- Publisher: Warner Bros. Interactive Entertainment
- Release Date: May 1, 2012
- Also On: PlayStation 3, Xbox 360
User Score
Generally favorable reviews- based on 236 Ratings
User score distribution:
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Positive: 175 out of 236
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Mixed: 39 out of 236
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Negative: 22 out of 236
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- Most helpful
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May 17, 2012
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Jun 11, 2012This is the best Vita game out. I've spent hours playing the bonus challenge tower alone. It's addicting and the replay value is high. Anyone on the fence will not be disappointed.
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May 4, 2012
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Jul 22, 2012
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May 6, 2012
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May 6, 2012
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May 6, 2012In game characters textures are horrible, but in movement (60 fps) are beauty, theres is enough content to keep you busy untill another great game comes for the vita. I hope in the near future the developers realease a patch for anti-aliasing for the game if its possible.
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May 6, 2012
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Nov 22, 2012If it aint broken don't fix it... Exactly! While the gameplay remains pretty much the same as the older the games, the added violent x ray attacks make it even so much more fun.
Based on how i feel, Mortal Kombat isn't 'perfect', but still back to the roots and better than ever for both story and gameplay department! -
May 22, 2012
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Aug 3, 2012There is a lot to do in this game with two challenge towers and the story mode so it will definitely keep you busy. The game runs smoothly as well but there are some issues with low res textures in places on the characters. It's hardly a deal breaker though and this is a fantastic Mortal Kombat game
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Dec 28, 2012
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Aug 21, 2013
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Jun 24, 2013
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Mar 10, 2014Best way to Experience Mortal Kombat on the go. Full roster with tons of modes plus vita-only challenge stages. graphics take a hit but not enough to really take away from the game.
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Sep 16, 2013
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Apr 27, 2015
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May 3, 2012
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May 4, 2012
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May 3, 2012Okay let me just start by saying you can't be very smart if you're reviewing based on the graphics everything on here is done just fine outside of the graphics. In other words it's suffering from a bit of Goldeneye N64 syndrome. The graphics NEVER effect the gameplay and if you're going to review this and look at the graphics and say oh this is no good PLEASE jump off the empire state building.
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May 3, 2012This version of Mortal kombat is the best I've Played in yeArs! The graphics are very good I thought- people need to grow up who give this a zero : graphics are not what make or brake a game! It's an awesome fighter and the best on a handheld- psp or Ds graphics?! Please! Obviously he never ownd one or he wouldn't even compare ! If you love fighters you'll love this
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May 2, 2012
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May 1, 2012
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May 2, 2012
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May 2, 2012
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May 2, 2012What a great game. I have never played a previous MK title, but it blows away Ultimate Marvel and Blazblue. The graphics are stellar on Vita. Game should be rated a 95+. A TON of content, an a+ quality game.
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May 2, 2012
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May 12, 2012While the game is as great as it was before (+ awesome minigames!), the soundtrack and graphics are let down from console versions, and they are HUGE let downs. I'll give it a 9 cause as a game, it's still awesome.
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May 1, 2012The same gameplay with minor additions like character costumes, additional ladder, etc. Vita specific features include swype actions. Be aware: dumbed down graphics (both characters and environments), but, what's important, FPS is still 60. They should have made a PC version with enhancements instead of this with lower quality.
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May 1, 2012
Awards & Rankings
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Hyper MagazineAug 8, 2012A bursting at the seams port that sets a precedent for future Vita titles. [Sept 2012, p.74]
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LEVEL (Czech Republic)Jul 29, 2012Successful conversion of the original Mortal Kombat proves that battle games aren't yet finished. Great visuals and perfect playability delivers uncompromising fights. [July 2012]
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Playstation Official Magazine AustraliaJul 4, 2012It's incredibly fast-paced and responsive. Nailing some of the intense combos may twist your fingers off as there are no touchscreen specials except for the X-ray moves that can be initiated once you have a full meter, but fatalities can be executed with finger swipes that match the d-pad inputs. Most of the extra modes, such as Test Your Slice, are gimmicks that either borrow heavily from smartphone games (let's just say you'll slice fruit whilst playing as a ninja) or rely on 'been there, done that' mechanics that use the Vita's hardware. Balancing a man on a beam is old hat, even if he's perilously dangling above a pit. [July 2012, p82]