User Score
7.0

Mixed or average reviews- based on 42 Ratings

User score distribution:
  1. Positive: 25 out of 42
  2. Negative: 6 out of 42
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  1. Aug 8, 2018
    0
    At first I found myself surprisingly addicted to this game. However, I can't get past the second level because multiple times now I've had game-breaking bugs related to builders not cutting down trees or building walls.
    If not for that I would have kept going, but regardless, the game is way too simple and tedious. There's just not much to it. It's not very consistent and many things are
    At first I found myself surprisingly addicted to this game. However, I can't get past the second level because multiple times now I've had game-breaking bugs related to builders not cutting down trees or building walls.
    If not for that I would have kept going, but regardless, the game is way too simple and tedious. There's just not much to it. It's not very consistent and many things are unclear, like who is the guy that spawns at a level 4 base? Some kind of tax collector who doesn't collect taxes? Why does the trader sometimes charge me a coin and sometimes doesn't, and just how long does he have to sit in my base before he drops money, and how much longer before I can pay him to leave?
    A lot of stuff is just poorly designed. Level 1 farms never produce money. You can't tell an archer to get out of a tower, even if the tower is not useful at all. Why is destroying the trader and destroying villager spawns an option? Sometimes you will have to because the randomly generated levels will generate very poorly (they often do).
    The absolute worst part is the traveling. You have to be constantly traveling, which takes a long time. Your horse can run, but he has to rest for longer than the amount of time he can run (or you can stand still for 5 seconds to eat some grass as long as there are no trees within 100 miles). The game looks nice at first, but it's the same crap over and over. There will be huge stretches of screen with nothing in them at all. Your territory can be huge, but there's hardly anything to put down in it. You can make farms, walls and towers, that's it. You can pay an archer shrine to power up your archers. You run around. Just so shallow.
    Even free would be too high a price for so much wasted time.
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  2. Apr 4, 2023
    2
    This is a rare game that I will just never complete. For every great thing about it there's a hoard of BS mechanics and a load of RNG to disrespect the players time. I'm even save scumming and I've been stuck on island 4 losing to ridiculous RNG such as bad placement and bad archer aim, and then there's the fact that on top of the rng, it's brutally and insanely difficult. The game alsoThis is a rare game that I will just never complete. For every great thing about it there's a hoard of BS mechanics and a load of RNG to disrespect the players time. I'm even save scumming and I've been stuck on island 4 losing to ridiculous RNG such as bad placement and bad archer aim, and then there's the fact that on top of the rng, it's brutally and insanely difficult. The game also touts itself as a strategy game, but there are so few things you can control that any "strategy" to be had is minimal. The worst part is that playthroughs can take like 30 hours EACH doing the same thing on repeat hoping you don't get a bad seed for 5 islands in a row. Again, this would be fine if it wasn't reliant on rng and terrible ai. This review is jumbled, and off the top of my head, so bottom line:

    F*** this game.
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Metascore
74

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 6
  2. Negative: 0 out of 6
  1. Sep 30, 2017
    60
    Kingdom: New Lands may look impressive and feature a very immersive sound component but the game's limits become visible early on, when its simplicity turns more into an obstacle than an asset. The feeling of repetitiveness also becomes dominant early on, which doesn't contribute for an experience that at first seems to set the stage for something grand and ambitious.
  2. Sep 29, 2017
    80
    Kingdom: New Lands is a great experience. At a first glance, it looks like a kingdom management game with a very simple gameplay premise; carefully built with an astonishing beautiful pixel art style. Under its subtle design philosophy, though, lies a deep experience that is both frustrating and fascinating.
  3. Sep 25, 2017
    60
    When it hits those lows, it's not unplayable, but it's dang close. I'm more apt to put it down after a particularly choppy run, but I still find myself coming back to it after a while. Despite its technical flaws, I still want to see all of the different areas, and learn all of their secrets.