This is basically to talk about the game that has two versions as a whole since you do encounter different Pokémon, and wear differentThis is basically to talk about the game that has two versions as a whole since you do encounter different Pokémon, and wear different uniforms; but they play the same.
The open world and large items list are the positives. I would love to see those in the Kanto-, Jouto, Houen, and Shin'ou Pokémon games. The adventuring freedom like being able to challenge different gyms is fun as you are not blocked away from paths. The auto battling makes leveling up quick when you have better type matchups. You are able to buy type-boosting items and Mints with either money and League Points you have from beating trainers and getting Pokémon. You can also craft TMs.
The physics are the negatives. Everything flickers, you tend to teleport to far spots when you send your Pokémon out to battle, and you can get stuck on some land when riding. The Abilities never work outside of battles. Synchro no longer changes any wild Pokémon's Nature. That is taking away the variety of getting Pokémon that I often find myself reseting the game to look for a different Pokémon with the Nature I want. It is frustrating when you got a Synchro Ralts with any neutral Nature from the first area. It used to work in the past games since Emerald and even in Generation 8. It is as if SV were made around Legends: Arceus where that action RPG does not have Abilities, and even that was annoying. The character customization seems nice, but the problem is that TPC has a problem with separating the options by sex where the boys have the same hairstyle option as the female's, and can wear lipstick where even if the idea is based on kabuki actors, it is still pointless and weird. The character designs are doll-like like in New Pokémon Snap, and are just kind of creepy when seeing the bumps on the cheeks and depth around the eyes. Pokémon is supposed to be like an anime. It is not like we are expecting Grand Theft Auto graphics or whatever. Cel anime graphics like in the Nexomon and Gal Gun games should have been used to allow potential for much added content, fixed glitches, and smoother gameplay. Nexomon, Gal Gun, and even the Xenoblade games played fine on the Nintendo Switch.
People say that the Pokémon games should have went back to being 2D games. You can make video games like an anime, and they will sell if you can get the gameplay, physics, and graphics right. Pokémon Mystery Dungeon: Rescue Team DX looks like the Generation 6 games for the 3DS in HD, and looks great and possibly play great too where even if the graphics are "bad", you do not see pop ins and outs nor get stuck in levels. I feel like I am better off with playing ports of old Pokémon games. Code Mystics and Inti Creates might make Pokémon games better without TPC rushing Game Freak, and be better than ILCA.… Expand