User Score
6.8

Mixed or average reviews- based on 1095 Ratings

User score distribution:
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  1. Sep 15, 2022
    0
    Cant play the game on steam deck outside home cause you put denuvo in all of your games, plus the slutter it causes....
  2. Feb 2, 2023
    0
    Just like dauntless . Same game . Same game same game liddollly dbbdjsjdbehwhshshshsbbsbsnsnsndndnd
  3. Aug 8, 2022
    3
    I wanted to like this game. On paper this would seem to be what I want. Action RPG where you go fight monsters and gear up to go on the next hunting expedition. Lot's of systems to dig into and work on. Instead what I found was an action game with some on the most cumbersome controls I've ever experienced, with barely any explanation of how to use the weapon appropriately.

    Every system
    I wanted to like this game. On paper this would seem to be what I want. Action RPG where you go fight monsters and gear up to go on the next hunting expedition. Lot's of systems to dig into and work on. Instead what I found was an action game with some on the most cumbersome controls I've ever experienced, with barely any explanation of how to use the weapon appropriately.

    Every system in the game, from crafting and upgrading weapons, to training up your Palicoes and Palamutes, to just connecting with players for a hunt, is all just needlessly complicated. I went and watched hours of Youtube videos to try and parse all of this, finding out that there are tons of weapon moves that are never explained in the game, different scores on your Palicoes that you want to aim for, and levels of minutiae that would only be appealing to an accountant. Even the fastest weapon in the game feels unbelievably slow and clunky to play. Trying to chain combos to do anything just has such weird timing that you feel like you get trapped in an animation loop. Then you're just dodging around the monster waiting for it to reach the point in its cycle where you can actually do something. Everything about the game just feels like it's from an older era of games that I'm happy to leave behind.

    I understand people love these games, and had I experienced them back in the day maybe I'd feel similarly, but the sheer amount of effort necessary to get to passable with this just feels off. Overcoming the monster should feel like a triumph, but instead I just feel like I've finished some kind of obnoxious homework assignment. I don't hate the game, but it is not something I'm going to spend any more time on, especially with so many other great games available at the moment.

    For anyone thinking of picking this up I would highly suggest checking out some of the videos or the demo before buying, as the reviews don't really dig into the mountain you're trying to climb with this.
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  4. Sep 30, 2021
    4
    This game is a scam. Default version has only FOUR(Narwa counts as one fanboys) Elder Dragons and SIX apex monsters.
  5. Jun 17, 2021
    2
    -Universe has been destroyed by weird stuff like riding and stering monsters like an robocopo mech stuff or special combos.
    -CASUALIZED
    - big step backwards on: immerse, quality of world, fauna and flora does not exist... the areas feel "empty".
    after playing the masterpiece world Rise is just like game from 90'.

    but...it's still monster hunter we love c:
  6. May 18, 2022
    4
    I don't understand why this game has so many positive reviews. I am not a huge monster hunter fan, but I played the PSP games and MH World and Rise feels like a significant step back in every category. After playing for almost 20 hours, I have not finished the village quests and honestly, I don't want to, now let me tell you why:

    Firstly, the music. Sweet mother of god please I am
    I don't understand why this game has so many positive reviews. I am not a huge monster hunter fan, but I played the PSP games and MH World and Rise feels like a significant step back in every category. After playing for almost 20 hours, I have not finished the village quests and honestly, I don't want to, now let me tell you why:

    Firstly, the music. Sweet mother of god please I am begging you to include a soundtrack comprised of more than 30-second sound bytes that repeat endlessly for hours. The first thing I did, before even going on a hunt, was turn the music off completely. +1 for it being an option to turn that crap off, still not enough to make you a good game

    Secondly, the story. It May as well not be there, but no surprise there, it's monster hunter after all.

    Thirdly, the gameplay. Sucks genitals. Who in their right mind at Capcom thought it was a good idea to put out an action game like this WITHOUT A LOCK ON MECHANIC?! Its gotta be one of the most frustrating things in the world when you combine it with the fact that the hitboxes are inconsistent, clunky, and frankly make no sense. Critical hits seem to be random, sometimes they hit for 10 damage, sometimes 3, sometimes 1, sometimes it's like I hit a f'ing wall and am also a long-term alcoholic because I stumble for far too long before recovering. Additionally, the button delay. Screw you, you're not FromSoftware, you will not be able to make that fun in your game so please stop. The new mechanics the game advertises as a selling point are neat, but feel like something that would have been cool five years ago. Now that I think about it, thats a really good way to describe this game: "Would have been cool five years ago". What's that Capcom? I can essentially double jump and wall run? No way! It's like my balls dropped all over again! Whats that another time? I can ride a mount? Like a horse? Oh, not a horse? A mini horse? like a pony? Oh, you call it a palamute, totally a new mechanic. Perhaps I'm being a little too hard on the palamute, but then I remember he doesn't f'ing show up 90% of the time you hold down the button that's supposed to summon him. Again, I've been summoning mounts in games for over a decade, WTF?

    Lastly is just a general question: "why the hell do I care?". This game has no purpose. None at all. You drop into an, admittedly, very pretty hub, get some barebones information that doesn't make enough sense for it to be worth hearing, and then you proceed to do the same handful of tasks until you can't take it anymore and move on to a real game. Not to mention every design choice in this game is focused on frustrating the ever-living crap out of you and slowing you down. There's another review out there where someone mentions that "it's not harder, just more annoying", and man is that true. The game is painfully easy, and at the same time painfully frustrating. Everything mentioned before combined with the fact that it's the same stuff you're doing over and over again just makes the experience painfully frustrating. Like I said, im almost 20 hours in and I just feel like giving up after HR4 because whats the point? The starter armor they gave me is far better than anything I can craft (not to mention, if I wanted to craft it I would have to grind slaying the same monster I already killed endlessly), so the whole point of the game (crafting cool armor sets) seems superfluous.

    Thank god I bought this used, I am truly sorry for anybody who paid full price for what could ultimately be a mobile port of a once-great franchise. Play MH World, leave this on the shelf, it's not worth it.
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  7. Jun 2, 2021
    0
    Way to easy , too much Focus on Action ,no Endgame , too much Effects (and yet no epilepsy warning),Unbalanced weapons ( slicing ammo & Bow ) and the list goes on.
    The only Positive aspects of MH Rise : fast loading times and the training area ,other than that its just a huge disappointment.
    Kamura and the NPCs sucks btw
  8. Apr 28, 2021
    4
    I bought this because of all the positive reviews, but never had I played any of the Monster Hunter series games. Oh boy, I couldn’t get past the first 4 hours. The controls follow a weird logic - too difficult to memorize, the hunter’s moves are stiff and slow, the game interface is far too crowded and the music is annoying. I really thought I would like this game as the concept is reallyI bought this because of all the positive reviews, but never had I played any of the Monster Hunter series games. Oh boy, I couldn’t get past the first 4 hours. The controls follow a weird logic - too difficult to memorize, the hunter’s moves are stiff and slow, the game interface is far too crowded and the music is annoying. I really thought I would like this game as the concept is really great, but in my opinion, it falls short in many aspects. Expand
  9. Apr 23, 2021
    0
    A cada versão nova a Capcom consegue refinar ainda mais essa franquia. Em MHR toda a mecânica dos games lançados para os consoles Nintendo foi melhorado com algumas excelentes mecânicas do MHW. Para mim é o melhor Monster Hunter de toda a franquia.
  10. Jan 18, 2022
    0
    FAILED TO SAVE PC date release 12 janv and he dont work ... 80 $ CA wow gg capcom
  11. Jan 18, 2022
    0
    Failed to Save - Can't even reach titlescreen.

    It's been a week with no updates from Crapcom.

    Definition of 0/10
  12. Apr 7, 2021
    1
    Это не monster hunter, игра безумно короткая, в ней нет endgame! Все квесты проходятся меньше чем за 100 часов, после этого в игре нечего делать! В игре нет мощных монстров типа Deviljho, Elder Dragons, и так далее. Ощущение, что это не полноценная игра, а Альфа версия, я играю в Monster Hunter с 1 части, с 2007, года и я в шоке, после MH4, MHCross, MHWI, как можно было выпустить такуюЭто не monster hunter, игра безумно короткая, в ней нет endgame! Все квесты проходятся меньше чем за 100 часов, после этого в игре нечего делать! В игре нет мощных монстров типа Deviljho, Elder Dragons, и так далее. Ощущение, что это не полноценная игра, а Альфа версия, я играю в Monster Hunter с 1 части, с 2007, года и я в шоке, после MH4, MHCross, MHWI, как можно было выпустить такую недоработанную и короткую игру? Множество скилов сломали, сделали бесполезными, многие украшения с 1 уровня подняли на 2 уровень, что не даёт собрать нормальный сет. Многие монстры из MHW, будучи слабыми ранее теперь сильнее многих мощных монстров. Древо оружий сломано, многие оружия с крутых монстров заканчиваются очень рано, и их нет смысла собирать, так как их урон маленький. Карт осень мало, всего 5, они очень маленькие, где новые карты? Почему вы не сделали открытый мир? В игру не хочется возвращаться, после провала MHW, вы не усвоили урок и сделали новую часть ещё хуже! Спасибо, я ненавижу вас Capcom, за то что вы угробили мою любимую игру! Expand
  13. Apr 6, 2021
    2
    It's Unfinished product.
    The story doesn't even end and a lot of bugs.
    Just let me Reminds me of the Anthem back then
  14. Mar 31, 2021
    3
    I’m already one hour in and I swear I’ve had to close out of 50 tutorial windows. My god this is incredibly irritating. I’ve never played a game that’s so complex that it required an asinine amount of tutorials. I might give it another chance later but for now I’ve had enough.
  15. May 27, 2021
    0
    Terrible Game i played it for like 100 Hours beat the 3.0 Final Boss which was a Chore no Story just Random Monster fighting. Monster Hunter World was a better Game in every Way.
  16. Apr 10, 2021
    1
    This is going to be an actual review of the game. Not the honey moon from all these morons. First off the game is good for about 5-6 hours. So if you wanna spend 80$ On something that’s that long, go ahead. After that you realize how little of actual difficulty spikes there is. You’ll soon want to get your money back. I beat the game and I died 4 times. When I mean beat the game. I meantThis is going to be an actual review of the game. Not the honey moon from all these morons. First off the game is good for about 5-6 hours. So if you wanna spend 80$ On something that’s that long, go ahead. After that you realize how little of actual difficulty spikes there is. You’ll soon want to get your money back. I beat the game and I died 4 times. When I mean beat the game. I meant beat every single mission possible. Solo... it took me 130 hours. And I wish I had my life back. I didn’t enjoy it but I forced myself to play it cause of how amazing this game is apparently. Difficulty spikes- absolutely none. A braindead mentally ill frog can beat this game no prob. Especially with the wire bug mechanic. Allowing you to rush in like a moron and swig and when your going to get attacked. Wirebug out. Rinse repeat. You win the whole game. The only times Ive died is because of the stupid stun mechanic. I wanted a more fluid difficult monster hunter game. What I got was a clunky mess made to annoy you instead of challenge you. When I mean annoying. Omg the whole game is just that, annoying and tedious. Nothing difficult at all... just adding stuff to prolong the fights. More rare things to take longer to get the armor and weapons you want. And so on and so fourth. Monsters running away- WHO THE HELL THOUGHT THIS WOULD BE A GOOD IDEA.... I’ve played every single mh game to date. Never have I seen monsters run away ever single 3 min. And if they do it’s only a small proportion to the map. Like the next zone. Noooope in this game the monster will run all the way across the map and then 30 seconds later do it again to the original spot. Repeat that 5-10 times a fight and you got yourself mhr. The rideable dogs- idk what their called. Nor do I care. Plz for the love of god fix their broken ai. I’m trying to get on them but their 50 yards away attacking something that is irrelevant. And once their next to you it’s a nightmare trying to get on them. Half the time when you hold down A they just sit there and do nothing. Waisting more of your time.

    Content- I have never seen a mh game with so little content. You’d think after all this time someone would understand that it’s ok to have difficult fights for veterans and easy fights for the braindeads. But naaaa. Only easy fights so that it’s available for EvEryOne.... because of inclusiveness. Content huh. What content? Same exact fights but in different arenas. Is not content. They scale up the difficult for each monster a single time. And call that content. No armor changes nothing.... Actually sad. What happens when you beat the game. Nothing. Because there is not endgame. Their actually is not ending for Christ sakes. Like ARE YOU KIDDING ME? monster hunter isn’t supposed to be a game where little content gets added every month. Like just give me the game I paid 80$ For. And then add the content little by each month. Not give us a half assed game and add on something that should have been in the game in the first place. AND $1.50 for a dam hair set. ARE YOU KIDDING ME. THESE PRICES ARE ROBBERY. Online- the online is the only good thing in this game. If you want to get a quest done. Or grind to weapons and gear but don’t want to spend 40 min grinding a monster you can make it where people can join you on your hunt. Which is really cool. Execpt for the fact that it makes the hunt completely trivial. Or you can get brain dead teammates who don’t understand what a health potion does. Or what armor even is. And died 3 times in a row ending the hunt and making it where you get no rewards. Because someone else messed up. Really? Why??? Punishing someone for something they didn’t do is retarded. I didn’t like it in the other monster hunter games and I hate it now. Hr999- I want to at least play the game to raise my hr so that something is progressing. But no... adding numbers is too difficult for the developers apparently. Adding 2 monsters in the hr999 update makes no sense. Why not just have the update bring more monsters. And already have the 999. Makes no sense. How are 2 monsters going to drastically change how the hr system works. Really makes you think....

    I don’t understand how anyone would give this a 5 and up. It must have been either the only monster hunter game they’ve ever played. Or complete fanboys of mh who do anything. For a broken mess of a game. As long as it has mh in the title. Or also idiots who don’t understand when their getting screwed over.
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  17. Mar 31, 2021
    3
    Honest review after getting to HR7, ful HR Mag Armor and about 13 sns's max ranked now.
    There's nothing left. Literally nothing. It's pretty disappointing. There's not much filler in the game other than just grinding the ol' monster's. But this time around, they pretty much give you everything on a silver pixelated platter.
    The wirebug feature is cool for the first couple hours but
    Honest review after getting to HR7, ful HR Mag Armor and about 13 sns's max ranked now.
    There's nothing left. Literally nothing. It's pretty disappointing. There's not much filler in the game other than just grinding the ol' monster's. But this time around, they pretty much give you everything on a silver pixelated platter.

    The wirebug feature is cool for the first couple hours but then becomes a real chore. Hunting wise it provides a couple extra dodges (which aren't needed really if you get hit) or a powerful attack that equals out anyway if you just attacked. I imagine someone on youtube might make a nice montage of wirebug stuff, but thats about it. Exploration wise. Fun for little while but just a chore later on. Already collected or seen X, Y, and Z. Everything else is me. The dog and the Wirebug is Meh at best.

    I get that they wanted you to focus on hunts and not worry about all the extra grindy stuff like mining or herbs or whatever. But it's a grindy game to begin with. They give you tools for exploration but then make the rest simplistic. It's dumb and counter-intuitive.

    Monsters are the absolute easiest I've played in the 17 years I've been with the franchise. Worst part is, there really isn't much variety. I swear they must have taken away movesets from franchise favorites and the new monsters introduced are just punching bags. And wirebug dodging makes them easier. The end boss leaves you wondering about the rest of the game.

    Talismans have you praying to RNG gods and are probably the most grindy of the features without actually grinding whatsoever.

    The game pretty much throws you everything. I'm a fan of QoL features but this game went overboard. I remember how people were in massive complaint over how easy World was and how it took away so much "from monster hunter" But this game pretty much took even more out of it, on top of that it's even easier.

    Honestly... I'm just disappointed that it could have been more... Ya know, without having to wait a month or whatever until their patch or promise they'll be adding more content. Because there is nothing left. I can't believe this is actually a finished product to be honest.
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  18. Mar 28, 2021
    0
    After a few hours I put my opinion on it, I had a lot of apprehension about this opus and some were confirmed. Good gameplay but it's all, no difficulty and no content. I've been introduce to the series with freedom unite / portable 2nd G and i feel it like a game for child, too easy.

    For those who want to discover the series it may be a good entry point, but for a veteran it leaves a
    After a few hours I put my opinion on it, I had a lot of apprehension about this opus and some were confirmed. Good gameplay but it's all, no difficulty and no content. I've been introduce to the series with freedom unite / portable 2nd G and i feel it like a game for child, too easy.

    For those who want to discover the series it may be a good entry point, but for a veteran it leaves a taste of not finished or released too early, we'll see what's gonna be with few update, but i'm very disappointed
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  19. Apr 4, 2021
    0
    Worst game in the history of the franchise. Capcom what are yall smoking? Charge more and remove so much from the game? It's like a mobile port of a real game with seriously off hit boxes and so much lag it's impossible to play
  20. Mar 27, 2021
    2
    Ive given 3 monster hunter games a try and Rise will be the last, no matter what advertising says was improved these are daed to me. I would describe monster hunter games as the series that is "like that other game, but intentionally tedious and frustrating.

    Sound/music - What is in the game is acceptable, but annoying and repetitive. Song clips are short bursts of 30-40 seconds of
    Ive given 3 monster hunter games a try and Rise will be the last, no matter what advertising says was improved these are daed to me. I would describe monster hunter games as the series that is "like that other game, but intentionally tedious and frustrating.

    Sound/music - What is in the game is acceptable, but annoying and repetitive. Song clips are short bursts of 30-40 seconds of music that you're going to be hearing through an entire 30-50 minute hunt.

    Story - Like all monster hunter games the story exists because other games have story. It is inconsequential and skipping everything the game will let you skip won't impact the game in any way. You're doing some random story about a rampage but you go hunt random monsters that are just living life. The fact that I can't just skip all of the story despite it being useless is baffling but whatever the core design of Monster hunter is developers saying "hahahaha that'll piss the players off".

    Visual/Graphics - Monster hunter has alwasy skimped on visuals and graphics to allow them to put out more product more quicky, however it actually has impact in a game thats all about timing hits and dodges in clunky combat. The lack of smooth frame rates and character movements will result in you missing an enemy and getting hit by their move. The end result is that the combat ends up being slower than most early gaming JRPGs. Its somethiing you can learn to play around but it would work much better if it just worked as you see it rather than having to learn the little nuances that conflict with your senses.

    Gameplay - This is what really matters and where Monster hunter baffles me endlessly. Every aspect of interacting with the game as a player sseems to be made intentionally annoying, not difficult, annoying. Tutorial menu/blurb, push a to close, "Are you sure?" - default selection of "No", move cursor... select yes. Talk to the same person again cause you just want to upgrade your weapon. Oh hey another annoying menu pop up with the tedious multi click requirement. Loading times have been improved but are still annoying. The tutorial/introductory zone "shrine ruins" features 3 large monsters to fight. Of course you can't just grab the quest for all 3 monsters go to the shrine ruins and explore everything and hunt the monster... That would be fun and make sense. You have to select each monster one at a time, load in hunt that one monster, leave, turn in the quest, select the next monster you already guaranteeably encountered (cause they are all in the zone every time you go), go back to the zone, repeat everything you did the previous time, repeat all of the above again for the 3rd monster... and so on.

    While what i'm describing should already sound like a form of torture... it gets worse! The monsters you are hunting run away... all of them. What does this add to the game? More tedium, delays and annoyance. It isn't more realistic (if something you're hunting IRL runs away that **** is gone). It isn't more fun to stop the fight move locations and start the same fight again. You can't lock on to something like in a good game, you can choose which large monster you're hunting, and tap R to focus the camera on it (for a nano second) then its back to flailing wildly, so as a player you constantly have to just tap R prior to unloading your combo, again this isn't because its more challenging, more realistic, more fun its just another little frustration that works better in every other game its in. Hit boxes for yourself and monster are just atrocious, sometimes the hit registers normal and does normal damage sometimes you hit the armored part of the animal and do less damage, visually though you hit the same spot 4 times and it just said F-You 1 of them. Monsters get the same benefit, sometimes you're no where near the visual of their move but you're getting hit all the same because F-You thats why. Ive seen the swing of a monsters claws hit a player in front of them and hit me who is about 2 feet behind them sharpening my weapon.

    Sharpening your weapon is another insanely frustrating thing, its literally a "must do" function roughly every 20-25 swings of a weapon, which comes very quickly. Usually in one of the 20 encounters you'll have with the monster prior to them running away to delay the fight you'll have to sharpen for every single one.

    At the end of everything all i can say is that I am shocked and amazed that monster hunter still exists. The only thing Monster hunter truly excels at is making other games look amazing. Games with real monster targeting are incredible, games with varied high production sound tracks are incredible, games with tight controls and well constructed combat are incredible. Games that push the graphics and programming of a system hardware are incredible. Games that take the time to polish the UI to make the game accessible and user friendly are incredible. Monster hunter is none of these things.
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  21. Apr 1, 2021
    4
    I'm new in this game but I really enjoy it and looks really good, I'll be playing, buy it.
  22. Mar 30, 2021
    1
    No voice chat. I want to play with my friends and IT IS NOT POSSIBLE TO TALK WITH THEM! Not without use an external chat (and using 2 pair of headphones to avoid sound return). It's 2021, please get real and implement it like in splatoon. Mobile games on my phone has voice chat.
  23. Mar 16, 2023
    0
    Es un juego arcade de matar monstruos con bastante contenido, si buscas una experencia monster hunter o iniciarte en la saga, es la peor opción entre todas, pues es de lejos la más alejada al espiritu de la saga. Me explicaria mejor, pero esta web no me deja (403:Forbidden)
Metascore
88

Generally favorable reviews - based on 122 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 122
  1. Ninty Fresh Magazine
    Dec 3, 2021
    95
    Monster Hunter Rise is absolutely phenomenal. It will be a worthy contender for GOTY but could easily be discussed as Game of the System. [Issue #4, p. 49]
  2. CD-Action
    Nov 19, 2021
    90
    I’m impressed by how well the developers thought this game through. Rise simultaneously improves the formula used in World and makes Monster Hunter more friendly towards newcomers. It makes great use of Switch’s nature and by clearly separating the multiplayer from the single-player campaign, it ensures you’re going to have fun regardless of the circumstances. Apart from one subpar mode (which imitates a tower defense), it’s an amazing game. [06/2021, p.42]
  3. May 29, 2021
    90
    Rise has taken note of the franchise’s most successful elements, and refined them into the best Monster Hunter yet. By continuing the streamlining that Generations and World started, Rise has focused on making the actual hunting the most engaging it has ever been.