Metascore
58

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 38
  2. Negative: 9 out of 38
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  1. Dungeons & Dragons Tactics is the best thing to happen to the D&D license since Wizards of the Coast commissioned the first Neverwinter Nights PC game.
  2. PSM Magazine
    85
    It may start slowly, but we guarantee you won't want to put it down. [Sept 2007, p.78]
  3. If you can get past the out-of-combat menu system and are willing to learn the D&D rules (or already know them), D&D Tactics comes highly recommended. While the graphics may not be the best, this game provides some really fun tactical battles – some of the best I've seen in awhile.
  4. 80
    There’s just not enough of anything here, except combat, combat, and more combat. On a system as thick with RPGs as the PSP is these days, there are plenty of games with more to do, plus interesting stories and more visual flair besides. Unless combat’s all you want, give something else a look instead.
  5. 78
    Some hardcore D&D fans will be disappointed by the things left out of the 3.5 ruleset, but any tactical RPG fan who doesn't know about what's been left out or doesn't care will enjoy Dungeons & Dragons Tactics.
  6. Though clunky at times, you have to admire the level of tactical depth that has been translated from the pen and paper game, and in spite of our reservations about the level of explanation on some things, the interface is commendable for being so easy to navigate on such a small screen with limited controls.

Awards & Rankings

75
12
#12 Most Discussed PSP Game of 2007
26
#26 Most Shared PSP Game of 2007
User Score
7.7

Generally favorable reviews- based on 32 Ratings

User score distribution:
  1. Positive: 21 out of 32
  2. Negative: 4 out of 32
  1. Ezekial
    Aug 17, 2007
    6
    I would recommend this game to D&D fans only. I wish they did something alot better, like the world map menu's and the names of things I would recommend this game to D&D fans only. I wish they did something alot better, like the world map menu's and the names of things are quite hard to understand some times. I just for lots of this game more annoying then fun. It is under par tactics game imo but then again it does have a spark of origionality. Full Review »
  2. Mar 12, 2012
    4
    Interface is terrible, gameplay is incredibly inauthentic (Scorching Ray is NOT supposed to be an area effect), etc. Oh, and if you have 500Interface is terrible, gameplay is incredibly inauthentic (Scorching Ray is NOT supposed to be an area effect), etc. Oh, and if you have 500 feet of tunnel to go through with no enemies along the way, you have to tediously move every character every single foot of that in turn. God help you if you have a character that moves 20 feet or less. Full Review »
  3. Jul 27, 2011
    8
    If you are a fan of 3.5 D&D you will enjoy this game, and it is probably more like a 9/10, if you are not, you will probably not get muchIf you are a fan of 3.5 D&D you will enjoy this game, and it is probably more like a 9/10, if you are not, you will probably not get much enjoyment. The menu system is pretty clunky and could have used some work, and there are a few minor flaws in the rules adaptations, but generally this is a great adaptation of the 3.5 rules (something we aren't likely to see more of now that 4th edition is out). It really is a lot of fun to play, from the tactically minded perspective. It is driven by exploration, fighting, and improving characters, not really by story. Full Review »