User Score
7.3

Mixed or average reviews- based on 54 Ratings

User score distribution:
  1. Positive: 30 out of 54
  2. Negative: 9 out of 54

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  1. Jul 14, 2017
    10
    First Has Been Heroes, now Gonner. Both ultra-hard. And what I experience is a constant down-reviewing of hard games by most of the dedicated websites. Don't let fool you by impatient reviewers. Gonner deserves a 10 (for the sound design alone)!
  2. Jul 8, 2017
    10
    Highly addictive game with a deep gameplay. Ok it's hard but also really rewarding.
    To me GoNNER is way better than any rogue-like i've ever played.
    The Music and sound design are ridiculously good and the art direction IS actually art.
    I've hesitated 2 days before buying this game. i Should have bought it sooner.
  3. Jun 30, 2017
    8
    "Art in Heart" hasn't attempted to reinvent the wheel with this rogue-like, 2D platformer - "Gonner" - but what they have done is take some of the best features from this genre, coat it in visually stunning aesthetic, and put it in on a platform that seems perfectly constructed for this sort of title.

    The stark art style does have a tendency to detract from the core experience from time
    "Art in Heart" hasn't attempted to reinvent the wheel with this rogue-like, 2D platformer - "Gonner" - but what they have done is take some of the best features from this genre, coat it in visually stunning aesthetic, and put it in on a platform that seems perfectly constructed for this sort of title.

    The stark art style does have a tendency to detract from the core experience from time to time ... for example, when you are first hit by a projectile or enemy, your character disintegrates into its core elements (head, body, gun, and trinket). You then have a brief window of time to recover your items, and this can be somewhat frustrating to do. Whether its due to the small size of the sprites, or something else, I cannot be sure, but it has lead to a few frustrating moments. I should add, I have spent all my time so far in "handheld mode". I would hazard a guess that this issue may be reduced in TV mode.

    Ultimately, this is an enjoyable experience, with a vast amount of replayability. Gonner on the go ... yup, sign me up for that :)
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  4. Aug 10, 2017
    8
    This game was hidden in the eshop, but the unique art style caught my eye. So i looked at some gameplay and decided to get it. Wow this game is the most artistic, creative and unique game I have ever played. The gameplay itself is hard but it doesn't change the quality of the game. This game has been an immersive experience. I would definitely recommend.
  5. Oct 18, 2017
    8
    Handheld devices (or, in the case of the Switch, hybrid ones) lend themselves pretty well to twitchy, arcade-like games. As far as the Switch's rapidly growing library goes, few games will manage to scratch that quick gameplay itch as formidably as Gonner, a tough but fair platformer with a super stylish presentation.

    It's hard to grasp the story, as the game mostly uses images to
    Handheld devices (or, in the case of the Switch, hybrid ones) lend themselves pretty well to twitchy, arcade-like games. As far as the Switch's rapidly growing library goes, few games will manage to scratch that quick gameplay itch as formidably as Gonner, a tough but fair platformer with a super stylish presentation.

    It's hard to grasp the story, as the game mostly uses images to convey its plot, but basically you're playing as someone who is apparently dead. Initially starting with a limited set of abilities, you're soon able to find replacements for your gun, backpack, and head (yep), which then become available from the get go for each new run you attempt.

    These items aren't necessarily better; instead, they're different, allowing you to approach the problems in the game in different manners. You may, for example, get a head that allows you to float mid-air, or a gun that's stronger but slower and with less ammo, or a backpack that gives you a super jump. An annoying problem is that, given the game's quiet approach, you're never explicitly told what each new item does, having to find out through trial and error by donning them yourself.

    Luckily, doing so can be loads of fun. The game is divided into worlds, each of them containing a main theme scattered through a few procedurally-generated levels and a boss. Aside from the items that allow you to customize your abilities, there are hidden stages that put each world's theme to good use in a specific fashion. The controls are extremely tight, ensuring every death is your fault and yours alone, whereas the physics have a pleasant cartoonish edge to them.

    Then there's the game's presentation, which is like the cherry on top of a tasty sunday. The graphics are stylish and unique, while the music is nothing short of phenomenal. There's a specific hub stage theme that made me, on several occasions, delay entering the passage that would lead me actual game, just so I could listen to its awesome twitches and throbs a bit longer.

    TL;DR:
    Gonner is a hard game, but one that gets addictive enough to ensure your perseverance. The extremely tight platforming gameplay is further enhanced by pretty graphics and an incredible soundtrack, making a very attractive package for those looking for an arcade-like experience to play in short bursts.

    Rating: 8.0
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Metascore
79

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 14
  2. Negative: 0 out of 14
  1. Nintendo Force Magazine
    Aug 24, 2017
    90
    GoNNER has more than enough going for it to make it worth getting, so go and get it while the getting's good. [Issue #29, p. 20]
  2. Aug 1, 2017
    80
    GoNNER stands out for its peculiarity, its merciless difficulty level and the audiovisual experience that it provides. While it may not be a game for everyone, it's definitely a game that should be tried by as many players as possible - like it or not, nobody will be indifferent to GoNNER's elements.
  3. Aug 1, 2017
    88
    While GoNNER may be brutally hard, there’s plenty to find rewarding if you’re someone who doesn’t get frustrated too easily, or who can appreciate the diverseness that the randomly generated roguelike can exhibit. Underneath the game's pastels of bright and intense coloring, there’s great gameplay systems waiting to be explored. If you’re the type of person who loves tight 2D platforming and shooting in your games, then GoNNER isn’t something to be slept on.