This is a nice game with intuitive controls and lovely atmosphere. There's a variety of plants, fruits, vegetables to grow, animals to takeThis is a nice game with intuitive controls and lovely atmosphere. There's a variety of plants, fruits, vegetables to grow, animals to take care of and breed, buildings, ways to process your production into more refined products, upgrades to purchase and so on. With a challenge to put all of this together throughout the different seasons of the year. So at first it looks well done and easy to play and rewarding especially for casual players like me.
Now, if you are really spending time into this game beware that there are bugs unlike the various (suspicious) comments I'm seeing that state the opposite. I started to notice them only while expanding my farm to some extent.
I built a frozen strawberry business that rely on 100 greenhouses, 18 small frozen food factories, 3 cooled warehouses and 36 permanent employee houses for a total staff strength of 275 permanent workers.
While doing so I noticed the following bugs:
- The last upgrade of the farm owner building, with a cost of nearly a million coins, is bugged as it breaks auto-trade, one of the key features in this game (used to sells your goods automatically instead of the manual process you have to go through at the beginning).
- One of my seasonal worker contract expired but the worker was never removed from my staff and completely disappeared on screen. It blocked one of my greenhouse from producing anything forever. I could also not delete empty seasonal worker buildings due to this, nor the impacted greenhouse...
- I'm regularly seeing the game crash after some period of time. Usually it happens during a season change after a couple of virtual years have passed. Good thing there's an auto-save feature but you will still loose everything that was not saved yet.
- With a large enough build, the game starts to struggle and is probably asking too much to the switch or lacking optimizations. I could see how navigating my farm was slower and menus were not as responsive as they with a smaller domain. Although you can buy additional land, at some point I'm not sure it's really usable but I didn't try a full size build either.
Above a certain scale I noticed the game really lacks a lot of features to be able to manage your farm efficiently. In particular, maintaining your staff is a pain: no way to filter your staff by role, skill, cost and so on. You basically need to navigate the entire staff list very often. There's no way to access directly the worker skill upgrade menu from the place where they are working, no way to assign roles by shorter distance to the employee's house (sometimes they need to walk a lot before doing anything useful, decreasing your business efficiency when the farm gets bigger). Another thing is the role auto-assign process is dumb and doesn't consider employee skills while placing someone for a given task.
Finally the audio design is nice but certain sounds are too loud like the persistent water pump buzz that covers almost everything else within a large range and got me to mute the game as it was ruining my experience.
So if you get this game at a discount I would say it's worth it and will still be fun for the price but don't expect a flawless experience.… Expand