Metascore
82

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 18
  2. Negative: 0 out of 18
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  1. Feb 18, 2021
    70
    Little Nightmares II is a delightfully spooky foray into a horrifyingly gorgeous world. It's also a bit too long, occasionally frustrating and, in one key moment, inaccessible for players who are deaf or hard-of-hearing. But, overall, it represents a successful follow-up from Tarsier. With inventive puzzle design and some startlingly original levels, it isn't quite a dream come true, but it certainly won't have you waking up, bolt upright, screaming, in a cold sweat.
  2. Feb 9, 2021
    65
    The result is an engaging and well-produced adventure, but regularly frustrating, both narratively and playfully.
User Score
8.1

Generally favorable reviews- based on 113 Ratings

User score distribution:
  1. Positive: 84 out of 113
  2. Negative: 11 out of 113
  1. Mar 22, 2021
    0
    If you aren't a huge fan of first game, there is absolutely no reason to buy this one.
    If you're curious about the world and history, then
    If you aren't a huge fan of first game, there is absolutely no reason to buy this one.
    If you're curious about the world and history, then sure, you might want to check it out.
    But the gameplay itself is the worst.
    Controls are horrendous. Have you ever had that feeling that you absolutely know what you're supposed to do and you know exact buttons you should press, but you still fail to progress? If not you'll get it here. Character is quite slow to react to input and most important parts of the require you to move quickly.
    Camera angles? Nah, just one angle that often doesn't work.
    Fighting? Why does it even exist in this type of game? Some of the enemies you hit every time, the others are on a completely different timing and you'll miss and die.
    As for dying - do I REALLY need to be sitting and stuck in the animation for 3-4 seconds after each infuriating death due to controls? Not being able to quickly try again makes you want to throw your gamepad into a wall.

    Spare yourself and watch some lets play, you'll enjoy the game a lot more
    Full Review »
  2. Feb 20, 2021
    6
    A frustrating and disappointing experience from start to finish. The moments meant to generate tension were spoiled by imprecise controls andA frustrating and disappointing experience from start to finish. The moments meant to generate tension were spoiled by imprecise controls and a static camera (particularly combat) Having a secondary character was under-utilised and puzzles involving her were shallow and boring. The story is also a bit too obtuse and left me with little desire to replay it. Hopefully Tarsier learn from this. Full Review »
  3. Apr 9, 2022
    6
    I really have mixed feelings about this game. There are both terribly good and terribly bad aspects to it. I haven't played the first game, soI really have mixed feelings about this game. There are both terribly good and terribly bad aspects to it. I haven't played the first game, so I'll review it as a standalone title.

    The good thing: The mood. The game looks like Tim Burton horror. The characters look like those stop-motion models. Their design is excellent and spooky. The environment is also very atmospheric, and really uses the perspective of a scared little child very well. Everything around you feels oppressive and huge, while you feel small and insignificant. However, it's not really scary (with scarce exceptions). It's really good at establishing a dark atmosphere, but I never felt really frightened. The story is told without dialogue, and is very strong. I won't spoil the ending, but the last chapter is really epic. And the sound is well made, centered around a theme from a music box.

    The bad thing: The gameplay. The controls are BAD. They are so imprecise and delayed that you'll die often just due to bad controls. For example, you can't even jump and grab something midair, you have to hold the "grab" button on the ground, and then jump. And then, the game has the audacity to require precise movement in certain sections, so you just die a dozen times before you get a lucky run. Some people argue that bad controls make a horror game scarier and better. I'd say they make it less scary, because a section becomes boring if you are forced to repeat it a couple of times. And bad controls are a big no-no for any platformer, and this game is one.
    The level design often made me wonder where to go or what to do next when there was no puzzle intended! The puzzles are average.

    I can't really recommend it for the Switch. Due to its hardware limitations, the graphics are a little washed out. Although it's short, I would say it's not worth your time.
    Full Review »