User Score
6.7

Mixed or average reviews- based on 64 Ratings

User score distribution:
  1. Positive: 33 out of 64
  2. Negative: 15 out of 64

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  1. Feb 17, 2018
    10
    Fe needs to grow on you. You won't get any help, really 100% adventure - you have to explore, learn, watch and most important LISTEN! Fe is a small fantasy animal, cute and charming. The more you learn and understand, the more the world/game opens up!
    The graphics are beautiful, the music gives you the true atmosphere of a forrest from Scandinavia.
    Fe isn't for those gamers that like
    Fe needs to grow on you. You won't get any help, really 100% adventure - you have to explore, learn, watch and most important LISTEN! Fe is a small fantasy animal, cute and charming. The more you learn and understand, the more the world/game opens up!
    The graphics are beautiful, the music gives you the true atmosphere of a forrest from Scandinavia.
    Fe isn't for those gamers that like "action" - Fe is a relaxing, exploring/adventuring game, enjoying the sounds, creatures and so on.
    My opion is that the critics a bit to hard on the game. Zoink! studios made a little fantasy gem but gets punished of the legacy from EA.
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  2. Feb 18, 2018
    9
    Excelente apartado musical, es una aventura de aprendizaje y descubrimiento, sin duda la interaccion con el entorno te atrapa.
    Grandisima recomendacion, si quieres experimentar algo nuevo sin duda Fe es el juego que deberas probar.
  3. Apr 9, 2018
    9
    Having played Fe for more than 10 hours I just cannot keep to wonder where all the negative/mediocre reviews come from. It's an amazing game!

    Beautiful art direction and soothing music make it a great game to unwind after a long day. Gameplay is fun and some puzzles can be challanging if you're going after all collectable crystals and other secrets. Fe's open world offers lots to
    Having played Fe for more than 10 hours I just cannot keep to wonder where all the negative/mediocre reviews come from. It's an amazing game!

    Beautiful art direction and soothing music make it a great game to unwind after a long day. Gameplay is fun and some puzzles can be challanging if you're going after all collectable crystals and other secrets. Fe's open world offers lots to discover in every location which makes the exploration aspect fun and rewarding.

    Loved the unique way the story was unfolded and how it worked so well with core gameplay mechanics.

    The only downside is Switch optimization - in busy areas the frame rate drop was noticeable, at least in the handheld mode. That's the only negative thing I've found about this game.

    Having said that, basically everything about this game is charming - 9/10.
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  4. Jul 11, 2018
    7
    A beautiful game with a charming story, just the game play is dull and at most times lackluster.
  5. Feb 20, 2018
    4
    I bought this because it looked interesting and in the same artistic style of games like journey or Abzu. Unfortunately it is not nearly as compelling. I found the overall world and mechanics to be really confusing and tedious. The story is too vague to mean anything despite some cool moments, and the open world all looks bland and the same. Despite being a small fox creature theI bought this because it looked interesting and in the same artistic style of games like journey or Abzu. Unfortunately it is not nearly as compelling. I found the overall world and mechanics to be really confusing and tedious. The story is too vague to mean anything despite some cool moments, and the open world all looks bland and the same. Despite being a small fox creature the character controls are very loose with poor jumping/climbing mechanics. It's really frustrating that the fox can't climb any walls or pull himself up onto ledges...because the world is made almost entirely out of rocky ledges. You have to always find a tree to climb up and glide places, which is very tedious. I also don't like that progression is mostly tied to collecting miscellaneous stones - again, tedious. The progression relationship between learning new songs and collecting all of the various items is also vague and takes a while to figure out, making it unclear where you can go and where you can't.

    The art style itself is fairly unique but looks inconsistent in some areas due to foggy/faded backgrounds and strange lighting. I also couldn't figure out a way to fast travel around the world, which is frustrating because the geography is surprisingly large and tedious to get around. This caused me to not finish the game - I stopped about three hours into the supposed five hour length. The cat and mouse gameplay with some of the enemies is also annoying from unpredictable AI. Overall Fe feels like it's imitating better games, or trying too hard to be artistic just for the sake of being artistic - without a clear overall vision. It's visuals are not amazing enough to make up for the annoying controls and meandering game play. There are some fun moments and a few cool ideas but overall bland and tedious.

    Also, as a side note the Switch version had poor and consistent frame rate problems for me, especially in handheld mode, which is why I'm giving it a 4 instead of a 5. Usually I don't care that much about frame rate, but this one was noticeably bad.
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  6. May 4, 2019
    6
    Fe is a small indie game from the developer Zoink with its very own charm. At first I was very impressed by the graphic style, so I bought it directly. But it seemed a bit deceptive: Fe was really fun on the one hand - but it had far too many mistakes. I would very much like to give Fe a better score, because I find this graphic style so sweet and I like the game principle itself alsoFe is a small indie game from the developer Zoink with its very own charm. At first I was very impressed by the graphic style, so I bought it directly. But it seemed a bit deceptive: Fe was really fun on the one hand - but it had far too many mistakes. I would very much like to give Fe a better score, because I find this graphic style so sweet and I like the game principle itself also very much. But because of the many mistakes I only decided for 6/10 points.

    Graphic: First of all, I would like to discuss Fe's graphics. The graphic is really wonderful and very sweet. It is a very special graphic style, but also a beautiful one. Just because of such a wonderful and unique graphic style you should definitely have a look at the game. Fans of artistically influenced games will definitely find their joy here.

    Story: The story of Fe is actually very simple. That's exactly why I don't want to anticipate much here. But what's very interesting is that Fe tells a story without text. Scenes are shown, which makes you create your own story in your head. Believe me: You will understand everything without text! And that's exactly why I like Fe. You explore different ecosystems throughout the story, which makes Fe seem dynamic. And every "department" in the world of Fe will look different.

    Gameplay: Now to the most important point - gameplay. And this is also the main reason for my average rating. Since the Fe works mostly without text, you have to find out many gameplay mechanics by yourself. This makes it difficult to get into the indie adventure. Since Fe likes to work with elevations in the worlds you often fall down because of the mostly bad camera. In this case there is no "restart" and you have to run everything - really EVERYTHING - back yourself. If something like this happens more often, it's very frustrating and takes a lot of fun. Furthermore, as already mentioned, the camera perspective is often bad. It's often very confusing where I have to go from here.
    A positive gameplay point, would be to communicate with other animal species by singing. This was done by learning the different languages in a very fun and cute way.

    Conclusion: I definitely had my fun with Fe. I liked the very special and sweet graphic style very much. But the mistakes were very annoying, so I had to deduct some points. If you like to experience a graphical miracle for little money, you should have a look at Fe. But you shouldn't expect great gameplay - because Fe doesn't have that. The gameplay is "ok", but nothing more.
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  7. Nov 26, 2018
    5
    Fe, lo que parecía interesante se hizo monótono y olvidable.
    Fe fue uno de los juegos que más me habían llamado la atención en aquel E3, con su peculiar estética y mundo.
    Pasó un tiempo y no vi nada de él, en ningún lado, ni noticias ni nada respecto a su lanzamiento. Se lanzó sin enterarme. Tiempo después lo adquirí en Switch por un descuento en la eShop. Las emociones son encontradas.
    Fe, lo que parecía interesante se hizo monótono y olvidable.
    Fe fue uno de los juegos que más me habían llamado la atención en aquel E3, con su peculiar estética y mundo.
    Pasó un tiempo y no vi nada de él, en ningún lado, ni noticias ni nada respecto a su lanzamiento. Se lanzó sin enterarme. Tiempo después lo adquirí en Switch por un descuento en la eShop.
    Las emociones son encontradas.
    Por un lado estaba eso que me había llamado la atención, su mundo, por otro lado vi un pésimo rendimiento en la Nintendo Switch: Stuttering (cuelgues) en todo momento, crasheos ocasionales (se cierra el juego), pésima optimización para gráficas de bastante mala calidad y sensación de retraso de entrada notoria. El port, no hay dudas, fue un desastre en todos los sentidos.
    La jugabilidad, por un lado, la aprovechó muy bien Switch con el tema de las comunicaciones por el joy-con con los personajes del mundo. Pero todo lo que es la estética terminó siendo algo decepcionante, no fue lo que esperaba. Era mucho más "normal" de lo que se veía en el E3. Por otro lado se vuelve tosco y torpe en muchas situaciones, sintiéndose casi un "inútil" al personaje que manejamos. El animalillo que tenemos tiene que ir resolviendo los problemas del mundo a través de voces que va adquiriendo y resolviendo rompecabezas.
    Eso sí, tiene su dificultad, sobre todo por los humanoides y los perros laser que nos encontramos. Luego resulta todo genérico: El juego es cortísimo (No me llevó más de 5 horas, de los cuales 30 minutos habrán sido de cuelgues y cargas eternas del juego), el guión de la historia es mediocre, los personajes no tienen carisma alguna y no hay nada que motive a jugarlo de nuevo. Es un juego bastante olvidable y monótono que parecía ser algo más que sensación pero se quedó sólo en eso.
    Otra de las cosas que empeora bastante su rejugabilidad y valoración es su final, es muy decepcionante y te quedas como con boca abierta con la sensación de que has hecho todo para nada.
    Por último, recomiendo NO comprarlo en Nintendo Switch si tienes otro sistema, es de los peores ports que he jugado en mi vida teniendo en cuenta la calidad gráfica del juego. Un desastre.
    El precio recomendado de este juego lo pongo en $5.
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  8. Feb 16, 2018
    7
    Fe
    A mix of charming, frustrating, and confusing
    Fe is a 5 and a half hour long open world 3d platformer with a dash of collectathon elements where you play as an adorable fox like animal out to save the forest from these not so adorable glowing eye jerks that are trapping your animal friends.. You’re sent to one section of the map at a time to complete a task to unlock a new song to
    Fe
    A mix of charming, frustrating, and confusing
    Fe is a 5 and a half hour long open world 3d platformer with a dash of collectathon elements where you play as an adorable fox like animal out to save the forest from these not so adorable glowing eye jerks that are trapping your animal friends..
    You’re sent to one section of the map at a time to complete a task to unlock a new song to sing...
    As singing is how you interact with the world...
    to learn a new language you have to help out the adult version of a certain animal...
    Youre able to sync up with the baby versions freely though, and they’ll help you through the worlds until you learn their language
    Learning a language can mean anthing from gathering stolen eggs, or freeing a giant deer and then climbing them shadow of the colossus style…
    these first 2 languages were the most clever and I feel as though the game quickly runs out of ideas for the remainder of the game..
    As the charm going forward is almost completely gone...
    these new languages will help you of course progress further into the game, but will also help you reach new areas for crystals that you can use to upgrade your abilities to make traversing this world just a little bit more easy…
    but traversing is just never fun...
    the platforming feels clunky aside from the snappy and satisfying tree climbing, youll be falling to the bottom of areas numerous times just to have to restart your climb especially once gliding is involved
    And interacting with the world feels more like busy work than actual interaction..
    Constant language changing with your wheel while you’re trying to figure out the right path to the marker on the map...
    The platforming isn’t awful though... its very passible, but the lack of polish is noticeable...
    Thankfully the beauty and the charm of this world makes up for all of this...
    the interactions with the different animals are adorable…
    the colors, the feel, and the music help immerse you into this world…
    Enemy encounters here are terrifying and are spread perfectly as well keeping this game perfectly paced…
    I never felt the game overstayed its welcome...
    Though the ending is definitely a head scratcher mostly because of how anti-climactic it ends up feeling and how lousy of a job the game does at making you care about its story ...
    The game just feels as though it ends abruptly and I felt no feeling of accomplishment
    I didn’t necessarily want more
    it was just like… um okay?
    But dispite my complaints I still enjoyed getting there...
    I appreciate the giant puzzle this game ends up being…
    the gameplay is constantly being changed, keeping the game fresh and engaging from start to finish...
    You’re never just going through the motions…
    youre always thinking and planning routes in your heads
    unfortunately though there just isn’t anything memorable here…
    It has the potential...
    The opening 2 levels showed promise…
    The game just drops the ball and forgets the great halfway through
    I give Fe
    a 6.5/10
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  9. Mar 28, 2018
    9
    This review contains spoilers, click expand to view. A EA é uma empresa sábia. Ao notar que diversas outras companhias estão lançando jogos plataforma 3D (Super Lucky’s Tale, Yooka Laylee, e o retorno de Banjo-Kazooie), acabou criando uma parceria com a Zoink! para desenvolver mais um título da EA Originals. Muito fofinho e carismático, FE chega aos consoles utilizando um pouco da fórmula dos platformers do anos 90, manifestando de imediato o ‘feeling’ desse gênero bastante cultuado com cenários bem bonitos, cores bem chamativas, usando tons de azul, roxo, lilás e rosa, dando ao jogo um visual totalmente diferente e que aguçará o sexto sentido do jogador.

    FE não é um título para muitos, pois mesmo que o gênero seja cultuadíssimo, poucos envolvem puzzles a serem resolvidos e, aqui, o contato com a natureza ao redor lhe proporcionará muitas vantagens, mas as desvantagens sempre estarão ao lado de quem odeia puzzles. Em Super Lucky’s Tale, por exemplo, não precisávamos pensar no que fazer para subir numa árvore, enquanto neste, as habilidades vão sendo desbloqueadas e, de início, você nem sabe que seu personagem tem tanto essa habilidade quanto de plainar, voar, entre outras mais. Com o passar do tempo, vamos descobrindo essas proezas de FE (o nome do nosso protagonista?).

    No que tange a narrativa, ela é simples e apenas lhe dispõe a possibilidade de entender que temos apenas que interagir com a natureza para conseguirmos o que queremos (o que não é muito claro no começo). Nosso personagem terá apenas como propósito procurar os segredos da floresta, interagindo com os animais através do seu canto. Assim, nossa função é entender a razão de misteriosas máquinas estarem atacando os animais que partilham da mesma natureza que FE. Além da natureza, existem outros seres conhecidos como Os Silenciosos, que se você não tomar cuidado, poderá ser aprisionado e terá de recomeçar o jogo do último save isso se conseguir, pois nesse quesito o jogo é frustrante. Em alguns casos, caímos de certos locais. Nosso protagonista fofinho ‘morreu’ e tivemos que voltar lá de trás. Tudo que concluímos é que nossa meta envolve salvar as criaturas aprisionadas pelos Silenciosos, e é sobretudo apresentada por memórias e pinturas rupestres.

    A Zoink criou um jogo que encanta pelo visual, mas que deixa a desejar em pontos cruciais. Para conseguirmos um simples diamante lilás que está em uma parte do mapa, é necessário ter muita paciência para conseguir chegar em determinadas plataformas e, como dito anteriormente, não há mapa que o ajudará. Essa narrativa sem palavras e um visual todo elaborado conquistarão o jogador, mas confesso que fiquei irritadíssimo com o resultado da câmera, por exemplo, tanto quanto alguns elementos básicos da jogabilidade. É preciso explorar diferentes mundos e ajudar vários personagens carismáticos para ganhar sua confiança, assim o jogador dominará os movimentos de alguns personagens no decorrer da jogatina e, consequentemente, explorar ao máximo os segredos dessas áreas. Movimentos essenciais são ensinados no início, em uma espécie de tutorial que apresenta algumas funcionalidades do personagem, pois certas áreas exigem movimentos específicos que só são obtidos conforme se avança na aventura.

    É incrível a quantidade e variedade de habilidades que podemos acumular simultaneamente para nosso encantador protagonista ao longo da campanha. O relacionamento entre os animais é extremamente fofo e funciona de maneira bastante crível, revelando assim alguns objetos inalcançáveis que antes não estavam.

    O jogo tem apenas duas mecânicas: ou seu personagem estará cantarolando para a natureza e interagindo com ela, ou terá de saltar para chegar ao local desejado. Diferentes animais exigem cantos diferentes. Apesar de belo num todo, o game acaba caindo logo na repetição e ficamos frustrados com isso.

    A trilha sonora de FE é outra característica que consegue juntar de forma interessante elementos que darão nervoso. O jogo possui uma linguagem incompreensível para todos os jogadores e mostra a ausência de legendas durante quase todo nosso percurso.

    O VEREDITO

    Com aproximadamente 10 horas de gameplay, se considerarem os colecionáveis, FE é um jogo até curto, mas que o pouco que tem de jogabilidade, poderá frustrar alguns jogadores pela falta de opção, gerando uma frustração quando o assunto é repetição. Se você curtiu Journey, certamente amará este título e, apesar de ser um jogo excelente, possui falhas que poderão desmotivar alguns jogadores. Ainda assim, é altamente recomendável pela ideia de lidar com a natureza, cantar para ela e se envolver com tudo que o game proporciona.
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  10. Aug 19, 2020
    9
    O jogo é maravilhoso! Não tente entender o jogo com lógica humana, entenda com a lógica da natureza e você vai ver o quão lindo é esse jogo. O sons ambiente criaram um cenário com um ecossistema próprio do jogo. As interações do jogo fazem o jogador compreender a cena mesmo sem palavras.
    O único contra é que as luzes são muito fortes e os cenários quase que monocromáticos, o que incomodou
    O jogo é maravilhoso! Não tente entender o jogo com lógica humana, entenda com a lógica da natureza e você vai ver o quão lindo é esse jogo. O sons ambiente criaram um cenário com um ecossistema próprio do jogo. As interações do jogo fazem o jogador compreender a cena mesmo sem palavras.
    O único contra é que as luzes são muito fortes e os cenários quase que monocromáticos, o que incomodou minha visão e da minha esposa.
    Eu joguei do início ao fim, mas sempre saía com lágrimas dos olhos, parte pela emoção dos acontecimentos e parte pelas luzes que forçavam a minha visão.
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  11. Mar 5, 2018
    10
    "Fe" is a game I didn't learn much about until a few months ago at a Nintendo Direct Mini for the Switch. Though I had heard of the game before, I had no idea what it would be like. After seeing footage of it during the Direct and finding out that it was a beautifully-designed 3D platformer with musical aspects and a fox as the main character, I thought this was something I really had to"Fe" is a game I didn't learn much about until a few months ago at a Nintendo Direct Mini for the Switch. Though I had heard of the game before, I had no idea what it would be like. After seeing footage of it during the Direct and finding out that it was a beautifully-designed 3D platformer with musical aspects and a fox as the main character, I thought this was something I really had to get. Even as someone that doesn't really care much for EA's output, I had to see what the game was like, and I walked away having loved it.
    "Fe," as I said earlier, is an absolutely beautiful game: the score, the visual design, the art direction, you name it, this game looks and sounds absolutely gorgeous. As I was playing it, I was so enamored of the beautiful art design that even slower parts of the game were so beautiful to witness. The game itself also plays wonderfully; even as a game that tells you absolutely nothing other than basic controls (there's no dialogue whatsoever), it's a game that's easy to get into, and you won't find yourself getting lost or wondering "what do I do next?" And even as a game that tells you nothing, I felt like the story and characters were so captivating, and I found myself connecting with Fe, the main character, and always wanting to find out new things about the Silent Ones and their connections to Fe. Everything about the game just sucked me right in, and I didn't want to put it down.
    I will point out that, much like "RiME," which I reviewed last year, this game isn't for everyone: while the platforming and action-adventure elements are easy to get into, the game takes a very hands-off approach and tells you absolutely nothing, which could be a turn-off for some. For me, however, I was so in love with everything the game had to offer that I thought it was such a brilliant experience. "Fe" is a game you should absolutely play, and I think EA deserves a shoutout for not finding some way to massively screw this one up. It's a wonder to behold, and it's absolutely worth your time.
    Final rating: 10 out of 10 "Fantastic"
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  12. Feb 19, 2018
    8
    Fe is a very lovely-looking game and somewhat feels like a good 3D equivalent of Ori. The only thing I can criticize, however, is its technical performance, what with the 30 FPS (instead of the much-preferred 60 FPS) and small, but occasional pauses (like a brief lock-up, except it never actually crashed). If the developers were to fix these issues, that'll be great!

    All I can honestly
    Fe is a very lovely-looking game and somewhat feels like a good 3D equivalent of Ori. The only thing I can criticize, however, is its technical performance, what with the 30 FPS (instead of the much-preferred 60 FPS) and small, but occasional pauses (like a brief lock-up, except it never actually crashed). If the developers were to fix these issues, that'll be great!

    All I can honestly say is, its great game with beautiful art and cute creatures. Worth checking out!
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  13. Feb 21, 2018
    8
    This game isn't perfect, but man was it fun. Let me get explain this to you immediately; I do not like games like Journey of which people most commonly compare this Fe to. I played the entire game and besides the visuals the game was extremely boring and void of anything interesting. It felt like a walking simulator to me. So when I first saw Fe I saw everything that amazed people but withThis game isn't perfect, but man was it fun. Let me get explain this to you immediately; I do not like games like Journey of which people most commonly compare this Fe to. I played the entire game and besides the visuals the game was extremely boring and void of anything interesting. It felt like a walking simulator to me. So when I first saw Fe I saw everything that amazed people but with one thing that made it light years better: FUN. Fe for someone who grew up on 3D platformers is a blast. It's got some really solid platforming and the controls are pretty good. The game oozes with charm, every creature you befriend in the game just feel alive. The use of colors is awesome, letting you know whether the area is dangerous or safe. The story was decent up until the end. The ending to be honest was a letdown since when the credits start rolling you're stuck sitting there wondering, "wait, it's over?" The game does lack some polish and it's bad enough to were you are reminded that it's still a indie game. The game does have a lot of charm, but it doesn't excuse the frame stuttering and bugs that plague this game. HOWEVER, things like bugs can be easily patched so some polish may be applied later down the line and hopefully the frame-rate on the switch version will be stabilized. Expand
  14. Jul 27, 2018
    8
    Fe is, simply put, beautiful. The music and everything else create a really immersive experience. The game is a little bit short so I'd recommend only buying it for less than 20€, but it's a really good experience
  15. Nov 16, 2021
    5
    A very pretty game that’s marred by poor gameplay design. A promising opening quickly leaves the player walking in circles, floundering in a web of pictograms, dead ends, and vague puzzles. It's almost a good game, but the tutorialisation is MIA, and it was a real slog to get to the end.
  16. Apr 4, 2020
    5
    While beautiful, most of the scenery does blend in with itself and it's easy to get turned around and lost. It does give you the benefit of being guided by helpful birds, but they don't always lead you down the path, rather going towards the objective and leaving you wondering how you wondering how you're supposed to get there. I like that there isn't a lot of handholding in the game, butWhile beautiful, most of the scenery does blend in with itself and it's easy to get turned around and lost. It does give you the benefit of being guided by helpful birds, but they don't always lead you down the path, rather going towards the objective and leaving you wondering how you wondering how you're supposed to get there. I like that there isn't a lot of handholding in the game, but sometimes that's more confusing than freeing. I played it on switch and felt that the character was difficult to control, especially when jumping from platforms. Expand
  17. Sep 27, 2022
    6
    This game is boring, graphics is below average, and really nothing positive about it
  18. Apr 7, 2023
    5
    Extremely seasoned long time gamer here. Played this game for 30 seconds before I found myself fighting the games camera auto-turning. No option in settings to turn it off. Uninstalled. All the best 3D platformers like the Mario games, Blue Fire, Zelda etc, have camera's that you can turn with the right thumbstick, inwhich the camera doesn't move on it's own to follow your character. DidExtremely seasoned long time gamer here. Played this game for 30 seconds before I found myself fighting the games camera auto-turning. No option in settings to turn it off. Uninstalled. All the best 3D platformers like the Mario games, Blue Fire, Zelda etc, have camera's that you can turn with the right thumbstick, inwhich the camera doesn't move on it's own to follow your character. Did they have not a single video-game enjoyer play this game before release? Expand
  19. Aug 27, 2023
    8
    I wish more of the games from EA has this Quality and Detail. It's very uncommon game style but I like it.
Metascore
72

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 13
  2. Negative: 0 out of 13
  1. Jun 29, 2020
    70
    Despite being one-note on a gameplay level, Fe's world, with its lush environments and wistful score, compels you to explore. Establishing fleeting connections with the creatures around you is both charming and a little sad, and learning the truth about the enemy machines is even more tragic. By the end, the most important thing you've learned is how to connect with nature, not just by singing with animals but by understanding the world around you.
  2. Nintendo Force Magazine
    Apr 25, 2018
    50
    There are fleeting moments of enjoyment, but those are few and far between. [Issue #33 – May/June 2018, p. 21]
  3. Apr 2, 2018
    50
    It doesn't matter how clever or interesting your idea is, or how stunning and vibrant your game looks when it's just no fun to play. Perseverance with Fe could ultimately yield some satisfaction but for me it was just too boring.