Morphies Law is a fresh idea for the online shooter genre, but unfortunately it fails to properly execute the brilliant ideas it introduces.
This game plays in a way somewhat similar to HALO and Splatoon with the way that shooting works, with the behind the back shooting from Splatoon and the recoil from HALO. Something unique about how it plays is that it has unlimited ammo on mainMorphies Law is a fresh idea for the online shooter genre, but unfortunately it fails to properly execute the brilliant ideas it introduces.
This game plays in a way somewhat similar to HALO and Splatoon with the way that shooting works, with the behind the back shooting from Splatoon and the recoil from HALO. Something unique about how it plays is that it has unlimited ammo on main weapons, so instead of reloading you just have to wait for a brief period of time after every shot that serves as a cool down period. The sub weapons work in a slightly different way, and each one varies slightly from the other. Some just let you shoot at whatever speed you feel comfortable with, while others shoot at set time intervals, All sub weapons have a recharge time. There's also something called "plug-ins", which serve as a special ability that recharges over time and will be filled upon dying. These can be used to either enhance movement, save allies, or kill enemies. Finally, there are also the "ultramorphs", which serve as a super attack you can use for the ultimate offense or the ultimate defense. You get 20 seconds in which you can try to kill enemies or protect teammates, depending on the situation. This insane ability takes a long time to power up, depending on how much damage you do to enemies. This also will have half of it's bar lost if you die. Overall, the game mechanics get a 9/10.
This game has a unique gimmick in which you can shoot any part of your enemies body, and the part you hit will grow on you while shrinking on them. This is an incredibly creative idea, and overall it was executed very well. The part of the body that increases will also increase your abilities. For example, the chest corresponds to your health and your head is linked to how fast you take mass from other players. This gimmick also pairs with the plug-ins that were mentioned earlier. There is a plug-in for each body part, and the plug-ins strength will augment as it's connected part grows. The creativity gets a flawless 10/10.
The graphics of the game are pretty good, they can look a little rough at times but overall they weren't noticeably bad. The graphics get a 3.5/5 (weighted less as graphics don't matter as much.)
Alright, so now comes the part of the review that gives this game a lower score. The gameplay unfortunately is very lacking, especially when compared to games such as paladins and fortnite. The first issue would have to be the online connection issues. After trying for 10 minutes, many users have been unable to successfully connect to a match online. For those who have connected, there have been many issues such as extreme lag, a glitch where it becomes a 5v3 match, and overall glitchy gameplay on all of the maps. There's also the problems with the bot AI, where increasing or decreasing the difficulty doesn't do much for their difficulty. Sometimes they happen to play well, and sometimes they are laughably easy. Sometimes the AI don't even understand the true objective of the gamemode you are playing. The gameplay isn't all bad fortunately, as the game runs mostly smooth while playing locally or offline. There are also a good enough variety of gamemodes, with a capture the flag mode, a normal match mode, and a original mode where you steal mass form the other teams avatar and bring it to your own. Overall, this means that the gameplay gets a 3/10.
The final thing to go over would have to be the extra features. The controls have an option for motion controls, and also the ability to enable and disable plug-ins. When making your own match, you can increase/decrease the health and morph rate of everyone who is playing. There are a variety of skins available using the in-game currency, which you earn by playing matches. However, the amount of currency gained per match is very underwhelming so it is nearly impossible to even afford anything. There is a custom weapon make, where you combine the main and sub weapons in whichever combination you want. This section would have to get a 4/5, as the lack of currency gained per match leaves much to be desired.
Mechanics: 9/10
Creativity: 10/10
Graphics: 3.5/5 (Weighted 1/2)
Gameplay: 3/10
Extra Features: 4/5 (Weighted 1/2)
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Total Score: 29.5/40 (Roughly 7/10 or 73/100)
*If the game gets any updates that improve any of what I mentioned I will come back and re-review that section.… Expand