User Score
8.4

Generally favorable reviews- based on 1400 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 14, 2018
    10
    Best turn based RPG of 2018 thus far. 10/10 should play again. Oh btw it's only on the Switch unfortunately.
  2. Jul 18, 2018
    10
    The best JRPG I have played in years. Great music, Engrossing Stories and the battle system keeps me coming back for. Just loving it all, the art style is so beautiful.
  3. Jul 17, 2018
    10
    El rpg perfecto para la época en la que estamos, Buena música, buena historia, buen sistema de combate, recomiendo la compra a todo el mundo que le gusten los rpg. El añadido de jugarlo en la switch es lo que lo hace único. Recomendaría compra una Nintendo switch solo para jugar este juego
  4. Jul 20, 2018
    10
    Any fan of the RPG, especially JRPG, genre needs to play this game. The music, art style, and combat are all excellent. This game might feature the best turn-based combat I've ever played. The individual stories range from okay to captivating, but stellar voice acting makes even the less interesting stories worth going through.
  5. Nov 10, 2018
    10
    Better than Undertale
    -,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    Undertale fans: O_O

    Undertale fans are shi*
  6. Jul 13, 2018
    9
    Octopath Traveler is a return to those "good ole days" of gaming. When presented with an idea to tackle eight stories in one game, Octopath rises to the occasion and succeeds in many ways. This is a must-buy for JRPG fans!
  7. Jul 14, 2018
    9
    Llevo nada mas 8 horas mas las 3 que pude probar en la demo.
    Debo de decir que el juego desde el minuto uno la banda sonora te da una inmersión de juego perfecta, cada aventura de los 8 protagonistas de este juego se remarca y caracteriza con sus propias sintonias
    Las historias/narrativas de juego muy buenas, tienen profundidad pero cabe decir que no es una mega novela shakespeareriana.
    Llevo nada mas 8 horas mas las 3 que pude probar en la demo.
    Debo de decir que el juego desde el minuto uno la banda sonora te da una inmersión de juego perfecta, cada aventura de los 8 protagonistas de este juego se remarca y caracteriza con sus propias sintonias
    Las historias/narrativas de juego muy buenas, tienen profundidad pero cabe decir que no es una mega novela shakespeareriana.
    El sistema de combate es muy dinámico, engancha.
    Este juego se nota que se ha hecho con mucho mimo y detalle, tiene esa magia de antaño que hacia años que no lo veía en un RPG.
    Le pongo un 9 de score por mantener y respetar la media que se merece el producto, pero no le voy a poner nota aquí en el comentario; lo bueno de este juego es que la demo esta en la eshop de Nintendo y de ahí aunque os haya dado mi opinión, si lo jugáis podréis llegar a vuestras propias conclusiones antes de realizar la compra de este juego.
    Para mi, un imprescindible para la Switch
    Expand
  8. Jul 14, 2018
    10
    Love it. Great game. Haven’t played much of it eat but so far so good. Don’t like the graphics? Don’t buy it. You will have seen it before you bought it!
  9. Mar 5, 2019
    5
    I don't know how Square does it. They have a game full of potential and promise, with interesting mechanics, cool look, good music, but they still manage to pump out a smeller. I got pulled in by the demo - so beware.

    For the TL;DR crowd, here's the short version: fun at first, but combat becomes repetitive and awful story made me give up. Now Let's start with the good. I quite like
    I don't know how Square does it. They have a game full of potential and promise, with interesting mechanics, cool look, good music, but they still manage to pump out a smeller. I got pulled in by the demo - so beware.

    For the TL;DR crowd, here's the short version: fun at first, but combat becomes repetitive and awful story made me give up.

    Now Let's start with the good. I quite like the look of the game. I've mostly played it in portable mode, but whenever I plug it into the TV I'm surprised at how good it looks. Areas shine and twinkie with all sorts of details and highlights, and it's really impressive. Maybe not your cup of tea, but I think it's amazing.

    The music is also quite good. Reminds me of Secret of Mana on occasion, which is compliment. Voiceover is a bit meh, but that's not a deal breaker for me. You can always switch to Japanese.

    Once you get a full team, it's a bit easier to start roaming around and exploring, which is probably the best part in the game. There are lots of places to see, and a couple areas off the beaten path that are interesting. Interacting with NPCs in towns is fun for the most part, but it does get tedious by the end of the game.

    The battle mechanics are pretty novel, and the Bravely Default styled BP (battle points) system is cool. Boss battles are usually a nice change of pace from regular battles, and boss sprites in particular look amazing. The shield/break mechanic is interesting if a bit exploitable, but overall the system is not nearly as easily exploitable as it was in Bravely Default.

    Sadly, that's all I can say that I like about the game.

    Near the end of the game regular battles are a bit of a slog, as enemies start racking up shield points - stretching out battles quite a bit. Boss fights are still interesting, but I feel that alternative approaches à la SMT are hard to apply. Boosting and buffing should be easier; the pace of battles is already slow, so having to do so much prep to boost the whole team is a bit of a downer.

    And then there's the story. Oh lord. The story.

    You probably know this by now, but none of the 8 stories have any relation to each other. Whatsoever. And even individually, the stories are mostly bad.

    Tressa's is the worst. Her final boss? A character whose name we just learned about 20 minutes ago, whose story basically goes like this :

    -HAHAHAHA I stole a diary from a loser I've never met! I have been searching for this diary for so long!
    20 minutes later:
    -ARGH, this diary is useless, even though we've never met and I have no reason to hate you, I'll try and kill you!

    I can't make this **** up. It's completely episodic. Most chapters could have been shuffled around and it wouldn't have made a difference. There is little to no character development.

    And. The. Pace. Is. So. Goddamn. Slow. Most story bits usually go like this: about 20 minutes of exposition, followed by about 10 minutes of gameplay, then another 20 minutes of exposition. Most of which is pointless banter.

    I'm also surprised that Square let this slip, considering the devs were the guys behind Bravely Default, another mechanically solid game ruined by awful storytelling. "Sure guys, just do whatever you do, I'm sure the story's fine". I know the game was financially successful, but still...

    Other odds and ends:
    - Quests are really hard to follow. All that was needed was a quest section in the menu. The vast majority of quests I've finished were purely by chance. "Oh, you want this? How convenient of me to have this forgotten item in my inventory that might be useful to you". Most of the time the rewards are garbage anyway.
    - Equipment management is surprisingly laborious. It's practically impossible to buy something useful from a store. As soon as you have access to a new location, you probably have stuff that's better than what they're selling. I've played through the whole game and never once bought an expendable item, they're so common.
    - Some battle animations go by really fast, and some take forever. Analyzing an enemy for weaknesses and showing HP goes by really fast, but HP and SP regen at the end of a turn is really slow.
    - I find the font too small. In portable mode it's okay, but it's barely legible on the TV from my sofa. My TV is not that small and no, don't suggest that I buy a 75" TV just so I can read the garbage dialog in this game.

    All in all, I'm sad to see Square - once again - put out a game that works well, looks and sounds good, and has an interesting premise but still ends up being bloated and unfulfilling. With just a few tweaks, it really could have been a great game. But I'm sure they already have a mediocre sequel in the works, Nonapath Traveler: Bravely Secure (financially). I may have forgotten the Re: in there.
    Expand
  10. Mar 16, 2022
    9
    Despite its goofy name, Octopath Traveler is a terrific old-school JRPG with a strong narrative, a gorgeous visual aesthetic, and a great battle system that borrow's elements from Square Enix's Bravely Default series. The game allows you to begin with one of eight different characters who each have their own story-line, characterization, and unique skill to set them apart. For example,Despite its goofy name, Octopath Traveler is a terrific old-school JRPG with a strong narrative, a gorgeous visual aesthetic, and a great battle system that borrow's elements from Square Enix's Bravely Default series. The game allows you to begin with one of eight different characters who each have their own story-line, characterization, and unique skill to set them apart. For example, one character can steal from NPCs, while another can challenge them to duels.

    While it can lead to repetition with each character's story-line structured exactly the same way, there is more than enough content to engage you through the 50-100 hours it takes to complete Octopath Traveler.
    Expand
  11. Jul 15, 2018
    10
    This is a true masterpiece JRPG with some of the most innovative and captivating graphics and effects I've seen (HD-2D). The story, voice acting, atmosphere and soundtrack are top-notch.
  12. Jul 19, 2018
    7
    There's a part of me that wants to give the game a perfect 10. That's the part that only played a few hours. Sadly, the more time one spends with the game, the more tedious and repetitive it becomes.

    The problems with the lack of intertwined stories has been well reported, but an even bigger crime for me is the boring dungeon design. Every dungeon feels exactly the same, only with a
    There's a part of me that wants to give the game a perfect 10. That's the part that only played a few hours. Sadly, the more time one spends with the game, the more tedious and repetitive it becomes.

    The problems with the lack of intertwined stories has been well reported, but an even bigger crime for me is the boring dungeon design. Every dungeon feels exactly the same, only with a different skin. I don't get curious to see what is around the corner, or where the next dungeon will take me. I don't bother looking for secret exits or hidden mini-bosses. None of that exists. It's exactly the same each and every time.

    Yes, the battle system, graphics, and music are all superb. And that's what kept me coming back. But the game's flaws, as few as they may be, are too serious to overlook.
    Expand
  13. Sep 11, 2018
    6
    Overall, I'm very disappointed with the game.

    The first 20 hours when I was going through all the first chapters I was in love with it. Then when I started the chapter 2s I started getting less and less engaged with the stories, but I was still pretty addicted so it, so it didn't bother me too much, but then I hit around 40 hours I just hit a wall. The stories aren't that great and
    Overall, I'm very disappointed with the game.

    The first 20 hours when I was going through all the first chapters I was in love with it. Then when I started the chapter 2s I started getting less and less engaged with the stories, but I was still pretty addicted so it, so it didn't bother me too much, but then I hit around 40 hours I just hit a wall.

    The stories aren't that great and the characters pretty much stopped developing after their chapter 1s. They all have a similar structure: go to new town, discover problem, find person, go to dungeon, fight boss, repeat. There's pretty much no variety. I was really encouraged by the first chapters as I thought all the stories had potential to be great, especially Primrose's (who is my main), but they all peaked in the beginning. There's just no variety and I just stopped caring for the stories and the characters, I could literally care less how they end. The fractured story telling I think really damaged the characters and the story. Also none of them intersect which makes it really boring. I've completed half of the chapter 3s and I've finished Ophelia's story, and then I'm going to finish Primrose's story and call a quits.

    This game has really become a slog for me. The grinding became really bad after the chapter 2s and between trying to steal really good weapons and grinding for money, I just got exhausted from it all. I tried keeping everyone at a good level, but it became a big hassle. It's really annoying that there's no way to share experience with party members not in your party. A lot of other RPGs do that like Persona and it just makes things easier. The gameplay has just become really repetitive, along with the story.

    Also dungeons leave a lot to be desired, they don't feel very fun or interesting. No puzzles, no twists, no interesting environments, no significant length; you basically just run through them in 10 mins until you get to the boss and move on.

    The redeeming factors is its fun combat. It's not perfect: I wish I could examine my stats in battle and my weapons stats in battle, but other than that I find it a blast and that's one of the reasons I've been able to hold on for so long.

    The music is really great and I never get tired of the tracks. They hit it out of the park with that.

    The graphics are also fantastic. 2D HD is awesome and I hope to see it return for other games.

    I also like the voice actors, though I wish more lines were voiced.

    So, do I regret my purchase? I wouldn't go so as far to say that, but I'm just bummed out that this game really got worse the more I played it. I thought it was a nice experiment and I'm happy Square Enix has been successful, but I certainly would not recommend this game to any one except for big JRPG enthusiasts. I hope Square does something way different with the next game because I wouldn't buy another game that's in a similar vein to this ever again.
    Expand
  14. Jan 13, 2019
    7
    Octopath Traveler is a really solid JRPG that get's all the fundamental of the core JRPG correctly such as character design, unique character classes and soundtrack. Although the game is fun to play and somehow manage to capture the nostalgia feeling of playing an old school JRPG, Square Enix could have done better with the story in the game. Level progression for your characters in theOctopath Traveler is a really solid JRPG that get's all the fundamental of the core JRPG correctly such as character design, unique character classes and soundtrack. Although the game is fun to play and somehow manage to capture the nostalgia feeling of playing an old school JRPG, Square Enix could have done better with the story in the game. Level progression for your characters in the game at times could be very grindy as it could be really hard to advance the main story when your characters doesn't meet the certain level requirement. Overall the game is solid but it fall short on the story aspect especially the interaction between the 8 main characters in the game. Expand
  15. Aug 5, 2018
    7
    completely unbalanced fighting levels, Half the characters have great attacks while the others don't even come close to the others. Locked starter character makes its level way higher than the others. 8 stories that don't have anything to do with each other. Battles are 4 to 7 min for basic battles unless your levels are way above the enemies. hidden job system slowly evens it out. talkingcompletely unbalanced fighting levels, Half the characters have great attacks while the others don't even come close to the others. Locked starter character makes its level way higher than the others. 8 stories that don't have anything to do with each other. Battles are 4 to 7 min for basic battles unless your levels are way above the enemies. hidden job system slowly evens it out. talking to town people just gives you information about the town person and doesn't have a conversation with them when trying to get info out of them. I thought that was kinda lame. Menu screens need much improvement for equipping and switching characters. I feel that they didn't even try and just threw it together like it was an unfinished product. Disappointed for all the hype this game got.

    the plus side is the battle system is new and the stories are interesting even though its 8 separate stories and the other characters are only involved in the battles like hired mercenaries or once in a blue moon it will have you press + to have them talk with each other but that is rare. Music is great like all square games.
    Expand
  16. Jan 23, 2019
    7
    I don't understand the excessively high ratings for Octopath Traveler. The character development/story line is on par with fan-fic written by a teenage weeb (who referenced TVtropes.com for everything) and the graphics are on par with a $15 indie game written by one person. If this were an indie game, it'd be an 8/10... but it's not and it and this $60 game developed by a large team withI don't understand the excessively high ratings for Octopath Traveler. The character development/story line is on par with fan-fic written by a teenage weeb (who referenced TVtropes.com for everything) and the graphics are on par with a $15 indie game written by one person. If this were an indie game, it'd be an 8/10... but it's not and it and this $60 game developed by a large team with vast resources shouldn't be graded on the same curve as indie games. Expand
  17. Jul 14, 2018
    6
    I REALLY want to love this game. I love the art style, the music, the nostalgic feeling it gives me...but the fighting...ohhh the repetitive-ness of this game drives me crazy. Being an older gamer, I go way back to the OG final fantasy. I’ve played them all. Each unique in their own but always had great battle sequences. This game though...the battle sequence is so dull and mundane, itI REALLY want to love this game. I love the art style, the music, the nostalgic feeling it gives me...but the fighting...ohhh the repetitive-ness of this game drives me crazy. Being an older gamer, I go way back to the OG final fantasy. I’ve played them all. Each unique in their own but always had great battle sequences. This game though...the battle sequence is so dull and mundane, it literally puts me to sleep. So take it from an old school gamer. Wait till this game drops in price. It’s not worth 60 bucks. It IS worth playing, just not for the price. Expand
  18. Jul 15, 2018
    6
    CONCLUSION - Octopath Traveler is a pretty game with a solid foundation but some GLARING FLAWS in its gameplay and more importantly its writing that weight it down something fierce. I feel it would have been better as a traditional JRPG.

    FULL REVIEW I resisted buying a Switch for a long time. I caved in this week, and Octopath Traveler is the first game I bought for it. The Switch
    CONCLUSION - Octopath Traveler is a pretty game with a solid foundation but some GLARING FLAWS in its gameplay and more importantly its writing that weight it down something fierce. I feel it would have been better as a traditional JRPG.

    FULL REVIEW

    I resisted buying a Switch for a long time. I caved in this week, and Octopath Traveler is the first game I bought for it.

    The Switch was a pleasant surprise, I like the console very much. Octopath Traveler was a disappointment and it's the reason that made me get an account here.

    THE GOOD

    The Graphics - Didn't think this style of pixel art could look prettier and better than FFVI or Chrono Trigger but sonuva **** they actually did it. Also, the fusion between pixel art and the 3D environments gives it a new level that adds a ton of fun to exploring.

    The Music - Very well done and fun to listen to but I can't name off the top of my head a JRPG done by SquareEnix that doesn't have a good OST. Even their worst games at the very least always had at least one or two killer tracks -Blinded by Light comes to mind-.

    THE MEH

    The Fighting System - If you've played Persona 5 or a game from the Bravely Series, you probably had my same reaction when you noticed you can accumulate Brave -I mean, BOOST points to attack more than once or power abilities and that attacking an enemy's weakness makes them Dizzy for one turn. Problem is, the result is not as challenging or fun as either one, lacking the incredible depth of options and careful balance of Bravely Default and Persona 5. It's a frankenstein monster that while not being bad, doesn't exactly shine either.

    The Job System - Calling it a Job System doesn't even really fit, since if you compare it with any other Job System that appeared at SquareEnix, it comes up lacking. What's very weird is how abilities learned. Instead of each one having a different amount of JP needed depending on potency, you can learn almost any ability right off the bat but each subsequent learning takes more JP to learn. 30, 100, 500 (WHAT A JUMP), etc... This in turn forces each ability to not be that crazy, with higher power versions depending on the use of Boost Points in battle. This I feel ultimately forces a lack of options and puts a limit on battle strategies -unlike, again, Bravely Default.-

    THE BAD

    The Writing - On their own, the character stories seem decent if not at times pretty standard. We range from the story of revenge to the savior vocation to the thief finding himself in something larger than he expected... What's bad about them is their interaction or lack thereof. For all intent and purposes, it's like these characters exist in different worlds exception made for battles.

    In my playthrough I started with Alfyn, the Apothecary. Grabbing the White Mage off the bat seemed like the logical choice, also his Path Ability is arguably the best in the game -more about that later-. His story is standard but the guy is fun, I like his Seiyuu and I can respect the vocation of a guy who wants to do good by the world, and do unto others what was done to him: save lives.

    After that I went south, and I met Primerose.

    [SPOILERS HERE]
    I immediately felt that something was off when I had to learn her story's beginning through a flashback instead of having Alfyn being part of it. Also, the fact that the flashback featured a character telling Primerose that she's a good soul who doesn't want to bother others while in present time she had just literally told a complete stranger about her lifestory was distracting to say the least.

    But then Yusufa died.

    Yusufa was stabbed and thrown off a small cliff and Alfyn, the Apothecary, the character I had started the game with and that had been fighting alongside Primerose in the Catacombs just a couple minutes earlier, wasn't in the cutscene. He wasn't administering FirstAid, he wasn't wipping up a Concoction, he wasn't trying to stop the bleeding. He wasn't there and Yusufa died on the sands.

    But then he was fighting the Boss Battle right afterwards.

    All the marketing material about the Eight travellers being together is a lie. For all intent and purposes, they're not. This is a lack of attention or just plain not giving a **** about your writing when the entire base concept of your age is 'pick the story order you want' that is frankly insulting.

    The Path Abilities - Start with Alfyn. End of story.

    No, seriously. There's literally no reason to not start with Alfyn. On top of being a White Mage with also a decent Physical Attack, on top of his Concoction Ability, his Path Ability is Inquire. Aka, by talking to people he discovers hidden items, lore and SIDEQUESTS. They made sidequests OPTIONAL by putting them behind Alfyn's path ability and I feel that by doing this they screwed up the Path Abilities balance. Some are clearly superiors to others.

    Score - 6/10
    Expand
  19. Jul 13, 2018
    9
    Great game. The character stories and skills are diverse and interesting. The combat is interesting and not too overwhelming hence good for a JRPG beginner. It is just a shame they didn't do this game justice and went for modern 3D graphics. I keep trying to move the camera to see better but can't. But regardless this is a great game with over 100 hours of content. I would recommend thisGreat game. The character stories and skills are diverse and interesting. The combat is interesting and not too overwhelming hence good for a JRPG beginner. It is just a shame they didn't do this game justice and went for modern 3D graphics. I keep trying to move the camera to see better but can't. But regardless this is a great game with over 100 hours of content. I would recommend this a day one buy and another exclusive reason to own a Switch. Expand
  20. Jul 13, 2018
    10
    Best game on switch and on any system right now. You get that feeling of playing an old school rpg but one made for modern times. Everything is just good the music the combat and the eight stories. So far this is the game of the year in 2018.
  21. Jul 13, 2018
    9
    Presentation. 10/10
    Graphics TV. 9/10
    Graphics Handheld. 9/10
    Music. 10/10
    Controls. 10/10
    Fun-factor. 9/10
    Score. 9/10

    one of the best JRPGs in years with many new formulas.
  22. Jul 13, 2018
    10
    This is just for Tressa's story alone. It. Is. Fantastic. And already made the game worth buying, the music, combat, art, Tressa herself is just adorable and relatable, its just all wonderful and im excited to try the rest.
  23. Jul 13, 2018
    10
    This game is everything I wanted it to be and more. I love every single character in it and the battles are real fun. I was waiting for something like this since Final Fantasy X.
  24. Jul 13, 2018
    9
    Great game, Ost, characters, and the graphic is awesome and nostalgic, i love it as much as possibile. Shame on that noob called zephir93, report him, it's a sony fanboy looking from how many nintendo games has voted with 0.
  25. Jul 13, 2018
    9
    Una música bellisima, personajes interesantes, un modo de juego con variaciones distintas a otros clásicos, los gráficos pixelados le quedan de lujo con ese 2D.
  26. Jul 15, 2018
    10
    This review contains spoilers, click expand to view. Presentation. 10/10
    Music. 10/10
    Controls. 10/10
    Fun-factor. 10/10
    Score. 10/10
    El juego tiene todo lo necesario para los que crecimos con snes chrono trigger, ffVI, etc. verdaderamente completo no necesita nada, es tan bueno que se nos ocurren mil cosas. la gente quiere mas dialogo entre personajes, aun que no lo necesita, por que es una gema y queremos que no termine.

    hay habilidades para no tener tanta batalla y huir facil, es cosa de jugar el juego un poco, los reviews que se quejan de que hay mucha batalla no han jugado al juego.
    Expand
  27. Jul 14, 2018
    9
    Exelente juego, mecanicas muy bien trabajadas, una historia que te motiva a seguir jugando, una música de ensueño, mejores aspectos por una parte. Si bien es cierto el juego es muy bueno existen ciertos detalles, que son parte de este tipo de juego pero considero que se podrían tomar o dar de otra manera, es el grindeo que se vuelve esencial al momento de tener que avanzar, ya sea porExelente juego, mecanicas muy bien trabajadas, una historia que te motiva a seguir jugando, una música de ensueño, mejores aspectos por una parte. Si bien es cierto el juego es muy bueno existen ciertos detalles, que son parte de este tipo de juego pero considero que se podrían tomar o dar de otra manera, es el grindeo que se vuelve esencial al momento de tener que avanzar, ya sea por subir nivel u obtener dinero, esto en muchas ocaciones aleja a los jugadores que buscan una experiencia mas balanceada. Expand
  28. Jul 18, 2018
    10
    it is a game for a 10, I have already 11 hours playing and there is too much to do. Some of the histories are deep other not too much. The fighting systems is great and you need to play with strategy. The graphics don't bother me, but it could be better in big TVs. The music is one of the best aspects and also the art details in each town, make everything alive.
  29. Jul 14, 2018
    10
    Um RPG excelente, me remete a minha adolescência, época que joguei os melhores RPG da minha vida.
  30. Jul 27, 2018
    10
    Best RPG on the switch in 2018 i wish they make a dlc or a octopath 2 with more heroes and more history
  31. Jul 17, 2018
    10
    This game is so beautiful... Unfortunately a lot of people disagree for stupid reasons... And should be banned from the site ... They are only either mad it's not on PS4 because they don't have a Nintendo switch or they are really dumb through head to toe. Personally I'm glad that I purchased the game I love it and I'm never gonna sell it
  32. Jul 21, 2018
    10
    Definitivamente una obra maestra, majestuoso desde el apartado visual tanto como el auditivo, simplemente una joya
  33. Jul 26, 2018
    10
    Incredible. Never played and RPG so good and that kept me so in the game for so long. Beautiful art, great music, each character having unique abilities give you a lot of variables to think on and having jobs expands this in a lot of ways. 50 hours of gameplay went by and didn't even felt it. Great game, just go play it.
  34. Jul 17, 2018
    10
    Octopath Traveler es un juego excepcional en todos y cada uno de sus apartados, una obra (casi) maestra que nos recuerda por qué los que crecimos entre píxeles y música midi sentimos tanto arraigo por los videojuegos capaces de contar historias a pesar de la tecnología, y no estrictamente por ella. Su narrativa no es para todo el mundo, pues apunta en todo momento a lo íntimo y jamás a loOctopath Traveler es un juego excepcional en todos y cada uno de sus apartados, una obra (casi) maestra que nos recuerda por qué los que crecimos entre píxeles y música midi sentimos tanto arraigo por los videojuegos capaces de contar historias a pesar de la tecnología, y no estrictamente por ella. Su narrativa no es para todo el mundo, pues apunta en todo momento a lo íntimo y jamás a lo absoluto; no hay épica en un sentido convencional y quizá eso pueda jugarle en contra, pero no es algo que a título personal me haya mermado el disfrute de conocer a estos ocho personajes y a todos los secundarios de peso que hay en este mundo concebido por Acquire y Square Enix. Sus combates son sencillos de entender y aunque no difíciles de dominar, sí que cuentan con estrategia y una base detrás suficientemente sólida como para que encontremos desafíos a la altura. La posibilidad de elección, exploración única por ciudades e interacción con NPC, la riqueza de su acabado artístico y excelsa banda sonora... todo en Octopath Traveler es sencillamente sobresaliente. ¿Es un juego perfecto? En absoluto. Y no le hace falta. Porque de las imperfecciones nace el triunfo del que es, desde ya, el mejor JRPG puro que ha producido Square Enix desde que hizo efectiva su fusión hace ya más de década y media. Y ya es curioso que haya coincidido en el tiempo con el lanzamiento en Switch del extraordinario The World Ends With You, que saldrá este otoño en el sistema híbrido de Nintendo. Uno que si amas el género y aún no tienes... deberías comenzar a plantearte adquirir cuanto antes. A fin de cuentas, no todos los días sale al mercado un juego como el que tenemos entre manos. Es lo bonito, y único, de lo excepcional. Expand
  35. Jun 2, 2019
    10
    Note that I have 100h into this game right now, so I can review it. This is on my list of all times favorite RPGs. This game is marvelous in numerous ways that I`ll talk about. I have no idea how someone can give a negative review of it. I played so many JRPG in my lifetime that I have a gigantic list to compare this game too. In a nutshell, Octopath Traveler is JRPG at its finest.
    - Just
    Note that I have 100h into this game right now, so I can review it. This is on my list of all times favorite RPGs. This game is marvelous in numerous ways that I`ll talk about. I have no idea how someone can give a negative review of it. I played so many JRPG in my lifetime that I have a gigantic list to compare this game too. In a nutshell, Octopath Traveler is JRPG at its finest.
    - Just badass graphics. This game is made in the Unreal Engine and it just an eye feast;
    - Good characters. I can see how unique they are. The English voice actors are also pretty good;
    - Awesome individual stories, but you will see some problems here because the 8 stories do not truly connect. However, this does not cast any shadows in the whole experience. Actually, some people think this is bad, I don't. Here is why: This is one of the things that make Octopath unique. We are so used to see the "group of people that join forces to save the world" that we think it HAS to happen. It doesn't. You follow their individual stories and they are satisfying as a converging one;
    - Marvelous soundtrack. The soundtrack is perfectly chosen for each moment and it just carries you with all scenes;
    - Fun, addictive, awesome and perfect turn-based combat. If you played Bravely Default, you will see some similarities with some aspects of the combat. It is fast, but not too fast, it's beautiful, and each class is unique and badass.
    - Some people say that the characters do not interact: lies. They do interact a lot, but you need to trigger the conversation with the + button. Their dialogs are pretty good for this type of JRPG also.

    I truly have no complaints about this game. The individual stories are awesome and way more interesting that they look like when you start them. They have a proportional number of plot twists and they are filled with philosophical questions and good character motivations. They are emotional and exciting to finish. Whoever reads this, if you are a fan of JRPGs, or turn-based RPG, or phantasy games, this HAS to be on your list of games.
    Expand
  36. Jul 16, 2018
    10
    System seller for anyone who loves old school jrpgs.
    Pros: soundtrack, job system, combat system, i love the little stories also .
    (i started as h'aanit the huntress) would recommend her as a starting character :)
  37. Feb 4, 2019
    6
    This review contains spoilers, click expand to view. Story:
    Stories, for me, are a driving force that can make me continue playing a game even if the gameplay or combat aren't good enough. A game with a good-great-interesting story can make me push forward through grinding just to find out what's going on.

    This was not the case with Octopath, not for me anyway.
    I feel it so bland, so cliché but in a bad, cheap way, I couldn't be less interested in what was going on, with a few exceptions.
    JRPGs usually don't win awards by their stories originality, but they are usually strong enough to keep all the parts together if you don't scratch too much into them. Great JRPGs have a way of inducing a sad, nostalgic feeling about their world, characters and the parties that are formed when you play them. The world is at stake and the odds are grim. There's a sense of urgency to your party's quest that drives you forward, even without any counter clock. You are important to the world and your actions have a meaning behind them. JRPGs (and some WRPGs too, but with less frequency) also have a twist when talking about good/bad, light/dark concepts. There's a certain philosophy very subtly exposed, always shown through characters motivations/narratives; Not all baddies are completely bad and many of them have deep, intrinsic motives to do what they do. There's an explanation to what's going on which goes beyond "They are evil for the sake of it".
    Of course, this doesn't mean all jrpgs stories are deep, original or even interesting, and many times this is a formula repeated over and over again, like movies from a genre repeat the same key components all the time (e.g. a western). Games can and should be innovative when storytelling. And World-saving concepts do not determine whether a game story is good or bad should it lack them.
    However, Octopath story, at least for me, doesn't seem to have a story that sticks everything together. I can't find a sense of unity over the world and the pieces seem all over the place because they don't belong together or don't care about the others. The eight completely different characters with entirely separate stories don't do a good job telling the story of the world because... there's no story of the world. There are 8 characters with 8 stories... and that's it. For me, that premise along with the issue of the "open world" narrative, fails as a driving force of the game.

    Even the character's stories, with a few exceptions, are very cliché and the motivations feel old, overused after so many years of jRPGs classic characters formulas; The hero with the all life friend that betrays him, the traveler that wants to see the world to be the best in what he/she do (this is used more than once in Octopath), the cold, distant hero that only feels love for his/her master and has to go searching for him/her after a mysterious disappearance, etc. We have seen these so many times before you know what's going to happen, twist or not.
    Yes, maybe the stories get better and interesting after 2 chapters, but that is not good story telling. If you don't capture your reader/player/watcher over the first pages, you lose it. And this is even worse in a game where you can't go straight over to chapter 2 to see if anything interesting is going to happen or not. You have to spend several hours to see what's going on with that particular character you liked, and after so many other equally important stories, you start to lose interest over that first character. If this was the way the designers thought the story was going to be told, then they could've added writers tricks to keep you wanting for more at the very beginning of the game. Small connections or mentions about the other characters stories while you are doing one of them. Something like "hey, that's ophelia's friend, what's he doing here?????" or "Why is Primrose enemy mentioned here???". Remainders of the bigger picture.
    The same happens for the world as a whole.
    Why do the characters join the party? Why do you even let them join?? They are not friends, they do not talk to each other almost at all during the first chapters, so why are we helping them?
    Why there are so many monsters over the fields? Why those kind of monsters in this map and these over that map?
    Side quests are clichés that come out of every other game of the genre, plus clichés from open world games. There's almost no motivation for you to complete them as they feel bland and boring. For example, a fisherman inside a city is concerned and sad that he doesn't catch as many fish as before. So you walk to the map to the size of the city and you spot another fisherman that almost literally says "hahaha all the fish for me, hahaha, i'm so bad and selfish". You need to defeat that fisherman in a duel so he promises he won't do it again before running away from you. This quest remained me so much of Pokemon's Team Rocket I almost laugh out of embarrassment. The quality of these side quests is terrible.
    Expand
  38. Nov 27, 2018
    9
    La nota que para mi es la justa, es un 9 o un 8,5 si acaso.
    Por fin podemos tener en esta generación un JRPG de corte clásico a la altura de, precisamente, los clásicos.
    Después de ver cómo SE ha destrozado sagas como FF, es un completo alivio ver algo como Octopath Traveler. Octopath Traveler es un juego bello, con gráficos tipo pixel art que da gusto ver. Posee un sistema de combate
    La nota que para mi es la justa, es un 9 o un 8,5 si acaso.
    Por fin podemos tener en esta generación un JRPG de corte clásico a la altura de, precisamente, los clásicos.
    Después de ver cómo SE ha destrozado sagas como FF, es un completo alivio ver algo como Octopath Traveler.
    Octopath Traveler es un juego bello, con gráficos tipo pixel art que da gusto ver. Posee un sistema de combate como los clásicos JRPG pero con toques personales que dan a los combates una profundidad inmensa. El sistema de jobs (trabajos) es sencillo pero permite una personalización total, sobretodo teniendo en cuenta que tenemos libertad plena para elegir a los componentes de nuestro equipo y sus jobs secundarios. El resultado final es único para cada jugador y requiere de mucho tiempo y esfuerzo llegar a encontrar la combinación ideal.

    En cuanto a dificultad, este juego es un total alivio viendo lo que se ve últimamente en algunos juegos. Octopath es un juego a grandes rasgos difícil, pero a la vez accesible para todo el mundo. Los más novatos o casuals quizá necesiten más tiempo subiendo de nivel a sus personajes para matar a ciertos jefes, pero lo que es un total alivio es ver que, cualquier jugador va a necesitar saber qué hacer, qué estrategia seguir con cada jefe.
    A esto hay que sumarle contenido de final de juego (que no voy a exponer por considerarse spoiler) con una dificultad descomunal solo apto para los más expertos, así que en cuanto a dificultad, se puede decir que cumple extraordinariamente.

    A pesar de lo brillante que es el juego en su jugabilidad, sistema de combate, gráficos y demás, lo que yo pongo, incluso por encima de todo, es su espectacular banda sonora. Creo que jamás he escuchado una BSO tan buena en un JRPG. En varias ocasiones se me han saltado las lágrimas, y no es un decir, la BSO de este juego es de lo mejor que se ha hecho en la historia de la industria.

    Para terminar, la única pega que le veo al juego, la cual no es precisamente pequeña y por eso no le doy un 10 e incluso podría darle un 8,5: el desarrollo de la historia y las historias como tal. Es un desarrollo que, pese a ser totalmente abierto, es extremadamente repetitivo: capitulo tras capitulo, lo único que cambia es la historia, todos los capítulos son más o menos iguales y eso se nota y puede acabar cansando. Además, las historias son casi todas demasiado simples y en ningún caso se entrelazan entre sí, eso si, hay historia en común, la historia del mundo y ciertos detalles que son comunes para todos, pero ninguna historia se comunica con ninguna otra. Además muchos capítulos están vacíos de contenido, dicho de otra forma: no cuentan nada de la historia del personaje. No obstante, he de decir que las historias en general son MUY emotivas y, aún siendo muy simples, llegan a calar profundo e incluso a poner delante ciertos dilemas morales muy interesantes.
    Personalmente me molesta bastante más lo repetitivo que se hace el desarrollo del juego que la historias, ya que, aun siendo sencillas, son muy emotivas como ya he dicho.

    En conclusión: A pesar de su repetitivo desarrollo y sus simples historias, absolutamente todo lo demás compensa con creces. El sabor de boca que te deja el juego al final no podía ser más satisfactorio. Algunas personas se extrañaban de que este juego pudiera costar 60 euros de lanzamiento, como buen Triple A que es, al considerar que los gráficos no están a la altura. Pues bien, es jugar al juego en profundidad y darte cuenta de que algo así no se logra con un presupuesto bajo. Yo, personalmente pienso que todo lo que no se ha dedicado al apartado gráfico del juego, se ha dedicado a todo lo demás, especialmente la banda sonora, que cuesta creer que sea tan impresionante. Octopath Traveler es una obra maestra que cualquier fan de los JRPGs debería jugar. En esta generación en la que estamos, pocos JRPGs están a la altura.
    Expand
  39. Aug 17, 2018
    9
    Had this since its release date and was going to let it soak in before reviewing. Glad I did as my thoughts changed a lot since I first played. I wasn’t necessarily disappointed by it at first, but I thought it wasn’t exactly as deep as I wanted it to be. It also felt more meandering at the beginning as well and combat was a little longer than I wanted it to be, and I felt a lack ofHad this since its release date and was going to let it soak in before reviewing. Glad I did as my thoughts changed a lot since I first played. I wasn’t necessarily disappointed by it at first, but I thought it wasn’t exactly as deep as I wanted it to be. It also felt more meandering at the beginning as well and combat was a little longer than I wanted it to be, and I felt a lack of coverage.

    All these things kinda changed upon completing the game. I think overall it took me about 90-95 hours to complete the whole thing. The characters are great. The combat improved substantially upon unlocking secondary jobs, which allowed more coverage and made fights feel more even. And obviously this is one of the most beautiful games I’ve ever played. Graphically it is phenomenal and I feel it will age very well in that regard.

    If I had one gripe, it would be the connectivity of the stories. Yeah, taking on the optional final boss does give a little insight into how they’re connected but it is still kind of a stretch, and still is only optional. Each of the stories are good, but it’s really hard to believe that a whole party is working together in them. You fight with them but no character ever really bleeds over into another’s story. I found this to be mildly disappointing but overall didn’t change my views of the game majorly, it just is what kept it from a 10 in my book.

    Other than that I can say it is one of the best games I’ve ever played, in most other aspects. The character customization is deep, the combat is more like a complex puzzle, the stories are interesting and have depth, but wrap up just before overstaying their welcome. And the world is quite big despite being linear. I feel the game is worth it’s price tag for sure. Just wish we’d have more character interaction.

    If you’re feeling like it’s a bit of a drag at the beginning, just stick with it. The first 10 hours are the hardest to get through, but after that it is such a joy to play. Loved how long it actually is. Felt I got my money’s worth
    Expand
  40. Aug 12, 2019
    7
    Story: Octopath Traveler follows the tale of 8 different characters with different tales of their own, rather then one main story with it branching out. Each story has it's own theme, revenge, redemption etc.

    Pros: • I have to say, the stories being told in Octopath are very engaging and a few of them were quite spectacular to play through. For me personally, the journey each of the
    Story: Octopath Traveler follows the tale of 8 different characters with different tales of their own, rather then one main story with it branching out. Each story has it's own theme, revenge, redemption etc.

    Pros:
    • I have to say, the stories being told in Octopath are very engaging and a few of them were quite spectacular to play through. For me personally, the journey each of the characters take and where they end up was the real drive in playing through all the stories.
    • I really liked all of the characters as well with none of them feeling much weaker in terms of how much I was interested in them. However, Primrose and Ophilia were the ones that really stood out from the rest. Without giving anything away, both of their tales are tragic and yet so masterfully told.

    Cons:
    • If I had one problem with the way the story was told, it's probably how you usually would start 8 chapter 1's with all the characters, the all the chapter 2's etc. I just found the pacing especially slow because of it. Look I understand that's what it's suppose to be like, but it's still a problem with the game itself.

    Gameplay: Octopath Traveler is a JRPG with a total of 8 playable characters with each of these characters having their own classes and a unique path ability that usually involves interacting with NPCS in a certain way.

    Pros:
    • The combat was quite enjoyable. With all the different classes attacks, spells and abilities. The Bp system as well added depth to the combat as well and the boss fights were excellent throughout the game. Also being able to combine different classes with a character made for more interesting playstyies.
    • This is a massive game even if you only do the main stories which is about 50/60 hours of gameplay. However, if you do the side quests, dungeons etc. it could be over 100 hours. My playthrough was about 85 hours.
    • Exploring the lands of Orsterra was a joyful one. Maybe a few more areas to explore, but it was pretty good overall.
    Cons:
    • This will depend if you like it or not, but I have to say the use of grinding in some JRPGs to increase the length of the game is a bit ridiculous and Octopath is no exception. Though it's nowhere near as bad as some other games I've played, it's still a very cheap tactic in this game and I found it very frustrating how it just slowed me down from experiencing this games character stories for a boring, repetitive task and really dampens the experience for me.
    • The side quests are really just real small filler that allows you use the path abilities to complete tasks. Although a few lead to some exciting rewards, many are just uninteresting fetch quests to fight someone, gather info etc.
    • Progression can be very slow in this game.

    Sound and Music:
    • The music is just astonishing. The composer Yasunori Nishiki has created a masterful score for this game and some of the tracks really got my emotions feeling strong and helps tell the stories and create life in the world of Orsterra. One of my favourite soundtracks in recent years from a game.
    • The sound fx are solid.
    • The voice acting is very good. Certainly a high standard in the English voice acting when used.

    Cons:
    • During the dialogue in the story, the voice acting is not used all that often and the game has you mainly just reading the text to yourself. this is a shame really that the voice acting only shows up at certain times. I wish they just picked voices or reading, not a weird mix of both.

    Performance and Graphics:

    Pros:
    • Very rarely does a game catch my eye before playing it with the graphics, but my word... Octopath is gorgeous and stunning. It's graphics was one of the main reasons I decided to play it and my god they will stick in my head for a long time.
    • Ran excellently, both on my TV and when holding my switch tablet. No bugs or glitches or frame rate drops for my whole time playing.

    Verdict: This was a very tough one to decide. Octopath has the interesting stories, the great sound and amazing music, flawless performance and orgasmic graphics. Unfortunately it really suffers in terms of gameplay with the overuse of grinding and a lack of interesting activities outside the main story. I did enjoy my time and it's a decent game that I will remember, but probably won't play again anytime soon. At the end of the day if the gameplay isn't great, the whole game suffers.

    Story(s): 9/10
    Gameplay: 6/10
    Sound and Music: 9.5/10
    Performance and Graphics:9.5/10
    Octopath Traveler: 7.0/10
    Expand
  41. Jun 28, 2019
    7
    well the aesthetics are awesome, the music is great, the combat mechanics are nice, not awesome but nice, the plot is where this game fails ... from the 8 stories only 3 or 4 are good, not excellent but at least good, the rest are just MEH!
  42. May 13, 2019
    6
    Produced by Square Enix Octopath is perhaps the most faithful homage to the JRPG genre of the 90's, using all the good and bad clichés of the games released in that decade, at the beginning of my adventure i was dazzled by the beautiful graphics 2d and the captivating soundtrack.

    But after 20 hours of campaign and enter in chapter two the nostalgia was no longer able to hold me to the
    Produced by Square Enix Octopath is perhaps the most faithful homage to the JRPG genre of the 90's, using all the good and bad clichés of the games released in that decade, at the beginning of my adventure i was dazzled by the beautiful graphics 2d and the captivating soundtrack.

    But after 20 hours of campaign and enter in chapter two the nostalgia was no longer able to hold me to the game and the lack of variations in combat and the structure almost equal of the main quests, besides of secondary missions uninteresting, made me stay bored.

    The game in no doubt is a great homage to the old JRPG, but fail miserably to take any step beyond the structure already presented in the first chapter, being a repetitive sequence of grind and missions that fail to captivate and much less surprise the player.

    My final advice on octopath is if you are a nostalgic player of JRPG (who likes Grind) and misses the games that marked your childhood this game is for you, whether you are a younger player and looking for new experiences or even a experienced player in search of something new octopath will be a frustrating experience.
    Expand
  43. Nov 13, 2018
    9
    I have now completed this game (all 8 character chapters) and am compelled to write a review. I don't play many RPGs often, mostly since I don't have the time, but also because I find many RPGs to be too repetitive or bogged down with lots of chaff.

    I really enjoyed Octopath Traveler, it's incredible. PROS: - The gameplay is in general outstanding. - The combat system is great
    I have now completed this game (all 8 character chapters) and am compelled to write a review. I don't play many RPGs often, mostly since I don't have the time, but also because I find many RPGs to be too repetitive or bogged down with lots of chaff.

    I really enjoyed Octopath Traveler, it's incredible.

    PROS:

    - The gameplay is in general outstanding.

    - The combat system is great and adds some interesting strategy. Battles are often engaging, there are real decisions to make involving when to use BP, whether to cast status effects, or when to use Steal or Collect commands.

    - Outfitting the party is a lot of fun, choosing which characters, equipment, jobs and skills to use to create a balanced or focused mix. There are a lot of choices to make, but there are only 10 or so stats that can be affected. The process was always fun, and never felt "fiddly" or confusing.

    - The graphics are fantastic, the world map, character art, diverse monsters, backgrounds, boss art, dynamic atmosphere effects, etc, etc are all completely awesome, it's a gorgeous game.

    - The voice acting is good to great. I've heard some bad voice acting in the past and thought that this voice acting was fine. The key problem in general with voice acting is when it takes you out of the experience because it's bad or over the top, but that happened very rarely for me with this game. There is quite a lot of voice acting in this game and I'm glad they have it in there, it really does add a lot to the experience.

    - The music is exceptional and there is a lot of it, I didn't really get bored of the battle music. There are multiple boss and battle musics so that helps.

    - The stories are good to great. Each character has 4 chapters (Which each take 1-2 hours each). In each you have to travel to a town on the overworld, advance the story in each town, go through a dungeon level, and defeat a boss. Each of these 4 steps can take 15-30 minutes. It's a bit formulaic, but each chapter feels a lot different than the last, as each character advances on their journey. Most of the chapter stories are quite engaging, and there are only a couple that I thought were a bit odd, or somewhat unresolved. I personally love the "16-bit theater" which is a bit exaggerated, and I thought the writing was really good.

    CONS:

    [Edit: I have played beyond the 8 main stories and completed more side quests, and as a result I need to remove some of the Cons from the list!]

    - The side quests have issues. It's too easy to complete some of the NPC side quests inadvertently without reading any of the dialog. I often complete them unintentionally without knowing it. Side quests should require some kind of purposeful action by the player. Other side quests are extremely ambiguous, sometimes you have to travel to a certain person in a specific town, but there are 24 towns! I didn't know I'd have to be taking notes on every NPC in every town so I'd know which of the hundreds of villagers to talk to for a given situation. There needs to be better hints than what is recorded in each Journal entry.

    - I actually didn't have to grind for the entire main game, which was fine, but it meant that I was a little overpowered for the entire 2nd half of the game, it wasn't a big deal, but I was looking for a little more challenge towards the end.

    - More meaningful inter-character interactions would have been good.

    Not much else to say, I really enjoyed the whole experience, it took about 90 hours or so and I still have a bunch of post-game side quest dungeons to explore.
    Expand
  44. Sep 1, 2018
    10
    I don't like JRPG normally, they tend to stretch out and the format I just don't like. And I hate retro games in 8/16 bit style. I didn't like Persona 5 or Shovel Knight for instance. But this... I'm 25 hours in and I can just sit and think to my self: "I love this game". The graphics are amazing, the music is incredible, the writing is sublime and I always forget stories in games andI don't like JRPG normally, they tend to stretch out and the format I just don't like. And I hate retro games in 8/16 bit style. I didn't like Persona 5 or Shovel Knight for instance. But this... I'm 25 hours in and I can just sit and think to my self: "I love this game". The graphics are amazing, the music is incredible, the writing is sublime and I always forget stories in games and phase out but this manages to hook me and I remember things I normally shouldn't. And I LOVE that the stories doesn't connect, the characters still interact, but there isn't as much connection and therefore I can take one story at a time. And I absolutely love that! Wish more games could do that. To me this is a 10/10 so far, and I hope other game developers take after these guys. If you're hesitant since you're normally not into JRPG, I'd say this one is by far your best bet. Expand
  45. Dec 28, 2019
    10
    Qué joya de videojuego. Cada día descubro algo nuevo que me encanta. Ese componente estratégico bien valanceado para poder hacer frente a los enemigos. Es una compra obligatoria en Switch.
  46. Jul 30, 2018
    10
    A fantastic game which brings the look and feel of classic JRPGs into the modern era. The graphics, music and setting in which the 8 unique stories take place is well done and polished. If your into the SNES style RPGs of old, this game is a must buy. Highly recommended
  47. Aug 26, 2018
    10
    Favourite Switch game of 2018 so far! Amazing for anyone who has enjoyed the classic Square JRPGs like Chrono Trigger or Final Fantasy 6. Music is godlike and worth the price of the game alone. I played 90 hours in my first play through. Can’t recommend this enough!
  48. Sep 12, 2018
    10
    This review contains spoilers, click expand to view. This is probably my favorite switch game. I did not expect this game to be such a blast. I loved the stories, the side quests, and bosses. A lot of people complained that this game was repetitive, but I would disagree. Each boss brings in a mechanic, and the towns are all unique. Each story seems to be completely unrelated at first, but in truth they are all connected by the (Spoilers) final dungeon. Its funny how this game came to be the best game I've ever played in my life, beating other switch titles such as Super Mario Odyssey and others by several miles. Expand
  49. Nov 5, 2018
    9
    I love this game to death, but I don't think I could let myself give it a 10/10 due to the occasional sour taste in mouth moments between some stories and the ultimately repetitive side quests, but damn if I do not love the world, characters, and combat. There's fun things to find like the jobs and each boss is different from the last with fun and different job combinations. I loved justI love this game to death, but I don't think I could let myself give it a 10/10 due to the occasional sour taste in mouth moments between some stories and the ultimately repetitive side quests, but damn if I do not love the world, characters, and combat. There's fun things to find like the jobs and each boss is different from the last with fun and different job combinations. I loved just finding a new town and learning what the people were like and learning more about the world. Expand
  50. Jul 17, 2018
    10
    jamas habia jugado un JRPG ya que no me gustaban y este cambio totalmente mi idea, es un juego fabuloso, una banda sonora increible, una historia que te puede hacer llorar, sencillamente impresionante.
  51. Jan 10, 2019
    9
    One of the best JRPGs in existence, proving the genre i=is far from dead and the game is more than just a throwback
    Pros:
    - Beautiful art style - Fun, tactical combat system - Diverse set of intriguing characters - Plenty of gameplay Cons: - I wish there was more character interaction - ALOT of random battles can be annoying 100% worth a buy, you won't regret it, the game is
    One of the best JRPGs in existence, proving the genre i=is far from dead and the game is more than just a throwback
    Pros:
    - Beautiful art style
    - Fun, tactical combat system
    - Diverse set of intriguing characters
    - Plenty of gameplay

    Cons:
    - I wish there was more character interaction
    - ALOT of random battles can be annoying

    100% worth a buy, you won't regret it, the game is really fun and it's easy to get lost in it because of how dramtic and interesting the character's storylines are aswell (I recommend starting as Tressa)
    Expand
  52. Sep 23, 2019
    9
    Octopath Traveler es un juego que encanta en la gran mayoría de sus apartados.
    Tenemos 8 personajes diferentes para utilizar, cada uno con su respectiva historia individual y habilidades únicas que utilizaremos dentro e incluso fuera del combate, generando un JRPG único en su género. Manejamos una party de 4, la cual podremos modificar en cualquier momento para desarrollar la historia de
    Octopath Traveler es un juego que encanta en la gran mayoría de sus apartados.
    Tenemos 8 personajes diferentes para utilizar, cada uno con su respectiva historia individual y habilidades únicas que utilizaremos dentro e incluso fuera del combate, generando un JRPG único en su género. Manejamos una party de 4, la cual podremos modificar en cualquier momento para desarrollar la historia de otro personaje, a excepción del primero que elegimos, el cual queda como "principal" y no podremos cambiar hasta haber finalizado su historia. Podemos también aprender un segundo "job" en la medida que vamos descubriendo ciertos secretos en el juego.
    Gráficamente, recurre a la vieja escuela de Super Nintendo al estilo Chrono Trigger o Secret of Mana con gráficos de 16 bits, pero con una hermosa paleta de colores y texturas de los fondos que se ven geniales. El fluir del agua por ejemplo está muy bien lograda.
    La música es uno de los puntos más fuertes del título, con melodías épicas y pegajosas que nos dejarán varios días con la mente ocupada recordándolas o buscándolas en You Tube solo por el gusto de escucharlas.
    El estilo de combate por turnos es intuitivo, estratégico y aporta algunos elementos interesantes al género. Las batallas terminan siendo bastante adictivas con un nivel de dificultad aceptable, el cual se simplifica en la medida que vamos avanzando en el juego y descubriendo las estrategias para ser más eficientes en combate.
    Podemos escuchar los diálogos con audio en japonés y subtítulos en español.
    El único y gran punto débil de Octopath Traveler es la historia. Cada personaje tiene su historia propia, la cual no se relaciona de ninguna forma con la historia de los otros personajes. Finalmente pareciera que manejamos 4 desconocidos que por azar caminan juntos. Por otro lado, la mayoría de las historias es lenta y bastante aburrida. La atmósfera épica que presenta Octopath Traveler podría habernos entregado una historia igual de épica que hiciese honor a esa atmósfera que el juego logra impregnar, pero lamentablemente no fue así.
    A pesar de esto último, Octopath Traveler es un juego único en su género, un infaltable para cualquier fan de los JRPG y un excelente comienzo para los nuevos en el género, dado lo intuitivo de la interfaz, el sistema de combate, los controles, etc. A mí personalmente me encantó, le dediqué 90 horas de las cuales no me arrepiento ni de una.
    Expand
  53. Jul 13, 2018
    10
    Octopath Traveler is a brilliant masterpiece and a fresh take on classic jrpg style. Ignore the dumb trolls whining about graphics. It was mean to be to look this way. Pixel sprites with beautiful backgrounds and environments built in unreal engine 4. This game will be a nostalgic masterpiece remnant of Final Fantasy VI and Chrono Trigger. Over 100 hours of content if you do everything inOctopath Traveler is a brilliant masterpiece and a fresh take on classic jrpg style. Ignore the dumb trolls whining about graphics. It was mean to be to look this way. Pixel sprites with beautiful backgrounds and environments built in unreal engine 4. This game will be a nostalgic masterpiece remnant of Final Fantasy VI and Chrono Trigger. Over 100 hours of content if you do everything in the game. The musical score is epic. Expand
  54. Jul 13, 2018
    10
    Never have I ever wrote a review for a game until today. This game is a masterpiece. Majority of the complaints are about the graphics in which is something absolutely love about the game. Sure if you've never played a classic jrpg it might be a little difficult at first but deal with it. Get good. Amazing game
  55. Jul 13, 2018
    10
    This game is an absolute masterpiece. The game has a good, not great story. However, I cannot overstate how amazing the combat is. There is this amazing satisfaction during a boss battle. These bosses can be intense I mean 30 minutes fight intense (Seriously). If you want a challenge with awesome combat, I suggest you pick this one up!
  56. Jul 13, 2018
    10
    Square proving they still got it after the FFXV deception. A must-buy for Switch owners.
  57. Apr 29, 2019
    3
    I was really excited for Octopath Traveler and was left disappointed by the complete non-challenge bore it became. Maybe I wanted a more strategy game then RPG story.

    Game(s) like: Old school Final Fantasy, Dragon Warrior Pros: - Graphics and setting were nice - The stories I played I enjoyed Cons: - No strategy/tactics really needed, just way too easy - Random encounters are
    I was really excited for Octopath Traveler and was left disappointed by the complete non-challenge bore it became. Maybe I wanted a more strategy game then RPG story.

    Game(s) like: Old school Final Fantasy, Dragon Warrior

    Pros:
    - Graphics and setting were nice
    - The stories I played I enjoyed

    Cons:
    - No strategy/tactics really needed, just way too easy
    - Random encounters are never fun
    Expand
  58. Jul 17, 2018
    7
    Octopath traveler is a blast from the past. It sucks you in early with its charming story and beautiful art work. Voice overs sound great and are a nice touch. Where this game lacks is lasting appeal. Once you exit your characters starting area, things get quite boring and repetitive. You can play each intro with the Demo, leaving very little reason to purchase the game at a whopping $60.Octopath traveler is a blast from the past. It sucks you in early with its charming story and beautiful art work. Voice overs sound great and are a nice touch. Where this game lacks is lasting appeal. Once you exit your characters starting area, things get quite boring and repetitive. You can play each intro with the Demo, leaving very little reason to purchase the game at a whopping $60. This game would be been better off suited at $40, but look on shelves in about a week and you may just find it for that. Overall, it is well done for what it is, however what it is, is a repetitive system and the story falls off all too quickly. Expand
  59. Jul 14, 2018
    10
    Una puta obra de arte visual y artisticamente. Narrativas sobrias y interesantes. JRPG en estado puro con una banda sonora que se me a metido en la cabeza. Combate por turnos a lo classico, con impulso y ropturas, con ataques diferentes cada personaje. 8 personajes, 8 historias tu elijes cual es tu principal y quien te sigue. Elijes tu tu propio camino. Perfecto.
  60. Jul 13, 2018
    10
    Easily the best game on switch now. Probably the best game out now period. I can see this game selling more systems for Nintendo. The player progression, combat, and story are all top shelf and what you’d expect coming from square-enix. Non linear in that you can unlock characters in any order so if you prefer certain classes. Fast travel is also available. Don’t want to spoil anything soEasily the best game on switch now. Probably the best game out now period. I can see this game selling more systems for Nintendo. The player progression, combat, and story are all top shelf and what you’d expect coming from square-enix. Non linear in that you can unlock characters in any order so if you prefer certain classes. Fast travel is also available. Don’t want to spoil anything so if your a fan of rpg/jrpg this is a no brainer. Expand
  61. Jul 16, 2018
    9
    This game greatly captures the magic of what I consider the golden era of JRPGs, the 90s. The structure reminds me of Seiken Densetsu 3 and SaGa Frontier, but the gameplay mechanics are more refined.

    The combat system is really fun and gives lot of options on how to outfit your group(s). Levels don't have some sort of exponential growth in power either, it's a much more reasonable mild
    This game greatly captures the magic of what I consider the golden era of JRPGs, the 90s. The structure reminds me of Seiken Densetsu 3 and SaGa Frontier, but the gameplay mechanics are more refined.

    The combat system is really fun and gives lot of options on how to outfit your group(s). Levels don't have some sort of exponential growth in power either, it's a much more reasonable mild linear increase, so you can battle opponents outside of your level without it being a forgone conclusion.
    Expand
  62. Jul 20, 2018
    9
    Pros:

    - MUSIC - Graphics, in general - Writing - Combat - Voice acting Cons: - Blurry foreground items - Losing reputation in town is kind of annoying So far, I'm extremely impressed and it's even better than I thought it was going to be. They really listened to all the feedback from the demo and changed everything about it that wasn't great. Edit: 50 hours in, and I
    Pros:

    - MUSIC
    - Graphics, in general
    - Writing
    - Combat
    - Voice acting

    Cons:

    - Blurry foreground items
    - Losing reputation in town is kind of annoying

    So far, I'm extremely impressed and it's even better than I thought it was going to be. They really listened to all the feedback from the demo and changed everything about it that wasn't great.

    Edit: 50 hours in, and I just wanted to update to say that my opinion hasn't changed one bit. I'm still loving it and I have a lot more to do! The battles, especially boss battles, become even more interesting later on. Each one is like a puzzle to solve.
    Expand
  63. Feb 11, 2019
    2
    I have played this game for 30 hours now, and so far, it has been torture.
    When I played the demo, I loved it to death, but I had a feeling that the game would become boring if the combat didn't change up significantly, and that was true.
    Every single time I encounter a new enemy, I just feel like I have to rerun the same old gameplay loop of finding its weakness, breaking it and
    I have played this game for 30 hours now, and so far, it has been torture.
    When I played the demo, I loved it to death, but I had a feeling that the game would become boring if the combat didn't change up significantly, and that was true.

    Every single time I encounter a new enemy, I just feel like I have to rerun the same old gameplay loop of finding its weakness, breaking it and killing it, and when this gameplay loop never changes, it gets really boring really fast. This problem is further exacerbated by the fact that the enemies all have the same attacks, and you will never run into an enemy with a new attack pattern or combat strategy, but rather just have to keep hitting bigger and bigger damage sponges the more you play.

    The game has also refused to let me fast travel up until now, so you can imagine how pissed off I got when I found out after 30 hours, that all that walking along linear paths, constantly being forced into combat- which I didn't want to be in- encountering the same old time wasting damage sponges again and again, was a giant waste of my time.

    The graphics have also not grown on me. I guess this is because I have probably spent too much time walking back and forth between towns, which has really just made me hate the world, as all the travelling is walking along linear paths and never gets any fun. This has caused me to despise looking at the paths that I walk on all the time, and has prevented me from enjoying what is really a cool looking game.

    There are so many features that the game just never explains, and what I have understood of the game in my 30 hours has just not been enjoyable enough. I wish I had spent this money on any other game, really.
    Expand
  64. Jun 13, 2019
    1
    Too repetitive and grindy to be worthwhile. Most of the characters have boring personalities and boring low stakes quests. I hear there's endgame content that makes the whole thing worth it, but I don't need to waste any more of my life on this.
  65. Jul 14, 2018
    9
    This review contains spoilers, click expand to view. This game is fantastic, in almost every regard. There are periods of grind, which you can expect from turn based RPGs, but that has always been my bag - so take into account your personal preferences here. The battle system starts off relatively simple and straight-forward, however the game becomes more elaborate as the enemy parties have varied and mixed up vulnerabilities and attack patterns - that you will be putting more thought into how you use your BP more and more as your reach later chapters. Which gets me to the story.

    The individual stories are very interesting, as are the characters you enlist and follow along with. Now - while that is true, this leads me to the one (and probably only) main issue I have with the game. The characters rarely interact with one another. Loose ties until later in the game, which seems odd in the early chapters. Just a band of strangers helping each other out or something? But it gets better - I promise (maybe a mild spoiler, I guess).

    Additionally, I have to comment on the fact that the Voice acting is standout excellent - an A+ effort for the western release, wish this much effort was put into all VA for Japanese imports. It must be lauded.
    Expand
  66. Jul 14, 2018
    10
    What can I say about this game. I am absolutely happy that I had the chance to live this experience on my own. Th graphics are phenomenal, the story is amusing and the characters are so unique. Hopefully SE is going to make a sequel. Can't wait!
  67. Jul 17, 2018
    10
    I understand some people's issues plots not coming together for characters, but as I've played this more, I really disagree with that being a concern. It has EIGHT different really cool stories that get me invested. And it's unique that these are 8 different people on their own journeys. It makes it feel more believable than a super team uniting against one big bad evil guy. Nostalgic,I understand some people's issues plots not coming together for characters, but as I've played this more, I really disagree with that being a concern. It has EIGHT different really cool stories that get me invested. And it's unique that these are 8 different people on their own journeys. It makes it feel more believable than a super team uniting against one big bad evil guy. Nostalgic, beautiful, with super fun combat. One of my favorite games in a while. Expand
  68. Jul 13, 2018
    6
    This game is great, I LOVE THE GRAPHICS! This is one of those games that you can't skip, you must have this on your Switch. There is 8 different characters and they all have their own story. That's it. Now buy it!

    9/10
  69. Jul 25, 2018
    10
    Octopath Traveler é um belo jogo que de alguma forma nunca se cansa. Ele tem um enredo labiríntico que bravamente tenta dar a oito personagens o mesmo alcance e desenvolvimento que oito protagonistas únicos receberiam em jogos menores. É também um jogo que bravamente faz da história tudo sobre esses personagens, com o mundo, por mais duro que seja, quase secundário à unidade insular e seusOctopath Traveler é um belo jogo que de alguma forma nunca se cansa. Ele tem um enredo labiríntico que bravamente tenta dar a oito personagens o mesmo alcance e desenvolvimento que oito protagonistas únicos receberiam em jogos menores. É também um jogo que bravamente faz da história tudo sobre esses personagens, com o mundo, por mais duro que seja, quase secundário à unidade insular e seus arcos individuais. Essa ambição é ainda mais impressionante porque o Octopath Traveler usa sprites. Pequenos personagens 2D formados por quadrados ainda menores. As pessoas precisam jogar este jogo apenas para perceber que nem tudo o que é espetacular precisa ser foto-real. Expand
  70. Jul 16, 2018
    9
    A breath of fresh air in an action RPG dominated time. Square found a way to write a love letter to 90's JRPG fans. Innovative combat, wonderful music, and a colorful cast make Octopath Travelers a great addition to JPRG fans and Switch owners alike.
  71. Jul 16, 2018
    9
    Octobopath Traveler was always going to receive a high rating from me. Why? Because this proves that a game can still have the old school RPG mechanics and still be an awesome game even with the oldschool graphics to go along with it. Seems like Square Enix is convinced that graphics and contstant action are the only way to go which has completely ruined the Final Fantasy series for me asOctobopath Traveler was always going to receive a high rating from me. Why? Because this proves that a game can still have the old school RPG mechanics and still be an awesome game even with the oldschool graphics to go along with it. Seems like Square Enix is convinced that graphics and contstant action are the only way to go which has completely ruined the Final Fantasy series for me as it just turns out to be a terrible action game labeled as a Final Fantasy. There are only two complaints I have about this game. The first problem is that all the weapon sprites look exactly the same and this really bothers me for some reason but not a big issue for most people. The second problem is that the characters really have no interaction between them for most of the game. Its like they just travel together for no reason and ignore the fact that others exist when going through their stories. Other than that, I am loving the fact that I get a new turn based RPG instead of having to replay old PS1 and PS2 games to get a great RPG playthrough. Well done and I hope this sparks the return of turn based combat that never really needed to go in the first place. Expand
  72. Aug 9, 2018
    5
    This game is... fine. Nothing special. It has RPG elements that all work, a battle system that is reasonably well done, but the nod to nostalgia reminds me of a time when Square made better games. This is certainly not the new Chrono Trigger, and the time it takes to finish it does not correlate to the quality.

    Trying to keep this brief but informative, bullet points! -Music is
    This game is... fine. Nothing special. It has RPG elements that all work, a battle system that is reasonably well done, but the nod to nostalgia reminds me of a time when Square made better games. This is certainly not the new Chrono Trigger, and the time it takes to finish it does not correlate to the quality.

    Trying to keep this brief but informative, bullet points!
    -Music is reused again and again. This game takes like 80 hours to finish, so this gets old
    -Story is very bad. All 8 characters have their own stories that don't play into a greater story, and most of them are pretty cheesy and devoid of appeal
    -combat is just good enough to make you think THIS GAME IS DEEP until you realize how repetitive the game is
    -art style looks good in a trailer but doesn't hold focus
    -20 hours of good game in an 80 hour package

    What I wish was different...
    -focus on world building and making the story interesting. There is very little charm to any of the characters, nor through-line in their paths. They don't even talk to each other unless you make them.
    -more music for a game that is so long
    -more depth in combat if the game wants to be so long (look at Xenoblade 2...)

    True final boss exists hidden behind a wall you would surely only find through the internet, and forces you to use every character, including the ones you've likely benched. So, to finish that, you must google and grind, all for a story that has 0 intrigue. Considering this means grinding my least favorite characters in a game full of uninteresting characters, no thanks.

    If you hardcore LOVE JRPGs, this one is competent but not special.
    If you care about story or presentation, skip this game!
    Expand
  73. Jul 17, 2018
    10
    Better than Persona 5+ FF XV+NNK2 and everything from sony playstation games. The reason why it was so good is because the game didn't treat you like an idiot like other JRPGS.
  74. Jul 26, 2018
    5
    The game does a lot right, and shockingly enough, it doesn't do much wrong. BUT, what it does wrong is so mindbogglingly bad and unforgivable, it actually ruins whatever momentum it had going for it. I don't feel any drive to play the game anymore. The two things that just really bury the deal for me are only two things but very, VERY significant. 1. The lack of real party interaction, andThe game does a lot right, and shockingly enough, it doesn't do much wrong. BUT, what it does wrong is so mindbogglingly bad and unforgivable, it actually ruins whatever momentum it had going for it. I don't feel any drive to play the game anymore. The two things that just really bury the deal for me are only two things but very, VERY significant. 1. The lack of real party interaction, and an overarching plot (Or at least the absence of an overarching plot 20 hours into the game.) The first 16-20 hours of the game consist of experiencing what is vaguely the same exact plot with maybe 3-5 constants changed. It's like watching the same 4Kidz Shonen anime pilot episode for hours on end, the only character with a plot i really find intriguing so far is Primrose, whose literally just the definitive telling of the same 8 basic stories. Out of curiosity i wished to see what the future of the game held, and it really disappointed me. The job system is my favorite thing that is incorporated in the JRPG genre, my favorite part of the classic final fantasy games, favorite part of bravely default, and favorite part of many other games. Now one of the most exciting things about the job system is mixing/matching and seeing what you get. But unfortunately this game's job system has very uninspired aesthetics, they don't try to make names for the hybrid class, the only character with a truly cool unique outfit is the Hunter outfit Tressa gets. Every other look in the game is just giving the character the same basic outfits of the other characters, no headpieces either. There are no characters with the charm and aesthetics of something like a dark knight, a dragoon, a black wizard, etc. It is extremely disappointing. I hear there are 4 unique classes at the end but i don't think that's enough. All in all i'm just severely disappointed with how lazy it is, especially considering how shallow and detrimental the main gimmick of this game is, id rather they made it a traditional JRPG if i knew they wouldn't have been able to pull it off. How they will add modern conveniences like fast travel but forget about how important those unique job's are. It's sad because i actually like the game but it **** up the two main things i was really looking forward to. Expand
  75. Feb 25, 2023
    3
    This game is a great looking and awesome sounding mess. Really disappointed.
    Horrible writing, boring stories, really bad game design with the path actions. You go from town to town where you end up beating up everyone and stealing from them. That's the whole extent of this system. Well, except you have a kind priestess with you who stays silent while you go on a rampage in every town.
    This game is a great looking and awesome sounding mess. Really disappointed.
    Horrible writing, boring stories, really bad game design with the path actions. You go from town to town where you end up beating up everyone and stealing from them. That's the whole extent of this system. Well, except you have a kind priestess with you who stays silent while you go on a rampage in every town.

    Also the way the game works is you arrive at a town, talk to everyone, use your path actions, go into a dungeon and defeat a boss. Then you go out of town, come to a crossing, and go to the next town. If you want to see all character stories, you do this 32 times. There is no difference in how these stories play out, it's atrocious copy and paste design.

    Good points are graphics, sound design, music and mostly battles.

    Everything else is flawed.
    Expand
  76. Jul 22, 2018
    9
    This game is not made for everyone, is made for fans of the JRPG genre, if you are a fan of games like FF VI, Chrono Trigger, Lufia, Golden Sun, Terranigma, Tales of Phantasia, etc, then you will love this game. If you complain about something like the amount of fights or the graphics then you buyed the wrong game and the JRPG genre is not for you. Get information before buying a game.This game is not made for everyone, is made for fans of the JRPG genre, if you are a fan of games like FF VI, Chrono Trigger, Lufia, Golden Sun, Terranigma, Tales of Phantasia, etc, then you will love this game. If you complain about something like the amount of fights or the graphics then you buyed the wrong game and the JRPG genre is not for you. Get information before buying a game. Also the differents characters with one own history for each one is not something new, if you liked this premise I suggest you to play Seiken Densetsu 3 (Secret of Mana 2) Expand
  77. Jul 14, 2018
    8
    Ocotpath Traveler is a strong entry to the old-school J-RPG genre. Though its battle system and storytelling are unorthodoxThough its battle system and storytelling are unorthodox, Octopath Traveler is a beautiful game with one of the best soundtracks I’ve heard. The combat system rocks and will hopefully be used in more Square Enix games to come. There are plenty of good ideas in here.Ocotpath Traveler is a strong entry to the old-school J-RPG genre. Though its battle system and storytelling are unorthodoxThough its battle system and storytelling are unorthodox, Octopath Traveler is a beautiful game with one of the best soundtracks I’ve heard. The combat system rocks and will hopefully be used in more Square Enix games to come. There are plenty of good ideas in here. But the game is too grindy, too repetitive, too full of structural problems to be viewed as much more than another botched JRPG experiment Too bad Octopath Traveler's narrative simply serves us eight not-so-connected stories, otherwise it could have been an instant classic. Expand
  78. Jul 22, 2018
    8
    How much you enjoy Octopath Traveler will depend entirely on how much your enjoyment of “old school RPGs” is tainted by the rose colored glasses of nostalgia. You’ll either be delighted by all the things that have slowly vanished from the genre… or be reminded why games aren’t really made this way anymore.
  79. Jul 26, 2018
    7
    A bit disappointed, but I do not regret my purchase.

    Pros - Solid turn based combat with some modern conveniences (mainly a bar telling you who gets the upcoming turns) and enough new things like the boost system to keep it interesting. - Beautiful art work - Good voice acting - Each character has a semi-unique way to interact with NPCs (there are two versions of all four main ways
    A bit disappointed, but I do not regret my purchase.

    Pros
    - Solid turn based combat with some modern conveniences (mainly a bar telling you who gets the upcoming turns) and enough new things like the boost system to keep it interesting.
    - Beautiful art work
    - Good voice acting
    - Each character has a semi-unique way to interact with NPCs (there are two versions of all four main ways to interact)

    Cons
    - There is no grand story. Each character has their own simple story. Not necessarily a bad thing, but I would have preferred if they were brought together by a similar goal and decided to team up instead of there being no real reason for them teaming.
    - Each chapter follows the same formula: Run around a town talking to people to get the story, and then go through a dungeon with a boss at the end. Rinse and repeat for 32 chapters. Wish there was more variety.

    Nit-picky cons
    - There is a weird blur effect on the foreground and edges of the screen. I looked through the options and found one that looked like it would turn that off, but it didn't. I just wish there was a way to turn off the blur on the edges as least.
    - I wish it was fully voice acted. Some parts are, but others they will just grunt or say a few word when a speech bubble appears. There doesn't seem to be any difference between the cut scenes that are voice acted and the ones that aren't.
    - Random encounters go on for a bit too long. I don't mind long, epic bosses, but random encounters I want to go by quickly. I am level 30 in a level 20 area and battles are lasting about how long I would want them if I wasn't over leveled.
    Expand
  80. Aug 7, 2018
    8
    This is my first JRPG game after few years and I have to say I wasn't disappointed.
    Thus far I have recruited 6 out of the 8 characters, yes 8 characters which are all playable, and every time you meet and recruit a new character you can play the start of their story (At least I think thus far I have played the stories of all 6 that I have gotten)
    Combat is fun, and works in a good
    This is my first JRPG game after few years and I have to say I wasn't disappointed.
    Thus far I have recruited 6 out of the 8 characters, yes 8 characters which are all playable, and every time you meet and recruit a new character you can play the start of their story (At least I think thus far I have played the stories of all 6 that I have gotten)

    Combat is fun, and works in a good balance but some of the Travelers are less useful in combat than others, for example Primrose thus far hasn't had much of a use in combat in the end, while Cyrus is a must for his passive ability to find weaknesses of the enemies you encounter in your travels. Big point in combat is to break the enemies guard to prevent them from attacking and getting more damage from your attacks, personally I see this as a double-edged sword for example you have bad luck and have none of correct attack styles with you the battle will be drawn out and dangerous.

    And as everyone has already said the game looks absolutely beautiful, the light, water, trees everything is beautifully made and crafted with love and care, even normally dull areas are worth seeing.

    But this is a must for a JRPG fan to play, maybe even regular RPG fan, but outside of that, if you don't like grinding and other busy work in games this isn't for you so if you buy this game when you don't like to grind or like RPG's in general don't be surprised when you feel like you wasted your money and don't give a game 0 points because you didn't like 1 aspect of the game.

    *EDIT
    Now I have spent little over 50 hours which is quite a bit for a working person, I'm nearly done with the games main stuff, got all the side jobs and started finishing stories of the characters, while I do believe that the game can be finished faster due to the reason of my bad habit for over level.
    While the stories can be a hit or miss none the less it has been good enough, and while as EVERYONE has cried the characters don't truly influence each others stories this was never the aim, and the chats that they had gave me a few laughs every once awhile (most of my favorites had been between Primrose and Tressa)
    And Primrose became much more usable later on to get some of the advanced jobs, and even more powerful after using one of the advanced jobs with her.
    But in the end I think 8/10 is a good rating and leave it as that, has been worth the money I have spent unlike a lot of the recent games that give barely 10 hours of gameplay.
    Expand
  81. Jul 18, 2018
    10
    This review contains spoilers, click expand to view. Juego precioso lleno de historias muy pulidas y preciosas, estilo artístico magnífico parece una obra de arte. Es sin duda un candado a GOTY 2018 . Enhorabuena Expand
  82. Jul 22, 2018
    10
    An absolute masterpiece. Great story, amazing characters, easy-to-learn and unique gameplay. Highly recommended if you own a switch. A must-have game for switch owners and for both rpg fans and not. i'm not an rpg fan and I loved the game.
  83. Jul 16, 2018
    10
    The game it's just amazing, immersive, great OST, a rich combat mechanic, multiclasses, and of course a lovely deep story.
  84. Sep 28, 2018
    9
    Man, where can I even start with this? This game is truly amazing! At first I wasn't interested in it, and I thought it was way too expensive, but then I tried out the demo, and 30 minutes in, I wanted to buy the game! When it comes to RPGs, I'm usually the kind of guy who finds it fun, until I have to farm! There's not that much farming in this game, which makes me love this game so much!Man, where can I even start with this? This game is truly amazing! At first I wasn't interested in it, and I thought it was way too expensive, but then I tried out the demo, and 30 minutes in, I wanted to buy the game! When it comes to RPGs, I'm usually the kind of guy who finds it fun, until I have to farm! There's not that much farming in this game, which makes me love this game so much!

    Seriously, buy this game! It's worth the money! If you're unsure about buying it, try out the demo! It gives you 3 whole hours to play the game!

    I've already played over 25 hours, and I'm not even done yet!

    PROS:
    Amazing stories! (Which almost has me to tears, and to the edge of the seat!)
    Great graphics
    Great combat system
    Decent voice acting
    Great world (open world too)
    Amazing music! (My favourite has to be the battle theme!)
    A lot of play time!

    CONS

    There are side-quests in the game that are hard to understand. A character just tells you something, and gives you no hints whatsoever!

    The way H'aanit talks :/
    Expand
  85. Feb 25, 2021
    4
    Octopath traveler, they haven't worked enough on it and ask for 60€ for it. Made on Unreal Engine for quick development I think for commercial reasons. Below I break down the different aspects of the game.

    Fantastic music, sound track is the best of the game. Each character has his own music theme, maybe too melancholic but is a 10/10. The plot is too simple and linear, cliche
    Octopath traveler, they haven't worked enough on it and ask for 60€ for it. Made on Unreal Engine for quick development I think for commercial reasons. Below I break down the different aspects of the game.

    Fantastic music, sound track is the best of the game. Each character has his own music theme, maybe too melancholic but is a 10/10.

    The plot is too simple and linear, cliche characters, there is no evolution in them over time. Too Manichean, evil and good well separated. A noble girl becomes a prostitute seeking for vengeance for no reason, instead of using her money and inheritance for it. Anyways narrative is ok, it is ok even if it is full of topics and empty of plot twists. It is a game for kids, not a book. Hire a Jewish screenwriter to review it before starting though, Square Enix 6/10.

    Gameplay is horrible, it is a typical 90's RPG game, but dynamics are too slow.

    They made a weakness point counter system which stuns and weakens enemies when they came to 0. But there are not any strategic but this in the game. In addition, they made an initiative point system, these points increase if you do not use them, and they boost your skills and attacks.

    Both systems combined make combat so tedious as you have to wait turns taking enemies weaknesses points as you wait to your initiative points to increase for making massive damage.

    Boss fights long the same as common fights. And skills are limited, attack, heal, low, and increase defense and attack. Enemies can blind, sleep, etc. you but it is very limited to you to do these things. You have very powerful ultimate skills at your disposal that end a combat after gaining some initiative points.

    These long fights appears each two steps on map, so you can't walk at all, unless you have a mage on team who provides of an extension walking longitude before fighting. Game is hardly bearable even with this mage's skill, it is unplayable if u don't have this.

    You do not need to properly manage your items, you are full of healing things and other things, you will never run out of them, even resurrection items.

    There is not any puzzle on map, just walking, taking treasure chests (some are hidden by 2D vision perspective) and fighting.

    The interaction of the NPCs is the 90's RPGs and they added that, depending of which character is in your team, you can steal or trade items with them, even fight a duel or investigate them, which improves skills or shows you the positions of hidden items, which is a great thing, but the plot is linear so when you get to a village you just examine, steal or trade with everyone to get new items and upgrade skills, you can also have an NPC character following you and help you in battles, you cannot control them .

    You cannot make any decision, there are not dialogues which spread a list of answers, plot is linear.
    3/10

    Talking about graphics, all goods things and effects came from Unreal Engine basics, so they didn’t have to work so much on it, they made low quality sprites for characters, and cartoon textures for the 3D maps and a static camera angle imitating 90's RPG quality, Low-cost graphics which did not provide budget for extending other game features.2/10

    In conclusion this game is just an experimental game made by Square Enix for commercial researches.
    Using a very portable graphic engine, great music, cute story, bad game development and cheap graphics budget. 4/10
    Expand
  86. Jun 18, 2021
    1
    This game; geez, where to start. It is annoying as all get up. Too many random battles, the level design is terrible with the '3d', and the minimap and world map are useless for navigating around the huge world. Literally, you can only accidently stumble upon things and all the while fighting unending hordes of weak monsters. Very disappointed..............
  87. Mar 28, 2021
    2
    too repetitive, needs so much grinding,combat system looks good in theory but its not fun you do all the things again and again in the combat for grinding xp then you reach the next chapters level watch some long and boring cutscene fight some boss and do it again and there is not 8 unique characters there is 4 skills and and there is 1 skill for every 2 character.
  88. Jun 7, 2020
    3
    I completed all character's chapter 4, i can tell you the progress is very boring story.
    as a RPG, i dont want how do i enjoy if the story is very boring....
    i wont recommend for any one.
  89. Mar 7, 2021
    2
    You just cannot have a JRPG with poor story. I tried this game twice and gave up twice.
  90. Jun 28, 2020
    10
    Give it a couple of hours to get going! Amazing once you get into the groove
  91. May 4, 2021
    2
    Octopath Traveler is a failure of a game on multiple levels.
    On the surface, the art and especially the music are excellent. However, these only serve to deceive the player into thinking they're playing a quality product. Everything about Octopath Traveler is a dreadful chore, from the story to the gameplay.
    JRPGs are a genre where a good story is especially important, and the story in
    Octopath Traveler is a failure of a game on multiple levels.
    On the surface, the art and especially the music are excellent. However, these only serve to deceive the player into thinking they're playing a quality product. Everything about Octopath Traveler is a dreadful chore, from the story to the gameplay.

    JRPGs are a genre where a good story is especially important, and the story in Octopath is not only inane and dull, it's also like pulling teeth to experience. The pacing of cutscenes is ground to a halt by every one of the thousands of text boxes ending with a seconds-long pause of empty space that drives you slowly but gradually insane.
    Octopath sells itself on its "unique" story with 8 characters and their separate paths converging, and not only did this game not do it first (Dragon Quest 4 would like a word) it also does it horribly. The characters and their stories all exist in barely-breached bubbles, with only a tiny percentage of time and effort set aside for them to ever talk to each other. Compared to a series like Tales or the Bravely games, with so much care given to the characters' relations to each other, the result is just embarrassing.

    A poor story and characters could be forgiven for fun gameplay, but Octopath doesn't even have that. The brave-and-elemental-weakness-and-job-class system is novel and interesting at first, but only gets worse as more moving parts are piled upon it. By the time you get all your party members, the battle system exists in a perfect Hell where it's too complex to be mindless fun, but too tedious to be at all engaging. The result is a game where I dreaded each encounter more than those of most Horror games I've played.

    Octopath is a game that parades itself as being much more as it is, and it's insulting to both the player and the better games that came before it. There are few games that match the sheer hatred and unfun that I felt while trying to suffer through this dump of an experience.
    Expand
  92. Oct 19, 2021
    10
    Excelente RPG, lástima que la prensa no sabe mucho de Jrpgs y son un poco mancos, al no haber entendido el sistema de combate... debieron haber jugado algùn Bravely Default o algo por el estilo para venir preparados.
    Pixel art espectacular y la historia es innovadora, muy interesante como se cuenta a través de la mirada de 8 personajes... y para los que no llegaron al final, si hay
    Excelente RPG, lástima que la prensa no sabe mucho de Jrpgs y son un poco mancos, al no haber entendido el sistema de combate... debieron haber jugado algùn Bravely Default o algo por el estilo para venir preparados.
    Pixel art espectacular y la historia es innovadora, muy interesante como se cuenta a través de la mirada de 8 personajes... y para los que no llegaron al final, si hay enemigo unico pese a que no se muestra en todo el juego ( muchos criticaron esto y no jugaron ni 20 horas)
    recomendado 100%
    Expand
  93. rhe
    Jul 15, 2018
    8
    Take into account that this is a first review of my experience so far. I am likely going to edit this review down the line once I sink more time into the game.

    Gameplay Overall the game feels very good for an RPG. The turn based battles feel fun for someone who is used to the JRPS tropes. The addition of weaknesses gives the game a good flare and the bosses for each characters main
    Take into account that this is a first review of my experience so far. I am likely going to edit this review down the line once I sink more time into the game.

    Gameplay
    Overall the game feels very good for an RPG. The turn based battles feel fun for someone who is used to the JRPS tropes. The addition of weaknesses gives the game a good flare and the bosses for each characters main story feel challenging enough that they ask a little more of you without being too challenging that you want to throw your controller to the floor (you do use quite a lot of healing against these bosses and it does enough to push you). The classes, however, have their own independent skills that they can use in he overworld which is a nice touch and does make each character feel unique outside of battle, which is a welcome change. Overall, the gameplay feels like a general JRPG but it also does a little to change things up and JRPG fans should feel right at home with this kind of game.

    Graphics
    The graphics are done in a bit art style on a 2.5D plane. For me personally, the graphics are actually very appealing. The colour pallete looks very accentuated and well drawn, the sprites look interesting and also surprisingly detailed too considering the art style. Overall, I feel that the graphics are actually very well done and are very true to the JRPG roots that the game is drawing from (considering their hayday was in the 16 bit generation). When this is taken into consideration, I do think that the game very lovingly recreates a style that the game devs likely feel really influenced them. It seems clear to see the devs really enjoyed this type of game and so took their passion for this type of game and translated it as best they could.

    Sound:
    The OST is a must for this game. There are some excellent soundtracks for this game and the game beautifully represents each unique area with its own soundtrack, which almost foreshadows what is to be expected from this area. Additionally, the game does very well at making actions and attacks feel punchy and weighty, which can be very helpful as the game can put you into a lot of battles.

    Story:
    This is likely where the game somewhat seems to fall for me. You begin by choosing your first character and beginning the story of that character, you then meet more people and start to slowly uncover more of their story. My main problem with this is that so far the stories just do not feel like they are put together, the stories of each individual character just feels like it is not interlinked with the other stories, however, perhaps this is one of those things that requires more play time so that I can see the overarching story and I will likely edit the review once I finish the game. The main downside for me on this independent story approach is that each story will likely be its own independent piece. This does mean that not all stories will be interesting and some stories will just be more worth the playthrough compared to others which can be annoying.

    Overall, the game is what you would expect from a JRPG and it does enough to make itself feel independent while not being called a game that just apes the JRPG genre. The story right now is the main sticking point for me but it will likely be more combined as time goes on.
    Expand
  94. May 3, 2023
    0
    I got this game because everyone praised it's fantasic writing, incredible gameplay, and beautiful graphics.
    I was lied to.
    The Graphics are meh at best and are made disgusting by the abuse of a bloom filter. The gameplay isn't anything to write home about as I've seen all of these mechanics done much better in other, less praised rpgs. And the writing. oh boy the writing. The actual
    I got this game because everyone praised it's fantasic writing, incredible gameplay, and beautiful graphics.
    I was lied to.
    The Graphics are meh at best and are made disgusting by the abuse of a bloom filter. The gameplay isn't anything to write home about as I've seen all of these mechanics done much better in other, less praised rpgs. And the writing. oh boy the writing. The actual story surrounding these characters are generic and bland as heck. The first two characters i pick were literally the exact same character but with different settings. The third character i got the writing took a nose dive which surprised me because i didn't think it could get worse. All the characters started talking as if an alien learned to speak english by watching highschool theater. I had to check multiple times to confirm that i was actually playing the same game. Do not get this game. it is trash.
    Expand
  95. Aug 7, 2018
    4
    There are a lot of things to love, it's beautiful and it has an inventive and new battle system but those just can't make up for the lack of story or characters that you care about, the repetitive battles, the poorly designed dungeons, or the awful script.
  96. Aug 27, 2018
    2
    The class system probably is the only gem in this game. Most of the characters are poorly written.
    Not to mention something JRPG loves to do and never bothers to improve, insufferable grinding.
    And this vial of poison ruins the whole experience a good game could offer.
  97. Jan 27, 2022
    0
    A deeply dated and tedious RPG experience, Square Enix did it very poorly with this project
    It abuses an abusive Grinding, an unfair progression, and the graphic and artistic style is horrible.
  98. Jul 3, 2019
    4
    After seeing the hype and rave reviews- "spiritual successor to FF6"- this was a complete letdown.

    If you adore grinding and don't give a jot about story, this game's for you. If you want a polished storyline and deep characters, it's not so good. Sunk in 40+ hours before giving up. It's just so dull, it ends up being a complete chore going from one chapter to another. It looks
    After seeing the hype and rave reviews- "spiritual successor to FF6"- this was a complete letdown.

    If you adore grinding and don't give a jot about story, this game's for you. If you want a polished storyline and deep characters, it's not so good.

    Sunk in 40+ hours before giving up. It's just so dull, it ends up being a complete chore going from one chapter to another. It looks alright, but it's nothing mind-blowing.

    Battle system isn't innovative in the slightest. You hit the monster with various weapons/spells, work out its weak spot, rinse and repeat for every single battle.

    The story... what story? It's all so tedious and clichéd I actually forgot what was going on. There's very little interaction between the characters and there's no incentive to become invested in their outcomes.

    Overall, probably the worst JRPG experience I've had in modern times.
    Expand
  99. Jul 27, 2018
    9
    Phenomenal RPG with an amazing soundtrack and retro graphics that somehow seem more beautiful than the latest triple A title. 8 Seperate stories and characters, you can pick and choose which ones to do. Some had me on the verge of tearing up while others...not so much.
    Alfyn's story in particular was a snoozefest for me while Primroses had me all emotional. The mechanics are solid and
    Phenomenal RPG with an amazing soundtrack and retro graphics that somehow seem more beautiful than the latest triple A title. 8 Seperate stories and characters, you can pick and choose which ones to do. Some had me on the verge of tearing up while others...not so much.
    Alfyn's story in particular was a snoozefest for me while Primroses had me all emotional. The mechanics are solid and deliver a great turn based rpg. The progression is pretty fun, but I would have prefered if it were deeper. If each job had split off into two advanced jobs and you had to choose which one to advance to, that would have been great. Not only would have their been more jobs, as I finished the game long not needing jp, but it would have deeper customization options. The dancer could advance to either assassin or necromancer (physical burst damage or dark magic). There also could have been a better end game. As it is, I think *slight spoiler* there is just one dungeon. A whole post game main quest chain would have really let you make use of *slight spoiler* those 4 jobs you can unlock.
    Expand
  100. Jul 22, 2018
    9
    Juego muy recomendable, muchísimas horas de diversión rememorando gráficos de corte clásico, podría ser perfecta secuela para Final Fantasy VI, para los fans de los JRPG este es tu juego, combates frenéticos, duraderos y apasionantes.
    Las historias de los personajes no tienen ningún desperdicio.
Metascore
83

Generally favorable reviews - based on 79 Critic Reviews

Critic score distribution:
  1. Positive: 70 out of 79
  2. Negative: 0 out of 79
  1. Jun 21, 2019
    90
    While those looking for a deep, story-heavy RPG might find Octopath Traveler lacking, the game is a hugely enjoyable modern take on traditional turn-based games of yesteryear with a collection of short story, rather than novel-length, narratives. The graphics represent the pinnacle of pixel art and the score is amazing. This game was pretty much a system-seller for me and well worth every penny and hour spent with it.
  2. CD-Action
    Oct 25, 2018
    85
    You can either hate Octopath Traveler’s art direction or love it, but it definitely will not leave you indifferent. Distinct visuals are just one of the game’s many strengths which make it a feast for the fans of jRPGs – and much more than that. It’s not flawless though – the dungeons are bland and there are virtually no relations between the characters in your party as they don’t communicate almost at all. [09/2018, p.66]
  3. Sep 13, 2018
    88
    Octopath Traveler is unapologetically old-school, and would not have been out of place if it had released back in the golden age of JRPGs.