User Score
6.8

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 5 out of 11
  2. Negative: 3 out of 11

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  1. Oct 28, 2019
    10
    I bought the full game and I've been having a ton of fun with it.
    i love the art style, character design and the soundtrack is excellent, it really brings to life the dark atmosphere of the world you're in.
    I'm honestly surprised with the amount of depth the game has. The battles and exploration are very engaging and fun. It can get really tense sometimes and it feels so damn good
    I bought the full game and I've been having a ton of fun with it.
    i love the art style, character design and the soundtrack is excellent, it really brings to life the dark atmosphere of the world you're in.

    I'm honestly surprised with the amount of depth the game has.
    The battles and exploration are very engaging and fun. It can get really tense sometimes and it feels so damn good when you clear out a dungeon of all the loot and everyone is still alive and breathing.

    The game rewards you for playing patiently and smart. Forget about the Doomsday Clock, if you prepare wisely before every expedition, you'll do just fine.

    High recommendation for anyone looking for an atmospheric, fun and challenging rougelike.
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  2. Oct 10, 2019
    10
    Enjoying so far! Played the demo and now playing the complet version.The only aspect i ask some developers attention is regarding the party formation, specifically to the possibilities to make some defensive formations, mage users well protect on the back row, tanks and warriors on the mid and the front rows, this kind of stuff. If you enjoyed Darkest Dungeon art and likes dungeon crawlingEnjoying so far! Played the demo and now playing the complet version.The only aspect i ask some developers attention is regarding the party formation, specifically to the possibilities to make some defensive formations, mage users well protect on the back row, tanks and warriors on the mid and the front rows, this kind of stuff. If you enjoyed Darkest Dungeon art and likes dungeon crawling with some management mechanics, endtimes theme, you will probably like this game a lot. Expand
  3. Feb 4, 2020
    10
    This game asks you to always pay attention to what you are doing.
    Many people compare this to Darkest Dungeon, which is understandable given the art style, but the similarities to Darkest Dungeon give this game some expectations that this game is not trying to fill.
    Mistover is about being observant, a great part of the illumination mechanic lies in that you can't plan ahead well if
    This game asks you to always pay attention to what you are doing.
    Many people compare this to Darkest Dungeon, which is understandable given the art style, but the similarities to Darkest Dungeon give this game some expectations that this game is not trying to fill.

    Mistover is about being observant, a great part of the illumination mechanic lies in that you can't plan ahead well if you don't know where are you going. Whereas in darkest dungeon light fills a different role completely, DD plays more upon the stress of navigating the dungeons, rather than on the navigation itself.

    The fullness mechanic is there for you to plan your meals, you can't just eat when at 0 if you didn't bring a lot of food, and even then unused food may become polluted by mist at the end of the dungeon, giving you an incentive to plan out your resources.

    The game asks you to pay attention and tries to veer you away from relying on a set skill rotation. While I do find the equipment system a little sparse, it's enough to keep you wondering what will you find next, since all stat gains, meager as they may be feel really important.

    Other mechanic to plan around is the doomsday clock, this ensures you're not blindly grinding for stuff, it keeps you at a place where you can't be too comfortable grinding lower level dungeons lest you incur the end of the world.

    Admittedly I want to give this game an 8/10, but due to the nature of the scores, I'll give it a 10 to balance out some of the negative reviews.
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Metascore
62

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 0 out of 5
  1. Nov 6, 2019
    50
    Mistover follows too closely in the footsteps of a game that overshadows it in every possible way. Its combat is unspectacular and its dungeon-crawling suffers from a lack of atmosphere and a bunch of harsh gameplay systems that ensure you never really feel like you're relaxing into a rhythm, getting any sort of foothold or extracting any real or lasting joy from proceedings. If you're going to studiously pay homage to a game as expertly-crafted as Darkest Dungeon you'd best bring your A-game, and, unfortunately, in this instance, developer Krafton has failed to do that.
  2. 50
    There are a few great ideas in this game to take Darkest Dungeon’s format and improve upon it but instead, Mistover flounders in its wake, trying desperately to grasp at a market which will find it lacklustre.
  3. Oct 17, 2019
    60
    MISTOVER is an RPG that’s fun in the beginning but quickly becomes repetitive. While there’s a lot to do in the game, it’s also a lot to learn.