User Score
8.7

Generally favorable reviews- based on 2790 Ratings

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  1. Oct 31, 2021
    0
    This is a near perfect game. The game never crashed during gameplay. I did not run into a single bug in my play through. Both of these coupled with a subtle but excellent story and top tier gameplay give me a lot of content to praise here. There is a reason metroid spawned an entire genre of game and this game shows why. The only complaints i had is that frames dropped a couple of timesThis is a near perfect game. The game never crashed during gameplay. I did not run into a single bug in my play through. Both of these coupled with a subtle but excellent story and top tier gameplay give me a lot of content to praise here. There is a reason metroid spawned an entire genre of game and this game shows why. The only complaints i had is that frames dropped a couple of times during end game high effect laiden moments and I did not like the double jump implementation here. There was an odd timing window that is so excessively different than on intuitively would think for a double jump in a game like this that it consistently felt odd and led to a lot of deaths. two small complaints for a game that excels in every other regard. Expand
  2. Oct 11, 2021
    10
    Magnífico regreso de Samus, sin lugar a duda el mejor desde Super Metroid, jugabilidad impecable, música y trama cardiaca con los E.M.M.I.
  3. Oct 11, 2021
    10
    It’s fantastic. Everything I wanted and more. Cudos to Mercury Steam. Amazing gameplay, terrific boss battles and suspenseful EMMI sequences make for a varied, atmospheric experience. The classic metroid elements shine anew in this gem of a game.
  4. Oct 11, 2021
    10
    This is the best 2D Metroid a I have ever played. My favourite always was Super Metroid, but this changed just now.
  5. Oct 23, 2022
    7
    Metroid Dread, AKA Metroid 5, is at least the sixth mainline Metroid game. Given that Metroidvania is right there in the name of the genre, you know what you’re in for – you start out weak, conveniently deprived of all your weapons and gear from the previous game by the Inciting Event, after which point you then have to go around the environment, beating bosses and finding rooms to collectMetroid Dread, AKA Metroid 5, is at least the sixth mainline Metroid game. Given that Metroidvania is right there in the name of the genre, you know what you’re in for – you start out weak, conveniently deprived of all your weapons and gear from the previous game by the Inciting Event, after which point you then have to go around the environment, beating bosses and finding rooms to collect items which allow you to explore more of the game, unlocking new areas to explore and bosses to beat, resulting in you gaining an ever increasing amount of power until you beat the game.

    You are Samus, a bounty hunter whose job seems to really be professional exterminator. You have an arm cannon you can shoot, more powerful missiles you can launch, and you can slide to go under short things.

    Of course, as the game goes on, you gain the ability to charge your arm cannon, get stronger missiles, can jump infinitely in the air, underwater, go through hot lava and frigid cold areas, dash, run super fast, curl up into a ball and drop bombs, and countless other upgrades. If you’ve played previous Metroid games, or even played Super Smash Bros, you probably have a good guess as to what kind of things you’ll be getting, as it isn’t anything new.

    That said, the game is pretty competent. It manages to be linear despite being a heavily non-linear environment, with you criss-crossing back across areas you completed previously to reach new places. Instead of tedious direct backtracking, the levels keep looping back on themselves, allowing you to get to where you need to go pretty quickly – a good bit of game design.

    Unfortunately, the game still has the other, tedious kind of backtracking to collect secrets you missed, and this is not much fun. A lot of them are just “use the new power up here to collect the item” and the only real puzzles that aren’t are running/shinespark puzzles, a mechanic you unlock a way into the game that allows you to propel yourself at high speeds which does not have a very good control scheme. Because of the tediousness, I would recommend mostly not backtracking until the end of the game, but even then, it’s still going to be annoying because of how spread out the game’s “fast travel points” (which are only unlocked at the VERY end of the game) are.

    This left me with something of a sour note at the end of the game; the game actually is not very great for exploration, and while it does an okay job of making you feel clever as you are going through sometimes, oftentimes it is just “I need to do this next.”

    That being said, it didn’t spoil the game for me as a whole. The core mechanics are mostly fairly decent, and the game has a whopping 30 bosses – which, considering it is less than 14 hours to beat the whole game 100%, means you are fighting 3 bosses an hour or so, more if you don’t bother to go back and 100% it. That’s a quite dense game, and it works very well – you are always running into new things, and while a lot of the bosses aren’t super remarkable, some of them are very well done, and the final few bosses in particular are quite neat to fight and do a good job of rewarding you for remembering all the game’s mechanics.

    The story and plot, however, are quite terrible. I had only briefly played previous Metroid games, and while I was aware of the metaplot, I had zero investment in Samus Aran. There’s only really three characters in the game, and one of them appears very briefly, and Samus herself is near-mute and has almost no dialogue whatsoever – which is very awkward as there’s a lot of moments where you’d expect her to say something, and she just awkwardly, silently stares at whatever it is she’s seeing. This at least makes some sense with the monsters, but there’s a few times where she SHOULD have replied and didn’t, and it felt really weird.

    The plot itself is mostly an excuse to make another game, and it didn’t really connect with me on an emotional level at all; it is mostly just throwing you around to the next challenge, with no real attachment to anything you’re encountering. This is quite the contrast with other games I’ve played recently, and with AAA games in general these days – and while it isn’t strictly necessary, it definitely can make games stronger, with games like Celeste and Hollow Knight giving you some emotional investment in their world and characters, and games like God of War pretty much carrying the game on its back with the quality of the work and characters.

    The best feature of this game, however, was its brevity. Where so many AAA games feel it necessary to stretch themselves out endlessly, Metroid Dread was always moving towards its end point, and at less than 14 hours in length, I was very happy with how long it was – it had the amount of content it needed, it didn’t throw in a ton of filler (though the backtracking for items was annoying), and the pacing was very good.
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  6. Feb 27, 2022
    5
    Good game but meant only for a small demographic of gamers.
    Unless you enjoy insanely difficult games, stay away.
  7. Aug 23, 2022
    6
    I really wanted to enjoy this. One of my favorite series. Better than Other M. But it feels a lot more frustratingly designed than previous entries. Some enemies offer instant death which is annoying and mostly increases the time I spend on load screen. This is a ‘fine’ entry. But there’s a lot of entries in the series, and out of the series, that are far better.
  8. Oct 25, 2021
    8
    Hey, kid, do you want an upgrade to your powers? Here - defeat this boss and take this item sphere to get it... What? You want to explore if the upgrade would allow you to get to places you were unable to visit before? Uhhhh... sorry, but the access is closed, you must go on. We can't have you wander, getting lost and stuff, this is a Metroidv ... uhhh, sorry, I meant Linearvania game.
  9. Nov 5, 2021
    5
    As a long-time Metroid fan, I was disappointed in this outing. I didn't like revisiting the SA-X gimmick in the EMMI areas. I found the bosses to rely too much on 'gotcha' gameplay, which requires you to either have incredible reflexes or simply die a few times while you learn all the patterns.

    I liked getting all of Samus' toys, but there's nothing really new or compelling about her
    As a long-time Metroid fan, I was disappointed in this outing. I didn't like revisiting the SA-X gimmick in the EMMI areas. I found the bosses to rely too much on 'gotcha' gameplay, which requires you to either have incredible reflexes or simply die a few times while you learn all the patterns.

    I liked getting all of Samus' toys, but there's nothing really new or compelling about her abilities in this game. When you get a new ability, you get to use it only once or twice before you're off to the next area. Controls for switching weapons and equipment seemed overly complex, making stuff like grapple beam swinging more difficult than it's ever been.

    There are a lot of cut-and-paste fights, particularly with bosses/mini-bosses. All enemies seem overtuned for damage, and getting more energy tanks doesn't alleviate that. Too many common enemies require the use of the melee counter. The time and reflexes needed to play well are higher than any Nintendo game in recent memory. Rarely did I finish a boss fight or other battle and feel a sense of accomplishment. I usually felt relief that it was over and I had made it through without dying again.

    Having said all this, it looks like a lot of people love this game and I'm in the minority. I give it a 5 out of 10, with a point of that coming from its pedigree. I'm not sure if the series is losing its touch or I've reached a point in my life that I can't commit to these types of games.
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  10. Jun 27, 2022
    5
    To difficult for my taste and also my teenage boy wasn't really able to finish it... But I really liked the style of the game
  11. Dec 3, 2021
    4
    Im verys surprised about the direction the Metroid games are taking with Dread.
    A series that was constantly improving, just did a huge backstep from the brilliant Prime series, and even a backstep from Super Metroid and the GBA titles...
    In fact, MD feels more like a walking and searching simulator, with a few boss fights to spice things up, and incredibly annoying stealth passages
    Im verys surprised about the direction the Metroid games are taking with Dread.
    A series that was constantly improving, just did a huge backstep from the brilliant Prime series, and even a backstep from Super Metroid and the GBA titles...

    In fact, MD feels more like a walking and searching simulator, with a few boss fights to spice things up, and incredibly annoying stealth passages between.
    All you basically do, is run through the areas, and look under every rock. And, poor you if you missed a secret passage-
    You might end up running through the whole map for countless hours, without any clue what to do-
    gone are the ingame hints. Get lost, and your lost!

    Which makes the game feel slow, unituitive, and often enough annoying and just senseless.

    I still enjoy this iteration a bit, but it seriously feels like the NES or GB title with revised graphics, and for a metroid title of the newest generation, its a HUGE disappointment for me...
    I didnt even finished the game, as at some point, i was simply fed up...

    As a game itself, i would rate it with 6 points.
    Regarding the hilarious price, and the very little "real" playtime, i give it annoverall score of 4.
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  12. Jul 8, 2022
    2
    I am fine with platformers, but this one just does not stand out as a good game. Too difficult even on the lowest level and somewhat repetitive. Sadly its just one of those japanese products where lack of good story and interesting gameplay is thought to be compensated by very high difficulty. Nah.
  13. Dec 18, 2021
    1
    This review contains spoilers, click expand to view. I can't remember the last time I played a game with such a ridiculously complex and unintuitive controls. I'm spending the majority of the time trying to remember which button combination I need to press, rather than enjoying the game world. it's incredibly furstrating, a mess of cussing and frayed temper. not satisfying at all. the level design is bad. the entire map is a mess, with not much in the way of recognisable areas that would be familiar when you look at the map. you spend most of the time lost, with arbitrary roadblocks shoved in your way for no discernible reason. the suit design is nonsense, with 'lights' behaving like painted lines and meandering all over her body without rhyme or reason. puzzle design is inconsistent. for example, the game tells you specifically that your scan ability will show you blocks that you can break with your abilities, HOWEVER there is a wall that can be destroyed by power bombs that is not marked in any way. just one example. the narrative is disjointed and nonsensical. there is ample opportunity for various concepts and character history to be dripfed to us so we are reminded of context of the situation, instead it feels like the end is one massive context dump and shock reveal all in one. the game just expects you to accept all this stuff seemingly out of the blue.
    lastly, when did they decide to blow up a planet, and how exactly did they physically do that?

    also, whoever came up with the idea of QTE as a major required game mechanic, fire them. that trash gimmick does not belong in a metroid style game.
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  14. Oct 26, 2021
    10
    With so many easy wayouts Nintendo and MercurySteam could've got nowadays, I'm so glad that they respected Metroid core mechanics and its loyal fanbase. Brilliant game design and incredible boss battles. The best game I've played in years.
    That being said, the soundtrack is a little lackluster at some points, especially if you consider the brilliant pieces that the series had over the years.
  15. Nov 29, 2021
    4
    Tedious, interminable, and overall bad game design. I'm sure someone out there enjoys mastering patterns to jump, spin, and shoot, but this is just boring.
  16. Feb 18, 2022
    5
    Отличная игра если убрать боссов. Мне понравилось, разнообразие способностей, разные биомы (огненные, ледяные, джунгли, база). Красивая графика. Интересный подход к мелким деталям. Например некоторые враги не нападают, но когда появляется враг который может мимикрировать в разных врагов он выдает себя агрессией. В игре прямо не показывают куда идти. По этому вам интересно гонять поОтличная игра если убрать боссов. Мне понравилось, разнообразие способностей, разные биомы (огненные, ледяные, джунгли, база). Красивая графика. Интересный подход к мелким деталям. Например некоторые враги не нападают, но когда появляется враг который может мимикрировать в разных врагов он выдает себя агрессией. В игре прямо не показывают куда идти. По этому вам интересно гонять по локациям и находить секреты. Попутно разбираясь куда вам нужно идти дальше. Что не понравилось. Короткая, босы нуторыне и убиваются по одному паттерну. Нужно повторить 3-6 раз одно и тоже действия. То есть вы бьете его потом нужно либо отразить атаку либо нанести свою атаку. И так по кругу до победы. Так же они довольно однообразные. И частенько повторяются. так же они так сделаны, что вы не чувствуете прогрессии. Вы вроде открываете секретки и новые способности. Но каждый босс сильнее раза в 2 или 3 и по этому не важно на сколько хорошо вы исследовали вам со равно будет тяжело его убить. Да и бой может затянуться а это всегда скучно. Последний бос вообще при лучшем раскладе убивается за 10 минут и у него где то 6 или 7 фаз. В общем пробежать один раз сойдет. Но не более. Expand
  17. Nov 15, 2021
    0
    This game is fantastic, it really is! I don't know why, but Nintendo really has an edge when it comes to creating compelling games that are fun to play. They never seem to have the most powerful hardware anymore, but they still manage to deliver time and time again. Metroid Dread is no exception to this rule either.

    Going into it, it's simply the best looking Metroid of the bunch
    This game is fantastic, it really is! I don't know why, but Nintendo really has an edge when it comes to creating compelling games that are fun to play. They never seem to have the most powerful hardware anymore, but they still manage to deliver time and time again. Metroid Dread is no exception to this rule either.

    Going into it, it's simply the best looking Metroid of the bunch and the cutscenes are great too. You would be hard pressed to show me any game that is getting more out of the hardware it is coded for than this.

    There's even quick kills for some of the harder bosses if you're struggling and overall the game play is very good.

    I cannot say enough good things about this game, if you're on the fence buy it and play the dukie out of it!

    Oh and ignore the 1 star reviews on Amazon, they're completely inaccurate. This is just because Amazon wouldn't let me say it on their site. :D
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  18. Oct 21, 2021
    8
    This is what everyone would expect from a traditional 2D Metroid experience: Samus is in a desolated non-linear world and need to explore it to find special habilites to keep progressing. Nothing particularly groundbreaking but it's very competent at what it proposes. Also, prepare for a challenge! Which is unusual for a Nintendo game. The bosses will give you quite a trouble, so IThis is what everyone would expect from a traditional 2D Metroid experience: Samus is in a desolated non-linear world and need to explore it to find special habilites to keep progressing. Nothing particularly groundbreaking but it's very competent at what it proposes. Also, prepare for a challenge! Which is unusual for a Nintendo game. The bosses will give you quite a trouble, so I suggest to keep looking for itens and especially energy tanks, but don't worry, it's not unfair to the point of screwing the experience.

    Maybe the only real novelty here are those robots called E.M.M.I. They inhabit certainly areas of the maps and will pursue you until you're out of their range. If they catch you is game over (there's a way to escape, but it's quite hard to master it). They won't stop until you find a particular weapon in each of those areas to kill them. At first I find those encounters I bit frustrating because of the instant death, but I came to enjoy it and I think it was a interesting addition.

    Among the few things that hurt the experience for me are the controls. I find some commands overly complicated and can get confusing to master it during some stressful moments, especially bosses battles and those speed booster puzzles (I hate them). Also the soundtrack is a bit disappointing, only the few Super Metroid remixes are worth a listen.
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  19. Oct 25, 2021
    9
    Dread is an expertly crafted Metroidvania title, a Metroid game that feels very modern and retro at the same time. You can tell MercurySteam really undestands what makes Metroid games so special. If you're an experienced Metroid player like me, chances are you won't get lost and confused at any point in the main path, despite having large and complex areas to navigate, which is a testamentDread is an expertly crafted Metroidvania title, a Metroid game that feels very modern and retro at the same time. You can tell MercurySteam really undestands what makes Metroid games so special. If you're an experienced Metroid player like me, chances are you won't get lost and confused at any point in the main path, despite having large and complex areas to navigate, which is a testament to the excellent level design. Controls are very snappy and fun, Samus controls wonderfully. Though I wish the game actually detailed how shinesparking works, because it is necessary for many optional collectables and it is never properly explained.

    The story will definitely satisfy long-time Metroid fans, especially when it comes to the ending. I only wish the game was a little longer. It has an appropiate duration for a 2D Metroid game, but an additional area (ideally with an extra major boss) would have gone a long way for me. Finally, the music is kind of forgettable (sadly), but the graphics are exquisite and the framerate is silky smooth (60fps). Easily one of the best looking Switch games. Overally, Dread is a masterfully crafted Metroid title that sits comfortably among gems like Zero Mission and Fusion (Super Metroid is still better IMO).

    Score: 9.1
    -
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  20. Oct 11, 2021
    10
    It's a 10 all the way. A game like this is honestly to be expected as a first party title from Nintendo. But we should still give them the credit they deserve. This game takes the metroid forumula and perfects the style to about as perfect as you can get it.

    I've played many a metroid clone, including greats like Hollow Knight and all the Castlevania. Bloodstained was a more recent game
    It's a 10 all the way. A game like this is honestly to be expected as a first party title from Nintendo. But we should still give them the credit they deserve. This game takes the metroid forumula and perfects the style to about as perfect as you can get it.

    I've played many a metroid clone, including greats like Hollow Knight and all the Castlevania. Bloodstained was a more recent game I beat.

    Those are all great games, but Metroid Dread just has the "It" factor that makes a game and all timer. If you love metroid and Metroidvania style games, this is a total no brainer. It's the best in the history of the genre. Gamplay, story, pacing, puzzles. It's all here and polished to a diamond like sheen. This game is just a joy to play and I can't seem to put it down. All of the QOL improvements you expect in a game like this are here. Just go and get it if you don't have it yet. Nintendo knocks another one out the park.
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  21. Oct 14, 2021
    8
    Are you a Metroid fan, then this is a great ending to the mainline games, flows fast, feels epic to move, boss battles are extremely epic!

    I had a blast playing this and left me on the edge!

    The difficulty is sometimes on the higher end for casual players, but I personally prefer having to put the effort in to win!

    it's a 8 for me
  22. Jul 18, 2022
    4
    If you like constantly being chased this is the game for you. Bring back Metroid Prime.
  23. Oct 10, 2021
    10
    Como amante de los juegos de PlayStation debo decir que este juego es una jodida obra de arte, la ambientación y la música cuando te siguen los EMMI es espectacular, llevo 6 horas de juego, pero con esto lo pongo en el Olimpo junto a juegos como Bloodborne, Persona 5, Zelda BOTW y Forza Horizon 4. Enhorabuena!
  24. Oct 14, 2021
    8
    Super jeu, super ambiance, Samus est de retour et ça fait du bien.

    Ce jeu est vraiment bon, l'animation, le gameplay, la mise en scène, la souplesse de l'héroine. Un pur kiff. Cependant je trouve la durée de vie vraiment très courte contenu du prix et le je n'ai jamais du galérer pour savoir ou me rendre ( peut-être car je connais bien la série mais tout de même.) Il serait aussi
    Super jeu, super ambiance, Samus est de retour et ça fait du bien.

    Ce jeu est vraiment bon, l'animation, le gameplay, la mise en scène, la souplesse de l'héroine. Un pur kiff.

    Cependant je trouve la durée de vie vraiment très courte contenu du prix et le je n'ai jamais du galérer pour savoir ou me rendre ( peut-être car je connais bien la série mais tout de même.) Il serait aussi temps d'avoir quelques upgrade d'artillerie un peu plus novatrices
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  25. Sep 10, 2022
    4
    This is the worst Metroid game, period. Or better, it's Metroid meets Dark Souls. The game is IMPOSSIBLE right from the beginning, before you can get the first powerup it becomes a boring endless hide and seek game, inside badly designed environments. You need a walkthrough to get the first powerup. Now I understand why the development for Metroid Prime 4 was restarted. If it's going to beThis is the worst Metroid game, period. Or better, it's Metroid meets Dark Souls. The game is IMPOSSIBLE right from the beginning, before you can get the first powerup it becomes a boring endless hide and seek game, inside badly designed environments. You need a walkthrough to get the first powerup. Now I understand why the development for Metroid Prime 4 was restarted. If it's going to be a piece of utter crap like this one, just let the franchise die in peace.

    Navigation is a mess, you constantly need to hit 2-3 buttons, you can never explore anything, you just need to RUN RUN RUN and HIDE HIDE HIDE. That's all you do in this game, the hide and seek gimmick becomes boring after exactly 1 minute.

    By the way, you need to follow a walkthrough to get the morph ball. This is even more confusing than the first Metroid on NES.

    Just do what I did: go back and play Metroid, Metroid Zero, Metroid Samus Returns, Metrid Other M, Metroid Fusion, the Prime trilogy. And forget this abomination was even released, the Metroid franchise is dead, let it rest.

    REVIEW UPDATE: after forcing myself to play through this pile of garbage, I can conclude that Metroid Dread is one of the (if not the) worst games on Nintendo Switch and maybe the worst games that has been released in the last ten years on any Nintendo console. This game is pure garbage.
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  26. Oct 10, 2021
    9
    If you like Metroidvania's this is a must have.
    Best played in the dark, headphones on and enjoy the atmoshpere.
  27. Oct 15, 2021
    8
    Nineteen years after the release of the previous chronological entry, Metroid Dread is a welcome return to the roots of the franchise. However, it suffers from several of the most glaring issues that MercurySteam's first Metroid entry, Samus Returns, also had.

    Starting off with some of the noteworthy pros, one of the biggest improvements Dread has made is to the fluidity of the
    Nineteen years after the release of the previous chronological entry, Metroid Dread is a welcome return to the roots of the franchise. However, it suffers from several of the most glaring issues that MercurySteam's first Metroid entry, Samus Returns, also had.

    Starting off with some of the noteworthy pros, one of the biggest improvements Dread has made is to the fluidity of the controls, which take full advantage of the Switch's twin sticks (and is especially effective on the Pro Controller) and makes navigating the world fun and enjoyable. The exploration itself is also excellent, with lots of the trademark hidden corridors and puzzles that long-time fans would expect from a main series title. The storytelling, while not quite up to par with Fusion, clearly is heavily influenced by it and gives a satisfying narrative that keeps you engaged and wanting more.

    Being a longtime fan myself, I desperately wanted to rate this a 100/100, but cannot bring myself to do so for several reasons. Primarily, these complaints revolve around the game's high difficulty and how its mechanics exacerbate the problems that arise from it.

    The first facet of this is the issue of damage received from enemies, and in particular bosses. The hardest hitting enemy I can remember from the classic 2D Metroid games would have to be the Omega Metroid from Fusion, which would take a full energy tank upon a hit, though even then, the battle was mostly scripted and thus rather inconsequential. In Dread however, this is the norm for standard enemies, and bosses regularly take from one, all the way up to three full energy tanks on a single hit. This not only makes your collected energy tanks feel far less useful, but leads to absurdly quick and often times unfair feeling deaths.

    The second would have to be the overreliance on mini-bosses and EMMI encounters. Without going into detail as to prevent spoilers, there are about 3 different mini-boss types in the game, not including the EMMI. One of these, a pre-requisite to fighting an EMMI, is not particularly offensive, but the other two are fast-paced, cramped encounters that suffer from the damage problem from the first facet, and are overused to the point of irritation. One particular instance near the end of the game has you fight a nearly identical mini-boss twice in a row, with only about 5 minutes of exploration separating the two. The EMMI, on the other hand, never gave me a sense of fear or dread as was the intention, and quickly went from an interesting new mechanic during the first or second areas to another point of monotony by the time I reached the third or fourth.

    The third facet is a returning issue from Samus Returns, namely, the counter. Thankfully, in normal exploration, the counter is almost entirely optional. However, in several boss fights, using counters is required to progress and/or cause damage. I vehemently dislike this mechanic, as the feeling of having to repeat a boss phase or lose a large chunk of your extremely limited health because you missed a single quicktime event is nothing short of enraging.

    The final boss of the game in particular is a major offender of the damage and countering facets, along with simply dragging on for too long, despite not having any mid-fight checkpoints, meaning you will have to start the fight from scratch if you fail. My playthrough of the game took about 30-35 attempts to finally beat it, for reference.

    On an unrelated point of criticism, the soundtrack to the game is incredibly disappointing, especially as a follow-up to Metroid Fusion, which has one of the most memorable and creative soundtracks of any game I have ever played. I cannot remember a single piece of music from the entire game aside from the remixed main theme and jingles that have appeared in every Metroid game, and while playing, the music seems to almost fade into the background instead of accompanying and enhancing the experience.

    Overall, while I am very happy to see the release of a new original 2D Metroid title, and have enjoyed the majority of the game thoroughly, the fundamental issues of the game have greatly hampered my experience, and I do not expect to have the urge to replay the game any time soon. For those reasons, I give the game a score of 80/100.
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  28. Nov 13, 2021
    6
    From buggy inputs causing Samus to either not shoot, jump, or use Shinespark properly to frustrating encounters and puzzles where the real challenge is the frame drops or figuring out how to use an ability that's not properly explained ingame and not so much the game itself.

    This game is the pinnacle of frustration and this is coming from someone who loved Torvus Bog in MP2 and acquired
    From buggy inputs causing Samus to either not shoot, jump, or use Shinespark properly to frustrating encounters and puzzles where the real challenge is the frame drops or figuring out how to use an ability that's not properly explained ingame and not so much the game itself.

    This game is the pinnacle of frustration and this is coming from someone who loved Torvus Bog in MP2 and acquired 100% on HK. NO the other games are NOT harder. I've played them to death so don't even go there.
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  29. May 14, 2023
    0
    This is no better then other indie metroidvania games. Very mediocre game at best. You really have to wander why it's receiving such universal praise by critics.
  30. Oct 14, 2021
    9
    Just wow. After Metroid Prime and a decade of 3D games of all genres, I would‘ve never thought that a 2D sidescrolling plattformer releasing at the end of 2021 would be worth 60€. But this absolutely is. Metroid is back, baby! I absolutely cannot wait what’s next to come for this franchise. Be it 3D or 2D.
  31. May 2, 2022
    3
    This game turned out bad because of speedrunners. Speedrunners are cancer. Stop kissing them/xir bums.
  32. Aug 15, 2022
    3
    There were good parts to this game, and there were bad parts. I'll start with the good because it's shorter.

    The controls are really well done here. Adaptive, intuitive, and responsive. I like it all - except the lack of ability to use the dpad. And remapping controls via Switch isn't a solution; you cant remap the dpad to the analog. The story is super well done. I really like the
    There were good parts to this game, and there were bad parts. I'll start with the good because it's shorter.

    The controls are really well done here. Adaptive, intuitive, and responsive. I like it all - except the lack of ability to use the dpad. And remapping controls via Switch isn't a solution; you cant remap the dpad to the analog.

    The story is super well done. I really like the premise and everything that happens. Cutscenes are snappy, the villian is interesting, and the ending is satisfying and meaningful. Samus characterization is well done,

    Now for the bad - the exploration aspects to this game. This game, as a good Metroidvania should do, does NOT INCENTIVIZE EXPLORATION. There is extremely minimal gameplay reward for exploration. Even when you get all energy tanks and missiles, you barely are stronger or more capable then before. It's essentially a waste of time to explore the map. The only reason you'd enjoy exploration is for the exploration itself. But the game doesnt actually reward you or make you feel good about finding secrets and new paths to areas because it's pointless and doesn't improve character progression. This is the backbone of the Metroidvania genre and it fails here.

    The game instead, chooses to focus on action and boss fights. They damage the exploration and Metrdoivania aspects in order to serve to make it a better action game. It succeeds in this, but I just don't like action games. That's why I play Metroid. Rayman and Cuphead are much better and well made action games, that get right to the point. This game is more Rayman and Cuphead than it is Hollow Knight, a game that massively rewards exploration.

    Last big negative, the areas all look and feel the same. There a dark, black filled corridoors inside a mechanical environment. It just felt stale to me. This was made even worse by the lack of melodic music. They attempted to make the music more "atmospheric" in style, which is acceptable in theory, but they did a very poor job of it. The best tracks in the game are just remixes of older themes. So, without cool music, there's even less reward for exploration and wandering around.The EMMI fights also serve to degrade the exploration experience; the game becomes a run-stealth type of game, focusing on adrenaline and repetition. It takes away from the somber, lonely feel I enjoy playing Metroid games. Instead of getting lost in the world, I have a constant reminder i am playing a video game and need to replay the level 20 times to beat it, like I did with a game like Ninja Gaiden or TMNT back on NES. Just retry the level over and over again. The world design is very gameified in this way, instead of feeling like a natural, breathing world like most Metroid games.

    Anyway, basically the game is bad at atmosphere, exploration, music, and good in gameplay and being an action game. I rated it 4 because because a good action game is not what Metroid should be about.
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  33. Oct 21, 2021
    10
    Los Jefes son lo mejor por mucho, le sigue la música, es un poco guiado pero a la mínima que te pierdas ya te toco recorrer todo el mapa.
  34. Oct 12, 2021
    10
    Haven't finished it yet (past the 4th EMMI) but this game oozes out 10/10 quality even up to this point. Atmosphere, difficulty (I have to believe the difficulty complaints come from inexperienced Metroid players/game journalists. It's really not that hard and there are so many quality of life changes to make the experience manageable), combat, controls, pacing, music,Haven't finished it yet (past the 4th EMMI) but this game oozes out 10/10 quality even up to this point. Atmosphere, difficulty (I have to believe the difficulty complaints come from inexperienced Metroid players/game journalists. It's really not that hard and there are so many quality of life changes to make the experience manageable), combat, controls, pacing, music, graphics...everything so far is top-notch. Can't wait to see how it all wraps up but I already know I will replay this game over and over again. Brilliant! Expand
  35. Jan 28, 2023
    0
    I could say so much about this game, but I'll just say this: Metroid is back, and it's incredible. Play it.
  36. Oct 12, 2021
    10
    Wow! Just Wow! This game is absolutely amazing. Firstly it looks sumptuous with its beautiful and mesmerizing 2.5D graphics. The audio is also top class, projecting the feel of being alone perfectly.

    However most importantly the gameplay is close to perfect. Controls are tight and the buttons are well mapped so that it becomes second nature to pull off any of the actions required. The
    Wow! Just Wow! This game is absolutely amazing. Firstly it looks sumptuous with its beautiful and mesmerizing 2.5D graphics. The audio is also top class, projecting the feel of being alone perfectly.

    However most importantly the gameplay is close to perfect. Controls are tight and the buttons are well mapped so that it becomes second nature to pull off any of the actions required. The story is the same old "Samus has lost all her weapons" deal (She really should be more careful...) , but this is of little consequence as the rest of the storyline is great. The normal grinding mechanic is punctuated by regular spurts of genuine panic as the E.M.M.I. sees you and starts its chase.

    In my opinion this is the best 2D Metroid game so far and not only that but probably one of the best games of 2021 so far.

    One thing to note is that if you have grown up on overly easy games then this game will be a shock to the system. However if you like challenge rather being told you are great all the time then you will love it.
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  37. Oct 12, 2021
    9
    A good addition to the Metroid 2D Saga, this game is more like Samus Return for 3DS than Super Metroid for SNES, the game is more dynamic, the combat is more intensive and the boss fights are a little more complex than other Metroid game's, the game it's different as the firsts Metroid games, but the essence is there, you have back tracking, you have to search for moreA good addition to the Metroid 2D Saga, this game is more like Samus Return for 3DS than Super Metroid for SNES, the game is more dynamic, the combat is more intensive and the boss fights are a little more complex than other Metroid game's, the game it's different as the firsts Metroid games, but the essence is there, you have back tracking, you have to search for more weapons/enhancements, you have explorations, etc.
    Some people said the game is too short for a Metroid Game, but I think it has to do with the Map, in the first Metroid we don't have Map, in Super Metroid, the map was there but was not detailed. The map is very useful to know where you are at any time and know exactly where to find things like power stations, elevators, save points, etc and that make the game a little more "easy". For someone how played Metroid Samus Return for 3DS, may know exactly how useful is having this kind of map and how much may reduce the difficulty of the game, but if you don't wanna use the map and play Metroid in the old way, you can do it just don't open the map and that's all.
    The E.M.M.I. s in this game make you escape in the zones where you can find it, and they will make you see the GameOver message very offen, but since they are pretty fast, space from them is very satisfactory.
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  38. XV_
    Oct 20, 2021
    8
    Metroid Dread forgot about the more conventional narratives that were used in games like Metroid Prime 3 or Other M to do something similar like in Fusion, with some dialogues from Adam from time to time that serves both as lore building and exposition device. The most plot-twisty cutscenes are also pretty expositional by nature, and definitely would prefer a more interpretational approachMetroid Dread forgot about the more conventional narratives that were used in games like Metroid Prime 3 or Other M to do something similar like in Fusion, with some dialogues from Adam from time to time that serves both as lore building and exposition device. The most plot-twisty cutscenes are also pretty expositional by nature, and definitely would prefer a more interpretational approach but they’re not bad, they’re simply not great either. The story has some interesting twists, especially by the end but they also felt a little clumsy and forced to superficially add some stakes if you ask me, again, they’re not bad but aren’t great either.

    Dread also approaches gameplay and exploration in classic Metroid fashion, making it one of the better if not the best aspects of the game. Combat is ultra-fluid and it's a reminiscence of Other M, with fast-paced movements like dashing and the newly introduced counter maneuver (I believe it was introduced in Return of Samus).

    The combat shines the most while fighting bosses, all of them are mean and defying enemies that will kill you pretty fast if you’re not paying attention as they will take a full energy gauge in one hit, you have to rely on reflexes and common sense to beat them.

    The boss fights only will increase their intensity with each boss you defeat, some of these bosses or mini-bosses are reskinned enemies but they all have some kind of new movement or appear with a partner to make things more interesting and never feel like you’re making a chore or repeating yourself.

    There are stalker segments directly borrowed from Metroid Fusion, in these zones you are chased by indestructible machines called E.M.M.I. These segments add good tension while you traverse the map and since every one of these machines has a different ability and their zone layout it’s different between them (not to mention as you progress, they keep getting more complex) they keep things interesting and challenging.

    Depending on your tastes it may or might not offer replayability, after you finish the game depending on your difficulty and completion time you’ll be rewarded with an allusive image to a past game and unlock hard difficulty. In my personal opinion, the awarded images aren’t enough even if they’re cool illustrated.

    Haven’t played Samus Returns, I can’t say how much the series has evolved in the hands of MercurySteam so I’m not sure how much of this is an upgrade from that game, however, my time with Dread was mostly positive, as it borrows elements from other Metroid games like Fusion and updates them to newer times.
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  39. Nov 4, 2021
    9
    Une très bonne suite des aventures de Samus qui reprend du service après 19 ans d'absence ! car oui Metroid Dread est le 5ème opus de cette timeline :
    Metroid (NES-1988)
    Metroid 2 (GB-1992) Super Metroid (SNES-1994) Metroid Fusion (GBS-2002) Metroid Dread (NS-2021) Je ne vais pas m'attarder sur le scénario qui est dans la même lignée que les précédent opus. Il est simple, efficace et
    Une très bonne suite des aventures de Samus qui reprend du service après 19 ans d'absence ! car oui Metroid Dread est le 5ème opus de cette timeline :
    Metroid (NES-1988)
    Metroid 2 (GB-1992)
    Super Metroid (SNES-1994)
    Metroid Fusion (GBS-2002)
    Metroid Dread (NS-2021)
    Je ne vais pas m'attarder sur le scénario qui est dans la même lignée que les précédent opus. Il est simple, efficace et cohérent à la série. La DA est somptueuse et la réalisation est à la hauteur de ce que l'on peut attendre d'un JV en 2021. Sans grosse surprise, mais c'est très beau et propre.
    Les (+) :
    - La DA
    - L'ambiance sonore toujours aussi soignée
    - Certains décors bénéficient de belles animations
    - Une difficulté extrêmement bien dosée (contrairement à Hollow Knight)
    - Le gameplay tout juste parfait...comme toujours chez Nintendo
    - Les E.M.M.I qui pimentent l'aventure à coup de pression, et qui contribuent à l'équilibrage de la difficulté.
    - Un final choc (tant sur le scénario que sur l'exigence nécessitée par le dernier boss)

    Les (-) :
    - Des décors parfois vides. Certains aurait pu être enrichis.
    - Une 3D qui aurait pu mieux être exploitée. OK on est sur du pur Metroidvania sur un plan 2D, mais le concept aurait pu être modernisé.
    - Une Samus trop spectatrice par ma part. Les héros de Nintendo sont quasi muets et ce manque de dialogue pour ce type de jeu ne contribue malheureusement pas à renforcer son charisme.
    En bref, un superbe épisode qui va séduire à coup sûr les joueurs, et même réconcilier les détracteurs avec le genre. Un must have pour ma part.
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  40. Oct 28, 2021
    9
    爽歪歪的银河恶魔城本河,
    循序渐进慢慢复杂的技能按键,
    流畅的动作,恰到好处的难度,
    一遍遍被boss打死一遍遍变强(虽然最终boss看了攻略才懂是在挑衅喊我近战
  41. May 10, 2022
    9
    a great entry in the Metroid series, maybe there is too much dialog in some sections (like in GBA's fusion)
  42. Oct 11, 2021
    8
    Pros:
    - Beautiful game
    - Runs well with few bugs - Exploration is rewarding - Bosses, while hard, aren't unforgiving - The shift-dodge mechanic already feels like an old friend. Makes combat, especially bosses, feel tight and engaging. Cons: - EMMI encounters are unfun, squandered opportunity for tension. They're supposed to be scary but they end up being annoying and
    Pros:
    - Beautiful game
    - Runs well with few bugs
    - Exploration is rewarding
    - Bosses, while hard, aren't unforgiving
    - The shift-dodge mechanic already feels like an old friend. Makes combat, especially bosses, feel tight and engaging.

    Cons:
    - EMMI encounters are unfun, squandered opportunity for tension. They're supposed to be scary but they end up being annoying and pace-breaking
    - Movement needed to be cleaned up. The Double/Space jump feels weird. Shinesparks are finnicky and don't feel fun like they used to.
    - Story is paper-thin. Even Fusion had more intrigue than this.
    - Sound design is flat and washed out, music forgettable.

    If I could give it a 7.5, I would.
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  43. Nov 2, 2021
    10
    wow i love this game .. game of the year it is perfect and amazing... lets hope more metroid games are on the way cause its perfection
  44. Oct 10, 2021
    9
    While it's not a very ambitious game, and it doesn't run perfectly on the Switch, it's been a delight for me and many others. I've been lost a few times, but never hopelessly so; the game always keeps moving and keeps introducing new challenges and abilities; the bosses are imaginative and genuinely challenging; the cutscenes are short but always expressive and captivating; and everyWhile it's not a very ambitious game, and it doesn't run perfectly on the Switch, it's been a delight for me and many others. I've been lost a few times, but never hopelessly so; the game always keeps moving and keeps introducing new challenges and abilities; the bosses are imaginative and genuinely challenging; the cutscenes are short but always expressive and captivating; and every aspect of the game is at least competently made. This game deserves to be a massive hit and a bestseller, and that's coming from someone who has only played Super Metroid up to this point, and didn't like it. It has yet to blow me away so far, but I would still recommend it to practically anyone. Expand
  45. Jan 15, 2022
    10
    this is the best 2D Metroid made, the exploration and the combat is fluid, a little short but is ok
  46. Jun 15, 2022
    9
    After recently playing Super Metroid, Fusion & Zero Mission for the first time, I can honestly say that Dread is my favorite Metroid. This game is amazing! Every single thing that people complain about is an advantage for me: it's difficult but fair, boss fights are frequent and epic, mastering controls is a great challenge by itself, I really liked EMMIs, pacing of this game is perfect,After recently playing Super Metroid, Fusion & Zero Mission for the first time, I can honestly say that Dread is my favorite Metroid. This game is amazing! Every single thing that people complain about is an advantage for me: it's difficult but fair, boss fights are frequent and epic, mastering controls is a great challenge by itself, I really liked EMMIs, pacing of this game is perfect, and world design is a masterpiece!

    Also there's lots of advanced mechanics for those who'd like to dive deep into the game. One thing I didn't like is that Dread is much more linear than other Metroids. Lots of one-way gates that simply discourage exploration. And that's a very bad thing in a Metroidvania...

    $60 price point is shady, I agree. At this price I'd recommend this game only to hardcore Metroidvania fans. You won't regret it :)
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  47. Oct 28, 2021
    10
    This game became one of my top 3 Metroid games. It’s a return to who samus is, a return to exploration. You will have to think hard to figure out puzzles but you will feel excited when you find out what to do. I loved the bosses, the surprises, everything!!!!!
  48. Nov 18, 2021
    3
    At last a metroid sequel that's true to the original style. The graphics are pretty, the story is pretty good, and the controls are top notch.

    edit: Update: Well this game does a ton of things really well BUT the boss fights are just too hard and there's also just too much arbitrary back tracking. Who wants to fight the same boss 25 times? Nobody. I've played the entire series and
    At last a metroid sequel that's true to the original style. The graphics are pretty, the story is pretty good, and the controls are top notch.

    edit: Update: Well this game does a ton of things really well BUT the boss fights are just too hard and there's also just too much arbitrary back tracking. Who wants to fight the same boss 25 times? Nobody. I've played the entire series and am really comfortable with the controls. Even after watching the youtube videos it can take dozens of tries to beat a boss. Nintendo scr3wed up this title because of this. Maybe they want you to pay them real dollars for health tank add ons. Nope, not doing it.
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  49. Jan 25, 2022
    9
    One of the best Metroid games outhere. Great graphics, controls, sound effects and music are all there. 2d action shooting metroidvania at its best.
  50. Oct 10, 2021
    8
    This review contains spoilers, click expand to view. This game is going straight the top of my "what the **** endings list. Uh, in a good way. Expand
  51. Dec 25, 2021
    9
    Masterpiece. When i saw the first gameplay footage i was a bit skeptical, looked a bit soulless like a mobile game, but none of that is true. It's absolutely amazing. It's a challenging game, but not too difficult. The music and atmosphere are great. And i love the switch between 2d and 3d graphics. I could highly recommend this game if you're into this type of game.
  52. Oct 25, 2021
    10
    This game is awesome great gameplay,level design,awesome boss battles,fast paced and doesn’t hold your hand.
  53. Oct 10, 2021
    10
    El juego es excelente. Tiene un diseño de niveles muy bueno y el control de Samus es fluido y gratificante. Es el Metroid más desafiante y a la vez el más adictivo. A nivel artístico me gusta mucho y se ve de lujo. Es muy inmersivo además de tener un framerate muy estable. Nintendo y Mercury Steam han hecho un grandísimo trabajo. Es un digno sucesor del legendario Super Metroid.
  54. Oct 28, 2021
    10
    Metroid Dread is, no doubt, one of the best metroidvania games. It's incredibly smooth and the main moveset has a great variety of abilities. It's also more challenging than other games in the series, but fair. It's scaling is designed as it should be. The map has an excellent design as well. I think it's a must play and one of the best Nintendo Games in general.
  55. Oct 10, 2021
    10
    Its 2d gameplay is a nostalgic throwback with lots of new features and a smooth gameplay. Totally worth it!
  56. Oct 10, 2021
    10
    Tiene mi 10 la verdad, un juegazo, rápido, dinámico, es un reto, ósea al final cumple con lo que debe ser un videojuego, en modo portátil una belleza y en modo televisor se ve muy bien. Merece el 10.
  57. Dec 27, 2021
    4
    Controls are crap. So many buttons yet it takes like 5 inputs just to do 1 thing.
    Input latency is noticeable. The switch just can't handle quick time events.
    Making every enemy a bullet sponge isn't a good way to ramp up difficulty, it's just crap.
    Easily the worst metroid so far.
  58. Jan 30, 2022
    10
    Pretty much the best Metroid game I've ever played. Got all the items in the game, too, and enjoyed every last second of it.
  59. Oct 10, 2021
    8
    So, im spent 2 hours in this game and i think it is a great game as someone who is a fan of the Series. For a switch Game the Graphics are looking really good and it performs really well on mostly 60 FPS, minus the Cutscenes. The Controls were a bit Confusing at the Beginning and i think it plays a bit better with a Pro Controller, but its far away from unplayable, I think its definitleySo, im spent 2 hours in this game and i think it is a great game as someone who is a fan of the Series. For a switch Game the Graphics are looking really good and it performs really well on mostly 60 FPS, minus the Cutscenes. The Controls were a bit Confusing at the Beginning and i think it plays a bit better with a Pro Controller, but its far away from unplayable, I think its definitley not an easy Game from the Point where i am, and i died a lot because of the E.M.M.I, the new Enemy at this Point, but this Game is also so atmospheric when it comes to the Presentation that it was nearly impossible to take the Switch out of my Hand. One critical point that i have that i lacks a bit of music, but i can live with that. Expand
  60. Nov 22, 2021
    10
    Its an amazing Metroid entry that really opens up on lore and story while retaining the classic Metroid gameplay.

    Samus moves and controls like a dream and that's good considering this is a tough game.Not hollowknight hard but it is more difficult than other entries.

    You do get better and better and the repeatability is honestly pretty high and will have you moving the difficulty up.
  61. Dec 29, 2021
    8
    Dread was fantastic, for the most part. I really felt like the boss fights were very well done. Exploration didn't feel daunting and progression always felt like it made sense. Getting all of the extra stuff helps but never feels necessary if you just intend on doing a casual play through. Visuals hold up as well. Every area felt nice to look at and the transitions from each zone feltDread was fantastic, for the most part. I really felt like the boss fights were very well done. Exploration didn't feel daunting and progression always felt like it made sense. Getting all of the extra stuff helps but never feels necessary if you just intend on doing a casual play through. Visuals hold up as well. Every area felt nice to look at and the transitions from each zone felt consistent.

    What I did not like, personally, were the E.M.M.I enemies. The escape and evade aspects were fine due to the fluid movement that Metroid has but it gets old after you have done it a bunch. The other part, after you have dealt with the Control Unit of each area, is to kill the E.M.M.I. It just feels tacked on. You stand and fire at its head until you're ready to fire a charged shot. This is highly repetitive and I feel like the devs could have done more with such a high profile enemy of the game. The game even seems to make a joke, at its own expense, when the final E.M.M.I just dies after making an attempt to transition to another run and hide scene.

    I also just feel like the game didn't try to break the mold very much. Had it tried to change things up a lot more it would have been a perfect game but it still remains one of my favorite games of 2021 and I will be going back at it again for a Hard mode run. Oh, yea, one last gripe. Hard mode is locked behind beating the game. I've always just felt like that was a bad practice.
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  62. Oct 10, 2021
    9
    Jogo maravilhoso, um grande retorno de uma franquia que por décadas marcou uma geração de video games, criou um novo gênero. Gameplay é o grande destaque do game em meio a tantos novos jogos do gênero. A trilha sonora deixou a desejar porém não tira o brilho desse majestoso retorno de uma franquia tão amada no público da Nintendo
  63. Oct 10, 2021
    10
    19 años valieron la pena, cada minuto y hora de rejugabilidad han hecho de esta franquicia una de las mejores, Dread no es la excepción. Increíble apartado técnico y sonoro, además de un buen diseño de nivel y trama.
  64. Oct 10, 2021
    10
    The notion that anybody would actually assign a game (with properly functioning controls) a lower score simply because it is too difficult for them is, frankly, PATHETIC. Git gud, folks. Your lack of skill is not a deficiency in this genius game.
  65. Oct 10, 2021
    10
    Muy bueno me tiene fascinado todo perfecto espero que salgan muchos mas y que no haya que esperar 19 ańos mas
  66. Nov 7, 2021
    9
    Supera todas las expectativas que puedes tener. es un juego que va creciendo en dificultad pero también en satisfacción y si tus habilidades van a la par vas ser una aventura sin igual...

    empecemos por lo malo, quise dar el 10 pero siendo objetivos hay un par de cosas que pudieron mejorar o sacar mas provecho... con todo el abanico de cosas que tiene este juego pudieron aprovechar la
    Supera todas las expectativas que puedes tener. es un juego que va creciendo en dificultad pero también en satisfacción y si tus habilidades van a la par vas ser una aventura sin igual...

    empecemos por lo malo, quise dar el 10 pero siendo objetivos hay un par de cosas que pudieron mejorar o sacar mas provecho... con todo el abanico de cosas que tiene este juego pudieron aprovechar la vista de 3ra persona un poco mas para algún que otro puzle... también es un juego que se disfruta y se vicia muy fácil haber metido un par de argumentos mas para alargarlo un poco habría sido sublime, o ya llegado al final del juego donde empiezas a hacer el back tracking para completar el 100% habría sido interesante que los robots chozo aparecieran de forma random para seguir sintiéndote cazado y no bajar la guardia... y por ultimo hilando a lo mas fino. haber mejorado un poco las texturas en las cinemáticas

    La jugabilidad es de las mejores del genero, muy dinamica, muy fluida, es como si estuviese diseñado para el el speed-run, con las habilidades clásicas y un par de habilidades nuevas además con un speed booster renovado. ademas si el back tracking es lo tuyo este es el juego indicado el diseño de niveles y puzles es muy bueno y divertido de recorrer.

    La Historia, tiene un par de plot twist impresionantes que hacen que no pierdas el interés además repercuten directamente en el juego, es un juego que hila muchos temas de la saga pero que no se limita a los fans, el juego logra introducir resúmenes y explicaciones necesaria compara entender todo el contexto si nunca jugaste los anteriores.. pero si debo decir que para los fans esta historia va tener un impacto indudablemente mas grande.

    Los Jefes, tienen mucho Caracter, es un juego retante donde vas a morir mucho pero viciaras hasta conseguir solucionar las mecánicas necesarias para combatir

    Gráficamente, es uno de los juegos de "scroll lateral" mas impresionantes, el diseño y arte del juego abarca unas 3 dimensiones de la sala donde los ambientes están verdaderamente vivos, suceden cosas que te van contando también parte de la historia,

    Rendimiento espera con seguridad unos solidos 1080p 60fps que solo cae en momentos puntuales. es un juego de switch no esperes un 4k...
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  67. Oct 10, 2021
    10
    Deslumbrante y lleno de acción a cada momento, asombroso, detallado me encanta esos 19 años valieron la pena pero si desearía más de Metroid con menos tiempo de espera
  68. Jan 2, 2022
    10
    Metroid Dread is the first installment of the Metroid series i've ever played and it has absolutely captivated me. The way the map keeps on growing, how it keeps on giving you more abilities and expanding Samus Aran's move set, the game progression, Its all very cleverly thought out. Its one of the best metroidvania games ive ever played and if you like a fun yet a bit challenging at timesMetroid Dread is the first installment of the Metroid series i've ever played and it has absolutely captivated me. The way the map keeps on growing, how it keeps on giving you more abilities and expanding Samus Aran's move set, the game progression, Its all very cleverly thought out. Its one of the best metroidvania games ive ever played and if you like a fun yet a bit challenging at times experience then you will definitely have a blast playing Metroid Dread. Expand
  69. Oct 12, 2021
    9
    Lo comencé a jugar desde su salida, llevo unas 15 horas de juego, me he tomado mi tiempo ya que me gusta mucho ver los fondos que tiene el juego, sobre todo en la zona como selva, ver a las plantas comiéndose a esas especies de siervo mientras tu corres de aquí para allá matando enemigos. En cuanto a jugabilidad, es maravilloso, los controles son muy cómodos y Samus se mueve super bien. LaLo comencé a jugar desde su salida, llevo unas 15 horas de juego, me he tomado mi tiempo ya que me gusta mucho ver los fondos que tiene el juego, sobre todo en la zona como selva, ver a las plantas comiéndose a esas especies de siervo mientras tu corres de aquí para allá matando enemigos. En cuanto a jugabilidad, es maravilloso, los controles son muy cómodos y Samus se mueve super bien. La dificultad está precisa, ni tan fácil ni tan difícil, lo bueno es que al morir no vuelves todo al comienzo, lo cual no es para nada frustrante. He jugado otros Metroid, pero en jugabilidad, definitivamente este es el mejor. Expand
  70. Nov 1, 2021
    10
    Gran juego!! Divertido!! Varios mapas alrededor de 8, con acción y búsqueda de elementos.
  71. Nov 6, 2021
    10
    Me encanta todo sobre este juego, su ritmo rápido y ágil, la música atmosférica, las impresionantes imágenes y su historia nueva y ampliada. Todo va muy bien con la franquicia, y no esperaba amar este juego lo suficiente como para que se convirtiera en un de mis juegos favoritos de todos los tiempos. Pero así es !!!
  72. Nov 23, 2021
    9
    Потрясающая игра, первый раз играю в эту серию и был невероятно удивлён проработкой всех компонентов игры.
  73. Dec 12, 2021
    8
    Since I played Metroid Prime back in the Gamecube, Metroid became one of my favorite franchises in gaming. Dread has great art and visuals, fluid movement, an absolutely fast paced AMAZING COMBAT and AWESOME BOSSES. I won't spoil it, but plot is also very nice. No doubt, it's a great entry in the series, and a great game overall.

    Now, onwards to the reasons the I didn't give the game a
    Since I played Metroid Prime back in the Gamecube, Metroid became one of my favorite franchises in gaming. Dread has great art and visuals, fluid movement, an absolutely fast paced AMAZING COMBAT and AWESOME BOSSES. I won't spoil it, but plot is also very nice. No doubt, it's a great entry in the series, and a great game overall.

    Now, onwards to the reasons the I didn't give the game a 10. First, I don't hate the E.M.M.I., but I don't particularly like them either, mainly because the insta death mechanic coupled with the fact that the counter reaction times are random. These robotic fiends also take away a bit of the exploration aspect Metroid is known for, given that you are constantly pressured to run from them in a good chunk of the game.

    And since Metroidvanias are flourishing in the indie scenario, I think a little comparison between Dread and my personal favorite indie release is due. In my opinion, Hollow Knight is the absolute king of Metroidvanias to this date. It has perfect pacing, combat and exploration. Most character abilities are useful both for traversal and combat, which isn't the case in Dread, where some skills are clearly used only for the sake of unlocking new areas on the map. Finally, regarding game length, Metroid Dread is kinda short, lasting for about 8 to 10 hours on a first playthrough, whereas Hollow Knight lasts for a whooping 30 hours. This difference in content becomes even more significant considering I bought Dread for full $60, and Hollow Knight for $7.

    All that said, you can't go wrong with Dread. Now, back to waiting for Prime 4.
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  74. Oct 10, 2021
    10
    Excelente tituló, bastante fluido los controles y variedad de enemigos, dificultad alta pero satisfacción garantizada al vencer cualquier boss
  75. Nov 7, 2021
    9
    The best 2D opus for me. I was surprised how fluid it was on a docked Switch and the controls are steady. Overall the game stands on the saga's classics + just enough of that little twist to keep it somewhat fresh.
    The clever adds are the "stressful" ambiance (thanks to the great artistic direction too), comfort cues on the exploration (seen upgrades marked on the map for example) and
    The best 2D opus for me. I was surprised how fluid it was on a docked Switch and the controls are steady. Overall the game stands on the saga's classics + just enough of that little twist to keep it somewhat fresh.
    The clever adds are the "stressful" ambiance (thanks to the great artistic direction too), comfort cues on the exploration (seen upgrades marked on the map for example) and the implementation of a general goal which keeps you from getting lost too often without just sending you from point to point on the map.
    I got a noticeable framerate drop just once, on a boss fight, which made it harder than it should have been but nothing too weighable.
    At last, this opus is a must play for any Metroid fan and a solid entry for those who don't know it yet.
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  76. Dec 27, 2021
    1
    This game... Nostalgia is there and it is definitely updated and polished from the old games, but the new counter and the forced use of duck and aim makes the game need precision that is impossible with a controller. This would make for a decent mouse and keyboard game, but as it is now, it simply isn't worth the price.
  77. Dec 26, 2021
    0
    Fantastic. Story, gameplay, graphics, art, music and ambience. If you like Metroid games, you gonna love this one.
  78. Feb 23, 2022
    9
    Muchos años han pasado desde el ultimo capitulo de la saga principal de Samus que hasta pensé que Nintendo la había olvidado como algunos otras sagas de antaño, pero afortunadamente la espera por fin terminó con una entrega que a pesar de estar por debajo de Super Metroid de SNES cumple con las promesas. Graficamente se ve muy bien y la jugabilidad es bastante fluida y facil de dominar,Muchos años han pasado desde el ultimo capitulo de la saga principal de Samus que hasta pensé que Nintendo la había olvidado como algunos otras sagas de antaño, pero afortunadamente la espera por fin terminó con una entrega que a pesar de estar por debajo de Super Metroid de SNES cumple con las promesas. Graficamente se ve muy bien y la jugabilidad es bastante fluida y facil de dominar, controlar a Samus nunca se sintió tan rápido y preciso. Los escenarios y el tamaño del mapa es bastante bueno, no presentara problemas para aquellos jugadores que saben de que va un Metroid en toda regla o incluso aquellos que dominan SOTN y Hollow Knight, aun así, si eres unos de los que apenas inicia con este título si pones atención notaras que el juego de da pistas muy fáciles de localizar y que sentirás que no te perdiste por mucho tiempo. Lo único que de manera personal sentí que hizo falta a esta entrega es un banda sonora más pero mucho más épica como en Super Metroid. Estoy ampliamente satisfecho con éste lanzamiento y de verdad espero que Nintendo no la tenga tan abandonada de ahora en adelante. Expand
  79. Apr 2, 2022
    8
    metroidvania oyunlarını sevmem . ama metroid serisindeki karakter on numara seksi bir karakter.bununda bir sürü oyunu var 4.oyun ne zaman çıkacak bilmiyorum ama metroid dread ile Metroid: Other Myi oynamak isterdim.
  80. Mar 22, 2023
    10
    The best 2D Metroid, you never feel bored playing this game and I love the parry so much.
  81. Oct 28, 2021
    10
    This review contains spoilers, click expand to view. Best game goty 2021!!! Un juego exquisito minimalista, con un estilo artístico excelente acción de inicio a fin, la mejor jugabilidad en un video juego 2d Expand
  82. Feb 23, 2022
    9
    Siempre he preferido Metroivania para Metroid. No por nada es increíble poder continuar la historia. Casi un 10
  83. Nov 15, 2021
    9
    Simplemente magnífico , si le pudiera encontrar un pero, sería la banda sonora que no es tan memorable y demasiados encuentros con los emmys
  84. Mar 27, 2022
    10
    Amazing game with great graphics, cool combat system, very interesting bosses. The game is hard but not frustrating hard and you always feel so good after beating a boss. I would recommend playing it with a tutorial / guide because it can be very confusing and time consuming to figure out where to go next.
  85. Mar 16, 2022
    10
    So satisfying to play. Gameplay is awesome. Powers are well thought. Boss fights done very well.
  86. Oct 10, 2021
    9
    Action-packed gameplay, astounding visuals, fun mechanics, hard bosses, big areas and a cool interesting story make this game an instant favorite in Metroidvanias. Metroid Dread is fun to control and explore from beginning to end, it is a solid Metroid game that was worth the wait.
  87. Feb 20, 2022
    10
    Fantastic return of Samus with some fresh wind, one of my best Nintendo Switch games, and in last patch they added a "Rookie Mode" for new Players :) let's just have a hope that Nintendo works hard on Metroid Prime 4 :)
  88. Feb 4, 2022
    9
    The first trailer of this game made me play trough the entire 2D Metroid timeline, and I could't be happier about it! Incredible entry in an incredible series! It is a close second to Zero Mission for me, tied with Fusion.
  89. Oct 10, 2021
    10
    Game is a masterpiece in the metroidvania genre. Absolutely perfect! Great combat, fun puzzles, difficult bosses and Samus feels the most fluid she’s ever felt. Just an amazing game through and through.
  90. Jun 13, 2022
    10
    Шикарный платформер с метроидванией, замечательные боссы, музыка, всё поставлено на высшем уровне.
    10/10
  91. May 21, 2022
    0
    I have to rate 0 to tell the developer how much I hate on the difficulty cannot be changed after started the game. After I played around 8~10 hours, I found that the some of the bosses are very difficult to handled. I have tried over 40 times but still not successfully kill the boss. I hope that the difficulty can be changed so that I can finish the game. Life is busy. I bought this gameI have to rate 0 to tell the developer how much I hate on the difficulty cannot be changed after started the game. After I played around 8~10 hours, I found that the some of the bosses are very difficult to handled. I have tried over 40 times but still not successfully kill the boss. I hope that the difficulty can be changed so that I can finish the game. Life is busy. I bought this game to have some relax after works, but seems like the game is tougher than my works. Expand
  92. Oct 26, 2021
    9
    An amazing Metroid game through and through. It incorporates all the classic elements of the older games and expands on the formula with new gameplay mechanics. I especially like the melee counter and the dynamic aiming. The bosses are some of the best in the series. It's a challenge that is welcome compared to the previous tamer enemies and bosses that acted as bullet sponges. It's niceAn amazing Metroid game through and through. It incorporates all the classic elements of the older games and expands on the formula with new gameplay mechanics. I especially like the melee counter and the dynamic aiming. The bosses are some of the best in the series. It's a challenge that is welcome compared to the previous tamer enemies and bosses that acted as bullet sponges. It's nice to see the franchise being inspired by other Metroidvania. Also, the EMMI bring a whole new element of fear and vulnerability, just like the SA-X in Metrood Fusion.

    Unfortunately, Metroid dread was a bit too short. Itll take you 8 to 10 hours on average. But thats not the main problem. The problem is that theres very little replay value. The only reward you get for finishing the game quicker is some artwork, even on Hard thats all you get. Even in the old games you could unlock different suits. A new game+ wouldve helped. Once you're done with the game, theres very little reason to go back. I also wished that the game wasnt as linear but that's understandable given the focus on the story.
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  93. Mar 13, 2022
    7
    What Dark Souls accomplishes in two hours and a first time frustrating boss this accomplishes in 10 mins. Not really a fan of the genre but this formula is crafted very well.
  94. Oct 27, 2021
    8
    The good:
    Overall a very good game. The bad:
    A little to linear, you never feel lost. The graphics is good but perhaps som cell-shaded 3D graphics would look better. Areas differ to little from each other in appearance.
  95. Oct 27, 2021
    10
    This game is lit fam. Tons of upgrades, smoothest gameplay I've felt in a Metroidvania to be honest. Just really mechanically satisfying, and with challenging content to match. It's probably too hard for a lot of people, that's most of the negative reviews. But the difficulty is what really makes it compelling to me, it would be a waste of fantastic controls if you didn't have to reallyThis game is lit fam. Tons of upgrades, smoothest gameplay I've felt in a Metroidvania to be honest. Just really mechanically satisfying, and with challenging content to match. It's probably too hard for a lot of people, that's most of the negative reviews. But the difficulty is what really makes it compelling to me, it would be a waste of fantastic controls if you didn't have to really put them to the test. Expand
  96. Oct 25, 2021
    9
    A very interesting game even though it is my first Metroid game. However, there are so many lock in the map so that you do not have freedom to explore in your first play through. Sometimes I also get lost and not sure which place to go.
  97. Oct 10, 2021
    8
    this is my first metroid game and i really enjoyed it, it feels amazing to play. the controls are smooth and fast, and all the new moves are cool. the emmi levels are good, especially the first few encounters that made by heart pound faster then ever. but they lose that feeling when you get more into the game and unlock new stuff. and i wish the environments varied a bit more, every levelthis is my first metroid game and i really enjoyed it, it feels amazing to play. the controls are smooth and fast, and all the new moves are cool. the emmi levels are good, especially the first few encounters that made by heart pound faster then ever. but they lose that feeling when you get more into the game and unlock new stuff. and i wish the environments varied a bit more, every level looked exactly the same and for a game that makes you constantly go back and fourth between these levels it gets a bit boring revisiting the same environments. the boss fights are surprisingly challenging especially for someone who’s not used to 2d platforming. all the music is great and the game sounds great. overall it’s good. Expand
  98. Oct 30, 2021
    9
    This review contains spoilers, click expand to view. Pros:
    The gameplay is nearly flawless. This is the smoothest moving Metroidvania I've ever played, and that included being better than Ori and the Will of the Whisps. Samus moves effortlessly as she runs, guns, flips, counters, grabs edges, and tucks into her morph ball. The difficulty is excellent; I died plenty of times against EMMIs and bosses, but I always had the right mix of frustration and determination within me to try again and again until I persevered. The weapon unlocks are well-paced through the game. I normally hate being stuck in water levels when moving like a slug, but this game managed to balance it out well enough so that getting the Gravity Suit felt like an excellent award without making me feel annoyed beforehand.
    The one flaw I see in the gameplay is that ending certain boss battles requires you to successfully counter the enemy. I rarely failed the boss-counters, and I enjoyed the flashy cinematic sequence that took place, but I could see it being extremely annoying to be at low health and then needing to counter a boss to win; just let the player bombard the enemy a bit more if needed rather than requiring a counter.
    Samus is portrayed to perfection in this game. Like when she lands in Kraid's pit, she has her cannon raised. When Kraid steps into the light, she lowers her guard; she's fought this fatso twice in her life already, and her body language in this scene does so well to portray her thoughts, like, "Oh. . . its Kraid. This guy again. . ." And then she blasts him in the mouth with a charge shot. Later on, when you fight an experiment creature that clogs up the heating systems, there is an ending cutscene where the creature is falling off the edge and into the lava, and Samus is marching forward while bombarding it with merciless cannon fire. There are cutscenes in the game where you see Samus's eyes, and they express moments like anger, determination, fear, and curiosity. One cutscene has her speak the Chozo tongue, showing her stoicism and confidence that she can save the day, even with the odds stacked against her. In the end, she completely unleashes her rage on the final foe for an epic DOOM SLAYER kind of moment.
    Exploration is challenging and simple. The map does an excellent job of telling you which areas are available for you based on the abilities you've obtained, and using custom markers helps you pinpoint where you want to go. The game rarely tells you WHERE to go, but it does a good job telling you where you CAN go to further progress. Since Samus moves so fluidly, you'll find yourself going from one corner of an area to the other in a few minutes.
    Cons:
    The graphics could have used some polish. The art direction is good, but there are many areas that looked bland where they could have used some detail. There are plenty of jaggies in this game, including the Metroid veins on the outside of the suit. The lighting made many of the creatures look like they were covered in some kind of slime. From the first time I saw the E3 reveal for Dread, I among many other people thought that the graphics were a bit lacking. I personally wanted them to take the art style from Samus Returns and upscale it to Switch levels of power.
    The music was forgettable. Seriously, I can only remember the songs that originated from previous games, None of the original Dread songs stuck out well enough for me to get the tune repeating in my head. I was also hoping for more orchestra/opera-style music. I'm a sucker for the music in the Prime series, so I was hoping to get more of that in this game.
    The plot was weak. If you played Samus Returns and saw the Chozo Memories, you'd have a small idea of who the main antagonist of this game is, but even with that you barely know anything about him. It's like throwing Darth Vader into Return of the Jedi without mentioning him in any previous Star Wars movies. The end of the game does reveal a bit more detail about how the villain is connected to Samus, and it does add some cool lore in regards to Samus that helps certain little details of the previous games make a little more sense, but it didn't answer any questions that people were asking about the overall game series lore. Also, why is the Federation so chill after Samus thwarted their plans in Other M (yes it is canon and that sucks) and Fusion? I thought there was going to be a big twist that revealed the EMMI units were made to hunt her down; why else would they be immune to her weapons and have some of her abilities?
    Speaking of EMMIs, they didn't fill me with Dread. Have you ever played Subnautica? My first playthrough of that game literally made my heart race as I approached the Reaper areas or the Ghost areas. The EMMIs were fun, but felt like a police chase rather than impending death.
    Where is the third difficulty?
    Finally, where are the special endings? Samus Returns did an excellent job of giving you a different ending based on the difficulty and your speed.
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  99. Nov 19, 2021
    10
    Uno de los controles en un juego de acción mejor diseñados de la historia!! Mover a Samus en todo momento es una increible experiencia. La dificultad esta perfectamente calibrada. Puedes morir muchas veces en el juego pero siempre te hace sentir que puedes mejorar tu habilidad con Samus para derrotar a los enemigos. Uno de los mejores juegos del año!!
  100. Nov 2, 2021
    10
    The gameplay of this new Metroid 2D is the most beautiful I have been able to experience, it is like playing Samus Return influenced by Metroid Zero mission and Fusion but with all the well polished mechanics and on top of the new skills that you acquire which adds to your experience better. I just love how much the freedom you have in being able to explore certain points on the mapsThe gameplay of this new Metroid 2D is the most beautiful I have been able to experience, it is like playing Samus Return influenced by Metroid Zero mission and Fusion but with all the well polished mechanics and on top of the new skills that you acquire which adds to your experience better. I just love how much the freedom you have in being able to explore certain points on the maps depending on how you know to use the skills you have at the moment and how you plan to manage them, but especially how you can acquire many of the items and expansions WITHOUT the ability’s that the game ask you to to get it in the first place. AMAZING GAME! Expand
Metascore
88

Generally favorable reviews - based on 124 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 124
  1. LEVEL (Czech Republic)
    Feb 18, 2022
    100
    Quotation forthcoming.
  2. Jan 20, 2022
    90
    After almost 20 years we finally have a sequel to the 2D series of Metroid games! Considering that, Dread does a great job of combining the new modern combat with the old elements of research and advancement, and it doesn't hurt that we have some of the best boss fights in the series. A true gem and a must have for all Switch gamers.
  3. Dec 13, 2021
    85
    Taking up the torch of a series interrupted nineteen years ago is never an easy task, but the MercurySteam studio is doing it with honors! The developers have chosen the path of security while perfectly respecting the spirit of the previous episodes, to the detriment of true modernity.