockpile healing items, Link becomes pretty OP. This makes the combat a little tedious later on in the game. Not a perfect story, but I liked the acquiring of old memories and the piecing together of Link's old life. Dungeons were lackluster and boss fights were too easy. Side quests had a lot of charm and there are a lot of quirky loveable characters this time around. The sense of freedom and exploration is amazing. This is definitely a must-have for Switch/Wii U owners and a strong recommendation for any gamer. Expand
  51. Jun 25, 2017
    10
    Que tremendo juegazo, se merece todas las notas buenas que ha tenido. Es increíble como 5-6-7 horas de juego parezcan 20 minutos, se pasa demasiado rápido debido a la diversión que el juego te da.
  52. Jun 25, 2017
    7
    ---> problème de rythme. L'aventure principale est en retrait face au bac à sable. Beaucoup de PNJ mais on ne s'attache pas à eux car on n'est pas contraint à rester dans une zone. Le village de Cocorico est le premier exemple: on peut avancer trop facilement sans se préoccuper des habitants qui vous donnent par la suite des infos pas fraîches quand on va finalement les voir (genre: "oh,---> problème de rythme. L'aventure principale est en retrait face au bac à sable. Beaucoup de PNJ mais on ne s'attache pas à eux car on n'est pas contraint à rester dans une zone. Le village de Cocorico est le premier exemple: on peut avancer trop facilement sans se préoccuper des habitants qui vous donnent par la suite des infos pas fraîches quand on va finalement les voir (genre: "oh, y'a un sanctuaire au-dessus du village" "bah, oui, je l'ai fait depuis longtemps" OU à Elimith: "oh, t'es nouveau dans le village, je vais être ton guide" "je connais merci, j'ai déjà ma propre maison totalement décorée...et qui ne sert à rien" OU pire quand j'ai déjà l'armure Goron complète et qu'un pauvre PNJ en bas de la montagne me donne une partie de l'armure contre 10 lézards ignifus et te dis: "si tu veux mon casque...(...)" "j'ai le même que toi sur ma tête, pov' nouille...")
    ---> Et comment avoir de l'empathie pour eux, ils ne sont pas malheureux. Ces habitants ne sont pas vraiment en danger: les 4 divinités ne font pas trop chier: pluie, tempête au loin, vol au dessus de la tête depuis 100 ans, tourne autour de la montagne sans trop de dégâts... comment se sentir Héros? Je pense qu'il y a gros soucis de scénario, pas assez travaillé, incohérent. Si Link avait 10 000 ans, était amnésique, se réveillait nu dans une forêt et découvrait sa destiné petit à petit... là ça aurait eu de la gueule et on aurait pardonné les errances. Personne ne vous connaîtrait comme dans Majora's Mask et vous créeriez votre propre Histoire de Héros, votre Destiné! Mais non, ça reste cucu.
    Ocarina of Time & Majora's Mask tiennent bien plus la route côté scénario/rythme/émotions.
    ---> J'aurais quand même apprécié de pouvoir pêcher, dans un canoë sur les lacs et de parler à un vieux loup de mer dans un bar, risée du village pour dire qu'il avait vu un monstre dans le lac... mais non, on nous donne tout, les dragons vols tranquilou dans les airs mais personne ne les voit... NON! En plus ces dragons ne sont encore que du farming d'objet.
    ---> On peut tout escalader! Du coup on abandonne tout le temps son cheval (le premier truc qu'on va chercher pourtant). A ce propos, les stats des chevaux ne servent à rien, qu'est ce qu'on s'en fiche s'il à 2 boost ou 6 limités via une carotte magique. Il aurait justement fallu privilégier le cheval au début, puis introduire l'escalade via un bracelet magique pour ré-explorer le monde.
    ---> ça manque de souterrains, de grottes à explorer avec une torche, de fonds marins à explorer avec la tenue Zora...
    ---> le système de potion / tenues / diadèmes est bancal globalement.
    ---> bombes infinies? Je pense que ce pouvoir était inutile. Il aurait fallu mettre de simples bombes. On aurait pu aisément se passer des quelques énigmes des Sanctuaires les utilisant. Elles cassent le game design.
    ---> quêtes annexes pas très intéressantes malgré quelques bonnes idées.
    ---> beaucoup d'aliments pour pas grand chose au final.
    ---> les 900 korogus... je comprends le design derrière mais j'aurais préféré des mystères plus complexes, tout comme les secrets qui se résument à des babioles dans un coffre. Dommage.
    ---> tous les ennemis et camps se ressemblent.
    ---> pas assez de contraintes liées aux monstres, aux évènements. Les camps, les lynels ne protègent rien, n'ont aucune intelligence.
    ---> aucun temple caché, protégé par un système de protection comme les deux Sphynx dans le film "L'Histoire sans fin", aucune grandeur comme la "Grande Rivière des Terres Sauvages" dans "Le Seigneur des Anneaux" (j'suis pas un fan de ces films, mais des idées de mise en scène).
    ---> les boss médiocres, que dis-je: A CHIER!! et trop simples. Ganon compris. Ganon est pitoyable notamment sa 2ème forme qui ne ressemble à rien, ne fait rien. On attend un vieux pattern à la noix pour le tuer. Un rip-off dégueulasse de Nago de Princesse Mononoke.
    ---> les 4 donjons ne resteront pas en mémoire, trop simples.
    ---> les sanctuaires sont très inégaux, dont 20 épreuves de force. 20! beaucoup trop!
    ---> J'aurais aimé avoir la musique du village Cocorico dans le Village de Cocorico & un cimetière (vu les morts) et un clin d’œil à l'homme du moulin de OOT dans le village d'Elimith... enfin... c'est bien de se détacher de OOT mais les clins d’œil subtiles auraient fait plaisir.
    ---> beaucoup de boulot & addictif sauf que, bien que chaque joueur puisse construire sa propre expérience & trajet, tous finiront par faire la même chose encore et encore, rencontrer les même camps et ennemis copié/collé, chopper le même cheval géant inutile au même endroit, faire les mêmes quêtes pourries, telles les tablettes Zora, l'oiseau blanc, les pins alignés, le village d'Euzéro.
    ---> une bonne direction pour le prochain, enfin débarrassé des médiocres TP & SS.
    ---> mais encore un Zelda qui n'a rien d'épique.
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  53. Jun 24, 2017
    10
    I would give 9,5 but i cant so that's why it's 10. Amazing open world, u can basically do whatever you want if you want to rush and kill last boss you can do it or i killed this divine beast last and you killed it first. You have a lot of armors to choose from like climbing and swimming armors that can really boost your climbing/swimming speed and make those things enjoyable. Many weaponsI would give 9,5 but i cant so that's why it's 10. Amazing open world, u can basically do whatever you want if you want to rush and kill last boss you can do it or i killed this divine beast last and you killed it first. You have a lot of armors to choose from like climbing and swimming armors that can really boost your climbing/swimming speed and make those things enjoyable. Many weapons to choose with different attack speed plus you have special powers like freezing time of some things or even monsters. A lot of shrines to find and figure out. 3 things i would add are fishing rod, unbreakable weapons and more dubbing Expand
  54. Jun 23, 2017
    10
    I will first say I haven't beat the game, but I have put in over 100 hours. It's quite possibly the best game I've ever played in my 20 some odd years of being a gamer. Definitely the best Zelda. It is more similar to the very first Zelda game in terms of being dropped into a massive world with no hand holding. It breaks away from traditional Zelda style, but manages to do so withoutI will first say I haven't beat the game, but I have put in over 100 hours. It's quite possibly the best game I've ever played in my 20 some odd years of being a gamer. Definitely the best Zelda. It is more similar to the very first Zelda game in terms of being dropped into a massive world with no hand holding. It breaks away from traditional Zelda style, but manages to do so without ruining the core Zelda experience. Aside from all that, it is the best open-world game I've ever played. Every game with an open-world from now on has to compete with Hyrule as it is presented in this game. It will be no easy task to outdo this game. A real gem. Truly the hallmark of excellence. Expand
  55. Jun 23, 2017
    9
    Completion: 100% Dungeons, 100% Memories, 79% Shrines, True Ending

    Pros: - The open world is truly free. Climbing in this game is one of the most enjoyable mechanics I have ever experienced. Exploration is rewarding and genuinely surprising. The upgrades dovetail perfectly with these factors, creating a gameplay loop that doesn't let up and continues to be exhilarating. The freedom
    Completion: 100% Dungeons, 100% Memories, 79% Shrines, True Ending

    Pros:
    - The open world is truly free. Climbing in this game is one of the most enjoyable mechanics I have ever experienced. Exploration is rewarding and genuinely surprising. The upgrades dovetail perfectly with these factors, creating a gameplay loop that doesn't let up and continues to be exhilarating. The freedom to truly go anywhere never gets old. This is, without a doubt, the greatest open world game I have ever played.
    - The dungeons are a blast despite being on the short side.
    - Only game I have played that does weapon durability right. The entire battle system is centered around this mechanic and thus it feels organic to switch in and out of your arsenal.
    - Shrines are fun and inventive. There are a few that truly push you to the limits of your abilities.
    - Measured and impactful economy that makes every resource count.
    - Beautiful art style that impresses despite technical limitations.

    Cons:
    - The late game becomes a bit of a grind. Acquiring more materials can be tedious, combat becomes unnecessary, and rewards no longer invite excitement.
    - English voice acting is not great. Most egregiously, Zelda's VA simply does not match her character
    - The story lacked impact and by its very nature felt disjointed. I was unable to develop a significant emotional connection to any of the characters.
    - It rains WAY WAY too much. Incredibly annoying mechanic that will occasionally halt progress and gameplay entirely.
    - Bosses are uncreative and the same tricks will generally work on every single enemy in the game
    - Significant and noticeable frame rate dips. Although this was patched, occasional issues persist.

    I played this game for over 70 hours and I was not bored for a moment of it. That's the highest praise I can offer for any title.

    Final Score: 9.4
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  56. Jun 23, 2017
    10
    This review contains spoilers, click expand to view. The is honestly my favorite game as of now. This game alone was enough for me to return to console (and Nintendo no less) and am overall incredibly impressed. The story-now that I have observed every detail of said narrative-is incredibly dark and fascinating and delivered the narrative in a rather nuanced manner. For example, (potential spoiler btw) finishing Kass' quests unlocks a hidden conversation in which Kass reveals that Zelda loves Link and tells Link that he knows who he is. Given that most NPC's do not recognize who you really are, the impact of Kass recognizing you is compounded in terms of effect. Subtle details about the way the story is told like the one mentioned is what makes it rather intriguing. If I had any real criticism about this game, however, it would be that the final stage of Ganon could have been made a bigger challenge (although, it does make sense that Ganon is the way he is from a story perspective). Despite that, the sheer scale and freedom offered by the game more than makes up for it. I have beaten the game twice and now eagerly await the DLC.

    sidenote: all the fanboys that left critical reviews for this game without even playing the game are...embarrassingly thickheaded (let's keep things civil ;) ). As for those who tried to retaliate by attacking other games on Sony's end...don't drop to the level of the idiots leaving illegitimate reviews here.
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  57. Jun 23, 2017
    9
    A lot of the positive aspects have been thoroughly discussed. It's a big, beautiful world. The game gives you a ton of freedom to explore and play at your leisure. There is an abundance of shrines, most of which I enjoyed completing. I loved doing the dungeons. I like the combat; flurry rushes and shield parrying are satisfying. I loved the rune powers, especially magnesis and stasis. I'mA lot of the positive aspects have been thoroughly discussed. It's a big, beautiful world. The game gives you a ton of freedom to explore and play at your leisure. There is an abundance of shrines, most of which I enjoyed completing. I loved doing the dungeons. I like the combat; flurry rushes and shield parrying are satisfying. I loved the rune powers, especially magnesis and stasis. I'm not gonna talk too much more about the positives, because there are plenty of positive reviews to be found on the Internet.

    I have two major complaints that really keep this game from being even better. First, the enemy variety is abysmal, considering how big the map is. This almost ruins combat. I like the fighting mechanic, but it sucks fighting the same Bokoblins, Moblins, and Lizalfos constantly. The skeletal enemies that appear constantly at night will drive you crazy. I was very disappointed to find out that there were no Darknuts, Ironknucles, Deku Babas, Redeads, Gibdos, Armos, etc. Even the overworld mini-bosses lack in variety, as there are about 100 of them to fight, but only 4 major types. This shortcoming is a big missed opportunity to encourage exploration. The second complaint - and this is the biggest of them all - is the bear bone main campaign. There's nothing to it other than the Divine Beasts and some memories, which are basically just cut scenes that show events that's already happened. I loved the Divine Beasts, but they were too short and small, not to mention the incredibly dumb choice they made to make them look and feel too similar to each other. The developers focused way too much on making a large, pretty overworld map and neglected the main story. I'm hoping the upcoming DLC alleviates some of these problems.
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  58. Jun 22, 2017
    10
    One of the best Action RPG experience I have ever played. The Open World leads to so much freedom and exploration - and the game never holds your hand - unlike previous installments. The Side Quests themselves were okay but obviously weren't the focus of the game - just the ability to choose to follow them was enough for me. I probably did 10% of the text based Side Quests but I enjoyedOne of the best Action RPG experience I have ever played. The Open World leads to so much freedom and exploration - and the game never holds your hand - unlike previous installments. The Side Quests themselves were okay but obviously weren't the focus of the game - just the ability to choose to follow them was enough for me. I probably did 10% of the text based Side Quests but I enjoyed the many optional enemy encounters , minigames, and the one photography based quest. The dungeons were great, boss battles even better, and the temples got the same itch of the dungeons in a smaller size. Overall I found the first 50 hours of the game to be a top 3 gaming experience of mine and would recommend many more hours for any gaming completionist out there Expand
  59. Jun 22, 2017
    9
    A great Zelda game, but I'm not sure if it's the best. There is no doubt that the world is amazing and fun to explore but there's a strange lack of purpose to it. I've done all 120 shrines now and seen a fair bit of the game, though there is sometimes a lot of busywork involved (especially when upgrading armour or certain side-quests). I can't bring myself to give this game a 10 but IA great Zelda game, but I'm not sure if it's the best. There is no doubt that the world is amazing and fun to explore but there's a strange lack of purpose to it. I've done all 120 shrines now and seen a fair bit of the game, though there is sometimes a lot of busywork involved (especially when upgrading armour or certain side-quests). I can't bring myself to give this game a 10 but I think an 8 would also be unfair. Honestly, I think it's a good game but as a Zelda entry... Ocarina of Time still wins the top slot for me.

    Check it out if you like open world games and action adventure, there's an awful lot to see and do. If you want an in-depth story and a mythos you can really get your teeth into, though, temper your expectations. Hopefully the DLC coming winter 2017 will add a bit more meat to the bones.
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  60. Jun 22, 2017
    9
    After playing Skyward Sword is Breath of the Wild a wind of fresh air to the series. Breath of the Wild takes the series back to it's NES root. This is a welcome change in a gaming era where almost everything is linear.

    The Gameplay In the beginning of the game you get every ability to use in the open word that is Hyrule. And after the beginning hour of the game you can explore
    After playing Skyward Sword is Breath of the Wild a wind of fresh air to the series. Breath of the Wild takes the series back to it's NES root. This is a welcome change in a gaming era where almost everything is linear.

    The Gameplay
    In the beginning of the game you get every ability to use in the open word that is Hyrule. And after the beginning hour of the game you can explore everything. When I got to this point I followed the story marker but when I played through the game the second time I decided to jump of the south era and I had a almost completely diffrent experience then the first time.The only thing that I have trouble is the clumsy inventory that you have to drop weapons or shields before you can pick it up because your inventory is to small. There is an option to expand it but it is still annoying. That is just a small portion of the freedom that this game has to offer it is simply amazing and very fun to play.
    9/10

    Style
    The graphics are not of PS4 or XBONE levels but the details of the world make up for it. For example if you shoot an arrow in to the sky, and follow the path of the arrow you can pick it up again. Or when it rains you can climb slower or even fall of! The soundtrack is also a bit disappointing and missing the classic Zelda tunes you expect from other Zelda games.
    9/10

    In conclusion Breath of the Wild is a spectacular, game that gives you freedom like no other game before it. But the small problems keep it back from "The greatest game of all time"
    So I give it a 9/10.
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  61. Jun 21, 2017
    6
    I have very conflicting feelings about the Legend of Zelda: Breath of the Wild. Let me start with the game play. First off the dealer ability system I really didn't like it I think durability can work in some games if you do it correctly and I don't think it was done well on this. The fact that every single weapon breaks overtime made me not care about finding new weapons. It's nice thatI have very conflicting feelings about the Legend of Zelda: Breath of the Wild. Let me start with the game play. First off the dealer ability system I really didn't like it I think durability can work in some games if you do it correctly and I don't think it was done well on this. The fact that every single weapon breaks overtime made me not care about finding new weapons. It's nice that there is such a wide variety of weapons this game but I just can't care about them because they all break. Another reason why this hurt the game is because it made me not want to fight enemies. I also want to point out how completely ridiculous it is that the master sword can break even temporarily. It also doesn't help that you have such a limited amount of weapons that you could carry at one time. Another thing is the combat. It wasn't terrible, it worked, but I really don't think it was that good. Most every fight with normal enemies boiled down to me just mashing the Y button. The only fun I had with the combat was with bosses and extremely tough enemies. And even then the AI for most enemies with so bad and they rarely put up a challenge. The exploration in this game is great and I loved it but I think many other games did it better. I loved exploring and seeing all the different parts of the world but there wasn't a lot to do in it that I thought was fun. There's a big beautiful world in this game but what is there to do in it. Fight monsters? Find korok seeds? Do side quests? Sure I could do all those things, but I honestly didn't have a lot of fun doing it. I'm not really a big fan of puzzles so finding the korok seeds and completing the shrines really didn't do a lot for me. I did find everything collectible and did complete every side quest but that's mostly because I'm a completionist and not because I enjoyed doing it. Really nothing about the gameplay is TERRIBLE. But I don't think anything about the gameplay is particularly great. The weather mechanic in this game however was absolutely horrible to me. I can't tell you how many times I groaned and annoyance every time it started raining. This game requires you to do a lot of climbing and I don't mind that. The fact that it rains almost every in-game day and makes it impossible to climb and that is incredibly obnoxious. The rain is probably one of the most hated things about this game for me. Whenever it rained I would literally have to put down my game and just wait for it to stop raining. And that is not fun. How the hell am I supposed to explore when the game is constantly putting impossible barriers in my way. Also, this game's dungeons sucked. Overall I would say that the gameplay was just disappointing. That's enough about the game play for now. For now I want to talk about the writing in the story because that's what really made me dislike the game. I know Zelda isn't about writing or story. That's not the point. It's all about the gameplay. It's 2017 and I expect better writing out of this game. First I'll talk about what I like. I think Princess Zelda and a few of the Champions had very interesting and likeable characters. There was also a few very interesting Side characters you see throughout your adventure. However there were a couple of things that really annoyed me and kept me from being immersed in the story. One of which is being Link. Link has traditionally never had a character, personality or a voice. This was fine back when Zelda was 8 Bits. But it's 2017. And the fact that link constantly stands there in the cutscenes with no emotions and no personality like a plank of wood completely takes me out of the story. I actually couldn't take a lot of the cutscenes and seriously because of how funny I thought it was that link just stood there with absolutely no emotion to everything he was seeing. I don't think there is any reason why link shouldn't have a voice and personality in these games. Zelda has a personality, why can't he? But now I want to move on to the thing that angered me more than anything else. More than the rain. More than the most confusing puzzles. And that would be Ganon. This game has the worst villain I have ever seen in anything ever. Has to be one of the lamest final boss fights I had ever seen. He had no motivation, explanation or character. He never says a word in the entire game. The game defines him as being just a big evil demon who wants to destroy the world because reasons. It's probably the most lazy writing I have ever seen in any game I've heard of. As the credits were rolling the only thing going through my mind were the words "f*** you Nintendo". I thought that because I know that Nintendo is better than this. They could have made a better game. A better story. I did have fun playing it but there are just too many inexcusable problems and I don't think it's worth playing a second time. I don't believe I can justify a score any higher than 6. I had to chop this review severely to fit it in 5000 characters. Expand
  62. Jun 21, 2017
    10
    A perfect score still doesn't even do Zelda: BotW justice. BotW is magical, endearing, ground breaking, powerful, and simply a joy to play. Nintendo's ability to reinvent the LoZ franchise, while simultaneously improving the open world genre so substantially, crafts a masterpiece that stands alongside the best games of all time.
  63. Jun 20, 2017
    10
    Nearly everything about this game is incredible. Nintendo has made exploring fun with you constantly thinking and wanting to know what's over that hill or in that forest. The best thing is that there always is something there!
    Bad points for me are the bosses, quite bland.
  64. Jun 19, 2017
    10
    A great open world RPG, but if you're looking for the story, you will be disappointed. The game packs a punch with great mechanics, nice graphics and a huge open world that is crafted in a way that just makes you want to explore more and more. You will often catch yourself just running around exploring the world, looking around for more korok seeds or shrines, or just spending five minutesA great open world RPG, but if you're looking for the story, you will be disappointed. The game packs a punch with great mechanics, nice graphics and a huge open world that is crafted in a way that just makes you want to explore more and more. You will often catch yourself just running around exploring the world, looking around for more korok seeds or shrines, or just spending five minutes climbing that big mountain just to slide down on a shield.

    This isn't Witcher. It won't make you take tough moral decisions. It won't amaze you with great story. The game is more of a sandbox, which is whatever you make out of it. You can finish the game just after the tutorial. You can try to beat the shrines in the ways creators never imagined. You can defeat enemies in different creative ways. You can collect crickets. You can explore the world. You can fly. You can ride a bear. If you love exploring and if you are creative, this game is made for you.
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  65. Jun 19, 2017
    10
    There's no such thing as a perfect game. 10/10 for me means that if you are a gamer then you have to make space in your schedule to play this game. Either buy a used WII U if you're on a budget, or do buy a Switch because it's well worth the cash they ask for it.

    I've never played a Zelda game before and this is one my favourite games of all time. Other titles IMO would be: TESV:Skyrim,
    There's no such thing as a perfect game. 10/10 for me means that if you are a gamer then you have to make space in your schedule to play this game. Either buy a used WII U if you're on a budget, or do buy a Switch because it's well worth the cash they ask for it.

    I've never played a Zelda game before and this is one my favourite games of all time. Other titles IMO would be: TESV:Skyrim, Half Life series, Unreal Tournament, GTA series, Age of Empires, Pokemon, Mass Effect trilogy, Max Payne 2, Colin Mcrae 2, Doom, Super Mario World, Portal 1 and 2, Tomb Raider series. BOTW deserves a spot on this list. None of them were perfect, some were ahead of their time, others were simply well designed and fun to play, or unique, but all of them are "must plays".

    I'm a PC gamer and I have been one for about 15 years. The last console I've owned was the SNES.
    The switch is the perfect console to complement PC gaming, as it's portable and will support famous titles that can't be played on PC. BOTW was a great comeback to console gaming, and I'm looking forward to the SWITCH's future.
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  66. Jun 19, 2017
    10
    Un gran título que cumple con las expectativas desde el momento en que lo empiezas, la historia tiene su transforndo aunque hubiera podido ser mas compleja, la cantidad de elementos que entran en el juego, misiones secundarias, santuarios, puzzles, mecánicas de mundo abierto y sandbox que hacen de este titulo algo extenso y con mucho contenido. Gráficos acordes a lo que se espera, unUn gran título que cumple con las expectativas desde el momento en que lo empiezas, la historia tiene su transforndo aunque hubiera podido ser mas compleja, la cantidad de elementos que entran en el juego, misiones secundarias, santuarios, puzzles, mecánicas de mundo abierto y sandbox que hacen de este titulo algo extenso y con mucho contenido. Gráficos acordes a lo que se espera, un estilo artístico bien elaborado, música ambiental bien lograda que te hace querer escucharla por mucho tiempo, pequeñas caídas de frames en sitios específicos del juego, pero que no afectan su jugabilidad en ningún momento, dificultad media, sin mayores problemas para vencer a los jefes finales de algunos escenarios.
    En términos generales un juego infaltable en la colección de los que tienen una Nintendo Switch, una apuesta segura a la diversión, pues llevo mas de 120 horas jugadas, y solo el 25% del juego completado, falta mucho por explorar y por disfrutar.
    Juego altamente recomendado 10/10
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  67. Jun 19, 2017
    10
    It's commonplace nowadays to refer to The Legend of Zelda as formulaic, but the franchise is no stranger to sweeping change. From Ocarina of Time's 3D revolution to the touch-based DS experiments, Nintendo's flagship adventure series has tried quite a few new directions, with varying levels of success. None of those experiments, however, were as comprehensive as Breath of the Wild. AndIt's commonplace nowadays to refer to The Legend of Zelda as formulaic, but the franchise is no stranger to sweeping change. From Ocarina of Time's 3D revolution to the touch-based DS experiments, Nintendo's flagship adventure series has tried quite a few new directions, with varying levels of success. None of those experiments, however, were as comprehensive as Breath of the Wild. And none of them were ultimately as fantastic.

    This sense of newness is made clear from the beginning, in which the player gets immediately cast as a long-slumbering Link, without any sort of exposition. The character has no memory, and only wakes up from his ressurection chamber following a mysterious voice echoing in his head.

    The first moments of the game are spent exploring the Great Plateau, a location in central Hyrule that serves as an introduction to the game's main mechanics. However, after you're able to exit the Plateau thanks to your paraglider and tablet-like sheikah slate, you can go anywhere you please, including straight to the ruins of Hyrule Castle, where Calamity Ganon, the entitity who brought the world to ruin 100 years ago, waits. For a series that has become heavy on hand-holding, things are off to a great start.

    The astounding level of freedom given to the player is only possible thanks to Link's game-changing ability to climb almost any surface. Previous Zelda titles would separate areas of the game by throwing unpassable mountains between them; here, each mountain is simply a new invitation to explore. The full-fledged physics engine, meanwhile, makes traversing each area even more addictive, as things just click together in a very organic way.

    As someone who loves seamless exploration, I can get frustrated by intrusive story-heavy sections, all-too-common in releases nowadays. Breath of the Wild eschews this approach in a genius way: Link is soon able to recover several pictures in his sheikah slate, apparantly taken by Princess Zelda before the calamity. By finding the spots in those pictures, he can recover his memory piece by piece. This makes the story essentially a collectible, to be experienced according to the player's investigation skills, and one of the many reasons to thoroughly explore the world.

    The game's Hyrule is a character unto itself: a post-apocaliptic world with signs of war and destruction at every corner, but which manages to also be extremely inviting in its pastoral beauty. Scattered over 15 seamlessly-connected, sprawling regions are plenty of ruins, but also towns, stables, landmarks, quirky characters, enemy camps, and (of course) a large number of secrets to uncover. Curiosity is always rewarded, sometimes with weapons or smaller collectibles, sometimes with large boss-like enemies or shrines.

    Oh yeah, the shrines. You see, one of the longest-running Zelda traditions are its dungeons. You'd get to them (usually in linear order), solve their puzzles, collect treasure (including the special items needed to complete them), and beat the boss at the end.

    Breath of the Wild, however, completely reimagines how this works. There are 120 shrines to find, and those are like bite-sized dungeons with puzzles and treasure chests. At the end of each of them, you get a spirit orb, needed to permanently increase energy and stamina. I'm of the mind that some Zelda titles can overdo dungeons, making them interminable sections of puzzle after puzzle in which I'm unable to even save and continue from where I stopped; for that reason, this new approach was a huge breath of fresh air. It also helps that the puzzles here are modular: many of them have several possible solutions, depending on how creative you want to get.

    Of course, dungeons had an imponence that smaller shrines just can't match. This is where the actual stand-in for dungeons come into play. There are four of them, and they are probably the most epic thing I've seen in any Zelda game, ever. They have some key differences from traditional dungeons in how they work: each is one giant puzzle you need to solve progressively, and the ingenuity of their interconnected designs made me feel like an engineer at times for mastering them.

    Speaking of story, this is a series-best. The melancholy of a devastated Hyrule can make each memory you recover extremely bittersweet, as you meet the champions that were supposed to fight the calamity, each with their own particular relationship with Link, and delve into the most well-developed Princess Zelda character we've ever been graced with.

    it's weird to admit it, but Breath of the Wild single-handedly makes the entire catalogue of previous 3D Zelda games somewhat obsolete. Going back to the old approach would mean abandoning the extreme sense of freedom that pushes this game so much above everything else that's out right now. Either under the lens of the Zelda series, the open world genre, or gaming as an art form, Breath of the Wild is nothing short of a masterpiece.
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  68. Jun 18, 2017
    10
    This game is absolutely breathtaking in its visual design, and the ability to explore the world of Hyrule at your own pace and in your own manner is a wonderful addition to the Zelda franchise. Being able to experiment with different ways to approach the same obstacle is another great feature of this game. If I had to name one thing that disappointed me about this game, it would probablyThis game is absolutely breathtaking in its visual design, and the ability to explore the world of Hyrule at your own pace and in your own manner is a wonderful addition to the Zelda franchise. Being able to experiment with different ways to approach the same obstacle is another great feature of this game. If I had to name one thing that disappointed me about this game, it would probably be the lack of a fully fleshed out storyline, but the game makes up for it with the bits and pieces they do provide. The story itself is the most compelling of any story the Zelda series has told before, so that just makes me want more of it. Nintendo has already announced DLC that will expand on the game's story, however, so I can't really complain. I recommend this game for just about everyone, whether you've been interested in Zelda games in the past or not. It is definitely a game that will stick with you over time. Expand
  69. Jun 18, 2017
    10
    Overall I rated the game a 10/10 because the developers tried something new and it worked well. Most of my review is going to be critiquing the reviews of the people who gave a negative rating.

    Do not get turned off by all of the negative reviews bashing the game because it's not an Ocarina of Time remake. This game has changed a lot, and I believe it's a move for the best. The lack
    Overall I rated the game a 10/10 because the developers tried something new and it worked well. Most of my review is going to be critiquing the reviews of the people who gave a negative rating.

    Do not get turned off by all of the negative reviews bashing the game because it's not an Ocarina of Time remake. This game has changed a lot, and I believe it's a move for the best.

    The lack of heart containers has made, what looks to be 1,201 people mad. Well I have to say I really like the system they implemented to get hearts. You have to solve puzzles that are hidden around the world to get spirit orbs. Four spirit orbs can give you heart piece. What all the haters don't realize is a spirit orb is essentially a heart piece itself, just like in the older games you need 4 spirit orbs (heart pieces) to have 1 complete new heart. It's the exact same as the old games except that you take 1 extra step.

    The weapon structure is a lot different. Here you have weapons with durability which make the game feel more realistic. I actually think it feels more "Zelda-esq" because of the environment. The Master Sword is NOT breakable like many of the negative reviews indicate, it simply needs to recharge after a certain time and that time is very short.

    Some of the negative reviews complain about the "lack of dungeons" but many Zelda games only have a few main dungeons. A great example includes Majora's Mask. There are 120 shrines which include puzzles that without a guide can be difficult. These shrines provide all the puzzle you would need for the game while the wilderness provides all the fighting you would need.

    Enemies are not necessarily difficult to kill, however Link can die very easily. Certain monsters can nearly 1 shot kill you even at a high enough number of bars. Obviously as the game goes on you get stronger but I like the difficulty.

    Traveling in this game is extremely easy. You can tame wild horses, or travel to any one of more than 130 locations on the map instantaneously across all the zones.
    Overall this is a great game to play and a great addition to the Zelda franchise. It is a deviation from the tried and true Zelda games and I believe it is a move in the right direction. Some people may not like it but it is FAR from a waste of money. In the case that you like the direction they took the game you will be extremely happy. In the case that you do not like the direction the game is still well worth its money.

    With all that said, I also have some gripes but there is no game I feel is perfect either. Initially it took some time getting used to the freedom the game gives you, I hated this at first but really enjoyed it after several hours of play. Also the Master Sword takes a while to get to without a guide and I rather have it as quick as possible. Lastly I was frustrated with the difficulty at fighting enemies at first, but this also goes away quickly as you learn the game.

    I hope they release additional Zelda games similar to this. I would continue to buy the game immediately.
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  70. Jun 18, 2017
    10
    This is, without a doubt, the best game of 2017.

    Graphics: 10 / 10

    Story: 10 / 10

    Controls: 10 / 10

    Soundtrack: 10 / 10

    Gameplay: 10 / 10
  71. Jun 16, 2017
    8
    The game is good and its attention to detail is really commendable. But the story is just laughably bad. I have pretty much lost interest in progressing through the story and stopped caring about any character just 1/4 in. Horizon's "open world" is definitely much less refined/detailed than this one, but hell, even Horizon's story was miles better than this and kept me wanting to see whatThe game is good and its attention to detail is really commendable. But the story is just laughably bad. I have pretty much lost interest in progressing through the story and stopped caring about any character just 1/4 in. Horizon's "open world" is definitely much less refined/detailed than this one, but hell, even Horizon's story was miles better than this and kept me wanting to see what happened till the very end. If you're after good stories in games then be prepared to be disappointed. Expand
  72. Jun 15, 2017
    10
    This review contains spoilers, click expand to view. i love it! the characters, the landscape, the game manicks and so much more one of my favorite games ever! tho the music is good it's not as good as in many other zelda games that is my only complain Expand
  73. Jun 14, 2017
    10
    For me this game is a SOLID 10/10. Not my favourite Zelda game tho. The open world is fantastic, really well made. It's a masterpiece in all ways: The combat system with parrys, strong charged attacks, weapon durability, jumping attacks,etc. The sound of the game is brilliant with that tiny piano notes, the village OSTs, the hyrule castle theme... And Kass... That bird is my favouriteFor me this game is a SOLID 10/10. Not my favourite Zelda game tho. The open world is fantastic, really well made. It's a masterpiece in all ways: The combat system with parrys, strong charged attacks, weapon durability, jumping attacks,etc. The sound of the game is brilliant with that tiny piano notes, the village OSTs, the hyrule castle theme... And Kass... That bird is my favourite character of the game. His accordion music is INCREDIBLE. I'm always searching for him to stop, chill and listen to his music. And the best part of it is when you complete his missions ( or his questline ) you can hear the hidden final theme that reminds all the players that this game is a The Legend Of Zelda. Also the graphics are amazing. I'm always looking for some extension of grass at high noon to take a screenshot. And talking about screenshots in 50 hours I made 1,000 screenshots. This game is so beautiful. The only bad thing I can say about this game is that for me, like The Witcher 3 is a bit boring to replay. Must own game if you have a switch. Seriously. Don't buy a switch without this masterpiece. Expand
  74. Jun 13, 2017
    10
    This game is BREATHTAKING! I was recently playing Majoras mask before this and when I started out I was expecting it to be like any other Zelda game, boy was I wrong. You start out in the Great Plateau and right when you walk out of the starting area you look off of the peak and you see the ENTIRE WORLD! It was so huge! The bosses in this game to get very repetitive though because they areThis game is BREATHTAKING! I was recently playing Majoras mask before this and when I started out I was expecting it to be like any other Zelda game, boy was I wrong. You start out in the Great Plateau and right when you walk out of the starting area you look off of the peak and you see the ENTIRE WORLD! It was so huge! The bosses in this game to get very repetitive though because they are just different variations of Ganon, but the game is still amazing and I highly recommend it, but the weapon breaking can be a bit bad, but it all makes up for it with the amazing gameplay and game design. 9.5 out of 10. Expand
  75. Jun 13, 2017
    0
    Boring uninspired game. Don't listen to fanboys praising this terrible game because they want to justify their purchase of bad console! But mark my words this game will be forgotten in a year!
  76. Jun 12, 2017
    10
    I've played a lot of open world games and RPG: Skyrim, The Witcher 3, Fallout, Assassin's Creed, DarkSouls, Final Fantasy, etc. I have been always a fan of this type of genre and I have enjoyed a lot of these games.

    Also, I am experienced in all the Zelda Universe, though I have played the 3D titles only (OoT, MM, WW, TP, etc) and have never touched the 2D ones (ALTTP, The Legend of
    I've played a lot of open world games and RPG: Skyrim, The Witcher 3, Fallout, Assassin's Creed, DarkSouls, Final Fantasy, etc. I have been always a fan of this type of genre and I have enjoyed a lot of these games.

    Also, I am experienced in all the Zelda Universe, though I have played the 3D titles only (OoT, MM, WW, TP, etc) and have never touched the 2D ones (ALTTP, The Legend of Zelda, etc). So, I wanted to play this game without any external influence of the critics nor wanted to spoil the story and gameplay. After 100 hours of gameplay, finishing the story and travel through all the world map, I can state that this can be defined as a MASTERPIECE. Nintendo created a game that reflects a true living world. I got lost within its magic, its compelling characters, the art style (oh! those unforgettable twilights), the dynamic combat, the treasures and yes, the best of all, the freedom that the physics engine provides you. The possibilities are endless.

    Although, I want to clarify that the music is exquisite and synchronizes perfectly with the world, but it is not as great as the music from other Zelda titles. Also, the story could have been polished and could have been defined with a more complex and intriguing plot. Overall, I can state that it is one of the greatest games created of the decade, and I would declare (from my personal opinion) that it is in the same level as OoT, if not higher.
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  77. Jun 11, 2017
    10
    I've been a Zelda fan since I was 5 years old, I am now 24. There has not been a single game since I played Ocarina of Time (i played it a ridiculous amount) that has brought me the same sense of enjoyment as this. Final Fantasy 7 and Skyrim came close. This is the first Zelda game, or any game in fact that I may say possibly surpasses Ocarina of Time. It is unbelievably good and you haveI've been a Zelda fan since I was 5 years old, I am now 24. There has not been a single game since I played Ocarina of Time (i played it a ridiculous amount) that has brought me the same sense of enjoyment as this. Final Fantasy 7 and Skyrim came close. This is the first Zelda game, or any game in fact that I may say possibly surpasses Ocarina of Time. It is unbelievably good and you have to play it. Expand
  78. Jun 10, 2017
    10
    The long awaited installment to the Zelda franchise is one of the best game in recent memory. Nintendo has done it again, reinventing a 'typical modern' genre, this time the 'Open World' adventures popularized by Skyrim, and retooling it to suit its biggest franchise yet. The end result is a mesmerizing and immersive experience that is unparalled. This coupled with the new NintendoThe long awaited installment to the Zelda franchise is one of the best game in recent memory. Nintendo has done it again, reinventing a 'typical modern' genre, this time the 'Open World' adventures popularized by Skyrim, and retooling it to suit its biggest franchise yet. The end result is a mesmerizing and immersive experience that is unparalled. This coupled with the new Nintendo Switch allows players to literally play this game non stop, taking it everywhere you go. As an (slightly) older gamer myself, time and place is one of the few impediments to enjoy a AAA experience. You just can't sit down in front of the TV all the time. The Nintendo Switch blurs this, and Zelda is rightfully the 'killer app' that allows you to do that. Without the baggage of being a launch game for a new hardware, BOTW is simply stunning in its ability to create a truly continuous and interactive world. Every surface, every mountain can be climbed. Did you see those scenery way beyond the horizon? Yup, you can go there to. Do you want to kill the threatening Guardian, a mini boss, with just a shovel or even with a chicken? Yes, you can do that as well. It's this free form gameplay that spawns hundreds of Youtube videos. When the end credit rolls, you'll discover that there are many things to do and collect, that you will literally keep on playing. It's clearly a testament to this game and a highly recommended purchase. Nintendo..welcome back. Expand
  79. Jun 10, 2017
    9
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 92/100
    Mein User Score = 9/10
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  80. Jun 7, 2017
    10
    Just perfect, full of content, pretty cool quests, shrines that use movement of the console are just amazing and a pleasure to solve. Exploration is very rewarding. Graphics in the handheld mode are just mind blowing, music is scarce but gives a nice atmosphere and plays at right moments. Characters are memorable and feel real. Combat is very good, and rewards better players. Also shootingJust perfect, full of content, pretty cool quests, shrines that use movement of the console are just amazing and a pleasure to solve. Exploration is very rewarding. Graphics in the handheld mode are just mind blowing, music is scarce but gives a nice atmosphere and plays at right moments. Characters are memorable and feel real. Combat is very good, and rewards better players. Also shooting your bow and using powers with the use of your own movement is perfect, aiming on console never was so good. Expand
  81. Jun 7, 2017
    6
    It's Beautiful game but mechanics are so different this game that looks another game, I like this série but remove the classic dungeons, it was not cool, too tedious to collect the pieces of heart this time, made me stop searching quickly. Lots of history for a very empty game, causing a feeling of discomfort. I hope get better in the next game.
  82. Jun 7, 2017
    10
    Never in my life have I ever written a review about anything, not even yelp. But, if I could describe this entire game in just one word.

    Sensational.
  83. Jun 7, 2017
    10
    This is an amazing game. Surely it isn't perfect, but you can't give it less than 9/10, especially if you tried the game; only haters do that. It isn't the best looking game ever, but it is still awesome.
  84. Jun 7, 2017
    1
    There's a 150 character minimum requirement to write this review. I can assure you that there aren't even that many different weapons/tools/monsters in the game-- take what we all know about open world games-- and you're left with repetitive monsters, the same dozen weapons more often than not.. There are only 120 shrines, all of which I've done. Trust me, if I saw a masterpiece in thisThere's a 150 character minimum requirement to write this review. I can assure you that there aren't even that many different weapons/tools/monsters in the game-- take what we all know about open world games-- and you're left with repetitive monsters, the same dozen weapons more often than not.. There are only 120 shrines, all of which I've done. Trust me, if I saw a masterpiece in this game, i'd have seen it by now.

    I'm going to write a 5,000 character review as to why this game is such a complete and utter disappointment-- perhaps it'll wake you all up as to how much of a let down this game really is when cross-compared to prior titles, AND no, this isn't nostalgia kicking in. Literally the only thing that carries you from start to finish in this game is the beautiful graphics, and that's not really all that impressive when we have other games out there that do it better.

    What would make this game a masterpiece to me? How about a real puzzle or challenge that requires tools other than a korok leaf or a torch? How about a real dungeon? How about the need to use anything other than your primary weapon to beat a normal monster? How about a bigger bestiary canon to the series? Where are Like-Likes, Stalfos Knights, Vires, Leevers, Terrorpins, Wallmasters, Floormasters, Poes, Invisible monsters, Zombies, Flying Tiles, Electric Jellyfish (Biri), Pengators, Tektites, Armos, Dark Link (not the costume), mini-bosses in general... Why are we stuck with this flat, yet gorgeous-- open world experience with flat tideless oceans with no sharks... decorated with awesome NPCs?

    More often than not you go about this big open world only running into color swaps of Lizalfos, Moblins, and Bokoblins. You know it's true when the monster shop only sells those THREE disguise masks. Having to fight the same three enemies over and over and over again is NOT fun.

    NOTHING. Not a single thing about this game is challenging. There are no Helmasaurs with masks to remove, there are no Stalfos Knights that you can only kill with bombs. You can kill everything with the same crappy weapon and shields aren't even needed. So I cannot comprehend this hype summary that metacritic has put on the front page of this game. You do NOT need strategy for anything in this game. This is the most casual Zelda game, and it will never surpass Windwaker or Ocarina of Time in terms of how fun those games were. This is not Nintendo's best effort. How can you claim this game requires any strategy? It's a big DPS race. That's all it is!!! Nothing forces me to use the tool belt to kill it. Nothing forces me to use the knock down power of a korok leaf to make it vulnerable. Nothing requires specific elemental arrows to kill it either. If you think there's strategy involved just because Link is missing his dodge roll this time around, then perhaps you just need to git gud.

    Where is the immersion? Where are the mini-bosses? Why is Molduga the only one aside from those Hinox mini-boss pretenders... Perhaps the most puzzling question of all... Why doesn't Lynel have a mini-boss health bar? When people compare this to much more immersive games like Skyrim, Witcher, or Dark Souls... I have to wonder if they're out of their minds, OR if we've played the same game? This barely scratches the surface as to what I expect from a 10/10 hyped up open-world game. Dare I even say, No Man's Sky does open world better. (There goes this review's credibility, but who cares, it's a fun review..)

    Why is Amiibo on his Tool belt! Seriously? Get that dlc crap off of there and make a useful tool that utilizes the Joycon's HD Rumble feature. C'mon ffs. Why even put the feature in the controller if you aren't going to showcase it?! Selling this off for Arms soon.

    It's almost like Nintendo went from being way innovative to being basic. What's with the repeated mural story cutscene with different text and different music depicting Ganon being sealed away? For real?! That's how we tell stories now? Pushing the same freaking cutscene ten different times with a different narrative? They couldn't be bothered making any other historical cutscenes outside of the mural one, could they? Instead we had to find memories, half of which are of Zelda whining.

    Lastly, there is no meaningful mention of the Triforce. If this is a reboot of the series and a culmination of all the timelines, then they left a ton of story out and a ton of monsters. And does anyone else think its bizarre that after a hundred years and a bunch of dead hylians there are no graves around the villages? I guess dead people don't get gravestones.

    Nintendo, please remaster Ocarina of Time WITH rumble support. We want to play it like we used to with the Stone of Agony all revamped to work with the HD Rumble joycon feature.
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  85. Jun 6, 2017
    10
    it's a great game, i'm playing for hours and i'm keeping impressed about the places, the forests, the fantasy story, the musics, the DIFFICULTY (Mann, I'm dying a lot). I really feel that i'm playing a video game, this fantasy universe of hyurle really catch my heart.
  86. Jun 5, 2017
    10
    The best game i´ve ever played.
    The best open-world game ever.
    Total freedom.
    There is so much to do.
    Great music.
    Can take a long time to beat.¨

    Best game ever!!
  87. Jun 4, 2017
    10
    When you first start up the game, you are greeted with a small introduction of the controls where Link is lead to a cliff where he looks over the breathtaking world of BoTW. On the Great Plateau alone, you can do so much on such a little portion of the map. When you finally get the para-glider, it feels amazing just to fly off of the Great Plateau into the truly gigantic of world of BoTW.When you first start up the game, you are greeted with a small introduction of the controls where Link is lead to a cliff where he looks over the breathtaking world of BoTW. On the Great Plateau alone, you can do so much on such a little portion of the map. When you finally get the para-glider, it feels amazing just to fly off of the Great Plateau into the truly gigantic of world of BoTW. If you wish, you could head straight to the final boss fight where you will almost definitely or head South to the Gerudo Desert or venture to Eventide Island, or get all the Korok seeds, or do all the shrines, or take down all the divine beasts, or chuck a Cucco into Death Mountain, the possibilities are endless. There are some negatives such as the frame drops, frame stutters, crashing and lower resolution, but those are things I'm willing to trade for the amount of content and surprises this game offers. The combat works well, the characters feel as though as they have their own personalities like two villagers having a conversation and are rude to you if they try to talk to you, or kids running around playing while an older villager spends their time resting and gardening, it truly is immersive. The amount of customisability this game offers can fall short at times, but being able to make your armour 15 different colours is amazing. I see that quite a few people think that the game is bad and all positive reviews are bots or paid reviews, but this is truly a masterpiece and deserves all the praise this game is getting. Perfect. Expand
  88. Jun 3, 2017
    9
    I am about half way through the game and it is amazing. The graphics and the game play work together to make an amazing experience. the only thing i don't like and the only reason it got a 9 instead of a 10 is because the weapons have such low durability you get like 5 hits then it breaks. This is the best Legends of Zelda game since ocarina of time.
  89. Jun 3, 2017
    10
    Great game. I like the art style of this game, it is beautiful, I love the music. I thought it didnt have story or animated short but it does, it have minimal cutscenes that is appropriate and does a great job conveying the story. There are so many puzzles to solve and things to do, some puzzles are incredibly hard to figure out and I will eventually Google for a solution.

    The world in
    Great game. I like the art style of this game, it is beautiful, I love the music. I thought it didnt have story or animated short but it does, it have minimal cutscenes that is appropriate and does a great job conveying the story. There are so many puzzles to solve and things to do, some puzzles are incredibly hard to figure out and I will eventually Google for a solution.

    The world in this game is massive and there are always something to find and discover. Since it is fantasy inspired what I find is always intriguing.
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  90. Jun 3, 2017
    10
    This game is absolutely stunning. If you want to buy a switch only for the masterpiece that is Breath of the Wild, then you would not regret it at all. I am a long time Zelda fan and have played every single game in the series except for Windwaker, and have found this game to be my second favourite (next to Ocarina of time, of course). Everything about this game is perfect, from itsThis game is absolutely stunning. If you want to buy a switch only for the masterpiece that is Breath of the Wild, then you would not regret it at all. I am a long time Zelda fan and have played every single game in the series except for Windwaker, and have found this game to be my second favourite (next to Ocarina of time, of course). Everything about this game is perfect, from its soundtrack to the endless amount of things to do. Expand
  91. Jun 2, 2017
    10
    I was expecting a great Zelda game, what I got was one of my favourite games of all time. The world is huge and filled with adventures. There are so many things to explore. It is amazing. To me this game is damn near perfect. The only thing that I am not happy with is the lack of dungeon varieties. The dungeons were so good in the past games but this game has the worst dungeons. The wholeI was expecting a great Zelda game, what I got was one of my favourite games of all time. The world is huge and filled with adventures. There are so many things to explore. It is amazing. To me this game is damn near perfect. The only thing that I am not happy with is the lack of dungeon varieties. The dungeons were so good in the past games but this game has the worst dungeons. The whole Zelda formula has now changed for the better. Next time, I'd like Dungeons and I will give this game 11/10 but now I'll give it the perfect 10. Expand
  92. Jun 2, 2017
    10
    An amazing game. I've put more time into this game than any previous Zelda game. While it may have eschewed some series 'traditions', it's a better game overall for it. There are a few things I would change, but with the sheer amount of hours of enjoyment this game has given me.. it's one of the best games i've ever played.
  93. Jun 2, 2017
    10
    Incredible game. Visual feast. Probably the best Zelda game ever. Sound and music score are also incredible. In itself, Zelda Breath of the Wild is a good reason to own a Nintendo Switch.
  94. Jun 1, 2017
    10
    What an adventure. This game really takes all the ideas of the original Zelda and completely changes the Zelda formula in a good way. Open world, amazing new ideas, and totally revolutionizing. Everything you do in this game seems to have some sort of reward, and the way everything was structured was so well done. I like how the game holds your hand a tiny bit in the first area, then onceWhat an adventure. This game really takes all the ideas of the original Zelda and completely changes the Zelda formula in a good way. Open world, amazing new ideas, and totally revolutionizing. Everything you do in this game seems to have some sort of reward, and the way everything was structured was so well done. I like how the game holds your hand a tiny bit in the first area, then once you're done with the first area let's you go completely free. After finishing the epic ending, I would have to say that this is one of my favorite games of all time. Expand
  95. Jun 1, 2017
    10
    Hands down best game I've played since Street Fighter 2.
    The atmosphere is mesmerizing, it kinda makes you believe that things happening inside the game, can actually be real.
    1) take your Nintendo Switch
    2) launch Zelda
    3) enjoy your time.
    Masterpiece, enough said.
  96. Jun 1, 2017
    10
    The most freeform Zelda yet, without sacrificing the charm, fun or quality you expect from the series. Nintendo’s finest work since Super Mario Galaxy. One of the best gaming experiences of my life. It's hard to describe in words and I can see why some people would feel very salty about not being able to play this game. Masterpiece.................
  97. May 31, 2017
    7
    The more I thought about it the more I did not think this was anywhere close to a perfect game. It was still good overall with the bonus being a Zelda game.

    Pros: - Excellent puzzles in the shrines - The 4 dungeons though small were also excellent - The world was overall pretty good as far as traveling and climbing - The runes were a lot of fun and sort of go along with the
    The more I thought about it the more I did not think this was anywhere close to a perfect game. It was still good overall with the bonus being a Zelda game.

    Pros:
    - Excellent puzzles in the shrines
    - The 4 dungeons though small were also excellent
    - The world was overall pretty good as far as traveling and climbing
    - The runes were a lot of fun and sort of go along with the enjoyment of puzzles

    Cons:
    - Weapon system just not a fan of the unrealistic durability
    - I love Zelda music. This game did not have that epic exploring feel. I understand in the open world for realness but give it as an option or make the 4 dungeons have that awesome music.
    - No achievements. Ok that is on the system but I feel to get all the shrines and do all the upgrading is entirely unnecessary to beat the game. Why have all these sidequests and large universe if they don't really matter for the end goal.
    - Too easy. You don't need to do much to easily beat the game. A couple health potions is all you need.
    - Combat. Basic overall. I did like some of the techniques used on the bosses that were creative but overall it was basic and unchallenging.
    - Enemies were very sparse. The ones you do find in the overworld I am not sure the point of fighting them.
    - Crafting I am not a big fan of in general. I am sure Zelda does it fine here but again you don't really need much of it.
    - Stamina meter. Wait it takes stamina to run and climb but not in combat?
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  98. May 31, 2017
    10
    Best game I have ever played. 37 y.o. have owned all kind of systems and games (Game Boy, SNES, Mega Drive, XBOX (Original, 360 and One), PS3 and PS4...) and I have never played anything like this!
  99. May 30, 2017
    10
    Un excelente juego al que le puse varias horas, una experiencia sin igual en un juego de aventuras, un mundo abierto como debe ser un mundo abierto, sin exagerar, todos los detalles bastante bien cuidados, fisicas impresionantes que muy pocos juegos tienen por no decir que ninguno, misiones que merecen la pena, un mapa superextenso que es totalmente explorable, y sobretodo conserva laUn excelente juego al que le puse varias horas, una experiencia sin igual en un juego de aventuras, un mundo abierto como debe ser un mundo abierto, sin exagerar, todos los detalles bastante bien cuidados, fisicas impresionantes que muy pocos juegos tienen por no decir que ninguno, misiones que merecen la pena, un mapa superextenso que es totalmente explorable, y sobretodo conserva la esencia de un The Legend Of Zelda. Expand
  100. May 30, 2017
    10
    This game is everything I loved about Wind Waker, but extrapolated into quite the feat. The size and maneuverability of Breath of the Wild is unmatched, and all open world, exploration style games from here on out are going to attempt to allow you to climb anything as this game does so masterfully. It seems like a small thing, but it really opens the game up, to a truly "open" level, andThis game is everything I loved about Wind Waker, but extrapolated into quite the feat. The size and maneuverability of Breath of the Wild is unmatched, and all open world, exploration style games from here on out are going to attempt to allow you to climb anything as this game does so masterfully. It seems like a small thing, but it really opens the game up, to a truly "open" level, and allows you to get creative with your gameplay, rather than hindered in any way. The puzzles and dungeons are exciting and interesting, and the use of powers with the Sheikah Slate adds multiple angles to solve each puzzle. I have never lost myself in a game like I have this one, and the only other games I have played for 100+ hours and then wanted to start over and do it again came out of Bethesda, and even those seem like they will need a major overhaul going forward to hit what this game did (and with almost zero bugs and glitches I might add). I do wish the dungeons were a little bigger and had more to them, but the castle itself seems like a mega dungeon to me that satiated that need. Also, the bosses and enemies were semi-bland, as it is just variations on a handful of monsters. The mechanic of having your weapon break was obnoxious at times, and I wish at least the mega weapons (Master Sword, etc.) were unbreakable, but alas they did not have that be the case even though for me I would even be willing to work harder to attain those items if they didn't ever break. The exclusion of a fishing pole in this game astounds me, but obviously if that's a complaint then this game must be pretty amazing in all the other categories. Anyone who is a Nintendo fan in general, even if you've never played a Zelda game, will most definitely find enjoyment here. And especially with the over-saturation of open world games, this is one of the few must play's in that genre. Nintendo adds a level of polish to games that I never thought could be done in a fully open world setting, but here we are, and is it ever exciting. Expand
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]