User Score
7.3

Mixed or average reviews- based on 81 Ratings

User score distribution:
  1. Positive: 45 out of 81
  2. Negative: 13 out of 81
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  1. Jul 15, 2016
    6
    Why is this game so bloody difficult?! The game is annoyingly difficult, the game play becomes tedious fast and storyline is mediocre. Regret buying this game instead of GTA:VCS on PSN. Screw you IGN for deceiving me. Avoid this game like the Egyptians avoided the Hebrews after the 10 plagues hit them.
  2. Apr 5, 2012
    7
    I've played through two versions of this on the xbox and its follow up on the 360. This version has some issues that were not in the original. It pauses to load in the middle of fights which did not happen before and should not happen now, fighting the enemies is hard enough... fighting the loading as well is a real **** This also causes enemies to re-spawn as soon as they are defeated inI've played through two versions of this on the xbox and its follow up on the 360. This version has some issues that were not in the original. It pauses to load in the middle of fights which did not happen before and should not happen now, fighting the enemies is hard enough... fighting the loading as well is a real **** This also causes enemies to re-spawn as soon as they are defeated in areas where their spawn point is close to a loading point... The new touch additions are a pain in the ass rather than an enhancement, its easy to touch the screen by accident as the left thumb-stick is too close to it resulting in a first person view when you least want it. The right thumb-stick also hinders the buttons above it so I never used the guillotine throw during this play-through. They may have removed a save point prior to the fight with Alma in the cathedral, I could be wrong but I don't remember such an awful trek back to this difficult fight when I lost in the older versions? There are now more life bar boosts than the game will allow the use of which is poor... The final chapter has always been frustrating but I thought when you got out of the volcano in the original that, should you lose the final fight, it would restart you at the fight rather than at the bottom of the bloody volcano, again I might be wrong. Either way you would not play through this chapter if it were near the start, you would turn the game off and trade it in for as little as a £1. To top this off once completed it just throws you back to the title screen after the credits have rolled with no final save, so you can't go through it again with all your gear etc... WHY!!! A very bad port of a great game, a bit of modern TLC could have made a big difference... instead the conversion team who got hold of this have taken a butchers cleaver to it and hacked it up. Probably the same guys who made Ninja Gaiden 3! Expand
Metascore
72

Mixed or average reviews - based on 47 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 47
  2. Negative: 2 out of 47
  1. Apr 26, 2012
    60
    Compromised on a technical level, Ninja Gaiden Sigma Plus is not as polished of a port as it deserved to be (and probably could have been if the publisher was not so adamant about shipping the game in time for the Vita's launch). Some solace is taken in the fact that, at the very least, we finally have a workable version of a 3D Ninja Gaiden game running in the palm of our hands, but it still leaves you feeling let down by the whole sloppy affair.
  2. Play UK
    Apr 17, 2012
    72
    Fun and a solid challenge, but lacking in some respects, showing its age, sometimes unfair and with pointless Vita-specific controls. [Issue#217, p.81]
  3. Playstation Official Magazine Australia
    Apr 11, 2012
    70
    For the skim readers out there; there are two ninja launch titles for Vita. This one cuts the other one a new butt crack. [April 2012, p80]