User Score
8.4

Generally favorable reviews- based on 1400 Ratings

User score distribution:
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  1. Nov 14, 2018
    10
    Best turn based RPG of 2018 thus far. 10/10 should play again. Oh btw it's only on the Switch unfortunately.
  2. Jul 18, 2018
    10
    The best JRPG I have played in years. Great music, Engrossing Stories and the battle system keeps me coming back for. Just loving it all, the art style is so beautiful.
  3. Jul 17, 2018
    10
    El rpg perfecto para la época en la que estamos, Buena música, buena historia, buen sistema de combate, recomiendo la compra a todo el mundo que le gusten los rpg. El añadido de jugarlo en la switch es lo que lo hace único. Recomendaría compra una Nintendo switch solo para jugar este juego
  4. Jul 20, 2018
    10
    Any fan of the RPG, especially JRPG, genre needs to play this game. The music, art style, and combat are all excellent. This game might feature the best turn-based combat I've ever played. The individual stories range from okay to captivating, but stellar voice acting makes even the less interesting stories worth going through.
  5. Nov 10, 2018
    10
    Better than Undertale
    -,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    Undertale fans: O_O

    Undertale fans are shi*
  6. Jul 13, 2018
    9
    Octopath Traveler is a return to those "good ole days" of gaming. When presented with an idea to tackle eight stories in one game, Octopath rises to the occasion and succeeds in many ways. This is a must-buy for JRPG fans!
  7. Jul 14, 2018
    9
    Llevo nada mas 8 horas mas las 3 que pude probar en la demo.
    Debo de decir que el juego desde el minuto uno la banda sonora te da una inmersión de juego perfecta, cada aventura de los 8 protagonistas de este juego se remarca y caracteriza con sus propias sintonias
    Las historias/narrativas de juego muy buenas, tienen profundidad pero cabe decir que no es una mega novela shakespeareriana.
    Llevo nada mas 8 horas mas las 3 que pude probar en la demo.
    Debo de decir que el juego desde el minuto uno la banda sonora te da una inmersión de juego perfecta, cada aventura de los 8 protagonistas de este juego se remarca y caracteriza con sus propias sintonias
    Las historias/narrativas de juego muy buenas, tienen profundidad pero cabe decir que no es una mega novela shakespeareriana.
    El sistema de combate es muy dinámico, engancha.
    Este juego se nota que se ha hecho con mucho mimo y detalle, tiene esa magia de antaño que hacia años que no lo veía en un RPG.
    Le pongo un 9 de score por mantener y respetar la media que se merece el producto, pero no le voy a poner nota aquí en el comentario; lo bueno de este juego es que la demo esta en la eshop de Nintendo y de ahí aunque os haya dado mi opinión, si lo jugáis podréis llegar a vuestras propias conclusiones antes de realizar la compra de este juego.
    Para mi, un imprescindible para la Switch
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  8. Jul 14, 2018
    10
    Love it. Great game. Haven’t played much of it eat but so far so good. Don’t like the graphics? Don’t buy it. You will have seen it before you bought it!
  9. Mar 5, 2019
    5
    I don't know how Square does it. They have a game full of potential and promise, with interesting mechanics, cool look, good music, but they still manage to pump out a smeller. I got pulled in by the demo - so beware.

    For the TL;DR crowd, here's the short version: fun at first, but combat becomes repetitive and awful story made me give up. Now Let's start with the good. I quite like
    I don't know how Square does it. They have a game full of potential and promise, with interesting mechanics, cool look, good music, but they still manage to pump out a smeller. I got pulled in by the demo - so beware.

    For the TL;DR crowd, here's the short version: fun at first, but combat becomes repetitive and awful story made me give up.

    Now Let's start with the good. I quite like the look of the game. I've mostly played it in portable mode, but whenever I plug it into the TV I'm surprised at how good it looks. Areas shine and twinkie with all sorts of details and highlights, and it's really impressive. Maybe not your cup of tea, but I think it's amazing.

    The music is also quite good. Reminds me of Secret of Mana on occasion, which is compliment. Voiceover is a bit meh, but that's not a deal breaker for me. You can always switch to Japanese.

    Once you get a full team, it's a bit easier to start roaming around and exploring, which is probably the best part in the game. There are lots of places to see, and a couple areas off the beaten path that are interesting. Interacting with NPCs in towns is fun for the most part, but it does get tedious by the end of the game.

    The battle mechanics are pretty novel, and the Bravely Default styled BP (battle points) system is cool. Boss battles are usually a nice change of pace from regular battles, and boss sprites in particular look amazing. The shield/break mechanic is interesting if a bit exploitable, but overall the system is not nearly as easily exploitable as it was in Bravely Default.

    Sadly, that's all I can say that I like about the game.

    Near the end of the game regular battles are a bit of a slog, as enemies start racking up shield points - stretching out battles quite a bit. Boss fights are still interesting, but I feel that alternative approaches à la SMT are hard to apply. Boosting and buffing should be easier; the pace of battles is already slow, so having to do so much prep to boost the whole team is a bit of a downer.

    And then there's the story. Oh lord. The story.

    You probably know this by now, but none of the 8 stories have any relation to each other. Whatsoever. And even individually, the stories are mostly bad.

    Tressa's is the worst. Her final boss? A character whose name we just learned about 20 minutes ago, whose story basically goes like this :

    -HAHAHAHA I stole a diary from a loser I've never met! I have been searching for this diary for so long!
    20 minutes later:
    -ARGH, this diary is useless, even though we've never met and I have no reason to hate you, I'll try and kill you!

    I can't make this **** up. It's completely episodic. Most chapters could have been shuffled around and it wouldn't have made a difference. There is little to no character development.

    And. The. Pace. Is. So. Goddamn. Slow. Most story bits usually go like this: about 20 minutes of exposition, followed by about 10 minutes of gameplay, then another 20 minutes of exposition. Most of which is pointless banter.

    I'm also surprised that Square let this slip, considering the devs were the guys behind Bravely Default, another mechanically solid game ruined by awful storytelling. "Sure guys, just do whatever you do, I'm sure the story's fine". I know the game was financially successful, but still...

    Other odds and ends:
    - Quests are really hard to follow. All that was needed was a quest section in the menu. The vast majority of quests I've finished were purely by chance. "Oh, you want this? How convenient of me to have this forgotten item in my inventory that might be useful to you". Most of the time the rewards are garbage anyway.
    - Equipment management is surprisingly laborious. It's practically impossible to buy something useful from a store. As soon as you have access to a new location, you probably have stuff that's better than what they're selling. I've played through the whole game and never once bought an expendable item, they're so common.
    - Some battle animations go by really fast, and some take forever. Analyzing an enemy for weaknesses and showing HP goes by really fast, but HP and SP regen at the end of a turn is really slow.
    - I find the font too small. In portable mode it's okay, but it's barely legible on the TV from my sofa. My TV is not that small and no, don't suggest that I buy a 75" TV just so I can read the garbage dialog in this game.

    All in all, I'm sad to see Square - once again - put out a game that works well, looks and sounds good, and has an interesting premise but still ends up being bloated and unfulfilling. With just a few tweaks, it really could have been a great game. But I'm sure they already have a mediocre sequel in the works, Nonapath Traveler: Bravely Secure (financially). I may have forgotten the Re: in there.
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  10. Mar 16, 2022
    9
    Despite its goofy name, Octopath Traveler is a terrific old-school JRPG with a strong narrative, a gorgeous visual aesthetic, and a great battle system that borrow's elements from Square Enix's Bravely Default series. The game allows you to begin with one of eight different characters who each have their own story-line, characterization, and unique skill to set them apart. For example,Despite its goofy name, Octopath Traveler is a terrific old-school JRPG with a strong narrative, a gorgeous visual aesthetic, and a great battle system that borrow's elements from Square Enix's Bravely Default series. The game allows you to begin with one of eight different characters who each have their own story-line, characterization, and unique skill to set them apart. For example, one character can steal from NPCs, while another can challenge them to duels.

    While it can lead to repetition with each character's story-line structured exactly the same way, there is more than enough content to engage you through the 50-100 hours it takes to complete Octopath Traveler.
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  11. Jul 15, 2018
    10
    This is a true masterpiece JRPG with some of the most innovative and captivating graphics and effects I've seen (HD-2D). The story, voice acting, atmosphere and soundtrack are top-notch.
  12. Jul 19, 2018
    7
    There's a part of me that wants to give the game a perfect 10. That's the part that only played a few hours. Sadly, the more time one spends with the game, the more tedious and repetitive it becomes.

    The problems with the lack of intertwined stories has been well reported, but an even bigger crime for me is the boring dungeon design. Every dungeon feels exactly the same, only with a
    There's a part of me that wants to give the game a perfect 10. That's the part that only played a few hours. Sadly, the more time one spends with the game, the more tedious and repetitive it becomes.

    The problems with the lack of intertwined stories has been well reported, but an even bigger crime for me is the boring dungeon design. Every dungeon feels exactly the same, only with a different skin. I don't get curious to see what is around the corner, or where the next dungeon will take me. I don't bother looking for secret exits or hidden mini-bosses. None of that exists. It's exactly the same each and every time.

    Yes, the battle system, graphics, and music are all superb. And that's what kept me coming back. But the game's flaws, as few as they may be, are too serious to overlook.
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  13. Sep 11, 2018
    6
    Overall, I'm very disappointed with the game.

    The first 20 hours when I was going through all the first chapters I was in love with it. Then when I started the chapter 2s I started getting less and less engaged with the stories, but I was still pretty addicted so it, so it didn't bother me too much, but then I hit around 40 hours I just hit a wall. The stories aren't that great and
    Overall, I'm very disappointed with the game.

    The first 20 hours when I was going through all the first chapters I was in love with it. Then when I started the chapter 2s I started getting less and less engaged with the stories, but I was still pretty addicted so it, so it didn't bother me too much, but then I hit around 40 hours I just hit a wall.

    The stories aren't that great and the characters pretty much stopped developing after their chapter 1s. They all have a similar structure: go to new town, discover problem, find person, go to dungeon, fight boss, repeat. There's pretty much no variety. I was really encouraged by the first chapters as I thought all the stories had potential to be great, especially Primrose's (who is my main), but they all peaked in the beginning. There's just no variety and I just stopped caring for the stories and the characters, I could literally care less how they end. The fractured story telling I think really damaged the characters and the story. Also none of them intersect which makes it really boring. I've completed half of the chapter 3s and I've finished Ophelia's story, and then I'm going to finish Primrose's story and call a quits.

    This game has really become a slog for me. The grinding became really bad after the chapter 2s and between trying to steal really good weapons and grinding for money, I just got exhausted from it all. I tried keeping everyone at a good level, but it became a big hassle. It's really annoying that there's no way to share experience with party members not in your party. A lot of other RPGs do that like Persona and it just makes things easier. The gameplay has just become really repetitive, along with the story.

    Also dungeons leave a lot to be desired, they don't feel very fun or interesting. No puzzles, no twists, no interesting environments, no significant length; you basically just run through them in 10 mins until you get to the boss and move on.

    The redeeming factors is its fun combat. It's not perfect: I wish I could examine my stats in battle and my weapons stats in battle, but other than that I find it a blast and that's one of the reasons I've been able to hold on for so long.

    The music is really great and I never get tired of the tracks. They hit it out of the park with that.

    The graphics are also fantastic. 2D HD is awesome and I hope to see it return for other games.

    I also like the voice actors, though I wish more lines were voiced.

    So, do I regret my purchase? I wouldn't go so as far to say that, but I'm just bummed out that this game really got worse the more I played it. I thought it was a nice experiment and I'm happy Square Enix has been successful, but I certainly would not recommend this game to any one except for big JRPG enthusiasts. I hope Square does something way different with the next game because I wouldn't buy another game that's in a similar vein to this ever again.
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  14. Jan 13, 2019
    7
    Octopath Traveler is a really solid JRPG that get's all the fundamental of the core JRPG correctly such as character design, unique character classes and soundtrack. Although the game is fun to play and somehow manage to capture the nostalgia feeling of playing an old school JRPG, Square Enix could have done better with the story in the game. Level progression for your characters in theOctopath Traveler is a really solid JRPG that get's all the fundamental of the core JRPG correctly such as character design, unique character classes and soundtrack. Although the game is fun to play and somehow manage to capture the nostalgia feeling of playing an old school JRPG, Square Enix could have done better with the story in the game. Level progression for your characters in the game at times could be very grindy as it could be really hard to advance the main story when your characters doesn't meet the certain level requirement. Overall the game is solid but it fall short on the story aspect especially the interaction between the 8 main characters in the game. Expand
  15. Aug 5, 2018
    7
    completely unbalanced fighting levels, Half the characters have great attacks while the others don't even come close to the others. Locked starter character makes its level way higher than the others. 8 stories that don't have anything to do with each other. Battles are 4 to 7 min for basic battles unless your levels are way above the enemies. hidden job system slowly evens it out. talkingcompletely unbalanced fighting levels, Half the characters have great attacks while the others don't even come close to the others. Locked starter character makes its level way higher than the others. 8 stories that don't have anything to do with each other. Battles are 4 to 7 min for basic battles unless your levels are way above the enemies. hidden job system slowly evens it out. talking to town people just gives you information about the town person and doesn't have a conversation with them when trying to get info out of them. I thought that was kinda lame. Menu screens need much improvement for equipping and switching characters. I feel that they didn't even try and just threw it together like it was an unfinished product. Disappointed for all the hype this game got.

    the plus side is the battle system is new and the stories are interesting even though its 8 separate stories and the other characters are only involved in the battles like hired mercenaries or once in a blue moon it will have you press + to have them talk with each other but that is rare. Music is great like all square games.
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  16. Jan 23, 2019
    7
    I don't understand the excessively high ratings for Octopath Traveler. The character development/story line is on par with fan-fic written by a teenage weeb (who referenced TVtropes.com for everything) and the graphics are on par with a $15 indie game written by one person. If this were an indie game, it'd be an 8/10... but it's not and it and this $60 game developed by a large team withI don't understand the excessively high ratings for Octopath Traveler. The character development/story line is on par with fan-fic written by a teenage weeb (who referenced TVtropes.com for everything) and the graphics are on par with a $15 indie game written by one person. If this were an indie game, it'd be an 8/10... but it's not and it and this $60 game developed by a large team with vast resources shouldn't be graded on the same curve as indie games. Expand
  17. Jul 14, 2018
    6
    I REALLY want to love this game. I love the art style, the music, the nostalgic feeling it gives me...but the fighting...ohhh the repetitive-ness of this game drives me crazy. Being an older gamer, I go way back to the OG final fantasy. I’ve played them all. Each unique in their own but always had great battle sequences. This game though...the battle sequence is so dull and mundane, itI REALLY want to love this game. I love the art style, the music, the nostalgic feeling it gives me...but the fighting...ohhh the repetitive-ness of this game drives me crazy. Being an older gamer, I go way back to the OG final fantasy. I’ve played them all. Each unique in their own but always had great battle sequences. This game though...the battle sequence is so dull and mundane, it literally puts me to sleep. So take it from an old school gamer. Wait till this game drops in price. It’s not worth 60 bucks. It IS worth playing, just not for the price. Expand
  18. Jul 15, 2018
    6
    CONCLUSION - Octopath Traveler is a pretty game with a solid foundation but some GLARING FLAWS in its gameplay and more importantly its writing that weight it down something fierce. I feel it would have been better as a traditional JRPG.

    FULL REVIEW I resisted buying a Switch for a long time. I caved in this week, and Octopath Traveler is the first game I bought for it. The Switch
    CONCLUSION - Octopath Traveler is a pretty game with a solid foundation but some GLARING FLAWS in its gameplay and more importantly its writing that weight it down something fierce. I feel it would have been better as a traditional JRPG.

    FULL REVIEW

    I resisted buying a Switch for a long time. I caved in this week, and Octopath Traveler is the first game I bought for it.

    The Switch was a pleasant surprise, I like the console very much. Octopath Traveler was a disappointment and it's the reason that made me get an account here.

    THE GOOD

    The Graphics - Didn't think this style of pixel art could look prettier and better than FFVI or Chrono Trigger but sonuva **** they actually did it. Also, the fusion between pixel art and the 3D environments gives it a new level that adds a ton of fun to exploring.

    The Music - Very well done and fun to listen to but I can't name off the top of my head a JRPG done by SquareEnix that doesn't have a good OST. Even their worst games at the very least always had at least one or two killer tracks -Blinded by Light comes to mind-.

    THE MEH

    The Fighting System - If you've played Persona 5 or a game from the Bravely Series, you probably had my same reaction when you noticed you can accumulate Brave -I mean, BOOST points to attack more than once or power abilities and that attacking an enemy's weakness makes them Dizzy for one turn. Problem is, the result is not as challenging or fun as either one, lacking the incredible depth of options and careful balance of Bravely Default and Persona 5. It's a frankenstein monster that while not being bad, doesn't exactly shine either.

    The Job System - Calling it a Job System doesn't even really fit, since if you compare it with any other Job System that appeared at SquareEnix, it comes up lacking. What's very weird is how abilities learned. Instead of each one having a different amount of JP needed depending on potency, you can learn almost any ability right off the bat but each subsequent learning takes more JP to learn. 30, 100, 500 (WHAT A JUMP), etc... This in turn forces each ability to not be that crazy, with higher power versions depending on the use of Boost Points in battle. This I feel ultimately forces a lack of options and puts a limit on battle strategies -unlike, again, Bravely Default.-

    THE BAD

    The Writing - On their own, the character stories seem decent if not at times pretty standard. We range from the story of revenge to the savior vocation to the thief finding himself in something larger than he expected... What's bad about them is their interaction or lack thereof. For all intent and purposes, it's like these characters exist in different worlds exception made for battles.

    In my playthrough I started with Alfyn, the Apothecary. Grabbing the White Mage off the bat seemed like the logical choice, also his Path Ability is arguably the best in the game -more about that later-. His story is standard but the guy is fun, I like his Seiyuu and I can respect the vocation of a guy who wants to do good by the world, and do unto others what was done to him: save lives.

    After that I went south, and I met Primerose.

    [SPOILERS HERE]
    I immediately felt that something was off when I had to learn her story's beginning through a flashback instead of having Alfyn being part of it. Also, the fact that the flashback featured a character telling Primerose that she's a good soul who doesn't want to bother others while in present time she had just literally told a complete stranger about her lifestory was distracting to say the least.

    But then Yusufa died.

    Yusufa was stabbed and thrown off a small cliff and Alfyn, the Apothecary, the character I had started the game with and that had been fighting alongside Primerose in the Catacombs just a couple minutes earlier, wasn't in the cutscene. He wasn't administering FirstAid, he wasn't wipping up a Concoction, he wasn't trying to stop the bleeding. He wasn't there and Yusufa died on the sands.

    But then he was fighting the Boss Battle right afterwards.

    All the marketing material about the Eight travellers being together is a lie. For all intent and purposes, they're not. This is a lack of attention or just plain not giving a **** about your writing when the entire base concept of your age is 'pick the story order you want' that is frankly insulting.

    The Path Abilities - Start with Alfyn. End of story.

    No, seriously. There's literally no reason to not start with Alfyn. On top of being a White Mage with also a decent Physical Attack, on top of his Concoction Ability, his Path Ability is Inquire. Aka, by talking to people he discovers hidden items, lore and SIDEQUESTS. They made sidequests OPTIONAL by putting them behind Alfyn's path ability and I feel that by doing this they screwed up the Path Abilities balance. Some are clearly superiors to others.

    Score - 6/10
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  19. Jul 13, 2018
    9
    Great game. The character stories and skills are diverse and interesting. The combat is interesting and not too overwhelming hence good for a JRPG beginner. It is just a shame they didn't do this game justice and went for modern 3D graphics. I keep trying to move the camera to see better but can't. But regardless this is a great game with over 100 hours of content. I would recommend thisGreat game. The character stories and skills are diverse and interesting. The combat is interesting and not too overwhelming hence good for a JRPG beginner. It is just a shame they didn't do this game justice and went for modern 3D graphics. I keep trying to move the camera to see better but can't. But regardless this is a great game with over 100 hours of content. I would recommend this a day one buy and another exclusive reason to own a Switch. Expand
  20. Jul 13, 2018
    10
    Best game on switch and on any system right now. You get that feeling of playing an old school rpg but one made for modern times. Everything is just good the music the combat and the eight stories. So far this is the game of the year in 2018.
  21. Jul 13, 2018
    9
    Presentation. 10/10
    Graphics TV. 9/10
    Graphics Handheld. 9/10
    Music. 10/10
    Controls. 10/10
    Fun-factor. 9/10
    Score. 9/10

    one of the best JRPGs in years with many new formulas.
  22. Jul 13, 2018
    10
    This is just for Tressa's story alone. It. Is. Fantastic. And already made the game worth buying, the music, combat, art, Tressa herself is just adorable and relatable, its just all wonderful and im excited to try the rest.
  23. Jul 13, 2018
    10
    This game is everything I wanted it to be and more. I love every single character in it and the battles are real fun. I was waiting for something like this since Final Fantasy X.
  24. Jul 13, 2018
    9
    Great game, Ost, characters, and the graphic is awesome and nostalgic, i love it as much as possibile. Shame on that noob called zephir93, report him, it's a sony fanboy looking from how many nintendo games has voted with 0.
  25. Jul 13, 2018
    9
    Una música bellisima, personajes interesantes, un modo de juego con variaciones distintas a otros clásicos, los gráficos pixelados le quedan de lujo con ese 2D.
  26. Jul 15, 2018
    10
    This review contains spoilers, click expand to view. Presentation. 10/10
    Music. 10/10
    Controls. 10/10
    Fun-factor. 10/10
    Score. 10/10
    El juego tiene todo lo necesario para los que crecimos con snes chrono trigger, ffVI, etc. verdaderamente completo no necesita nada, es tan bueno que se nos ocurren mil cosas. la gente quiere mas dialogo entre personajes, aun que no lo necesita, por que es una gema y queremos que no termine.

    hay habilidades para no tener tanta batalla y huir facil, es cosa de jugar el juego un poco, los reviews que se quejan de que hay mucha batalla no han jugado al juego.
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  27. Jul 14, 2018
    9
    Exelente juego, mecanicas muy bien trabajadas, una historia que te motiva a seguir jugando, una música de ensueño, mejores aspectos por una parte. Si bien es cierto el juego es muy bueno existen ciertos detalles, que son parte de este tipo de juego pero considero que se podrían tomar o dar de otra manera, es el grindeo que se vuelve esencial al momento de tener que avanzar, ya sea porExelente juego, mecanicas muy bien trabajadas, una historia que te motiva a seguir jugando, una música de ensueño, mejores aspectos por una parte. Si bien es cierto el juego es muy bueno existen ciertos detalles, que son parte de este tipo de juego pero considero que se podrían tomar o dar de otra manera, es el grindeo que se vuelve esencial al momento de tener que avanzar, ya sea por subir nivel u obtener dinero, esto en muchas ocaciones aleja a los jugadores que buscan una experiencia mas balanceada. Expand
  28. Jul 18, 2018
    10
    it is a game for a 10, I have already 11 hours playing and there is too much to do. Some of the histories are deep other not too much. The fighting systems is great and you need to play with strategy. The graphics don't bother me, but it could be better in big TVs. The music is one of the best aspects and also the art details in each town, make everything alive.
  29. Jul 14, 2018
    10
    Um RPG excelente, me remete a minha adolescência, época que joguei os melhores RPG da minha vida.
  30. Jul 27, 2018
    10
    Best RPG on the switch in 2018 i wish they make a dlc or a octopath 2 with more heroes and more history
Metascore
83

Generally favorable reviews - based on 79 Critic Reviews

Critic score distribution:
  1. Positive: 70 out of 79
  2. Negative: 0 out of 79
  1. Jun 21, 2019
    90
    While those looking for a deep, story-heavy RPG might find Octopath Traveler lacking, the game is a hugely enjoyable modern take on traditional turn-based games of yesteryear with a collection of short story, rather than novel-length, narratives. The graphics represent the pinnacle of pixel art and the score is amazing. This game was pretty much a system-seller for me and well worth every penny and hour spent with it.
  2. CD-Action
    Oct 25, 2018
    85
    You can either hate Octopath Traveler’s art direction or love it, but it definitely will not leave you indifferent. Distinct visuals are just one of the game’s many strengths which make it a feast for the fans of jRPGs – and much more than that. It’s not flawless though – the dungeons are bland and there are virtually no relations between the characters in your party as they don’t communicate almost at all. [09/2018, p.66]
  3. Sep 13, 2018
    88
    Octopath Traveler is unapologetically old-school, and would not have been out of place if it had released back in the golden age of JRPGs.