Metascore
64

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 17
  2. Negative: 2 out of 17
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  1. Aug 27, 2014
    100
    All things considered, though, I can deal with a slightly wonky camera, pointless jumping and occasionally long load screens if they're the trade-off for an otherwise good game. And by any measure, Akiba's Trip: Undead and Undressed is a very good game.
  2. Sep 30, 2014
    72
    Akiba's Trip is filled with the things an otaku loves; strange plots, fanservice, Japanese culture/references and a great location. What it doesn't offer however, is a lot of depth, an overly lengthy story line or any shame.
  3. Nov 10, 2014
    70
    In the end, a few technical shortcomings keeps Akiba’s Trip from reaching true greatness, but not from becoming a very recommended title.
  4. 70
    Between a battle system unlike anything I’ve seen before and a story that pushes the boundaries of comedy, Akiba’s Trip has plenty of personality going for it. Expanding on the world of Akihabara itself would have elevated the experience into a truly classic one, but as is, fans of niche experiences still ought to take this trip.
  5. Sep 23, 2014
    70
    Impressive for the self-proclaimed otaku that dreams about Akihabara and its preposterous shops, but redundant for many other players.
  6. Sep 11, 2014
    70
    It’s the kind of the game that you can sit back and enjoy with an open mind, and be immersed in a world that seems so alien to western society.
  7. Aug 26, 2014
    70
    Akiba’s Trip: Undead & Undressed is far from a perfect package, but it’s certainly a charming one. It never takes itself too seriously, which makes its wacky subject matter all the more entertaining.
  8. Playstation Official Magazine Australia
    Aug 25, 2014
    70
    Your dyslexia serves you well, this should have been called 'Akiba Strip'. Par for the course brawling with lite-rpging, bewbs, but also some man-bulge, too. [September 2014, p75]
  9. PlayStation Universe
    Aug 25, 2014
    70
    A flawed, but enjoyable RPG that pushes the limits of taste in western culture. Over-sensitive gamers of the social justice persuasion will hate it, but for those who are only looking for fun can pick this up and enjoy the humor and setting, and appreciate it for what it is: A piece of otaku fandom.
  10. Aug 13, 2014
    70
    This magical recreation of Japan’s Akihabara District bolsters a magnitude of content and things to do, while the accessible yet rewarding combat makes traipsing through the cityscape pleasurable, feeling like a blend of a traditional beat’em up and something more like what the Yakuza series has to offer. Unfortunately, an unfathomable amount of fan-service and technical hiccups dampen the experience.
  11. Sep 2, 2014
    65
    Akiba's Trip is like a summer blockbuster at the movies, it looks like it'll be a ton of fun, and it has its heart in the right place, but it's just missing a little bit of soul. Thanks to a sub-par battle system, and some technical flaws, it winds up wasting a lot of potential.
  12. Aug 20, 2014
    65
    Akiba’s Trip: Undead and Undressed is much like the real-world electronics district of Tokyo that it attempts to re-create: Sometimes it excites you, sometimes it underwhelms you, and sometimes you just so happen to wander into that particular back-alley shop and get very, very creeped out.
  13. Jan 9, 2015
    60
    It’s certainly not a joke game, and the writing quality does elevate it for those who have an appreciation of the material that is being targeted, but the whole combat mechanic becomes so tiresome so quickly that you can’t help but wish the game could have been shorter, the story more focused, instead of the more positive elements of the game losing some of their sheen from hiding behind the rest of it.
  14. Sep 2, 2014
    55
    At the end of the day, the humor alone can’t carry this title away from the chains of its boring, repetitive combat and poorly designed world.
  15. Oct 16, 2014
    50
    Huge fans of Japan or Japanese games might find more to appreciate in this Akihabara-centered experience than I did, but as someone who looking for a quirky story or interesting combat, I came away feeling quite unsatisfied.
  16. Nov 14, 2014
    40
    Although there’s a niche that will no doubt revel in the game’s eccentricity, those who cringe at otaku culture will find very little value here. Even looking past its more tasteless tendencies, the game’s combat is average and its design is repetitive. Still, it’s a complete write-off by any means, in part thanks to its vibrant depiction of Akihabara and the surprise inclusion of English voiceover.
  17. Aug 19, 2014
    40
    Akiba's Trip has a bizarre concept that might turn a few heads, but once you strip away the promiscuity, there's little left to keep your attention.
User Score
7.4

Mixed or average reviews- based on 77 Ratings

User score distribution:
  1. Positive: 50 out of 77
  2. Negative: 13 out of 77
  1. Aug 12, 2014
    10
    It was a great yet sexy game where many of the feature is unique from both the choice of dialog and yet to the quirky moves place on theIt was a great yet sexy game where many of the feature is unique from both the choice of dialog and yet to the quirky moves place on the fighting. It is a jrpg so it has its weirdness yet awsomeness to it Full Review »
  2. Aug 17, 2014
    7
    Lets start with the bad:
    -The biggest problem with the Vita version anyways (cant comment for the other versions when they are all out) is
    Lets start with the bad:
    -The biggest problem with the Vita version anyways (cant comment for the other versions when they are all out) is the lock on system, holy **** its really annoying to switch targets.
    -The popping takes a while, there where many times that I would go into a zone to say, turn in a quest and have to wait 5 seconds for anyone to spawn in. I assume this is a limitation of the Vitas power, but annoying non the less.
    -And the load times, every zone is a loading screen, long ones too, 3-5 seconds. I found myself just using the fast travel option 99% of the time to avoid multiple load times.
    -Bust size is based on clothing, so putting on a boys jacket onto Thoko for example makes her completely flat, and if you wanted to cross dress, you suddenly had boobs... Made me laugh the firsttime.
    -Memes, this is more of a neutral, I didnt mind them given the feel of the game. From what I hear the Japanese version has a ****load of 7chan memes in it that America wouldn't understand so they changed them into memes we would get. Normally I have a problem with memes in games, but given that the cast is a bunch of tech savvy teenager otaku it actually fits the theme really well.
    -I was a little disappointed with no P4G style dating after getting to know the girls (ive only gotten 1 ending now)
    -Nana-Chans stupid freaking minigame that's mostly RNG, I would have liked some way other then up/down, left/right to be able to manipulate it because my game favors up and right apparently.. I was trying my hand at it for an hour and could not get out of the top right corner of the 7x7 grid. I was trying to get all the events in case they gave items and stuff, but I just wound up raging my ass off. I

    The Good:
    -The Gameplay although simple was incredibly fun, the different combos based on the weapon was a neat thing.
    -The cast was really enjoyable and I wanted to get to know them, they made me laugh on many occasions.
    -TnA and SO MUCH FAN SERVICE. This could be a bad thing to many, but I enjoy Fan service in my games so long as the game itself is fun to play without it.
    -SO MANY ITEMS AND COSTUMES, holy **** mixing and matching to make the Swankiest looking guy is a lot of fun.
    -I think I read somewhere theres like 9 endings.
    -"Brotagonist" ~Nana-Chan.

    I have a hard time replaying games after I beat them, I usually have to wait months to replay them, but Akibas trip, I found myself wanting to collect everything, and get the other endings. I really enjoyed the game myself.

    PS, Tohko is best girl.
    Full Review »
  3. Aug 13, 2014
    10
    This game is so much more than stripping girls. First let me say there are as many if not more male enemies that you end up stripping, andThis game is so much more than stripping girls. First let me say there are as many if not more male enemies that you end up stripping, and over time you stop even noticing...its just another mechanic to get through the fights so you can continue the story progression. Which is the true brilliance of this game. There are so many dialogue decisions that you need to make as a character and with 45 different possible endings they actually matter.

    The cast of characters is memorable and each one of them feel well placed. Of course you can only get to really delve into one characters story per play through but the way they do new game plus makes replaying feel like a new experience each time.

    I am a huge fan of visual novels and have been hoping for more western releases of these types of games. Hopefully other people have as much fun as I did with this game and we can show Japanese developers that they can make money over here as well.
    Full Review »