User Score
7.3

Mixed or average reviews- based on 54 Ratings

User score distribution:
  1. Positive: 30 out of 54
  2. Negative: 9 out of 54

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  1. Feb 11, 2018
    7
    Este indie es muy divertido, la estética es cautivante y la jugabilidad se va volviendo más compleja según más te adentras en la historia, aunque requiere de un tiempo de juego hasta que el juego gane todas sus cualidades.
    El juego es un juego de disparos y plataforma al estilo de Megaman, pero menos vertiginoso. Al inicio es bastante sencillo y lento, pero conforme se obtienen cráneos,
    Este indie es muy divertido, la estética es cautivante y la jugabilidad se va volviendo más compleja según más te adentras en la historia, aunque requiere de un tiempo de juego hasta que el juego gane todas sus cualidades.
    El juego es un juego de disparos y plataforma al estilo de Megaman, pero menos vertiginoso. Al inicio es bastante sencillo y lento, pero conforme se obtienen cráneos, mochilas y armas nuevas la dificultad avanza según la equipación.
    Un indie muy adictivo que da gusto tenerlo en la Nintendo Switch, ideal para jugarlo en modo portátil cuando uno esta más relajado.
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  2. Aug 4, 2018
    7
    Love the art style and the music of the game, but feels a little small and repetitive when playing, extra body part items some variety, but not enough for me. Still an enjoyable game, but could have been much more.
  3. Jul 18, 2017
    4
    My big deception. The game is very boring. Not a lot variety here, no fun. Always the same run again and again Not enough weapons and ennemies. I prefer enter the gungeon or binding of isaac rebirth.
  4. Jul 22, 2017
    4
    En mi opinión, Gonner ha resultado algo decepcionante, ya que soy bastante fan de los rogue-like esperaba otra cosa, más desbloqueables, algo que realmente te enganche, algún incentivo para seguir jugándolo, pero no hay nada de esto. El mismo día que lo compré conseguí todos los debloqueables, todas las run son iguales... Si no le pongo menos nota es por el apartado audiovisual que meEn mi opinión, Gonner ha resultado algo decepcionante, ya que soy bastante fan de los rogue-like esperaba otra cosa, más desbloqueables, algo que realmente te enganche, algún incentivo para seguir jugándolo, pero no hay nada de esto. El mismo día que lo compré conseguí todos los debloqueables, todas las run son iguales... Si no le pongo menos nota es por el apartado audiovisual que me parece bastante original y agradable, mas allá de eso, el juego no merece la pena, no lo recomiendo en absoluto. Expand
  5. Jul 18, 2017
    2
    I really wanted to like this game, interesting art style, procedurally creates levels, etc., but it is impossible. Imagine a game that takes no effort to give you any guidance, not even the absolute minimal instructions, controls that are clumsy and such a poor variety of enemies (or actually even things to do) that it wouldn’t be out of place being free-to-play. Imagine how annoying andI really wanted to like this game, interesting art style, procedurally creates levels, etc., but it is impossible. Imagine a game that takes no effort to give you any guidance, not even the absolute minimal instructions, controls that are clumsy and such a poor variety of enemies (or actually even things to do) that it wouldn’t be out of place being free-to-play. Imagine how annoying and frustrating that would be. This game is poor, it’s a low level attempt to do something greater; an aspiration that it does not achieve at all. Your money and time are much better spent elsewhere. Expand
  6. Jul 14, 2017
    10
    First Has Been Heroes, now Gonner. Both ultra-hard. And what I experience is a constant down-reviewing of hard games by most of the dedicated websites. Don't let fool you by impatient reviewers. Gonner deserves a 10 (for the sound design alone)!
  7. Jul 8, 2017
    10
    Highly addictive game with a deep gameplay. Ok it's hard but also really rewarding.
    To me GoNNER is way better than any rogue-like i've ever played.
    The Music and sound design are ridiculously good and the art direction IS actually art.
    I've hesitated 2 days before buying this game. i Should have bought it sooner.
  8. Jun 30, 2017
    8
    "Art in Heart" hasn't attempted to reinvent the wheel with this rogue-like, 2D platformer - "Gonner" - but what they have done is take some of the best features from this genre, coat it in visually stunning aesthetic, and put it in on a platform that seems perfectly constructed for this sort of title.

    The stark art style does have a tendency to detract from the core experience from time
    "Art in Heart" hasn't attempted to reinvent the wheel with this rogue-like, 2D platformer - "Gonner" - but what they have done is take some of the best features from this genre, coat it in visually stunning aesthetic, and put it in on a platform that seems perfectly constructed for this sort of title.

    The stark art style does have a tendency to detract from the core experience from time to time ... for example, when you are first hit by a projectile or enemy, your character disintegrates into its core elements (head, body, gun, and trinket). You then have a brief window of time to recover your items, and this can be somewhat frustrating to do. Whether its due to the small size of the sprites, or something else, I cannot be sure, but it has lead to a few frustrating moments. I should add, I have spent all my time so far in "handheld mode". I would hazard a guess that this issue may be reduced in TV mode.

    Ultimately, this is an enjoyable experience, with a vast amount of replayability. Gonner on the go ... yup, sign me up for that :)
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  9. Aug 10, 2017
    8
    This game was hidden in the eshop, but the unique art style caught my eye. So i looked at some gameplay and decided to get it. Wow this game is the most artistic, creative and unique game I have ever played. The gameplay itself is hard but it doesn't change the quality of the game. This game has been an immersive experience. I would definitely recommend.
  10. Oct 18, 2017
    8
    Handheld devices (or, in the case of the Switch, hybrid ones) lend themselves pretty well to twitchy, arcade-like games. As far as the Switch's rapidly growing library goes, few games will manage to scratch that quick gameplay itch as formidably as Gonner, a tough but fair platformer with a super stylish presentation.

    It's hard to grasp the story, as the game mostly uses images to
    Handheld devices (or, in the case of the Switch, hybrid ones) lend themselves pretty well to twitchy, arcade-like games. As far as the Switch's rapidly growing library goes, few games will manage to scratch that quick gameplay itch as formidably as Gonner, a tough but fair platformer with a super stylish presentation.

    It's hard to grasp the story, as the game mostly uses images to convey its plot, but basically you're playing as someone who is apparently dead. Initially starting with a limited set of abilities, you're soon able to find replacements for your gun, backpack, and head (yep), which then become available from the get go for each new run you attempt.

    These items aren't necessarily better; instead, they're different, allowing you to approach the problems in the game in different manners. You may, for example, get a head that allows you to float mid-air, or a gun that's stronger but slower and with less ammo, or a backpack that gives you a super jump. An annoying problem is that, given the game's quiet approach, you're never explicitly told what each new item does, having to find out through trial and error by donning them yourself.

    Luckily, doing so can be loads of fun. The game is divided into worlds, each of them containing a main theme scattered through a few procedurally-generated levels and a boss. Aside from the items that allow you to customize your abilities, there are hidden stages that put each world's theme to good use in a specific fashion. The controls are extremely tight, ensuring every death is your fault and yours alone, whereas the physics have a pleasant cartoonish edge to them.

    Then there's the game's presentation, which is like the cherry on top of a tasty sunday. The graphics are stylish and unique, while the music is nothing short of phenomenal. There's a specific hub stage theme that made me, on several occasions, delay entering the passage that would lead me actual game, just so I could listen to its awesome twitches and throbs a bit longer.

    TL;DR:
    Gonner is a hard game, but one that gets addictive enough to ensure your perseverance. The extremely tight platforming gameplay is further enhanced by pretty graphics and an incredible soundtrack, making a very attractive package for those looking for an arcade-like experience to play in short bursts.

    Rating: 8.0
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  11. Nov 30, 2018
    4
    To be honest, this is a very good looking game.
    I bought it during a sale for just €6,-
    From the moment I started it up, I felt confused. The art style looks nice, but I have no clue what I’m supposed to do. It seemed like a fun game, but I have no clue what this game is all about. I find myself running around clueless. There’s barely any variety in enemies. I don’t really like it.
    To be honest, this is a very good looking game.
    I bought it during a sale for just €6,-
    From the moment I started it up, I felt confused.
    The art style looks nice, but I have no clue what I’m supposed to do.
    It seemed like a fun game, but I have no clue what this game is all about.
    I find myself running around clueless. There’s barely any variety in enemies.

    I don’t really like it. Neither for €6,- but glad I didn’t buy it at it’s original price.
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  12. Aug 22, 2022
    4
    This game has great art direction, but that's where the positives stop for me. I think this is an overly basic game with precious little to offer. You fumble through it until you need to look up a basic guide online to understand the differences between items and what the glyphs mean or do. I played for an hour and was bored by the end of it. I would not recommend unless you likeThis game has great art direction, but that's where the positives stop for me. I think this is an overly basic game with precious little to offer. You fumble through it until you need to look up a basic guide online to understand the differences between items and what the glyphs mean or do. I played for an hour and was bored by the end of it. I would not recommend unless you like basic, mindless, arcade-y shooters. I wanted some story, some semblance of meaning to it all, but it's just a boring game wrapped in very eye-catching presentation. I think the critics missed the mark on this one. Expand
Metascore
79

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 14
  2. Negative: 0 out of 14
  1. Nintendo Force Magazine
    Aug 24, 2017
    90
    GoNNER has more than enough going for it to make it worth getting, so go and get it while the getting's good. [Issue #29, p. 20]
  2. Aug 1, 2017
    80
    GoNNER stands out for its peculiarity, its merciless difficulty level and the audiovisual experience that it provides. While it may not be a game for everyone, it's definitely a game that should be tried by as many players as possible - like it or not, nobody will be indifferent to GoNNER's elements.
  3. Aug 1, 2017
    88
    While GoNNER may be brutally hard, there’s plenty to find rewarding if you’re someone who doesn’t get frustrated too easily, or who can appreciate the diverseness that the randomly generated roguelike can exhibit. Underneath the game's pastels of bright and intense coloring, there’s great gameplay systems waiting to be explored. If you’re the type of person who loves tight 2D platforming and shooting in your games, then GoNNER isn’t something to be slept on.