Metascore
72

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Sep 25, 2017
    60
    Semispheres is a game that can be looked at from many views. It features an overall relaxing atmosphere and allows the players to enjoy themselves for a while before fading out...but it doesn't stand up to a major challenge and falls behind when it's about pushing further, which may feel as a shortcoming for some.
  2. Sep 21, 2017
    70
    Semispheres is a pretty standard puzzle game, it has some nice concepts but fails to really elaborate on them enough to build a more compelling experience. The game is a good way to spend an evening if you prefer to relax and stroll through some straightforward puzzles, so for those with a cerebral itch, Semispheres is a decent if forgettable experience.
  3. Sep 19, 2017
    70
    Semispheres is a wonderful puzzle game with some incredibly clever level designs that will leave you stumped at times, a tricky but enjoyable twin-stick system, and a beautifully designed world with pleasing visuals and sound. A couple of things let the experience down slightly and the whole thing can be completed in under three hours, so it isn’t a bargain for the asking price, but you’ll definitely find enjoyment in getting to grips with the puzzles and character movement. A great buy for puzzle fans and a potential pleaser for everyone else too, Semispheres is certainly one to consider.
  4. Sep 15, 2017
    70
    Apart from unnecessary narrative and simultaneous action-oriented stray deviations, Semispheres deploys its half stealthy / half puzzling mechanics to their full extent, more easily experienced with a second player thanks to the Joy-Con.
User Score
7.0

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Negative: 2 out of 7
  1. May 5, 2018
    4
    Maybe I was expecting too much but it really feels like the game is too short, and that they just stop the level design in the middle whereMaybe I was expecting too much but it really feels like the game is too short, and that they just stop the level design in the middle where there could have been so much more tricky puzzles. Almost the feeling of a tutorial, which say the less is disappointing. A good starting idea though. Full Review »