Metascore
72

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 28
  2. Negative: 0 out of 28
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  1. 90
    Lost Dimension is an incredible title, with a constant sense of escalation and drama.
  2. 85
    A fun detective-esque RPG that punishes and rewards at the same time through its original story and game mechanics. Lacking RPG fundamentals like side quests and super-powered equipment will turn off some genre enthusiasts, but those who give it a chance will be captivated.
  3. Sep 5, 2015
    84
    Gripping character work complements deep combat.
  4. Jul 31, 2015
    82
    It’s actually a fascinating metasystem, which, in coordination with the engaging combat, makes Lost Dimension well-worth playing. The game’s story and other systems are very much in service of this core dynamic of forging relationships and weeding out traitors, which is a bit disappointing, as there is the potential for an interesting narrative and world here. Still, it’s a fun single-player RPG experience, and a fair investment for PS3/Vita owners.
  5. Sep 23, 2015
    80
    An excellent tactical J-RPG let down only by a slightly anti-climactic ending.
  6. Sep 22, 2015
    80
    In a nutshell, Lost Dimension is one of the most addictive gameplay experiences I’ve played on the Vita in a while.
  7. Jul 28, 2015
    80
    The depth of this game makes it a pretty solid addition to the Vita library, even if it does come off a little heavy handed about some life lessons.
  8. Jul 27, 2015
    80
    Lost Dimension has its frustrations and may not be particularly exceptional in any one category, but it's a memorable tactical role-playing game I really enjoyed.
  9. Jul 29, 2015
    76
    Lost Dimension has a lot of great ideas, and while not all of them pan out, it's a mostly enjoyable experience from start to finish. Technical issues withstanding, it's one of the Vita's best RPGs.
  10. Jul 29, 2015
    75
    Even though the mark might not be very high, we've enjoyed this game. It's great for a handheld, and if you like the concept it is based on, it does deserve a try.
  11. Jul 28, 2015
    75
    Yes, it looks pretty nice at points, and yes, its (shamelessly borrowed) combat is executed very well. But the end result is that you're left wanting to consume the media it recalls, rather than feeling compelled to keep playing your way through the game.
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  1. Dec 8, 2015
    One clever element in Lost Dimension’s combat is the ability to defer a character’s turn to one of their teammates, giving them a second go.
User Score
7.8

Generally favorable reviews- based on 41 Ratings

User score distribution:
  1. Positive: 30 out of 41
  2. Negative: 4 out of 41
  1. Aug 2, 2015
    10
    It may not be a good game for most, but it is my cup of tea. Strategic gameplay, customizable characters and interesting story. I would sayIt may not be a good game for most, but it is my cup of tea. Strategic gameplay, customizable characters and interesting story. I would say that this is worth any vita gamers time. Full Review »
  2. Jul 30, 2015
    9
    Lost Dimension by Atlus is unique in terms of gameplay. I am on my 3rd playthrough and each time you ahve new conversations and newLost Dimension by Atlus is unique in terms of gameplay. I am on my 3rd playthrough and each time you ahve new conversations and new situations. What leads to this? The unique traitor system. The traitor system is a unique system in which one of your "allies" is actually an enemy and you must weed them out through various means. Thats not to say the system is flawed as some tricks become more obvious but it is still an extremely fun mechanic. The gameplay plays out like your "modern" tactical JRPG. You don't move around a map like in Fire Emblem, but more you have a circlar area you can move in, and you have your basic RPG elements, your abilities or "gifts" in which each character has a unique set so not everyone can learn pyrokensis or things like that. While the game felt short to me, (Compared to other JRPGS on the vita like "Tales of hearts" it was still worth the buy and a play Full Review »
  3. Sep 14, 2015
    8
    In this turn-based tactical RPG, you play as Shô, a young man sent in an elite unit called the SEALED. This team has been formed in a hurry toIn this turn-based tactical RPG, you play as Shô, a young man sent in an elite unit called the SEALED. This team has been formed in a hurry to counter a dangerous individual who calls himself The End, and seeking no less than to blow up the entire world.

    The battle system is very much like Valkyria Chronicles : each unit of one team act one after another, having a limited movement area. You also do have the possibility of having one or several comrades assisting your current character with an extra shot when the enemy is within range. This aspect is crucial to your progression for a very simple reason : your opponents will do exactly the same! Consequently, you'll have to be careful to keep your characters together so they can cover each other, all the more necessary that even the most common foes cannot be eliminated without the cooperation of several of your characters.

    Adding to this, every member of the SEALED posesses a supernatural power : Himeko can cast fire spells, Nagi can levitate, Yoko can boost her teamates' status, etc. something like the Fantastic Four, save that they are twelve. Each character can also allow a buddy whose turn is over to act again, which has a lot of practical uses.Every unit, friend of foe, has a stamina bar that gets depleted as damage is taken. If the enemy's stamina reaches zero, its defense will drop dramatically, making it extremely vulnerable to attacks. When a character's stamina jauge is empty, he goes berserk and attacks the nearest unit, even if it's an ally. A quite perilous situation which clever strategists will know how to use to their advantage. The architecture of the maps is well tought and encourages you to make the best use of the field around you. Technically speaking, Lost Dimension stands out by a decent modeling which kinda makes up for the bland environments.

    The particularity in Lost Dimension is that you have in your party several traitors, and you have to find them. Shô is gitfed with psychic powers and will know if there are suspects in the team he has been leading durng one battle. Of course, the suspects are not precisey designated : you just know you had 0,1, 2 or 3 potential traitors in your group. Up to you to switch members regularly and operate by elimination process so as to pin the culprit by entering his mind. This very unuasual setting gives Lost Dimension a tremendous appeal : the atmosphere is dark and oppressing. The SEALED members don't know each other at all and no one can be trusted. The music, very efficient to make you dive further in suspense, features slow and equally opressive.

    Shô, with his natural empathy, will be able to gain the trust of his comrades in arms. They will thus share their own story and show their hidden personality, and some of them are far from shallow. Kojirô's true self for example gave me the shivers.

    Whatever your friendship might be, you have no room for hesitation : at each floor of The End's giant tower, you will be asked to give a name. The problem is that... it is not your decision alone! Every character votes to get rid of another. From time to time, they will come to ask Shô's opinion, and you will be able to influence them in voting for the traitor, provided you have found him/her already. If you still haven't got a clue when the time comes, you will be at risk to lose an honest buddy, who will be disintegrated, leaving nothing but a small object you can equip to inherit his abilities. The search for the traitors has a big influence on how the story goes and has also a huge impact on the final battle. If you're not rigorous and impartial in your choices, you might be completely unable to clear the game!

    That is actually Lost Dimension's biggest flaw : the progression system isn't flexible one bit and you can't set the team you'd want. Not that long (between 10 and 20 hours to reach the summit), you can through it a second time quickly despite a new game+ that is far from generous.

    Lost Dimension is an extremely innovative RPG, its atmosphere is unique and the gameplay is rock-solid. For all those reasons, it really deserves your attention and it would be a shame to see it bomb a second time. It's very rich and complex tactically speaking and S-RPG fans should enjoy it despite a somewhat unsatisfying progression system.
    Full Review »