- Publisher: Warner Bros. Interactive Entertainment
- Release Date: May 1, 2012
- Also On: PlayStation 3, Xbox 360
User Score
Generally favorable reviews- based on 236 Ratings
User score distribution:
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Positive: 175 out of 236
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Mixed: 39 out of 236
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Negative: 22 out of 236
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May 1, 2012The same gameplay with minor additions like character costumes, additional ladder, etc. Vita specific features include swype actions. Be aware: dumbed down graphics (both characters and environments), but, what's important, FPS is still 60. They should have made a PC version with enhancements instead of this with lower quality.
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Jun 14, 2012Well, it's a pretty decent port, lots of content.
But there are some problems. The visuals are really bad. Namco should've handled this part.
As for the content, while there is more of it, there's not enough DLC. Ridge Racer has you covered in this regard.
All in all, average, but not a classic.
Awards & Rankings
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Hyper MagazineAug 8, 2012A bursting at the seams port that sets a precedent for future Vita titles. [Sept 2012, p.74]
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LEVEL (Czech Republic)Jul 29, 2012Successful conversion of the original Mortal Kombat proves that battle games aren't yet finished. Great visuals and perfect playability delivers uncompromising fights. [July 2012]
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Playstation Official Magazine AustraliaJul 4, 2012It's incredibly fast-paced and responsive. Nailing some of the intense combos may twist your fingers off as there are no touchscreen specials except for the X-ray moves that can be initiated once you have a full meter, but fatalities can be executed with finger swipes that match the d-pad inputs. Most of the extra modes, such as Test Your Slice, are gimmicks that either borrow heavily from smartphone games (let's just say you'll slice fruit whilst playing as a ninja) or rely on 'been there, done that' mechanics that use the Vita's hardware. Balancing a man on a beam is old hat, even if he's perilously dangling above a pit. [July 2012, p82]