- Publisher: Raw Fury
- Release Date: Sep 14, 2017
- Also On: iPhone/iPad, PC, PlayStation 4, Xbox One
User Score
Mixed or average reviews- based on 42 Ratings
User score distribution:
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Positive: 25 out of 42
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Mixed: 11 out of 42
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Negative: 6 out of 42
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Oct 5, 2017Quality game that gets very addictive and a welcome addition to the Switch library. Not the sort of game i would normally play but i'm sure glad i picked this one up. For less than £20 this is a solid purchase. Highly recommended.
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Jun 21, 2020Nice game... in general. Units are governs by simple rules, most of the time it is good, but at another time it is ruining the whole session. Lack of commands like "hide behind walls" or "hold your ground" is really annoying.
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Nov 18, 2017
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Aug 8, 2018
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Sep 2, 2018A decent tower defense game with a lot of maintenance around it. Not really a game I was hyped to play but there is some depth to it, even if it feels shallow at first, and there is a learning curve, it will take a few hours to understand what does what and what needs what, and that's a big part of the game.
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Sep 20, 2017At first it can be frustrating and hard. But once you crack how this game works it is compelling and addictive. I had a lot of enjoyment with this game.
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Apr 4, 2023
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Aug 24, 2022Essentially a tower defence game there is some satisfaction to be found from seeing your settlements grow, but the core gameplay loop (which largely involves riding back and forth until you find enough coins to spend on upgrading your settlement) quickly becomes rather repetitive.
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Jul 9, 2018
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Dec 27, 2017
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Mar 21, 2018
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Sep 22, 2017
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Jan 23, 2018
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Apr 18, 2018Simple. Mobile. Challenging. At first it seems repetitive, but the more time you put into it you find yourself fine tuning your expansion strategy. With every failure and lost crown comes knowledge for future success. Definitely worth the 15 bucks.
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May 14, 2018
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Jul 18, 2018
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Jul 21, 2021This review contains spoilers, click expand to view.
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Sep 30, 2017Kingdom: New Lands may look impressive and feature a very immersive sound component but the game's limits become visible early on, when its simplicity turns more into an obstacle than an asset. The feeling of repetitiveness also becomes dominant early on, which doesn't contribute for an experience that at first seems to set the stage for something grand and ambitious.
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Sep 29, 2017Kingdom: New Lands is a great experience. At a first glance, it looks like a kingdom management game with a very simple gameplay premise; carefully built with an astonishing beautiful pixel art style. Under its subtle design philosophy, though, lies a deep experience that is both frustrating and fascinating.
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Sep 25, 2017When it hits those lows, it's not unplayable, but it's dang close. I'm more apt to put it down after a particularly choppy run, but I still find myself coming back to it after a while. Despite its technical flaws, I still want to see all of the different areas, and learn all of their secrets.