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Dungeons & Dragons Tactics is the best thing to happen to the D&D license since Wizards of the Coast commissioned the first Neverwinter Nights PC game.
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PSM MagazineIt may start slowly, but we guarantee you won't want to put it down. [Sept 2007, p.78]
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If you can get past the out-of-combat menu system and are willing to learn the D&D rules (or already know them), D&D Tactics comes highly recommended. While the graphics may not be the best, this game provides some really fun tactical battles – some of the best I've seen in awhile.
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There’s just not enough of anything here, except combat, combat, and more combat. On a system as thick with RPGs as the PSP is these days, there are plenty of games with more to do, plus interesting stories and more visual flair besides. Unless combat’s all you want, give something else a look instead.
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Some hardcore D&D fans will be disappointed by the things left out of the 3.5 ruleset, but any tactical RPG fan who doesn't know about what's been left out or doesn't care will enjoy Dungeons & Dragons Tactics.
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Though clunky at times, you have to admire the level of tactical depth that has been translated from the pen and paper game, and in spite of our reservations about the level of explanation on some things, the interface is commendable for being so easy to navigate on such a small screen with limited controls.
Awards & Rankings
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75
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12
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#12 Most Discussed PSP Game of 2007
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26
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#26 Most Shared PSP Game of 2007
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User score distribution:
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Positive: 21 out of 32
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Mixed: 7 out of 32
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Negative: 4 out of 32
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EzekialAug 17, 2007
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Mar 12, 2012
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Jul 27, 2011