User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Sep 27, 2017
    9
    If you purchased a Nintendo Switch, you should absolutely get this game. That is the bottom line. I have dug over 110 hours into this game, completing the story mode in 95 hours. In my first play through I discovered all shrines, all divine beasts, obtained the Master Sword, obtained the Hylian Shield, and of course defeated Calamity Ganon.

    I have begun Master Mode; however, I don't
    If you purchased a Nintendo Switch, you should absolutely get this game. That is the bottom line. I have dug over 110 hours into this game, completing the story mode in 95 hours. In my first play through I discovered all shrines, all divine beasts, obtained the Master Sword, obtained the Hylian Shield, and of course defeated Calamity Ganon.

    I have begun Master Mode; however, I don't feel I need to complete it in order to write this review. This game quickly became one of the best games I have ever played all time. The amount of flexibility granted to the player is astounding. It is possible to run directly to the final battle right after the small tutorial area. The entire world is opened up to the player almost immediately. This is a true open-world game which is rare to see.

    One of the things I really did not like about the game is the destructible weapons. I would have preferred to have a method to repair weapons before they got destroyed. Having them just break without any way of restoring them was just counterproductive. This complaint did not stop me from enjoying the game, I only wished it were different.

    The Nintendo Switch does a fantastic job displaying this lush and beautiful game world, but there are a few minor issues with graphics popping in randomly. Overall the game runs like a dream and shows us just how beautiful Switch games can be.
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  2. Sep 26, 2017
    7
    Game is good for the most part but there are lots of issues that made the game, at least for me not that great. I'm sure many of you already know some of the main complaints but I'll list mines here.
    1. Weapons break too easily
    2. If weapons in your inventory is all good quality you will not want to fight any monsters because you don't want to damage them. This makes you as a player less
    Game is good for the most part but there are lots of issues that made the game, at least for me not that great. I'm sure many of you already know some of the main complaints but I'll list mines here.
    1. Weapons break too easily
    2. If weapons in your inventory is all good quality you will not want to fight any monsters because you don't want to damage them. This makes you as a player less engaged in fights, more than likely you will run past mobs of monsters instead of fighting and wasting all that gear being damaged.
    3. Lots of monsters are actually a waste of time if you fight them, the reward is sub par, you actually lose more fighting monsters than gain.
    4. Lack of music. Music is what make Zelda games memorable. After I beat this game (130 hours?) I did not have that attached feeling or that type of feeling like wow this was awesome. Lots of games have music so good where after 6+ years that you have beaten it, you will get this nostalgia feeling when you hear that music again. Zelda BOTW has NONE! Kinda sad really.
    5. This game to me was not hard enough, especially at the last climb to Hyrule castle. I beat the whole castle and Gannon using only one heal potion.
    6. Master Sword is not a master sword after all because if DOES break even when fighting Calamity Gannon minions, sure it lasts longer but it should not break at all.
    7. Zelda is the most annoying character in the game, she treats link like trash even when hes trying to help her. I don't know why he is even protecting her.
    8. Nearly all side quests have little to no reward. After you finish each side quest you will be questioning yourself like "I spent 4 hours on this side quest and I got 100 rupees are you kidding me?"

    Other than those complaints this game is pretty good and very addicting. Is it better than Ocarina of Time? No. Is it worth the $60 for the cartridge? Definitely. I don't think anyone should skip this game, it is a must play.
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  3. Sep 22, 2017
    10
    It's a masterpiece. The world just feels alive while you play and engage with it, and any minot flaws are passable for what the game is. That's why i'm giving it 10/10
  4. Sep 22, 2017
    8
    I'm not usually a fan of the Zelda series of games, due to their mainly narrow and hand-holdy design regarding exploration and free-roam. So naturally, when I'd heard that BoTW eliminates most of those archaic design choices, It piqued my interest.

    I do have gripes about the weapon system, some of the design choices regarding side-quest content, and much of the repetitiveness in combat.
    I'm not usually a fan of the Zelda series of games, due to their mainly narrow and hand-holdy design regarding exploration and free-roam. So naturally, when I'd heard that BoTW eliminates most of those archaic design choices, It piqued my interest.

    I do have gripes about the weapon system, some of the design choices regarding side-quest content, and much of the repetitiveness in combat. But I'm otherwise enjoying my time in Hyrule.
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  5. Sep 22, 2017
    10
    greatest zelda of all time and one of the best games of all time. everything about it is gaming bliss. you have to play this game shdajhdkasjhdjakdhkja
  6. Sep 20, 2017
    10
    The Legend of Zelda: Breath of the Wild is the current definition of perfection - a critic who gives it anything less than a 10 out of 10 would be committing a crime against nature, and ultimately a sin against video games as an art form. Words like 'masterpiece' and 'perfect' are not enough to describe it's impact upon popular culture and gaming culture. It has effortlessly establishedThe Legend of Zelda: Breath of the Wild is the current definition of perfection - a critic who gives it anything less than a 10 out of 10 would be committing a crime against nature, and ultimately a sin against video games as an art form. Words like 'masterpiece' and 'perfect' are not enough to describe it's impact upon popular culture and gaming culture. It has effortlessly established itself as Game of the Year for 2017 and as one of the greatest games of all time.

    It is also the only game in recent years that has come very VERY close to usurping Ocarina of Time from it's much coveted status as 'The Greatest Game of All Time'. The only difficulty Nintendo faces now is trying to make something better.
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  7. Sep 18, 2017
    10
    This game this game is awesome graphics are great gameplay drew me in and still finding stuff I'm interested in after 75 hours it is a must buy got a switch just for this and xenoblade 2 love it recommend it but finding good weapons is hard but that's what makes it fun.
  8. Sep 18, 2017
    10
    this game has make me return to a nintendo console, and let me crying when i finish (the story) i had 135 hours of gameplay, and i had only 35% of the content finish. Thanks Nintendo this is truly a masterpiece

    Graphics: 9/10 Story: 10/10 Music: F#CKING 20/10 Gameplay: this is schooled gameplay, everybody is gonna copy this so get use to. Characters: Mipha i love you, please be a
    this game has make me return to a nintendo console, and let me crying when i finish (the story) i had 135 hours of gameplay, and i had only 35% of the content finish. Thanks Nintendo this is truly a masterpiece

    Graphics: 9/10
    Story: 10/10
    Music: F#CKING 20/10
    Gameplay: this is schooled gameplay, everybody is gonna copy this so get use to.
    Characters: Mipha i love you, please be a real person :`(

    Just go buy a switch and this game and you dont need any other game until you finish it.
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  9. Sep 18, 2017
    9
    Como gran fan de la saga he de decir que es de los mejores The Legend of Zelda que he jugado en mi vida, y no solo eso sino de los mejores juegos que eh jugado en mi vida. No obstante no considero que sea un juego de 10 y explicare por qué.
    Este The Legend of Zelda rompe con todos los esquemas que hemos ido viendo a lo largo de las últimas entregas de la saga, en mi opinión el 90% de los
    Como gran fan de la saga he de decir que es de los mejores The Legend of Zelda que he jugado en mi vida, y no solo eso sino de los mejores juegos que eh jugado en mi vida. No obstante no considero que sea un juego de 10 y explicare por qué.
    Este The Legend of Zelda rompe con todos los esquemas que hemos ido viendo a lo largo de las últimas entregas de la saga, en mi opinión el 90% de los cambio acertados. Lo que más me gusta de este título es como Nintendo ha ultimado hasta el más mínimo detalle del juego, desde el efecto del fuego, rayo, etc. Con cada objeto del reino hasta las conversaciones con los personajes del juego que varían incluso dependiendo del clima que haga, de si está lloviendo o no, etc. Como gran seguidor de esta saga me siento muy satisfecho con el trabajo realizado y orgullo de poder decir que esto es un título de The Legend of Zelda. No obstante soy un jugador que da mucho importancia a la historio de los videojuegos y a como se narra y e de decir que aquí es donde el titulo mea decepcionado un poco. Aunque este The Legend of Zelda tiene detrás una historia increíble, creo que no se ha sacado todo el provecho que se podía y esto viene dado por el hecho de venir explicada mediante recuerdos. Desde mi punto de vista aunque la terminación y el resultado de este método son muy bueno no saca todo su potencial, no un potencial digno de la magnífica historia que se está narrando. Si es cierto que el hecho de haber pasado 100 años desde el cataclismo hace que a cada rincón que llegas del reino te dé la sensación de haber llegado tarde, de que todo lo malo va un paso por delante de ti y de que nunca veras como fue en su momento el reino de Hyrule, lleno de vida y zonas increíbles por descubrir. Esto es algo que te hace sentir mucha empatía por los personajes del juego y por los protagonistas del mismo y te sumerge en el dolor que hubo tras el cataclismo y de lo mal que lo paso la gente del reino y las distintas tribus con la perdida de todo como se conocía. Sin embargo al mismo tiempo este gran punto a favor es uno en contra ya que no te deja sentir al 100% la frustración de Zelda, el dolor del rey por presionar a su hija sin quedarle más remedio, no te deja vivir esta historia al mismo tiempo que trascurría lo cual hace que al mismo tiempo que es muy atractiva sea como in alcanzable, como si te la mostraran a través de un cristal sabiendo que nunca vas a poder experimentarla. Y para mí, aquí, es donde este The Legend of Zelda flaquea y pierde mi 10.
    He de decir que al terminar la historia este me decepciono y me dejó como un vacío que me hacía pensar “acabo de jugar a uno de los mejores juegos de la historia pero al pasármelo me he dado cuenta de me falta algo” y ese algo era meterse de lleno en el pasado y en la historia de Link, Zelda y los 4 elegidos, incluso del mismísimo Ganon el cual me parece un personaje fundamental en la saga del cual en las últimas entregas propiciaba una gran empatía hacia el jugador cada vez que contaba su historia y daba los motivos de por qué hacia lo que hacía pero, aquí se resume a un ser maligno que no tiene ni una frase en el título y fue otra gran decepción.
    Como fan de la saga solo puedo decir que es un grandísimo juego con grandes novedades, con cada detalle cuidado y pulido por sus creadores, con miles de sorpresas increíbles y sentimientos. En mi lista se coloca segundo por detrás de mi The Legend of Zelda Ocarina of Time y aunque no un 10 se merece mi 9.0, un juego del cual me siento muy orgulloso.
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  10. Sep 18, 2017
    10
    I'm sure this game will become a miliar stone of The videoludic scenario.Everything is brilliant,from The vast open-world structure to sound effects and magical landscapes wievs.Longevity is a strong feature and this title offers us a great number of hours,from The main quest to the free exploration.It lacks a bit of difficulty but this is overcame thanks to The hard mode.Another problemI'm sure this game will become a miliar stone of The videoludic scenario.Everything is brilliant,from The vast open-world structure to sound effects and magical landscapes wievs.Longevity is a strong feature and this title offers us a great number of hours,from The main quest to the free exploration.It lacks a bit of difficulty but this is overcame thanks to The hard mode.Another problem could be moving from a point A to a point B distant from each other.But thanks to The high number of shrines and to The new teleporting map this isn't a problem.I could say other things but this game cannot be described only by words, because no human words fan describe magnificence. Expand
  11. Sep 17, 2017
    10
    I cannot overstate the impact this game has had on me as its done too much. Truth is the game industry has become so focused on game balancing, server stability, marketing and having enough ga,e hours stuffed into a package they have forgotten about the fact that video games need to be fun above all things. I think Zelda is a reminder of that important golden rule of game design. AI cannot overstate the impact this game has had on me as its done too much. Truth is the game industry has become so focused on game balancing, server stability, marketing and having enough ga,e hours stuffed into a package they have forgotten about the fact that video games need to be fun above all things. I think Zelda is a reminder of that important golden rule of game design. A fmatastiv, colorful adventure with hours of honest fun and exploration and my game of the year. Expand
  12. Sep 17, 2017
    10
    Finally I can do a little analysis on this game. It's just amazing, I've taken about 220 hours to play 85% of this. It is the best open-world game that i've ever played, innovates in every way and helps the gaming community to realize what an excellent game really is.
  13. Sep 17, 2017
    9
    He jugado 170 horas ha este juego en switch y esta es mi opinión de él:

    Si tienes una switch o una wii U y te gusta la exploración y los puzzles, TIENES QUE TENER ESTE JUEGO. puntos buenos: +Mundo abierto inmenso, repleto de secretos y de desafíos, muy carismático y con un arte muy agradable que recuerda a las películas del estudio japonés studio Ghibli pese a las limitantes
    He jugado 170 horas ha este juego en switch y esta es mi opinión de él:

    Si tienes una switch o una wii U y te gusta la exploración y los puzzles, TIENES QUE TENER ESTE JUEGO.

    puntos buenos:
    +Mundo abierto inmenso, repleto de secretos y de desafíos, muy carismático y con un arte muy agradable que recuerda a las películas del estudio japonés studio Ghibli pese a las limitantes técnicas del wii U.
    +Dificultad correcta (ni muy fácil ni muy difícil) y que te obliga a explorar y a progresar como jugador.
    +Banda sonora inmersiva y muy variada.
    +Santuarios (dungeons) principales y secundarios muy buenos y con grandes recompensas.
    +Inteigencia artificial de enemigos sobresaliente.
    +Repertorio de armas/ropas/herramientas inmenso.
    +Narrativa de la historia principal muy entretenida e inteligente.
    +Muchísima rejugabilidad.
    +Personajes carismáticos.
    +Sistema de combate muy pulido y complejo y aun así accesible para los novatos.

    puntos malos:
    -30 frames por segundo con caídas ocasionales a 20 (menos frecuentes en la versión de Switch).
    -Jefe final un poco decepcionante en cuanto a gameplay.
    -Una pequeña pero no insignificante minoría de los santuarios opcionales es idéntica (unos iguales a los otros).
    -la versión de la Switch es casi idéntica gráficamente a la de wii U pese a ser una consola mucho más potente.
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  14. Sep 17, 2017
    10
    este juego es el mejor zelda que e jugado jamas pense que un zelda superaria a twilight princess que para mi era el mejor zelda jugar este juego es como si estuvieses dentro de el es una maravilla todos sus apartados.
  15. Sep 17, 2017
    10
    Just stunning!! The best open world games i have ever played yet. My very 1st game to purchase and I am so Happy that i am glad my favorite game franchisee "Legend of Zelda" came out with a BANG.
  16. Sep 16, 2017
    3
    There is far too much "rose-tinted glasses" syndrome going on with this game, professional reviewer and user alike. Let me be clear upfront; I don't ever think any game is either a "10" or a "0" there is no such thing as perfection in the medium (good or bad). Yet, after spending time with this game It came very apparent to me what this was:

    The biggest amalgamation of game tropes the
    There is far too much "rose-tinted glasses" syndrome going on with this game, professional reviewer and user alike. Let me be clear upfront; I don't ever think any game is either a "10" or a "0" there is no such thing as perfection in the medium (good or bad). Yet, after spending time with this game It came very apparent to me what this was:

    The biggest amalgamation of game tropes the world has ever seen.

    There are so many mechanics in this game found in other titles it is astonishing. Skyrim, The Witcher, Fallout, Farcry, Dead Island, Assassin's Creed just to name a few. I've played this game before that's all I kept saying. Are these things found in these titles bad? No, of course not, but i've done it already. The magic those titles brought is wiped away in BoTW. They were handed better in those games, whereas Nintendo took the root element of those mechanics and slowed down progression to neigh-on a crawl.

    Breaking weapons, small stamina gauge, lack of armor, lack of health, lack of mobility. The amount of labor this title demands to be at least comfortable in content is beyond strained. It feels like a F2P game without the ability to actually pay for SOME things. It is tedious, everything about this game is tedious.

    The soundtrack (or lack there off) was a bad choice. Why they thought just the sound of nature alone for the majority of the game was a good idea is beyond me. It became jarring, making me uncomfortable. We've been conditioned for so long to have some kind of music in the background at all times made the constant silence make my skin itch. At least they should have given the option to have a traditional score playing tastefully in the background.

    I've also heard the comparison to the original title and how it left the player to fend for themselves and figure things out. This, is nominally accurate. The problem with this line of reasoning is flawed in a few ways:

    1) The map of the original Zelda was of a manageable size
    2) There was near Zero collecting of side mission items
    3) There were no day/night cycles where certain things appeared in game
    4) Control was fully in the hands of the player and all base abilities were there with zero hindrances. Items and equipment made the player stronger.

    There are also issues with optimization, because my lord does this title chug a ton in tv mode. Framerate issues are a plenty. Also the art style falls between muddy wind waker and sharper Ocarina of time. The lack of ANY REAL button mapping is a shame. Item management is infuriating (the damn cooking! Why do it this way!) The lack of a auto load a weapon when one breaks is silly (or shield or bow).

    I've played Zelda since the original, and while brunt of this review is negative, at the end of the day, it's a Zelda game so the heart of the adventure is still the same. Does this game deserve a 10? God no, or a 9 or an 8. It's nice to see Nintendo as a company do something fresh and out of their comfort zone, but if copying things from titles in years gone past as fresh, they need to go back to the well; especially when titles like Horizon: Zero Dawn took the same approach BoTW did and did it so much better (and cleaner).

    It is worth buying BotW, but don't accept the lauded hype: it's fine, it's fun, it's not a game changer.
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  17. Sep 16, 2017
    9
    This review contains spoilers, click expand to view. De los mejores juegos que he jugado en mi vida. La libertad y el contenido que brinda es bestial. Tengo mucho mas de 200h jugadas y aun me falta contenido para rato. En cuanto a físicas y jugabilidad es una portento y con respecto a la resolución una obra de arte. Las posibilidades que te brinda son inmensas al igual que sus misiones secundarias que son entretenidas y extensas lo cual te ayuda mucho a interactuar con el mundo. Su banda sonora es buena pero se queda corta en comparación con lo que ya nos tienen acostumbrado en esta saga, pues se centran sobre todo en sonidos ambientales y tonadas instrumentales que no son malas pero pierden en comparación con las canciones y bandas sonoras épicas de anteriores Zelda. La historia principal es el aspecto en el que mas cae este juego y no me refiero a su argumento sino como este fue llevado a cabo, pues tenia muchísimo potencial y ojo que no quedo mal del todo pero me quede con el deseo de ver algo mas. Personalmente el cambio le ha sentado muy bien, lo considero la mejor experiencia de aventura que haya tenido en un zelda y posiblemente en cualquier otro juego. No es el mejor titulo de la sega que he jugado pero si uno de los mejores juegos de estos ultimos tiempos e incluso posible candidato a mejor juego del año pero eso ya lo dira el resto de los jugadores.

    Puedo entender que haya personas que lo alaben increíblemente y otros que lo critiquen a muerte pero de algo podemos estar todos seguros independientemente de si nos guste o no este juego y es que es una obra maestra que pasara a ser recordado con el paso del tiempo como lo han hecho muchos de sus predecesores tales como A link to the past, Ocarina of time, Wind water, etc..
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  18. Sep 16, 2017
    10
    The game is just perfect. There is so much you can do, you can find and solve shrines, collect korok seeds, complete side quests, defeat enemies, the story is good, the graphics are ok, its just amazing how good this game is.
  19. Sep 15, 2017
    10
    I've played the odd Zelda game here and there but I wouldn't consider myself a die hard fan. That said, this is the best game I've played all year.

    Such a remarkable and adventurous game that is so understated when compared with other AAA titles. Very minimal music and a story that takes time, care and exploration to unlock and figure out. By far the most immersive game I've played
    I've played the odd Zelda game here and there but I wouldn't consider myself a die hard fan. That said, this is the best game I've played all year.

    Such a remarkable and adventurous game that is so understated when compared with other AAA titles. Very minimal music and a story that takes time, care and exploration to unlock and figure out. By far the most immersive game I've played in a long time.

    So magical. You get lost in the world nintendo has carefully crafted. It puts the flashiness and inconsistent construction of other open world games to shame.

    I look forward to more adventures with Link.
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  20. Sep 15, 2017
    7
    Breath of the Wild is a decent and mostly fun open world game, but it is missing a lot that would make it a good Zelda game in my eyes.

    -- For starters, it suffers a lot of the problems that a lot of other modern open world games do, where the content is stretched out quantity > quality type content. Skyrim has a lot of dungeons with copy-pasted aesthetic and radiant repeating quests
    Breath of the Wild is a decent and mostly fun open world game, but it is missing a lot that would make it a good Zelda game in my eyes.

    -- For starters, it suffers a lot of the problems that a lot of other modern open world games do, where the content is stretched out quantity > quality type content. Skyrim has a lot of dungeons with copy-pasted aesthetic and radiant repeating quests for example. A good chunk of Breath of the Wild's content comes from having 100 shrines with a copy pasted aesthetic, fighting the same enemy outposts, and having 900 koroks to find (a task that, really, no one finds fun and is really tedious). This is the bulk of the overworld's content. So it ends up feeling kind of lacking. Especially when, other than a handful, the shrine puzzles are really easy and not that in-depth, and when you have 100 of them and only a handful are somewhat difficult, that's not a good ratio.
    Another a problem that comes from it being open world is how barren the overworld feels at times. You go through large expanses of just, emptiness, too large of expanses, even. And there's really no places to explore or discover other than shrines and koroks. There aren't any unique secret or interesting areas to find. It's just, well, kind of bland.
    The point being the actual content that is in the game is just overall not very engaging, innovated, or unique, despite what everyone claims.
    -- Outside of the problems that come from it being open world the other main issue is how much it lacks of core Zelda aspects and mechanics. Dungeons have always been a very big part of the series, especially dungeons where each one has its own theme. Breath of the Wild only has four dungeons and all of them share the same theme amongst them. In addition to that, all the dungeons are also really easy and not memorable at all.
    Along with reused dungeon aspects comes the fact that the bosses are all literally the same. They're all aspects of Ganon and other than different elements behave the same. This is a big downside in a series where boss fights have always been a focus, as well, and the series has a lot of memorable and unique bosses in it. Breath of the Wild does not have that. Another memorable part of the series is the OST. Most of the time playing Breath of the Wild is spent with no music outside of a few clicks of a piano, the OST is really only in towns and other similar places, which is a shame, really.
    -- The last and probably most impacting missing series staple is having a large variety of equipment and items at your disposal. Breath of the Wild has tons of breakable weapons to use, but they all bubble down into one of four categories, and outside of combat melee weapons there's not that many different items in the game. There's no hookshot or pegasus boots, two items that'd make for VERY good later game upgrades, there's no ball and chain which would have worked perfectly with the combat system, there's a lot of series staple items missing and it really is a shame, because it would have helped liven up the gameplay having more toys to play with. Instead Breath of the Wild has probably the least amount of items in it out of any 3D Zelda game.
    -- Breath of the Wild does some things right. The story is good, though the story is also not there that much. The characters are for the most part also good. The new species designs are great and other than looking washed out at times the game has a decent art style. But there's so many flaws in the game and there's so many elements of a good Zelda game missing that it boggles me that it has such perfect reception from the masses, and it's disappointing that there's so much missing when the base idea has so much potential.
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  21. Sep 15, 2017
    8
    Breath of the Wild is a phenomenal game, full of content, plot and characters. I have enjoyed the majority of the time I've spent playing this game. However there are two major problems with this game. First, unsurprisingly, is breakable weapons. It is a terrible idea, terribly implemented which really hurts this game. Secondly is the English Zelda voice acting, I'm from the UK and theBreath of the Wild is a phenomenal game, full of content, plot and characters. I have enjoyed the majority of the time I've spent playing this game. However there are two major problems with this game. First, unsurprisingly, is breakable weapons. It is a terrible idea, terribly implemented which really hurts this game. Secondly is the English Zelda voice acting, I'm from the UK and the voice is incredibly irritating, so much so that I've changed the voice language to Italian! Expand
  22. Sep 14, 2017
    10
    It is a awesome game! it has a great gameplay: good combat, weapons to collect items to craft. Also the map is vast with many dungeons and quests to solve. You are free to choose the paths and quests you will take. I really do recommend this game!
  23. Sep 14, 2017
    10
    ridiculous game that redefine the concept of exploration. it just does it right. they know what they are doing. they know how to do it. you see something, you want to go there, it's fun to go there and you always got a reward when you arrive. just perfect.
  24. Sep 13, 2017
    10
    i have the wii u version of the game and i loved it (and i know that the switch port is even better so if u think about getting this game, get it on switch), when i started playing the game i was a little scared if it wouldn't live up to the hype but oh boy it did, i few in love with the game and there are so many new mechanics that now i wish were on every zelda game from now on. Ii have the wii u version of the game and i loved it (and i know that the switch port is even better so if u think about getting this game, get it on switch), when i started playing the game i was a little scared if it wouldn't live up to the hype but oh boy it did, i few in love with the game and there are so many new mechanics that now i wish were on every zelda game from now on. I showed this game for a friend that never played a Zelda before, now he will buy a switch and Zelda BOTW will be his first game so... just one tip, go, get it, like right now, cause this game is awesome and became my favorite game instantly.
    PS: the game has some flaws of couse but the game is amazing and still deserves a 10 even with these mistakes
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  25. Sep 12, 2017
    10
    Ocarina of Time isn't the best Zelda game, this is. It's truly a great experience. The controls and camera angles are fixed from Ocarina of Time in this game. The story and gameplay shine bright. This is the best Zelda game.
  26. Sep 12, 2017
    10
    Awesome, what a travel through Flames and ice. A must have for your adventurers soul. Just layon the bed or wherever you want and let's link bring you to the place you ever wanted to live !
  27. Sep 11, 2017
    9
    This review contains spoilers, click expand to view. This might be one of the best game I've ever played. Having said that, there are things I missed that could've made it the all-time greatest.

    1. Cutscenes. They could've explored characters a lot more than they did. The game is beautiful. The scenarios, the artwork, the lore, everything. But there's an unnecessary shallowness in the story that could've been prevented by just a few more script lines. I just finished the game and, though I loved the entire 100-hour-experience, I really felt that there was something missing after the final fight with Ganon. My feeling was "Is it really over...?". I know storylines have never been the core of Zelda games, but after all this game offers you, it deserved a bigger ending. Definitely a longer script would make it memorable. And by longer I don't mean just throw in a bunch of words as they did in Skyward Sword. It's more about timing and build ups. Take Shadow of Colossus as an example.

    2. Cooking system. Holy **** No need for explanation. If you've played this game, you know what I'm talking about. I can take the whole having-to-open-inventory-to-change-bow-when-it-breaks but the cooking system really needs some polishing.

    3. Over-rewarding beginning. I understand why they give you every important tool you'll need in the first hour of gameplay. I think it is amazing they managed to pull off an entire world where you can solve hundreds of situations in different ways from the start. I really love the experiment of a truly open world where the things you have don't really matter and I know they've put so much effort into details. BUT I feel that if they've done it differently, I'd feel more rewarded throughout the game. In the Plateau, I didn't even get to enjoy the magnet (which is amazing, by the way) when I got it. It was like "oh, ok, bombs", "oh, right, water freezing power". Come on, all those skills are amazing and I feel they're taken for granted because the game doesn't even make you need them first. Made me feel like a spoiled kid that doesn't really appreciate his toys because he just keeps getting more. My idea? Just imagine: four extra main quests that would give you each of the main tools (same dynamic of the Divine Beasts storyline). While you don't have them, you'd wander the world normally. Found a wall that needs explosives and have no bomb arrows? Well, better go solve the Sheikah bomb quest storyline. Found a shrine that needs magnets? Tahl Mahol would say: "You who sets foot on this shrine, come back when you've got the ****ing magnet you **** Or he could say nothing. You could try to solve the puzzle, fail, and then just leave a marker on your map for when you have the tools you need. This would make people strive more and give them a higher sense of accomplishment, which is the entire point of an open world game IMHO. Not to mention it would make you wander through the same places differently every time you got a new item, which is a recurring great experience in most Zelda games.

    4. Diversity. I ACKNOWLEDGE THE COMPLEXITY AND RICHNESS OF THIS GAME'S ENVIRONMENT. I know it has so much in it. And that is why I can't understand why they didn't design a wider variety of enemies and shrines. Why the same Bokobins in different colors throughout the entire world? Why not a wooden-made shrine in the Secret Forest? I know it's an art direction choice and not laziness but, come on, there are 120 shrines. Overall, I feel the uniqueness of the BOTW landscapes and its tiny details overshadows the living things of its world.

    TL;DR: In many ways, you can say BOTW takes Zelda and open-world games to another level. It is a great game. But some aspects of it are so great that makes you wonder why others aren't as well.
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  28. Sep 11, 2017
    7
    This review contains spoilers, click expand to view. I have finished the game, all 120 shrines and entire main quest + memories, did not get all of the korok seeds.

    The game is great but a solid 7/10 and not 10/10. As others have stated the breakable weapons and cooking become chores after awhile, but this is not game-breaking.

    The worst part of this game is the enemies make no sense at all. I've been killed more times by Lizalfos, Bokoblins, and Lynels than EVERY Ganon sub-boss and final boss combined. It should not be this way. Ganon and sub-bosses should not be way easier than garden variety enemies. Major flaw in the game that I really don't like. When I first encountered a Lynel I died 42 times over the course of 3.5 hours before finally beating it. One Lynel! I think all of the sub bosses and final boss took me maybe 40-60 minutes combined and I died maybe 10-15 times overall.

    For those who say the world feels empty- it is supposed to be empty!!! Calamity Ganon destroyed most of the world 100 years ago when Link wakes up at the start of the game!! The overall atmosphere of the game is beautiful. You feel alone, weak, and overwhelmed by a massive gorgeous world. Gerudo wasteland + desert feels like a desert. Scorching hot during the day and freezing cold at night. Death Mountain area / Goron City / the mines are so well done. Again, you feel the heat and fire. And I love the original NES Zelda Level 9 music that plays in the Goron mine areas and Death Mountain trails, and Gorons hum along to it at times. Subtle touch and really well placed. Lake Hylia area is beautiful with the massive bridge. Faron region feels like a steamy jungle. Hebra and other snowy regions are bleak frozen tundras and mountains. You feel like you're at the edge of the world. Zora's Domain is beautiful, that's all that needs to be said. Hyrule Castle feels massive as it should. Best iteration of the castle yet. Overall the environments in this game are jaw dropping.

    The music- yes I would love better background music. But it adds to the sense of loneliness that is the overall theme of the game. The music inside divine beasts is really good. It gets louder and more intense as you progress which adds to the excitement.

    Overall I give it a 7/10 due to the nonsensical enemy difficulties compared to sub-boss Ganons and final boss Ganon, weapons system, and the lack of proper dungeons is annoying. 120 shrines is excessive and tedious at times. Not a perfect game by any means but it's a lot better than 90% of the junk out there.
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  29. Sep 11, 2017
    10
    I think that looking for the perfect game is something platonic, what one seeks is to savor what is perfection and if this has some mistakes because even better because we are human and we have mistakes and to make us see that we feel graceful imaginate teenr the game Perfect, perfect book or perfect music we would get bored or we would not understand and we would stay in a lake of absurdI think that looking for the perfect game is something platonic, what one seeks is to savor what is perfection and if this has some mistakes because even better because we are human and we have mistakes and to make us see that we feel graceful imaginate teenr the game Perfect, perfect book or perfect music we would get bored or we would not understand and we would stay in a lake of absurd disjunctives ... how great is this zelda. Ocarina was the one not going more than my generation but this new ocarina ay that to see it with other eyes like it is an immediate classic a game that has and in that I agree with the edge analyst because to given in the target ... is the Expansion of the game osea the contribution to the future that will give this game to the other games that are made with love and wit ... this game avenido to renew its saga and contribute imnovations inside the video games and I think that it is going to remain like A contemporary classic. Expand
  30. Sep 10, 2017
    8
    This game is, without a doubt, the best Zelda game since arguably, ever. This game features a sprawling world, fantastic visuals, a heartbreaking story, and one of the best experiences in gaming. The first area, the "great plateau" acts as this games tutorial but it is far from that as it is a rather a preview of what's to come as it is a sprawling landscape with multiple environments keptThis game is, without a doubt, the best Zelda game since arguably, ever. This game features a sprawling world, fantastic visuals, a heartbreaking story, and one of the best experiences in gaming. The first area, the "great plateau" acts as this games tutorial but it is far from that as it is a rather a preview of what's to come as it is a sprawling landscape with multiple environments kept into a tiny circle. It teaches the player what to do without forcing them to do it and only makes you do four things to leave. And once you do leave, oh boy it's fantastic, There are 120 shrines, 70 side quests and 900 korok seeds. Along with a main story that will have you trekking through the vast world and boarding Divine Beasts which basically act as this game's dungeons. And my oh my are they fantastically designed. They, along the open world itself, force you to make use of your environment to solve the puzzles and finish the dungeon. The shrines act like this too but are usually 1-4 room mini dungeons and I love those just as much. I'm 103 shrines in and still love everything about hunting them down and solving the puzzle for a spirit orb. It's just so satisfying!

    However, amidst my praises are a few shortcomings, the game has a ton of places that are very long and open, namely the desert and the snowy mountains. And while they aren't completely empty, with shrines and side quests, they still feel like they drag. The music in this game is also not nearly as great as previous titles, even if it is still pretty solid. There are too many "test of strength" shrines. Seriously, there are 20 of those. Dial it back Nintendo. And lastly, it rains too damn much in this game, I like that you can't climb while it rains, it adds realism but my God I want to at least progress and it's hard when I have to sit and wait for the rain to stop.

    My very last complaint would have to be centered around Link himself, Link is usually meant to be the "link" between the player and the game, hence his name, but in this game his name is actually Link and you can't name him. While I know this was done so that they could use voice acting, I still feel like he doesn't feel like a link between us anymore. And if they were going to make him a straight up character, he should've at least talked. Some of the other Champions don't have a lot of character development either but I hope that's fixed in future DLC.

    Overall, this game is a strong 8/10. One of the best games I've played and definitely the best Zelda game I've played. If you haven't played the game yet--what are you doing?
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  31. Sep 10, 2017
    10
    I like this game, not only because I am a Zelda fan; It's because the big map and all the possibilities it gives to you. You can make your own legend!
    Thanks Nintendo for this hours of fun.
  32. Sep 9, 2017
    10
    this the best zelda game to date its engine is great the opening area is fantastic as far as opening areas go and i lack the words to explain how much i love this game
  33. Sep 6, 2017
    10
    This review contains spoilers, click expand to view. I just finished this game and it was the most fun I've had in quite a long time playing a video game. I put in over 200 hours taking my time and enjoying the world.

    This game's great strength is the freedom to choose the way you want to play the game and to concentrate on those parts of the game you find enjoyable and deprioritize the other aspects. Don't like combat? You can easily avoid enemies most of the time. Don't like horses? Don't use them. Want to check out the flying beast in the sky? Go ahead. The game doesn't force you to do things you don't want to do and instead let's you do those things you find fun. As a result, it accommodates each individual's gameplay style and creates a more enjoyable experience. You end up learning all the aspects of the game by osmosis rather than forced tutorials as those parts you were hesitant to try out are gleaned at a natural pace tailored to the individual. This freedom really works and we're going to see this more and more in the gaming industry.

    The weapon durability is PERFECT. It's one of the best parts of the game. I had zero problems with the weapon durability system even from the start of the game. That tree branches and crappy weapons break easily is brilliant. Every difficult enemy has a weapon so there are always more weapons to choose from. By even mid game I was overflowing with great weapons, especially since I was using arrows half the time as well. The weapons mid game last quite a long time too. A killed two silver lynels with one savage lynel club and it still didn't break. The best weapons in the game are all easily re-retrieved. Just go back to any "major test of strength" (labeled on your map as such) and get 3 ancient++ weapons. Go back to hyrule castle for the royal guard series. Kill some lynels for awesome clubs, shields, swords and bows. Don't worry about losing your good stuff, because you can easily get it back and you do naturally throughout the game.

    The combat is the best Zelda combat ever. I really like skyward sword's motion controls, but there is so much going on with BOTW that I think it is superior. I really like the bow bullet time and the flurry rush, the parrying and dodging, the use of lightning, fire and ice weapons to handle tough situations, the use of bombs, magnesis and statis to mess with enemies, the stealth kill options, bomb arrows, etc, etc. The controls for combat are intuitive, fast and direct. Switching weapons is very easy once you get used to it, and I often use the weapons pop-up menu mid-combat to change weapons based on the situation. I think this is perfect and adds to the strategy.

    Other positives: foraging is a ton of fun and makes exploring the nooks and cranies of the world very enjoyable. The clothing aspect and the buffs they provide are really great. It's a lot of fun to get that next piece of clothing. The weather system is really cool, and I really like that you need some kind of plan to survive in certain biomes. the rain is sometimes annoying, but I wouldn't change it. It really is only a problem in the south and east parts of the map and usually you can build a fire or monitor the forecast to avoid these situations. Also, climbing in the rain is an art-form that you can get better at. The horse system works really well. The cooking is great.

    Some negatives. My main criticism with this game is that it would be better with more content. More enemy variation, dungeons and towns. More everything. But when your main criticism is that the game needs more content, but it already easily supports 100+ hours it's not really a bad thing. However I do think that certain parts of the map need more stuff going on. More towns and outposts, more interesting involved quests (like the Yiga clan confrontation).

    The music that is there is good. However I think in a game so big, there needs to be more default overworld music. There should be more variety of ambient music for the different parts of the map (even beyond the weather-dependent music). But I think the default overworld music needs to be a bit more melodic. It doesn't have to be overpowering music. The places that do have music (the towns, hyrule castle) are much more enjoyable for it.

    The story is not bad although I would have liked to see a bit more development of the side characters, especially the present-day ones. The voice acting is a mixed bag.

    Opening treasure chests, finding something, and having it close again AUTOMATICALLY if you don't have space for the item is bad. There should be an option to drop an item without having to reopen the chest. This should be patched with a menu option to toggle this new behavior.

    Overall I can comfortably declare that this game is a masterpiece, for all the things it does right, and since the detractors amount to nothing in comparison. It's the most astonishing and innovative experience I've had in gaming in quite a while.
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  34. Sep 5, 2017
    10
    Not the perfect game most people say but definitely an amazing experience, it is so much fun, the gameplay is great, it really absorbs you into hyrule for hours with lots of things to do and while the graphics aren't the best, the art direction is quite beautiful. Still, the divine beasts kinda let me down, they weren't as complex as other zelda dungeons, same for the bosses and the storyNot the perfect game most people say but definitely an amazing experience, it is so much fun, the gameplay is great, it really absorbs you into hyrule for hours with lots of things to do and while the graphics aren't the best, the art direction is quite beautiful. Still, the divine beasts kinda let me down, they weren't as complex as other zelda dungeons, same for the bosses and the story could have been better developed but is still enjoyable (if you collect links memories, otherwise not so much) as for the music it is just ok , anyway I had a great time with tons of fun playing this game and that is why I give a 10 even if it has it's failures. Expand
  35. Sep 5, 2017
    10
    My mom and I love this game. And my mom isn't even big on games. The amount of things to do and explore is just amazing. Graphics are great, sound is great, and the mechanics are great. The game is hard yes, but that's a good thing. This is an open world game that completely reinvents the wheel and deserves a perfect 10!
  36. Sep 5, 2017
    3
    As said in my Horizon Zero Dawn review, this is a game you've already played, with the added bonus of no story. There is not much to do in this game. Most of your time is spent running from place to place doing things, breaking weapons and having to cook. This game could be nicknamed Legend of Zelda: Artificial Time Lengthener. I have beaten the game and will say that I had fun with it, ItAs said in my Horizon Zero Dawn review, this is a game you've already played, with the added bonus of no story. There is not much to do in this game. Most of your time is spent running from place to place doing things, breaking weapons and having to cook. This game could be nicknamed Legend of Zelda: Artificial Time Lengthener. I have beaten the game and will say that I had fun with it, It just isn't the best game ever made by any stretch of the imagination. This is by far the biggest let down in hype. So many 3rd person mediocre standard open world game's. On the bright side shield surfing is fun Expand
  37. BMO
    Sep 4, 2017
    9
    A fantastic open world game that doesn't try to impose on you when you start to explore. it's hard to put into words the experience I've had with the game. The visuals are nice, and each area has it's own distinct feel to it. The only issue is the frame dips that occur only occasionally. The lack of musical soundtrack only adds to the atmosphere of exploration, with the melodies changingA fantastic open world game that doesn't try to impose on you when you start to explore. it's hard to put into words the experience I've had with the game. The visuals are nice, and each area has it's own distinct feel to it. The only issue is the frame dips that occur only occasionally. The lack of musical soundtrack only adds to the atmosphere of exploration, with the melodies changing depending on the situation. The biggest gripe to be had with the game is the content masked behind the paywall of amiibo's, in addition to the fact that you may not get what you paid for for days, as it's a random chance if you get the amiibo exclusive weapons/gear. In addition, although the game doesn't require any grinding, for the completionists, farming the dragons to acquire star fragments is extremely tedious, as many armor sets require them to upgrade. I'll end this review by stating I look forward to the DLC coming at the end of the year. Expand
  38. Sep 3, 2017
    9
    UPDATE: Over 136hrs+. This is in the top 3 best Zelda Game ever made! Anyone giving this less than a 9 is not being honest or fair because this is absolutely stunning!! Disregard all 0! They are lies! And truth is this game. The puzzles and open world is nice. While this is NOT a perfect game. I think it is should go down has one of the best Zelda games.

    Positives: Great Open world-
    UPDATE: Over 136hrs+. This is in the top 3 best Zelda Game ever made! Anyone giving this less than a 9 is not being honest or fair because this is absolutely stunning!! Disregard all 0! They are lies! And truth is this game. The puzzles and open world is nice. While this is NOT a perfect game. I think it is should go down has one of the best Zelda games.

    Positives: Great Open world- Con - 9.5 The world can be sparse and not enough variety of enemies
    *Game play - 9.5 Amazing puzzles and dungeons - Cons - Need more Dungeons- They only had 4 mechanical beasts dungeons (not enough)- Swords break a lot and require you to pick up silly weapons - sticks.
    *Music - 9.0 its great during the battle and open world but its not loud enough or variety.
    *Graphics- 9.0 -its definitely good, but frame rate issues and could be better in some areas - Wii U+.
    *Story - 7.0 - I think Link to the past is better game.

    Overall, I think its a great game and one of the best Zelda's ever created, but I think its missing a few important things - amazing story, more variety of enemies, More dungeons, and frame rate issues, music needs to be more dramatic. I think a perfect 10 on this Zelda game it is not. Its definitely a solid 9.0+.
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  39. Sep 3, 2017
    9
    Open World Zelda, a concept that actually is a natural extension of the series but for the first time done and it's amazing. Gone are the linear dungeons unlocking items to progress further in the game. You want to fight Ganon in the first half hour? Go for it. You want to spend 200 hours exploring every side quest, nook and crany? Go for it.

    The core concept is the same tried and true
    Open World Zelda, a concept that actually is a natural extension of the series but for the first time done and it's amazing. Gone are the linear dungeons unlocking items to progress further in the game. You want to fight Ganon in the first half hour? Go for it. You want to spend 200 hours exploring every side quest, nook and crany? Go for it.

    The core concept is the same tried and true story, Ganon has conquered Hyrule, and it's up to Link to rescue the Princess and Kingdom. However this time, Link lost 100 years before, and now he needs to save the kingdom he didn't before. Honestly the story itself is only... good, not amazing. It's nothing truly new. But no one ever really played Zelda for the story alone.

    What makes the game amazing is everything else. A brilliant starting area, the "Great Plateau" which naturally teaches you the core mechanics you'll use in the rest of the game. Instead of just one weapon, one or two sets of armor you use throughout the whole game, you hvae a plethora of armors which grant you better climbing, stealth, defense, attack, swimming, cold or heat resistance. Weapons which have different strength, two handed, one handed, set things on fire, freeze them, shock them, etc... You'll never use just one weapon or armor forever. Of course a huge part of this is the durability system which makes your weapons break after a while. A clever is often annoying system, but a good way to handle it.

    Probably the best part of the game is exploring, and discovering shrines. The world has everything from artic wastes to deserts and forests, mountains (you will be climbing, all the time), people everywhere with stories and side quests. But most of all you'll be hunting for shrines, mini dungeons, more puzzles than dungeons, to test your skills and unlock extra hearts or stamina. There's 120... and each one is worth searching for.

    All in all, this is probably the best Zelda game ever, and is a system seller. I played this every day for a couple months on my work train commute, which made it so much more enjoyable. Even though I put over 60 hours in the game I'm looking forward to a chance to play some more of the story DLC (though just doing all the various side quests doesn't entice me as much)
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  40. Sep 3, 2017
    10
    Voy a ser claro es el primer zelda que juego, pero creo que puedo opinar que es un zelda muy completo con horas y horas de entretenimiento con mucha variedad con un mapa que esta vivo de verdad y no esta puesto por poner, la única pega que le puedo sacar es que no creo que hubiera costado nada poner un poco mas de historia y mas voz a los personajes pero aun así creo que es un 10 de 10
  41. Sep 2, 2017
    9
    There are so many "oh cool" moments. Its a lot of fun. The story is shallow and lacking which is a shame considering the lore they have to work with. Hopefully the expansion pass will add a lot of gameplay.
  42. Sep 2, 2017
    10
    i was never into the Zelda series before Breath of the Wild, and i think this game is amazing for anyone, despite your knowledge on Zelda. this game has intrigued me to learn more about Zeldas history and play the other games of the series. it has wonderful graphics that are a mix of toony and realistic, and amazing game play that is really smooth. challenging bosses and fun enemies,i was never into the Zelda series before Breath of the Wild, and i think this game is amazing for anyone, despite your knowledge on Zelda. this game has intrigued me to learn more about Zeldas history and play the other games of the series. it has wonderful graphics that are a mix of toony and realistic, and amazing game play that is really smooth. challenging bosses and fun enemies, extremely emotional backstory, you truly get attached to these characters . this game truly makes you feel as if you're living it in Links shoes. this game is everything i have ever wanted in a video game, the huge open world that you can explore every inch of! its not a hand-holding type game at all, which i love. you could go straight to the final boss with a tree branch as a weapon if you wanted to. overall, this game is fantastic and i recommend it to anyone who has the chance
    the only downsides I've experienced were some of the motion controls, and some of the voice acting, but even then, it doesn't effect the game for me in the slightest, i still think this game is perfect and everybody should have a chance to play it.
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  43. Sep 2, 2017
    10
    Super good! Good graphics. Amazing gameplay. Nintendo always makes beautiful wonderful games! I hope more games like this come out from Nintendo. One of the best game I have ever played!
  44. Sep 2, 2017
    9
    As a long time Zelda player since SNES/Game Boy times I was so incredible sceptical about this one. And everything I feared came true but I was also amazed:

    Negative: - The dungeons and bosses are way way too few, too short and too easy. The dungeons were always a landmark of game design. I completed the Dungeon at Death Mountain + Boss in 30 Minutes. The longest dungeon Gerudo
    As a long time Zelda player since SNES/Game Boy times I was so incredible sceptical about this one. And everything I feared came true but I was also amazed:

    Negative:
    - The dungeons and bosses are way way too few, too short and too easy. The dungeons were always a landmark of game design. I completed the Dungeon at Death Mountain + Boss in 30 Minutes. The longest dungeon Gerudo Fortress + boss took me 1.5h. What the hell...
    - All relevant Link powers are basically available in the first hours of game time. There will be abilities to gain and some armor with special perks. No grappling hook in midgame or some mirror shield with which you can conquer new challenges.
    - The weapon durability feels forced. I can live with that because I got enough weapon slots but at first it was annoying. And I am glad my armor is not affected.
    - All negative points of open world RPG like Witcher and Skyrim do apply here. Meaningless sidequests and too many content that is just not important at all.
    - The shrines are good though and it is addicting to search for them, BUT I wished they would've put the effort to create at least half of the shrines into creating more and longer dungeons.
    - There could've been more enemy variants.
    - Compared to other RPG Zelda's story was always weak or let's say it didn't matter much but now it feels even more unimportant. Just the few hours you are occupied with the divine beasts and the memory hunt you get some story.

    OK but now to the amazing side:
    - Nintendo amazingly succeeded in building probably one of the, or the best open world I've ever seen. The game design of the world, the form, it is all so magnificient and you litereally can't stop exploring the next stupid hill, valley, cave, coast...
    - The world is so massive, I would not believe it at first. And it does feel real/alive, despite some peoples claim. Animals, Natures forces, enemy behaviour is all full of little good ideas and feels proper.
    - The interaction with that world is a nice and new touch, felling trees, using magnetic objects, doing literally what comes into your mind to solve the problem or advance further. You are completely unrestricted. This is very very good.
    - Link's ability to climb everywhere is the most enjoyable ability ever created in an open world game. I always moved through the world by climbing up hills then gliding down....I almost never walked the floor.
    - The game looks aesthetically beautiful and I am impressed what they did with the weak Switch hardware.

    Summary:
    - Does this Zelda break with the Zelda Tradition? Yes, heavily
    - Is the NEW Zelda style as awesome in it's own way as the past Zeldas ? Yes, definetly.
    - Is it worth buying a Switch for? Yes
    - Is it one of the best games these years ? yes
    - Is it the best game or the best Zelda game ever ? NO
    - So I give it a 9/10 because I am not blinded like all the critics and fanboys.
    - I am glad I saw some true good ol' Nintendo strength at play here.

    I adventured for 60h. I conquered all towers, went through each region and did what I liked, bested 61 Shrines, collected 90 Kokoro seeds, got the Master Sword and beat Ganon. Then I got bored because I feel no urge to search for all that endless seeds or the remaining shrines. But that is ok. If you want to collect everything here you gotta spend 100-200 hours here I guess.
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  45. Sep 2, 2017
    10
    Sorry for taking me almost 5 months to write this

    Breath of the wild is the best game in the history of the gaming

    Do not ask just enjoy it

    The reason why I do not specify it is the same as all the others

    And it's the same reason you're competing against oot or a link to the past
  46. Sep 2, 2017
    10
    Probably the best exploring game in this century so far. Incredible. The world is a piece of art, and the gameplay is fantastic. The player is always curious!

    Best switch game so far.
  47. Sep 1, 2017
    10
    170+ Hours and going.
    I usually consider $1 being worth at least an hour of game-play. If this was the case for this game, I would've payed about $170 for this game, and you know what? It's still worth it. Graphics don't need to be 4k beautiful like-real life to be good, even with the limits of the switch, Nintendo somehow made the game look like it was a high budget animation at all
    170+ Hours and going.
    I usually consider $1 being worth at least an hour of game-play. If this was the case for this game, I would've payed about $170 for this game, and you know what? It's still worth it. Graphics don't need to be 4k beautiful like-real life to be good, even with the limits of the switch, Nintendo somehow made the game look like it was a high budget animation at all times. The voice acting is a bit iffy, but it doesn't take away from the experience. Climbing a mountain feels like a journey in itself. The size of the map alone is taunting you to spend more time to find secrets and shrines. Great game, recommend it to everyone who doesn't and does have a switch. THIS IS A REQUIRED GAME FOR THE SWITCH, YOU HAVE TO BUY IT.
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  48. Sep 1, 2017
    9
    This review contains spoilers, click expand to view. I waited a while to try and put in a level headed review - if I reviewed it in March or April I would have said 12/10 and been totally un-objective. Still though, overall the game is great and deserves a 9 or 9.5 since most my complaints are trivial and I haven't had this much fun with a game in years.

    Let's start with the bad:

    - Very little replayability. The master quest is a nice addition, and we can wait on the next batch of DLC, but since you arent developing different builds or skill trees like other RPGs, the variety in playing the game is limited to which direction you head at first, but there are no new surprises if you played it through the first time.

    - Minor frame rate drops, but almost entirely fixed by patches

    - Dungeons are underwhelming. Unmemorable, but cool ideas in their structure. If the interactivity could be developed into a longer dungeon experience (like the Stone Temple in Majora's Mask) then they would be much better

    - No/very few big items later in the game. Sure there is the master sword and Hylian shield, and the slate upgrades, and the armour... but the lack of unique items or runes for the slate after the plateau reduced the amount of continuous gameplay evolution that most zelda games are iconic for

    Decent things that have been done better elsewhere:

    - Weapon system was limited. I am a BIG fan of the breaking weapons mechanic, especially since it made me use a huge variety of equipment. That being said, no repair/reinforce system, and no ability to upgrade (seriously, with all the materials out there and the fact that there is ALREADY an armour upgrade system and they didn't expand it to weapons?!). Dark Cloud and Dark Cloud 2 still hold the benchmark for weapon durability.

    - Voice acting (english version). Most were fine but Zelda was inconsistent and not great at times.

    - Story. I like that it was subtle and had to be searched out. I wish Ganondorf was more fleshed out than just "evil entity". That being said, motivations were clear and, well, motivating.

    - Enemies. They were constant throughout as far as variety and difficulty (which scaled to the character). There was a slight change by area (lizalfos were electric in desert, ice in snowy areas, firey in death mountain, etc.) but some unique area-specific ones would have been nice.

    Great things that deserve the praise:

    Design. Its breathtaking and diverse and beautiful.

    Weather mechanics. An entire area can be completely different pending the weather. The restriction on climbing with rain makes you explore new options

    Climbing/Hang gliding is the best innovation and implementation of such a great idea in an open world game. No restrictions, plenty of vantage areas, and rewarding outcomes. It has changed the game.

    Physics and Combat. It rewards skilled play and smart thinking. There are unique solutions and the game embraces the engine, not trying to restrict the player from any loopholes and instead embracing them.

    World building. The villages, environments, characters, side quests, and easter eggs are all so well fleshed out, diverse, and engaging. No fetch or escort quests.

    Music. Its subtle but very fitting. It fits the game perfectly.

    Gameplay: almost flawless. Despite the aforementioned frame-rate drops, you know that if you're getting hit/hurt/falling/failing/dying then you are the one at fault. No blaming glitches here.

    Over all: The experience of playing this game through the first time is a feeling I can only describe as all the best parts of the best games I know: The "Zelda" balance of A Link to the Past, the open world wonder of Fallout/TES, the exploration vibe of Wind Waker, the physics of Little Big Planet, the combat difficulty emulating Dark Souls (at least in master mode), and the polish of Bioshock. 10/10 for fun I had, 9/10 for an objective review.
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  49. Aug 31, 2017
    10
    I really enjoyed this game. After 120 hours of playing it I'm finally losing the addiction and can reflect on it with less bias. If you asked me six weeks ago I would have said it was the best game ever. Now I would say it is probably the best Zelda game. I enjoyed it more than Skyrim, which I enjoyed more than the witcher 3.

    I liked the concept of shrines and divine beasts. Some of the
    I really enjoyed this game. After 120 hours of playing it I'm finally losing the addiction and can reflect on it with less bias. If you asked me six weeks ago I would have said it was the best game ever. Now I would say it is probably the best Zelda game. I enjoyed it more than Skyrim, which I enjoyed more than the witcher 3.

    I liked the concept of shrines and divine beasts. Some of the side quests are a bit boring. After first completing the game I felt very underwhelmed with the story. It was nothing like the rollercoaster of emotions in skyward sword. This was because I hadn't uncovered all the memories which are hard to find. Having now completed all shrines and found all memories I'm much more happy, although I now have a huge void with what to do with my time, as every other switch game is terrible in comparison.
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  50. Aug 30, 2017
    10
    It's THE masterpiece of that industry, BUT: MORE MAIN MISSIONS AND MORE MUSIC, PLEASE! It's what I miss from this game... but yes, after more than 115 hours of game, I can say what I said, it's THE masterpiece of that industry.
  51. Aug 29, 2017
    9
    Breath of the Wild is an incredibly ambitious open-world, gameplay-driven adventure. Forget everything you knew about the Legend of Zelda franchise. This title is a departure from what has defined Zelda games for decades, and you will not be disappointed by the fleshed out open-air world it has to offer. Visually, it is stunning, and you will most likely find yourself stopping to takeBreath of the Wild is an incredibly ambitious open-world, gameplay-driven adventure. Forget everything you knew about the Legend of Zelda franchise. This title is a departure from what has defined Zelda games for decades, and you will not be disappointed by the fleshed out open-air world it has to offer. Visually, it is stunning, and you will most likely find yourself stopping to take screenshots every time the sun sets. It's gameplay is fast, smooth, and perfectly responsive, immersing you into combat situations. You may be slightly let down if you are a fan of the more story-driven Zelda titles such as Skyward Sword and Twilight Princess, since the story in Breath of the Wild is presented in a much more subtle fashion; but I assure you, every other aspect of this game is pure magic, and will draw you in for hundreds of hours. Expand
  52. Aug 29, 2017
    10
    From enormous hot deserts, to green plains, to populated rain forests, to cold tundras, to destroyed villages, there is a gigantic world for you to explore in this game. You have a variety of weapons you must find, and a huge variety of enemies. You'll always be surprised when you turn on the Switch and enter this beautiful world Nintendo has created. From the moment I started, to theFrom enormous hot deserts, to green plains, to populated rain forests, to cold tundras, to destroyed villages, there is a gigantic world for you to explore in this game. You have a variety of weapons you must find, and a huge variety of enemies. You'll always be surprised when you turn on the Switch and enter this beautiful world Nintendo has created. From the moment I started, to the moment I beat the final boss, this game has fascinated me, and will continue to do so for many years to come... Expand
  53. Aug 29, 2017
    10
    Este es un juego muy trabajado ya sea en paisaje, ambiente, música, propósito (y con esto me refiero a el propósito que se le da cada elemento del juego mientras vas por hyrule), gráficos e historia, es una pena que muchos hallan votado puntajes tan bajo solo por que a ellos no les gusto y quieren rebajar el total a su gusto.
    Sin duda Zelda: Breath of The Wild te muestra desde que
    Este es un juego muy trabajado ya sea en paisaje, ambiente, música, propósito (y con esto me refiero a el propósito que se le da cada elemento del juego mientras vas por hyrule), gráficos e historia, es una pena que muchos hallan votado puntajes tan bajo solo por que a ellos no les gusto y quieren rebajar el total a su gusto.
    Sin duda Zelda: Breath of The Wild te muestra desde que comienza un gran mapa lleno de naturaleza que puedes explorar a tu antojo, y lo mejor es que no te aburres de hacerlo ya que con cada paso que das encuentras una misión que hacer (y no me refiero a que un npc te la da, si no que tu te pones esa meta) haciendo que el gameplay dure cuanto tu quieras y aun así no pierdas el hilo de la trama, sin duda esta entrega de la saga se ah ganado un lugar en el corazón de mucho y es por esto y razones que ni yo mismo entiendo que este juego me a encantado.
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  54. Aug 28, 2017
    10
    This review contains spoilers, click expand to view. Capolavoro assoluto , il gioco del decennio e la cosa incredibile è che vada su una console come la Switch , la meno potente sul mercato ma sicuramente la più rivoluzionaria degli ultimi 10 anni Expand
  55. Aug 27, 2017
    9
    The Legend of Zelda: Breath of the Wild is the new Ocarina of time. Where its predecessor took 3D games to a whole new level, this one opens up whole new branches of the term "open world".
    The world is HUGE. Mindboggingly so. And never feels empty. And you have absolute, ultimate liberty. You can go anywhere, at any moment, even the final boss!
    The game is not perfect. It suffers (imo)
    The Legend of Zelda: Breath of the Wild is the new Ocarina of time. Where its predecessor took 3D games to a whole new level, this one opens up whole new branches of the term "open world".
    The world is HUGE. Mindboggingly so. And never feels empty. And you have absolute, ultimate liberty. You can go anywhere, at any moment, even the final boss!
    The game is not perfect. It suffers (imo) form two less great points: a lacking story (not bad, just meh) and a lack of "Zelda dungeons". There are only 4 in the game, and they share the same feel. Same goes for their bosses.
    Overall, the best world in an open world EVER, excellent gameplay, absolute freedom, but "meh" story and dungeons.
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  56. Aug 26, 2017
    8
    BOW is a great open world RPG. The world is huge and can be intimidating. The map offers directions but let you choose where to go, what to do. I like combat in general, cooking, buying a house and items. Making upgrades. The story is fun and the voices over are amazing. The music is quite good and the sounds are just perfect. However it is not an easy game. It can be very frustrating whenBOW is a great open world RPG. The world is huge and can be intimidating. The map offers directions but let you choose where to go, what to do. I like combat in general, cooking, buying a house and items. Making upgrades. The story is fun and the voices over are amazing. The music is quite good and the sounds are just perfect. However it is not an easy game. It can be very frustrating when you get in an area too strong for you. Certain shrine puzzles are very easy, others plainly annoying. Some of them rely on the Gyro gimmick (I skipped all of them). Most extra powers like magnetism-freeze and such are fun. But the photograph stuff is something I totally disliked. The radar is a hit and miss. You can mark your map with a series of icons. Getting a horse and keeping him alive isn't fun at all...it's not especially interesting and I find it boring. So I did the entire game on foot, in the air and teleport. Of all the region, the Gerudo desert region was the most frustrating and difficult. Not because of the NPC and story, but it has a knack for killing you. It still a great RPG in my book and you want to do all the small things in the game. But it's not perfect...like any games of this scope it has annoyances, some poor choices of gameplay...It should be noted that fighting ennemies gives you items, but no experience at all. I kind of found that it was useless to fight everything after a while, since there was very little point in doing so. I give it a 85% Expand
  57. Aug 24, 2017
    1
    Well to start off with the good. I enjoy the games open world it truly seems endless and I get lost in the vast beauty that this game has to offer. the character voice acting in some parts was pretty awsome honestly surprised me a little because I was not expecting that. On to the terrible. First off limited inventory is insanely annoying but I could live with. Battle mechanics WhereWell to start off with the good. I enjoy the games open world it truly seems endless and I get lost in the vast beauty that this game has to offer. the character voice acting in some parts was pretty awsome honestly surprised me a little because I was not expecting that. On to the terrible. First off limited inventory is insanely annoying but I could live with. Battle mechanics Where mostly terrible because the controls where something different and it got annoying. Example, lock on to an enemy with your weapon out with shield raised, if you accidentally push too hard on the left move wheel on the controller you will crouch and lose guard I have died several times cause of that. alot of times when I go and find enemies I fight them then theres always one that hits me one time and I am dead. Then another terrible aspect is the weapon and shield breaking. heck fire I swing my sword 5 times and it breaks during battle. I spend more time switching weapons and shields out then I do exploring the game. and its very annoying when you are fighting a hard enemy then your sword randomly breaks and you are too focused on the battle to notice the message pop up saying your sword broke then you try to strike well tough luck that enemy hits you one time, you just died. and love it when my shield breaks(Sarcasm). I would be blocking an enemies attack then my shield breaks. good lord this game has way to many weapon and shield breaks. it it lasted a lot longer I would enjoy the game more. til then I am debating on returning this to the Game stop and telling them my horror story Expand
  58. Aug 22, 2017
    10
    Easily one of the best games I've played in a decade. This game completely reinvents the open world formula and it works extremely well. The ability to climb anything just makes exploring so much fun! The world is filled with options and choices on where to go and how to encounter enemies. The physics are amazing, the music is nice and relaxing and the art-style is absolutely beautiful! IEasily one of the best games I've played in a decade. This game completely reinvents the open world formula and it works extremely well. The ability to climb anything just makes exploring so much fun! The world is filled with options and choices on where to go and how to encounter enemies. The physics are amazing, the music is nice and relaxing and the art-style is absolutely beautiful! I could play this game forever and you should too! Expand
  59. Aug 22, 2017
    7
    I'm using the scale of 1-10 where 5 is average, 7 is very good, and 10 is a game that's perfect, no flaws or frustrations to be had during my entire experience. As in, there is absolutely nothing I can say that I think would improve the game. So rating it a 7, I think this is a very good game. If you have a Switch, definitely pick it up, you'll probably have a good time regardless of theI'm using the scale of 1-10 where 5 is average, 7 is very good, and 10 is a game that's perfect, no flaws or frustrations to be had during my entire experience. As in, there is absolutely nothing I can say that I think would improve the game. So rating it a 7, I think this is a very good game. If you have a Switch, definitely pick it up, you'll probably have a good time regardless of the things you may not like about it.

    Let's start with the good. The world is ENORMOUS and you really feel it. Seeing a mountain off in the distance that you have to run to before you can fast travel to has that grand feeling of wonder and exploration. The world feels alive and active, as well, with different weather patterns, events, and collectible flora and fauna to use in cooking and upgrades. Cold areas require special gear not to freeze to death, and hot areas require special gear not to die of the heat. Some areas rain frequently, some areas have thunderstorms that make it a bad idea to carry metal weapons around, some have sandstorms and blizzards and rolling blankets of fog that obscure your vision. It all makes each visit to an area that much more unique, since there will likely be a different weather forecast each day.

    The art style is stunningly beautiful. It's as if they took cartoon drawings and directly translated them 1:1 into a game. It really speaks for itself.

    The story is very compelling. Throughout the game, I genuinely wanted to know more about Link's past and was interested in learning more about all the people he met along the way. And with an entirely non-linear path (it's totally possible to beat the final boss from the get-go without breaking anything), the journey feels like it's my own unique pathway through the game.

    I absolutely love the horse capture/training system in this game. Finding the perfect horse, registering and naming them, and forging a bond with them as you ride all feels surprisingly natural, and makes each horse you train feel special and personal. Though I'd prefer if patterned horses weren't arbitrarily worse than solid colored horses...

    And now let's look at a few negatives, starting with the obvious durability system. The issue isn't having weapons to fight with, the issue is what the durability system brings to the table. Which is just making you pause mid fight to switch to the same weapon you were just using just for it to break again in the same fight because Lynels have a billion health and weapons don't. Previous Zeldas did just fine without a bizarrely hamfisted durability system, and Breath of the Wild would have lost nothing if they gave you less frequent, incremental upgrades rather than a mountain of weapons to break. In fact, it would have made combat, hitting stasised objects, and archery minigames actually fun to experiment with instead of just dreading having to break that one weapon you found because the game says so.

    Draw distance, framerate, and resolution are all terrible due to the Switch's extremely limited processing power. I'll frequently find myself missing distant items or enemies simply because the game can't draw them from more than a moderate distance away, and in areas filled with visual effects the framerate plummets from its already sub-standard 30fps. It's sad to see such a grand idea for a game limited so severely due to only being released for underpowered hardware. While the Switch is a great mobile system, it certainly doesn't make a very good modern home console. But I digress.

    Rain is also a big pain to deal with. If you need to climb somewhere and it's raining, you may as well just plop tour controller down and go make something to eat while you wait it out. And if the rain lasts for more than one weather segment, you could be sitting around doing nothing for minutes. I don't understand why they decided to add in this bit of realism instead of weapons that realistically didn't shatter into dust after a handful of encounters (or one big encounter).

    There are a few puzzles that force motion controls. These same puzzles also give what you're controlling a significant delay. It basically feels like shouting instructions at someone across the room to do something that requires a deal of precision with how unresponsive it is. Not at all fun to deal with.

    And finally, there are also puzzles that require precise player movement. The issue with this is that on top of Link not immediately moving as you instruct him, the Switch's joycons don't give nearly the level of precision required for these puzzles to not feel like a chore. I guess I just need to shell out another $70 on a pro controller...

    Again, this is a great game, but I seriously fail to see how it gets perfect 10's. The intro area in particular almost made me quit the game right then and there because a cliff I had been climbing for the past few minutes decided to eject me off the edge of a platform I had just climbed onto. But I am glad I stuck with it.
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  60. Aug 22, 2017
    9
    A lot of people got really mad when they started playing Zelda BotW because they wanted a different game. they wanted skyrim or zelda OoT or some other game that you might think is like BotW but in reality it's a completely different game.
    and that's not necessarily a bad thing.
    I would say BotW is: skyrim with the flavor of zelda and the magic of Nintendo. so what does that mean?
    A lot of people got really mad when they started playing Zelda BotW because they wanted a different game. they wanted skyrim or zelda OoT or some other game that you might think is like BotW but in reality it's a completely different game.
    and that's not necessarily a bad thing.

    I would say BotW is: skyrim with the flavor of zelda and the magic of Nintendo.

    so what does that mean?

    Well I will first tell you what BotW IS NOT.

    It is not your regular linear zelda experience, there are no epic dungeons, no traditional items in said dungeons to hoard on your little pouch, no traditional epic boss battles, no companions (thank god), no empty hyrule field (but we do get some emptiness to ride through with our horses), and no story given to you at every single point. because this is NOT a typical zelda.

    it is not skyrim, BotW is NOT your typical RPG, there is no leveling up, voice acting are scarce and the graphics are not supposed to be hyper-realistic! nor fantastic... or even good. (although I really liked the art style).

    And no matter what you think, even if everybody says that: IT IS NOT A PERFECT GAME.

    now that we said that let me tell you what Zelda Breath of the WIld is: zelda flavored open world game with Nintendo Magic at it's core.

    it's a good open world game in the zelda universe (that makes it great) and was made by NINTENDO so you know it's at least good (but honestly if you'll play it with no expectations you'll see it's almost perfect).

    And I would like to end with a list of things you and everyone else should know about this game:
    1. I saw someone who said rain ruined the game because you can't climb, to that person I say: yeah because they want to encourage you to try walking in a road and not to take shortcuts all the time! and because it creates nice problems you'll need to solve.

    2. people who complained about dungeon size: first go watch this:https://www.youtube.com/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2.
    now let me ask you this: what do you want from a dungeon? is it puzzles? cause you got shrines for that (and awesome puzzles in the dungeon), is it epic boss battles? HAVE you tried to defeat a lynel? or a hinox? or a huge rock monster? or the Molduga? or a guardian? because those are pretty epic battles, and do you remember how it is like to enter a divine beast for the first time?? EPIC. it is always EPIC. or maybe you're looking for items? well excuuuseee me princess that the tens of weapons and shields that you'll use in the game are not enough for you! but perhaps you're looking for the atmosphere? well then here's a tip: just walk around hyrule and it's different regions, from desert and mountains, to sea and rivers there is much to explore and experience that atmosphere really shouldn't be your concern.

    3. people who say that weapons shouldn't break, but than you'll never use any weapon but the one with the highest number, meaning you wouldn't experience even a quarter of the many weapons they worked so hard to make! meaning that if the weapons were unbreakable you would probably get only 3 different weapons to choose from... and where's the fun in that?

    4. peopla who say this game has a higher number then it deserves: shut up, if people decide this game is 10/10 and you decide it's 7/10 you should give a rating of 7/10 not 0/10 just so the overall points will go down to seven... because the whole point of the overall points is to show what the everyone thinks about the game, not just you.

    5. people who say Nintendo pays critics to give BotW 10/10, first of all it's not funny stop saying that, second of all I do admit critics has this habit of giving zelda games a really high score.
    and at some point one would ask him/herself how is this possible? but shouting false claims just because you're upset the general public disagree with your opinion is not ok.
    in fact I think it's sad you don't think your opinion is enough, and you have to lie and say other people agree with you in hope someone will agree with you.

    in the end Zelda Breath Of The WIld got a lot of over-reactions, both positive and negative. but overall it's one of the best open world games I have ever played (probably the best).
    and from now on I think I can safely say that it's my favourite game. :)
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  61. Aug 21, 2017
    9
    Breath of the Wild is a truly impressive game for a lot of reasons. It's beautiful, occasionally breathtaking, and the music is muted, melancholic, and serene (which is a departure from the more heroic sounding music in previous Zelda games). Though I'm not exactly sure I understand the numerous perfect score reviews, because it really isn't a perfect game, with several flaws that kept meBreath of the Wild is a truly impressive game for a lot of reasons. It's beautiful, occasionally breathtaking, and the music is muted, melancholic, and serene (which is a departure from the more heroic sounding music in previous Zelda games). Though I'm not exactly sure I understand the numerous perfect score reviews, because it really isn't a perfect game, with several flaws that kept me from being completely, 100% enraptured in it, even though I absolutely loved every minute of it. But since anybody reading this has already heard of the many, many many, many wonderful things found within this game, and there's no need for me to go through explain them in any detail, I'll just spend my time noting the things I wasn't particularly fond of.

    First off, weapon fragility systems can go straight to hell. I find the weapons, shields, and bows breaking after 20 or so hits to be annoying. It's not as annoying once you get used to it, but it's still something that's always just there, lingering in the background, and it keeps me from becoming fully immersed in the combat, because after every 15-30 seconds worth of combat, I have to pause the game, and pick a new weapon to use for another 30 seconds before I have to pause the game again. It doesn't really present any added layer of challenge, it's just an incessant nuisance you constantly have to keep breaking your immersion in the game to deal with.

    Second, most people are going to disagree with me on this one, but the open world is way too big for what few main quests there are in the game. Like I said, most people will disagree with me here, because it's more to do with personal taste than anything necessarily wrong with the game, but I'm not a big fan of open worlds that give you no conceivable reason to explore all, or even most of it, other than for the sake of exploration. I need more than that to keep me invested in a game. This is a beautiful world, frothing with secrets, and puzzles, all lovingly designed, but there's only four dungeons (discounting the multitude of shrines) and then there's nothing that's particularly compelling left to do other than fight Ganon. The full scale dungeons, which happen to be the main reason I play Zelda games, are breathtaking, and their sheer scale is so impressive, but I was incredibly disappointed to find out there was only four of them, and I felt there was no other compelling reason to keep exploring Hyrule, and discover its secrets after I had finished them. I just feel as though there wasn't enough main quests or compelling enough rewards to fill out the colossal size of the map, outside of for the sake of discovery, which has never been a great motivating factor for me and video games.

    And third, which will be the last major thing I express disappointment in is the final fight with Ganon. It's neat, but I was way too overprepared for it. With all of the buildup that led up to that fight, it was surprisingly disappointing. I was hoping for a sprawling, multi-regional, tooth and nail clash that would test all of my knowledge learned from getting to know the landscape, the rules, and the physics of this world, and would strain all of the resources I had been collecting and saving for this final strength testing moment, where I would put to use all of the guardian powers I had been collecting, etc etc etc, but it was done in about six minutes, tops, and it lacked a certain sense of epicness, and accomplishment after I had finished it. Final bosses in Zelda games have always been a bit hit or miss with me. Some are spectacular, epic show down set pieces that can consume up to an hour, others are sort of abrupt and feel tacked on. The epic scope of Hyrule in this game, along with the sheer scale of the four guardians, primed my expectations for a showdown that I never really got.

    There are other very small things I could keep going about, like the weak voice performances, but I don't want to sound more negative than I truly feel, because this is honestly one of the best games I've ever played, and I loved every minute of it, even though I wish some things about it were different. It will easily consume 90+ hours of your life before you even realize it.
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  62. Aug 21, 2017
    10
    This review contains spoilers, click expand to view. This game changed my view on video games. When I first got this game, it was my first Zelda game ever. The trailer is just a part on how great this game is. When you first get dropped into this world you are on a introduction like part where you get to learn how to play the game. It limits you, but also still gives you a small example of all the exploration is this game. After the small introduction you are able to go wherever you want. I got so connect to the characters in this game that when I re-watched the trailers and parts of the games I started crying. This game gives emotion, and a great story, but allows you to take breaks and just explore the beautiful world. The biggest complaint was I couldn't continue playing after defeating Ganon unless I went to my last save which didn't count that I defeated Ganon. Overall Rating 99/100. Expand
  63. Aug 21, 2017
    10
    A masterpiece and a breath of fresh air for a stagnant franchise, Breath of the Wild is easily the best Zelda game since Majora's Mask.

    The good: -Exploration is fantastic -The open world is legitimately massive and easy to get lost in -The shrines are fun, discovering them feels good and they don't slog like the dungeons in previous 3D Zeldas -The combat is great fun -The NPCs are
    A masterpiece and a breath of fresh air for a stagnant franchise, Breath of the Wild is easily the best Zelda game since Majora's Mask.

    The good:
    -Exploration is fantastic
    -The open world is legitimately massive and easy to get lost in
    -The shrines are fun, discovering them feels good and they don't slog like the dungeons in previous 3D Zeldas
    -The combat is great fun
    -The NPCs are memorable
    -The atmospheric soundtrack is great on the ears...
    -...and it helps the orchestral moments stand out that much more
    -The art style is awesome
    -The organic nature of the game

    The Meh:
    -The boss fights can be a bit clunky
    -Some of the side quests are boring grind-fests
    -The voice acting is bizarrely "up-and-down" in terms of quality
    -The story is simple and the ending feels quite anti-climactic

    The Bad:
    -Every weapon is made from paper-mache
    -The voice acting isn't full voice acting (it only plays during story-important events). All or nothing, you guys.
    -The awesome-looking final boss is a joke, and a bad one at that.

    Overall, I'm excited to see where the series goes from here. While the story elements are lackluster overall, I'm willing to bet that this will be addressed in future games. Still a fantastic game for what it's worth.
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  64. Aug 19, 2017
    10
    This game is awesome. huge open world good soundtrack and although the graphics aren't good the aesthetic is amazing. The brittle weapon system although annoying makes you really have to strategically think about how to approach situations.
  65. Aug 19, 2017
    10
    Super fun enjoyable open world game without bloods splatting over my screen!

    My 5 years old son really loves this game, and i'm blessed that i am able to pass down the passion on video game to my child with this game. At least i can share the same experience of how Ocarina of Time amaze me back then. Breath of the Wild wasn't the most challenging game i've ever play, it's weirdly
    Super fun enjoyable open world game without bloods splatting over my screen!

    My 5 years old son really loves this game, and i'm blessed that i am able to pass down the passion on video game to my child with this game. At least i can share the same experience of how Ocarina of Time amaze me back then.

    Breath of the Wild wasn't the most challenging game i've ever play, it's weirdly satisfying other senses. Very well designed. Just awesome!
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  66. Aug 18, 2017
    10
    One of the best games I've ever played. The combat and game play are addicting, the story is very good in my opinion. I love doing the shrines, the puzzles are very addicting in them. The only thing I can complain about is the rain. Since the game relies on climbing, this is a real downer. When it rains, you can't climb. I'm not taking away a point because you can pass time by the fire andOne of the best games I've ever played. The combat and game play are addicting, the story is very good in my opinion. I love doing the shrines, the puzzles are very addicting in them. The only thing I can complain about is the rain. Since the game relies on climbing, this is a real downer. When it rains, you can't climb. I'm not taking away a point because you can pass time by the fire and speed up the weather. Very good game in my opinion, maybe the best Zelda games of all time! Expand
  67. Aug 18, 2017
    9
    Breath of the wild is far from the perfect game, but yet it is so damn good that all of its flaws could not bring this game down. This game takes you on an adventure through the greatest world in video games, every mountain shows you a fascinating view and every area creates a brand new atmosphere. The music while hard to notice at times, really shine when it needs to. The game play isBreath of the wild is far from the perfect game, but yet it is so damn good that all of its flaws could not bring this game down. This game takes you on an adventure through the greatest world in video games, every mountain shows you a fascinating view and every area creates a brand new atmosphere. The music while hard to notice at times, really shine when it needs to. The game play is rewarding and satisfying and the story although considered average by many fits perfectly with the narrative and the need of the game. This truly feels like and adventure and journey that I have never had in any other game and is truly deserving of its praises. Expand
  68. Aug 18, 2017
    8
    If you're a traditional old school Zelda fan, this game might shake you up a bit because it isn't what you're used to in a Zelda game However if you're more of an open world rpg fan, and still love the charm that comes with a Zelda game, then this game is a total winner.

    It's not a game without issues though, which is why i gave it an 8. It's got frame rate issues in certain places,
    If you're a traditional old school Zelda fan, this game might shake you up a bit because it isn't what you're used to in a Zelda game However if you're more of an open world rpg fan, and still love the charm that comes with a Zelda game, then this game is a total winner.

    It's not a game without issues though, which is why i gave it an 8. It's got frame rate issues in certain places, that weapon degradation is punishing along with climbing in the rain. The 4 main dungeons all look the same and the story is told in small pieces...but at least (the story) can be improved upon with DLC.
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  69. Aug 15, 2017
    10
    This game blows me away with how it makes exploring fun. I thought I was tired of open world games, but this one somehow makes me want to explore, see whats over that hill or how to get what's out in the distance. Loved the little bursts of stories from the memories (last memory is awesome) and I love how they changed up the usual Zelda formula, but it still felt like Zelda. A wonderfulThis game blows me away with how it makes exploring fun. I thought I was tired of open world games, but this one somehow makes me want to explore, see whats over that hill or how to get what's out in the distance. Loved the little bursts of stories from the memories (last memory is awesome) and I love how they changed up the usual Zelda formula, but it still felt like Zelda. A wonderful game. Used the screenshot button a little too much, the game is gorgeous, not the best graphics, but just beautifully done. And those subtle quick interludes of well-crafted music--fantastic. Play this game. Expand
  70. Aug 13, 2017
    10
    Played 30 hours or so of this game by now, it is an absolute essential title of the generation, the gameplay loop is so much fun, and the open world full of wonder and packed with content, the horse mechanics are excellent and the combat is more than rewarding, it gives you the weapons, the power, and the experimentation is your way, there's no denial that Nintendo can still makePlayed 30 hours or so of this game by now, it is an absolute essential title of the generation, the gameplay loop is so much fun, and the open world full of wonder and packed with content, the horse mechanics are excellent and the combat is more than rewarding, it gives you the weapons, the power, and the experimentation is your way, there's no denial that Nintendo can still make groundbreaking and really inmersive experiences even this years.

    The map design is awesome as well, this game always wants to show you something interesting in the distance and it can always makes you feel like you are having the most amazing adventure, no other title in the market can offer the REAL sense of adventure that this game has.
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  71. Aug 12, 2017
    10
    One of the best Zelda games I've played in all my life, maybe even the greatest game in the world! Great job Nintendo, and it was a master piece that was worth the wait. I give this a 10/10.
  72. Aug 11, 2017
    9
    So. I tried this game NEVER playing a Zelda game, (I probably checked the demo of twilight princess in E3) and never in my life I expected this thing. The first part of the game shut Me up, because of it's beautiful, and colorful world. When the story wanted to progress in a game, I wouldn't do the objective and try to do something before a part of the story progressed. That is what firstSo. I tried this game NEVER playing a Zelda game, (I probably checked the demo of twilight princess in E3) and never in my life I expected this thing. The first part of the game shut Me up, because of it's beautiful, and colorful world. When the story wanted to progress in a game, I wouldn't do the objective and try to do something before a part of the story progressed. That is what first caught my attention when i bought the game. It was that feeling of real life, and how the game lets you go your own path.
    The pacing of the game kinda overwhelmed me at first, -because almost every other game wants you to do what they tell you- but after playing for 3 or so hours, I felt like I was actually in a quest to actually DO something. The atmosphere of the game was almost like people, it looks beautiful and cheerful, but when you find out the truth, the world will never be the same in your eyes. And THAT'S what i call true immersion. It's not about how much the game makes you do in real life, or how the actions of the character have to feel important. It's that connection between the character and you, how the world around you makes you feel. What YOU BELIEVE IN!

    In the Arc of the story was where my 10/10 was gone, though. I've seen reviews that only because of one thing they hate the game, "BUT" -And i quote but- it did make me feel a bit empty on story. It feels like most of the developer's heart was put into immersion, and not story. I say this because, I know I'm not a Zelda fanatic , but the story wasn't something that made you feel a great emotion, sure it had it's charms, like the whole Zora arc, or putting the pieces of the backstory back together. But it doesn't make you FEEL anything big, like when you play Outlast, you came in as a reporter trying to get a scoop because this guy told him some weird stuff was happening, and he comes out DEVASTATED trying to fight for his life, and you feel the pain of everything that is going on, and when you piece everything together and you get that, "wait, what?" moment, it's over. But getting back to the subject, the story didn't make anything different in the Zelda franchise. (and YES I know i sound like a hypocrite for saying i never played Zelda, but i have seen walkthroughs or let's plays, so please don't expose me...)

    The gameplay felt like dark souls in a weird matter. It felt like every move you made you made in dark souls, and that doesn't mean it's horrible now. The main reason i liked BOTW was because of the weapon breaking system. I seriously don't know why people hate it, I know it can take away your best sword, but i makes you think fast, and it always makes you be careful with what you use. (Like if you were fighting a monster horde with a damaged sword it really catches you off guard.)

    On gameplay, i would do a 10/10. In immersion and what the game was aiming for, 10/10. And in story, I would do a 8.5/10.

    Remember that this is all MY opinion, and I don't know what your opinion is or not. Thanks for reading, and may the Triforce be with us.
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  73. Aug 8, 2017
    10
    Este juego es simplemente maravilloso, no hay mundo abierto en la actualidad que se le compare a la viveza que este juego presenta...
    ¡Simplemente el mejor juego del año!
  74. Aug 8, 2017
    10
    A masterclass. Hell, a class all its own. There are surprises around every turn and at the top of every climb. There is simply nothing else like it out there right now. Games of the future take note, this is the game to look up to.
  75. Aug 8, 2017
    10
    This review contains spoilers, click expand to view. Best game i have ever played! The open world in this game kicks every other game to dust! There are so many things to do and places to discover! Get this game! Expand
  76. Aug 7, 2017
    9
    Brilliant game. Shrines are supa fun and its a hard game from the start but it slowly gets supa easy. at 40 hours you can go and kill ganon which makes me sad. Music is good - Some pieces are like wow that's nice but others are mediocre. Overall a Great game.
  77. Aug 6, 2017
    10
    Originally I had multiple paragraphs on how amazing this game was, but the system wouldn't let me post it, so i'll just say the characters are relatable, the lag spikes are hardly noticeable and very rare, the graphics are absolutely beautiful, the story is amazing and engaging, and it was definitely a great new direction for Nintendo to turn Legend of Zelda to. I am excited to see whatOriginally I had multiple paragraphs on how amazing this game was, but the system wouldn't let me post it, so i'll just say the characters are relatable, the lag spikes are hardly noticeable and very rare, the graphics are absolutely beautiful, the story is amazing and engaging, and it was definitely a great new direction for Nintendo to turn Legend of Zelda to. I am excited to see what else Nintendo has in store with Zelda. Expand
  78. Aug 6, 2017
    9
    Breath Of The Wild is a amazing! When it was first announced I thought it might suck cause it wasn't like other Zelda games. But after playing it I was amazed on how beautiful the game looks, not only that but the game is so addicting!! I am not kidding i completed the whole game on both the Switch and WII U because it was so addicting. There is so much to do in this game, heck you can goBreath Of The Wild is a amazing! When it was first announced I thought it might suck cause it wasn't like other Zelda games. But after playing it I was amazed on how beautiful the game looks, not only that but the game is so addicting!! I am not kidding i completed the whole game on both the Switch and WII U because it was so addicting. There is so much to do in this game, heck you can go to the final boss at the start of the game. The new shrines were really fun to find also! But the divine beasts could have had more to do in them but whatever their still fun to beat, and the bosses were kinda easy but cool. The side quests really felt rewarding in this game and after you beat one it is so satisfying. The Legend Of Zelda Breath Of The Wild is not a masterpiece but it is a amazing game! Expand
  79. Aug 5, 2017
    10
    Absolutely a joke that over 1000 people made a negative review of this game out of some petty spite for Nintendo. this is the best game in the last decade, perhaps ever. The visuals are stunning the game play masterful and deep, the adventure, unparalleled. you are doing yourself a disservice if you never play this masterpiece.
  80. Aug 5, 2017
    9
    Believe the hype. It's really a crazy world with a lot to do. The weapon breaking system never annoyed me. Only lacking I really felt was a lack of the Zelda music that really kind of diminishes the immersion in the world. Although I see why it can't play all the time as you'll spend hours happily exploring the world and even if it were a 20 minute loop....It would probably start to driveBelieve the hype. It's really a crazy world with a lot to do. The weapon breaking system never annoyed me. Only lacking I really felt was a lack of the Zelda music that really kind of diminishes the immersion in the world. Although I see why it can't play all the time as you'll spend hours happily exploring the world and even if it were a 20 minute loop....It would probably start to drive you crazy. There's also a serious lack of dungeons, enemies, and bosses...but the game is still unreal in so many dimensions that it can be overlooked. I couldn't say 10, but games of this magnitude are relatively unprecedented so I say it deserves a solid 9. Expand
  81. Aug 5, 2017
    7
    While I would consider BOTW an above average game, calling it a 10/10 masterpiece is just wrong. This trend happens with most new Zelda games, skyward sword which many people now consider to be "bad" is also blanketed with perfect scores and user reviews calling it a masterpiece. In truth, Breath of the Wild suffers from glaring design flaws... First is the world, the map is HUGE, butWhile I would consider BOTW an above average game, calling it a 10/10 masterpiece is just wrong. This trend happens with most new Zelda games, skyward sword which many people now consider to be "bad" is also blanketed with perfect scores and user reviews calling it a masterpiece. In truth, Breath of the Wild suffers from glaring design flaws... First is the world, the map is HUGE, but there's not much to do and there aren't enough enemy variations. Once you figure out how to dispatch a certain enemy (Lynel for example) its a matter of rinse and repeat on the next palette swap variant. Exploration is the main focus of the large map but I found it to be unrewarding. The biggest things to find or Korok seeds which are used to increase your inventory size...there are 900 of them... and they are often found simply hiding under rocks. Have fun traversing a large map literally turning over ever stone you see. Speaking of inventory size, get used to seeing "Your inventory is full" every time you open a chest. Others have mentioned their disdain for the weapon durability system, and I tend to agree with them. Having the ability to repair weapons would be nice... or having some sort of durability indication besides "oh btw, your weapon is about to break 5 minutes ago"

    Not to knock the specs of the Switch, but I'm torn on whether or not BOTW is a good looking game. At certain times the landscape looks awesome, it's colorful and vibrant with an impressive draw distance...Other times the textures look muddy and gross, reminiscent of a ps3/x360 game to be perfectly honest. Another thing that erked me was the overall difficulty of this game. It's just not challenging. There are cooking mechanics that can break your game, plus being able to pause mid combat to heal yourself/restore your stamina really takes the edge out of combat/climbing.

    The story was told almost entirely through memories which I couldn't find immersive or interesting. Overall the story is the average: save the princess, destroy Ganon. They really did not take ANY risks on the story.

    The physics engine, whatever it is, is cool. Your movements and attacks have a good 'weight' to them and watching enemies ragdoll can be hilariously entertaining.

    I believe that fandom and the launch of the switch propelled this game into getting high mark reviews it didn't fully earn. It's a fun game for sure, but It's just not a masterpiece in my opinion. I think in time we will look back at this Zelda game and consider it to be "just okay" much like the legacy of Skyward sword.
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  82. Aug 5, 2017
    9
    Sin ninguna duda es juego con mayúsculas, y probablemente el mejor Zelda hasta ahora, y por qué no, uno de los mejores juegos de la historia. Añadirle un mundo abierto me ha encantado. He pasado horas y horas solo observando el mundo y descubriendo nuevos detalles, incluso dejando muchas veces en un segundo plano la historia principal.
    Me ha gustado mucho esta nueva forma de jugar, le
    Sin ninguna duda es juego con mayúsculas, y probablemente el mejor Zelda hasta ahora, y por qué no, uno de los mejores juegos de la historia. Añadirle un mundo abierto me ha encantado. He pasado horas y horas solo observando el mundo y descubriendo nuevos detalles, incluso dejando muchas veces en un segundo plano la historia principal.
    Me ha gustado mucho esta nueva forma de jugar, le sienta muy bien. El sistema de combate ha mejorado, y al principio es muy frustrante, ya que se hace complicado debido a los pocos items que poseemos. Quizás ésto sea una pega, pues si al principio es complicado, mientras más avancemos en el juego se nos hará todo más fácil, prácticamente no moriremos (Ganon no se convierte en un gran desafío que digamos).
    Otra cosa que echo en falta son las mazmorras, están ahí, pero no me han convencido mucho. Habría estado mejor las típicas mazmorras cerradas con salas y con muchos rompecabezas, es decir, igual que siempre, ya que eran muy desafiantes. Los jefes son algo lamentables, siempre tienen el mismo patrón.
    Pero como conclusión final, el juego es formidable. Una auténtica innovación a Zelda que le ha sentado muy bien. No es un juego perfecto, pues no existe uno como tal, pero si roza la matrícula de honor. Grandioso.
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  83. Aug 5, 2017
    10
    This review contains spoilers, click expand to view. This game is Nintendo at their best, and is the perfect game for someone who just bought the Switch. This is the type of game which you can play for 30+ hours and still find something new. After my first play-through, I thought I saw everything it had to offer, but this games keeps blowing me away every time I play it. If it weren't for some problems such as the weapon durability and the (in my opinion) weak story, and others to minor to list, this game would be perfect. Definitely pick this game up whenever you have the chance. Expand
  84. Aug 4, 2017
    10
    This is one of the best game i have played in a very long time. I love the exploring and the crafting, i will give this 10/10. I hope everyone gets a chance to try this game
  85. Aug 4, 2017
    10
    This is one of the best video games of all time, with no exaggeration. Just about everything in the game is polished to perfection. The game looks absolutely stunning and it has a great soundtrack, which the Zelda series always had. The gameplay is absolutely flawless with a variety of weapons, armor, and bows to pick from. The shrines in this game offer mini-puzzels which offer the playerThis is one of the best video games of all time, with no exaggeration. Just about everything in the game is polished to perfection. The game looks absolutely stunning and it has a great soundtrack, which the Zelda series always had. The gameplay is absolutely flawless with a variety of weapons, armor, and bows to pick from. The shrines in this game offer mini-puzzels which offer the player with a diversion and a way to get more treasure. The dungeons all offer their own unique puzzles and backstories, but the Vah Ruta Divine Beast was the most memorable. The game is also massive, in scope and in a number of achievable goals. This proves that Nintendo has a way to keep their old IPs new and interesting. Anyone who has a Switch must have or already has this spectacular game. Expand
  86. Aug 3, 2017
    10
    An utterly fantastic game, a masterpiece! The world is huge and filled with tons of cool locations to visit, quests to do, puzzles to solve and things to collect. Even after spending 150 hours with the game, I am definitely not done yet! I still spend loads of time exploring areas I haven't visited yet, and I find more sidequests to do. The shrines are a cool mechanic to upgrade yourAn utterly fantastic game, a masterpiece! The world is huge and filled with tons of cool locations to visit, quests to do, puzzles to solve and things to collect. Even after spending 150 hours with the game, I am definitely not done yet! I still spend loads of time exploring areas I haven't visited yet, and I find more sidequests to do. The shrines are a cool mechanic to upgrade your hearts or stamina, and though not all shrines are as challenging as other ones, lots of shrines are very original and full of challenging and interesting puzzles to solve. The world is huge, and there are tons of interesting and fun places to visit and explore. I love that the game can be serious and dramatic, but also very lighthearted and funny. The game is very expansive. There are tons of different weapons, materials, and items to find and collect. The weapons do indeed break rather quickly, but that is very well balanced with the amount of weapons you can find. You can take weapons from any enemy you pass by, so the weapons should not stay to long so that you cannot simply collect all overpowered weapons in the game. If it isn't exploring, collecting or doing quests, there are still lots of cool survival elements in the game. You can hunt and shoot down technically any animal in the game and it will give you meat to cook (except for horses). You can pluck apples and other fruits all over the world, mix them with meat, some mushrooms and maybe a flower with a special effect, and you can cook yourself a delicious meal. There are lots of different meals, like Steamed Meat, Simmered Fruit, etc, but also the more recognisable ones, like Apple Pie, or Nutcake. You can spend lots of hours experimenting with cooking. You can tame different kinds of horses and you can even try to ride animals like deer, bears or goats. The game always looks beautiful. That word doesn't really describe it. it looks gorgeous! The stunning landscapes are always stunningly beautiful. The graphics of the game, in relation to the beautiful landscapes, aren't that amazing, but they aren't ugly either. As for the soundtrack, a lot of people point out that the soundtrack is bad and basically just some random notes, but that only really counts for the overworld music. The overworld music is, indeed, very quiet, slow, and ''random'' notes, but it is very well thought through. It is very relaxing and quiet, almost like meditation music, which fits very well to the theme of the game. It immerses better into nature, it is a song of nature, and it fits very well with the world. The rest of the soundtrack contains lots of good songs, with strong melodies that can get stuck in your head for ages, like the Guardian Stalker Battle Theme and all of the Champions' themes. The storytelling of the game isn't very good, but that is mostly because the happenings in the game do not really have a story. That is not a negative point, the game is primarily focused on the backstory, what happened in the past, which I think is very interesting.
    Fantastic, wonderful, amazing, splendiferous game! Game of the year, in my opinion. Best game I've ever played, to be honest! The game includes lots of exploring, beautiful soundtrack, great characters, and lots and lots things to do! 10/10, and it totally deserves that!
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  87. Aug 1, 2017
    8
    This game nails exploration and sheer gameplay. However, certain aspects hold it back, such as the stamina system in the early game, the weapon degradation in the late game, and the abysmal story. Still, the game's beautiful visuals, legendary soundtrack, and of course, addicting gameplay give it an 8.5 for me.
  88. Aug 1, 2017
    10
    Amazing game. Great tutorial at the start then it just lets you do whatever you want. The physics and motion controls work well as well. We need more Zelda games like this!
  89. Jul 31, 2017
    0
    Poor graphics, for a modern day game. Poor soundtrack. Gameplay is decent for a couple hours. Ocarina of time is the zelda game to play. This is just Nintendo feeding into fans nostalgia
  90. Jul 29, 2017
    10
    One of the best gaming experiences of my life. It is hard to describe in words and I can see why some people would feel very salty about not being able to play this game. Masterpiece.
    Seriously, play this game.
  91. Jul 29, 2017
    10
    Way over 200 hours of fun and amazing game play. Must play for any Zelda player out there. I recommend this game either for the Wii U or the Switch. Please enjoy all video games.
  92. Jul 29, 2017
    7
    Breath of the Wild is not a Zelda game anymore. They've changed so much and made things worse.
    It could have easily be a real 10/10, if they just had sticked to the original Zelda formula.
  93. Jul 29, 2017
    9
    This masterpiece of a game is held back by poor gameplay mechanics such as weapons made of glass (they break too easily), and too much time spent cooking.

    The music, art, characters, world, story, are all close to perfection. The gameplay for the most part is really well-done. It's just these little survival-esque and roguelike mechanics that Nintendo needs to iron out. I attribute it
    This masterpiece of a game is held back by poor gameplay mechanics such as weapons made of glass (they break too easily), and too much time spent cooking.

    The music, art, characters, world, story, are all close to perfection. The gameplay for the most part is really well-done. It's just these little survival-esque and roguelike mechanics that Nintendo needs to iron out. I attribute it to growing pains, as Nintendo has not attempted something to the scale and magnitude of BotW before.

    Overall, Breath of the Wild will provide many, many, many hours of entertainment for the eager gamer.
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  94. Jul 28, 2017
    9
    Breath of the wild is a great game. The legend of Zelda is my favourite game series and I have played almost every game. This game is not perfect, but it is a really good effort from Nintendo to bring back the open world theme to Zelda, coming from the original. Some of the reviews I've read have said that the world is empty, but I have to disagree. I usually spend hours a day distractedBreath of the wild is a great game. The legend of Zelda is my favourite game series and I have played almost every game. This game is not perfect, but it is a really good effort from Nintendo to bring back the open world theme to Zelda, coming from the original. Some of the reviews I've read have said that the world is empty, but I have to disagree. I usually spend hours a day distracted by all the things you can do apart from the story in this game. There are a few issues, like frames dropping sometimes, but this is only a small inconvenience and most of the time it runs smoothly. The graphics are alright and when music does play it is great. My advice would be to not get a switch just for this game if you already own a Wii U. Switch version looks a tiny bit better than the Wii U version, but that's all really.

    All in all, Breath of the wild Is a fantastic game that I would recommend to both Zelda fans and casual gamers. Whilst it isn't perfect, it is still a great game for all gamers to enjoy.
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  95. Jul 28, 2017
    10
    Is this the best game ever? Most probably yes!!!
    At this point you will probably heard everything about this game. so i just have to say... its an absolutely masterpiece. get it now!! this was my third zelda game, being a link to the past on the SNES first and Link's Awakening for the Gameboy Color the second. Never played any other game in between. and i never felt lost in BOTW.
    Is this the best game ever? Most probably yes!!!
    At this point you will probably heard everything about this game. so i just have to say... its an absolutely masterpiece. get it now!! this was my third zelda game, being a link to the past on the SNES first and Link's Awakening for the Gameboy Color the second. Never played any other game in between. and i never felt lost in BOTW. i was not a fan of the series until now.
    i think, never in the history of gaming, any other game deserves so many 10 score reviews from both critics and fans. a MUST have not only for nintendo fans, but for all gamers in general.
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  96. Jul 27, 2017
    0
    The new engine this is built on is amazing, it allows for intractability with the environment that gamers have been dreaming of for years.

    The music is great, the art is great. The writing and puzzle design are both pretty good, for a Zelda game. There are a dozen little details and embellishments that overall add to the depth of the experience. Then the weapon durability
    The new engine this is built on is amazing, it allows for intractability with the environment that gamers have been dreaming of for years.

    The music is great, the art is great.

    The writing and puzzle design are both pretty good, for a Zelda game.

    There are a dozen little details and embellishments that overall add to the depth of the experience.

    Then the weapon durability mechanic ruins it all. I dont like to say it but the 0 of my score reflects the 0 actual fun that I had playing this game, it was a complete waste of time and money.

    All the other great steps forward and features of this game are completely wasted by the fact that everything you pick up will break practically as soon as you use it. Pick up a cool new lightning sword? Well you better not actually use it because it will just immediately fall apart. Pick up a neato frost spear? Well you dont actually have room for it in your inventory along with the lightning sword and all the trash weapons you have to rely on for 90% of the game. Want to have enough inventory space to actually hang on to the neat stuff that someone on the design team worked hard on? Well to do that you have to indulge Nintendo in their insane obsession with collecting things and go find 450 magical fairy poos. You cant even buy or sell weapons, and what this system has devolved to is forums of people sharing locations and tricks to farm the weapons they want because the game mechanic is so asinine. Its awful, so many people worked so hard and did such a good job on this game, but actually playing it is just tiresome because to actually play with the resources you want you have to look up information online which totally destroys the magic.
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  97. Jul 27, 2017
    7
    •No music
    •No renaming Link
    •No other player profile (only 1 player save) •No forward rolling anymore (can't hit/ram a tree to shake it like in all zelda games) •No first person camera view (like in all 3d Zelda games) •No large dungeons with items! •No quiver, bottles, wallet or hookshot !!! •No witches, or witchshop or elixir shop •No diving !!! and No fishing ! •No caves or
    •No music
    •No renaming Link
    •No other player profile (only 1 player save)
    •No forward rolling anymore (can't hit/ram a tree to shake it like in all zelda games)
    •No first person camera view (like in all 3d Zelda games)
    •No large dungeons with items!
    •No quiver, bottles, wallet or hookshot !!!
    •No witches, or witchshop or elixir shop
    •No diving !!! and No fishing !
    •No caves or holes in ground to discover

    •Annoying stamina meter
    •Annoying cooking animation every single time you cook!
    •Annoying animation and text popup when upgrading armor.
    •Annoying animation everytime you complete a shrine, and there are hundreds of them!
    •Annoying breaking weapons, even Master Sword breaks and needs to reload.

    •Inventory (WAY too many different items + too much time spend in inventory menu)
    •Bad / Inconvenient inventory management (to drop item or weapon you have to press start first)
    •Durability of damaged weapons/ shields, doesn't show how many more strikes until it breaks.
    •Sprint and jump button layout very inconvenient
    •WAY too many armor sets and pieces. And most of the armor makes Link look even more feminine.
    •Link looks like a girl / shemale / very feminine
    •Link is Spider-Man. Link can climb ALL walls like spiderman, even flat surfaces.
    •Link can't climb walls in shrines = Inconsistent!
    •Link can't DIVE UNDER WATER in this game! Not even with Zora armor.

    •Combat feels clunky, jumping instead of rolling
    •No more Z-Target Bow/Arrow shots
    •Swordplay is big degradation compared to all other 3D Zelda games. No horizontal or vertical attack with sword anymore, only one type of attack.
    •Little to no enemy variety. Same enemies over and over. After first couple of hours you have seen all enemy types.
    •Bombs are infinite , overpowered and boring.
    •Bombs are infinite , why bomb arrows not? =Inconsistent
    •Map is way too big, therefore empty and boring most of times.
    •Your horse wont hear your call 99,9% of the time, have fun walking around this huge map.
    •You spend 90% of the time climbing some damn rock!
    •Game physics: items and bodies tend to slide/roll very fast, as if the ground is out of ice
    •Killing harmless animals (birds, squirrels, fox) and eat their flesh? WTF Nintendo?
    •Stupid animation when killing an animal = animal turns into a steak!

    •Fairies look like fat transvestites. -No joke. What happend to OoT good looking fairies?
    •Korok Seeds are boring and very, very cheap map filler. Have fun finding 900 of them.
    •NPCs have no character, are not memorable and look like anime cartoon.
    •Shopping is boring. Shopkeeper in old zelda games had charisma and were memorable. Not in Breath of the Wild.
    •Sheika Slate, an electronic iPad like device in a Zelda game WTF? It just doesn't fit!
    •Chests and sidequest will only give you useless rupee or another breakable item. After a while you wont even bother openening chests anymore.

    •Very bad voice acting. Not only the voices are bad, but also the usual zelda npc noises sound worse compared to other zelda games. One example: Beedle, the merchant from Wind Waker, sounds overly exited, as if he was on drugs, which makes him sound silly, and he doesn't say "thank you!!" anymore. The overall voice acting is just disappointing. Also, speaking voices don't fit in a Zelda game at all. They should stick with noises and text.

    Final thoughts:
    Breath of the Wild is like a very expensive bottle of whiskey or wine, which has been mixed with too much water. There are very good elements in this game, but it is watered down by the overly huge map size, which makes it feel empty and boring at times. The lack of connection to the actual story, the fact that the sidequests and the million chests that you can find in this game are completely unrewarding, the lack of background music combined with the fact that there are no valuable weapons or items since all of them break, makes this game feel more like an open world, survival, climbing simulator, than a real Zelda game.
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  98. Jul 26, 2017
    7
    I grew up playing Legend of Zelda. The first game on NES was one of the first games I saved my allowance and mowed neighbors yards to buy. With exception to Skyward Sword, I have enjoyed all of the mainline console entries (and many of the handheld entries) of the Zelda franchise. So when I finally got my Switch, and thanks to the overwhelmingly positive reviews, I was stoked to pop inI grew up playing Legend of Zelda. The first game on NES was one of the first games I saved my allowance and mowed neighbors yards to buy. With exception to Skyward Sword, I have enjoyed all of the mainline console entries (and many of the handheld entries) of the Zelda franchise. So when I finally got my Switch, and thanks to the overwhelmingly positive reviews, I was stoked to pop in Breath of the Wild.

    30 hours of gametime later and I'm woefully bored. Let me be succinct: This isn't a Zelda game. Sure, it has the location and character names, the stylization, the same old "beat Ganon"/Triforce story, but don't let that fool you. The core of the game is a mediocre open world collectathon.

    If I were to mention a game where you have to collect hundreds of items to upgrade your inventory, health, and stamina, have multiple in-game currencies for items and other upgrades, and have to climb towers to unlock area map information while using a scope to identify landmark points of interest, you'd think I was talking about an Ubisoft open world game. Except that's precisely what Breath of the Wild does.

    BotW takes this penchant for collecting further by almost becoming a survival game. Gone are the days of buying/finding jars, buying potions in shops (or from witches!), finding hearts in containers, or keeping fairies in jars. Now it's all about hunting animals for meat, gathering insects, enemy parts, ores, herbs, spices, and other ingredients and then cooking. Endlessly cooking - and there are HUNDREDS of different materials. The materials themselves give paltry benefits (if any at all) but cooking them turns them into feasts and exilirs. Unless you go look up a strategy guide for what ingredients you need, the cooking process is all experimentation. In the 30 hours I've played thus far, I wouldn't at all be shocked if I've spent a third of that in front of a fire.

    It doesn't end with just cooking. Weapons and shields have paper thin durability so you're constantly breaking weapons even in the most basic of fights. This requires constant carrying of extra gear in order to swap when your weapon, bow, or shield inevitably breaks. You must also carry different sets of elemental resistance gear because if you wander into an area that's too cold or too hot and don't have enough resistance from gear or potions, you can DIE from exposure as it reduces your health as a damage over time effect. And just to remind you that they're going for realism, basic actions can become more difficult with various weather conditions (e.g. climbing while raining means you'll slide down a lot and have to start over).

    "But the shrines", I can hear people saying. Sorry, these Shrines are a very poor imitation of what previous Zelda game dungeons had been. They're often only one or two rooms with little to no challenge. Take ten of them and mash them together and you'd be close to having a proper Zelda dungeon. Quantity (and there are many, again, see "collectathon") doesn't equal quality.

    I don't know what this game is. It looks and sounds like Zelda but it plays like a sub-par mashup of open world games from Ubisoft, Rockstar, and Bethesda. Stylistically it looks great and despite the occasional frame drop, I enjoy looking at the game and visiting its locales. But the combat, the constant need to be a hunter/gatherer and cook, the open world fluff and the snorefest Shrines.. it's all just so dreadfully boring.

    It's not a 9 or 10, nor is it a 0 or 1 game. It falls squarely in the middle. On some level, it pains me to rate this so low as it's clear they put a lot of effort into it; However, this is an example where going to a western RPG open world style fundamentally changed the core of what made the franchise and not in a good way.
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  99. Jul 26, 2017
    7
    A beautifully crafted world, with engaging combat and lots of small details, hurt by lack of substance where previous installments succeeded. Breath of the Wild often feels too big or too ambitious for its own good. Some important aspects were left aside in favor of picturing a vast, lively Hyrule, and while they undoubtedly achieved that, this Zelda entry felt lackluster at times - bossA beautifully crafted world, with engaging combat and lots of small details, hurt by lack of substance where previous installments succeeded. Breath of the Wild often feels too big or too ambitious for its own good. Some important aspects were left aside in favor of picturing a vast, lively Hyrule, and while they undoubtedly achieved that, this Zelda entry felt lackluster at times - boss fights, enemy variety, story, dungeons, music. Although all of these aspects have memorable moments in the 50h main quest, they never reach the quality level of its predecessors. Expand
  100. Jul 25, 2017
    10
    On par with OOT in its day. So far this is the best game out for the Switch (as of July 2017). Most of my time on the Switch has been playing this game. I didn’t mind the fragility of the weapons that some other reviewers seem to take issue with; the game is liberal with providing replacement weapons. If you aren’t a fan of Zelda games or sandbox genre this may not be your game.
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]