- Publisher: Take-Two Interactive
- Release Date: Oct 30, 2006
User Score
Generally favorable reviews- based on 43 Ratings
User score distribution:
-
Positive: 33 out of 43
-
Mixed: 7 out of 43
-
Negative: 3 out of 43
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
JeffS.Nov 4, 2006Load times for entering the world map and areas are averaging 20-35 seconds. This includes entering towns, which you are going to do quite a bit to sell off all that loot. Worse, we're getting on average 10-20 second load times for MENU screens. Nothing says fun like waiting, and waiting some more, for your overhead map to appear so you can figure out where to go.
-
-
TonyLJan 17, 2009Tons of weapons and armor to find. And changing these actually changes the appearance of your character (what a concept.) Load times are mildly annoying but you get used to it. Overall a beautiful and highly addictive game. I would have rated it higher if not for the brutal ending. I felt cheated by how bad the end of this game was. Better ending = 9 rating.
-
-
Aug 23, 2023A decent RPG that i enjoyed until it got too boring and repetitive. The progression system was good.
Awards & Rankings
|
45
|
|
|
20
|
#20 Most Discussed PSP Game of 2006
|
|
30
|
#30 Most Shared PSP Game of 2006
|
-
Throne of Agony offers the Dungeon Siege experience, albeit tweaked for a mobile audience. Combat is more dynamic and visceral thanks to these changes, though old-school fans may long for the point-and-click interface of the original.
-
Throne of Agony gets the basics of a good dungeon crawler right, but an oversimplification of the gameplay and some annoying bugs drag it down.
-
The overall presentation was top notch, the planetary soundtrack and loot were kick ass and the selection of quests was inspiring. Also, the diversity of creatures was very impressive.